publ-echo-test 0.0.37 → 0.0.39
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -81,14 +81,13 @@ var GridItem = function (_a) {
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var _a = calcWH(getPositionParams(), {
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width: width,
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height: height,
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84
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-
}, x, y, 'e', props.w, props.h,
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84
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+
}, x, y, 'e', props.w, props.h, false), w_1 = _a.w, h_1 = _a.h;
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if (keepWidth) {
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w_1 = prevW;
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}
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if (prevH > h_1) {
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h_1 = prevH;
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}
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-
console.log('keep width?', keepWidth);
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var _b = getResizableXYPosition('e', w_1, h_1, prevW, prevH), newX = _b.newX, newY = _b.newY;
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if (prevH === h_1 && prevW === w_1 && newX === x && newY === y) {
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return;
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@@ -378,6 +377,12 @@ var GridItem = function (_a) {
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h = clamp(h, tempMinH, maxH);
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setResizing(handlerName === "onResizeStop" ? undefined : size);
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var _d = getResizableXYPosition(handle, w, h, prevW, prevH), newX = _d.newX, newY = _d.newY;
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+
// NOTE: test to fix
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if (handle === 'nw' || handle === 'ne' || handle === 'sw' || handle === 'se') {
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if (prevH === h) {
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newX = x;
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}
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}
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handler(i, w, h, { e: e, node: node, size: size }, newX, newY);
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};
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var pos = calcGridItemPosition(getPositionParams(), x, y, z, w, h, {
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@@ -59,7 +59,7 @@ export function calcWH(positionParams, _a, x, y, handleAxis, prevW, prevH, shoul
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var rowHeightNumber = resolveRowHeight(rowHeight, colWidth);
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var roundOrCeil = shouldCeil ? Math.ceil : Math.round;
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var w = roundOrCeil((width + margin[0]) / (colWidth + margin[0]));
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-
var h = roundOrCeil((height + margin[1]) / (rowHeightNumber + margin[1]));
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var h = roundOrCeil(roundToOneDecimal((height + margin[1]) / (rowHeightNumber + margin[1])));
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// // Capping
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// w = clamp(w, 0, cols - x);
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// h = clamp(h, 0, maxRows - y);
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@@ -107,3 +107,6 @@ export function calcWH(positionParams, _a, x, y, handleAxis, prevW, prevH, shoul
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export function clamp(num, lowerBound, upperBound) {
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return Math.max(Math.min(num, upperBound), lowerBound);
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}
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+
function roundToOneDecimal(num) {
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return Math.floor(num * 10) / 10;
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}
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