protobuf-platform 1.2.393 → 1.2.394

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game_pb.js CHANGED
@@ -54,6 +54,8 @@ goog.exportSymbol('proto.game.CollectionRequest', null, global);
54
54
  goog.exportSymbol('proto.game.CollectionRequest.RequestCase', null, global);
55
55
  goog.exportSymbol('proto.game.CollectionResponse', null, global);
56
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  goog.exportSymbol('proto.game.CollectionSearchRequest', null, global);
57
+ goog.exportSymbol('proto.game.CollectionSnapshotItem', null, global);
58
+ goog.exportSymbol('proto.game.CollectionSnapshotItemsResponse', null, global);
57
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  goog.exportSymbol('proto.game.CollectionStatusResponse', null, global);
58
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  goog.exportSymbol('proto.game.DashboardRequest', null, global);
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  goog.exportSymbol('proto.game.DashboardResponse', null, global);
@@ -82,6 +84,8 @@ goog.exportSymbol('proto.game.GameRequest', null, global);
82
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  goog.exportSymbol('proto.game.GameRequest.RequestCase', null, global);
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  goog.exportSymbol('proto.game.GameResponse', null, global);
84
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  goog.exportSymbol('proto.game.GameSearchRequest', null, global);
87
+ goog.exportSymbol('proto.game.GameSnapshotItem', null, global);
88
+ goog.exportSymbol('proto.game.GameSnapshotItemsResponse', null, global);
85
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  goog.exportSymbol('proto.game.GameStatusResponse', null, global);
86
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  goog.exportSymbol('proto.game.GamesBunchRequest', null, global);
87
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  goog.exportSymbol('proto.game.GamesIds', null, global);
@@ -93,11 +97,14 @@ goog.exportSymbol('proto.game.GeoRestrictionStatusResponse', null, global);
93
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  goog.exportSymbol('proto.game.GetCashBackListRequest', null, global);
94
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  goog.exportSymbol('proto.game.GetCategoryRequest', null, global);
95
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  goog.exportSymbol('proto.game.GetCollectionRequest', null, global);
100
+ goog.exportSymbol('proto.game.GetCollectionSnapshotsByIdsRequest', null, global);
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  goog.exportSymbol('proto.game.GetFileRequest', null, global);
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  goog.exportSymbol('proto.game.GetGameConfigCheckRequest', null, global);
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  goog.exportSymbol('proto.game.GetGameRequest', null, global);
104
+ goog.exportSymbol('proto.game.GetGameSnapshotsByIdsRequest', null, global);
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  goog.exportSymbol('proto.game.GetProviderRequest', null, global);
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  goog.exportSymbol('proto.game.GetTagRequest', null, global);
107
+ goog.exportSymbol('proto.game.GetTagSnapshotsByIdsRequest', null, global);
101
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  goog.exportSymbol('proto.game.GetWagerListRequest', null, global);
102
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  goog.exportSymbol('proto.game.InitDemoGameSessionRequest', null, global);
103
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  goog.exportSymbol('proto.game.InitGameSessionRequest', null, global);
@@ -159,6 +166,8 @@ goog.exportSymbol('proto.game.TagRequest', null, global);
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  goog.exportSymbol('proto.game.TagRequest.RequestCase', null, global);
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  goog.exportSymbol('proto.game.TagResponse', null, global);
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  goog.exportSymbol('proto.game.TagSearchRequest', null, global);
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+ goog.exportSymbol('proto.game.TagSnapshotItem', null, global);
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+ goog.exportSymbol('proto.game.TagSnapshotItemsResponse', null, global);
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  goog.exportSymbol('proto.game.TagStatusResponse', null, global);
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  goog.exportSymbol('proto.game.TournamentGamesPreviewItem', null, global);
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  goog.exportSymbol('proto.game.TournamentGamesPreviewResponse', null, global);
@@ -3305,6 +3314,195 @@ if (goog.DEBUG && !COMPILED) {
3305
3314
  */
3306
3315
  proto.game.GeoRestrictionResponse.displayName = 'proto.game.GeoRestrictionResponse';
3307
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  }
3317
+ /**
3318
+ * Generated by JsPbCodeGenerator.
3319
+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
3321
+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
3323
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
3327
+ proto.game.GetGameSnapshotsByIdsRequest = function(opt_data) {
3328
+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.GetGameSnapshotsByIdsRequest.repeatedFields_, null);
3329
+ };
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+ goog.inherits(proto.game.GetGameSnapshotsByIdsRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.GetGameSnapshotsByIdsRequest.displayName = 'proto.game.GetGameSnapshotsByIdsRequest';
3337
+ }
3338
+ /**
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+ * Generated by JsPbCodeGenerator.
3340
+ * @param {Array=} opt_data Optional initial data array, typically from a
3341
+ * server response, or constructed directly in Javascript. The array is used
3342
+ * in place and becomes part of the constructed object. It is not cloned.
3343
+ * If no data is provided, the constructed object will be empty, but still
3344
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
3348
+ proto.game.GameSnapshotItem = function(opt_data) {
3349
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
3350
+ };
3351
+ goog.inherits(proto.game.GameSnapshotItem, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
3357
+ proto.game.GameSnapshotItem.displayName = 'proto.game.GameSnapshotItem';
3358
+ }
3359
+ /**
3360
+ * Generated by JsPbCodeGenerator.
3361
+ * @param {Array=} opt_data Optional initial data array, typically from a
3362
+ * server response, or constructed directly in Javascript. The array is used
3363
+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
3369
+ proto.game.GameSnapshotItemsResponse = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.GameSnapshotItemsResponse.repeatedFields_, null);
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+ };
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+ goog.inherits(proto.game.GameSnapshotItemsResponse, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
3378
+ proto.game.GameSnapshotItemsResponse.displayName = 'proto.game.GameSnapshotItemsResponse';
3379
+ }
3380
+ /**
3381
+ * Generated by JsPbCodeGenerator.
3382
+ * @param {Array=} opt_data Optional initial data array, typically from a
3383
+ * server response, or constructed directly in Javascript. The array is used
3384
+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
3386
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.GetCollectionSnapshotsByIdsRequest = function(opt_data) {
3391
+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.GetCollectionSnapshotsByIdsRequest.repeatedFields_, null);
3392
+ };
3393
+ goog.inherits(proto.game.GetCollectionSnapshotsByIdsRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.GetCollectionSnapshotsByIdsRequest.displayName = 'proto.game.GetCollectionSnapshotsByIdsRequest';
3400
+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
3403
+ * @param {Array=} opt_data Optional initial data array, typically from a
3404
+ * server response, or constructed directly in Javascript. The array is used
3405
+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
3407
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
3410
+ */
3411
+ proto.game.CollectionSnapshotItem = function(opt_data) {
3412
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
3413
+ };
3414
+ goog.inherits(proto.game.CollectionSnapshotItem, jspb.Message);
3415
+ if (goog.DEBUG && !COMPILED) {
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+ /**
3417
+ * @public
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+ * @override
3419
+ */
3420
+ proto.game.CollectionSnapshotItem.displayName = 'proto.game.CollectionSnapshotItem';
3421
+ }
3422
+ /**
3423
+ * Generated by JsPbCodeGenerator.
3424
+ * @param {Array=} opt_data Optional initial data array, typically from a
3425
+ * server response, or constructed directly in Javascript. The array is used
3426
+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
3428
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
3432
+ proto.game.CollectionSnapshotItemsResponse = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.CollectionSnapshotItemsResponse.repeatedFields_, null);
3434
+ };
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+ goog.inherits(proto.game.CollectionSnapshotItemsResponse, jspb.Message);
3436
+ if (goog.DEBUG && !COMPILED) {
3437
+ /**
3438
+ * @public
3439
+ * @override
3440
+ */
3441
+ proto.game.CollectionSnapshotItemsResponse.displayName = 'proto.game.CollectionSnapshotItemsResponse';
3442
+ }
3443
+ /**
3444
+ * Generated by JsPbCodeGenerator.
3445
+ * @param {Array=} opt_data Optional initial data array, typically from a
3446
+ * server response, or constructed directly in Javascript. The array is used
3447
+ * in place and becomes part of the constructed object. It is not cloned.
3448
+ * If no data is provided, the constructed object will be empty, but still
3449
+ * valid.
3450
+ * @extends {jspb.Message}
3451
+ * @constructor
3452
+ */
3453
+ proto.game.GetTagSnapshotsByIdsRequest = function(opt_data) {
3454
+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.GetTagSnapshotsByIdsRequest.repeatedFields_, null);
3455
+ };
3456
+ goog.inherits(proto.game.GetTagSnapshotsByIdsRequest, jspb.Message);
3457
+ if (goog.DEBUG && !COMPILED) {
3458
+ /**
3459
+ * @public
3460
+ * @override
3461
+ */
3462
+ proto.game.GetTagSnapshotsByIdsRequest.displayName = 'proto.game.GetTagSnapshotsByIdsRequest';
3463
+ }
3464
+ /**
3465
+ * Generated by JsPbCodeGenerator.
3466
+ * @param {Array=} opt_data Optional initial data array, typically from a
3467
+ * server response, or constructed directly in Javascript. The array is used
3468
+ * in place and becomes part of the constructed object. It is not cloned.
3469
+ * If no data is provided, the constructed object will be empty, but still
3470
+ * valid.
3471
+ * @extends {jspb.Message}
3472
+ * @constructor
3473
+ */
3474
+ proto.game.TagSnapshotItem = function(opt_data) {
3475
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
3476
+ };
3477
+ goog.inherits(proto.game.TagSnapshotItem, jspb.Message);
3478
+ if (goog.DEBUG && !COMPILED) {
3479
+ /**
3480
+ * @public
3481
+ * @override
3482
+ */
3483
+ proto.game.TagSnapshotItem.displayName = 'proto.game.TagSnapshotItem';
3484
+ }
3485
+ /**
3486
+ * Generated by JsPbCodeGenerator.
3487
+ * @param {Array=} opt_data Optional initial data array, typically from a
3488
+ * server response, or constructed directly in Javascript. The array is used
3489
+ * in place and becomes part of the constructed object. It is not cloned.
3490
+ * If no data is provided, the constructed object will be empty, but still
3491
+ * valid.
3492
+ * @extends {jspb.Message}
3493
+ * @constructor
3494
+ */
3495
+ proto.game.TagSnapshotItemsResponse = function(opt_data) {
3496
+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.TagSnapshotItemsResponse.repeatedFields_, null);
3497
+ };
3498
+ goog.inherits(proto.game.TagSnapshotItemsResponse, jspb.Message);
3499
+ if (goog.DEBUG && !COMPILED) {
3500
+ /**
3501
+ * @public
3502
+ * @override
3503
+ */
3504
+ proto.game.TagSnapshotItemsResponse.displayName = 'proto.game.TagSnapshotItemsResponse';
3505
+ }
3308
3506
 
3309
3507
 
3310
3508
 
@@ -44025,6 +44223,2454 @@ proto.game.GeoRestrictionResponse.prototype.clearGeoList = function() {
44025
44223
  };
44026
44224
 
44027
44225
 
44226
+
44227
+ /**
44228
+ * List of repeated fields within this message type.
44229
+ * @private {!Array<number>}
44230
+ * @const
44231
+ */
44232
+ proto.game.GetGameSnapshotsByIdsRequest.repeatedFields_ = [1];
44233
+
44234
+
44235
+
44236
+ if (jspb.Message.GENERATE_TO_OBJECT) {
44237
+ /**
44238
+ * Creates an object representation of this proto.
44239
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
44240
+ * Optional fields that are not set will be set to undefined.
44241
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
44242
+ * For the list of reserved names please see:
44243
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
44244
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
44245
+ * JSPB instance for transitional soy proto support:
44246
+ * http://goto/soy-param-migration
44247
+ * @return {!Object}
44248
+ */
44249
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.toObject = function(opt_includeInstance) {
44250
+ return proto.game.GetGameSnapshotsByIdsRequest.toObject(opt_includeInstance, this);
44251
+ };
44252
+
44253
+
44254
+ /**
44255
+ * Static version of the {@see toObject} method.
44256
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
44257
+ * the JSPB instance for transitional soy proto support:
44258
+ * http://goto/soy-param-migration
44259
+ * @param {!proto.game.GetGameSnapshotsByIdsRequest} msg The msg instance to transform.
44260
+ * @return {!Object}
44261
+ * @suppress {unusedLocalVariables} f is only used for nested messages
44262
+ */
44263
+ proto.game.GetGameSnapshotsByIdsRequest.toObject = function(includeInstance, msg) {
44264
+ var f, obj = {
44265
+ idsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f,
44266
+ locale: jspb.Message.getFieldWithDefault(msg, 2, "")
44267
+ };
44268
+
44269
+ if (includeInstance) {
44270
+ obj.$jspbMessageInstance = msg;
44271
+ }
44272
+ return obj;
44273
+ };
44274
+ }
44275
+
44276
+
44277
+ /**
44278
+ * Deserializes binary data (in protobuf wire format).
44279
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
44280
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest}
44281
+ */
44282
+ proto.game.GetGameSnapshotsByIdsRequest.deserializeBinary = function(bytes) {
44283
+ var reader = new jspb.BinaryReader(bytes);
44284
+ var msg = new proto.game.GetGameSnapshotsByIdsRequest;
44285
+ return proto.game.GetGameSnapshotsByIdsRequest.deserializeBinaryFromReader(msg, reader);
44286
+ };
44287
+
44288
+
44289
+ /**
44290
+ * Deserializes binary data (in protobuf wire format) from the
44291
+ * given reader into the given message object.
44292
+ * @param {!proto.game.GetGameSnapshotsByIdsRequest} msg The message object to deserialize into.
44293
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
44294
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest}
44295
+ */
44296
+ proto.game.GetGameSnapshotsByIdsRequest.deserializeBinaryFromReader = function(msg, reader) {
44297
+ while (reader.nextField()) {
44298
+ if (reader.isEndGroup()) {
44299
+ break;
44300
+ }
44301
+ var field = reader.getFieldNumber();
44302
+ switch (field) {
44303
+ case 1:
44304
+ var values = /** @type {!Array<number>} */ (reader.isDelimited() ? reader.readPackedInt32() : [reader.readInt32()]);
44305
+ for (var i = 0; i < values.length; i++) {
44306
+ msg.addIds(values[i]);
44307
+ }
44308
+ break;
44309
+ case 2:
44310
+ var value = /** @type {string} */ (reader.readString());
44311
+ msg.setLocale(value);
44312
+ break;
44313
+ default:
44314
+ reader.skipField();
44315
+ break;
44316
+ }
44317
+ }
44318
+ return msg;
44319
+ };
44320
+
44321
+
44322
+ /**
44323
+ * Serializes the message to binary data (in protobuf wire format).
44324
+ * @return {!Uint8Array}
44325
+ */
44326
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.serializeBinary = function() {
44327
+ var writer = new jspb.BinaryWriter();
44328
+ proto.game.GetGameSnapshotsByIdsRequest.serializeBinaryToWriter(this, writer);
44329
+ return writer.getResultBuffer();
44330
+ };
44331
+
44332
+
44333
+ /**
44334
+ * Serializes the given message to binary data (in protobuf wire
44335
+ * format), writing to the given BinaryWriter.
44336
+ * @param {!proto.game.GetGameSnapshotsByIdsRequest} message
44337
+ * @param {!jspb.BinaryWriter} writer
44338
+ * @suppress {unusedLocalVariables} f is only used for nested messages
44339
+ */
44340
+ proto.game.GetGameSnapshotsByIdsRequest.serializeBinaryToWriter = function(message, writer) {
44341
+ var f = undefined;
44342
+ f = message.getIdsList();
44343
+ if (f.length > 0) {
44344
+ writer.writePackedInt32(
44345
+ 1,
44346
+ f
44347
+ );
44348
+ }
44349
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
44350
+ if (f != null) {
44351
+ writer.writeString(
44352
+ 2,
44353
+ f
44354
+ );
44355
+ }
44356
+ };
44357
+
44358
+
44359
+ /**
44360
+ * repeated int32 ids = 1;
44361
+ * @return {!Array<number>}
44362
+ */
44363
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.getIdsList = function() {
44364
+ return /** @type {!Array<number>} */ (jspb.Message.getRepeatedField(this, 1));
44365
+ };
44366
+
44367
+
44368
+ /**
44369
+ * @param {!Array<number>} value
44370
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest} returns this
44371
+ */
44372
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.setIdsList = function(value) {
44373
+ return jspb.Message.setField(this, 1, value || []);
44374
+ };
44375
+
44376
+
44377
+ /**
44378
+ * @param {number} value
44379
+ * @param {number=} opt_index
44380
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest} returns this
44381
+ */
44382
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.addIds = function(value, opt_index) {
44383
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
44384
+ };
44385
+
44386
+
44387
+ /**
44388
+ * Clears the list making it empty but non-null.
44389
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest} returns this
44390
+ */
44391
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.clearIdsList = function() {
44392
+ return this.setIdsList([]);
44393
+ };
44394
+
44395
+
44396
+ /**
44397
+ * optional string locale = 2;
44398
+ * @return {string}
44399
+ */
44400
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.getLocale = function() {
44401
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
44402
+ };
44403
+
44404
+
44405
+ /**
44406
+ * @param {string} value
44407
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest} returns this
44408
+ */
44409
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.setLocale = function(value) {
44410
+ return jspb.Message.setField(this, 2, value);
44411
+ };
44412
+
44413
+
44414
+ /**
44415
+ * Clears the field making it undefined.
44416
+ * @return {!proto.game.GetGameSnapshotsByIdsRequest} returns this
44417
+ */
44418
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.clearLocale = function() {
44419
+ return jspb.Message.setField(this, 2, undefined);
44420
+ };
44421
+
44422
+
44423
+ /**
44424
+ * Returns whether this field is set.
44425
+ * @return {boolean}
44426
+ */
44427
+ proto.game.GetGameSnapshotsByIdsRequest.prototype.hasLocale = function() {
44428
+ return jspb.Message.getField(this, 2) != null;
44429
+ };
44430
+
44431
+
44432
+
44433
+
44434
+
44435
+ if (jspb.Message.GENERATE_TO_OBJECT) {
44436
+ /**
44437
+ * Creates an object representation of this proto.
44438
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
44439
+ * Optional fields that are not set will be set to undefined.
44440
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
44441
+ * For the list of reserved names please see:
44442
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
44443
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
44444
+ * JSPB instance for transitional soy proto support:
44445
+ * http://goto/soy-param-migration
44446
+ * @return {!Object}
44447
+ */
44448
+ proto.game.GameSnapshotItem.prototype.toObject = function(opt_includeInstance) {
44449
+ return proto.game.GameSnapshotItem.toObject(opt_includeInstance, this);
44450
+ };
44451
+
44452
+
44453
+ /**
44454
+ * Static version of the {@see toObject} method.
44455
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
44456
+ * the JSPB instance for transitional soy proto support:
44457
+ * http://goto/soy-param-migration
44458
+ * @param {!proto.game.GameSnapshotItem} msg The msg instance to transform.
44459
+ * @return {!Object}
44460
+ * @suppress {unusedLocalVariables} f is only used for nested messages
44461
+ */
44462
+ proto.game.GameSnapshotItem.toObject = function(includeInstance, msg) {
44463
+ var f, obj = {
44464
+ id: jspb.Message.getFieldWithDefault(msg, 1, 0),
44465
+ title: jspb.Message.getFieldWithDefault(msg, 2, ""),
44466
+ slug: jspb.Message.getFieldWithDefault(msg, 3, ""),
44467
+ image: jspb.Message.getFieldWithDefault(msg, 4, ""),
44468
+ imageCdn: jspb.Message.getFieldWithDefault(msg, 5, ""),
44469
+ providerTitle: jspb.Message.getFieldWithDefault(msg, 6, ""),
44470
+ providerSlug: jspb.Message.getFieldWithDefault(msg, 7, ""),
44471
+ status: jspb.Message.getFieldWithDefault(msg, 8, ""),
44472
+ statusId: jspb.Message.getFieldWithDefault(msg, 9, 0)
44473
+ };
44474
+
44475
+ if (includeInstance) {
44476
+ obj.$jspbMessageInstance = msg;
44477
+ }
44478
+ return obj;
44479
+ };
44480
+ }
44481
+
44482
+
44483
+ /**
44484
+ * Deserializes binary data (in protobuf wire format).
44485
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
44486
+ * @return {!proto.game.GameSnapshotItem}
44487
+ */
44488
+ proto.game.GameSnapshotItem.deserializeBinary = function(bytes) {
44489
+ var reader = new jspb.BinaryReader(bytes);
44490
+ var msg = new proto.game.GameSnapshotItem;
44491
+ return proto.game.GameSnapshotItem.deserializeBinaryFromReader(msg, reader);
44492
+ };
44493
+
44494
+
44495
+ /**
44496
+ * Deserializes binary data (in protobuf wire format) from the
44497
+ * given reader into the given message object.
44498
+ * @param {!proto.game.GameSnapshotItem} msg The message object to deserialize into.
44499
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
44500
+ * @return {!proto.game.GameSnapshotItem}
44501
+ */
44502
+ proto.game.GameSnapshotItem.deserializeBinaryFromReader = function(msg, reader) {
44503
+ while (reader.nextField()) {
44504
+ if (reader.isEndGroup()) {
44505
+ break;
44506
+ }
44507
+ var field = reader.getFieldNumber();
44508
+ switch (field) {
44509
+ case 1:
44510
+ var value = /** @type {number} */ (reader.readInt32());
44511
+ msg.setId(value);
44512
+ break;
44513
+ case 2:
44514
+ var value = /** @type {string} */ (reader.readString());
44515
+ msg.setTitle(value);
44516
+ break;
44517
+ case 3:
44518
+ var value = /** @type {string} */ (reader.readString());
44519
+ msg.setSlug(value);
44520
+ break;
44521
+ case 4:
44522
+ var value = /** @type {string} */ (reader.readString());
44523
+ msg.setImage(value);
44524
+ break;
44525
+ case 5:
44526
+ var value = /** @type {string} */ (reader.readString());
44527
+ msg.setImageCdn(value);
44528
+ break;
44529
+ case 6:
44530
+ var value = /** @type {string} */ (reader.readString());
44531
+ msg.setProviderTitle(value);
44532
+ break;
44533
+ case 7:
44534
+ var value = /** @type {string} */ (reader.readString());
44535
+ msg.setProviderSlug(value);
44536
+ break;
44537
+ case 8:
44538
+ var value = /** @type {string} */ (reader.readString());
44539
+ msg.setStatus(value);
44540
+ break;
44541
+ case 9:
44542
+ var value = /** @type {number} */ (reader.readInt32());
44543
+ msg.setStatusId(value);
44544
+ break;
44545
+ default:
44546
+ reader.skipField();
44547
+ break;
44548
+ }
44549
+ }
44550
+ return msg;
44551
+ };
44552
+
44553
+
44554
+ /**
44555
+ * Serializes the message to binary data (in protobuf wire format).
44556
+ * @return {!Uint8Array}
44557
+ */
44558
+ proto.game.GameSnapshotItem.prototype.serializeBinary = function() {
44559
+ var writer = new jspb.BinaryWriter();
44560
+ proto.game.GameSnapshotItem.serializeBinaryToWriter(this, writer);
44561
+ return writer.getResultBuffer();
44562
+ };
44563
+
44564
+
44565
+ /**
44566
+ * Serializes the given message to binary data (in protobuf wire
44567
+ * format), writing to the given BinaryWriter.
44568
+ * @param {!proto.game.GameSnapshotItem} message
44569
+ * @param {!jspb.BinaryWriter} writer
44570
+ * @suppress {unusedLocalVariables} f is only used for nested messages
44571
+ */
44572
+ proto.game.GameSnapshotItem.serializeBinaryToWriter = function(message, writer) {
44573
+ var f = undefined;
44574
+ f = message.getId();
44575
+ if (f !== 0) {
44576
+ writer.writeInt32(
44577
+ 1,
44578
+ f
44579
+ );
44580
+ }
44581
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
44582
+ if (f != null) {
44583
+ writer.writeString(
44584
+ 2,
44585
+ f
44586
+ );
44587
+ }
44588
+ f = /** @type {string} */ (jspb.Message.getField(message, 3));
44589
+ if (f != null) {
44590
+ writer.writeString(
44591
+ 3,
44592
+ f
44593
+ );
44594
+ }
44595
+ f = /** @type {string} */ (jspb.Message.getField(message, 4));
44596
+ if (f != null) {
44597
+ writer.writeString(
44598
+ 4,
44599
+ f
44600
+ );
44601
+ }
44602
+ f = /** @type {string} */ (jspb.Message.getField(message, 5));
44603
+ if (f != null) {
44604
+ writer.writeString(
44605
+ 5,
44606
+ f
44607
+ );
44608
+ }
44609
+ f = /** @type {string} */ (jspb.Message.getField(message, 6));
44610
+ if (f != null) {
44611
+ writer.writeString(
44612
+ 6,
44613
+ f
44614
+ );
44615
+ }
44616
+ f = /** @type {string} */ (jspb.Message.getField(message, 7));
44617
+ if (f != null) {
44618
+ writer.writeString(
44619
+ 7,
44620
+ f
44621
+ );
44622
+ }
44623
+ f = /** @type {string} */ (jspb.Message.getField(message, 8));
44624
+ if (f != null) {
44625
+ writer.writeString(
44626
+ 8,
44627
+ f
44628
+ );
44629
+ }
44630
+ f = /** @type {number} */ (jspb.Message.getField(message, 9));
44631
+ if (f != null) {
44632
+ writer.writeInt32(
44633
+ 9,
44634
+ f
44635
+ );
44636
+ }
44637
+ };
44638
+
44639
+
44640
+ /**
44641
+ * optional int32 id = 1;
44642
+ * @return {number}
44643
+ */
44644
+ proto.game.GameSnapshotItem.prototype.getId = function() {
44645
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
44646
+ };
44647
+
44648
+
44649
+ /**
44650
+ * @param {number} value
44651
+ * @return {!proto.game.GameSnapshotItem} returns this
44652
+ */
44653
+ proto.game.GameSnapshotItem.prototype.setId = function(value) {
44654
+ return jspb.Message.setProto3IntField(this, 1, value);
44655
+ };
44656
+
44657
+
44658
+ /**
44659
+ * optional string title = 2;
44660
+ * @return {string}
44661
+ */
44662
+ proto.game.GameSnapshotItem.prototype.getTitle = function() {
44663
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
44664
+ };
44665
+
44666
+
44667
+ /**
44668
+ * @param {string} value
44669
+ * @return {!proto.game.GameSnapshotItem} returns this
44670
+ */
44671
+ proto.game.GameSnapshotItem.prototype.setTitle = function(value) {
44672
+ return jspb.Message.setField(this, 2, value);
44673
+ };
44674
+
44675
+
44676
+ /**
44677
+ * Clears the field making it undefined.
44678
+ * @return {!proto.game.GameSnapshotItem} returns this
44679
+ */
44680
+ proto.game.GameSnapshotItem.prototype.clearTitle = function() {
44681
+ return jspb.Message.setField(this, 2, undefined);
44682
+ };
44683
+
44684
+
44685
+ /**
44686
+ * Returns whether this field is set.
44687
+ * @return {boolean}
44688
+ */
44689
+ proto.game.GameSnapshotItem.prototype.hasTitle = function() {
44690
+ return jspb.Message.getField(this, 2) != null;
44691
+ };
44692
+
44693
+
44694
+ /**
44695
+ * optional string slug = 3;
44696
+ * @return {string}
44697
+ */
44698
+ proto.game.GameSnapshotItem.prototype.getSlug = function() {
44699
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
44700
+ };
44701
+
44702
+
44703
+ /**
44704
+ * @param {string} value
44705
+ * @return {!proto.game.GameSnapshotItem} returns this
44706
+ */
44707
+ proto.game.GameSnapshotItem.prototype.setSlug = function(value) {
44708
+ return jspb.Message.setField(this, 3, value);
44709
+ };
44710
+
44711
+
44712
+ /**
44713
+ * Clears the field making it undefined.
44714
+ * @return {!proto.game.GameSnapshotItem} returns this
44715
+ */
44716
+ proto.game.GameSnapshotItem.prototype.clearSlug = function() {
44717
+ return jspb.Message.setField(this, 3, undefined);
44718
+ };
44719
+
44720
+
44721
+ /**
44722
+ * Returns whether this field is set.
44723
+ * @return {boolean}
44724
+ */
44725
+ proto.game.GameSnapshotItem.prototype.hasSlug = function() {
44726
+ return jspb.Message.getField(this, 3) != null;
44727
+ };
44728
+
44729
+
44730
+ /**
44731
+ * optional string image = 4;
44732
+ * @return {string}
44733
+ */
44734
+ proto.game.GameSnapshotItem.prototype.getImage = function() {
44735
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
44736
+ };
44737
+
44738
+
44739
+ /**
44740
+ * @param {string} value
44741
+ * @return {!proto.game.GameSnapshotItem} returns this
44742
+ */
44743
+ proto.game.GameSnapshotItem.prototype.setImage = function(value) {
44744
+ return jspb.Message.setField(this, 4, value);
44745
+ };
44746
+
44747
+
44748
+ /**
44749
+ * Clears the field making it undefined.
44750
+ * @return {!proto.game.GameSnapshotItem} returns this
44751
+ */
44752
+ proto.game.GameSnapshotItem.prototype.clearImage = function() {
44753
+ return jspb.Message.setField(this, 4, undefined);
44754
+ };
44755
+
44756
+
44757
+ /**
44758
+ * Returns whether this field is set.
44759
+ * @return {boolean}
44760
+ */
44761
+ proto.game.GameSnapshotItem.prototype.hasImage = function() {
44762
+ return jspb.Message.getField(this, 4) != null;
44763
+ };
44764
+
44765
+
44766
+ /**
44767
+ * optional string image_cdn = 5;
44768
+ * @return {string}
44769
+ */
44770
+ proto.game.GameSnapshotItem.prototype.getImageCdn = function() {
44771
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
44772
+ };
44773
+
44774
+
44775
+ /**
44776
+ * @param {string} value
44777
+ * @return {!proto.game.GameSnapshotItem} returns this
44778
+ */
44779
+ proto.game.GameSnapshotItem.prototype.setImageCdn = function(value) {
44780
+ return jspb.Message.setField(this, 5, value);
44781
+ };
44782
+
44783
+
44784
+ /**
44785
+ * Clears the field making it undefined.
44786
+ * @return {!proto.game.GameSnapshotItem} returns this
44787
+ */
44788
+ proto.game.GameSnapshotItem.prototype.clearImageCdn = function() {
44789
+ return jspb.Message.setField(this, 5, undefined);
44790
+ };
44791
+
44792
+
44793
+ /**
44794
+ * Returns whether this field is set.
44795
+ * @return {boolean}
44796
+ */
44797
+ proto.game.GameSnapshotItem.prototype.hasImageCdn = function() {
44798
+ return jspb.Message.getField(this, 5) != null;
44799
+ };
44800
+
44801
+
44802
+ /**
44803
+ * optional string provider_title = 6;
44804
+ * @return {string}
44805
+ */
44806
+ proto.game.GameSnapshotItem.prototype.getProviderTitle = function() {
44807
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 6, ""));
44808
+ };
44809
+
44810
+
44811
+ /**
44812
+ * @param {string} value
44813
+ * @return {!proto.game.GameSnapshotItem} returns this
44814
+ */
44815
+ proto.game.GameSnapshotItem.prototype.setProviderTitle = function(value) {
44816
+ return jspb.Message.setField(this, 6, value);
44817
+ };
44818
+
44819
+
44820
+ /**
44821
+ * Clears the field making it undefined.
44822
+ * @return {!proto.game.GameSnapshotItem} returns this
44823
+ */
44824
+ proto.game.GameSnapshotItem.prototype.clearProviderTitle = function() {
44825
+ return jspb.Message.setField(this, 6, undefined);
44826
+ };
44827
+
44828
+
44829
+ /**
44830
+ * Returns whether this field is set.
44831
+ * @return {boolean}
44832
+ */
44833
+ proto.game.GameSnapshotItem.prototype.hasProviderTitle = function() {
44834
+ return jspb.Message.getField(this, 6) != null;
44835
+ };
44836
+
44837
+
44838
+ /**
44839
+ * optional string provider_slug = 7;
44840
+ * @return {string}
44841
+ */
44842
+ proto.game.GameSnapshotItem.prototype.getProviderSlug = function() {
44843
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 7, ""));
44844
+ };
44845
+
44846
+
44847
+ /**
44848
+ * @param {string} value
44849
+ * @return {!proto.game.GameSnapshotItem} returns this
44850
+ */
44851
+ proto.game.GameSnapshotItem.prototype.setProviderSlug = function(value) {
44852
+ return jspb.Message.setField(this, 7, value);
44853
+ };
44854
+
44855
+
44856
+ /**
44857
+ * Clears the field making it undefined.
44858
+ * @return {!proto.game.GameSnapshotItem} returns this
44859
+ */
44860
+ proto.game.GameSnapshotItem.prototype.clearProviderSlug = function() {
44861
+ return jspb.Message.setField(this, 7, undefined);
44862
+ };
44863
+
44864
+
44865
+ /**
44866
+ * Returns whether this field is set.
44867
+ * @return {boolean}
44868
+ */
44869
+ proto.game.GameSnapshotItem.prototype.hasProviderSlug = function() {
44870
+ return jspb.Message.getField(this, 7) != null;
44871
+ };
44872
+
44873
+
44874
+ /**
44875
+ * optional string status = 8;
44876
+ * @return {string}
44877
+ */
44878
+ proto.game.GameSnapshotItem.prototype.getStatus = function() {
44879
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 8, ""));
44880
+ };
44881
+
44882
+
44883
+ /**
44884
+ * @param {string} value
44885
+ * @return {!proto.game.GameSnapshotItem} returns this
44886
+ */
44887
+ proto.game.GameSnapshotItem.prototype.setStatus = function(value) {
44888
+ return jspb.Message.setField(this, 8, value);
44889
+ };
44890
+
44891
+
44892
+ /**
44893
+ * Clears the field making it undefined.
44894
+ * @return {!proto.game.GameSnapshotItem} returns this
44895
+ */
44896
+ proto.game.GameSnapshotItem.prototype.clearStatus = function() {
44897
+ return jspb.Message.setField(this, 8, undefined);
44898
+ };
44899
+
44900
+
44901
+ /**
44902
+ * Returns whether this field is set.
44903
+ * @return {boolean}
44904
+ */
44905
+ proto.game.GameSnapshotItem.prototype.hasStatus = function() {
44906
+ return jspb.Message.getField(this, 8) != null;
44907
+ };
44908
+
44909
+
44910
+ /**
44911
+ * optional int32 status_id = 9;
44912
+ * @return {number}
44913
+ */
44914
+ proto.game.GameSnapshotItem.prototype.getStatusId = function() {
44915
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 9, 0));
44916
+ };
44917
+
44918
+
44919
+ /**
44920
+ * @param {number} value
44921
+ * @return {!proto.game.GameSnapshotItem} returns this
44922
+ */
44923
+ proto.game.GameSnapshotItem.prototype.setStatusId = function(value) {
44924
+ return jspb.Message.setField(this, 9, value);
44925
+ };
44926
+
44927
+
44928
+ /**
44929
+ * Clears the field making it undefined.
44930
+ * @return {!proto.game.GameSnapshotItem} returns this
44931
+ */
44932
+ proto.game.GameSnapshotItem.prototype.clearStatusId = function() {
44933
+ return jspb.Message.setField(this, 9, undefined);
44934
+ };
44935
+
44936
+
44937
+ /**
44938
+ * Returns whether this field is set.
44939
+ * @return {boolean}
44940
+ */
44941
+ proto.game.GameSnapshotItem.prototype.hasStatusId = function() {
44942
+ return jspb.Message.getField(this, 9) != null;
44943
+ };
44944
+
44945
+
44946
+
44947
+ /**
44948
+ * List of repeated fields within this message type.
44949
+ * @private {!Array<number>}
44950
+ * @const
44951
+ */
44952
+ proto.game.GameSnapshotItemsResponse.repeatedFields_ = [1];
44953
+
44954
+
44955
+
44956
+ if (jspb.Message.GENERATE_TO_OBJECT) {
44957
+ /**
44958
+ * Creates an object representation of this proto.
44959
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
44960
+ * Optional fields that are not set will be set to undefined.
44961
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
44962
+ * For the list of reserved names please see:
44963
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
44964
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
44965
+ * JSPB instance for transitional soy proto support:
44966
+ * http://goto/soy-param-migration
44967
+ * @return {!Object}
44968
+ */
44969
+ proto.game.GameSnapshotItemsResponse.prototype.toObject = function(opt_includeInstance) {
44970
+ return proto.game.GameSnapshotItemsResponse.toObject(opt_includeInstance, this);
44971
+ };
44972
+
44973
+
44974
+ /**
44975
+ * Static version of the {@see toObject} method.
44976
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
44977
+ * the JSPB instance for transitional soy proto support:
44978
+ * http://goto/soy-param-migration
44979
+ * @param {!proto.game.GameSnapshotItemsResponse} msg The msg instance to transform.
44980
+ * @return {!Object}
44981
+ * @suppress {unusedLocalVariables} f is only used for nested messages
44982
+ */
44983
+ proto.game.GameSnapshotItemsResponse.toObject = function(includeInstance, msg) {
44984
+ var f, obj = {
44985
+ itemsList: jspb.Message.toObjectList(msg.getItemsList(),
44986
+ proto.game.GameSnapshotItem.toObject, includeInstance)
44987
+ };
44988
+
44989
+ if (includeInstance) {
44990
+ obj.$jspbMessageInstance = msg;
44991
+ }
44992
+ return obj;
44993
+ };
44994
+ }
44995
+
44996
+
44997
+ /**
44998
+ * Deserializes binary data (in protobuf wire format).
44999
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
45000
+ * @return {!proto.game.GameSnapshotItemsResponse}
45001
+ */
45002
+ proto.game.GameSnapshotItemsResponse.deserializeBinary = function(bytes) {
45003
+ var reader = new jspb.BinaryReader(bytes);
45004
+ var msg = new proto.game.GameSnapshotItemsResponse;
45005
+ return proto.game.GameSnapshotItemsResponse.deserializeBinaryFromReader(msg, reader);
45006
+ };
45007
+
45008
+
45009
+ /**
45010
+ * Deserializes binary data (in protobuf wire format) from the
45011
+ * given reader into the given message object.
45012
+ * @param {!proto.game.GameSnapshotItemsResponse} msg The message object to deserialize into.
45013
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
45014
+ * @return {!proto.game.GameSnapshotItemsResponse}
45015
+ */
45016
+ proto.game.GameSnapshotItemsResponse.deserializeBinaryFromReader = function(msg, reader) {
45017
+ while (reader.nextField()) {
45018
+ if (reader.isEndGroup()) {
45019
+ break;
45020
+ }
45021
+ var field = reader.getFieldNumber();
45022
+ switch (field) {
45023
+ case 1:
45024
+ var value = new proto.game.GameSnapshotItem;
45025
+ reader.readMessage(value,proto.game.GameSnapshotItem.deserializeBinaryFromReader);
45026
+ msg.addItems(value);
45027
+ break;
45028
+ default:
45029
+ reader.skipField();
45030
+ break;
45031
+ }
45032
+ }
45033
+ return msg;
45034
+ };
45035
+
45036
+
45037
+ /**
45038
+ * Serializes the message to binary data (in protobuf wire format).
45039
+ * @return {!Uint8Array}
45040
+ */
45041
+ proto.game.GameSnapshotItemsResponse.prototype.serializeBinary = function() {
45042
+ var writer = new jspb.BinaryWriter();
45043
+ proto.game.GameSnapshotItemsResponse.serializeBinaryToWriter(this, writer);
45044
+ return writer.getResultBuffer();
45045
+ };
45046
+
45047
+
45048
+ /**
45049
+ * Serializes the given message to binary data (in protobuf wire
45050
+ * format), writing to the given BinaryWriter.
45051
+ * @param {!proto.game.GameSnapshotItemsResponse} message
45052
+ * @param {!jspb.BinaryWriter} writer
45053
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45054
+ */
45055
+ proto.game.GameSnapshotItemsResponse.serializeBinaryToWriter = function(message, writer) {
45056
+ var f = undefined;
45057
+ f = message.getItemsList();
45058
+ if (f.length > 0) {
45059
+ writer.writeRepeatedMessage(
45060
+ 1,
45061
+ f,
45062
+ proto.game.GameSnapshotItem.serializeBinaryToWriter
45063
+ );
45064
+ }
45065
+ };
45066
+
45067
+
45068
+ /**
45069
+ * repeated GameSnapshotItem items = 1;
45070
+ * @return {!Array<!proto.game.GameSnapshotItem>}
45071
+ */
45072
+ proto.game.GameSnapshotItemsResponse.prototype.getItemsList = function() {
45073
+ return /** @type{!Array<!proto.game.GameSnapshotItem>} */ (
45074
+ jspb.Message.getRepeatedWrapperField(this, proto.game.GameSnapshotItem, 1));
45075
+ };
45076
+
45077
+
45078
+ /**
45079
+ * @param {!Array<!proto.game.GameSnapshotItem>} value
45080
+ * @return {!proto.game.GameSnapshotItemsResponse} returns this
45081
+ */
45082
+ proto.game.GameSnapshotItemsResponse.prototype.setItemsList = function(value) {
45083
+ return jspb.Message.setRepeatedWrapperField(this, 1, value);
45084
+ };
45085
+
45086
+
45087
+ /**
45088
+ * @param {!proto.game.GameSnapshotItem=} opt_value
45089
+ * @param {number=} opt_index
45090
+ * @return {!proto.game.GameSnapshotItem}
45091
+ */
45092
+ proto.game.GameSnapshotItemsResponse.prototype.addItems = function(opt_value, opt_index) {
45093
+ return jspb.Message.addToRepeatedWrapperField(this, 1, opt_value, proto.game.GameSnapshotItem, opt_index);
45094
+ };
45095
+
45096
+
45097
+ /**
45098
+ * Clears the list making it empty but non-null.
45099
+ * @return {!proto.game.GameSnapshotItemsResponse} returns this
45100
+ */
45101
+ proto.game.GameSnapshotItemsResponse.prototype.clearItemsList = function() {
45102
+ return this.setItemsList([]);
45103
+ };
45104
+
45105
+
45106
+
45107
+ /**
45108
+ * List of repeated fields within this message type.
45109
+ * @private {!Array<number>}
45110
+ * @const
45111
+ */
45112
+ proto.game.GetCollectionSnapshotsByIdsRequest.repeatedFields_ = [1];
45113
+
45114
+
45115
+
45116
+ if (jspb.Message.GENERATE_TO_OBJECT) {
45117
+ /**
45118
+ * Creates an object representation of this proto.
45119
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
45120
+ * Optional fields that are not set will be set to undefined.
45121
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
45122
+ * For the list of reserved names please see:
45123
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
45124
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
45125
+ * JSPB instance for transitional soy proto support:
45126
+ * http://goto/soy-param-migration
45127
+ * @return {!Object}
45128
+ */
45129
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.toObject = function(opt_includeInstance) {
45130
+ return proto.game.GetCollectionSnapshotsByIdsRequest.toObject(opt_includeInstance, this);
45131
+ };
45132
+
45133
+
45134
+ /**
45135
+ * Static version of the {@see toObject} method.
45136
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
45137
+ * the JSPB instance for transitional soy proto support:
45138
+ * http://goto/soy-param-migration
45139
+ * @param {!proto.game.GetCollectionSnapshotsByIdsRequest} msg The msg instance to transform.
45140
+ * @return {!Object}
45141
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45142
+ */
45143
+ proto.game.GetCollectionSnapshotsByIdsRequest.toObject = function(includeInstance, msg) {
45144
+ var f, obj = {
45145
+ idsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f,
45146
+ locale: jspb.Message.getFieldWithDefault(msg, 2, "")
45147
+ };
45148
+
45149
+ if (includeInstance) {
45150
+ obj.$jspbMessageInstance = msg;
45151
+ }
45152
+ return obj;
45153
+ };
45154
+ }
45155
+
45156
+
45157
+ /**
45158
+ * Deserializes binary data (in protobuf wire format).
45159
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
45160
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest}
45161
+ */
45162
+ proto.game.GetCollectionSnapshotsByIdsRequest.deserializeBinary = function(bytes) {
45163
+ var reader = new jspb.BinaryReader(bytes);
45164
+ var msg = new proto.game.GetCollectionSnapshotsByIdsRequest;
45165
+ return proto.game.GetCollectionSnapshotsByIdsRequest.deserializeBinaryFromReader(msg, reader);
45166
+ };
45167
+
45168
+
45169
+ /**
45170
+ * Deserializes binary data (in protobuf wire format) from the
45171
+ * given reader into the given message object.
45172
+ * @param {!proto.game.GetCollectionSnapshotsByIdsRequest} msg The message object to deserialize into.
45173
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
45174
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest}
45175
+ */
45176
+ proto.game.GetCollectionSnapshotsByIdsRequest.deserializeBinaryFromReader = function(msg, reader) {
45177
+ while (reader.nextField()) {
45178
+ if (reader.isEndGroup()) {
45179
+ break;
45180
+ }
45181
+ var field = reader.getFieldNumber();
45182
+ switch (field) {
45183
+ case 1:
45184
+ var values = /** @type {!Array<number>} */ (reader.isDelimited() ? reader.readPackedInt32() : [reader.readInt32()]);
45185
+ for (var i = 0; i < values.length; i++) {
45186
+ msg.addIds(values[i]);
45187
+ }
45188
+ break;
45189
+ case 2:
45190
+ var value = /** @type {string} */ (reader.readString());
45191
+ msg.setLocale(value);
45192
+ break;
45193
+ default:
45194
+ reader.skipField();
45195
+ break;
45196
+ }
45197
+ }
45198
+ return msg;
45199
+ };
45200
+
45201
+
45202
+ /**
45203
+ * Serializes the message to binary data (in protobuf wire format).
45204
+ * @return {!Uint8Array}
45205
+ */
45206
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.serializeBinary = function() {
45207
+ var writer = new jspb.BinaryWriter();
45208
+ proto.game.GetCollectionSnapshotsByIdsRequest.serializeBinaryToWriter(this, writer);
45209
+ return writer.getResultBuffer();
45210
+ };
45211
+
45212
+
45213
+ /**
45214
+ * Serializes the given message to binary data (in protobuf wire
45215
+ * format), writing to the given BinaryWriter.
45216
+ * @param {!proto.game.GetCollectionSnapshotsByIdsRequest} message
45217
+ * @param {!jspb.BinaryWriter} writer
45218
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45219
+ */
45220
+ proto.game.GetCollectionSnapshotsByIdsRequest.serializeBinaryToWriter = function(message, writer) {
45221
+ var f = undefined;
45222
+ f = message.getIdsList();
45223
+ if (f.length > 0) {
45224
+ writer.writePackedInt32(
45225
+ 1,
45226
+ f
45227
+ );
45228
+ }
45229
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
45230
+ if (f != null) {
45231
+ writer.writeString(
45232
+ 2,
45233
+ f
45234
+ );
45235
+ }
45236
+ };
45237
+
45238
+
45239
+ /**
45240
+ * repeated int32 ids = 1;
45241
+ * @return {!Array<number>}
45242
+ */
45243
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.getIdsList = function() {
45244
+ return /** @type {!Array<number>} */ (jspb.Message.getRepeatedField(this, 1));
45245
+ };
45246
+
45247
+
45248
+ /**
45249
+ * @param {!Array<number>} value
45250
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest} returns this
45251
+ */
45252
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.setIdsList = function(value) {
45253
+ return jspb.Message.setField(this, 1, value || []);
45254
+ };
45255
+
45256
+
45257
+ /**
45258
+ * @param {number} value
45259
+ * @param {number=} opt_index
45260
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest} returns this
45261
+ */
45262
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.addIds = function(value, opt_index) {
45263
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
45264
+ };
45265
+
45266
+
45267
+ /**
45268
+ * Clears the list making it empty but non-null.
45269
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest} returns this
45270
+ */
45271
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.clearIdsList = function() {
45272
+ return this.setIdsList([]);
45273
+ };
45274
+
45275
+
45276
+ /**
45277
+ * optional string locale = 2;
45278
+ * @return {string}
45279
+ */
45280
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.getLocale = function() {
45281
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
45282
+ };
45283
+
45284
+
45285
+ /**
45286
+ * @param {string} value
45287
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest} returns this
45288
+ */
45289
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.setLocale = function(value) {
45290
+ return jspb.Message.setField(this, 2, value);
45291
+ };
45292
+
45293
+
45294
+ /**
45295
+ * Clears the field making it undefined.
45296
+ * @return {!proto.game.GetCollectionSnapshotsByIdsRequest} returns this
45297
+ */
45298
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.clearLocale = function() {
45299
+ return jspb.Message.setField(this, 2, undefined);
45300
+ };
45301
+
45302
+
45303
+ /**
45304
+ * Returns whether this field is set.
45305
+ * @return {boolean}
45306
+ */
45307
+ proto.game.GetCollectionSnapshotsByIdsRequest.prototype.hasLocale = function() {
45308
+ return jspb.Message.getField(this, 2) != null;
45309
+ };
45310
+
45311
+
45312
+
45313
+
45314
+
45315
+ if (jspb.Message.GENERATE_TO_OBJECT) {
45316
+ /**
45317
+ * Creates an object representation of this proto.
45318
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
45319
+ * Optional fields that are not set will be set to undefined.
45320
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
45321
+ * For the list of reserved names please see:
45322
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
45323
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
45324
+ * JSPB instance for transitional soy proto support:
45325
+ * http://goto/soy-param-migration
45326
+ * @return {!Object}
45327
+ */
45328
+ proto.game.CollectionSnapshotItem.prototype.toObject = function(opt_includeInstance) {
45329
+ return proto.game.CollectionSnapshotItem.toObject(opt_includeInstance, this);
45330
+ };
45331
+
45332
+
45333
+ /**
45334
+ * Static version of the {@see toObject} method.
45335
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
45336
+ * the JSPB instance for transitional soy proto support:
45337
+ * http://goto/soy-param-migration
45338
+ * @param {!proto.game.CollectionSnapshotItem} msg The msg instance to transform.
45339
+ * @return {!Object}
45340
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45341
+ */
45342
+ proto.game.CollectionSnapshotItem.toObject = function(includeInstance, msg) {
45343
+ var f, obj = {
45344
+ id: jspb.Message.getFieldWithDefault(msg, 1, 0),
45345
+ title: jspb.Message.getFieldWithDefault(msg, 2, ""),
45346
+ slug: jspb.Message.getFieldWithDefault(msg, 3, ""),
45347
+ image: jspb.Message.getFieldWithDefault(msg, 4, ""),
45348
+ imageCdn: jspb.Message.getFieldWithDefault(msg, 5, ""),
45349
+ countOfGames: jspb.Message.getFieldWithDefault(msg, 6, 0),
45350
+ isActive: jspb.Message.getFieldWithDefault(msg, 7, 0)
45351
+ };
45352
+
45353
+ if (includeInstance) {
45354
+ obj.$jspbMessageInstance = msg;
45355
+ }
45356
+ return obj;
45357
+ };
45358
+ }
45359
+
45360
+
45361
+ /**
45362
+ * Deserializes binary data (in protobuf wire format).
45363
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
45364
+ * @return {!proto.game.CollectionSnapshotItem}
45365
+ */
45366
+ proto.game.CollectionSnapshotItem.deserializeBinary = function(bytes) {
45367
+ var reader = new jspb.BinaryReader(bytes);
45368
+ var msg = new proto.game.CollectionSnapshotItem;
45369
+ return proto.game.CollectionSnapshotItem.deserializeBinaryFromReader(msg, reader);
45370
+ };
45371
+
45372
+
45373
+ /**
45374
+ * Deserializes binary data (in protobuf wire format) from the
45375
+ * given reader into the given message object.
45376
+ * @param {!proto.game.CollectionSnapshotItem} msg The message object to deserialize into.
45377
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
45378
+ * @return {!proto.game.CollectionSnapshotItem}
45379
+ */
45380
+ proto.game.CollectionSnapshotItem.deserializeBinaryFromReader = function(msg, reader) {
45381
+ while (reader.nextField()) {
45382
+ if (reader.isEndGroup()) {
45383
+ break;
45384
+ }
45385
+ var field = reader.getFieldNumber();
45386
+ switch (field) {
45387
+ case 1:
45388
+ var value = /** @type {number} */ (reader.readInt32());
45389
+ msg.setId(value);
45390
+ break;
45391
+ case 2:
45392
+ var value = /** @type {string} */ (reader.readString());
45393
+ msg.setTitle(value);
45394
+ break;
45395
+ case 3:
45396
+ var value = /** @type {string} */ (reader.readString());
45397
+ msg.setSlug(value);
45398
+ break;
45399
+ case 4:
45400
+ var value = /** @type {string} */ (reader.readString());
45401
+ msg.setImage(value);
45402
+ break;
45403
+ case 5:
45404
+ var value = /** @type {string} */ (reader.readString());
45405
+ msg.setImageCdn(value);
45406
+ break;
45407
+ case 6:
45408
+ var value = /** @type {number} */ (reader.readInt32());
45409
+ msg.setCountOfGames(value);
45410
+ break;
45411
+ case 7:
45412
+ var value = /** @type {number} */ (reader.readInt32());
45413
+ msg.setIsActive(value);
45414
+ break;
45415
+ default:
45416
+ reader.skipField();
45417
+ break;
45418
+ }
45419
+ }
45420
+ return msg;
45421
+ };
45422
+
45423
+
45424
+ /**
45425
+ * Serializes the message to binary data (in protobuf wire format).
45426
+ * @return {!Uint8Array}
45427
+ */
45428
+ proto.game.CollectionSnapshotItem.prototype.serializeBinary = function() {
45429
+ var writer = new jspb.BinaryWriter();
45430
+ proto.game.CollectionSnapshotItem.serializeBinaryToWriter(this, writer);
45431
+ return writer.getResultBuffer();
45432
+ };
45433
+
45434
+
45435
+ /**
45436
+ * Serializes the given message to binary data (in protobuf wire
45437
+ * format), writing to the given BinaryWriter.
45438
+ * @param {!proto.game.CollectionSnapshotItem} message
45439
+ * @param {!jspb.BinaryWriter} writer
45440
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45441
+ */
45442
+ proto.game.CollectionSnapshotItem.serializeBinaryToWriter = function(message, writer) {
45443
+ var f = undefined;
45444
+ f = message.getId();
45445
+ if (f !== 0) {
45446
+ writer.writeInt32(
45447
+ 1,
45448
+ f
45449
+ );
45450
+ }
45451
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
45452
+ if (f != null) {
45453
+ writer.writeString(
45454
+ 2,
45455
+ f
45456
+ );
45457
+ }
45458
+ f = /** @type {string} */ (jspb.Message.getField(message, 3));
45459
+ if (f != null) {
45460
+ writer.writeString(
45461
+ 3,
45462
+ f
45463
+ );
45464
+ }
45465
+ f = /** @type {string} */ (jspb.Message.getField(message, 4));
45466
+ if (f != null) {
45467
+ writer.writeString(
45468
+ 4,
45469
+ f
45470
+ );
45471
+ }
45472
+ f = /** @type {string} */ (jspb.Message.getField(message, 5));
45473
+ if (f != null) {
45474
+ writer.writeString(
45475
+ 5,
45476
+ f
45477
+ );
45478
+ }
45479
+ f = /** @type {number} */ (jspb.Message.getField(message, 6));
45480
+ if (f != null) {
45481
+ writer.writeInt32(
45482
+ 6,
45483
+ f
45484
+ );
45485
+ }
45486
+ f = /** @type {number} */ (jspb.Message.getField(message, 7));
45487
+ if (f != null) {
45488
+ writer.writeInt32(
45489
+ 7,
45490
+ f
45491
+ );
45492
+ }
45493
+ };
45494
+
45495
+
45496
+ /**
45497
+ * optional int32 id = 1;
45498
+ * @return {number}
45499
+ */
45500
+ proto.game.CollectionSnapshotItem.prototype.getId = function() {
45501
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
45502
+ };
45503
+
45504
+
45505
+ /**
45506
+ * @param {number} value
45507
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45508
+ */
45509
+ proto.game.CollectionSnapshotItem.prototype.setId = function(value) {
45510
+ return jspb.Message.setProto3IntField(this, 1, value);
45511
+ };
45512
+
45513
+
45514
+ /**
45515
+ * optional string title = 2;
45516
+ * @return {string}
45517
+ */
45518
+ proto.game.CollectionSnapshotItem.prototype.getTitle = function() {
45519
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
45520
+ };
45521
+
45522
+
45523
+ /**
45524
+ * @param {string} value
45525
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45526
+ */
45527
+ proto.game.CollectionSnapshotItem.prototype.setTitle = function(value) {
45528
+ return jspb.Message.setField(this, 2, value);
45529
+ };
45530
+
45531
+
45532
+ /**
45533
+ * Clears the field making it undefined.
45534
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45535
+ */
45536
+ proto.game.CollectionSnapshotItem.prototype.clearTitle = function() {
45537
+ return jspb.Message.setField(this, 2, undefined);
45538
+ };
45539
+
45540
+
45541
+ /**
45542
+ * Returns whether this field is set.
45543
+ * @return {boolean}
45544
+ */
45545
+ proto.game.CollectionSnapshotItem.prototype.hasTitle = function() {
45546
+ return jspb.Message.getField(this, 2) != null;
45547
+ };
45548
+
45549
+
45550
+ /**
45551
+ * optional string slug = 3;
45552
+ * @return {string}
45553
+ */
45554
+ proto.game.CollectionSnapshotItem.prototype.getSlug = function() {
45555
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
45556
+ };
45557
+
45558
+
45559
+ /**
45560
+ * @param {string} value
45561
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45562
+ */
45563
+ proto.game.CollectionSnapshotItem.prototype.setSlug = function(value) {
45564
+ return jspb.Message.setField(this, 3, value);
45565
+ };
45566
+
45567
+
45568
+ /**
45569
+ * Clears the field making it undefined.
45570
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45571
+ */
45572
+ proto.game.CollectionSnapshotItem.prototype.clearSlug = function() {
45573
+ return jspb.Message.setField(this, 3, undefined);
45574
+ };
45575
+
45576
+
45577
+ /**
45578
+ * Returns whether this field is set.
45579
+ * @return {boolean}
45580
+ */
45581
+ proto.game.CollectionSnapshotItem.prototype.hasSlug = function() {
45582
+ return jspb.Message.getField(this, 3) != null;
45583
+ };
45584
+
45585
+
45586
+ /**
45587
+ * optional string image = 4;
45588
+ * @return {string}
45589
+ */
45590
+ proto.game.CollectionSnapshotItem.prototype.getImage = function() {
45591
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
45592
+ };
45593
+
45594
+
45595
+ /**
45596
+ * @param {string} value
45597
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45598
+ */
45599
+ proto.game.CollectionSnapshotItem.prototype.setImage = function(value) {
45600
+ return jspb.Message.setField(this, 4, value);
45601
+ };
45602
+
45603
+
45604
+ /**
45605
+ * Clears the field making it undefined.
45606
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45607
+ */
45608
+ proto.game.CollectionSnapshotItem.prototype.clearImage = function() {
45609
+ return jspb.Message.setField(this, 4, undefined);
45610
+ };
45611
+
45612
+
45613
+ /**
45614
+ * Returns whether this field is set.
45615
+ * @return {boolean}
45616
+ */
45617
+ proto.game.CollectionSnapshotItem.prototype.hasImage = function() {
45618
+ return jspb.Message.getField(this, 4) != null;
45619
+ };
45620
+
45621
+
45622
+ /**
45623
+ * optional string image_cdn = 5;
45624
+ * @return {string}
45625
+ */
45626
+ proto.game.CollectionSnapshotItem.prototype.getImageCdn = function() {
45627
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
45628
+ };
45629
+
45630
+
45631
+ /**
45632
+ * @param {string} value
45633
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45634
+ */
45635
+ proto.game.CollectionSnapshotItem.prototype.setImageCdn = function(value) {
45636
+ return jspb.Message.setField(this, 5, value);
45637
+ };
45638
+
45639
+
45640
+ /**
45641
+ * Clears the field making it undefined.
45642
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45643
+ */
45644
+ proto.game.CollectionSnapshotItem.prototype.clearImageCdn = function() {
45645
+ return jspb.Message.setField(this, 5, undefined);
45646
+ };
45647
+
45648
+
45649
+ /**
45650
+ * Returns whether this field is set.
45651
+ * @return {boolean}
45652
+ */
45653
+ proto.game.CollectionSnapshotItem.prototype.hasImageCdn = function() {
45654
+ return jspb.Message.getField(this, 5) != null;
45655
+ };
45656
+
45657
+
45658
+ /**
45659
+ * optional int32 count_of_games = 6;
45660
+ * @return {number}
45661
+ */
45662
+ proto.game.CollectionSnapshotItem.prototype.getCountOfGames = function() {
45663
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0));
45664
+ };
45665
+
45666
+
45667
+ /**
45668
+ * @param {number} value
45669
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45670
+ */
45671
+ proto.game.CollectionSnapshotItem.prototype.setCountOfGames = function(value) {
45672
+ return jspb.Message.setField(this, 6, value);
45673
+ };
45674
+
45675
+
45676
+ /**
45677
+ * Clears the field making it undefined.
45678
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45679
+ */
45680
+ proto.game.CollectionSnapshotItem.prototype.clearCountOfGames = function() {
45681
+ return jspb.Message.setField(this, 6, undefined);
45682
+ };
45683
+
45684
+
45685
+ /**
45686
+ * Returns whether this field is set.
45687
+ * @return {boolean}
45688
+ */
45689
+ proto.game.CollectionSnapshotItem.prototype.hasCountOfGames = function() {
45690
+ return jspb.Message.getField(this, 6) != null;
45691
+ };
45692
+
45693
+
45694
+ /**
45695
+ * optional int32 is_active = 7;
45696
+ * @return {number}
45697
+ */
45698
+ proto.game.CollectionSnapshotItem.prototype.getIsActive = function() {
45699
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 7, 0));
45700
+ };
45701
+
45702
+
45703
+ /**
45704
+ * @param {number} value
45705
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45706
+ */
45707
+ proto.game.CollectionSnapshotItem.prototype.setIsActive = function(value) {
45708
+ return jspb.Message.setField(this, 7, value);
45709
+ };
45710
+
45711
+
45712
+ /**
45713
+ * Clears the field making it undefined.
45714
+ * @return {!proto.game.CollectionSnapshotItem} returns this
45715
+ */
45716
+ proto.game.CollectionSnapshotItem.prototype.clearIsActive = function() {
45717
+ return jspb.Message.setField(this, 7, undefined);
45718
+ };
45719
+
45720
+
45721
+ /**
45722
+ * Returns whether this field is set.
45723
+ * @return {boolean}
45724
+ */
45725
+ proto.game.CollectionSnapshotItem.prototype.hasIsActive = function() {
45726
+ return jspb.Message.getField(this, 7) != null;
45727
+ };
45728
+
45729
+
45730
+
45731
+ /**
45732
+ * List of repeated fields within this message type.
45733
+ * @private {!Array<number>}
45734
+ * @const
45735
+ */
45736
+ proto.game.CollectionSnapshotItemsResponse.repeatedFields_ = [1];
45737
+
45738
+
45739
+
45740
+ if (jspb.Message.GENERATE_TO_OBJECT) {
45741
+ /**
45742
+ * Creates an object representation of this proto.
45743
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
45744
+ * Optional fields that are not set will be set to undefined.
45745
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
45746
+ * For the list of reserved names please see:
45747
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
45748
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
45749
+ * JSPB instance for transitional soy proto support:
45750
+ * http://goto/soy-param-migration
45751
+ * @return {!Object}
45752
+ */
45753
+ proto.game.CollectionSnapshotItemsResponse.prototype.toObject = function(opt_includeInstance) {
45754
+ return proto.game.CollectionSnapshotItemsResponse.toObject(opt_includeInstance, this);
45755
+ };
45756
+
45757
+
45758
+ /**
45759
+ * Static version of the {@see toObject} method.
45760
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
45761
+ * the JSPB instance for transitional soy proto support:
45762
+ * http://goto/soy-param-migration
45763
+ * @param {!proto.game.CollectionSnapshotItemsResponse} msg The msg instance to transform.
45764
+ * @return {!Object}
45765
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45766
+ */
45767
+ proto.game.CollectionSnapshotItemsResponse.toObject = function(includeInstance, msg) {
45768
+ var f, obj = {
45769
+ itemsList: jspb.Message.toObjectList(msg.getItemsList(),
45770
+ proto.game.CollectionSnapshotItem.toObject, includeInstance)
45771
+ };
45772
+
45773
+ if (includeInstance) {
45774
+ obj.$jspbMessageInstance = msg;
45775
+ }
45776
+ return obj;
45777
+ };
45778
+ }
45779
+
45780
+
45781
+ /**
45782
+ * Deserializes binary data (in protobuf wire format).
45783
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
45784
+ * @return {!proto.game.CollectionSnapshotItemsResponse}
45785
+ */
45786
+ proto.game.CollectionSnapshotItemsResponse.deserializeBinary = function(bytes) {
45787
+ var reader = new jspb.BinaryReader(bytes);
45788
+ var msg = new proto.game.CollectionSnapshotItemsResponse;
45789
+ return proto.game.CollectionSnapshotItemsResponse.deserializeBinaryFromReader(msg, reader);
45790
+ };
45791
+
45792
+
45793
+ /**
45794
+ * Deserializes binary data (in protobuf wire format) from the
45795
+ * given reader into the given message object.
45796
+ * @param {!proto.game.CollectionSnapshotItemsResponse} msg The message object to deserialize into.
45797
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
45798
+ * @return {!proto.game.CollectionSnapshotItemsResponse}
45799
+ */
45800
+ proto.game.CollectionSnapshotItemsResponse.deserializeBinaryFromReader = function(msg, reader) {
45801
+ while (reader.nextField()) {
45802
+ if (reader.isEndGroup()) {
45803
+ break;
45804
+ }
45805
+ var field = reader.getFieldNumber();
45806
+ switch (field) {
45807
+ case 1:
45808
+ var value = new proto.game.CollectionSnapshotItem;
45809
+ reader.readMessage(value,proto.game.CollectionSnapshotItem.deserializeBinaryFromReader);
45810
+ msg.addItems(value);
45811
+ break;
45812
+ default:
45813
+ reader.skipField();
45814
+ break;
45815
+ }
45816
+ }
45817
+ return msg;
45818
+ };
45819
+
45820
+
45821
+ /**
45822
+ * Serializes the message to binary data (in protobuf wire format).
45823
+ * @return {!Uint8Array}
45824
+ */
45825
+ proto.game.CollectionSnapshotItemsResponse.prototype.serializeBinary = function() {
45826
+ var writer = new jspb.BinaryWriter();
45827
+ proto.game.CollectionSnapshotItemsResponse.serializeBinaryToWriter(this, writer);
45828
+ return writer.getResultBuffer();
45829
+ };
45830
+
45831
+
45832
+ /**
45833
+ * Serializes the given message to binary data (in protobuf wire
45834
+ * format), writing to the given BinaryWriter.
45835
+ * @param {!proto.game.CollectionSnapshotItemsResponse} message
45836
+ * @param {!jspb.BinaryWriter} writer
45837
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45838
+ */
45839
+ proto.game.CollectionSnapshotItemsResponse.serializeBinaryToWriter = function(message, writer) {
45840
+ var f = undefined;
45841
+ f = message.getItemsList();
45842
+ if (f.length > 0) {
45843
+ writer.writeRepeatedMessage(
45844
+ 1,
45845
+ f,
45846
+ proto.game.CollectionSnapshotItem.serializeBinaryToWriter
45847
+ );
45848
+ }
45849
+ };
45850
+
45851
+
45852
+ /**
45853
+ * repeated CollectionSnapshotItem items = 1;
45854
+ * @return {!Array<!proto.game.CollectionSnapshotItem>}
45855
+ */
45856
+ proto.game.CollectionSnapshotItemsResponse.prototype.getItemsList = function() {
45857
+ return /** @type{!Array<!proto.game.CollectionSnapshotItem>} */ (
45858
+ jspb.Message.getRepeatedWrapperField(this, proto.game.CollectionSnapshotItem, 1));
45859
+ };
45860
+
45861
+
45862
+ /**
45863
+ * @param {!Array<!proto.game.CollectionSnapshotItem>} value
45864
+ * @return {!proto.game.CollectionSnapshotItemsResponse} returns this
45865
+ */
45866
+ proto.game.CollectionSnapshotItemsResponse.prototype.setItemsList = function(value) {
45867
+ return jspb.Message.setRepeatedWrapperField(this, 1, value);
45868
+ };
45869
+
45870
+
45871
+ /**
45872
+ * @param {!proto.game.CollectionSnapshotItem=} opt_value
45873
+ * @param {number=} opt_index
45874
+ * @return {!proto.game.CollectionSnapshotItem}
45875
+ */
45876
+ proto.game.CollectionSnapshotItemsResponse.prototype.addItems = function(opt_value, opt_index) {
45877
+ return jspb.Message.addToRepeatedWrapperField(this, 1, opt_value, proto.game.CollectionSnapshotItem, opt_index);
45878
+ };
45879
+
45880
+
45881
+ /**
45882
+ * Clears the list making it empty but non-null.
45883
+ * @return {!proto.game.CollectionSnapshotItemsResponse} returns this
45884
+ */
45885
+ proto.game.CollectionSnapshotItemsResponse.prototype.clearItemsList = function() {
45886
+ return this.setItemsList([]);
45887
+ };
45888
+
45889
+
45890
+
45891
+ /**
45892
+ * List of repeated fields within this message type.
45893
+ * @private {!Array<number>}
45894
+ * @const
45895
+ */
45896
+ proto.game.GetTagSnapshotsByIdsRequest.repeatedFields_ = [1];
45897
+
45898
+
45899
+
45900
+ if (jspb.Message.GENERATE_TO_OBJECT) {
45901
+ /**
45902
+ * Creates an object representation of this proto.
45903
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
45904
+ * Optional fields that are not set will be set to undefined.
45905
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
45906
+ * For the list of reserved names please see:
45907
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
45908
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
45909
+ * JSPB instance for transitional soy proto support:
45910
+ * http://goto/soy-param-migration
45911
+ * @return {!Object}
45912
+ */
45913
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.toObject = function(opt_includeInstance) {
45914
+ return proto.game.GetTagSnapshotsByIdsRequest.toObject(opt_includeInstance, this);
45915
+ };
45916
+
45917
+
45918
+ /**
45919
+ * Static version of the {@see toObject} method.
45920
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
45921
+ * the JSPB instance for transitional soy proto support:
45922
+ * http://goto/soy-param-migration
45923
+ * @param {!proto.game.GetTagSnapshotsByIdsRequest} msg The msg instance to transform.
45924
+ * @return {!Object}
45925
+ * @suppress {unusedLocalVariables} f is only used for nested messages
45926
+ */
45927
+ proto.game.GetTagSnapshotsByIdsRequest.toObject = function(includeInstance, msg) {
45928
+ var f, obj = {
45929
+ idsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f,
45930
+ locale: jspb.Message.getFieldWithDefault(msg, 2, "")
45931
+ };
45932
+
45933
+ if (includeInstance) {
45934
+ obj.$jspbMessageInstance = msg;
45935
+ }
45936
+ return obj;
45937
+ };
45938
+ }
45939
+
45940
+
45941
+ /**
45942
+ * Deserializes binary data (in protobuf wire format).
45943
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
45944
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest}
45945
+ */
45946
+ proto.game.GetTagSnapshotsByIdsRequest.deserializeBinary = function(bytes) {
45947
+ var reader = new jspb.BinaryReader(bytes);
45948
+ var msg = new proto.game.GetTagSnapshotsByIdsRequest;
45949
+ return proto.game.GetTagSnapshotsByIdsRequest.deserializeBinaryFromReader(msg, reader);
45950
+ };
45951
+
45952
+
45953
+ /**
45954
+ * Deserializes binary data (in protobuf wire format) from the
45955
+ * given reader into the given message object.
45956
+ * @param {!proto.game.GetTagSnapshotsByIdsRequest} msg The message object to deserialize into.
45957
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
45958
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest}
45959
+ */
45960
+ proto.game.GetTagSnapshotsByIdsRequest.deserializeBinaryFromReader = function(msg, reader) {
45961
+ while (reader.nextField()) {
45962
+ if (reader.isEndGroup()) {
45963
+ break;
45964
+ }
45965
+ var field = reader.getFieldNumber();
45966
+ switch (field) {
45967
+ case 1:
45968
+ var values = /** @type {!Array<number>} */ (reader.isDelimited() ? reader.readPackedInt32() : [reader.readInt32()]);
45969
+ for (var i = 0; i < values.length; i++) {
45970
+ msg.addIds(values[i]);
45971
+ }
45972
+ break;
45973
+ case 2:
45974
+ var value = /** @type {string} */ (reader.readString());
45975
+ msg.setLocale(value);
45976
+ break;
45977
+ default:
45978
+ reader.skipField();
45979
+ break;
45980
+ }
45981
+ }
45982
+ return msg;
45983
+ };
45984
+
45985
+
45986
+ /**
45987
+ * Serializes the message to binary data (in protobuf wire format).
45988
+ * @return {!Uint8Array}
45989
+ */
45990
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.serializeBinary = function() {
45991
+ var writer = new jspb.BinaryWriter();
45992
+ proto.game.GetTagSnapshotsByIdsRequest.serializeBinaryToWriter(this, writer);
45993
+ return writer.getResultBuffer();
45994
+ };
45995
+
45996
+
45997
+ /**
45998
+ * Serializes the given message to binary data (in protobuf wire
45999
+ * format), writing to the given BinaryWriter.
46000
+ * @param {!proto.game.GetTagSnapshotsByIdsRequest} message
46001
+ * @param {!jspb.BinaryWriter} writer
46002
+ * @suppress {unusedLocalVariables} f is only used for nested messages
46003
+ */
46004
+ proto.game.GetTagSnapshotsByIdsRequest.serializeBinaryToWriter = function(message, writer) {
46005
+ var f = undefined;
46006
+ f = message.getIdsList();
46007
+ if (f.length > 0) {
46008
+ writer.writePackedInt32(
46009
+ 1,
46010
+ f
46011
+ );
46012
+ }
46013
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
46014
+ if (f != null) {
46015
+ writer.writeString(
46016
+ 2,
46017
+ f
46018
+ );
46019
+ }
46020
+ };
46021
+
46022
+
46023
+ /**
46024
+ * repeated int32 ids = 1;
46025
+ * @return {!Array<number>}
46026
+ */
46027
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.getIdsList = function() {
46028
+ return /** @type {!Array<number>} */ (jspb.Message.getRepeatedField(this, 1));
46029
+ };
46030
+
46031
+
46032
+ /**
46033
+ * @param {!Array<number>} value
46034
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest} returns this
46035
+ */
46036
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.setIdsList = function(value) {
46037
+ return jspb.Message.setField(this, 1, value || []);
46038
+ };
46039
+
46040
+
46041
+ /**
46042
+ * @param {number} value
46043
+ * @param {number=} opt_index
46044
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest} returns this
46045
+ */
46046
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.addIds = function(value, opt_index) {
46047
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
46048
+ };
46049
+
46050
+
46051
+ /**
46052
+ * Clears the list making it empty but non-null.
46053
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest} returns this
46054
+ */
46055
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.clearIdsList = function() {
46056
+ return this.setIdsList([]);
46057
+ };
46058
+
46059
+
46060
+ /**
46061
+ * optional string locale = 2;
46062
+ * @return {string}
46063
+ */
46064
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.getLocale = function() {
46065
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
46066
+ };
46067
+
46068
+
46069
+ /**
46070
+ * @param {string} value
46071
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest} returns this
46072
+ */
46073
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.setLocale = function(value) {
46074
+ return jspb.Message.setField(this, 2, value);
46075
+ };
46076
+
46077
+
46078
+ /**
46079
+ * Clears the field making it undefined.
46080
+ * @return {!proto.game.GetTagSnapshotsByIdsRequest} returns this
46081
+ */
46082
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.clearLocale = function() {
46083
+ return jspb.Message.setField(this, 2, undefined);
46084
+ };
46085
+
46086
+
46087
+ /**
46088
+ * Returns whether this field is set.
46089
+ * @return {boolean}
46090
+ */
46091
+ proto.game.GetTagSnapshotsByIdsRequest.prototype.hasLocale = function() {
46092
+ return jspb.Message.getField(this, 2) != null;
46093
+ };
46094
+
46095
+
46096
+
46097
+
46098
+
46099
+ if (jspb.Message.GENERATE_TO_OBJECT) {
46100
+ /**
46101
+ * Creates an object representation of this proto.
46102
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
46103
+ * Optional fields that are not set will be set to undefined.
46104
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
46105
+ * For the list of reserved names please see:
46106
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
46107
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
46108
+ * JSPB instance for transitional soy proto support:
46109
+ * http://goto/soy-param-migration
46110
+ * @return {!Object}
46111
+ */
46112
+ proto.game.TagSnapshotItem.prototype.toObject = function(opt_includeInstance) {
46113
+ return proto.game.TagSnapshotItem.toObject(opt_includeInstance, this);
46114
+ };
46115
+
46116
+
46117
+ /**
46118
+ * Static version of the {@see toObject} method.
46119
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
46120
+ * the JSPB instance for transitional soy proto support:
46121
+ * http://goto/soy-param-migration
46122
+ * @param {!proto.game.TagSnapshotItem} msg The msg instance to transform.
46123
+ * @return {!Object}
46124
+ * @suppress {unusedLocalVariables} f is only used for nested messages
46125
+ */
46126
+ proto.game.TagSnapshotItem.toObject = function(includeInstance, msg) {
46127
+ var f, obj = {
46128
+ id: jspb.Message.getFieldWithDefault(msg, 1, 0),
46129
+ title: jspb.Message.getFieldWithDefault(msg, 2, ""),
46130
+ slug: jspb.Message.getFieldWithDefault(msg, 3, ""),
46131
+ image: jspb.Message.getFieldWithDefault(msg, 4, ""),
46132
+ imageCdn: jspb.Message.getFieldWithDefault(msg, 5, ""),
46133
+ countOfGames: jspb.Message.getFieldWithDefault(msg, 6, 0),
46134
+ isActive: jspb.Message.getFieldWithDefault(msg, 7, 0)
46135
+ };
46136
+
46137
+ if (includeInstance) {
46138
+ obj.$jspbMessageInstance = msg;
46139
+ }
46140
+ return obj;
46141
+ };
46142
+ }
46143
+
46144
+
46145
+ /**
46146
+ * Deserializes binary data (in protobuf wire format).
46147
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
46148
+ * @return {!proto.game.TagSnapshotItem}
46149
+ */
46150
+ proto.game.TagSnapshotItem.deserializeBinary = function(bytes) {
46151
+ var reader = new jspb.BinaryReader(bytes);
46152
+ var msg = new proto.game.TagSnapshotItem;
46153
+ return proto.game.TagSnapshotItem.deserializeBinaryFromReader(msg, reader);
46154
+ };
46155
+
46156
+
46157
+ /**
46158
+ * Deserializes binary data (in protobuf wire format) from the
46159
+ * given reader into the given message object.
46160
+ * @param {!proto.game.TagSnapshotItem} msg The message object to deserialize into.
46161
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
46162
+ * @return {!proto.game.TagSnapshotItem}
46163
+ */
46164
+ proto.game.TagSnapshotItem.deserializeBinaryFromReader = function(msg, reader) {
46165
+ while (reader.nextField()) {
46166
+ if (reader.isEndGroup()) {
46167
+ break;
46168
+ }
46169
+ var field = reader.getFieldNumber();
46170
+ switch (field) {
46171
+ case 1:
46172
+ var value = /** @type {number} */ (reader.readInt32());
46173
+ msg.setId(value);
46174
+ break;
46175
+ case 2:
46176
+ var value = /** @type {string} */ (reader.readString());
46177
+ msg.setTitle(value);
46178
+ break;
46179
+ case 3:
46180
+ var value = /** @type {string} */ (reader.readString());
46181
+ msg.setSlug(value);
46182
+ break;
46183
+ case 4:
46184
+ var value = /** @type {string} */ (reader.readString());
46185
+ msg.setImage(value);
46186
+ break;
46187
+ case 5:
46188
+ var value = /** @type {string} */ (reader.readString());
46189
+ msg.setImageCdn(value);
46190
+ break;
46191
+ case 6:
46192
+ var value = /** @type {number} */ (reader.readInt32());
46193
+ msg.setCountOfGames(value);
46194
+ break;
46195
+ case 7:
46196
+ var value = /** @type {number} */ (reader.readInt32());
46197
+ msg.setIsActive(value);
46198
+ break;
46199
+ default:
46200
+ reader.skipField();
46201
+ break;
46202
+ }
46203
+ }
46204
+ return msg;
46205
+ };
46206
+
46207
+
46208
+ /**
46209
+ * Serializes the message to binary data (in protobuf wire format).
46210
+ * @return {!Uint8Array}
46211
+ */
46212
+ proto.game.TagSnapshotItem.prototype.serializeBinary = function() {
46213
+ var writer = new jspb.BinaryWriter();
46214
+ proto.game.TagSnapshotItem.serializeBinaryToWriter(this, writer);
46215
+ return writer.getResultBuffer();
46216
+ };
46217
+
46218
+
46219
+ /**
46220
+ * Serializes the given message to binary data (in protobuf wire
46221
+ * format), writing to the given BinaryWriter.
46222
+ * @param {!proto.game.TagSnapshotItem} message
46223
+ * @param {!jspb.BinaryWriter} writer
46224
+ * @suppress {unusedLocalVariables} f is only used for nested messages
46225
+ */
46226
+ proto.game.TagSnapshotItem.serializeBinaryToWriter = function(message, writer) {
46227
+ var f = undefined;
46228
+ f = message.getId();
46229
+ if (f !== 0) {
46230
+ writer.writeInt32(
46231
+ 1,
46232
+ f
46233
+ );
46234
+ }
46235
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
46236
+ if (f != null) {
46237
+ writer.writeString(
46238
+ 2,
46239
+ f
46240
+ );
46241
+ }
46242
+ f = /** @type {string} */ (jspb.Message.getField(message, 3));
46243
+ if (f != null) {
46244
+ writer.writeString(
46245
+ 3,
46246
+ f
46247
+ );
46248
+ }
46249
+ f = /** @type {string} */ (jspb.Message.getField(message, 4));
46250
+ if (f != null) {
46251
+ writer.writeString(
46252
+ 4,
46253
+ f
46254
+ );
46255
+ }
46256
+ f = /** @type {string} */ (jspb.Message.getField(message, 5));
46257
+ if (f != null) {
46258
+ writer.writeString(
46259
+ 5,
46260
+ f
46261
+ );
46262
+ }
46263
+ f = /** @type {number} */ (jspb.Message.getField(message, 6));
46264
+ if (f != null) {
46265
+ writer.writeInt32(
46266
+ 6,
46267
+ f
46268
+ );
46269
+ }
46270
+ f = /** @type {number} */ (jspb.Message.getField(message, 7));
46271
+ if (f != null) {
46272
+ writer.writeInt32(
46273
+ 7,
46274
+ f
46275
+ );
46276
+ }
46277
+ };
46278
+
46279
+
46280
+ /**
46281
+ * optional int32 id = 1;
46282
+ * @return {number}
46283
+ */
46284
+ proto.game.TagSnapshotItem.prototype.getId = function() {
46285
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
46286
+ };
46287
+
46288
+
46289
+ /**
46290
+ * @param {number} value
46291
+ * @return {!proto.game.TagSnapshotItem} returns this
46292
+ */
46293
+ proto.game.TagSnapshotItem.prototype.setId = function(value) {
46294
+ return jspb.Message.setProto3IntField(this, 1, value);
46295
+ };
46296
+
46297
+
46298
+ /**
46299
+ * optional string title = 2;
46300
+ * @return {string}
46301
+ */
46302
+ proto.game.TagSnapshotItem.prototype.getTitle = function() {
46303
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
46304
+ };
46305
+
46306
+
46307
+ /**
46308
+ * @param {string} value
46309
+ * @return {!proto.game.TagSnapshotItem} returns this
46310
+ */
46311
+ proto.game.TagSnapshotItem.prototype.setTitle = function(value) {
46312
+ return jspb.Message.setField(this, 2, value);
46313
+ };
46314
+
46315
+
46316
+ /**
46317
+ * Clears the field making it undefined.
46318
+ * @return {!proto.game.TagSnapshotItem} returns this
46319
+ */
46320
+ proto.game.TagSnapshotItem.prototype.clearTitle = function() {
46321
+ return jspb.Message.setField(this, 2, undefined);
46322
+ };
46323
+
46324
+
46325
+ /**
46326
+ * Returns whether this field is set.
46327
+ * @return {boolean}
46328
+ */
46329
+ proto.game.TagSnapshotItem.prototype.hasTitle = function() {
46330
+ return jspb.Message.getField(this, 2) != null;
46331
+ };
46332
+
46333
+
46334
+ /**
46335
+ * optional string slug = 3;
46336
+ * @return {string}
46337
+ */
46338
+ proto.game.TagSnapshotItem.prototype.getSlug = function() {
46339
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
46340
+ };
46341
+
46342
+
46343
+ /**
46344
+ * @param {string} value
46345
+ * @return {!proto.game.TagSnapshotItem} returns this
46346
+ */
46347
+ proto.game.TagSnapshotItem.prototype.setSlug = function(value) {
46348
+ return jspb.Message.setField(this, 3, value);
46349
+ };
46350
+
46351
+
46352
+ /**
46353
+ * Clears the field making it undefined.
46354
+ * @return {!proto.game.TagSnapshotItem} returns this
46355
+ */
46356
+ proto.game.TagSnapshotItem.prototype.clearSlug = function() {
46357
+ return jspb.Message.setField(this, 3, undefined);
46358
+ };
46359
+
46360
+
46361
+ /**
46362
+ * Returns whether this field is set.
46363
+ * @return {boolean}
46364
+ */
46365
+ proto.game.TagSnapshotItem.prototype.hasSlug = function() {
46366
+ return jspb.Message.getField(this, 3) != null;
46367
+ };
46368
+
46369
+
46370
+ /**
46371
+ * optional string image = 4;
46372
+ * @return {string}
46373
+ */
46374
+ proto.game.TagSnapshotItem.prototype.getImage = function() {
46375
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, ""));
46376
+ };
46377
+
46378
+
46379
+ /**
46380
+ * @param {string} value
46381
+ * @return {!proto.game.TagSnapshotItem} returns this
46382
+ */
46383
+ proto.game.TagSnapshotItem.prototype.setImage = function(value) {
46384
+ return jspb.Message.setField(this, 4, value);
46385
+ };
46386
+
46387
+
46388
+ /**
46389
+ * Clears the field making it undefined.
46390
+ * @return {!proto.game.TagSnapshotItem} returns this
46391
+ */
46392
+ proto.game.TagSnapshotItem.prototype.clearImage = function() {
46393
+ return jspb.Message.setField(this, 4, undefined);
46394
+ };
46395
+
46396
+
46397
+ /**
46398
+ * Returns whether this field is set.
46399
+ * @return {boolean}
46400
+ */
46401
+ proto.game.TagSnapshotItem.prototype.hasImage = function() {
46402
+ return jspb.Message.getField(this, 4) != null;
46403
+ };
46404
+
46405
+
46406
+ /**
46407
+ * optional string image_cdn = 5;
46408
+ * @return {string}
46409
+ */
46410
+ proto.game.TagSnapshotItem.prototype.getImageCdn = function() {
46411
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
46412
+ };
46413
+
46414
+
46415
+ /**
46416
+ * @param {string} value
46417
+ * @return {!proto.game.TagSnapshotItem} returns this
46418
+ */
46419
+ proto.game.TagSnapshotItem.prototype.setImageCdn = function(value) {
46420
+ return jspb.Message.setField(this, 5, value);
46421
+ };
46422
+
46423
+
46424
+ /**
46425
+ * Clears the field making it undefined.
46426
+ * @return {!proto.game.TagSnapshotItem} returns this
46427
+ */
46428
+ proto.game.TagSnapshotItem.prototype.clearImageCdn = function() {
46429
+ return jspb.Message.setField(this, 5, undefined);
46430
+ };
46431
+
46432
+
46433
+ /**
46434
+ * Returns whether this field is set.
46435
+ * @return {boolean}
46436
+ */
46437
+ proto.game.TagSnapshotItem.prototype.hasImageCdn = function() {
46438
+ return jspb.Message.getField(this, 5) != null;
46439
+ };
46440
+
46441
+
46442
+ /**
46443
+ * optional int32 count_of_games = 6;
46444
+ * @return {number}
46445
+ */
46446
+ proto.game.TagSnapshotItem.prototype.getCountOfGames = function() {
46447
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0));
46448
+ };
46449
+
46450
+
46451
+ /**
46452
+ * @param {number} value
46453
+ * @return {!proto.game.TagSnapshotItem} returns this
46454
+ */
46455
+ proto.game.TagSnapshotItem.prototype.setCountOfGames = function(value) {
46456
+ return jspb.Message.setField(this, 6, value);
46457
+ };
46458
+
46459
+
46460
+ /**
46461
+ * Clears the field making it undefined.
46462
+ * @return {!proto.game.TagSnapshotItem} returns this
46463
+ */
46464
+ proto.game.TagSnapshotItem.prototype.clearCountOfGames = function() {
46465
+ return jspb.Message.setField(this, 6, undefined);
46466
+ };
46467
+
46468
+
46469
+ /**
46470
+ * Returns whether this field is set.
46471
+ * @return {boolean}
46472
+ */
46473
+ proto.game.TagSnapshotItem.prototype.hasCountOfGames = function() {
46474
+ return jspb.Message.getField(this, 6) != null;
46475
+ };
46476
+
46477
+
46478
+ /**
46479
+ * optional int32 is_active = 7;
46480
+ * @return {number}
46481
+ */
46482
+ proto.game.TagSnapshotItem.prototype.getIsActive = function() {
46483
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 7, 0));
46484
+ };
46485
+
46486
+
46487
+ /**
46488
+ * @param {number} value
46489
+ * @return {!proto.game.TagSnapshotItem} returns this
46490
+ */
46491
+ proto.game.TagSnapshotItem.prototype.setIsActive = function(value) {
46492
+ return jspb.Message.setField(this, 7, value);
46493
+ };
46494
+
46495
+
46496
+ /**
46497
+ * Clears the field making it undefined.
46498
+ * @return {!proto.game.TagSnapshotItem} returns this
46499
+ */
46500
+ proto.game.TagSnapshotItem.prototype.clearIsActive = function() {
46501
+ return jspb.Message.setField(this, 7, undefined);
46502
+ };
46503
+
46504
+
46505
+ /**
46506
+ * Returns whether this field is set.
46507
+ * @return {boolean}
46508
+ */
46509
+ proto.game.TagSnapshotItem.prototype.hasIsActive = function() {
46510
+ return jspb.Message.getField(this, 7) != null;
46511
+ };
46512
+
46513
+
46514
+
46515
+ /**
46516
+ * List of repeated fields within this message type.
46517
+ * @private {!Array<number>}
46518
+ * @const
46519
+ */
46520
+ proto.game.TagSnapshotItemsResponse.repeatedFields_ = [1];
46521
+
46522
+
46523
+
46524
+ if (jspb.Message.GENERATE_TO_OBJECT) {
46525
+ /**
46526
+ * Creates an object representation of this proto.
46527
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
46528
+ * Optional fields that are not set will be set to undefined.
46529
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
46530
+ * For the list of reserved names please see:
46531
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
46532
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
46533
+ * JSPB instance for transitional soy proto support:
46534
+ * http://goto/soy-param-migration
46535
+ * @return {!Object}
46536
+ */
46537
+ proto.game.TagSnapshotItemsResponse.prototype.toObject = function(opt_includeInstance) {
46538
+ return proto.game.TagSnapshotItemsResponse.toObject(opt_includeInstance, this);
46539
+ };
46540
+
46541
+
46542
+ /**
46543
+ * Static version of the {@see toObject} method.
46544
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
46545
+ * the JSPB instance for transitional soy proto support:
46546
+ * http://goto/soy-param-migration
46547
+ * @param {!proto.game.TagSnapshotItemsResponse} msg The msg instance to transform.
46548
+ * @return {!Object}
46549
+ * @suppress {unusedLocalVariables} f is only used for nested messages
46550
+ */
46551
+ proto.game.TagSnapshotItemsResponse.toObject = function(includeInstance, msg) {
46552
+ var f, obj = {
46553
+ itemsList: jspb.Message.toObjectList(msg.getItemsList(),
46554
+ proto.game.TagSnapshotItem.toObject, includeInstance)
46555
+ };
46556
+
46557
+ if (includeInstance) {
46558
+ obj.$jspbMessageInstance = msg;
46559
+ }
46560
+ return obj;
46561
+ };
46562
+ }
46563
+
46564
+
46565
+ /**
46566
+ * Deserializes binary data (in protobuf wire format).
46567
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
46568
+ * @return {!proto.game.TagSnapshotItemsResponse}
46569
+ */
46570
+ proto.game.TagSnapshotItemsResponse.deserializeBinary = function(bytes) {
46571
+ var reader = new jspb.BinaryReader(bytes);
46572
+ var msg = new proto.game.TagSnapshotItemsResponse;
46573
+ return proto.game.TagSnapshotItemsResponse.deserializeBinaryFromReader(msg, reader);
46574
+ };
46575
+
46576
+
46577
+ /**
46578
+ * Deserializes binary data (in protobuf wire format) from the
46579
+ * given reader into the given message object.
46580
+ * @param {!proto.game.TagSnapshotItemsResponse} msg The message object to deserialize into.
46581
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
46582
+ * @return {!proto.game.TagSnapshotItemsResponse}
46583
+ */
46584
+ proto.game.TagSnapshotItemsResponse.deserializeBinaryFromReader = function(msg, reader) {
46585
+ while (reader.nextField()) {
46586
+ if (reader.isEndGroup()) {
46587
+ break;
46588
+ }
46589
+ var field = reader.getFieldNumber();
46590
+ switch (field) {
46591
+ case 1:
46592
+ var value = new proto.game.TagSnapshotItem;
46593
+ reader.readMessage(value,proto.game.TagSnapshotItem.deserializeBinaryFromReader);
46594
+ msg.addItems(value);
46595
+ break;
46596
+ default:
46597
+ reader.skipField();
46598
+ break;
46599
+ }
46600
+ }
46601
+ return msg;
46602
+ };
46603
+
46604
+
46605
+ /**
46606
+ * Serializes the message to binary data (in protobuf wire format).
46607
+ * @return {!Uint8Array}
46608
+ */
46609
+ proto.game.TagSnapshotItemsResponse.prototype.serializeBinary = function() {
46610
+ var writer = new jspb.BinaryWriter();
46611
+ proto.game.TagSnapshotItemsResponse.serializeBinaryToWriter(this, writer);
46612
+ return writer.getResultBuffer();
46613
+ };
46614
+
46615
+
46616
+ /**
46617
+ * Serializes the given message to binary data (in protobuf wire
46618
+ * format), writing to the given BinaryWriter.
46619
+ * @param {!proto.game.TagSnapshotItemsResponse} message
46620
+ * @param {!jspb.BinaryWriter} writer
46621
+ * @suppress {unusedLocalVariables} f is only used for nested messages
46622
+ */
46623
+ proto.game.TagSnapshotItemsResponse.serializeBinaryToWriter = function(message, writer) {
46624
+ var f = undefined;
46625
+ f = message.getItemsList();
46626
+ if (f.length > 0) {
46627
+ writer.writeRepeatedMessage(
46628
+ 1,
46629
+ f,
46630
+ proto.game.TagSnapshotItem.serializeBinaryToWriter
46631
+ );
46632
+ }
46633
+ };
46634
+
46635
+
46636
+ /**
46637
+ * repeated TagSnapshotItem items = 1;
46638
+ * @return {!Array<!proto.game.TagSnapshotItem>}
46639
+ */
46640
+ proto.game.TagSnapshotItemsResponse.prototype.getItemsList = function() {
46641
+ return /** @type{!Array<!proto.game.TagSnapshotItem>} */ (
46642
+ jspb.Message.getRepeatedWrapperField(this, proto.game.TagSnapshotItem, 1));
46643
+ };
46644
+
46645
+
46646
+ /**
46647
+ * @param {!Array<!proto.game.TagSnapshotItem>} value
46648
+ * @return {!proto.game.TagSnapshotItemsResponse} returns this
46649
+ */
46650
+ proto.game.TagSnapshotItemsResponse.prototype.setItemsList = function(value) {
46651
+ return jspb.Message.setRepeatedWrapperField(this, 1, value);
46652
+ };
46653
+
46654
+
46655
+ /**
46656
+ * @param {!proto.game.TagSnapshotItem=} opt_value
46657
+ * @param {number=} opt_index
46658
+ * @return {!proto.game.TagSnapshotItem}
46659
+ */
46660
+ proto.game.TagSnapshotItemsResponse.prototype.addItems = function(opt_value, opt_index) {
46661
+ return jspb.Message.addToRepeatedWrapperField(this, 1, opt_value, proto.game.TagSnapshotItem, opt_index);
46662
+ };
46663
+
46664
+
46665
+ /**
46666
+ * Clears the list making it empty but non-null.
46667
+ * @return {!proto.game.TagSnapshotItemsResponse} returns this
46668
+ */
46669
+ proto.game.TagSnapshotItemsResponse.prototype.clearItemsList = function() {
46670
+ return this.setItemsList([]);
46671
+ };
46672
+
46673
+
44028
46674
  /**
44029
46675
  * @enum {number}
44030
46676
  */