protobuf-platform 1.2.660 → 1.2.661

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/bet/bet_pb.js CHANGED
@@ -40,6 +40,9 @@ goog.exportSymbol('proto.bet.DashboardRequest', null, global);
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  goog.exportSymbol('proto.bet.DashboardResponse', null, global);
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  goog.exportSymbol('proto.bet.PaginationRequest', null, global);
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  goog.exportSymbol('proto.bet.PingRequest', null, global);
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+ goog.exportSymbol('proto.bet.PlayedGameUsersRequest', null, global);
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+ goog.exportSymbol('proto.bet.PlayedGameUuidsByUserRequest', null, global);
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+ goog.exportSymbol('proto.bet.PlayedGameUuidsResponse', null, global);
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  goog.exportSymbol('proto.bet.PongResponse', null, global);
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  goog.exportSymbol('proto.bet.PromotionalBigWinItem', null, global);
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  goog.exportSymbol('proto.bet.PromotionalBigWinItemsResponse', null, global);
@@ -342,6 +345,69 @@ if (goog.DEBUG && !COMPILED) {
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  */
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  proto.bet.SegmentedUserRequest.displayName = 'proto.bet.SegmentedUserRequest';
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  }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.bet.PlayedGameUsersRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.bet.PlayedGameUsersRequest.repeatedFields_, null);
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+ };
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+ goog.inherits(proto.bet.PlayedGameUsersRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.bet.PlayedGameUsersRequest.displayName = 'proto.bet.PlayedGameUsersRequest';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.bet.PlayedGameUuidsByUserRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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+ };
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+ goog.inherits(proto.bet.PlayedGameUuidsByUserRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.bet.PlayedGameUuidsByUserRequest.displayName = 'proto.bet.PlayedGameUuidsByUserRequest';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.bet.PlayedGameUuidsResponse = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.bet.PlayedGameUuidsResponse.repeatedFields_, null);
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+ };
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+ goog.inherits(proto.bet.PlayedGameUuidsResponse, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.bet.PlayedGameUuidsResponse.displayName = 'proto.bet.PlayedGameUuidsResponse';
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+ }
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  /**
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  * Generated by JsPbCodeGenerator.
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  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -10028,7 +10094,8 @@ proto.bet.SegmentedUserRequest.toObject = function(includeInstance, msg) {
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  winSumMin: jspb.Message.getFloatingPointFieldWithDefault(msg, 14, 0.0),
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  winSumMax: jspb.Message.getFloatingPointFieldWithDefault(msg, 15, 0.0),
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  winAvgMin: jspb.Message.getFloatingPointFieldWithDefault(msg, 16, 0.0),
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- winAvgMax: jspb.Message.getFloatingPointFieldWithDefault(msg, 17, 0.0)
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+ winAvgMax: jspb.Message.getFloatingPointFieldWithDefault(msg, 17, 0.0),
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+ userId: jspb.Message.getFieldWithDefault(msg, 18, 0)
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10099
  };
10033
10100
 
10034
10101
  if (includeInstance) {
@@ -10133,6 +10200,10 @@ proto.bet.SegmentedUserRequest.deserializeBinaryFromReader = function(msg, reade
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  var value = /** @type {number} */ (reader.readFloat());
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10201
  msg.setWinAvgMax(value);
10135
10202
  break;
10203
+ case 18:
10204
+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setUserId(value);
10206
+ break;
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10207
  default:
10137
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  reader.skipField();
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10209
  break;
@@ -10281,6 +10352,13 @@ proto.bet.SegmentedUserRequest.serializeBinaryToWriter = function(message, write
10281
10352
  f
10282
10353
  );
10283
10354
  }
10355
+ f = /** @type {number} */ (jspb.Message.getField(message, 18));
10356
+ if (f != null) {
10357
+ writer.writeInt32(
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+ 18,
10359
+ f
10360
+ );
10361
+ }
10284
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  };
10285
10363
 
10286
10364
 
@@ -10896,6 +10974,532 @@ proto.bet.SegmentedUserRequest.prototype.hasWinAvgMax = function() {
10896
10974
  };
10897
10975
 
10898
10976
 
10977
+ /**
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+ * optional int32 user_id = 18;
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+ * @return {number}
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+ */
10981
+ proto.bet.SegmentedUserRequest.prototype.getUserId = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 18, 0));
10983
+ };
10984
+
10985
+
10986
+ /**
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+ * @param {number} value
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+ * @return {!proto.bet.SegmentedUserRequest} returns this
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+ */
10990
+ proto.bet.SegmentedUserRequest.prototype.setUserId = function(value) {
10991
+ return jspb.Message.setField(this, 18, value);
10992
+ };
10993
+
10994
+
10995
+ /**
10996
+ * Clears the field making it undefined.
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+ * @return {!proto.bet.SegmentedUserRequest} returns this
10998
+ */
10999
+ proto.bet.SegmentedUserRequest.prototype.clearUserId = function() {
11000
+ return jspb.Message.setField(this, 18, undefined);
11001
+ };
11002
+
11003
+
11004
+ /**
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+ * Returns whether this field is set.
11006
+ * @return {boolean}
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+ */
11008
+ proto.bet.SegmentedUserRequest.prototype.hasUserId = function() {
11009
+ return jspb.Message.getField(this, 18) != null;
11010
+ };
11011
+
11012
+
11013
+
11014
+ /**
11015
+ * List of repeated fields within this message type.
11016
+ * @private {!Array<number>}
11017
+ * @const
11018
+ */
11019
+ proto.bet.PlayedGameUsersRequest.repeatedFields_ = [1];
11020
+
11021
+
11022
+
11023
+ if (jspb.Message.GENERATE_TO_OBJECT) {
11024
+ /**
11025
+ * Creates an object representation of this proto.
11026
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
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+ * Optional fields that are not set will be set to undefined.
11028
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
11029
+ * For the list of reserved names please see:
11030
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
11031
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
11032
+ * JSPB instance for transitional soy proto support:
11033
+ * http://goto/soy-param-migration
11034
+ * @return {!Object}
11035
+ */
11036
+ proto.bet.PlayedGameUsersRequest.prototype.toObject = function(opt_includeInstance) {
11037
+ return proto.bet.PlayedGameUsersRequest.toObject(opt_includeInstance, this);
11038
+ };
11039
+
11040
+
11041
+ /**
11042
+ * Static version of the {@see toObject} method.
11043
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
11044
+ * the JSPB instance for transitional soy proto support:
11045
+ * http://goto/soy-param-migration
11046
+ * @param {!proto.bet.PlayedGameUsersRequest} msg The msg instance to transform.
11047
+ * @return {!Object}
11048
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11049
+ */
11050
+ proto.bet.PlayedGameUsersRequest.toObject = function(includeInstance, msg) {
11051
+ var f, obj = {
11052
+ gameUuidsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f,
11053
+ userId: jspb.Message.getFieldWithDefault(msg, 2, 0)
11054
+ };
11055
+
11056
+ if (includeInstance) {
11057
+ obj.$jspbMessageInstance = msg;
11058
+ }
11059
+ return obj;
11060
+ };
11061
+ }
11062
+
11063
+
11064
+ /**
11065
+ * Deserializes binary data (in protobuf wire format).
11066
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
11067
+ * @return {!proto.bet.PlayedGameUsersRequest}
11068
+ */
11069
+ proto.bet.PlayedGameUsersRequest.deserializeBinary = function(bytes) {
11070
+ var reader = new jspb.BinaryReader(bytes);
11071
+ var msg = new proto.bet.PlayedGameUsersRequest;
11072
+ return proto.bet.PlayedGameUsersRequest.deserializeBinaryFromReader(msg, reader);
11073
+ };
11074
+
11075
+
11076
+ /**
11077
+ * Deserializes binary data (in protobuf wire format) from the
11078
+ * given reader into the given message object.
11079
+ * @param {!proto.bet.PlayedGameUsersRequest} msg The message object to deserialize into.
11080
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
11081
+ * @return {!proto.bet.PlayedGameUsersRequest}
11082
+ */
11083
+ proto.bet.PlayedGameUsersRequest.deserializeBinaryFromReader = function(msg, reader) {
11084
+ while (reader.nextField()) {
11085
+ if (reader.isEndGroup()) {
11086
+ break;
11087
+ }
11088
+ var field = reader.getFieldNumber();
11089
+ switch (field) {
11090
+ case 1:
11091
+ var value = /** @type {string} */ (reader.readString());
11092
+ msg.addGameUuids(value);
11093
+ break;
11094
+ case 2:
11095
+ var value = /** @type {number} */ (reader.readInt32());
11096
+ msg.setUserId(value);
11097
+ break;
11098
+ default:
11099
+ reader.skipField();
11100
+ break;
11101
+ }
11102
+ }
11103
+ return msg;
11104
+ };
11105
+
11106
+
11107
+ /**
11108
+ * Serializes the message to binary data (in protobuf wire format).
11109
+ * @return {!Uint8Array}
11110
+ */
11111
+ proto.bet.PlayedGameUsersRequest.prototype.serializeBinary = function() {
11112
+ var writer = new jspb.BinaryWriter();
11113
+ proto.bet.PlayedGameUsersRequest.serializeBinaryToWriter(this, writer);
11114
+ return writer.getResultBuffer();
11115
+ };
11116
+
11117
+
11118
+ /**
11119
+ * Serializes the given message to binary data (in protobuf wire
11120
+ * format), writing to the given BinaryWriter.
11121
+ * @param {!proto.bet.PlayedGameUsersRequest} message
11122
+ * @param {!jspb.BinaryWriter} writer
11123
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11124
+ */
11125
+ proto.bet.PlayedGameUsersRequest.serializeBinaryToWriter = function(message, writer) {
11126
+ var f = undefined;
11127
+ f = message.getGameUuidsList();
11128
+ if (f.length > 0) {
11129
+ writer.writeRepeatedString(
11130
+ 1,
11131
+ f
11132
+ );
11133
+ }
11134
+ f = /** @type {number} */ (jspb.Message.getField(message, 2));
11135
+ if (f != null) {
11136
+ writer.writeInt32(
11137
+ 2,
11138
+ f
11139
+ );
11140
+ }
11141
+ };
11142
+
11143
+
11144
+ /**
11145
+ * repeated string game_uuids = 1;
11146
+ * @return {!Array<string>}
11147
+ */
11148
+ proto.bet.PlayedGameUsersRequest.prototype.getGameUuidsList = function() {
11149
+ return /** @type {!Array<string>} */ (jspb.Message.getRepeatedField(this, 1));
11150
+ };
11151
+
11152
+
11153
+ /**
11154
+ * @param {!Array<string>} value
11155
+ * @return {!proto.bet.PlayedGameUsersRequest} returns this
11156
+ */
11157
+ proto.bet.PlayedGameUsersRequest.prototype.setGameUuidsList = function(value) {
11158
+ return jspb.Message.setField(this, 1, value || []);
11159
+ };
11160
+
11161
+
11162
+ /**
11163
+ * @param {string} value
11164
+ * @param {number=} opt_index
11165
+ * @return {!proto.bet.PlayedGameUsersRequest} returns this
11166
+ */
11167
+ proto.bet.PlayedGameUsersRequest.prototype.addGameUuids = function(value, opt_index) {
11168
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
11169
+ };
11170
+
11171
+
11172
+ /**
11173
+ * Clears the list making it empty but non-null.
11174
+ * @return {!proto.bet.PlayedGameUsersRequest} returns this
11175
+ */
11176
+ proto.bet.PlayedGameUsersRequest.prototype.clearGameUuidsList = function() {
11177
+ return this.setGameUuidsList([]);
11178
+ };
11179
+
11180
+
11181
+ /**
11182
+ * optional int32 user_id = 2;
11183
+ * @return {number}
11184
+ */
11185
+ proto.bet.PlayedGameUsersRequest.prototype.getUserId = function() {
11186
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
11187
+ };
11188
+
11189
+
11190
+ /**
11191
+ * @param {number} value
11192
+ * @return {!proto.bet.PlayedGameUsersRequest} returns this
11193
+ */
11194
+ proto.bet.PlayedGameUsersRequest.prototype.setUserId = function(value) {
11195
+ return jspb.Message.setField(this, 2, value);
11196
+ };
11197
+
11198
+
11199
+ /**
11200
+ * Clears the field making it undefined.
11201
+ * @return {!proto.bet.PlayedGameUsersRequest} returns this
11202
+ */
11203
+ proto.bet.PlayedGameUsersRequest.prototype.clearUserId = function() {
11204
+ return jspb.Message.setField(this, 2, undefined);
11205
+ };
11206
+
11207
+
11208
+ /**
11209
+ * Returns whether this field is set.
11210
+ * @return {boolean}
11211
+ */
11212
+ proto.bet.PlayedGameUsersRequest.prototype.hasUserId = function() {
11213
+ return jspb.Message.getField(this, 2) != null;
11214
+ };
11215
+
11216
+
11217
+
11218
+
11219
+
11220
+ if (jspb.Message.GENERATE_TO_OBJECT) {
11221
+ /**
11222
+ * Creates an object representation of this proto.
11223
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
11224
+ * Optional fields that are not set will be set to undefined.
11225
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
11226
+ * For the list of reserved names please see:
11227
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
11228
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
11229
+ * JSPB instance for transitional soy proto support:
11230
+ * http://goto/soy-param-migration
11231
+ * @return {!Object}
11232
+ */
11233
+ proto.bet.PlayedGameUuidsByUserRequest.prototype.toObject = function(opt_includeInstance) {
11234
+ return proto.bet.PlayedGameUuidsByUserRequest.toObject(opt_includeInstance, this);
11235
+ };
11236
+
11237
+
11238
+ /**
11239
+ * Static version of the {@see toObject} method.
11240
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
11241
+ * the JSPB instance for transitional soy proto support:
11242
+ * http://goto/soy-param-migration
11243
+ * @param {!proto.bet.PlayedGameUuidsByUserRequest} msg The msg instance to transform.
11244
+ * @return {!Object}
11245
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11246
+ */
11247
+ proto.bet.PlayedGameUuidsByUserRequest.toObject = function(includeInstance, msg) {
11248
+ var f, obj = {
11249
+ userId: jspb.Message.getFieldWithDefault(msg, 1, 0)
11250
+ };
11251
+
11252
+ if (includeInstance) {
11253
+ obj.$jspbMessageInstance = msg;
11254
+ }
11255
+ return obj;
11256
+ };
11257
+ }
11258
+
11259
+
11260
+ /**
11261
+ * Deserializes binary data (in protobuf wire format).
11262
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
11263
+ * @return {!proto.bet.PlayedGameUuidsByUserRequest}
11264
+ */
11265
+ proto.bet.PlayedGameUuidsByUserRequest.deserializeBinary = function(bytes) {
11266
+ var reader = new jspb.BinaryReader(bytes);
11267
+ var msg = new proto.bet.PlayedGameUuidsByUserRequest;
11268
+ return proto.bet.PlayedGameUuidsByUserRequest.deserializeBinaryFromReader(msg, reader);
11269
+ };
11270
+
11271
+
11272
+ /**
11273
+ * Deserializes binary data (in protobuf wire format) from the
11274
+ * given reader into the given message object.
11275
+ * @param {!proto.bet.PlayedGameUuidsByUserRequest} msg The message object to deserialize into.
11276
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
11277
+ * @return {!proto.bet.PlayedGameUuidsByUserRequest}
11278
+ */
11279
+ proto.bet.PlayedGameUuidsByUserRequest.deserializeBinaryFromReader = function(msg, reader) {
11280
+ while (reader.nextField()) {
11281
+ if (reader.isEndGroup()) {
11282
+ break;
11283
+ }
11284
+ var field = reader.getFieldNumber();
11285
+ switch (field) {
11286
+ case 1:
11287
+ var value = /** @type {number} */ (reader.readInt32());
11288
+ msg.setUserId(value);
11289
+ break;
11290
+ default:
11291
+ reader.skipField();
11292
+ break;
11293
+ }
11294
+ }
11295
+ return msg;
11296
+ };
11297
+
11298
+
11299
+ /**
11300
+ * Serializes the message to binary data (in protobuf wire format).
11301
+ * @return {!Uint8Array}
11302
+ */
11303
+ proto.bet.PlayedGameUuidsByUserRequest.prototype.serializeBinary = function() {
11304
+ var writer = new jspb.BinaryWriter();
11305
+ proto.bet.PlayedGameUuidsByUserRequest.serializeBinaryToWriter(this, writer);
11306
+ return writer.getResultBuffer();
11307
+ };
11308
+
11309
+
11310
+ /**
11311
+ * Serializes the given message to binary data (in protobuf wire
11312
+ * format), writing to the given BinaryWriter.
11313
+ * @param {!proto.bet.PlayedGameUuidsByUserRequest} message
11314
+ * @param {!jspb.BinaryWriter} writer
11315
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11316
+ */
11317
+ proto.bet.PlayedGameUuidsByUserRequest.serializeBinaryToWriter = function(message, writer) {
11318
+ var f = undefined;
11319
+ f = message.getUserId();
11320
+ if (f !== 0) {
11321
+ writer.writeInt32(
11322
+ 1,
11323
+ f
11324
+ );
11325
+ }
11326
+ };
11327
+
11328
+
11329
+ /**
11330
+ * optional int32 user_id = 1;
11331
+ * @return {number}
11332
+ */
11333
+ proto.bet.PlayedGameUuidsByUserRequest.prototype.getUserId = function() {
11334
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
11335
+ };
11336
+
11337
+
11338
+ /**
11339
+ * @param {number} value
11340
+ * @return {!proto.bet.PlayedGameUuidsByUserRequest} returns this
11341
+ */
11342
+ proto.bet.PlayedGameUuidsByUserRequest.prototype.setUserId = function(value) {
11343
+ return jspb.Message.setProto3IntField(this, 1, value);
11344
+ };
11345
+
11346
+
11347
+
11348
+ /**
11349
+ * List of repeated fields within this message type.
11350
+ * @private {!Array<number>}
11351
+ * @const
11352
+ */
11353
+ proto.bet.PlayedGameUuidsResponse.repeatedFields_ = [1];
11354
+
11355
+
11356
+
11357
+ if (jspb.Message.GENERATE_TO_OBJECT) {
11358
+ /**
11359
+ * Creates an object representation of this proto.
11360
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
11361
+ * Optional fields that are not set will be set to undefined.
11362
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
11363
+ * For the list of reserved names please see:
11364
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
11365
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
11366
+ * JSPB instance for transitional soy proto support:
11367
+ * http://goto/soy-param-migration
11368
+ * @return {!Object}
11369
+ */
11370
+ proto.bet.PlayedGameUuidsResponse.prototype.toObject = function(opt_includeInstance) {
11371
+ return proto.bet.PlayedGameUuidsResponse.toObject(opt_includeInstance, this);
11372
+ };
11373
+
11374
+
11375
+ /**
11376
+ * Static version of the {@see toObject} method.
11377
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
11378
+ * the JSPB instance for transitional soy proto support:
11379
+ * http://goto/soy-param-migration
11380
+ * @param {!proto.bet.PlayedGameUuidsResponse} msg The msg instance to transform.
11381
+ * @return {!Object}
11382
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11383
+ */
11384
+ proto.bet.PlayedGameUuidsResponse.toObject = function(includeInstance, msg) {
11385
+ var f, obj = {
11386
+ gameUuidsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f
11387
+ };
11388
+
11389
+ if (includeInstance) {
11390
+ obj.$jspbMessageInstance = msg;
11391
+ }
11392
+ return obj;
11393
+ };
11394
+ }
11395
+
11396
+
11397
+ /**
11398
+ * Deserializes binary data (in protobuf wire format).
11399
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
11400
+ * @return {!proto.bet.PlayedGameUuidsResponse}
11401
+ */
11402
+ proto.bet.PlayedGameUuidsResponse.deserializeBinary = function(bytes) {
11403
+ var reader = new jspb.BinaryReader(bytes);
11404
+ var msg = new proto.bet.PlayedGameUuidsResponse;
11405
+ return proto.bet.PlayedGameUuidsResponse.deserializeBinaryFromReader(msg, reader);
11406
+ };
11407
+
11408
+
11409
+ /**
11410
+ * Deserializes binary data (in protobuf wire format) from the
11411
+ * given reader into the given message object.
11412
+ * @param {!proto.bet.PlayedGameUuidsResponse} msg The message object to deserialize into.
11413
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
11414
+ * @return {!proto.bet.PlayedGameUuidsResponse}
11415
+ */
11416
+ proto.bet.PlayedGameUuidsResponse.deserializeBinaryFromReader = function(msg, reader) {
11417
+ while (reader.nextField()) {
11418
+ if (reader.isEndGroup()) {
11419
+ break;
11420
+ }
11421
+ var field = reader.getFieldNumber();
11422
+ switch (field) {
11423
+ case 1:
11424
+ var value = /** @type {string} */ (reader.readString());
11425
+ msg.addGameUuids(value);
11426
+ break;
11427
+ default:
11428
+ reader.skipField();
11429
+ break;
11430
+ }
11431
+ }
11432
+ return msg;
11433
+ };
11434
+
11435
+
11436
+ /**
11437
+ * Serializes the message to binary data (in protobuf wire format).
11438
+ * @return {!Uint8Array}
11439
+ */
11440
+ proto.bet.PlayedGameUuidsResponse.prototype.serializeBinary = function() {
11441
+ var writer = new jspb.BinaryWriter();
11442
+ proto.bet.PlayedGameUuidsResponse.serializeBinaryToWriter(this, writer);
11443
+ return writer.getResultBuffer();
11444
+ };
11445
+
11446
+
11447
+ /**
11448
+ * Serializes the given message to binary data (in protobuf wire
11449
+ * format), writing to the given BinaryWriter.
11450
+ * @param {!proto.bet.PlayedGameUuidsResponse} message
11451
+ * @param {!jspb.BinaryWriter} writer
11452
+ * @suppress {unusedLocalVariables} f is only used for nested messages
11453
+ */
11454
+ proto.bet.PlayedGameUuidsResponse.serializeBinaryToWriter = function(message, writer) {
11455
+ var f = undefined;
11456
+ f = message.getGameUuidsList();
11457
+ if (f.length > 0) {
11458
+ writer.writeRepeatedString(
11459
+ 1,
11460
+ f
11461
+ );
11462
+ }
11463
+ };
11464
+
11465
+
11466
+ /**
11467
+ * repeated string game_uuids = 1;
11468
+ * @return {!Array<string>}
11469
+ */
11470
+ proto.bet.PlayedGameUuidsResponse.prototype.getGameUuidsList = function() {
11471
+ return /** @type {!Array<string>} */ (jspb.Message.getRepeatedField(this, 1));
11472
+ };
11473
+
11474
+
11475
+ /**
11476
+ * @param {!Array<string>} value
11477
+ * @return {!proto.bet.PlayedGameUuidsResponse} returns this
11478
+ */
11479
+ proto.bet.PlayedGameUuidsResponse.prototype.setGameUuidsList = function(value) {
11480
+ return jspb.Message.setField(this, 1, value || []);
11481
+ };
11482
+
11483
+
11484
+ /**
11485
+ * @param {string} value
11486
+ * @param {number=} opt_index
11487
+ * @return {!proto.bet.PlayedGameUuidsResponse} returns this
11488
+ */
11489
+ proto.bet.PlayedGameUuidsResponse.prototype.addGameUuids = function(value, opt_index) {
11490
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
11491
+ };
11492
+
11493
+
11494
+ /**
11495
+ * Clears the list making it empty but non-null.
11496
+ * @return {!proto.bet.PlayedGameUuidsResponse} returns this
11497
+ */
11498
+ proto.bet.PlayedGameUuidsResponse.prototype.clearGameUuidsList = function() {
11499
+ return this.setGameUuidsList([]);
11500
+ };
11501
+
11502
+
10899
11503
 
10900
11504
  /**
10901
11505
  * List of repeated fields within this message type.
package/game/game.proto CHANGED
@@ -159,6 +159,7 @@ service Game {
159
159
  rpc readSEOInstanceAttributes(SEOInstanceRequest) returns (SEOInstanceResponse);
160
160
  //Segmentation
161
161
  rpc getSegmentedUsers(SegmentedUserRequest) returns (SegmentedUserResponse);
162
+ rpc resolveSegmentGameUuids(SegmentedUserRequest) returns (SegmentGameUuidsResponse);
162
163
  // Lightweight batch read for notification CTA target enrichment.
163
164
  rpc getGameSnapshotsByIds(GetGameSnapshotsByIdsRequest) returns (GameSnapshotItemsResponse);
164
165
  rpc getCollectionSnapshotsByIds(GetCollectionSnapshotsByIdsRequest) returns (CollectionSnapshotItemsResponse);
@@ -1382,10 +1383,14 @@ message SegmentedUserRequest {
1382
1383
  repeated int32 game_ids = 4;
1383
1384
  optional float rtp_min = 5;
1384
1385
  optional float rtp_max = 6;
1386
+ repeated string candidate_game_uuids = 7;
1385
1387
  }
1386
1388
  message SegmentedUserResponse {
1387
1389
  repeated int32 user_ids = 1;
1388
1390
  }
1391
+ message SegmentGameUuidsResponse {
1392
+ repeated string game_uuids = 1;
1393
+ }
1389
1394
  //Restrictions
1390
1395
  //GEO
1391
1396
  message GeoRestrictionRequest {
@@ -1368,6 +1368,17 @@ function deserialize_game_SearchGamesResponse(buffer_arg) {
1368
1368
  return game_pb.SearchGamesResponse.deserializeBinary(new Uint8Array(buffer_arg));
1369
1369
  }
1370
1370
 
1371
+ function serialize_game_SegmentGameUuidsResponse(arg) {
1372
+ if (!(arg instanceof game_pb.SegmentGameUuidsResponse)) {
1373
+ throw new Error('Expected argument of type game.SegmentGameUuidsResponse');
1374
+ }
1375
+ return Buffer.from(arg.serializeBinary());
1376
+ }
1377
+
1378
+ function deserialize_game_SegmentGameUuidsResponse(buffer_arg) {
1379
+ return game_pb.SegmentGameUuidsResponse.deserializeBinary(new Uint8Array(buffer_arg));
1380
+ }
1381
+
1371
1382
  function serialize_game_SegmentedUserRequest(arg) {
1372
1383
  if (!(arg instanceof game_pb.SegmentedUserRequest)) {
1373
1384
  throw new Error('Expected argument of type game.SegmentedUserRequest');
@@ -3128,6 +3139,17 @@ getSegmentedUsers: {
3128
3139
  responseSerialize: serialize_game_SegmentedUserResponse,
3129
3140
  responseDeserialize: deserialize_game_SegmentedUserResponse,
3130
3141
  },
3142
+ resolveSegmentGameUuids: {
3143
+ path: '/game.Game/resolveSegmentGameUuids',
3144
+ requestStream: false,
3145
+ responseStream: false,
3146
+ requestType: game_pb.SegmentedUserRequest,
3147
+ responseType: game_pb.SegmentGameUuidsResponse,
3148
+ requestSerialize: serialize_game_SegmentedUserRequest,
3149
+ requestDeserialize: deserialize_game_SegmentedUserRequest,
3150
+ responseSerialize: serialize_game_SegmentGameUuidsResponse,
3151
+ responseDeserialize: deserialize_game_SegmentGameUuidsResponse,
3152
+ },
3131
3153
  // Lightweight batch read for notification CTA target enrichment.
3132
3154
  getGameSnapshotsByIds: {
3133
3155
  path: '/game.Game/getGameSnapshotsByIds',