protobuf-platform 1.2.658 → 1.2.659

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "protobuf-platform",
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- "version": "1.2.658",
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+ "version": "1.2.659",
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  "description": "Protobuf structures",
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  "main": "index.js",
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  "scripts": {
@@ -83,6 +83,8 @@ service Payment {
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  rpc readListConfiscations(PaginationRequest) returns (ConfiscationItemsResponse);
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  rpc createAdjustment(AdjustmentRequest) returns (FinancialOperationResponse);
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  rpc readListAdjustments(PaginationRequest) returns (AdjustmentItemsResponse);
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+ rpc prepareGameplayPrecisionCommand(PrepareGameplayPrecisionCommandRequest)
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+ returns (PrepareGameplayPrecisionCommandResponse);
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  }
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  //Technical
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  message PingRequest { string ping = 1; }
@@ -1275,9 +1277,12 @@ message ExecuteGameplayPrecisionCommandRequest {
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  string command_id = 2;
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  string callback_action = 3;
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  repeated GameplayPrecisionLeg legs = 4;
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+ string preparation_generation = 5;
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+ string preparation_fingerprint = 6;
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+ GameplayPrecisionRgEvidence rg_admission = 7;
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  }
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  message GameplayPrecisionResult {
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- string status = 1; // ok | ineligible | insufficient_funds | conflict | closed
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+ string status = 1; // ok | ineligible | insufficient_funds | conflict | closed | STALE_PREPARATION
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  string precision_session_id = 2;
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  string context_fingerprint = 3;
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  uint32 precision_model_version = 4;
@@ -1293,4 +1298,66 @@ message GameplayPrecisionResult {
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  string provider_balance_denominator = 14;
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  string provider_balance_decimal = 15; // Populated only under the bound response policy.
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  string response_policy_version = 16;
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+ repeated GameplayPrecisionAccountingLeg accounting_legs = 17;
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+ string preparation_generation = 18;
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+ string preparation_fingerprint = 19;
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+ string command_key = 20;
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+ string request_fingerprint = 21;
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+ }
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+
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+ enum GameplayPrecisionPrepareMode {
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+ GAMEPLAY_PRECISION_PREPARE_UNSPECIFIED = 0;
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+ GAMEPLAY_PRECISION_PREPARE_INITIAL = 1;
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+ GAMEPLAY_PRECISION_REPREPARE = 2;
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+ }
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+ message GameplayPrecisionRgEvidence {
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+ string command_key = 1;
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+ string request_fingerprint = 2;
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+ string preparation_generation = 3;
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+ string preparation_fingerprint = 4;
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+ string accounting_currency = 5;
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+ uint32 accounting_scale = 6;
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+ string requested_debit_minor = 7;
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+ string state = 8; // RESERVED or RELEASED, strictly validated.
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+ string receipt_id = 9; // Admission receipt or release receipt, per state.
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+ }
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+ message GameplayPrecisionAccountingLeg {
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+ string action = 1;
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+ string provider_transaction_id = 2;
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+ string integer_delta_minor = 3;
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+ string fractional_delta_numerator = 4;
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+ string fractional_delta_denominator = 5;
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+ string accounting_currency = 6;
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+ uint32 accounting_scale = 7;
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+ string payment_operation_id = 8; // Empty before commit.
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+ string original_transaction_id = 9;
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+ string original_action = 10;
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+ }
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+ message GameplayPrecisionPreparation {
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+ string command_key = 1;
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+ string request_fingerprint = 2;
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+ string generation = 3;
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+ string fingerprint = 4;
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+ string cash_ledger_entry_id = 5; // Empty means no cash entry, not invented zero.
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+ string precision_version = 6;
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+ string accounting_currency = 7;
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+ uint32 accounting_scale = 8;
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+ string requested_debit_minor = 9;
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+ repeated GameplayPrecisionAccountingLeg accounting_legs = 10;
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+ bool requires_rg_admission = 11;
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+ }
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+ message PrepareGameplayPrecisionCommandRequest {
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+ ExecuteGameplayPrecisionCommandRequest command = 1;
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+ GameplayPrecisionPrepareMode mode = 2;
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+ string reprepare_request_id = 3;
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+ string expected_generation = 4;
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+ string expected_preparation_fingerprint = 5;
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+ GameplayPrecisionRgEvidence previous_release = 6;
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+ }
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+ message PrepareGameplayPrecisionCommandResponse {
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+ string status = 1; // PREPARED | STALE_PREPARATION | RELEASE_REQUIRED |
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+ // COMMITTED | REJECTED | CONFLICT
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+ GameplayPrecisionPreparation preparation = 2;
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+ GameplayPrecisionResult committed_result = 3;
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+ string reason_key = 4;
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  }
@@ -752,6 +752,28 @@ function deserialize_payment_PoorMethodsRequest(buffer_arg) {
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  return payment_pb.PoorMethodsRequest.deserializeBinary(new Uint8Array(buffer_arg));
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  }
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+ function serialize_payment_PrepareGameplayPrecisionCommandRequest(arg) {
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+ if (!(arg instanceof payment_pb.PrepareGameplayPrecisionCommandRequest)) {
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+ throw new Error('Expected argument of type payment.PrepareGameplayPrecisionCommandRequest');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_payment_PrepareGameplayPrecisionCommandRequest(buffer_arg) {
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+ return payment_pb.PrepareGameplayPrecisionCommandRequest.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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+ function serialize_payment_PrepareGameplayPrecisionCommandResponse(arg) {
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+ if (!(arg instanceof payment_pb.PrepareGameplayPrecisionCommandResponse)) {
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+ throw new Error('Expected argument of type payment.PrepareGameplayPrecisionCommandResponse');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_payment_PrepareGameplayPrecisionCommandResponse(buffer_arg) {
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+ return payment_pb.PrepareGameplayPrecisionCommandResponse.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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  function serialize_payment_ProcessedDepositResponse(arg) {
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  if (!(arg instanceof payment_pb.ProcessedDepositResponse)) {
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  throw new Error('Expected argument of type payment.ProcessedDepositResponse');
@@ -1757,6 +1779,17 @@ createManualDeposit: {
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  responseSerialize: serialize_payment_AdjustmentItemsResponse,
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  responseDeserialize: deserialize_payment_AdjustmentItemsResponse,
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  },
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+ prepareGameplayPrecisionCommand: {
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+ path: '/payment.Payment/prepareGameplayPrecisionCommand',
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+ requestStream: false,
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+ responseStream: false,
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+ requestType: payment_pb.PrepareGameplayPrecisionCommandRequest,
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+ responseType: payment_pb.PrepareGameplayPrecisionCommandResponse,
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+ requestSerialize: serialize_payment_PrepareGameplayPrecisionCommandRequest,
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+ requestDeserialize: deserialize_payment_PrepareGameplayPrecisionCommandRequest,
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+ responseSerialize: serialize_payment_PrepareGameplayPrecisionCommandResponse,
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+ responseDeserialize: deserialize_payment_PrepareGameplayPrecisionCommandResponse,
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+ },
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  };
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  exports.PaymentClient = grpc.makeGenericClientConstructor(PaymentService, 'Payment');