protobuf-platform 1.2.533 → 1.2.536

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -239,6 +239,7 @@ message ItemsBunchRequest {
239
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  repeated int32 ids = 1;
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  optional int32 is_active = 2;
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  optional int32 is_popular = 3;
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+ optional int32 is_deactivated = 4;
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  }
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  message SyncImagesRequest {
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  string type = 1;
@@ -398,6 +399,7 @@ message ProviderItem {
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  optional string image_cdn = 7;
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  optional int32 count_of_games = 8;
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  optional int32 is_popular = 9;
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+ optional int32 is_deactivated = 10;
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  }
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  //Provider CRUD | Requests
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  message ProviderRequest {
@@ -415,6 +417,7 @@ message ProviderItemRequest {
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  optional string file_name = 6;
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  optional string file_type = 7;
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  optional int32 is_popular = 8;
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+ optional int32 is_deactivated = 9;
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  }
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  message GetProviderRequest {
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  int32 id = 1;
@@ -529,6 +532,7 @@ message GameItem {
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  optional bool is_popular = 27;
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  optional bool is_exclusive = 28;
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  optional bool is_trending = 29;
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+ repeated string supported_currencies = 30;
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  }
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  //Game CRUD | Requests
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  message GameRequest {
package/game/game_pb.js CHANGED
@@ -8747,7 +8747,8 @@ proto.game.ItemsBunchRequest.toObject = function(includeInstance, msg) {
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  var f, obj = {
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  idsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f,
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  isActive: jspb.Message.getFieldWithDefault(msg, 2, 0),
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- isPopular: jspb.Message.getFieldWithDefault(msg, 3, 0)
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+ isPopular: jspb.Message.getFieldWithDefault(msg, 3, 0),
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+ isDeactivated: jspb.Message.getFieldWithDefault(msg, 4, 0)
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  };
8752
8753
 
8753
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  if (includeInstance) {
@@ -8798,6 +8799,10 @@ proto.game.ItemsBunchRequest.deserializeBinaryFromReader = function(msg, reader)
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  var value = /** @type {number} */ (reader.readInt32());
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  msg.setIsPopular(value);
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  break;
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+ case 4:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setIsDeactivated(value);
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+ break;
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  default:
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  reader.skipField();
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  break;
@@ -8848,6 +8853,13 @@ proto.game.ItemsBunchRequest.serializeBinaryToWriter = function(message, writer)
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  f
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  );
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  }
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+ f = /** @type {number} */ (jspb.Message.getField(message, 4));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 4,
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+ f
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+ );
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+ }
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  };
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8853
8865
 
@@ -8960,6 +8972,42 @@ proto.game.ItemsBunchRequest.prototype.hasIsPopular = function() {
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  };
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8962
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+ /**
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+ * optional int32 is_deactivated = 4;
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+ * @return {number}
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+ */
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+ proto.game.ItemsBunchRequest.prototype.getIsDeactivated = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 4, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.ItemsBunchRequest} returns this
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+ */
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+ proto.game.ItemsBunchRequest.prototype.setIsDeactivated = function(value) {
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+ return jspb.Message.setField(this, 4, value);
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+ };
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+
8992
+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.ItemsBunchRequest} returns this
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+ */
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+ proto.game.ItemsBunchRequest.prototype.clearIsDeactivated = function() {
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+ return jspb.Message.setField(this, 4, undefined);
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+ };
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+
9001
+
9002
+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.ItemsBunchRequest.prototype.hasIsDeactivated = function() {
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+ return jspb.Message.getField(this, 4) != null;
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+ };
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+
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+
8963
9011
 
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9012
 
8965
9013
 
@@ -15404,7 +15452,8 @@ proto.game.ProviderItem.toObject = function(includeInstance, msg) {
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  image: jspb.Message.getFieldWithDefault(msg, 6, ""),
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  imageCdn: jspb.Message.getFieldWithDefault(msg, 7, ""),
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  countOfGames: jspb.Message.getFieldWithDefault(msg, 8, 0),
15407
- isPopular: jspb.Message.getFieldWithDefault(msg, 9, 0)
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+ isPopular: jspb.Message.getFieldWithDefault(msg, 9, 0),
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+ isDeactivated: jspb.Message.getFieldWithDefault(msg, 10, 0)
15408
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  };
15409
15458
 
15410
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  if (includeInstance) {
@@ -15477,6 +15526,10 @@ proto.game.ProviderItem.deserializeBinaryFromReader = function(msg, reader) {
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  var value = /** @type {number} */ (reader.readInt32());
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  msg.setIsPopular(value);
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  break;
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+ case 10:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setIsDeactivated(value);
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+ break;
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  default:
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  reader.skipField();
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  break;
@@ -15569,6 +15622,13 @@ proto.game.ProviderItem.serializeBinaryToWriter = function(message, writer) {
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  f
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  );
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  }
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+ f = /** @type {number} */ (jspb.Message.getField(message, 10));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 10,
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+ f
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+ );
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+ }
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  };
15573
15633
 
15574
15634
 
@@ -15896,6 +15956,42 @@ proto.game.ProviderItem.prototype.hasIsPopular = function() {
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  };
15897
15957
 
15898
15958
 
15959
+ /**
15960
+ * optional int32 is_deactivated = 10;
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+ * @return {number}
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+ */
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+ proto.game.ProviderItem.prototype.getIsDeactivated = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 10, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.ProviderItem} returns this
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+ */
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+ proto.game.ProviderItem.prototype.setIsDeactivated = function(value) {
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+ return jspb.Message.setField(this, 10, value);
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+ };
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+
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+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.ProviderItem} returns this
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+ */
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+ proto.game.ProviderItem.prototype.clearIsDeactivated = function() {
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+ return jspb.Message.setField(this, 10, undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.ProviderItem.prototype.hasIsDeactivated = function() {
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+ return jspb.Message.getField(this, 10) != null;
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+ };
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+
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+
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  /**
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  * Oneof group definitions for this message. Each group defines the field
@@ -16163,7 +16259,8 @@ proto.game.ProviderItemRequest.toObject = function(includeInstance, msg) {
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  isActive: jspb.Message.getFieldWithDefault(msg, 5, 0),
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  fileName: jspb.Message.getFieldWithDefault(msg, 6, ""),
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  fileType: jspb.Message.getFieldWithDefault(msg, 7, ""),
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- isPopular: jspb.Message.getFieldWithDefault(msg, 8, 0)
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+ isPopular: jspb.Message.getFieldWithDefault(msg, 8, 0),
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+ isDeactivated: jspb.Message.getFieldWithDefault(msg, 9, 0)
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  };
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16265
 
16169
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  if (includeInstance) {
@@ -16232,6 +16329,10 @@ proto.game.ProviderItemRequest.deserializeBinaryFromReader = function(msg, reade
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  var value = /** @type {number} */ (reader.readInt32());
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  msg.setIsPopular(value);
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  break;
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+ case 9:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setIsDeactivated(value);
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+ break;
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  default:
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  reader.skipField();
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  break;
@@ -16317,6 +16418,13 @@ proto.game.ProviderItemRequest.serializeBinaryToWriter = function(message, write
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  f
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  );
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  }
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+ f = /** @type {number} */ (jspb.Message.getField(message, 9));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 9,
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+ f
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+ );
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+ }
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  };
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@@ -16608,6 +16716,42 @@ proto.game.ProviderItemRequest.prototype.hasIsPopular = function() {
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  };
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16610
16718
 
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+ /**
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+ * optional int32 is_deactivated = 9;
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+ * @return {number}
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+ */
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+ proto.game.ProviderItemRequest.prototype.getIsDeactivated = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 9, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.ProviderItemRequest} returns this
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+ */
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+ proto.game.ProviderItemRequest.prototype.setIsDeactivated = function(value) {
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+ return jspb.Message.setField(this, 9, value);
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+ };
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+
16736
+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.ProviderItemRequest} returns this
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+ */
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+ proto.game.ProviderItemRequest.prototype.clearIsDeactivated = function() {
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+ return jspb.Message.setField(this, 9, undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.ProviderItemRequest.prototype.hasIsDeactivated = function() {
16751
+ return jspb.Message.getField(this, 9) != null;
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+ };
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+
16754
+
16611
16755
 
16612
16756
 
16613
16757
 
@@ -20271,7 +20415,7 @@ proto.game.GameImages.prototype.hasSquare = function() {
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20415
  * @private {!Array<number>}
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  * @const
20273
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  */
20274
- proto.game.GameItem.repeatedFields_ = [23];
20418
+ proto.game.GameItem.repeatedFields_ = [23,30];
20275
20419
 
20276
20420
 
20277
20421
 
@@ -20332,7 +20476,8 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
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  isNew: jspb.Message.getBooleanFieldWithDefault(msg, 26, false),
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  isPopular: jspb.Message.getBooleanFieldWithDefault(msg, 27, false),
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  isExclusive: jspb.Message.getBooleanFieldWithDefault(msg, 28, false),
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- isTrending: jspb.Message.getBooleanFieldWithDefault(msg, 29, false)
20479
+ isTrending: jspb.Message.getBooleanFieldWithDefault(msg, 29, false),
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+ supportedCurrenciesList: (f = jspb.Message.getRepeatedField(msg, 30)) == null ? undefined : f
20336
20481
  };
20337
20482
 
20338
20483
  if (includeInstance) {
@@ -20487,6 +20632,10 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
20487
20632
  var value = /** @type {boolean} */ (reader.readBool());
20488
20633
  msg.setIsTrending(value);
20489
20634
  break;
20635
+ case 30:
20636
+ var value = /** @type {string} */ (reader.readString());
20637
+ msg.addSupportedCurrencies(value);
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+ break;
20490
20639
  default:
20491
20640
  reader.skipField();
20492
20641
  break;
@@ -20721,6 +20870,13 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
20721
20870
  f
20722
20871
  );
20723
20872
  }
20873
+ f = message.getSupportedCurrenciesList();
20874
+ if (f.length > 0) {
20875
+ writer.writeRepeatedString(
20876
+ 30,
20877
+ f
20878
+ );
20879
+ }
20724
20880
  };
20725
20881
 
20726
20882
 
@@ -21771,6 +21927,43 @@ proto.game.GameItem.prototype.hasIsTrending = function() {
21771
21927
  };
21772
21928
 
21773
21929
 
21930
+ /**
21931
+ * repeated string supported_currencies = 30;
21932
+ * @return {!Array<string>}
21933
+ */
21934
+ proto.game.GameItem.prototype.getSupportedCurrenciesList = function() {
21935
+ return /** @type {!Array<string>} */ (jspb.Message.getRepeatedField(this, 30));
21936
+ };
21937
+
21938
+
21939
+ /**
21940
+ * @param {!Array<string>} value
21941
+ * @return {!proto.game.GameItem} returns this
21942
+ */
21943
+ proto.game.GameItem.prototype.setSupportedCurrenciesList = function(value) {
21944
+ return jspb.Message.setField(this, 30, value || []);
21945
+ };
21946
+
21947
+
21948
+ /**
21949
+ * @param {string} value
21950
+ * @param {number=} opt_index
21951
+ * @return {!proto.game.GameItem} returns this
21952
+ */
21953
+ proto.game.GameItem.prototype.addSupportedCurrencies = function(value, opt_index) {
21954
+ return jspb.Message.addToRepeatedField(this, 30, value, opt_index);
21955
+ };
21956
+
21957
+
21958
+ /**
21959
+ * Clears the list making it empty but non-null.
21960
+ * @return {!proto.game.GameItem} returns this
21961
+ */
21962
+ proto.game.GameItem.prototype.clearSupportedCurrenciesList = function() {
21963
+ return this.setSupportedCurrenciesList([]);
21964
+ };
21965
+
21966
+
21774
21967
 
21775
21968
  /**
21776
21969
  * Oneof group definitions for this message. Each group defines the field
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "protobuf-platform",
3
- "version": "1.2.533",
3
+ "version": "1.2.536",
4
4
  "description": "Protobuf structures",
5
5
  "main": "index.js",
6
6
  "scripts": {