pw-js-api 0.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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+ import type { GenEnum, GenFile, GenMessage } from "@bufbuild/protobuf/codegenv1";
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+ import type { Message } from "@bufbuild/protobuf";
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+ /**
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+ * Describes the file world.proto.
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+ */
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+ export declare const file_world: GenFile;
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+ /**
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+ * @generated from message WorldPackets.WorldPacket
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+ */
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+ export type WorldPacket = Message<"WorldPackets.WorldPacket"> & {
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+ /**
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+ * @generated from oneof WorldPackets.WorldPacket.packet
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+ */
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+ packet: {
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+ /**
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+ * Ping packet
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+ *
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+ * @generated from field: WorldPackets.Ping ping = 1;
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+ */
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+ value: Ping;
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+ case: "ping";
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+ } | {
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+ /**
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+ * On join
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+ *
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+ * @generated from field: WorldPackets.PlayerInitPacket player_init_packet = 2;
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+ */
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+ value: PlayerInitPacket;
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+ case: "playerInitPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerInitReceivedPacket player_init_received = 3;
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+ */
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+ value: PlayerInitReceivedPacket;
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+ case: "playerInitReceived";
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+ } | {
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+ /**
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+ * Player packets - Send/received while playing
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+ *
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+ * @generated from field: WorldPackets.PlayerJoinedPacket player_joined_packet = 4;
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+ */
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+ value: PlayerJoinedPacket;
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+ case: "playerJoinedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerLeftPacket player_left_packet = 5;
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+ */
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+ value: PlayerLeftPacket;
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+ case: "playerLeftPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerChatPacket player_chat_packet = 6;
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+ */
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+ value: PlayerChatPacket;
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+ case: "playerChatPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerUpdateRightsPacket player_update_rights_packet = 7;
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+ */
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+ value: PlayerUpdateRightsPacket;
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+ case: "playerUpdateRightsPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerMovedPacket player_moved_packet = 8;
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+ */
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+ value: PlayerMovedPacket;
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+ case: "playerMovedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerFacePacket player_face_packet = 9;
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+ */
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+ value: PlayerFacePacket;
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+ case: "playerFacePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerGodModePacket player_god_mode_packet = 10;
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+ */
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+ value: PlayerGodModePacket;
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+ case: "playerGodModePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerModModePacket player_mod_mode_packet = 11;
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+ */
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+ value: PlayerModModePacket;
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+ case: "playerModModePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerRespawnPacket player_respawn_packet = 12;
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+ */
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+ value: PlayerRespawnPacket;
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+ case: "playerRespawnPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerResetPacket player_reset_packet = 13;
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+ */
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+ value: PlayerResetPacket;
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+ case: "playerResetPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerTouchBlockPacket player_touch_block_packet = 14;
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+ */
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+ value: PlayerTouchBlockPacket;
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+ case: "playerTouchBlockPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerAddEffectPacket player_add_effect_packet = 15;
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+ */
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+ value: PlayerAddEffectPacket;
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+ case: "playerAddEffectPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerRemoveEffectPacket player_remove_effect_packet = 16;
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+ */
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+ value: PlayerRemoveEffectPacket;
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+ case: "playerRemoveEffectPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerResetEffectsPacket player_reset_effects_packet = 17;
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+ */
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+ value: PlayerResetEffectsPacket;
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+ case: "playerResetEffectsPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerTeamUpdatePacket player_team_update_packet = 18;
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+ */
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+ value: PlayerTeamUpdatePacket;
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+ case: "playerTeamUpdatePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerCountersUpdatePacket player_counters_update_packet = 19;
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+ */
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+ value: PlayerCountersUpdatePacket;
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+ case: "playerCountersUpdatePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerLocalSwitchChangedPacket player_local_switch_changed_packet = 20;
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+ */
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+ value: PlayerLocalSwitchChangedPacket;
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+ case: "playerLocalSwitchChangedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerLocalSwitchResetPacket player_local_switch_reset_packet = 21;
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+ */
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+ value: PlayerLocalSwitchResetPacket;
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+ case: "playerLocalSwitchResetPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerDirectMessagePacket player_direct_message_packet = 22;
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+ */
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+ value: PlayerDirectMessagePacket;
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+ case: "playerDirectMessagePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerTouchPlayerPacket player_touch_player_packet = 23;
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+ */
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+ value: PlayerTouchPlayerPacket;
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+ case: "playerTouchPlayerPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerTeleportedPacket player_teleported_packet = 24;
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+ */
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+ value: PlayerTeleportedPacket;
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+ case: "playerTeleportedPacket";
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+ } | {
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+ /**
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+ * World packets - Mostly send out by the server
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+ *
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+ * @generated from field: WorldPackets.WorldReloadedPacket world_reloaded_packet = 25;
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+ */
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+ value: WorldReloadedPacket;
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+ case: "worldReloadedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.WorldClearedPacket world_cleared_packet = 26;
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+ */
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+ value: WorldClearedPacket;
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+ case: "worldClearedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.WorldMetaUpdatePacket world_meta_update_packet = 27;
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+ */
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+ value: WorldMetaUpdatePacket;
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+ case: "worldMetaUpdatePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.WorldBlockPlacedPacket world_block_placed_packet = 28;
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+ */
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+ value: WorldBlockPlacedPacket;
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+ case: "worldBlockPlacedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.WorldBlockFilledPacket world_block_filled_packet = 29;
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+ */
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+ value: WorldBlockFilledPacket;
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+ case: "worldBlockFilledPacket";
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+ } | {
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+ /**
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+ * MISC
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+ *
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+ * @generated from field: WorldPackets.OldChatMessagesPacket old_chat_messages_packet = 30;
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+ */
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+ value: OldChatMessagesPacket;
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+ case: "oldChatMessagesPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.SystemMessagePacket system_message_packet = 31;
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+ */
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+ value: SystemMessagePacket;
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+ case: "systemMessagePacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.GlobalSwitchChangedPacket global_switch_changed_packet = 32;
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+ */
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+ value: GlobalSwitchChangedPacket;
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+ case: "globalSwitchChangedPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.GlobalSwitchResetPacket global_switch_reset_packet = 33;
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+ */
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+ value: GlobalSwitchResetPacket;
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+ case: "globalSwitchResetPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PerformWorldActionPacket perform_world_action_packet = 34;
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+ */
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+ value: PerformWorldActionPacket;
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+ case: "performWorldActionPacket";
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+ } | {
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+ /**
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+ * @generated from field: WorldPackets.PlayerSpectatePacket player_spectate_packet = 35;
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+ */
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+ value: PlayerSpectatePacket;
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+ case: "playerSpectatePacket";
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+ } | {
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+ case: undefined;
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+ value?: undefined;
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+ };
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+ };
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+ /**
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+ * Describes the message WorldPackets.WorldPacket.
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+ * Use `create(WorldPacketSchema)` to create a new message.
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+ */
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+ export declare const WorldPacketSchema: GenMessage<WorldPacket>;
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+ /**
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+ * Empty
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+ *
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+ * @generated from message WorldPackets.Ping
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+ */
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+ export type Ping = Message<"WorldPackets.Ping"> & {};
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+ /**
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+ * Describes the message WorldPackets.Ping.
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+ * Use `create(PingSchema)` to create a new message.
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+ */
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+ export declare const PingSchema: GenMessage<Ping>;
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+ /**
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+ *
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+ * Misc PACKETS
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+ *
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+ * @generated from message WorldPackets.GlobalSwitchChangedPacket
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+ */
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+ export type GlobalSwitchChangedPacket = Message<"WorldPackets.GlobalSwitchChangedPacket"> & {
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+ /**
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+ * @generated from field: int32 player_id = 1;
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+ */
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+ playerId: number;
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+ /**
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+ * @generated from field: int32 switch_id = 2;
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+ */
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+ switchId: number;
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+ /**
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+ * @generated from field: bool enabled = 3;
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+ */
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+ enabled: boolean;
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+ };
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+ /**
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+ * Describes the message WorldPackets.GlobalSwitchChangedPacket.
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+ * Use `create(GlobalSwitchChangedPacketSchema)` to create a new message.
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+ */
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+ export declare const GlobalSwitchChangedPacketSchema: GenMessage<GlobalSwitchChangedPacket>;
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+ /**
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+ * @generated from message WorldPackets.GlobalSwitchResetPacket
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+ */
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+ export type GlobalSwitchResetPacket = Message<"WorldPackets.GlobalSwitchResetPacket"> & {
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+ /**
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+ * @generated from field: int32 player_id = 1;
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+ */
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+ playerId: number;
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+ /**
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+ * @generated from field: bool enabled = 2;
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+ */
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+ enabled: boolean;
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+ };
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+ /**
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+ * Describes the message WorldPackets.GlobalSwitchResetPacket.
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+ * Use `create(GlobalSwitchResetPacketSchema)` to create a new message.
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+ */
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+ export declare const GlobalSwitchResetPacketSchema: GenMessage<GlobalSwitchResetPacket>;
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+ /**
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+ * @generated from message WorldPackets.SystemMessagePacket
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+ */
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+ export type SystemMessagePacket = Message<"WorldPackets.SystemMessagePacket"> & {
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+ /**
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+ * @generated from field: string title = 1;
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+ */
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+ title: string;
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+ /**
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+ * @generated from field: string message = 2;
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+ */
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+ message: string;
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+ /**
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+ * @generated from field: bool is_dialog = 3;
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+ */
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+ isDialog: boolean;
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+ };
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+ /**
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+ * Describes the message WorldPackets.SystemMessagePacket.
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+ * Use `create(SystemMessagePacketSchema)` to create a new message.
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+ */
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+ export declare const SystemMessagePacketSchema: GenMessage<SystemMessagePacket>;
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+ /**
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+ * @generated from message WorldPackets.OldChatMessagesPacket
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+ */
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+ export type OldChatMessagesPacket = Message<"WorldPackets.OldChatMessagesPacket"> & {
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+ /**
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+ * @generated from field: repeated WorldPackets.OldChatMessage old_chat_messages = 1;
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+ */
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+ oldChatMessages: OldChatMessage[];
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+ };
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+ /**
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+ * Describes the message WorldPackets.OldChatMessagesPacket.
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+ * Use `create(OldChatMessagesPacketSchema)` to create a new message.
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+ */
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+ export declare const OldChatMessagesPacketSchema: GenMessage<OldChatMessagesPacket>;
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+ /**
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+ * @generated from message WorldPackets.PerformWorldActionPacket
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+ */
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+ export type PerformWorldActionPacket = Message<"WorldPackets.PerformWorldActionPacket"> & {
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+ /**
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+ * @generated from field: WorldPackets.PerformWorldActionPacket.Action action = 1;
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+ */
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+ action: PerformWorldActionPacket_Action;
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+ };
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+ /**
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+ * Describes the message WorldPackets.PerformWorldActionPacket.
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+ * Use `create(PerformWorldActionPacketSchema)` to create a new message.
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+ */
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+ export declare const PerformWorldActionPacketSchema: GenMessage<PerformWorldActionPacket>;
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+ /**
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+ * @generated from enum WorldPackets.PerformWorldActionPacket.Action
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+ */
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+ export declare enum PerformWorldActionPacket_Action {
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+ /**
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+ * @generated from enum value: SAVE_WORLD = 0;
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+ */
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+ SAVE_WORLD = 0,
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+ /**
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+ * @generated from enum value: RELOAD_WORLD = 1;
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+ */
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+ RELOAD_WORLD = 1,
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+ /**
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+ * @generated from enum value: CLEAR_WORLD = 3;
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+ */
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+ CLEAR_WORLD = 3
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+ }
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+ /**
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+ * Describes the enum WorldPackets.PerformWorldActionPacket.Action.
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+ */
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+ export declare const PerformWorldActionPacket_ActionSchema: GenEnum<PerformWorldActionPacket_Action>;
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+ /**
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+ *
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+ * World PACKETS
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+ *
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+ * @generated from message WorldPackets.WorldReloadedPacket
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+ */
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+ export type WorldReloadedPacket = Message<"WorldPackets.WorldReloadedPacket"> & {
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+ /**
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+ * @generated from field: bytes world_data = 1;
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+ */
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+ worldData: Uint8Array;
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+ };
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+ /**
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+ * Describes the message WorldPackets.WorldReloadedPacket.
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+ * Use `create(WorldReloadedPacketSchema)` to create a new message.
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+ */
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+ export declare const WorldReloadedPacketSchema: GenMessage<WorldReloadedPacket>;
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+ /**
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+ * Empty
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+ *
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+ * @generated from message WorldPackets.WorldClearedPacket
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+ */
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+ export type WorldClearedPacket = Message<"WorldPackets.WorldClearedPacket"> & {};
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+ /**
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+ * Describes the message WorldPackets.WorldClearedPacket.
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+ * Use `create(WorldClearedPacketSchema)` to create a new message.
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+ */
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+ export declare const WorldClearedPacketSchema: GenMessage<WorldClearedPacket>;
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+ /**
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+ * @generated from message WorldPackets.WorldBlockPlacedPacket
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+ */
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+ export type WorldBlockPlacedPacket = Message<"WorldPackets.WorldBlockPlacedPacket"> & {
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+ /**
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+ * @generated from field: optional int32 player_id = 1;
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+ */
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+ playerId?: number;
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+ /**
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+ * @generated from field: bool is_fill_operation = 3;
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+ */
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+ isFillOperation: boolean;
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+ /**
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+ * Repeated for use in fill operations
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+ *
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+ * @generated from field: repeated WorldPackets.PointInteger positions = 4;
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+ */
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+ positions: PointInteger[];
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+ /**
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+ * @generated from field: int32 layer = 5;
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+ */
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+ layer: number;
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+ /**
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+ * @generated from field: int32 block_id = 6;
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+ */
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+ blockId: number;
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+ /**
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+ * Legacy? Holds a byte[] that can hold extra information
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+ *
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+ * @generated from field: bytes extra_fields = 7;
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+ */
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+ extraFields: Uint8Array;
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+ };
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+ /**
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+ * Describes the message WorldPackets.WorldBlockPlacedPacket.
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+ * Use `create(WorldBlockPlacedPacketSchema)` to create a new message.
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+ */
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+ export declare const WorldBlockPlacedPacketSchema: GenMessage<WorldBlockPlacedPacket>;
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+ /**
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+ * @generated from message WorldPackets.WorldBlockFilledPacket
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+ */
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+ export type WorldBlockFilledPacket = Message<"WorldPackets.WorldBlockFilledPacket"> & {
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+ /**
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+ * @generated from field: WorldPackets.PointInteger position = 1;
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+ */
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+ position?: PointInteger;
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+ /**
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+ * @generated from field: bool ignoreLayers = 2;
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+ */
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+ ignoreLayers: boolean;
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+ /**
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+ * @generated from field: int32 layer = 3;
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+ */
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+ layer: number;
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+ /**
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+ * @generated from field: int32 block_id = 4;
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+ */
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+ blockId: number;
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+ /**
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+ * Legacy? Holds a byte[] that can hold extra information
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+ *
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+ * @generated from field: bytes extra_fields = 5;
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+ */
460
+ extraFields: Uint8Array;
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+ };
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+ /**
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+ * Describes the message WorldPackets.WorldBlockFilledPacket.
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+ * Use `create(WorldBlockFilledPacketSchema)` to create a new message.
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+ */
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+ export declare const WorldBlockFilledPacketSchema: GenMessage<WorldBlockFilledPacket>;
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+ /**
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+ * @generated from message WorldPackets.WorldMetaUpdatePacket
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+ */
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+ export type WorldMetaUpdatePacket = Message<"WorldPackets.WorldMetaUpdatePacket"> & {
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+ /**
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+ * @generated from field: WorldPackets.WorldMeta meta = 1;
473
+ */
474
+ meta?: WorldMeta;
475
+ };
476
+ /**
477
+ * Describes the message WorldPackets.WorldMetaUpdatePacket.
478
+ * Use `create(WorldMetaUpdatePacketSchema)` to create a new message.
479
+ */
480
+ export declare const WorldMetaUpdatePacketSchema: GenMessage<WorldMetaUpdatePacket>;
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+ /**
482
+ *
483
+ * PLAYER PACKETS
484
+ *
485
+ * @generated from message WorldPackets.PlayerInitPacket
486
+ */
487
+ export type PlayerInitPacket = Message<"WorldPackets.PlayerInitPacket"> & {
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+ /**
489
+ * player_id located in PlayerProperties
490
+ *
491
+ * @generated from field: WorldPackets.PlayerProperties player_properties = 1;
492
+ */
493
+ playerProperties?: PlayerProperties;
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+ /**
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+ * @generated from field: WorldPackets.WorldMeta world_meta = 2;
496
+ */
497
+ worldMeta?: WorldMeta;
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+ /**
499
+ * Static world information
500
+ *
501
+ * @generated from field: int32 world_width = 3;
502
+ */
503
+ worldWidth: number;
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+ /**
505
+ * @generated from field: int32 world_height = 4;
506
+ */
507
+ worldHeight: number;
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+ /**
509
+ * Very specific world state
510
+ *
511
+ * @generated from field: bytes global_switch_state = 6;
512
+ */
513
+ globalSwitchState: Uint8Array;
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+ /**
515
+ * @generated from field: bytes world_data = 7;
516
+ */
517
+ worldData: Uint8Array;
518
+ };
519
+ /**
520
+ * Describes the message WorldPackets.PlayerInitPacket.
521
+ * Use `create(PlayerInitPacketSchema)` to create a new message.
522
+ */
523
+ export declare const PlayerInitPacketSchema: GenMessage<PlayerInitPacket>;
524
+ /**
525
+ * Pong back to the server that init has been done.
526
+ *
527
+ * @generated from message WorldPackets.PlayerInitReceivedPacket
528
+ */
529
+ export type PlayerInitReceivedPacket = Message<"WorldPackets.PlayerInitReceivedPacket"> & {};
530
+ /**
531
+ * Describes the message WorldPackets.PlayerInitReceivedPacket.
532
+ * Use `create(PlayerInitReceivedPacketSchema)` to create a new message.
533
+ */
534
+ export declare const PlayerInitReceivedPacketSchema: GenMessage<PlayerInitReceivedPacket>;
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+ /**
536
+ * @generated from message WorldPackets.PlayerJoinedPacket
537
+ */
538
+ export type PlayerJoinedPacket = Message<"WorldPackets.PlayerJoinedPacket"> & {
539
+ /**
540
+ * @generated from field: WorldPackets.PlayerProperties properties = 1;
541
+ */
542
+ properties?: PlayerProperties;
543
+ /**
544
+ * @generated from field: WorldPackets.PlayerWorldState world_state = 2;
545
+ */
546
+ worldState?: PlayerWorldState;
547
+ };
548
+ /**
549
+ * Describes the message WorldPackets.PlayerJoinedPacket.
550
+ * Use `create(PlayerJoinedPacketSchema)` to create a new message.
551
+ */
552
+ export declare const PlayerJoinedPacketSchema: GenMessage<PlayerJoinedPacket>;
553
+ /**
554
+ * @generated from message WorldPackets.PlayerLeftPacket
555
+ */
556
+ export type PlayerLeftPacket = Message<"WorldPackets.PlayerLeftPacket"> & {
557
+ /**
558
+ * No content required
559
+ *
560
+ * @generated from field: int32 player_id = 1;
561
+ */
562
+ playerId: number;
563
+ };
564
+ /**
565
+ * Describes the message WorldPackets.PlayerLeftPacket.
566
+ * Use `create(PlayerLeftPacketSchema)` to create a new message.
567
+ */
568
+ export declare const PlayerLeftPacketSchema: GenMessage<PlayerLeftPacket>;
569
+ /**
570
+ * @generated from message WorldPackets.PlayerChatPacket
571
+ */
572
+ export type PlayerChatPacket = Message<"WorldPackets.PlayerChatPacket"> & {
573
+ /**
574
+ * @generated from field: int32 player_id = 1;
575
+ */
576
+ playerId: number;
577
+ /**
578
+ * @generated from field: string message = 2;
579
+ */
580
+ message: string;
581
+ };
582
+ /**
583
+ * Describes the message WorldPackets.PlayerChatPacket.
584
+ * Use `create(PlayerChatPacketSchema)` to create a new message.
585
+ */
586
+ export declare const PlayerChatPacketSchema: GenMessage<PlayerChatPacket>;
587
+ /**
588
+ * @generated from message WorldPackets.PlayerUpdateRightsPacket
589
+ */
590
+ export type PlayerUpdateRightsPacket = Message<"WorldPackets.PlayerUpdateRightsPacket"> & {
591
+ /**
592
+ * @generated from field: optional int32 player_id = 1;
593
+ */
594
+ playerId?: number;
595
+ /**
596
+ * @generated from field: WorldPackets.PlayerRights rights = 2;
597
+ */
598
+ rights?: PlayerRights;
599
+ };
600
+ /**
601
+ * Describes the message WorldPackets.PlayerUpdateRightsPacket.
602
+ * Use `create(PlayerUpdateRightsPacketSchema)` to create a new message.
603
+ */
604
+ export declare const PlayerUpdateRightsPacketSchema: GenMessage<PlayerUpdateRightsPacket>;
605
+ /**
606
+ * @generated from message WorldPackets.PlayerMovedPacket
607
+ */
608
+ export type PlayerMovedPacket = Message<"WorldPackets.PlayerMovedPacket"> & {
609
+ /**
610
+ * @generated from field: optional int32 player_id = 1;
611
+ */
612
+ playerId?: number;
613
+ /**
614
+ * @generated from field: WorldPackets.PointDouble position = 2;
615
+ */
616
+ position?: PointDouble;
617
+ /**
618
+ * @generated from field: double velocity_x = 3;
619
+ */
620
+ velocityX: number;
621
+ /**
622
+ * @generated from field: double velocity_y = 4;
623
+ */
624
+ velocityY: number;
625
+ /**
626
+ * @generated from field: double modifier_x = 5;
627
+ */
628
+ modifierX: number;
629
+ /**
630
+ * @generated from field: double modifier_y = 6;
631
+ */
632
+ modifierY: number;
633
+ /**
634
+ * @generated from field: int32 horizontal = 7;
635
+ */
636
+ horizontal: number;
637
+ /**
638
+ * @generated from field: int32 vertical = 8;
639
+ */
640
+ vertical: number;
641
+ /**
642
+ * @generated from field: bool space_down = 9;
643
+ */
644
+ spaceDown: boolean;
645
+ /**
646
+ * @generated from field: bool space_just_down = 10;
647
+ */
648
+ spaceJustDown: boolean;
649
+ /**
650
+ * @generated from field: bool just_teleported = 11;
651
+ */
652
+ justTeleported: boolean;
653
+ /**
654
+ * @generated from field: int32 tick_id = 12;
655
+ */
656
+ tickId: number;
657
+ };
658
+ /**
659
+ * Describes the message WorldPackets.PlayerMovedPacket.
660
+ * Use `create(PlayerMovedPacketSchema)` to create a new message.
661
+ */
662
+ export declare const PlayerMovedPacketSchema: GenMessage<PlayerMovedPacket>;
663
+ /**
664
+ * @generated from message WorldPackets.PlayerTeleportedPacket
665
+ */
666
+ export type PlayerTeleportedPacket = Message<"WorldPackets.PlayerTeleportedPacket"> & {
667
+ /**
668
+ * @generated from field: optional int32 player_id = 1;
669
+ */
670
+ playerId?: number;
671
+ /**
672
+ * @generated from field: WorldPackets.PointDouble position = 2;
673
+ */
674
+ position?: PointDouble;
675
+ };
676
+ /**
677
+ * Describes the message WorldPackets.PlayerTeleportedPacket.
678
+ * Use `create(PlayerTeleportedPacketSchema)` to create a new message.
679
+ */
680
+ export declare const PlayerTeleportedPacketSchema: GenMessage<PlayerTeleportedPacket>;
681
+ /**
682
+ * @generated from message WorldPackets.PlayerFacePacket
683
+ */
684
+ export type PlayerFacePacket = Message<"WorldPackets.PlayerFacePacket"> & {
685
+ /**
686
+ * @generated from field: optional int32 player_id = 1;
687
+ */
688
+ playerId?: number;
689
+ /**
690
+ * @generated from field: int32 face_id = 2;
691
+ */
692
+ faceId: number;
693
+ };
694
+ /**
695
+ * Describes the message WorldPackets.PlayerFacePacket.
696
+ * Use `create(PlayerFacePacketSchema)` to create a new message.
697
+ */
698
+ export declare const PlayerFacePacketSchema: GenMessage<PlayerFacePacket>;
699
+ /**
700
+ * @generated from message WorldPackets.PlayerSpectatePacket
701
+ */
702
+ export type PlayerSpectatePacket = Message<"WorldPackets.PlayerSpectatePacket"> & {
703
+ /**
704
+ * @generated from field: optional int32 player_id = 1;
705
+ */
706
+ playerId?: number;
707
+ /**
708
+ * @generated from field: int32 spectate_player = 2;
709
+ */
710
+ spectatePlayer: number;
711
+ };
712
+ /**
713
+ * Describes the message WorldPackets.PlayerSpectatePacket.
714
+ * Use `create(PlayerSpectatePacketSchema)` to create a new message.
715
+ */
716
+ export declare const PlayerSpectatePacketSchema: GenMessage<PlayerSpectatePacket>;
717
+ /**
718
+ * @generated from message WorldPackets.PlayerGodModePacket
719
+ */
720
+ export type PlayerGodModePacket = Message<"WorldPackets.PlayerGodModePacket"> & {
721
+ /**
722
+ * @generated from field: optional int32 player_id = 1;
723
+ */
724
+ playerId?: number;
725
+ /**
726
+ * @generated from field: bool enabled = 2;
727
+ */
728
+ enabled: boolean;
729
+ };
730
+ /**
731
+ * Describes the message WorldPackets.PlayerGodModePacket.
732
+ * Use `create(PlayerGodModePacketSchema)` to create a new message.
733
+ */
734
+ export declare const PlayerGodModePacketSchema: GenMessage<PlayerGodModePacket>;
735
+ /**
736
+ * @generated from message WorldPackets.PlayerModModePacket
737
+ */
738
+ export type PlayerModModePacket = Message<"WorldPackets.PlayerModModePacket"> & {
739
+ /**
740
+ * @generated from field: optional int32 player_id = 1;
741
+ */
742
+ playerId?: number;
743
+ /**
744
+ * @generated from field: bool enabled = 3;
745
+ */
746
+ enabled: boolean;
747
+ };
748
+ /**
749
+ * Describes the message WorldPackets.PlayerModModePacket.
750
+ * Use `create(PlayerModModePacketSchema)` to create a new message.
751
+ */
752
+ export declare const PlayerModModePacketSchema: GenMessage<PlayerModModePacket>;
753
+ /**
754
+ * @generated from message WorldPackets.PlayerRespawnPacket
755
+ */
756
+ export type PlayerRespawnPacket = Message<"WorldPackets.PlayerRespawnPacket"> & {
757
+ /**
758
+ * @generated from field: optional int32 player_id = 1;
759
+ */
760
+ playerId?: number;
761
+ /**
762
+ * @generated from field: WorldPackets.PointInteger position = 2;
763
+ */
764
+ position?: PointInteger;
765
+ };
766
+ /**
767
+ * Describes the message WorldPackets.PlayerRespawnPacket.
768
+ * Use `create(PlayerRespawnPacketSchema)` to create a new message.
769
+ */
770
+ export declare const PlayerRespawnPacketSchema: GenMessage<PlayerRespawnPacket>;
771
+ /**
772
+ * @generated from message WorldPackets.PlayerResetPacket
773
+ */
774
+ export type PlayerResetPacket = Message<"WorldPackets.PlayerResetPacket"> & {
775
+ /**
776
+ * @generated from field: optional int32 player_id = 1;
777
+ */
778
+ playerId?: number;
779
+ /**
780
+ * @generated from field: optional WorldPackets.PointInteger position = 2;
781
+ */
782
+ position?: PointInteger;
783
+ };
784
+ /**
785
+ * Describes the message WorldPackets.PlayerResetPacket.
786
+ * Use `create(PlayerResetPacketSchema)` to create a new message.
787
+ */
788
+ export declare const PlayerResetPacketSchema: GenMessage<PlayerResetPacket>;
789
+ /**
790
+ * @generated from message WorldPackets.PlayerTouchBlockPacket
791
+ */
792
+ export type PlayerTouchBlockPacket = Message<"WorldPackets.PlayerTouchBlockPacket"> & {
793
+ /**
794
+ * @generated from field: optional int32 player_id = 1;
795
+ */
796
+ playerId?: number;
797
+ /**
798
+ * @generated from field: optional WorldPackets.PointInteger position = 2;
799
+ */
800
+ position?: PointInteger;
801
+ /**
802
+ * @generated from field: int32 block_id = 3;
803
+ */
804
+ blockId: number;
805
+ };
806
+ /**
807
+ * Describes the message WorldPackets.PlayerTouchBlockPacket.
808
+ * Use `create(PlayerTouchBlockPacketSchema)` to create a new message.
809
+ */
810
+ export declare const PlayerTouchBlockPacketSchema: GenMessage<PlayerTouchBlockPacket>;
811
+ /**
812
+ * @generated from message WorldPackets.PlayerTouchPlayerPacket
813
+ */
814
+ export type PlayerTouchPlayerPacket = Message<"WorldPackets.PlayerTouchPlayerPacket"> & {
815
+ /**
816
+ * @generated from field: optional int32 player_id = 1;
817
+ */
818
+ playerId?: number;
819
+ /**
820
+ * @generated from field: int32 touched_player = 2;
821
+ */
822
+ touchedPlayer: number;
823
+ /**
824
+ * @generated from field: WorldPackets.PlayerTouchPlayerPacket.TouchType touch_type = 3;
825
+ */
826
+ touchType: PlayerTouchPlayerPacket_TouchType;
827
+ };
828
+ /**
829
+ * Describes the message WorldPackets.PlayerTouchPlayerPacket.
830
+ * Use `create(PlayerTouchPlayerPacketSchema)` to create a new message.
831
+ */
832
+ export declare const PlayerTouchPlayerPacketSchema: GenMessage<PlayerTouchPlayerPacket>;
833
+ /**
834
+ * @generated from enum WorldPackets.PlayerTouchPlayerPacket.TouchType
835
+ */
836
+ export declare enum PlayerTouchPlayerPacket_TouchType {
837
+ /**
838
+ * @generated from enum value: START = 0;
839
+ */
840
+ START = 0,
841
+ /**
842
+ * @generated from enum value: END = 1;
843
+ */
844
+ END = 1
845
+ }
846
+ /**
847
+ * Describes the enum WorldPackets.PlayerTouchPlayerPacket.TouchType.
848
+ */
849
+ export declare const PlayerTouchPlayerPacket_TouchTypeSchema: GenEnum<PlayerTouchPlayerPacket_TouchType>;
850
+ /**
851
+ * @generated from message WorldPackets.PlayerAddEffectPacket
852
+ */
853
+ export type PlayerAddEffectPacket = Message<"WorldPackets.PlayerAddEffectPacket"> & {
854
+ /**
855
+ * @generated from field: optional int32 player_id = 1;
856
+ */
857
+ playerId?: number;
858
+ /**
859
+ * @generated from field: bool from_server = 2;
860
+ */
861
+ fromServer: boolean;
862
+ /**
863
+ * Effect data
864
+ *
865
+ * Todo: Make this an enum.
866
+ *
867
+ * @generated from field: int32 effect_id = 3;
868
+ */
869
+ effectId: number;
870
+ /**
871
+ * @generated from field: optional int32 duration = 4;
872
+ */
873
+ duration?: number;
874
+ /**
875
+ * @generated from field: optional int32 strength = 5;
876
+ */
877
+ strength?: number;
878
+ };
879
+ /**
880
+ * Describes the message WorldPackets.PlayerAddEffectPacket.
881
+ * Use `create(PlayerAddEffectPacketSchema)` to create a new message.
882
+ */
883
+ export declare const PlayerAddEffectPacketSchema: GenMessage<PlayerAddEffectPacket>;
884
+ /**
885
+ * @generated from message WorldPackets.PlayerRemoveEffectPacket
886
+ */
887
+ export type PlayerRemoveEffectPacket = Message<"WorldPackets.PlayerRemoveEffectPacket"> & {
888
+ /**
889
+ * @generated from field: optional int32 player_id = 1;
890
+ */
891
+ playerId?: number;
892
+ /**
893
+ * Todo: Make this an enum.
894
+ *
895
+ * @generated from field: int32 effect_id = 4;
896
+ */
897
+ effectId: number;
898
+ };
899
+ /**
900
+ * Describes the message WorldPackets.PlayerRemoveEffectPacket.
901
+ * Use `create(PlayerRemoveEffectPacketSchema)` to create a new message.
902
+ */
903
+ export declare const PlayerRemoveEffectPacketSchema: GenMessage<PlayerRemoveEffectPacket>;
904
+ /**
905
+ * @generated from message WorldPackets.PlayerResetEffectsPacket
906
+ */
907
+ export type PlayerResetEffectsPacket = Message<"WorldPackets.PlayerResetEffectsPacket"> & {
908
+ /**
909
+ * @generated from field: optional int32 player_id = 1;
910
+ */
911
+ playerId?: number;
912
+ /**
913
+ * @generated from field: bool from_server = 2;
914
+ */
915
+ fromServer: boolean;
916
+ };
917
+ /**
918
+ * Describes the message WorldPackets.PlayerResetEffectsPacket.
919
+ * Use `create(PlayerResetEffectsPacketSchema)` to create a new message.
920
+ */
921
+ export declare const PlayerResetEffectsPacketSchema: GenMessage<PlayerResetEffectsPacket>;
922
+ /**
923
+ * @generated from message WorldPackets.PlayerTeamUpdatePacket
924
+ */
925
+ export type PlayerTeamUpdatePacket = Message<"WorldPackets.PlayerTeamUpdatePacket"> & {
926
+ /**
927
+ * @generated from field: optional int32 player_id = 1;
928
+ */
929
+ playerId?: number;
930
+ /**
931
+ * @generated from field: int32 team_id = 2;
932
+ */
933
+ teamId: number;
934
+ };
935
+ /**
936
+ * Describes the message WorldPackets.PlayerTeamUpdatePacket.
937
+ * Use `create(PlayerTeamUpdatePacketSchema)` to create a new message.
938
+ */
939
+ export declare const PlayerTeamUpdatePacketSchema: GenMessage<PlayerTeamUpdatePacket>;
940
+ /**
941
+ * @generated from message WorldPackets.PlayerCountersUpdatePacket
942
+ */
943
+ export type PlayerCountersUpdatePacket = Message<"WorldPackets.PlayerCountersUpdatePacket"> & {
944
+ /**
945
+ * @generated from field: optional int32 player_id = 1;
946
+ */
947
+ playerId?: number;
948
+ /**
949
+ * @generated from field: int32 coins = 2;
950
+ */
951
+ coins: number;
952
+ /**
953
+ * @generated from field: int32 blue_coins = 3;
954
+ */
955
+ blueCoins: number;
956
+ /**
957
+ * @generated from field: int32 deaths = 4;
958
+ */
959
+ deaths: number;
960
+ };
961
+ /**
962
+ * Describes the message WorldPackets.PlayerCountersUpdatePacket.
963
+ * Use `create(PlayerCountersUpdatePacketSchema)` to create a new message.
964
+ */
965
+ export declare const PlayerCountersUpdatePacketSchema: GenMessage<PlayerCountersUpdatePacket>;
966
+ /**
967
+ * @generated from message WorldPackets.PlayerLocalSwitchChangedPacket
968
+ */
969
+ export type PlayerLocalSwitchChangedPacket = Message<"WorldPackets.PlayerLocalSwitchChangedPacket"> & {
970
+ /**
971
+ * @generated from field: optional int32 player_id = 1;
972
+ */
973
+ playerId?: number;
974
+ /**
975
+ * @generated from field: int32 switch_id = 2;
976
+ */
977
+ switchId: number;
978
+ /**
979
+ * @generated from field: bool switch_enabled = 3;
980
+ */
981
+ switchEnabled: boolean;
982
+ };
983
+ /**
984
+ * Describes the message WorldPackets.PlayerLocalSwitchChangedPacket.
985
+ * Use `create(PlayerLocalSwitchChangedPacketSchema)` to create a new message.
986
+ */
987
+ export declare const PlayerLocalSwitchChangedPacketSchema: GenMessage<PlayerLocalSwitchChangedPacket>;
988
+ /**
989
+ * @generated from message WorldPackets.PlayerLocalSwitchResetPacket
990
+ */
991
+ export type PlayerLocalSwitchResetPacket = Message<"WorldPackets.PlayerLocalSwitchResetPacket"> & {
992
+ /**
993
+ * @generated from field: optional int32 player_id = 1;
994
+ */
995
+ playerId?: number;
996
+ /**
997
+ * @generated from field: int32 switch_id = 2;
998
+ */
999
+ switchId: number;
1000
+ /**
1001
+ * @generated from field: bool switch_enabled = 3;
1002
+ */
1003
+ switchEnabled: boolean;
1004
+ };
1005
+ /**
1006
+ * Describes the message WorldPackets.PlayerLocalSwitchResetPacket.
1007
+ * Use `create(PlayerLocalSwitchResetPacketSchema)` to create a new message.
1008
+ */
1009
+ export declare const PlayerLocalSwitchResetPacketSchema: GenMessage<PlayerLocalSwitchResetPacket>;
1010
+ /**
1011
+ * @generated from message WorldPackets.PlayerDirectMessagePacket
1012
+ */
1013
+ export type PlayerDirectMessagePacket = Message<"WorldPackets.PlayerDirectMessagePacket"> & {
1014
+ /**
1015
+ * @generated from field: int32 from_player_id = 1;
1016
+ */
1017
+ fromPlayerId: number;
1018
+ /**
1019
+ * @generated from field: int32 target_player_id = 2;
1020
+ */
1021
+ targetPlayerId: number;
1022
+ /**
1023
+ * @generated from field: string message = 3;
1024
+ */
1025
+ message: string;
1026
+ };
1027
+ /**
1028
+ * Describes the message WorldPackets.PlayerDirectMessagePacket.
1029
+ * Use `create(PlayerDirectMessagePacketSchema)` to create a new message.
1030
+ */
1031
+ export declare const PlayerDirectMessagePacketSchema: GenMessage<PlayerDirectMessagePacket>;
1032
+ /**
1033
+ *
1034
+ * ============================================
1035
+ * PARTS, not messages themselves.
1036
+ * ============================================
1037
+ *
1038
+ * @generated from message WorldPackets.PlayerWorldState
1039
+ */
1040
+ export type PlayerWorldState = Message<"WorldPackets.PlayerWorldState"> & {
1041
+ /**
1042
+ * @generated from field: int32 coins_gold = 1;
1043
+ */
1044
+ coinsGold: number;
1045
+ /**
1046
+ * @generated from field: int32 coins_blue = 2;
1047
+ */
1048
+ coinsBlue: number;
1049
+ /**
1050
+ * @generated from field: int32 deaths = 3;
1051
+ */
1052
+ deaths: number;
1053
+ /**
1054
+ * @generated from field: repeated WorldPackets.PointInteger collected_items = 4;
1055
+ */
1056
+ collectedItems: PointInteger[];
1057
+ /**
1058
+ * @generated from field: bool has_gold_crown = 5;
1059
+ */
1060
+ hasGoldCrown: boolean;
1061
+ /**
1062
+ * @generated from field: bool has_silver_crown = 6;
1063
+ */
1064
+ hasSilverCrown: boolean;
1065
+ /**
1066
+ * @generated from field: bytes switches = 7;
1067
+ */
1068
+ switches: Uint8Array;
1069
+ /**
1070
+ * @generated from field: bool godmode = 8;
1071
+ */
1072
+ godmode: boolean;
1073
+ /**
1074
+ * @generated from field: bool modmode = 9;
1075
+ */
1076
+ modmode: boolean;
1077
+ /**
1078
+ * @generated from field: int32 team_id = 10;
1079
+ */
1080
+ teamId: number;
1081
+ };
1082
+ /**
1083
+ * Describes the message WorldPackets.PlayerWorldState.
1084
+ * Use `create(PlayerWorldStateSchema)` to create a new message.
1085
+ */
1086
+ export declare const PlayerWorldStateSchema: GenMessage<PlayerWorldState>;
1087
+ /**
1088
+ * @generated from message WorldPackets.PlayerProperties
1089
+ */
1090
+ export type PlayerProperties = Message<"WorldPackets.PlayerProperties"> & {
1091
+ /**
1092
+ * @generated from field: int32 player_id = 1;
1093
+ */
1094
+ playerId: number;
1095
+ /**
1096
+ * @generated from field: string account_id = 2;
1097
+ */
1098
+ accountId: string;
1099
+ /**
1100
+ * @generated from field: string username = 3;
1101
+ */
1102
+ username: string;
1103
+ /**
1104
+ * @generated from field: int32 face = 4;
1105
+ */
1106
+ face: number;
1107
+ /**
1108
+ * @generated from field: string role = 5;
1109
+ */
1110
+ role: string;
1111
+ /**
1112
+ * @generated from field: bool is_friend = 6;
1113
+ */
1114
+ isFriend: boolean;
1115
+ /**
1116
+ * @generated from field: WorldPackets.PointDouble position = 7;
1117
+ */
1118
+ position?: PointDouble;
1119
+ /**
1120
+ * @generated from field: bool is_world_owner = 8;
1121
+ */
1122
+ isWorldOwner: boolean;
1123
+ /**
1124
+ * @generated from field: WorldPackets.PlayerRights rights = 9;
1125
+ */
1126
+ rights?: PlayerRights;
1127
+ };
1128
+ /**
1129
+ * Describes the message WorldPackets.PlayerProperties.
1130
+ * Use `create(PlayerPropertiesSchema)` to create a new message.
1131
+ */
1132
+ export declare const PlayerPropertiesSchema: GenMessage<PlayerProperties>;
1133
+ /**
1134
+ * @generated from message WorldPackets.PlayerRights
1135
+ */
1136
+ export type PlayerRights = Message<"WorldPackets.PlayerRights"> & {
1137
+ /**
1138
+ * @generated from field: bool can_edit = 1;
1139
+ */
1140
+ canEdit: boolean;
1141
+ /**
1142
+ * @generated from field: bool can_god = 2;
1143
+ */
1144
+ canGod: boolean;
1145
+ /**
1146
+ * @generated from field: bool can_toggle_minimap = 3;
1147
+ */
1148
+ canToggleMinimap: boolean;
1149
+ /**
1150
+ * @generated from field: bool can_change_world_settings = 4;
1151
+ */
1152
+ canChangeWorldSettings: boolean;
1153
+ /**
1154
+ * @generated from field: repeated string available_commands = 5;
1155
+ */
1156
+ availableCommands: string[];
1157
+ };
1158
+ /**
1159
+ * Describes the message WorldPackets.PlayerRights.
1160
+ * Use `create(PlayerRightsSchema)` to create a new message.
1161
+ */
1162
+ export declare const PlayerRightsSchema: GenMessage<PlayerRights>;
1163
+ /**
1164
+ * @generated from message WorldPackets.WorldMeta
1165
+ */
1166
+ export type WorldMeta = Message<"WorldPackets.WorldMeta"> & {
1167
+ /**
1168
+ * @generated from field: string title = 1;
1169
+ */
1170
+ title: string;
1171
+ /**
1172
+ * @generated from field: int32 plays = 2;
1173
+ */
1174
+ plays: number;
1175
+ /**
1176
+ * @generated from field: string owner = 3;
1177
+ */
1178
+ owner: string;
1179
+ /**
1180
+ * @generated from field: string description = 4;
1181
+ */
1182
+ description: string;
1183
+ /**
1184
+ * @generated from field: string visibility = 5;
1185
+ */
1186
+ visibility: string;
1187
+ /**
1188
+ * @generated from field: WorldPackets.WorldMeta.WorldType world_Type = 6;
1189
+ */
1190
+ worldType: WorldMeta_WorldType;
1191
+ /**
1192
+ * @generated from field: bool has_unsaved_changes = 7;
1193
+ */
1194
+ hasUnsavedChanges: boolean;
1195
+ /**
1196
+ * @generated from field: int32 max_players = 8;
1197
+ */
1198
+ maxPlayers: number;
1199
+ /**
1200
+ * @generated from field: string owner_role = 9;
1201
+ */
1202
+ ownerRole: string;
1203
+ /**
1204
+ * @generated from field: bool minimap_enabled = 10;
1205
+ */
1206
+ minimapEnabled: boolean;
1207
+ };
1208
+ /**
1209
+ * Describes the message WorldPackets.WorldMeta.
1210
+ * Use `create(WorldMetaSchema)` to create a new message.
1211
+ */
1212
+ export declare const WorldMetaSchema: GenMessage<WorldMeta>;
1213
+ /**
1214
+ * @generated from enum WorldPackets.WorldMeta.WorldType
1215
+ */
1216
+ export declare enum WorldMeta_WorldType {
1217
+ /**
1218
+ * @generated from enum value: Saved = 0;
1219
+ */
1220
+ Saved = 0,
1221
+ /**
1222
+ * @generated from enum value: Unsaved = 1;
1223
+ */
1224
+ Unsaved = 1,
1225
+ /**
1226
+ * @generated from enum value: Legacy = 2;
1227
+ */
1228
+ Legacy = 2
1229
+ }
1230
+ /**
1231
+ * Describes the enum WorldPackets.WorldMeta.WorldType.
1232
+ */
1233
+ export declare const WorldMeta_WorldTypeSchema: GenEnum<WorldMeta_WorldType>;
1234
+ /**
1235
+ * @generated from message WorldPackets.OldChatMessage
1236
+ */
1237
+ export type OldChatMessage = Message<"WorldPackets.OldChatMessage"> & {
1238
+ /**
1239
+ * @generated from field: string player_name = 1;
1240
+ */
1241
+ playerName: string;
1242
+ /**
1243
+ * @generated from field: string player_role = 2;
1244
+ */
1245
+ playerRole: string;
1246
+ /**
1247
+ * @generated from field: bool is_friend = 3;
1248
+ */
1249
+ isFriend: boolean;
1250
+ /**
1251
+ * @generated from field: string message = 4;
1252
+ */
1253
+ message: string;
1254
+ };
1255
+ /**
1256
+ * Describes the message WorldPackets.OldChatMessage.
1257
+ * Use `create(OldChatMessageSchema)` to create a new message.
1258
+ */
1259
+ export declare const OldChatMessageSchema: GenMessage<OldChatMessage>;
1260
+ /**
1261
+ *
1262
+ * Represents an integer position.
1263
+ *
1264
+ * @generated from message WorldPackets.PointInteger
1265
+ */
1266
+ export type PointInteger = Message<"WorldPackets.PointInteger"> & {
1267
+ /**
1268
+ * @generated from field: int32 x = 1;
1269
+ */
1270
+ x: number;
1271
+ /**
1272
+ * @generated from field: int32 y = 2;
1273
+ */
1274
+ y: number;
1275
+ };
1276
+ /**
1277
+ * Describes the message WorldPackets.PointInteger.
1278
+ * Use `create(PointIntegerSchema)` to create a new message.
1279
+ */
1280
+ export declare const PointIntegerSchema: GenMessage<PointInteger>;
1281
+ /**
1282
+ *
1283
+ * Represents a double position.
1284
+ *
1285
+ * @generated from message WorldPackets.PointDouble
1286
+ */
1287
+ export type PointDouble = Message<"WorldPackets.PointDouble"> & {
1288
+ /**
1289
+ * @generated from field: double x = 1;
1290
+ */
1291
+ x: number;
1292
+ /**
1293
+ * @generated from field: double y = 2;
1294
+ */
1295
+ y: number;
1296
+ };
1297
+ /**
1298
+ * Describes the message WorldPackets.PointDouble.
1299
+ * Use `create(PointDoubleSchema)` to create a new message.
1300
+ */
1301
+ export declare const PointDoubleSchema: GenMessage<PointDouble>;