protobuf-platform 1.2.676 → 1.2.677
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/game/game.proto +12 -0
- package/game/game_grpc_pb.js +47 -0
- package/game/game_pb.js +248 -0
- package/package.json +1 -1
package/game/game.proto
CHANGED
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@@ -123,6 +123,12 @@ service Game {
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123
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rpc getCategoryHierarchyByIds(CategoryHierarchyRequest) returns (CategoryHierarchyResponse);
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/** Public active category with active direct collections; unknown/inactive slugs return NOT_FOUND. */
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rpc getCategoryBySlug(GetCategoryBySlugRequest) returns (CategoryHierarchyItem);
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126
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+
/** Public active tag; unknown/inactive slugs return NOT_FOUND. */
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127
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rpc getTagBySlug(GetGameEntityBySlugRequest) returns (TagResponse);
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128
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/** Public active collection; unknown/inactive slugs return NOT_FOUND. */
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129
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rpc getCollectionBySlug(GetGameEntityBySlugRequest) returns (CollectionResponse);
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130
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+
/** Public canonical provider; unknown/inactive slugs return NOT_FOUND. */
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rpc getProviderBySlug(GetGameEntityBySlugRequest) returns (ProviderResponse);
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rpc getProviderCatalogBatch(CatalogCursorRequest) returns (ProviderCatalogBatchResponse);
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rpc getGameCatalogBatch(CatalogCursorRequest) returns (GameCatalogBatchResponse);
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//Wager lists
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@@ -1457,6 +1463,12 @@ message GetCategoryBySlugRequest {
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string slug = 1;
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optional string locale = 2;
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}
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+
/** Public tag, collection, or provider lookup with optional localized display metadata. */
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message GetGameEntityBySlugRequest {
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string slug = 1;
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optional string locale = 2;
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optional string geo = 3;
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}
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/** Lightweight batch read for Category → Collections hierarchy enrichment. */
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message CategoryHierarchyRequest {
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repeated int32 ids = 1;
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package/game/game_grpc_pb.js
CHANGED
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@@ -697,6 +697,17 @@ function deserialize_game_GetGameConfigCheckRequest(buffer_arg) {
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return game_pb.GetGameConfigCheckRequest.deserializeBinary(new Uint8Array(buffer_arg));
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}
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function serialize_game_GetGameEntityBySlugRequest(arg) {
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701
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if (!(arg instanceof game_pb.GetGameEntityBySlugRequest)) {
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throw new Error('Expected argument of type game.GetGameEntityBySlugRequest');
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}
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return Buffer.from(arg.serializeBinary());
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}
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+
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function deserialize_game_GetGameEntityBySlugRequest(buffer_arg) {
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return game_pb.GetGameEntityBySlugRequest.deserializeBinary(new Uint8Array(buffer_arg));
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709
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}
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+
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function serialize_game_GetGameRequest(arg) {
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if (!(arg instanceof game_pb.GetGameRequest)) {
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throw new Error('Expected argument of type game.GetGameRequest');
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@@ -2803,6 +2814,42 @@ getCategoryBySlug: {
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responseSerialize: serialize_game_CategoryHierarchyItem,
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responseDeserialize: deserialize_game_CategoryHierarchyItem,
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},
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// * Public active tag; unknown/inactive slugs return NOT_FOUND.
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getTagBySlug: {
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path: '/game.Game/getTagBySlug',
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requestStream: false,
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responseStream: false,
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requestType: game_pb.GetGameEntityBySlugRequest,
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responseType: game_pb.TagResponse,
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requestSerialize: serialize_game_GetGameEntityBySlugRequest,
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requestDeserialize: deserialize_game_GetGameEntityBySlugRequest,
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responseSerialize: serialize_game_TagResponse,
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responseDeserialize: deserialize_game_TagResponse,
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},
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// * Public active collection; unknown/inactive slugs return NOT_FOUND.
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getCollectionBySlug: {
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path: '/game.Game/getCollectionBySlug',
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requestStream: false,
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responseStream: false,
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requestType: game_pb.GetGameEntityBySlugRequest,
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responseType: game_pb.CollectionResponse,
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requestSerialize: serialize_game_GetGameEntityBySlugRequest,
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requestDeserialize: deserialize_game_GetGameEntityBySlugRequest,
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responseSerialize: serialize_game_CollectionResponse,
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responseDeserialize: deserialize_game_CollectionResponse,
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},
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// * Public canonical provider; unknown/inactive slugs return NOT_FOUND.
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getProviderBySlug: {
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path: '/game.Game/getProviderBySlug',
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requestStream: false,
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responseStream: false,
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requestType: game_pb.GetGameEntityBySlugRequest,
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responseType: game_pb.ProviderResponse,
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requestSerialize: serialize_game_GetGameEntityBySlugRequest,
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requestDeserialize: deserialize_game_GetGameEntityBySlugRequest,
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responseSerialize: serialize_game_ProviderResponse,
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responseDeserialize: deserialize_game_ProviderResponse,
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},
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getProviderCatalogBatch: {
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path: '/game.Game/getProviderCatalogBatch',
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requestStream: false,
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package/game/game_pb.js
CHANGED
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@@ -118,6 +118,7 @@ goog.exportSymbol('proto.game.GetCollectionSnapshotsByIdsRequest', null, global)
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goog.exportSymbol('proto.game.GetDistinctGameTypesRequest', null, global);
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goog.exportSymbol('proto.game.GetFileRequest', null, global);
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goog.exportSymbol('proto.game.GetGameConfigCheckRequest', null, global);
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121
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+
goog.exportSymbol('proto.game.GetGameEntityBySlugRequest', null, global);
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goog.exportSymbol('proto.game.GetGameRequest', null, global);
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goog.exportSymbol('proto.game.GetGameSnapshotsByIdsRequest', null, global);
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goog.exportSymbol('proto.game.GetMultiScopeRequest', null, global);
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@@ -4412,6 +4413,27 @@ if (goog.DEBUG && !COMPILED) {
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4412
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*/
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4413
4414
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proto.game.GetCategoryBySlugRequest.displayName = 'proto.game.GetCategoryBySlugRequest';
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4414
4415
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}
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4416
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.game.GetGameEntityBySlugRequest = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.game.GetGameEntityBySlugRequest, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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4433
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* @override
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4434
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*/
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4435
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proto.game.GetGameEntityBySlugRequest.displayName = 'proto.game.GetGameEntityBySlugRequest';
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4436
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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@@ -62088,6 +62110,232 @@ proto.game.GetCategoryBySlugRequest.prototype.hasLocale = function() {
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62088
62110
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62089
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62113
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+
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if (jspb.Message.GENERATE_TO_OBJECT) {
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62116
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/**
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62117
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* Creates an object representation of this proto.
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62118
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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62119
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* Optional fields that are not set will be set to undefined.
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62120
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* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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62121
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* For the list of reserved names please see:
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62122
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* net/proto2/compiler/js/internal/generator.cc#kKeyword.
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* @param {boolean=} opt_includeInstance Deprecated. whether to include the
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* JSPB instance for transitional soy proto support:
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62125
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* http://goto/soy-param-migration
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* @return {!Object}
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62127
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*/
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62128
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proto.game.GetGameEntityBySlugRequest.prototype.toObject = function(opt_includeInstance) {
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62129
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return proto.game.GetGameEntityBySlugRequest.toObject(opt_includeInstance, this);
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62130
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};
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62131
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+
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/**
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62134
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* Static version of the {@see toObject} method.
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* @param {boolean|undefined} includeInstance Deprecated. Whether to include
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* the JSPB instance for transitional soy proto support:
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62137
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* http://goto/soy-param-migration
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62138
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* @param {!proto.game.GetGameEntityBySlugRequest} msg The msg instance to transform.
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62139
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* @return {!Object}
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62140
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* @suppress {unusedLocalVariables} f is only used for nested messages
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62141
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*/
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62142
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proto.game.GetGameEntityBySlugRequest.toObject = function(includeInstance, msg) {
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62143
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var f, obj = {
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62144
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slug: jspb.Message.getFieldWithDefault(msg, 1, ""),
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62145
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locale: jspb.Message.getFieldWithDefault(msg, 2, ""),
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62146
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geo: jspb.Message.getFieldWithDefault(msg, 3, "")
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62147
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};
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62148
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+
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62149
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if (includeInstance) {
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62150
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obj.$jspbMessageInstance = msg;
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62151
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}
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62152
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return obj;
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62153
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};
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}
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62155
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62156
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62157
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/**
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62158
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* Deserializes binary data (in protobuf wire format).
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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62160
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* @return {!proto.game.GetGameEntityBySlugRequest}
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62161
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*/
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62162
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proto.game.GetGameEntityBySlugRequest.deserializeBinary = function(bytes) {
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62163
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var reader = new jspb.BinaryReader(bytes);
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62164
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var msg = new proto.game.GetGameEntityBySlugRequest;
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62165
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return proto.game.GetGameEntityBySlugRequest.deserializeBinaryFromReader(msg, reader);
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};
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62167
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+
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/**
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62170
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* Deserializes binary data (in protobuf wire format) from the
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62171
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* given reader into the given message object.
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62172
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* @param {!proto.game.GetGameEntityBySlugRequest} msg The message object to deserialize into.
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62173
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* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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62174
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* @return {!proto.game.GetGameEntityBySlugRequest}
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62175
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*/
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62176
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proto.game.GetGameEntityBySlugRequest.deserializeBinaryFromReader = function(msg, reader) {
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62177
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while (reader.nextField()) {
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62178
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if (reader.isEndGroup()) {
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62179
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break;
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}
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62181
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var field = reader.getFieldNumber();
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62182
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switch (field) {
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62183
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case 1:
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62184
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var value = /** @type {string} */ (reader.readString());
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msg.setSlug(value);
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break;
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62187
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case 2:
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62188
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var value = /** @type {string} */ (reader.readString());
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62189
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msg.setLocale(value);
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62190
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+
break;
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62191
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+
case 3:
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62192
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var value = /** @type {string} */ (reader.readString());
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62193
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msg.setGeo(value);
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62194
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+
break;
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62195
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+
default:
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62196
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+
reader.skipField();
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62197
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+
break;
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62198
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+
}
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62199
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+
}
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62200
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+
return msg;
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62201
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+
};
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62202
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+
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62203
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+
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62204
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+
/**
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62205
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+
* Serializes the message to binary data (in protobuf wire format).
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62206
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+
* @return {!Uint8Array}
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62207
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+
*/
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62208
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+
proto.game.GetGameEntityBySlugRequest.prototype.serializeBinary = function() {
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62209
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+
var writer = new jspb.BinaryWriter();
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62210
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+
proto.game.GetGameEntityBySlugRequest.serializeBinaryToWriter(this, writer);
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62211
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+
return writer.getResultBuffer();
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62212
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+
};
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62213
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+
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62214
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+
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62215
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+
/**
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62216
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+
* Serializes the given message to binary data (in protobuf wire
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62217
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+
* format), writing to the given BinaryWriter.
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62218
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+
* @param {!proto.game.GetGameEntityBySlugRequest} message
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62219
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+
* @param {!jspb.BinaryWriter} writer
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62220
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+
* @suppress {unusedLocalVariables} f is only used for nested messages
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62221
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+
*/
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62222
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+
proto.game.GetGameEntityBySlugRequest.serializeBinaryToWriter = function(message, writer) {
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62223
|
+
var f = undefined;
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62224
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+
f = message.getSlug();
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62225
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+
if (f.length > 0) {
|
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62226
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+
writer.writeString(
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62227
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+
1,
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62228
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+
f
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62229
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+
);
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62230
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+
}
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62231
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+
f = /** @type {string} */ (jspb.Message.getField(message, 2));
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62232
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+
if (f != null) {
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62233
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+
writer.writeString(
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62234
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+
2,
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62235
|
+
f
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62236
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+
);
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62237
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+
}
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62238
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 3));
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|
62239
|
+
if (f != null) {
|
|
62240
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+
writer.writeString(
|
|
62241
|
+
3,
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62242
|
+
f
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|
62243
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+
);
|
|
62244
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+
}
|
|
62245
|
+
};
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|
62246
|
+
|
|
62247
|
+
|
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62248
|
+
/**
|
|
62249
|
+
* optional string slug = 1;
|
|
62250
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+
* @return {string}
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62251
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+
*/
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62252
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+
proto.game.GetGameEntityBySlugRequest.prototype.getSlug = function() {
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62253
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+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
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62254
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+
};
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62255
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+
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62256
|
+
|
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62257
|
+
/**
|
|
62258
|
+
* @param {string} value
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62259
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+
* @return {!proto.game.GetGameEntityBySlugRequest} returns this
|
|
62260
|
+
*/
|
|
62261
|
+
proto.game.GetGameEntityBySlugRequest.prototype.setSlug = function(value) {
|
|
62262
|
+
return jspb.Message.setProto3StringField(this, 1, value);
|
|
62263
|
+
};
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62264
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+
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62265
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+
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62266
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+
/**
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62267
|
+
* optional string locale = 2;
|
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62268
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+
* @return {string}
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|
62269
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+
*/
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62270
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+
proto.game.GetGameEntityBySlugRequest.prototype.getLocale = function() {
|
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62271
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+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
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62272
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+
};
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62273
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+
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62274
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+
|
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62275
|
+
/**
|
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62276
|
+
* @param {string} value
|
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62277
|
+
* @return {!proto.game.GetGameEntityBySlugRequest} returns this
|
|
62278
|
+
*/
|
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62279
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+
proto.game.GetGameEntityBySlugRequest.prototype.setLocale = function(value) {
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|
62280
|
+
return jspb.Message.setField(this, 2, value);
|
|
62281
|
+
};
|
|
62282
|
+
|
|
62283
|
+
|
|
62284
|
+
/**
|
|
62285
|
+
* Clears the field making it undefined.
|
|
62286
|
+
* @return {!proto.game.GetGameEntityBySlugRequest} returns this
|
|
62287
|
+
*/
|
|
62288
|
+
proto.game.GetGameEntityBySlugRequest.prototype.clearLocale = function() {
|
|
62289
|
+
return jspb.Message.setField(this, 2, undefined);
|
|
62290
|
+
};
|
|
62291
|
+
|
|
62292
|
+
|
|
62293
|
+
/**
|
|
62294
|
+
* Returns whether this field is set.
|
|
62295
|
+
* @return {boolean}
|
|
62296
|
+
*/
|
|
62297
|
+
proto.game.GetGameEntityBySlugRequest.prototype.hasLocale = function() {
|
|
62298
|
+
return jspb.Message.getField(this, 2) != null;
|
|
62299
|
+
};
|
|
62300
|
+
|
|
62301
|
+
|
|
62302
|
+
/**
|
|
62303
|
+
* optional string geo = 3;
|
|
62304
|
+
* @return {string}
|
|
62305
|
+
*/
|
|
62306
|
+
proto.game.GetGameEntityBySlugRequest.prototype.getGeo = function() {
|
|
62307
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
|
|
62308
|
+
};
|
|
62309
|
+
|
|
62310
|
+
|
|
62311
|
+
/**
|
|
62312
|
+
* @param {string} value
|
|
62313
|
+
* @return {!proto.game.GetGameEntityBySlugRequest} returns this
|
|
62314
|
+
*/
|
|
62315
|
+
proto.game.GetGameEntityBySlugRequest.prototype.setGeo = function(value) {
|
|
62316
|
+
return jspb.Message.setField(this, 3, value);
|
|
62317
|
+
};
|
|
62318
|
+
|
|
62319
|
+
|
|
62320
|
+
/**
|
|
62321
|
+
* Clears the field making it undefined.
|
|
62322
|
+
* @return {!proto.game.GetGameEntityBySlugRequest} returns this
|
|
62323
|
+
*/
|
|
62324
|
+
proto.game.GetGameEntityBySlugRequest.prototype.clearGeo = function() {
|
|
62325
|
+
return jspb.Message.setField(this, 3, undefined);
|
|
62326
|
+
};
|
|
62327
|
+
|
|
62328
|
+
|
|
62329
|
+
/**
|
|
62330
|
+
* Returns whether this field is set.
|
|
62331
|
+
* @return {boolean}
|
|
62332
|
+
*/
|
|
62333
|
+
proto.game.GetGameEntityBySlugRequest.prototype.hasGeo = function() {
|
|
62334
|
+
return jspb.Message.getField(this, 3) != null;
|
|
62335
|
+
};
|
|
62336
|
+
|
|
62337
|
+
|
|
62338
|
+
|
|
62091
62339
|
/**
|
|
62092
62340
|
* List of repeated fields within this message type.
|
|
62093
62341
|
* @private {!Array<number>}
|