pxt-arcade 1.12.12 → 1.12.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/built/target.js +2307 -993
- package/built/target.json +2307 -993
- package/built/targetlight.json +8 -5
- package/built/theme.json +2 -1
- package/docs/diy-hardware.md +6 -0
- package/docs/{developer → hardware}/kiosk.md +14 -14
- package/docs/kiosk.html +12 -1
- package/docs/multiplayer-games.md +6 -0
- package/docs/projects/SUMMARY.md +1 -0
- package/docs/share.md +36 -0
- package/docs/static/{developer → hardware}/kiosk/add-to-kiosk.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/add-your-game.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/keyboard-controls.png +0 -0
- package/docs/static/hardware/kiosk/kiosk-thumb.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/locked-state.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/menu-bar.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/multiple-uploaded-games.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/no-uploaded-games.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/qr-code-enlarged.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/select-a-game.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/share-project.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/shared-project-link.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/shared-project-name.png +0 -0
- package/docs/static/{developer → hardware}/kiosk/single-uploaded-game.png +0 -0
- package/docs/static/ide-tour/share-project/menu-bar.png +0 -0
- package/docs/static/ide-tour/share-project/qr-code-enlarged.png +0 -0
- package/docs/static/ide-tour/share-project/share-banner.jpg +0 -0
- package/docs/static/ide-tour/share-project/shared-project-copy.png +0 -0
- package/docs/static/ide-tour/share-project/shared-project-link.png +0 -0
- package/docs/static/ide-tour/share-project/shared-project-name.png +0 -0
- package/package.json +3 -3
- package/pxtarget.json +5 -1
package/built/targetlight.json
CHANGED
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"functionBlocks": true,
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"breakBlock": true,
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"continueBlock": true,
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"pauseUntilBlock": {
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"category": "loops"
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},
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"functionsOptions": {
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"useNewFunctions": true,
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"extraFunctionEditorTypes": [
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}
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],
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"versions": {
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"branch": "v1.12.
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"tag": "v1.12.
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"commits": "https://github.com/microsoft/pxt-arcade/commits/
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"target": "1.12.
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"pxt": "8.5.
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"branch": "v1.12.13",
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"tag": "v1.12.13",
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"commits": "https://github.com/microsoft/pxt-arcade/commits/8aa0519cddec3f53efe947f742805a6958db5731",
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"target": "1.12.13",
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"pxt": "8.5.18"
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},
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"blocksprj": {
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"id": "blocksprj",
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package/built/theme.json
CHANGED
package/docs/diy-hardware.md
CHANGED
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@@ -39,6 +39,12 @@ Choose one of these projects to create your own Arcade game console, cabinet, or
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"description": "Turn a shoebox into a USB game controller for a PC.",
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"imageUrl": "/static/hardware/shoebox.jpg",
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"url": "/hardware/shoebox-controller"
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},
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{
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"name": "Kiosk",
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"description": "Showcase games on your project Arcade in the Kiosk.",
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"imageUrl": "/static/hardware/kiosk/kiosk-thumb.png",
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"url": "/hardware/kiosk"
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}
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]
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```
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The default Kiosk contains an initial set some of our most popular games from Arcade. This page is located at https://arcade.makecode.com/kiosk.
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-

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## Clearing the Kiosk
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If there are no games uploaded yet, your kiosk will look like the following:
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If you have only uploaded one game, you will see three copies of that game. This gives the illusion that you can move to the next or previous game even though it's the same one.
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When you upload more games, you will see them in the list as you scroll through.
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-

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## Locking the Kiosk
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If you are just looking to put games on display and not to edit the game list already in the kiosk, there is a **lock** flag that can be added to the url. This makes the **Add your game** button disappear. https://arcade.makecode.com/kiosk?lock=1
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-

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You can put your Kiosk in a locked and clean state by using both flags together like the this:
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Because of this, the only way to interact with the kiosk is through keyboard controls.
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Two additional keyboard controls are:
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Use the up arrow or trigger your joystick in the upwards direction to select the **Add your game** button.
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Use the space bar or the a button to select the button. Then, scan the QR code on the Kiosk.
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Get the share link or QR code of the game you created in MakeCode Arcade.
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The steps to get your game's share link or QR code are outlined [below](#share-link-qr-code).
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Use the following page to add your game.
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-

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If you submit/scan your game successfully, your game will be launched on the Kiosk. If you don't see your game, wait 5 seconds as the Kiosk might be polling for it. If you do not see your game in a couple of seconds, there might be something wrong. Check the logs on the page using the Developer Tools window.
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Click on the three connected dots in the upper right corner of the Arcade editor.
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Make sure to change your project title to something fun and update the project thumbnail if desired. Click 'Share Project'.
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For the share link: Click 'Copy'. This will copy the game's share link to your clipboard.
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To scan the QR Code, click on the QR code to enlarge it.
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-

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package/docs/kiosk.html
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<!doctype html><html lang="en"><head><meta charset="utf-8"/><link rel="icon" href="/static/kiosk/favicon.ico"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><meta name="description" content="Web site created using create-react-app"/><link rel="apple-touch-icon" href="/static/kiosk/logo192.png"
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<!doctype html><html lang="en"><head><meta charset="utf-8"/><link rel="icon" href="/static/kiosk/favicon.ico"/><meta name="viewport" content="width=device-width,initial-scale=1"/><meta name="theme-color" content="#000000"/><meta name="description" content="Web site created using create-react-app"/><link rel="apple-touch-icon" href="/static/kiosk/logo192.png"/><!--
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manifest.json provides metadata used when your web app is installed on a
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user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
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--><link rel="manifest" href="/static/kiosk/manifest.json"/><!--
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Notice the use of /static/kiosk in the tags above.
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It will be replaced with the URL of the `public` folder during the build.
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Only files inside the `public` folder can be referenced from the HTML.
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Unlike "/favicon.ico" or "favicon.ico", "/static/kiosk/favicon.ico" will
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work correctly both with client-side routing and a non-root public URL.
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Learn how to configure a non-root public URL by running `npm run build`.
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--><title>MakeCode Arcade Kiosk</title><script defer="defer" src="/static/kiosk/static/js/main.3ab95ea3.js"></script><link href="/static/kiosk/static/css/main.269c590e.css" rel="stylesheet"></head><body><noscript>You need to enable JavaScript to run this app.</noscript><!-- @include tracking.html --><!-- @include tickevent.html --><div class="content"><div id="root"></div></div><div class="footer"></div></body></html>
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* imageUrl: /static/multiplayer/perfect-fit.png
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* url: https://arcade.makecode.com/---multiplayer?host=_bz3CCuWFiepH
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* cardType: link
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* otherAction: https://arcade.makecode.com/_bz3CCuWFiepH, , sharedExample
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---
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* name: Galga
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* description: Controlling a starship, up to 4 players can help destroy the Galga forces, while avoiding enemies. Each player has 3 lives, last player alive wins the game!
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* imageUrl: /static/multiplayer/galga.png
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* url: https://arcade.makecode.com/---multiplayer?host=_C71PmfFaYDm2
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* cardType: link
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* otherAction: https://arcade.makecode.com/_C71PmfFaYDm2, , sharedExample
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---
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* name: Arrow Battle
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* description: 2-4 people can play to see who's the quickest at matching the arrow directions.
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* imageUrl: /static/multiplayer/arrow-battle.gif
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* url: https://arcade.makecode.com/---multiplayer?host=_dCP7f8c3q5PJ
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* otherAction: https://arcade.makecode.com/_dCP7f8c3q5PJ, , sharedExample
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---
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* name: Tag
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* description: When you're it, tag a friend and they will lose a life. Be careful, if time runs out you'll lose a life instead! Up to 4 people can play.
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* imageUrl: /static/multiplayer/tag.png
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* url: https://arcade.makecode.com/---multiplayer?host=_cvxPm1WesYyi
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* otherAction: https://arcade.makecode.com/_cvxPm1WesYyi, , sharedExample
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---
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* name: Horse Race
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* description: Up to 4 players race their horse to the finish line.
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* imageUrl: /static/multiplayer/horse-race.png
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* url: https://arcade.makecode.com/---multiplayer?host=_1DogpPTpb8fK
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* otherAction: https://arcade.makecode.com/_1DogpPTpb8fK, , sharedExample
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---
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* name: Painting Together
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* description: Up to 4 people can paint together. Paint by holding down the A button and moving the arrow keys. Change the brush size by clicking the B button.
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* imageUrl: /static/multiplayer/painting.png
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* url: https://arcade.makecode.com/---multiplayer?host=_FdYfDwixRTAw
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* otherAction: https://arcade.makecode.com/_FdYfDwixRTAw, , sharedExample
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### ~
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package/docs/projects/SUMMARY.md
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* [Arcade table](/hardware/raspberry-pi/ikea-flisat-table)
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* [Adafruit Joy Bonnet](https://learn.adafruit.com/makecode-arcade-pi-zero)
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* [Shoebox Controller](/hardware/shoebox-controller)
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* [Kiosk](/hardware/kiosk)
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* [How to Make a Game Videos](/how-to-make-a-game)
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* [Bunny Hop](https://youtu.be/7mv43zXzJkY)
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* [How to Make a Platformer Game - Part 1](https://youtu.be/9bSX9Q5aP6E)
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package/docs/share.md
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# Sharing your projects
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You can share a Makecode Arcade project to the cloud and make it available to anyone.
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## Share your project and a get share link or QR code
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Share a game project and get its share link or QR code using these steps:
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### Share button
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Click on the three connected dots in the upper right corner of the Arcade editor.
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Make sure to change your project title to something fun and update the project thumbnail if desired. Click **Share Project**.
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This will copy the game's share link to your clipboard.
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### Scan the QR Code
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To scan the QR Code, click on the **QR code** to enlarge it. You can now easily scan and load the game project on a mobile device.
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package/package.json
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"name": "pxt-arcade",
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"description": "Small arcade editor for MakeCode",
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"keywords": [
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"JavaScript",
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"typescript": "4.8.3"
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},
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"dependencies": {
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"pxt-common-packages": "10.3.
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"pxt-common-packages": "10.3.9",
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"pxt-core": "8.5.18"
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},
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"optionalDependencies": {
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"pxt-arcade-sim": "microsoft/pxt-arcade-sim.git#v0.10.5"
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package/pxtarget.json
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"functionBlocks": true,
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},
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"functionsOptions": {
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"monacoFieldEditors": [
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"tilemap-editor",
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616
|
"scriptManager": true,
|
|
613
617
|
"saveInMenu": false,
|