protobuf-platform 1.2.291 → 1.2.293
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/game/game.proto +10 -0
- package/game/game_grpc_pb.js +22 -0
- package/game/game_pb.js +470 -1
- package/package.json +1 -1
package/game/game.proto
CHANGED
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@@ -71,6 +71,7 @@ service Game {
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rpc parseGameImagesForProvider(ParseGameImagesForProviderRequest) returns (GameImagesParsingTechnicalResponse);
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rpc parseGameImagesForAllInbound(ParseGameImagesForAllInboundRequest) returns (GameImagesParsingTechnicalResponse);
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rpc syncGameImageUrls(SyncGameImageUrlsRequest) returns (GameImagesParsingTechnicalResponse);
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rpc syncGameImageUrlsForProvider(SyncGameImageUrlsForProviderRequest) returns (GameImagesParsingTechnicalResponse);
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rpc searchGames(PaginationRequest) returns (SearchGamesResponse);
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//Vendor
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rpc processedVendorActionCallback(VendorActionRequest) returns (VendorActionResponse);
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@@ -424,6 +425,9 @@ message ParseGameImagesForProviderRequest {
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}
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message ParseGameImagesForAllInboundRequest {}
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message SyncGameImageUrlsRequest {}
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message SyncGameImageUrlsForProviderRequest {
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string provider = 1;
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}
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message GameImagesParsingTechnicalResponse {
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string status = 1;
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int32 total = 2;
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@@ -436,6 +440,11 @@ message IntegratorSettingsResponse { string data = 1; }
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message IntegratorSelfValidationRequest { string vendor = 1; }
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message IntegratorSelfValidationResponse { string data = 1; }
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//Game CRUD
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message GameImages {
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optional string portrait = 1;
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optional string landscape = 2;
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optional string square = 3;
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}
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message GameItem {
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optional int32 id = 1;
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optional ProviderItem provider = 2;
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@@ -461,6 +470,7 @@ message GameItem {
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optional bool is_vip = 22;
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repeated string devices = 23;
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optional bool is_hidden = 24;
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optional GameImages images = 25;
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}
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//Game CRUD | Requests
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message GameRequest {
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package/game/game_grpc_pb.js
CHANGED
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@@ -928,6 +928,17 @@ function deserialize_game_SegmentedUserResponse(buffer_arg) {
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return game_pb.SegmentedUserResponse.deserializeBinary(new Uint8Array(buffer_arg));
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}
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function serialize_game_SyncGameImageUrlsForProviderRequest(arg) {
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if (!(arg instanceof game_pb.SyncGameImageUrlsForProviderRequest)) {
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throw new Error('Expected argument of type game.SyncGameImageUrlsForProviderRequest');
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}
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return Buffer.from(arg.serializeBinary());
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}
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function deserialize_game_SyncGameImageUrlsForProviderRequest(buffer_arg) {
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return game_pb.SyncGameImageUrlsForProviderRequest.deserializeBinary(new Uint8Array(buffer_arg));
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}
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function serialize_game_SyncGameImageUrlsRequest(arg) {
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if (!(arg instanceof game_pb.SyncGameImageUrlsRequest)) {
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throw new Error('Expected argument of type game.SyncGameImageUrlsRequest');
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@@ -1785,6 +1796,17 @@ parseGameImagesForProvider: {
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responseSerialize: serialize_game_GameImagesParsingTechnicalResponse,
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responseDeserialize: deserialize_game_GameImagesParsingTechnicalResponse,
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},
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syncGameImageUrlsForProvider: {
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path: '/game.Game/syncGameImageUrlsForProvider',
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requestStream: false,
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responseStream: false,
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requestType: game_pb.SyncGameImageUrlsForProviderRequest,
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responseType: game_pb.GameImagesParsingTechnicalResponse,
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requestSerialize: serialize_game_SyncGameImageUrlsForProviderRequest,
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requestDeserialize: deserialize_game_SyncGameImageUrlsForProviderRequest,
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responseSerialize: serialize_game_GameImagesParsingTechnicalResponse,
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responseDeserialize: deserialize_game_GameImagesParsingTechnicalResponse,
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},
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searchGames: {
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path: '/game.Game/searchGames',
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requestStream: false,
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package/game/game_pb.js
CHANGED
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@@ -64,6 +64,7 @@ goog.exportSymbol('proto.game.FreeSpinSettingsResponse', null, global);
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goog.exportSymbol('proto.game.FreeSpinStatusRequest', null, global);
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goog.exportSymbol('proto.game.GameConfigCheckResponse', null, global);
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goog.exportSymbol('proto.game.GameGeo', null, global);
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goog.exportSymbol('proto.game.GameImages', null, global);
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goog.exportSymbol('proto.game.GameImagesParsingTechnicalResponse', null, global);
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goog.exportSymbol('proto.game.GameItem', null, global);
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goog.exportSymbol('proto.game.GameItemRequest', null, global);
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@@ -131,6 +132,7 @@ goog.exportSymbol('proto.game.SearchGamesIntoTagsRequest', null, global);
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goog.exportSymbol('proto.game.SearchGamesResponse', null, global);
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goog.exportSymbol('proto.game.SegmentedUserRequest', null, global);
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goog.exportSymbol('proto.game.SegmentedUserResponse', null, global);
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goog.exportSymbol('proto.game.SyncGameImageUrlsForProviderRequest', null, global);
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goog.exportSymbol('proto.game.SyncGameImageUrlsRequest', null, global);
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goog.exportSymbol('proto.game.SyncImagesRequest', null, global);
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goog.exportSymbol('proto.game.TagGamesRequest', null, global);
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@@ -1291,6 +1293,27 @@ if (goog.DEBUG && !COMPILED) {
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*/
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proto.game.SyncGameImageUrlsRequest.displayName = 'proto.game.SyncGameImageUrlsRequest';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.game.SyncGameImageUrlsForProviderRequest = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.game.SyncGameImageUrlsForProviderRequest, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.displayName = 'proto.game.SyncGameImageUrlsForProviderRequest';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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@@ -1396,6 +1419,27 @@ if (goog.DEBUG && !COMPILED) {
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*/
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proto.game.IntegratorSelfValidationResponse.displayName = 'proto.game.IntegratorSelfValidationResponse';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.game.GameImages = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.game.GameImages, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.game.GameImages.displayName = 'proto.game.GameImages';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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@@ -17017,6 +17061,136 @@ proto.game.SyncGameImageUrlsRequest.serializeBinaryToWriter = function(message,
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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* Optional fields that are not set will be set to undefined.
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* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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* For the list of reserved names please see:
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* net/proto2/compiler/js/internal/generator.cc#kKeyword.
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* @param {boolean=} opt_includeInstance Deprecated. whether to include the
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* JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @return {!Object}
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.prototype.toObject = function(opt_includeInstance) {
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return proto.game.SyncGameImageUrlsForProviderRequest.toObject(opt_includeInstance, this);
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};
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/**
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* Static version of the {@see toObject} method.
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* @param {boolean|undefined} includeInstance Deprecated. Whether to include
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* the JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @param {!proto.game.SyncGameImageUrlsForProviderRequest} msg The msg instance to transform.
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* @return {!Object}
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.toObject = function(includeInstance, msg) {
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var f, obj = {
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provider: jspb.Message.getFieldWithDefault(msg, 1, "")
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};
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if (includeInstance) {
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obj.$jspbMessageInstance = msg;
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}
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return obj;
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};
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}
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/**
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* Deserializes binary data (in protobuf wire format).
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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* @return {!proto.game.SyncGameImageUrlsForProviderRequest}
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.deserializeBinary = function(bytes) {
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var reader = new jspb.BinaryReader(bytes);
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var msg = new proto.game.SyncGameImageUrlsForProviderRequest;
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return proto.game.SyncGameImageUrlsForProviderRequest.deserializeBinaryFromReader(msg, reader);
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};
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/**
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* Deserializes binary data (in protobuf wire format) from the
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* given reader into the given message object.
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* @param {!proto.game.SyncGameImageUrlsForProviderRequest} msg The message object to deserialize into.
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* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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* @return {!proto.game.SyncGameImageUrlsForProviderRequest}
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.deserializeBinaryFromReader = function(msg, reader) {
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while (reader.nextField()) {
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if (reader.isEndGroup()) {
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break;
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}
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var field = reader.getFieldNumber();
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switch (field) {
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case 1:
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var value = /** @type {string} */ (reader.readString());
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msg.setProvider(value);
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break;
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default:
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reader.skipField();
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break;
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}
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}
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return msg;
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};
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/**
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* Serializes the message to binary data (in protobuf wire format).
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* @return {!Uint8Array}
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.prototype.serializeBinary = function() {
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var writer = new jspb.BinaryWriter();
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proto.game.SyncGameImageUrlsForProviderRequest.serializeBinaryToWriter(this, writer);
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return writer.getResultBuffer();
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};
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/**
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* Serializes the given message to binary data (in protobuf wire
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* format), writing to the given BinaryWriter.
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* @param {!proto.game.SyncGameImageUrlsForProviderRequest} message
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* @param {!jspb.BinaryWriter} writer
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.serializeBinaryToWriter = function(message, writer) {
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var f = undefined;
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f = message.getProvider();
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if (f.length > 0) {
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writer.writeString(
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1,
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f
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);
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}
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};
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/**
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* optional string provider = 1;
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* @return {string}
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.prototype.getProvider = function() {
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return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
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};
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/**
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* @param {string} value
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* @return {!proto.game.SyncGameImageUrlsForProviderRequest} returns this
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*/
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proto.game.SyncGameImageUrlsForProviderRequest.prototype.setProvider = function(value) {
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return jspb.Message.setProto3StringField(this, 1, value);
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};
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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@@ -17785,6 +17959,250 @@ proto.game.IntegratorSelfValidationResponse.prototype.setData = function(value)
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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* Optional fields that are not set will be set to undefined.
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|
+
* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
|
|
17970
|
+
* For the list of reserved names please see:
|
|
17971
|
+
* net/proto2/compiler/js/internal/generator.cc#kKeyword.
|
|
17972
|
+
* @param {boolean=} opt_includeInstance Deprecated. whether to include the
|
|
17973
|
+
* JSPB instance for transitional soy proto support:
|
|
17974
|
+
* http://goto/soy-param-migration
|
|
17975
|
+
* @return {!Object}
|
|
17976
|
+
*/
|
|
17977
|
+
proto.game.GameImages.prototype.toObject = function(opt_includeInstance) {
|
|
17978
|
+
return proto.game.GameImages.toObject(opt_includeInstance, this);
|
|
17979
|
+
};
|
|
17980
|
+
|
|
17981
|
+
|
|
17982
|
+
/**
|
|
17983
|
+
* Static version of the {@see toObject} method.
|
|
17984
|
+
* @param {boolean|undefined} includeInstance Deprecated. Whether to include
|
|
17985
|
+
* the JSPB instance for transitional soy proto support:
|
|
17986
|
+
* http://goto/soy-param-migration
|
|
17987
|
+
* @param {!proto.game.GameImages} msg The msg instance to transform.
|
|
17988
|
+
* @return {!Object}
|
|
17989
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
17990
|
+
*/
|
|
17991
|
+
proto.game.GameImages.toObject = function(includeInstance, msg) {
|
|
17992
|
+
var f, obj = {
|
|
17993
|
+
portrait: jspb.Message.getFieldWithDefault(msg, 1, ""),
|
|
17994
|
+
landscape: jspb.Message.getFieldWithDefault(msg, 2, ""),
|
|
17995
|
+
square: jspb.Message.getFieldWithDefault(msg, 3, "")
|
|
17996
|
+
};
|
|
17997
|
+
|
|
17998
|
+
if (includeInstance) {
|
|
17999
|
+
obj.$jspbMessageInstance = msg;
|
|
18000
|
+
}
|
|
18001
|
+
return obj;
|
|
18002
|
+
};
|
|
18003
|
+
}
|
|
18004
|
+
|
|
18005
|
+
|
|
18006
|
+
/**
|
|
18007
|
+
* Deserializes binary data (in protobuf wire format).
|
|
18008
|
+
* @param {jspb.ByteSource} bytes The bytes to deserialize.
|
|
18009
|
+
* @return {!proto.game.GameImages}
|
|
18010
|
+
*/
|
|
18011
|
+
proto.game.GameImages.deserializeBinary = function(bytes) {
|
|
18012
|
+
var reader = new jspb.BinaryReader(bytes);
|
|
18013
|
+
var msg = new proto.game.GameImages;
|
|
18014
|
+
return proto.game.GameImages.deserializeBinaryFromReader(msg, reader);
|
|
18015
|
+
};
|
|
18016
|
+
|
|
18017
|
+
|
|
18018
|
+
/**
|
|
18019
|
+
* Deserializes binary data (in protobuf wire format) from the
|
|
18020
|
+
* given reader into the given message object.
|
|
18021
|
+
* @param {!proto.game.GameImages} msg The message object to deserialize into.
|
|
18022
|
+
* @param {!jspb.BinaryReader} reader The BinaryReader to use.
|
|
18023
|
+
* @return {!proto.game.GameImages}
|
|
18024
|
+
*/
|
|
18025
|
+
proto.game.GameImages.deserializeBinaryFromReader = function(msg, reader) {
|
|
18026
|
+
while (reader.nextField()) {
|
|
18027
|
+
if (reader.isEndGroup()) {
|
|
18028
|
+
break;
|
|
18029
|
+
}
|
|
18030
|
+
var field = reader.getFieldNumber();
|
|
18031
|
+
switch (field) {
|
|
18032
|
+
case 1:
|
|
18033
|
+
var value = /** @type {string} */ (reader.readString());
|
|
18034
|
+
msg.setPortrait(value);
|
|
18035
|
+
break;
|
|
18036
|
+
case 2:
|
|
18037
|
+
var value = /** @type {string} */ (reader.readString());
|
|
18038
|
+
msg.setLandscape(value);
|
|
18039
|
+
break;
|
|
18040
|
+
case 3:
|
|
18041
|
+
var value = /** @type {string} */ (reader.readString());
|
|
18042
|
+
msg.setSquare(value);
|
|
18043
|
+
break;
|
|
18044
|
+
default:
|
|
18045
|
+
reader.skipField();
|
|
18046
|
+
break;
|
|
18047
|
+
}
|
|
18048
|
+
}
|
|
18049
|
+
return msg;
|
|
18050
|
+
};
|
|
18051
|
+
|
|
18052
|
+
|
|
18053
|
+
/**
|
|
18054
|
+
* Serializes the message to binary data (in protobuf wire format).
|
|
18055
|
+
* @return {!Uint8Array}
|
|
18056
|
+
*/
|
|
18057
|
+
proto.game.GameImages.prototype.serializeBinary = function() {
|
|
18058
|
+
var writer = new jspb.BinaryWriter();
|
|
18059
|
+
proto.game.GameImages.serializeBinaryToWriter(this, writer);
|
|
18060
|
+
return writer.getResultBuffer();
|
|
18061
|
+
};
|
|
18062
|
+
|
|
18063
|
+
|
|
18064
|
+
/**
|
|
18065
|
+
* Serializes the given message to binary data (in protobuf wire
|
|
18066
|
+
* format), writing to the given BinaryWriter.
|
|
18067
|
+
* @param {!proto.game.GameImages} message
|
|
18068
|
+
* @param {!jspb.BinaryWriter} writer
|
|
18069
|
+
* @suppress {unusedLocalVariables} f is only used for nested messages
|
|
18070
|
+
*/
|
|
18071
|
+
proto.game.GameImages.serializeBinaryToWriter = function(message, writer) {
|
|
18072
|
+
var f = undefined;
|
|
18073
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 1));
|
|
18074
|
+
if (f != null) {
|
|
18075
|
+
writer.writeString(
|
|
18076
|
+
1,
|
|
18077
|
+
f
|
|
18078
|
+
);
|
|
18079
|
+
}
|
|
18080
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 2));
|
|
18081
|
+
if (f != null) {
|
|
18082
|
+
writer.writeString(
|
|
18083
|
+
2,
|
|
18084
|
+
f
|
|
18085
|
+
);
|
|
18086
|
+
}
|
|
18087
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 3));
|
|
18088
|
+
if (f != null) {
|
|
18089
|
+
writer.writeString(
|
|
18090
|
+
3,
|
|
18091
|
+
f
|
|
18092
|
+
);
|
|
18093
|
+
}
|
|
18094
|
+
};
|
|
18095
|
+
|
|
18096
|
+
|
|
18097
|
+
/**
|
|
18098
|
+
* optional string portrait = 1;
|
|
18099
|
+
* @return {string}
|
|
18100
|
+
*/
|
|
18101
|
+
proto.game.GameImages.prototype.getPortrait = function() {
|
|
18102
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
|
|
18103
|
+
};
|
|
18104
|
+
|
|
18105
|
+
|
|
18106
|
+
/**
|
|
18107
|
+
* @param {string} value
|
|
18108
|
+
* @return {!proto.game.GameImages} returns this
|
|
18109
|
+
*/
|
|
18110
|
+
proto.game.GameImages.prototype.setPortrait = function(value) {
|
|
18111
|
+
return jspb.Message.setField(this, 1, value);
|
|
18112
|
+
};
|
|
18113
|
+
|
|
18114
|
+
|
|
18115
|
+
/**
|
|
18116
|
+
* Clears the field making it undefined.
|
|
18117
|
+
* @return {!proto.game.GameImages} returns this
|
|
18118
|
+
*/
|
|
18119
|
+
proto.game.GameImages.prototype.clearPortrait = function() {
|
|
18120
|
+
return jspb.Message.setField(this, 1, undefined);
|
|
18121
|
+
};
|
|
18122
|
+
|
|
18123
|
+
|
|
18124
|
+
/**
|
|
18125
|
+
* Returns whether this field is set.
|
|
18126
|
+
* @return {boolean}
|
|
18127
|
+
*/
|
|
18128
|
+
proto.game.GameImages.prototype.hasPortrait = function() {
|
|
18129
|
+
return jspb.Message.getField(this, 1) != null;
|
|
18130
|
+
};
|
|
18131
|
+
|
|
18132
|
+
|
|
18133
|
+
/**
|
|
18134
|
+
* optional string landscape = 2;
|
|
18135
|
+
* @return {string}
|
|
18136
|
+
*/
|
|
18137
|
+
proto.game.GameImages.prototype.getLandscape = function() {
|
|
18138
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
|
|
18139
|
+
};
|
|
18140
|
+
|
|
18141
|
+
|
|
18142
|
+
/**
|
|
18143
|
+
* @param {string} value
|
|
18144
|
+
* @return {!proto.game.GameImages} returns this
|
|
18145
|
+
*/
|
|
18146
|
+
proto.game.GameImages.prototype.setLandscape = function(value) {
|
|
18147
|
+
return jspb.Message.setField(this, 2, value);
|
|
18148
|
+
};
|
|
18149
|
+
|
|
18150
|
+
|
|
18151
|
+
/**
|
|
18152
|
+
* Clears the field making it undefined.
|
|
18153
|
+
* @return {!proto.game.GameImages} returns this
|
|
18154
|
+
*/
|
|
18155
|
+
proto.game.GameImages.prototype.clearLandscape = function() {
|
|
18156
|
+
return jspb.Message.setField(this, 2, undefined);
|
|
18157
|
+
};
|
|
18158
|
+
|
|
18159
|
+
|
|
18160
|
+
/**
|
|
18161
|
+
* Returns whether this field is set.
|
|
18162
|
+
* @return {boolean}
|
|
18163
|
+
*/
|
|
18164
|
+
proto.game.GameImages.prototype.hasLandscape = function() {
|
|
18165
|
+
return jspb.Message.getField(this, 2) != null;
|
|
18166
|
+
};
|
|
18167
|
+
|
|
18168
|
+
|
|
18169
|
+
/**
|
|
18170
|
+
* optional string square = 3;
|
|
18171
|
+
* @return {string}
|
|
18172
|
+
*/
|
|
18173
|
+
proto.game.GameImages.prototype.getSquare = function() {
|
|
18174
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
|
|
18175
|
+
};
|
|
18176
|
+
|
|
18177
|
+
|
|
18178
|
+
/**
|
|
18179
|
+
* @param {string} value
|
|
18180
|
+
* @return {!proto.game.GameImages} returns this
|
|
18181
|
+
*/
|
|
18182
|
+
proto.game.GameImages.prototype.setSquare = function(value) {
|
|
18183
|
+
return jspb.Message.setField(this, 3, value);
|
|
18184
|
+
};
|
|
18185
|
+
|
|
18186
|
+
|
|
18187
|
+
/**
|
|
18188
|
+
* Clears the field making it undefined.
|
|
18189
|
+
* @return {!proto.game.GameImages} returns this
|
|
18190
|
+
*/
|
|
18191
|
+
proto.game.GameImages.prototype.clearSquare = function() {
|
|
18192
|
+
return jspb.Message.setField(this, 3, undefined);
|
|
18193
|
+
};
|
|
18194
|
+
|
|
18195
|
+
|
|
18196
|
+
/**
|
|
18197
|
+
* Returns whether this field is set.
|
|
18198
|
+
* @return {boolean}
|
|
18199
|
+
*/
|
|
18200
|
+
proto.game.GameImages.prototype.hasSquare = function() {
|
|
18201
|
+
return jspb.Message.getField(this, 3) != null;
|
|
18202
|
+
};
|
|
18203
|
+
|
|
18204
|
+
|
|
18205
|
+
|
|
17788
18206
|
/**
|
|
17789
18207
|
* List of repeated fields within this message type.
|
|
17790
18208
|
* @private {!Array<number>}
|
|
@@ -17846,7 +18264,8 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
|
|
|
17846
18264
|
isTop: jspb.Message.getBooleanFieldWithDefault(msg, 21, false),
|
|
17847
18265
|
isVip: jspb.Message.getBooleanFieldWithDefault(msg, 22, false),
|
|
17848
18266
|
devicesList: (f = jspb.Message.getRepeatedField(msg, 23)) == null ? undefined : f,
|
|
17849
|
-
isHidden: jspb.Message.getBooleanFieldWithDefault(msg, 24, false)
|
|
18267
|
+
isHidden: jspb.Message.getBooleanFieldWithDefault(msg, 24, false),
|
|
18268
|
+
images: (f = msg.getImages()) && proto.game.GameImages.toObject(includeInstance, f)
|
|
17850
18269
|
};
|
|
17851
18270
|
|
|
17852
18271
|
if (includeInstance) {
|
|
@@ -17980,6 +18399,11 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
|
|
|
17980
18399
|
var value = /** @type {boolean} */ (reader.readBool());
|
|
17981
18400
|
msg.setIsHidden(value);
|
|
17982
18401
|
break;
|
|
18402
|
+
case 25:
|
|
18403
|
+
var value = new proto.game.GameImages;
|
|
18404
|
+
reader.readMessage(value,proto.game.GameImages.deserializeBinaryFromReader);
|
|
18405
|
+
msg.setImages(value);
|
|
18406
|
+
break;
|
|
17983
18407
|
default:
|
|
17984
18408
|
reader.skipField();
|
|
17985
18409
|
break;
|
|
@@ -18178,6 +18602,14 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
|
|
|
18178
18602
|
f
|
|
18179
18603
|
);
|
|
18180
18604
|
}
|
|
18605
|
+
f = message.getImages();
|
|
18606
|
+
if (f != null) {
|
|
18607
|
+
writer.writeMessage(
|
|
18608
|
+
25,
|
|
18609
|
+
f,
|
|
18610
|
+
proto.game.GameImages.serializeBinaryToWriter
|
|
18611
|
+
);
|
|
18612
|
+
}
|
|
18181
18613
|
};
|
|
18182
18614
|
|
|
18183
18615
|
|
|
@@ -19047,6 +19479,43 @@ proto.game.GameItem.prototype.hasIsHidden = function() {
|
|
|
19047
19479
|
};
|
|
19048
19480
|
|
|
19049
19481
|
|
|
19482
|
+
/**
|
|
19483
|
+
* optional GameImages images = 25;
|
|
19484
|
+
* @return {?proto.game.GameImages}
|
|
19485
|
+
*/
|
|
19486
|
+
proto.game.GameItem.prototype.getImages = function() {
|
|
19487
|
+
return /** @type{?proto.game.GameImages} */ (
|
|
19488
|
+
jspb.Message.getWrapperField(this, proto.game.GameImages, 25));
|
|
19489
|
+
};
|
|
19490
|
+
|
|
19491
|
+
|
|
19492
|
+
/**
|
|
19493
|
+
* @param {?proto.game.GameImages|undefined} value
|
|
19494
|
+
* @return {!proto.game.GameItem} returns this
|
|
19495
|
+
*/
|
|
19496
|
+
proto.game.GameItem.prototype.setImages = function(value) {
|
|
19497
|
+
return jspb.Message.setWrapperField(this, 25, value);
|
|
19498
|
+
};
|
|
19499
|
+
|
|
19500
|
+
|
|
19501
|
+
/**
|
|
19502
|
+
* Clears the message field making it undefined.
|
|
19503
|
+
* @return {!proto.game.GameItem} returns this
|
|
19504
|
+
*/
|
|
19505
|
+
proto.game.GameItem.prototype.clearImages = function() {
|
|
19506
|
+
return this.setImages(undefined);
|
|
19507
|
+
};
|
|
19508
|
+
|
|
19509
|
+
|
|
19510
|
+
/**
|
|
19511
|
+
* Returns whether this field is set.
|
|
19512
|
+
* @return {boolean}
|
|
19513
|
+
*/
|
|
19514
|
+
proto.game.GameItem.prototype.hasImages = function() {
|
|
19515
|
+
return jspb.Message.getField(this, 25) != null;
|
|
19516
|
+
};
|
|
19517
|
+
|
|
19518
|
+
|
|
19050
19519
|
|
|
19051
19520
|
/**
|
|
19052
19521
|
* Oneof group definitions for this message. Each group defines the field
|