ps5-controller-webhid 0.1.0 → 0.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +14 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -9,12 +9,17 @@ reports or guessing browser gamepad indexes.
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The repository also includes **PS5 Controller Tester**, a live utility that
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consumes the exact same public client exported by the package.
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**npm package:** [npmjs.com/package/ps5-controller-webhid](https://www.npmjs.com/package/ps5-controller-webhid)
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## Install
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```bash
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npm install ps5-controller-webhid
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```
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The npm page contains the latest version, dependency details, integrity
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information, and downloadable package files.
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The package is browser-only and requires WebHID in a secure context
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(`localhost` or HTTPS).
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@@ -70,6 +75,14 @@ export function ControllerStatus() {
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Create one client outside the component render path and call `dispose()` when
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the owning application shuts down.
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### Complete React + Vite example
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See the
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[`examples/react-vite` integration](https://github.com/ASHR12/ps5-controller-webhid/tree/main/examples/react-vite)
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for a standalone application that installs the published npm package and
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displays live buttons, sticks, triggers, motion, device details, and haptic
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controls.
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## Outputs
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```ts
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`PS5ControllerState` includes:
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- `connected`, `transport`, and report capability status
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- `sticks.left/right.x/y` from `-1` to `1`
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- `sticks.left/right.x/y` from `-1` to `1` (`+x` right, `+y` up)
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- `triggers.left/right` from `0` to `1`
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- named digital inputs in `buttons`
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- calibrated gyroscope and accelerometer axes
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