protobuf-platform 1.2.457 → 1.2.461

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -521,6 +521,10 @@ message GameItem {
521
521
  repeated string devices = 23;
522
522
  optional bool is_hidden = 24;
523
523
  optional GameImages images = 25;
524
+ optional bool is_new = 26;
525
+ optional bool is_popular = 27;
526
+ optional bool is_exclusive = 28;
527
+ optional bool is_trending = 29;
524
528
  }
525
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  //Game CRUD | Requests
526
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  message GameRequest {
@@ -544,6 +548,10 @@ message GameItemRequest {
544
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  optional string type = 11;
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  optional int32 is_top = 12;
546
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  optional int32 is_vip = 13;
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+ optional int32 is_new = 14;
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+ optional int32 is_popular = 15;
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+ optional int32 is_exclusive = 16;
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+ optional int32 is_trending = 17;
547
555
 
548
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  }
549
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  message GetGameRequest {
@@ -577,6 +585,10 @@ message GamesBunchRequest {
577
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  optional int32 is_vip = 6;
578
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  optional int32 has_demo = 7;
579
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  optional int32 has_free_spins = 8;
588
+ optional int32 is_new = 9;
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+ optional int32 is_popular = 10;
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+ optional int32 is_exclusive = 11;
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+ optional int32 is_trending = 12;
580
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  }
581
593
  //Game CRUD | Responses
582
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  message GameResponse {
package/game/game_pb.js CHANGED
@@ -20262,7 +20262,11 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
20262
20262
  isVip: jspb.Message.getBooleanFieldWithDefault(msg, 22, false),
20263
20263
  devicesList: (f = jspb.Message.getRepeatedField(msg, 23)) == null ? undefined : f,
20264
20264
  isHidden: jspb.Message.getBooleanFieldWithDefault(msg, 24, false),
20265
- images: (f = msg.getImages()) && proto.game.GameImages.toObject(includeInstance, f)
20265
+ images: (f = msg.getImages()) && proto.game.GameImages.toObject(includeInstance, f),
20266
+ isNew: jspb.Message.getBooleanFieldWithDefault(msg, 26, false),
20267
+ isPopular: jspb.Message.getBooleanFieldWithDefault(msg, 27, false),
20268
+ isExclusive: jspb.Message.getBooleanFieldWithDefault(msg, 28, false),
20269
+ isTrending: jspb.Message.getBooleanFieldWithDefault(msg, 29, false)
20266
20270
  };
20267
20271
 
20268
20272
  if (includeInstance) {
@@ -20401,6 +20405,22 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
20401
20405
  reader.readMessage(value,proto.game.GameImages.deserializeBinaryFromReader);
20402
20406
  msg.setImages(value);
20403
20407
  break;
20408
+ case 26:
20409
+ var value = /** @type {boolean} */ (reader.readBool());
20410
+ msg.setIsNew(value);
20411
+ break;
20412
+ case 27:
20413
+ var value = /** @type {boolean} */ (reader.readBool());
20414
+ msg.setIsPopular(value);
20415
+ break;
20416
+ case 28:
20417
+ var value = /** @type {boolean} */ (reader.readBool());
20418
+ msg.setIsExclusive(value);
20419
+ break;
20420
+ case 29:
20421
+ var value = /** @type {boolean} */ (reader.readBool());
20422
+ msg.setIsTrending(value);
20423
+ break;
20404
20424
  default:
20405
20425
  reader.skipField();
20406
20426
  break;
@@ -20607,6 +20627,34 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
20607
20627
  proto.game.GameImages.serializeBinaryToWriter
20608
20628
  );
20609
20629
  }
20630
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 26));
20631
+ if (f != null) {
20632
+ writer.writeBool(
20633
+ 26,
20634
+ f
20635
+ );
20636
+ }
20637
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 27));
20638
+ if (f != null) {
20639
+ writer.writeBool(
20640
+ 27,
20641
+ f
20642
+ );
20643
+ }
20644
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 28));
20645
+ if (f != null) {
20646
+ writer.writeBool(
20647
+ 28,
20648
+ f
20649
+ );
20650
+ }
20651
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 29));
20652
+ if (f != null) {
20653
+ writer.writeBool(
20654
+ 29,
20655
+ f
20656
+ );
20657
+ }
20610
20658
  };
20611
20659
 
20612
20660
 
@@ -21513,6 +21561,150 @@ proto.game.GameItem.prototype.hasImages = function() {
21513
21561
  };
21514
21562
 
21515
21563
 
21564
+ /**
21565
+ * optional bool is_new = 26;
21566
+ * @return {boolean}
21567
+ */
21568
+ proto.game.GameItem.prototype.getIsNew = function() {
21569
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 26, false));
21570
+ };
21571
+
21572
+
21573
+ /**
21574
+ * @param {boolean} value
21575
+ * @return {!proto.game.GameItem} returns this
21576
+ */
21577
+ proto.game.GameItem.prototype.setIsNew = function(value) {
21578
+ return jspb.Message.setField(this, 26, value);
21579
+ };
21580
+
21581
+
21582
+ /**
21583
+ * Clears the field making it undefined.
21584
+ * @return {!proto.game.GameItem} returns this
21585
+ */
21586
+ proto.game.GameItem.prototype.clearIsNew = function() {
21587
+ return jspb.Message.setField(this, 26, undefined);
21588
+ };
21589
+
21590
+
21591
+ /**
21592
+ * Returns whether this field is set.
21593
+ * @return {boolean}
21594
+ */
21595
+ proto.game.GameItem.prototype.hasIsNew = function() {
21596
+ return jspb.Message.getField(this, 26) != null;
21597
+ };
21598
+
21599
+
21600
+ /**
21601
+ * optional bool is_popular = 27;
21602
+ * @return {boolean}
21603
+ */
21604
+ proto.game.GameItem.prototype.getIsPopular = function() {
21605
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 27, false));
21606
+ };
21607
+
21608
+
21609
+ /**
21610
+ * @param {boolean} value
21611
+ * @return {!proto.game.GameItem} returns this
21612
+ */
21613
+ proto.game.GameItem.prototype.setIsPopular = function(value) {
21614
+ return jspb.Message.setField(this, 27, value);
21615
+ };
21616
+
21617
+
21618
+ /**
21619
+ * Clears the field making it undefined.
21620
+ * @return {!proto.game.GameItem} returns this
21621
+ */
21622
+ proto.game.GameItem.prototype.clearIsPopular = function() {
21623
+ return jspb.Message.setField(this, 27, undefined);
21624
+ };
21625
+
21626
+
21627
+ /**
21628
+ * Returns whether this field is set.
21629
+ * @return {boolean}
21630
+ */
21631
+ proto.game.GameItem.prototype.hasIsPopular = function() {
21632
+ return jspb.Message.getField(this, 27) != null;
21633
+ };
21634
+
21635
+
21636
+ /**
21637
+ * optional bool is_exclusive = 28;
21638
+ * @return {boolean}
21639
+ */
21640
+ proto.game.GameItem.prototype.getIsExclusive = function() {
21641
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 28, false));
21642
+ };
21643
+
21644
+
21645
+ /**
21646
+ * @param {boolean} value
21647
+ * @return {!proto.game.GameItem} returns this
21648
+ */
21649
+ proto.game.GameItem.prototype.setIsExclusive = function(value) {
21650
+ return jspb.Message.setField(this, 28, value);
21651
+ };
21652
+
21653
+
21654
+ /**
21655
+ * Clears the field making it undefined.
21656
+ * @return {!proto.game.GameItem} returns this
21657
+ */
21658
+ proto.game.GameItem.prototype.clearIsExclusive = function() {
21659
+ return jspb.Message.setField(this, 28, undefined);
21660
+ };
21661
+
21662
+
21663
+ /**
21664
+ * Returns whether this field is set.
21665
+ * @return {boolean}
21666
+ */
21667
+ proto.game.GameItem.prototype.hasIsExclusive = function() {
21668
+ return jspb.Message.getField(this, 28) != null;
21669
+ };
21670
+
21671
+
21672
+ /**
21673
+ * optional bool is_trending = 29;
21674
+ * @return {boolean}
21675
+ */
21676
+ proto.game.GameItem.prototype.getIsTrending = function() {
21677
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 29, false));
21678
+ };
21679
+
21680
+
21681
+ /**
21682
+ * @param {boolean} value
21683
+ * @return {!proto.game.GameItem} returns this
21684
+ */
21685
+ proto.game.GameItem.prototype.setIsTrending = function(value) {
21686
+ return jspb.Message.setField(this, 29, value);
21687
+ };
21688
+
21689
+
21690
+ /**
21691
+ * Clears the field making it undefined.
21692
+ * @return {!proto.game.GameItem} returns this
21693
+ */
21694
+ proto.game.GameItem.prototype.clearIsTrending = function() {
21695
+ return jspb.Message.setField(this, 29, undefined);
21696
+ };
21697
+
21698
+
21699
+ /**
21700
+ * Returns whether this field is set.
21701
+ * @return {boolean}
21702
+ */
21703
+ proto.game.GameItem.prototype.hasIsTrending = function() {
21704
+ return jspb.Message.getField(this, 29) != null;
21705
+ };
21706
+
21707
+
21516
21708
 
21517
21709
  /**
21518
21710
  * Oneof group definitions for this message. Each group defines the field
@@ -21837,7 +22029,11 @@ proto.game.GameItemRequest.toObject = function(includeInstance, msg) {
21837
22029
  hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 10, 0),
21838
22030
  type: jspb.Message.getFieldWithDefault(msg, 11, ""),
21839
22031
  isTop: jspb.Message.getFieldWithDefault(msg, 12, 0),
21840
- isVip: jspb.Message.getFieldWithDefault(msg, 13, 0)
22032
+ isVip: jspb.Message.getFieldWithDefault(msg, 13, 0),
22033
+ isNew: jspb.Message.getFieldWithDefault(msg, 14, 0),
22034
+ isPopular: jspb.Message.getFieldWithDefault(msg, 15, 0),
22035
+ isExclusive: jspb.Message.getFieldWithDefault(msg, 16, 0),
22036
+ isTrending: jspb.Message.getFieldWithDefault(msg, 17, 0)
21841
22037
  };
21842
22038
 
21843
22039
  if (includeInstance) {
@@ -21927,6 +22123,22 @@ proto.game.GameItemRequest.deserializeBinaryFromReader = function(msg, reader) {
21927
22123
  var value = /** @type {number} */ (reader.readInt32());
21928
22124
  msg.setIsVip(value);
21929
22125
  break;
22126
+ case 14:
22127
+ var value = /** @type {number} */ (reader.readInt32());
22128
+ msg.setIsNew(value);
22129
+ break;
22130
+ case 15:
22131
+ var value = /** @type {number} */ (reader.readInt32());
22132
+ msg.setIsPopular(value);
22133
+ break;
22134
+ case 16:
22135
+ var value = /** @type {number} */ (reader.readInt32());
22136
+ msg.setIsExclusive(value);
22137
+ break;
22138
+ case 17:
22139
+ var value = /** @type {number} */ (reader.readInt32());
22140
+ msg.setIsTrending(value);
22141
+ break;
21930
22142
  default:
21931
22143
  reader.skipField();
21932
22144
  break;
@@ -22048,6 +22260,34 @@ proto.game.GameItemRequest.serializeBinaryToWriter = function(message, writer) {
22048
22260
  f
22049
22261
  );
22050
22262
  }
22263
+ f = /** @type {number} */ (jspb.Message.getField(message, 14));
22264
+ if (f != null) {
22265
+ writer.writeInt32(
22266
+ 14,
22267
+ f
22268
+ );
22269
+ }
22270
+ f = /** @type {number} */ (jspb.Message.getField(message, 15));
22271
+ if (f != null) {
22272
+ writer.writeInt32(
22273
+ 15,
22274
+ f
22275
+ );
22276
+ }
22277
+ f = /** @type {number} */ (jspb.Message.getField(message, 16));
22278
+ if (f != null) {
22279
+ writer.writeInt32(
22280
+ 16,
22281
+ f
22282
+ );
22283
+ }
22284
+ f = /** @type {number} */ (jspb.Message.getField(message, 17));
22285
+ if (f != null) {
22286
+ writer.writeInt32(
22287
+ 17,
22288
+ f
22289
+ );
22290
+ }
22051
22291
  };
22052
22292
 
22053
22293
 
@@ -22520,6 +22760,150 @@ proto.game.GameItemRequest.prototype.hasIsVip = function() {
22520
22760
  };
22521
22761
 
22522
22762
 
22763
+ /**
22764
+ * optional int32 is_new = 14;
22765
+ * @return {number}
22766
+ */
22767
+ proto.game.GameItemRequest.prototype.getIsNew = function() {
22768
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 14, 0));
22769
+ };
22770
+
22771
+
22772
+ /**
22773
+ * @param {number} value
22774
+ * @return {!proto.game.GameItemRequest} returns this
22775
+ */
22776
+ proto.game.GameItemRequest.prototype.setIsNew = function(value) {
22777
+ return jspb.Message.setField(this, 14, value);
22778
+ };
22779
+
22780
+
22781
+ /**
22782
+ * Clears the field making it undefined.
22783
+ * @return {!proto.game.GameItemRequest} returns this
22784
+ */
22785
+ proto.game.GameItemRequest.prototype.clearIsNew = function() {
22786
+ return jspb.Message.setField(this, 14, undefined);
22787
+ };
22788
+
22789
+
22790
+ /**
22791
+ * Returns whether this field is set.
22792
+ * @return {boolean}
22793
+ */
22794
+ proto.game.GameItemRequest.prototype.hasIsNew = function() {
22795
+ return jspb.Message.getField(this, 14) != null;
22796
+ };
22797
+
22798
+
22799
+ /**
22800
+ * optional int32 is_popular = 15;
22801
+ * @return {number}
22802
+ */
22803
+ proto.game.GameItemRequest.prototype.getIsPopular = function() {
22804
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 15, 0));
22805
+ };
22806
+
22807
+
22808
+ /**
22809
+ * @param {number} value
22810
+ * @return {!proto.game.GameItemRequest} returns this
22811
+ */
22812
+ proto.game.GameItemRequest.prototype.setIsPopular = function(value) {
22813
+ return jspb.Message.setField(this, 15, value);
22814
+ };
22815
+
22816
+
22817
+ /**
22818
+ * Clears the field making it undefined.
22819
+ * @return {!proto.game.GameItemRequest} returns this
22820
+ */
22821
+ proto.game.GameItemRequest.prototype.clearIsPopular = function() {
22822
+ return jspb.Message.setField(this, 15, undefined);
22823
+ };
22824
+
22825
+
22826
+ /**
22827
+ * Returns whether this field is set.
22828
+ * @return {boolean}
22829
+ */
22830
+ proto.game.GameItemRequest.prototype.hasIsPopular = function() {
22831
+ return jspb.Message.getField(this, 15) != null;
22832
+ };
22833
+
22834
+
22835
+ /**
22836
+ * optional int32 is_exclusive = 16;
22837
+ * @return {number}
22838
+ */
22839
+ proto.game.GameItemRequest.prototype.getIsExclusive = function() {
22840
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 16, 0));
22841
+ };
22842
+
22843
+
22844
+ /**
22845
+ * @param {number} value
22846
+ * @return {!proto.game.GameItemRequest} returns this
22847
+ */
22848
+ proto.game.GameItemRequest.prototype.setIsExclusive = function(value) {
22849
+ return jspb.Message.setField(this, 16, value);
22850
+ };
22851
+
22852
+
22853
+ /**
22854
+ * Clears the field making it undefined.
22855
+ * @return {!proto.game.GameItemRequest} returns this
22856
+ */
22857
+ proto.game.GameItemRequest.prototype.clearIsExclusive = function() {
22858
+ return jspb.Message.setField(this, 16, undefined);
22859
+ };
22860
+
22861
+
22862
+ /**
22863
+ * Returns whether this field is set.
22864
+ * @return {boolean}
22865
+ */
22866
+ proto.game.GameItemRequest.prototype.hasIsExclusive = function() {
22867
+ return jspb.Message.getField(this, 16) != null;
22868
+ };
22869
+
22870
+
22871
+ /**
22872
+ * optional int32 is_trending = 17;
22873
+ * @return {number}
22874
+ */
22875
+ proto.game.GameItemRequest.prototype.getIsTrending = function() {
22876
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 17, 0));
22877
+ };
22878
+
22879
+
22880
+ /**
22881
+ * @param {number} value
22882
+ * @return {!proto.game.GameItemRequest} returns this
22883
+ */
22884
+ proto.game.GameItemRequest.prototype.setIsTrending = function(value) {
22885
+ return jspb.Message.setField(this, 17, value);
22886
+ };
22887
+
22888
+
22889
+ /**
22890
+ * Clears the field making it undefined.
22891
+ * @return {!proto.game.GameItemRequest} returns this
22892
+ */
22893
+ proto.game.GameItemRequest.prototype.clearIsTrending = function() {
22894
+ return jspb.Message.setField(this, 17, undefined);
22895
+ };
22896
+
22897
+
22898
+ /**
22899
+ * Returns whether this field is set.
22900
+ * @return {boolean}
22901
+ */
22902
+ proto.game.GameItemRequest.prototype.hasIsTrending = function() {
22903
+ return jspb.Message.getField(this, 17) != null;
22904
+ };
22905
+
22906
+
22523
22907
 
22524
22908
 
22525
22909
 
@@ -23576,7 +23960,11 @@ proto.game.GamesBunchRequest.toObject = function(includeInstance, msg) {
23576
23960
  isTop: jspb.Message.getFieldWithDefault(msg, 5, 0),
23577
23961
  isVip: jspb.Message.getFieldWithDefault(msg, 6, 0),
23578
23962
  hasDemo: jspb.Message.getFieldWithDefault(msg, 7, 0),
23579
- hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 8, 0)
23963
+ hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 8, 0),
23964
+ isNew: jspb.Message.getFieldWithDefault(msg, 9, 0),
23965
+ isPopular: jspb.Message.getFieldWithDefault(msg, 10, 0),
23966
+ isExclusive: jspb.Message.getFieldWithDefault(msg, 11, 0),
23967
+ isTrending: jspb.Message.getFieldWithDefault(msg, 12, 0)
23580
23968
  };
23581
23969
 
23582
23970
  if (includeInstance) {
@@ -23647,6 +24035,22 @@ proto.game.GamesBunchRequest.deserializeBinaryFromReader = function(msg, reader)
23647
24035
  var value = /** @type {number} */ (reader.readInt32());
23648
24036
  msg.setHasFreeSpins(value);
23649
24037
  break;
24038
+ case 9:
24039
+ var value = /** @type {number} */ (reader.readInt32());
24040
+ msg.setIsNew(value);
24041
+ break;
24042
+ case 10:
24043
+ var value = /** @type {number} */ (reader.readInt32());
24044
+ msg.setIsPopular(value);
24045
+ break;
24046
+ case 11:
24047
+ var value = /** @type {number} */ (reader.readInt32());
24048
+ msg.setIsExclusive(value);
24049
+ break;
24050
+ case 12:
24051
+ var value = /** @type {number} */ (reader.readInt32());
24052
+ msg.setIsTrending(value);
24053
+ break;
23650
24054
  default:
23651
24055
  reader.skipField();
23652
24056
  break;
@@ -23732,6 +24136,34 @@ proto.game.GamesBunchRequest.serializeBinaryToWriter = function(message, writer)
23732
24136
  f
23733
24137
  );
23734
24138
  }
24139
+ f = /** @type {number} */ (jspb.Message.getField(message, 9));
24140
+ if (f != null) {
24141
+ writer.writeInt32(
24142
+ 9,
24143
+ f
24144
+ );
24145
+ }
24146
+ f = /** @type {number} */ (jspb.Message.getField(message, 10));
24147
+ if (f != null) {
24148
+ writer.writeInt32(
24149
+ 10,
24150
+ f
24151
+ );
24152
+ }
24153
+ f = /** @type {number} */ (jspb.Message.getField(message, 11));
24154
+ if (f != null) {
24155
+ writer.writeInt32(
24156
+ 11,
24157
+ f
24158
+ );
24159
+ }
24160
+ f = /** @type {number} */ (jspb.Message.getField(message, 12));
24161
+ if (f != null) {
24162
+ writer.writeInt32(
24163
+ 12,
24164
+ f
24165
+ );
24166
+ }
23735
24167
  };
23736
24168
 
23737
24169
 
@@ -24024,6 +24456,150 @@ proto.game.GamesBunchRequest.prototype.hasHasFreeSpins = function() {
24024
24456
  };
24025
24457
 
24026
24458
 
24459
+ /**
24460
+ * optional int32 is_new = 9;
24461
+ * @return {number}
24462
+ */
24463
+ proto.game.GamesBunchRequest.prototype.getIsNew = function() {
24464
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 9, 0));
24465
+ };
24466
+
24467
+
24468
+ /**
24469
+ * @param {number} value
24470
+ * @return {!proto.game.GamesBunchRequest} returns this
24471
+ */
24472
+ proto.game.GamesBunchRequest.prototype.setIsNew = function(value) {
24473
+ return jspb.Message.setField(this, 9, value);
24474
+ };
24475
+
24476
+
24477
+ /**
24478
+ * Clears the field making it undefined.
24479
+ * @return {!proto.game.GamesBunchRequest} returns this
24480
+ */
24481
+ proto.game.GamesBunchRequest.prototype.clearIsNew = function() {
24482
+ return jspb.Message.setField(this, 9, undefined);
24483
+ };
24484
+
24485
+
24486
+ /**
24487
+ * Returns whether this field is set.
24488
+ * @return {boolean}
24489
+ */
24490
+ proto.game.GamesBunchRequest.prototype.hasIsNew = function() {
24491
+ return jspb.Message.getField(this, 9) != null;
24492
+ };
24493
+
24494
+
24495
+ /**
24496
+ * optional int32 is_popular = 10;
24497
+ * @return {number}
24498
+ */
24499
+ proto.game.GamesBunchRequest.prototype.getIsPopular = function() {
24500
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 10, 0));
24501
+ };
24502
+
24503
+
24504
+ /**
24505
+ * @param {number} value
24506
+ * @return {!proto.game.GamesBunchRequest} returns this
24507
+ */
24508
+ proto.game.GamesBunchRequest.prototype.setIsPopular = function(value) {
24509
+ return jspb.Message.setField(this, 10, value);
24510
+ };
24511
+
24512
+
24513
+ /**
24514
+ * Clears the field making it undefined.
24515
+ * @return {!proto.game.GamesBunchRequest} returns this
24516
+ */
24517
+ proto.game.GamesBunchRequest.prototype.clearIsPopular = function() {
24518
+ return jspb.Message.setField(this, 10, undefined);
24519
+ };
24520
+
24521
+
24522
+ /**
24523
+ * Returns whether this field is set.
24524
+ * @return {boolean}
24525
+ */
24526
+ proto.game.GamesBunchRequest.prototype.hasIsPopular = function() {
24527
+ return jspb.Message.getField(this, 10) != null;
24528
+ };
24529
+
24530
+
24531
+ /**
24532
+ * optional int32 is_exclusive = 11;
24533
+ * @return {number}
24534
+ */
24535
+ proto.game.GamesBunchRequest.prototype.getIsExclusive = function() {
24536
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 11, 0));
24537
+ };
24538
+
24539
+
24540
+ /**
24541
+ * @param {number} value
24542
+ * @return {!proto.game.GamesBunchRequest} returns this
24543
+ */
24544
+ proto.game.GamesBunchRequest.prototype.setIsExclusive = function(value) {
24545
+ return jspb.Message.setField(this, 11, value);
24546
+ };
24547
+
24548
+
24549
+ /**
24550
+ * Clears the field making it undefined.
24551
+ * @return {!proto.game.GamesBunchRequest} returns this
24552
+ */
24553
+ proto.game.GamesBunchRequest.prototype.clearIsExclusive = function() {
24554
+ return jspb.Message.setField(this, 11, undefined);
24555
+ };
24556
+
24557
+
24558
+ /**
24559
+ * Returns whether this field is set.
24560
+ * @return {boolean}
24561
+ */
24562
+ proto.game.GamesBunchRequest.prototype.hasIsExclusive = function() {
24563
+ return jspb.Message.getField(this, 11) != null;
24564
+ };
24565
+
24566
+
24567
+ /**
24568
+ * optional int32 is_trending = 12;
24569
+ * @return {number}
24570
+ */
24571
+ proto.game.GamesBunchRequest.prototype.getIsTrending = function() {
24572
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 12, 0));
24573
+ };
24574
+
24575
+
24576
+ /**
24577
+ * @param {number} value
24578
+ * @return {!proto.game.GamesBunchRequest} returns this
24579
+ */
24580
+ proto.game.GamesBunchRequest.prototype.setIsTrending = function(value) {
24581
+ return jspb.Message.setField(this, 12, value);
24582
+ };
24583
+
24584
+
24585
+ /**
24586
+ * Clears the field making it undefined.
24587
+ * @return {!proto.game.GamesBunchRequest} returns this
24588
+ */
24589
+ proto.game.GamesBunchRequest.prototype.clearIsTrending = function() {
24590
+ return jspb.Message.setField(this, 12, undefined);
24591
+ };
24592
+
24593
+
24594
+ /**
24595
+ * Returns whether this field is set.
24596
+ * @return {boolean}
24597
+ */
24598
+ proto.game.GamesBunchRequest.prototype.hasIsTrending = function() {
24599
+ return jspb.Message.getField(this, 12) != null;
24600
+ };
24601
+
24602
+
24027
24603
 
24028
24604
 
24029
24605