protobuf-platform 1.2.290 → 1.2.292

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game_pb.js CHANGED
@@ -64,6 +64,8 @@ goog.exportSymbol('proto.game.FreeSpinSettingsResponse', null, global);
64
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  goog.exportSymbol('proto.game.FreeSpinStatusRequest', null, global);
65
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  goog.exportSymbol('proto.game.GameConfigCheckResponse', null, global);
66
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  goog.exportSymbol('proto.game.GameGeo', null, global);
67
+ goog.exportSymbol('proto.game.GameImages', null, global);
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+ goog.exportSymbol('proto.game.GameImagesParsingTechnicalResponse', null, global);
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  goog.exportSymbol('proto.game.GameItem', null, global);
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  goog.exportSymbol('proto.game.GameItemRequest', null, global);
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  goog.exportSymbol('proto.game.GameItemsResponse', null, global);
@@ -102,6 +104,8 @@ goog.exportSymbol('proto.game.IntegratorSettingsRequest', null, global);
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  goog.exportSymbol('proto.game.IntegratorSettingsResponse', null, global);
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  goog.exportSymbol('proto.game.ItemsBunchRequest', null, global);
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  goog.exportSymbol('proto.game.PaginationRequest', null, global);
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+ goog.exportSymbol('proto.game.ParseGameImagesForAllInboundRequest', null, global);
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+ goog.exportSymbol('proto.game.ParseGameImagesForProviderRequest', null, global);
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  goog.exportSymbol('proto.game.ParseGamesRequest', null, global);
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  goog.exportSymbol('proto.game.ParseGamesResponse', null, global);
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  goog.exportSymbol('proto.game.PingRequest', null, global);
@@ -128,6 +132,7 @@ goog.exportSymbol('proto.game.SearchGamesIntoTagsRequest', null, global);
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  goog.exportSymbol('proto.game.SearchGamesResponse', null, global);
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  goog.exportSymbol('proto.game.SegmentedUserRequest', null, global);
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  goog.exportSymbol('proto.game.SegmentedUserResponse', null, global);
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+ goog.exportSymbol('proto.game.SyncGameImageUrlsRequest', null, global);
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  goog.exportSymbol('proto.game.SyncImagesRequest', null, global);
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  goog.exportSymbol('proto.game.TagGamesRequest', null, global);
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  goog.exportSymbol('proto.game.TagItem', null, global);
@@ -1224,6 +1229,90 @@ if (goog.DEBUG && !COMPILED) {
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  */
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  proto.game.ParseGamesResponse.displayName = 'proto.game.ParseGamesResponse';
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  }
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+ /**
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+ * Generated by JsPbCodeGenerator.
1234
+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.ParseGameImagesForProviderRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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+ };
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+ goog.inherits(proto.game.ParseGameImagesForProviderRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.ParseGameImagesForProviderRequest.displayName = 'proto.game.ParseGameImagesForProviderRequest';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.ParseGameImagesForAllInboundRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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+ };
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+ goog.inherits(proto.game.ParseGameImagesForAllInboundRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.ParseGameImagesForAllInboundRequest.displayName = 'proto.game.ParseGameImagesForAllInboundRequest';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
1284
+ proto.game.SyncGameImageUrlsRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1286
+ };
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+ goog.inherits(proto.game.SyncGameImageUrlsRequest, jspb.Message);
1288
+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
1293
+ proto.game.SyncGameImageUrlsRequest.displayName = 'proto.game.SyncGameImageUrlsRequest';
1294
+ }
1295
+ /**
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+ * Generated by JsPbCodeGenerator.
1297
+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
1299
+ * in place and becomes part of the constructed object. It is not cloned.
1300
+ * If no data is provided, the constructed object will be empty, but still
1301
+ * valid.
1302
+ * @extends {jspb.Message}
1303
+ * @constructor
1304
+ */
1305
+ proto.game.GameImagesParsingTechnicalResponse = function(opt_data) {
1306
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1307
+ };
1308
+ goog.inherits(proto.game.GameImagesParsingTechnicalResponse, jspb.Message);
1309
+ if (goog.DEBUG && !COMPILED) {
1310
+ /**
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+ * @public
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+ * @override
1313
+ */
1314
+ proto.game.GameImagesParsingTechnicalResponse.displayName = 'proto.game.GameImagesParsingTechnicalResponse';
1315
+ }
1227
1316
  /**
1228
1317
  * Generated by JsPbCodeGenerator.
1229
1318
  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -1308,6 +1397,27 @@ if (goog.DEBUG && !COMPILED) {
1308
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  */
1309
1398
  proto.game.IntegratorSelfValidationResponse.displayName = 'proto.game.IntegratorSelfValidationResponse';
1310
1399
  }
1400
+ /**
1401
+ * Generated by JsPbCodeGenerator.
1402
+ * @param {Array=} opt_data Optional initial data array, typically from a
1403
+ * server response, or constructed directly in Javascript. The array is used
1404
+ * in place and becomes part of the constructed object. It is not cloned.
1405
+ * If no data is provided, the constructed object will be empty, but still
1406
+ * valid.
1407
+ * @extends {jspb.Message}
1408
+ * @constructor
1409
+ */
1410
+ proto.game.GameImages = function(opt_data) {
1411
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1412
+ };
1413
+ goog.inherits(proto.game.GameImages, jspb.Message);
1414
+ if (goog.DEBUG && !COMPILED) {
1415
+ /**
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+ * @public
1417
+ * @override
1418
+ */
1419
+ proto.game.GameImages.displayName = 'proto.game.GameImages';
1420
+ }
1311
1421
  /**
1312
1422
  * Generated by JsPbCodeGenerator.
1313
1423
  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -16610,8 +16720,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) {
16610
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  * http://goto/soy-param-migration
16611
16721
  * @return {!Object}
16612
16722
  */
16613
- proto.game.IntegratorSettingsRequest.prototype.toObject = function(opt_includeInstance) {
16614
- return proto.game.IntegratorSettingsRequest.toObject(opt_includeInstance, this);
16723
+ proto.game.ParseGameImagesForProviderRequest.prototype.toObject = function(opt_includeInstance) {
16724
+ return proto.game.ParseGameImagesForProviderRequest.toObject(opt_includeInstance, this);
16615
16725
  };
16616
16726
 
16617
16727
 
@@ -16620,13 +16730,13 @@ proto.game.IntegratorSettingsRequest.prototype.toObject = function(opt_includeIn
16620
16730
  * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16621
16731
  * the JSPB instance for transitional soy proto support:
16622
16732
  * http://goto/soy-param-migration
16623
- * @param {!proto.game.IntegratorSettingsRequest} msg The msg instance to transform.
16733
+ * @param {!proto.game.ParseGameImagesForProviderRequest} msg The msg instance to transform.
16624
16734
  * @return {!Object}
16625
16735
  * @suppress {unusedLocalVariables} f is only used for nested messages
16626
16736
  */
16627
- proto.game.IntegratorSettingsRequest.toObject = function(includeInstance, msg) {
16737
+ proto.game.ParseGameImagesForProviderRequest.toObject = function(includeInstance, msg) {
16628
16738
  var f, obj = {
16629
- route: jspb.Message.getFieldWithDefault(msg, 1, "")
16739
+ providerEntryName: jspb.Message.getFieldWithDefault(msg, 1, "")
16630
16740
  };
16631
16741
 
16632
16742
  if (includeInstance) {
@@ -16640,23 +16750,23 @@ proto.game.IntegratorSettingsRequest.toObject = function(includeInstance, msg) {
16640
16750
  /**
16641
16751
  * Deserializes binary data (in protobuf wire format).
16642
16752
  * @param {jspb.ByteSource} bytes The bytes to deserialize.
16643
- * @return {!proto.game.IntegratorSettingsRequest}
16753
+ * @return {!proto.game.ParseGameImagesForProviderRequest}
16644
16754
  */
16645
- proto.game.IntegratorSettingsRequest.deserializeBinary = function(bytes) {
16755
+ proto.game.ParseGameImagesForProviderRequest.deserializeBinary = function(bytes) {
16646
16756
  var reader = new jspb.BinaryReader(bytes);
16647
- var msg = new proto.game.IntegratorSettingsRequest;
16648
- return proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader(msg, reader);
16757
+ var msg = new proto.game.ParseGameImagesForProviderRequest;
16758
+ return proto.game.ParseGameImagesForProviderRequest.deserializeBinaryFromReader(msg, reader);
16649
16759
  };
16650
16760
 
16651
16761
 
16652
16762
  /**
16653
16763
  * Deserializes binary data (in protobuf wire format) from the
16654
16764
  * given reader into the given message object.
16655
- * @param {!proto.game.IntegratorSettingsRequest} msg The message object to deserialize into.
16765
+ * @param {!proto.game.ParseGameImagesForProviderRequest} msg The message object to deserialize into.
16656
16766
  * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16657
- * @return {!proto.game.IntegratorSettingsRequest}
16767
+ * @return {!proto.game.ParseGameImagesForProviderRequest}
16658
16768
  */
16659
- proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader = function(msg, reader) {
16769
+ proto.game.ParseGameImagesForProviderRequest.deserializeBinaryFromReader = function(msg, reader) {
16660
16770
  while (reader.nextField()) {
16661
16771
  if (reader.isEndGroup()) {
16662
16772
  break;
@@ -16665,7 +16775,7 @@ proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader = function(msg,
16665
16775
  switch (field) {
16666
16776
  case 1:
16667
16777
  var value = /** @type {string} */ (reader.readString());
16668
- msg.setRoute(value);
16778
+ msg.setProviderEntryName(value);
16669
16779
  break;
16670
16780
  default:
16671
16781
  reader.skipField();
@@ -16680,9 +16790,9 @@ proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader = function(msg,
16680
16790
  * Serializes the message to binary data (in protobuf wire format).
16681
16791
  * @return {!Uint8Array}
16682
16792
  */
16683
- proto.game.IntegratorSettingsRequest.prototype.serializeBinary = function() {
16793
+ proto.game.ParseGameImagesForProviderRequest.prototype.serializeBinary = function() {
16684
16794
  var writer = new jspb.BinaryWriter();
16685
- proto.game.IntegratorSettingsRequest.serializeBinaryToWriter(this, writer);
16795
+ proto.game.ParseGameImagesForProviderRequest.serializeBinaryToWriter(this, writer);
16686
16796
  return writer.getResultBuffer();
16687
16797
  };
16688
16798
 
@@ -16690,13 +16800,13 @@ proto.game.IntegratorSettingsRequest.prototype.serializeBinary = function() {
16690
16800
  /**
16691
16801
  * Serializes the given message to binary data (in protobuf wire
16692
16802
  * format), writing to the given BinaryWriter.
16693
- * @param {!proto.game.IntegratorSettingsRequest} message
16803
+ * @param {!proto.game.ParseGameImagesForProviderRequest} message
16694
16804
  * @param {!jspb.BinaryWriter} writer
16695
16805
  * @suppress {unusedLocalVariables} f is only used for nested messages
16696
16806
  */
16697
- proto.game.IntegratorSettingsRequest.serializeBinaryToWriter = function(message, writer) {
16807
+ proto.game.ParseGameImagesForProviderRequest.serializeBinaryToWriter = function(message, writer) {
16698
16808
  var f = undefined;
16699
- f = message.getRoute();
16809
+ f = message.getProviderEntryName();
16700
16810
  if (f.length > 0) {
16701
16811
  writer.writeString(
16702
16812
  1,
@@ -16707,19 +16817,19 @@ proto.game.IntegratorSettingsRequest.serializeBinaryToWriter = function(message,
16707
16817
 
16708
16818
 
16709
16819
  /**
16710
- * optional string route = 1;
16820
+ * optional string provider_entry_name = 1;
16711
16821
  * @return {string}
16712
16822
  */
16713
- proto.game.IntegratorSettingsRequest.prototype.getRoute = function() {
16823
+ proto.game.ParseGameImagesForProviderRequest.prototype.getProviderEntryName = function() {
16714
16824
  return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
16715
16825
  };
16716
16826
 
16717
16827
 
16718
16828
  /**
16719
16829
  * @param {string} value
16720
- * @return {!proto.game.IntegratorSettingsRequest} returns this
16830
+ * @return {!proto.game.ParseGameImagesForProviderRequest} returns this
16721
16831
  */
16722
- proto.game.IntegratorSettingsRequest.prototype.setRoute = function(value) {
16832
+ proto.game.ParseGameImagesForProviderRequest.prototype.setProviderEntryName = function(value) {
16723
16833
  return jspb.Message.setProto3StringField(this, 1, value);
16724
16834
  };
16725
16835
 
@@ -16740,8 +16850,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) {
16740
16850
  * http://goto/soy-param-migration
16741
16851
  * @return {!Object}
16742
16852
  */
16743
- proto.game.IntegratorSettingsResponse.prototype.toObject = function(opt_includeInstance) {
16744
- return proto.game.IntegratorSettingsResponse.toObject(opt_includeInstance, this);
16853
+ proto.game.ParseGameImagesForAllInboundRequest.prototype.toObject = function(opt_includeInstance) {
16854
+ return proto.game.ParseGameImagesForAllInboundRequest.toObject(opt_includeInstance, this);
16745
16855
  };
16746
16856
 
16747
16857
 
@@ -16750,13 +16860,13 @@ proto.game.IntegratorSettingsResponse.prototype.toObject = function(opt_includeI
16750
16860
  * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16751
16861
  * the JSPB instance for transitional soy proto support:
16752
16862
  * http://goto/soy-param-migration
16753
- * @param {!proto.game.IntegratorSettingsResponse} msg The msg instance to transform.
16863
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} msg The msg instance to transform.
16754
16864
  * @return {!Object}
16755
16865
  * @suppress {unusedLocalVariables} f is only used for nested messages
16756
16866
  */
16757
- proto.game.IntegratorSettingsResponse.toObject = function(includeInstance, msg) {
16867
+ proto.game.ParseGameImagesForAllInboundRequest.toObject = function(includeInstance, msg) {
16758
16868
  var f, obj = {
16759
- data: jspb.Message.getFieldWithDefault(msg, 1, "")
16869
+
16760
16870
  };
16761
16871
 
16762
16872
  if (includeInstance) {
@@ -16770,33 +16880,29 @@ proto.game.IntegratorSettingsResponse.toObject = function(includeInstance, msg)
16770
16880
  /**
16771
16881
  * Deserializes binary data (in protobuf wire format).
16772
16882
  * @param {jspb.ByteSource} bytes The bytes to deserialize.
16773
- * @return {!proto.game.IntegratorSettingsResponse}
16883
+ * @return {!proto.game.ParseGameImagesForAllInboundRequest}
16774
16884
  */
16775
- proto.game.IntegratorSettingsResponse.deserializeBinary = function(bytes) {
16885
+ proto.game.ParseGameImagesForAllInboundRequest.deserializeBinary = function(bytes) {
16776
16886
  var reader = new jspb.BinaryReader(bytes);
16777
- var msg = new proto.game.IntegratorSettingsResponse;
16778
- return proto.game.IntegratorSettingsResponse.deserializeBinaryFromReader(msg, reader);
16887
+ var msg = new proto.game.ParseGameImagesForAllInboundRequest;
16888
+ return proto.game.ParseGameImagesForAllInboundRequest.deserializeBinaryFromReader(msg, reader);
16779
16889
  };
16780
16890
 
16781
16891
 
16782
16892
  /**
16783
16893
  * Deserializes binary data (in protobuf wire format) from the
16784
16894
  * given reader into the given message object.
16785
- * @param {!proto.game.IntegratorSettingsResponse} msg The message object to deserialize into.
16895
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} msg The message object to deserialize into.
16786
16896
  * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16787
- * @return {!proto.game.IntegratorSettingsResponse}
16897
+ * @return {!proto.game.ParseGameImagesForAllInboundRequest}
16788
16898
  */
16789
- proto.game.IntegratorSettingsResponse.deserializeBinaryFromReader = function(msg, reader) {
16899
+ proto.game.ParseGameImagesForAllInboundRequest.deserializeBinaryFromReader = function(msg, reader) {
16790
16900
  while (reader.nextField()) {
16791
16901
  if (reader.isEndGroup()) {
16792
16902
  break;
16793
16903
  }
16794
16904
  var field = reader.getFieldNumber();
16795
16905
  switch (field) {
16796
- case 1:
16797
- var value = /** @type {string} */ (reader.readString());
16798
- msg.setData(value);
16799
- break;
16800
16906
  default:
16801
16907
  reader.skipField();
16802
16908
  break;
@@ -16810,9 +16916,9 @@ proto.game.IntegratorSettingsResponse.deserializeBinaryFromReader = function(msg
16810
16916
  * Serializes the message to binary data (in protobuf wire format).
16811
16917
  * @return {!Uint8Array}
16812
16918
  */
16813
- proto.game.IntegratorSettingsResponse.prototype.serializeBinary = function() {
16919
+ proto.game.ParseGameImagesForAllInboundRequest.prototype.serializeBinary = function() {
16814
16920
  var writer = new jspb.BinaryWriter();
16815
- proto.game.IntegratorSettingsResponse.serializeBinaryToWriter(this, writer);
16921
+ proto.game.ParseGameImagesForAllInboundRequest.serializeBinaryToWriter(this, writer);
16816
16922
  return writer.getResultBuffer();
16817
16923
  };
16818
16924
 
@@ -16820,37 +16926,12 @@ proto.game.IntegratorSettingsResponse.prototype.serializeBinary = function() {
16820
16926
  /**
16821
16927
  * Serializes the given message to binary data (in protobuf wire
16822
16928
  * format), writing to the given BinaryWriter.
16823
- * @param {!proto.game.IntegratorSettingsResponse} message
16929
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} message
16824
16930
  * @param {!jspb.BinaryWriter} writer
16825
16931
  * @suppress {unusedLocalVariables} f is only used for nested messages
16826
16932
  */
16827
- proto.game.IntegratorSettingsResponse.serializeBinaryToWriter = function(message, writer) {
16933
+ proto.game.ParseGameImagesForAllInboundRequest.serializeBinaryToWriter = function(message, writer) {
16828
16934
  var f = undefined;
16829
- f = message.getData();
16830
- if (f.length > 0) {
16831
- writer.writeString(
16832
- 1,
16833
- f
16834
- );
16835
- }
16836
- };
16837
-
16838
-
16839
- /**
16840
- * optional string data = 1;
16841
- * @return {string}
16842
- */
16843
- proto.game.IntegratorSettingsResponse.prototype.getData = function() {
16844
- return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
16845
- };
16846
-
16847
-
16848
- /**
16849
- * @param {string} value
16850
- * @return {!proto.game.IntegratorSettingsResponse} returns this
16851
- */
16852
- proto.game.IntegratorSettingsResponse.prototype.setData = function(value) {
16853
- return jspb.Message.setProto3StringField(this, 1, value);
16854
16935
  };
16855
16936
 
16856
16937
 
@@ -16870,8 +16951,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) {
16870
16951
  * http://goto/soy-param-migration
16871
16952
  * @return {!Object}
16872
16953
  */
16873
- proto.game.IntegratorSelfValidationRequest.prototype.toObject = function(opt_includeInstance) {
16874
- return proto.game.IntegratorSelfValidationRequest.toObject(opt_includeInstance, this);
16954
+ proto.game.SyncGameImageUrlsRequest.prototype.toObject = function(opt_includeInstance) {
16955
+ return proto.game.SyncGameImageUrlsRequest.toObject(opt_includeInstance, this);
16875
16956
  };
16876
16957
 
16877
16958
 
@@ -16880,13 +16961,13 @@ proto.game.IntegratorSelfValidationRequest.prototype.toObject = function(opt_inc
16880
16961
  * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16881
16962
  * the JSPB instance for transitional soy proto support:
16882
16963
  * http://goto/soy-param-migration
16883
- * @param {!proto.game.IntegratorSelfValidationRequest} msg The msg instance to transform.
16964
+ * @param {!proto.game.SyncGameImageUrlsRequest} msg The msg instance to transform.
16884
16965
  * @return {!Object}
16885
16966
  * @suppress {unusedLocalVariables} f is only used for nested messages
16886
16967
  */
16887
- proto.game.IntegratorSelfValidationRequest.toObject = function(includeInstance, msg) {
16968
+ proto.game.SyncGameImageUrlsRequest.toObject = function(includeInstance, msg) {
16888
16969
  var f, obj = {
16889
- vendor: jspb.Message.getFieldWithDefault(msg, 1, "")
16970
+
16890
16971
  };
16891
16972
 
16892
16973
  if (includeInstance) {
@@ -16900,33 +16981,29 @@ proto.game.IntegratorSelfValidationRequest.toObject = function(includeInstance,
16900
16981
  /**
16901
16982
  * Deserializes binary data (in protobuf wire format).
16902
16983
  * @param {jspb.ByteSource} bytes The bytes to deserialize.
16903
- * @return {!proto.game.IntegratorSelfValidationRequest}
16984
+ * @return {!proto.game.SyncGameImageUrlsRequest}
16904
16985
  */
16905
- proto.game.IntegratorSelfValidationRequest.deserializeBinary = function(bytes) {
16986
+ proto.game.SyncGameImageUrlsRequest.deserializeBinary = function(bytes) {
16906
16987
  var reader = new jspb.BinaryReader(bytes);
16907
- var msg = new proto.game.IntegratorSelfValidationRequest;
16908
- return proto.game.IntegratorSelfValidationRequest.deserializeBinaryFromReader(msg, reader);
16988
+ var msg = new proto.game.SyncGameImageUrlsRequest;
16989
+ return proto.game.SyncGameImageUrlsRequest.deserializeBinaryFromReader(msg, reader);
16909
16990
  };
16910
16991
 
16911
16992
 
16912
16993
  /**
16913
16994
  * Deserializes binary data (in protobuf wire format) from the
16914
16995
  * given reader into the given message object.
16915
- * @param {!proto.game.IntegratorSelfValidationRequest} msg The message object to deserialize into.
16996
+ * @param {!proto.game.SyncGameImageUrlsRequest} msg The message object to deserialize into.
16916
16997
  * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16917
- * @return {!proto.game.IntegratorSelfValidationRequest}
16998
+ * @return {!proto.game.SyncGameImageUrlsRequest}
16918
16999
  */
16919
- proto.game.IntegratorSelfValidationRequest.deserializeBinaryFromReader = function(msg, reader) {
17000
+ proto.game.SyncGameImageUrlsRequest.deserializeBinaryFromReader = function(msg, reader) {
16920
17001
  while (reader.nextField()) {
16921
17002
  if (reader.isEndGroup()) {
16922
17003
  break;
16923
17004
  }
16924
17005
  var field = reader.getFieldNumber();
16925
17006
  switch (field) {
16926
- case 1:
16927
- var value = /** @type {string} */ (reader.readString());
16928
- msg.setVendor(value);
16929
- break;
16930
17007
  default:
16931
17008
  reader.skipField();
16932
17009
  break;
@@ -16940,9 +17017,9 @@ proto.game.IntegratorSelfValidationRequest.deserializeBinaryFromReader = functio
16940
17017
  * Serializes the message to binary data (in protobuf wire format).
16941
17018
  * @return {!Uint8Array}
16942
17019
  */
16943
- proto.game.IntegratorSelfValidationRequest.prototype.serializeBinary = function() {
17020
+ proto.game.SyncGameImageUrlsRequest.prototype.serializeBinary = function() {
16944
17021
  var writer = new jspb.BinaryWriter();
16945
- proto.game.IntegratorSelfValidationRequest.serializeBinaryToWriter(this, writer);
17022
+ proto.game.SyncGameImageUrlsRequest.serializeBinaryToWriter(this, writer);
16946
17023
  return writer.getResultBuffer();
16947
17024
  };
16948
17025
 
@@ -16950,37 +17027,12 @@ proto.game.IntegratorSelfValidationRequest.prototype.serializeBinary = function(
16950
17027
  /**
16951
17028
  * Serializes the given message to binary data (in protobuf wire
16952
17029
  * format), writing to the given BinaryWriter.
16953
- * @param {!proto.game.IntegratorSelfValidationRequest} message
17030
+ * @param {!proto.game.SyncGameImageUrlsRequest} message
16954
17031
  * @param {!jspb.BinaryWriter} writer
16955
17032
  * @suppress {unusedLocalVariables} f is only used for nested messages
16956
17033
  */
16957
- proto.game.IntegratorSelfValidationRequest.serializeBinaryToWriter = function(message, writer) {
17034
+ proto.game.SyncGameImageUrlsRequest.serializeBinaryToWriter = function(message, writer) {
16958
17035
  var f = undefined;
16959
- f = message.getVendor();
16960
- if (f.length > 0) {
16961
- writer.writeString(
16962
- 1,
16963
- f
16964
- );
16965
- }
16966
- };
16967
-
16968
-
16969
- /**
16970
- * optional string vendor = 1;
16971
- * @return {string}
16972
- */
16973
- proto.game.IntegratorSelfValidationRequest.prototype.getVendor = function() {
16974
- return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
16975
- };
16976
-
16977
-
16978
- /**
16979
- * @param {string} value
16980
- * @return {!proto.game.IntegratorSelfValidationRequest} returns this
16981
- */
16982
- proto.game.IntegratorSelfValidationRequest.prototype.setVendor = function(value) {
16983
- return jspb.Message.setProto3StringField(this, 1, value);
16984
17036
  };
16985
17037
 
16986
17038
 
@@ -17000,8 +17052,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) {
17000
17052
  * http://goto/soy-param-migration
17001
17053
  * @return {!Object}
17002
17054
  */
17003
- proto.game.IntegratorSelfValidationResponse.prototype.toObject = function(opt_includeInstance) {
17004
- return proto.game.IntegratorSelfValidationResponse.toObject(opt_includeInstance, this);
17055
+ proto.game.GameImagesParsingTechnicalResponse.prototype.toObject = function(opt_includeInstance) {
17056
+ return proto.game.GameImagesParsingTechnicalResponse.toObject(opt_includeInstance, this);
17005
17057
  };
17006
17058
 
17007
17059
 
@@ -17010,13 +17062,17 @@ proto.game.IntegratorSelfValidationResponse.prototype.toObject = function(opt_in
17010
17062
  * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17011
17063
  * the JSPB instance for transitional soy proto support:
17012
17064
  * http://goto/soy-param-migration
17013
- * @param {!proto.game.IntegratorSelfValidationResponse} msg The msg instance to transform.
17065
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} msg The msg instance to transform.
17014
17066
  * @return {!Object}
17015
17067
  * @suppress {unusedLocalVariables} f is only used for nested messages
17016
17068
  */
17017
- proto.game.IntegratorSelfValidationResponse.toObject = function(includeInstance, msg) {
17069
+ proto.game.GameImagesParsingTechnicalResponse.toObject = function(includeInstance, msg) {
17018
17070
  var f, obj = {
17019
- data: jspb.Message.getFieldWithDefault(msg, 1, "")
17071
+ status: jspb.Message.getFieldWithDefault(msg, 1, ""),
17072
+ total: jspb.Message.getFieldWithDefault(msg, 2, 0),
17073
+ ready: jspb.Message.getFieldWithDefault(msg, 3, 0),
17074
+ skipped: jspb.Message.getFieldWithDefault(msg, 4, 0),
17075
+ failed: jspb.Message.getFieldWithDefault(msg, 5, 0)
17020
17076
  };
17021
17077
 
17022
17078
  if (includeInstance) {
@@ -17030,23 +17086,23 @@ proto.game.IntegratorSelfValidationResponse.toObject = function(includeInstance,
17030
17086
  /**
17031
17087
  * Deserializes binary data (in protobuf wire format).
17032
17088
  * @param {jspb.ByteSource} bytes The bytes to deserialize.
17033
- * @return {!proto.game.IntegratorSelfValidationResponse}
17089
+ * @return {!proto.game.GameImagesParsingTechnicalResponse}
17034
17090
  */
17035
- proto.game.IntegratorSelfValidationResponse.deserializeBinary = function(bytes) {
17091
+ proto.game.GameImagesParsingTechnicalResponse.deserializeBinary = function(bytes) {
17036
17092
  var reader = new jspb.BinaryReader(bytes);
17037
- var msg = new proto.game.IntegratorSelfValidationResponse;
17038
- return proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader(msg, reader);
17093
+ var msg = new proto.game.GameImagesParsingTechnicalResponse;
17094
+ return proto.game.GameImagesParsingTechnicalResponse.deserializeBinaryFromReader(msg, reader);
17039
17095
  };
17040
17096
 
17041
17097
 
17042
17098
  /**
17043
17099
  * Deserializes binary data (in protobuf wire format) from the
17044
17100
  * given reader into the given message object.
17045
- * @param {!proto.game.IntegratorSelfValidationResponse} msg The message object to deserialize into.
17101
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} msg The message object to deserialize into.
17046
17102
  * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17047
- * @return {!proto.game.IntegratorSelfValidationResponse}
17103
+ * @return {!proto.game.GameImagesParsingTechnicalResponse}
17048
17104
  */
17049
- proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader = function(msg, reader) {
17105
+ proto.game.GameImagesParsingTechnicalResponse.deserializeBinaryFromReader = function(msg, reader) {
17050
17106
  while (reader.nextField()) {
17051
17107
  if (reader.isEndGroup()) {
17052
17108
  break;
@@ -17055,7 +17111,23 @@ proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader = functi
17055
17111
  switch (field) {
17056
17112
  case 1:
17057
17113
  var value = /** @type {string} */ (reader.readString());
17058
- msg.setData(value);
17114
+ msg.setStatus(value);
17115
+ break;
17116
+ case 2:
17117
+ var value = /** @type {number} */ (reader.readInt32());
17118
+ msg.setTotal(value);
17119
+ break;
17120
+ case 3:
17121
+ var value = /** @type {number} */ (reader.readInt32());
17122
+ msg.setReady(value);
17123
+ break;
17124
+ case 4:
17125
+ var value = /** @type {number} */ (reader.readInt32());
17126
+ msg.setSkipped(value);
17127
+ break;
17128
+ case 5:
17129
+ var value = /** @type {number} */ (reader.readInt32());
17130
+ msg.setFailed(value);
17059
17131
  break;
17060
17132
  default:
17061
17133
  reader.skipField();
@@ -17070,9 +17142,9 @@ proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader = functi
17070
17142
  * Serializes the message to binary data (in protobuf wire format).
17071
17143
  * @return {!Uint8Array}
17072
17144
  */
17073
- proto.game.IntegratorSelfValidationResponse.prototype.serializeBinary = function() {
17145
+ proto.game.GameImagesParsingTechnicalResponse.prototype.serializeBinary = function() {
17074
17146
  var writer = new jspb.BinaryWriter();
17075
- proto.game.IntegratorSelfValidationResponse.serializeBinaryToWriter(this, writer);
17147
+ proto.game.GameImagesParsingTechnicalResponse.serializeBinaryToWriter(this, writer);
17076
17148
  return writer.getResultBuffer();
17077
17149
  };
17078
17150
 
@@ -17080,38 +17152,902 @@ proto.game.IntegratorSelfValidationResponse.prototype.serializeBinary = function
17080
17152
  /**
17081
17153
  * Serializes the given message to binary data (in protobuf wire
17082
17154
  * format), writing to the given BinaryWriter.
17083
- * @param {!proto.game.IntegratorSelfValidationResponse} message
17155
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} message
17084
17156
  * @param {!jspb.BinaryWriter} writer
17085
17157
  * @suppress {unusedLocalVariables} f is only used for nested messages
17086
17158
  */
17087
- proto.game.IntegratorSelfValidationResponse.serializeBinaryToWriter = function(message, writer) {
17159
+ proto.game.GameImagesParsingTechnicalResponse.serializeBinaryToWriter = function(message, writer) {
17088
17160
  var f = undefined;
17089
- f = message.getData();
17161
+ f = message.getStatus();
17090
17162
  if (f.length > 0) {
17091
17163
  writer.writeString(
17092
17164
  1,
17093
17165
  f
17094
17166
  );
17095
17167
  }
17096
- };
17097
-
17098
-
17099
- /**
17100
- * optional string data = 1;
17101
- * @return {string}
17102
- */
17103
- proto.game.IntegratorSelfValidationResponse.prototype.getData = function() {
17104
- return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17105
- };
17106
-
17107
-
17108
- /**
17109
- * @param {string} value
17110
- * @return {!proto.game.IntegratorSelfValidationResponse} returns this
17111
- */
17112
- proto.game.IntegratorSelfValidationResponse.prototype.setData = function(value) {
17113
- return jspb.Message.setProto3StringField(this, 1, value);
17114
- };
17168
+ f = message.getTotal();
17169
+ if (f !== 0) {
17170
+ writer.writeInt32(
17171
+ 2,
17172
+ f
17173
+ );
17174
+ }
17175
+ f = message.getReady();
17176
+ if (f !== 0) {
17177
+ writer.writeInt32(
17178
+ 3,
17179
+ f
17180
+ );
17181
+ }
17182
+ f = message.getSkipped();
17183
+ if (f !== 0) {
17184
+ writer.writeInt32(
17185
+ 4,
17186
+ f
17187
+ );
17188
+ }
17189
+ f = message.getFailed();
17190
+ if (f !== 0) {
17191
+ writer.writeInt32(
17192
+ 5,
17193
+ f
17194
+ );
17195
+ }
17196
+ };
17197
+
17198
+
17199
+ /**
17200
+ * optional string status = 1;
17201
+ * @return {string}
17202
+ */
17203
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getStatus = function() {
17204
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17205
+ };
17206
+
17207
+
17208
+ /**
17209
+ * @param {string} value
17210
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17211
+ */
17212
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setStatus = function(value) {
17213
+ return jspb.Message.setProto3StringField(this, 1, value);
17214
+ };
17215
+
17216
+
17217
+ /**
17218
+ * optional int32 total = 2;
17219
+ * @return {number}
17220
+ */
17221
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getTotal = function() {
17222
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
17223
+ };
17224
+
17225
+
17226
+ /**
17227
+ * @param {number} value
17228
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17229
+ */
17230
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setTotal = function(value) {
17231
+ return jspb.Message.setProto3IntField(this, 2, value);
17232
+ };
17233
+
17234
+
17235
+ /**
17236
+ * optional int32 ready = 3;
17237
+ * @return {number}
17238
+ */
17239
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getReady = function() {
17240
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 3, 0));
17241
+ };
17242
+
17243
+
17244
+ /**
17245
+ * @param {number} value
17246
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17247
+ */
17248
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setReady = function(value) {
17249
+ return jspb.Message.setProto3IntField(this, 3, value);
17250
+ };
17251
+
17252
+
17253
+ /**
17254
+ * optional int32 skipped = 4;
17255
+ * @return {number}
17256
+ */
17257
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getSkipped = function() {
17258
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 4, 0));
17259
+ };
17260
+
17261
+
17262
+ /**
17263
+ * @param {number} value
17264
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17265
+ */
17266
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setSkipped = function(value) {
17267
+ return jspb.Message.setProto3IntField(this, 4, value);
17268
+ };
17269
+
17270
+
17271
+ /**
17272
+ * optional int32 failed = 5;
17273
+ * @return {number}
17274
+ */
17275
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getFailed = function() {
17276
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0));
17277
+ };
17278
+
17279
+
17280
+ /**
17281
+ * @param {number} value
17282
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17283
+ */
17284
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setFailed = function(value) {
17285
+ return jspb.Message.setProto3IntField(this, 5, value);
17286
+ };
17287
+
17288
+
17289
+
17290
+
17291
+
17292
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17293
+ /**
17294
+ * Creates an object representation of this proto.
17295
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17296
+ * Optional fields that are not set will be set to undefined.
17297
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17298
+ * For the list of reserved names please see:
17299
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17300
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17301
+ * JSPB instance for transitional soy proto support:
17302
+ * http://goto/soy-param-migration
17303
+ * @return {!Object}
17304
+ */
17305
+ proto.game.IntegratorSettingsRequest.prototype.toObject = function(opt_includeInstance) {
17306
+ return proto.game.IntegratorSettingsRequest.toObject(opt_includeInstance, this);
17307
+ };
17308
+
17309
+
17310
+ /**
17311
+ * Static version of the {@see toObject} method.
17312
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17313
+ * the JSPB instance for transitional soy proto support:
17314
+ * http://goto/soy-param-migration
17315
+ * @param {!proto.game.IntegratorSettingsRequest} msg The msg instance to transform.
17316
+ * @return {!Object}
17317
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17318
+ */
17319
+ proto.game.IntegratorSettingsRequest.toObject = function(includeInstance, msg) {
17320
+ var f, obj = {
17321
+ route: jspb.Message.getFieldWithDefault(msg, 1, "")
17322
+ };
17323
+
17324
+ if (includeInstance) {
17325
+ obj.$jspbMessageInstance = msg;
17326
+ }
17327
+ return obj;
17328
+ };
17329
+ }
17330
+
17331
+
17332
+ /**
17333
+ * Deserializes binary data (in protobuf wire format).
17334
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17335
+ * @return {!proto.game.IntegratorSettingsRequest}
17336
+ */
17337
+ proto.game.IntegratorSettingsRequest.deserializeBinary = function(bytes) {
17338
+ var reader = new jspb.BinaryReader(bytes);
17339
+ var msg = new proto.game.IntegratorSettingsRequest;
17340
+ return proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader(msg, reader);
17341
+ };
17342
+
17343
+
17344
+ /**
17345
+ * Deserializes binary data (in protobuf wire format) from the
17346
+ * given reader into the given message object.
17347
+ * @param {!proto.game.IntegratorSettingsRequest} msg The message object to deserialize into.
17348
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17349
+ * @return {!proto.game.IntegratorSettingsRequest}
17350
+ */
17351
+ proto.game.IntegratorSettingsRequest.deserializeBinaryFromReader = function(msg, reader) {
17352
+ while (reader.nextField()) {
17353
+ if (reader.isEndGroup()) {
17354
+ break;
17355
+ }
17356
+ var field = reader.getFieldNumber();
17357
+ switch (field) {
17358
+ case 1:
17359
+ var value = /** @type {string} */ (reader.readString());
17360
+ msg.setRoute(value);
17361
+ break;
17362
+ default:
17363
+ reader.skipField();
17364
+ break;
17365
+ }
17366
+ }
17367
+ return msg;
17368
+ };
17369
+
17370
+
17371
+ /**
17372
+ * Serializes the message to binary data (in protobuf wire format).
17373
+ * @return {!Uint8Array}
17374
+ */
17375
+ proto.game.IntegratorSettingsRequest.prototype.serializeBinary = function() {
17376
+ var writer = new jspb.BinaryWriter();
17377
+ proto.game.IntegratorSettingsRequest.serializeBinaryToWriter(this, writer);
17378
+ return writer.getResultBuffer();
17379
+ };
17380
+
17381
+
17382
+ /**
17383
+ * Serializes the given message to binary data (in protobuf wire
17384
+ * format), writing to the given BinaryWriter.
17385
+ * @param {!proto.game.IntegratorSettingsRequest} message
17386
+ * @param {!jspb.BinaryWriter} writer
17387
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17388
+ */
17389
+ proto.game.IntegratorSettingsRequest.serializeBinaryToWriter = function(message, writer) {
17390
+ var f = undefined;
17391
+ f = message.getRoute();
17392
+ if (f.length > 0) {
17393
+ writer.writeString(
17394
+ 1,
17395
+ f
17396
+ );
17397
+ }
17398
+ };
17399
+
17400
+
17401
+ /**
17402
+ * optional string route = 1;
17403
+ * @return {string}
17404
+ */
17405
+ proto.game.IntegratorSettingsRequest.prototype.getRoute = function() {
17406
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17407
+ };
17408
+
17409
+
17410
+ /**
17411
+ * @param {string} value
17412
+ * @return {!proto.game.IntegratorSettingsRequest} returns this
17413
+ */
17414
+ proto.game.IntegratorSettingsRequest.prototype.setRoute = function(value) {
17415
+ return jspb.Message.setProto3StringField(this, 1, value);
17416
+ };
17417
+
17418
+
17419
+
17420
+
17421
+
17422
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17423
+ /**
17424
+ * Creates an object representation of this proto.
17425
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17426
+ * Optional fields that are not set will be set to undefined.
17427
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17428
+ * For the list of reserved names please see:
17429
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17430
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17431
+ * JSPB instance for transitional soy proto support:
17432
+ * http://goto/soy-param-migration
17433
+ * @return {!Object}
17434
+ */
17435
+ proto.game.IntegratorSettingsResponse.prototype.toObject = function(opt_includeInstance) {
17436
+ return proto.game.IntegratorSettingsResponse.toObject(opt_includeInstance, this);
17437
+ };
17438
+
17439
+
17440
+ /**
17441
+ * Static version of the {@see toObject} method.
17442
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17443
+ * the JSPB instance for transitional soy proto support:
17444
+ * http://goto/soy-param-migration
17445
+ * @param {!proto.game.IntegratorSettingsResponse} msg The msg instance to transform.
17446
+ * @return {!Object}
17447
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17448
+ */
17449
+ proto.game.IntegratorSettingsResponse.toObject = function(includeInstance, msg) {
17450
+ var f, obj = {
17451
+ data: jspb.Message.getFieldWithDefault(msg, 1, "")
17452
+ };
17453
+
17454
+ if (includeInstance) {
17455
+ obj.$jspbMessageInstance = msg;
17456
+ }
17457
+ return obj;
17458
+ };
17459
+ }
17460
+
17461
+
17462
+ /**
17463
+ * Deserializes binary data (in protobuf wire format).
17464
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17465
+ * @return {!proto.game.IntegratorSettingsResponse}
17466
+ */
17467
+ proto.game.IntegratorSettingsResponse.deserializeBinary = function(bytes) {
17468
+ var reader = new jspb.BinaryReader(bytes);
17469
+ var msg = new proto.game.IntegratorSettingsResponse;
17470
+ return proto.game.IntegratorSettingsResponse.deserializeBinaryFromReader(msg, reader);
17471
+ };
17472
+
17473
+
17474
+ /**
17475
+ * Deserializes binary data (in protobuf wire format) from the
17476
+ * given reader into the given message object.
17477
+ * @param {!proto.game.IntegratorSettingsResponse} msg The message object to deserialize into.
17478
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17479
+ * @return {!proto.game.IntegratorSettingsResponse}
17480
+ */
17481
+ proto.game.IntegratorSettingsResponse.deserializeBinaryFromReader = function(msg, reader) {
17482
+ while (reader.nextField()) {
17483
+ if (reader.isEndGroup()) {
17484
+ break;
17485
+ }
17486
+ var field = reader.getFieldNumber();
17487
+ switch (field) {
17488
+ case 1:
17489
+ var value = /** @type {string} */ (reader.readString());
17490
+ msg.setData(value);
17491
+ break;
17492
+ default:
17493
+ reader.skipField();
17494
+ break;
17495
+ }
17496
+ }
17497
+ return msg;
17498
+ };
17499
+
17500
+
17501
+ /**
17502
+ * Serializes the message to binary data (in protobuf wire format).
17503
+ * @return {!Uint8Array}
17504
+ */
17505
+ proto.game.IntegratorSettingsResponse.prototype.serializeBinary = function() {
17506
+ var writer = new jspb.BinaryWriter();
17507
+ proto.game.IntegratorSettingsResponse.serializeBinaryToWriter(this, writer);
17508
+ return writer.getResultBuffer();
17509
+ };
17510
+
17511
+
17512
+ /**
17513
+ * Serializes the given message to binary data (in protobuf wire
17514
+ * format), writing to the given BinaryWriter.
17515
+ * @param {!proto.game.IntegratorSettingsResponse} message
17516
+ * @param {!jspb.BinaryWriter} writer
17517
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17518
+ */
17519
+ proto.game.IntegratorSettingsResponse.serializeBinaryToWriter = function(message, writer) {
17520
+ var f = undefined;
17521
+ f = message.getData();
17522
+ if (f.length > 0) {
17523
+ writer.writeString(
17524
+ 1,
17525
+ f
17526
+ );
17527
+ }
17528
+ };
17529
+
17530
+
17531
+ /**
17532
+ * optional string data = 1;
17533
+ * @return {string}
17534
+ */
17535
+ proto.game.IntegratorSettingsResponse.prototype.getData = function() {
17536
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17537
+ };
17538
+
17539
+
17540
+ /**
17541
+ * @param {string} value
17542
+ * @return {!proto.game.IntegratorSettingsResponse} returns this
17543
+ */
17544
+ proto.game.IntegratorSettingsResponse.prototype.setData = function(value) {
17545
+ return jspb.Message.setProto3StringField(this, 1, value);
17546
+ };
17547
+
17548
+
17549
+
17550
+
17551
+
17552
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17553
+ /**
17554
+ * Creates an object representation of this proto.
17555
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17556
+ * Optional fields that are not set will be set to undefined.
17557
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17558
+ * For the list of reserved names please see:
17559
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17560
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17561
+ * JSPB instance for transitional soy proto support:
17562
+ * http://goto/soy-param-migration
17563
+ * @return {!Object}
17564
+ */
17565
+ proto.game.IntegratorSelfValidationRequest.prototype.toObject = function(opt_includeInstance) {
17566
+ return proto.game.IntegratorSelfValidationRequest.toObject(opt_includeInstance, this);
17567
+ };
17568
+
17569
+
17570
+ /**
17571
+ * Static version of the {@see toObject} method.
17572
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17573
+ * the JSPB instance for transitional soy proto support:
17574
+ * http://goto/soy-param-migration
17575
+ * @param {!proto.game.IntegratorSelfValidationRequest} msg The msg instance to transform.
17576
+ * @return {!Object}
17577
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17578
+ */
17579
+ proto.game.IntegratorSelfValidationRequest.toObject = function(includeInstance, msg) {
17580
+ var f, obj = {
17581
+ vendor: jspb.Message.getFieldWithDefault(msg, 1, "")
17582
+ };
17583
+
17584
+ if (includeInstance) {
17585
+ obj.$jspbMessageInstance = msg;
17586
+ }
17587
+ return obj;
17588
+ };
17589
+ }
17590
+
17591
+
17592
+ /**
17593
+ * Deserializes binary data (in protobuf wire format).
17594
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17595
+ * @return {!proto.game.IntegratorSelfValidationRequest}
17596
+ */
17597
+ proto.game.IntegratorSelfValidationRequest.deserializeBinary = function(bytes) {
17598
+ var reader = new jspb.BinaryReader(bytes);
17599
+ var msg = new proto.game.IntegratorSelfValidationRequest;
17600
+ return proto.game.IntegratorSelfValidationRequest.deserializeBinaryFromReader(msg, reader);
17601
+ };
17602
+
17603
+
17604
+ /**
17605
+ * Deserializes binary data (in protobuf wire format) from the
17606
+ * given reader into the given message object.
17607
+ * @param {!proto.game.IntegratorSelfValidationRequest} msg The message object to deserialize into.
17608
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17609
+ * @return {!proto.game.IntegratorSelfValidationRequest}
17610
+ */
17611
+ proto.game.IntegratorSelfValidationRequest.deserializeBinaryFromReader = function(msg, reader) {
17612
+ while (reader.nextField()) {
17613
+ if (reader.isEndGroup()) {
17614
+ break;
17615
+ }
17616
+ var field = reader.getFieldNumber();
17617
+ switch (field) {
17618
+ case 1:
17619
+ var value = /** @type {string} */ (reader.readString());
17620
+ msg.setVendor(value);
17621
+ break;
17622
+ default:
17623
+ reader.skipField();
17624
+ break;
17625
+ }
17626
+ }
17627
+ return msg;
17628
+ };
17629
+
17630
+
17631
+ /**
17632
+ * Serializes the message to binary data (in protobuf wire format).
17633
+ * @return {!Uint8Array}
17634
+ */
17635
+ proto.game.IntegratorSelfValidationRequest.prototype.serializeBinary = function() {
17636
+ var writer = new jspb.BinaryWriter();
17637
+ proto.game.IntegratorSelfValidationRequest.serializeBinaryToWriter(this, writer);
17638
+ return writer.getResultBuffer();
17639
+ };
17640
+
17641
+
17642
+ /**
17643
+ * Serializes the given message to binary data (in protobuf wire
17644
+ * format), writing to the given BinaryWriter.
17645
+ * @param {!proto.game.IntegratorSelfValidationRequest} message
17646
+ * @param {!jspb.BinaryWriter} writer
17647
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17648
+ */
17649
+ proto.game.IntegratorSelfValidationRequest.serializeBinaryToWriter = function(message, writer) {
17650
+ var f = undefined;
17651
+ f = message.getVendor();
17652
+ if (f.length > 0) {
17653
+ writer.writeString(
17654
+ 1,
17655
+ f
17656
+ );
17657
+ }
17658
+ };
17659
+
17660
+
17661
+ /**
17662
+ * optional string vendor = 1;
17663
+ * @return {string}
17664
+ */
17665
+ proto.game.IntegratorSelfValidationRequest.prototype.getVendor = function() {
17666
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17667
+ };
17668
+
17669
+
17670
+ /**
17671
+ * @param {string} value
17672
+ * @return {!proto.game.IntegratorSelfValidationRequest} returns this
17673
+ */
17674
+ proto.game.IntegratorSelfValidationRequest.prototype.setVendor = function(value) {
17675
+ return jspb.Message.setProto3StringField(this, 1, value);
17676
+ };
17677
+
17678
+
17679
+
17680
+
17681
+
17682
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17683
+ /**
17684
+ * Creates an object representation of this proto.
17685
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17686
+ * Optional fields that are not set will be set to undefined.
17687
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17688
+ * For the list of reserved names please see:
17689
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17690
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17691
+ * JSPB instance for transitional soy proto support:
17692
+ * http://goto/soy-param-migration
17693
+ * @return {!Object}
17694
+ */
17695
+ proto.game.IntegratorSelfValidationResponse.prototype.toObject = function(opt_includeInstance) {
17696
+ return proto.game.IntegratorSelfValidationResponse.toObject(opt_includeInstance, this);
17697
+ };
17698
+
17699
+
17700
+ /**
17701
+ * Static version of the {@see toObject} method.
17702
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17703
+ * the JSPB instance for transitional soy proto support:
17704
+ * http://goto/soy-param-migration
17705
+ * @param {!proto.game.IntegratorSelfValidationResponse} msg The msg instance to transform.
17706
+ * @return {!Object}
17707
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17708
+ */
17709
+ proto.game.IntegratorSelfValidationResponse.toObject = function(includeInstance, msg) {
17710
+ var f, obj = {
17711
+ data: jspb.Message.getFieldWithDefault(msg, 1, "")
17712
+ };
17713
+
17714
+ if (includeInstance) {
17715
+ obj.$jspbMessageInstance = msg;
17716
+ }
17717
+ return obj;
17718
+ };
17719
+ }
17720
+
17721
+
17722
+ /**
17723
+ * Deserializes binary data (in protobuf wire format).
17724
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17725
+ * @return {!proto.game.IntegratorSelfValidationResponse}
17726
+ */
17727
+ proto.game.IntegratorSelfValidationResponse.deserializeBinary = function(bytes) {
17728
+ var reader = new jspb.BinaryReader(bytes);
17729
+ var msg = new proto.game.IntegratorSelfValidationResponse;
17730
+ return proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader(msg, reader);
17731
+ };
17732
+
17733
+
17734
+ /**
17735
+ * Deserializes binary data (in protobuf wire format) from the
17736
+ * given reader into the given message object.
17737
+ * @param {!proto.game.IntegratorSelfValidationResponse} msg The message object to deserialize into.
17738
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17739
+ * @return {!proto.game.IntegratorSelfValidationResponse}
17740
+ */
17741
+ proto.game.IntegratorSelfValidationResponse.deserializeBinaryFromReader = function(msg, reader) {
17742
+ while (reader.nextField()) {
17743
+ if (reader.isEndGroup()) {
17744
+ break;
17745
+ }
17746
+ var field = reader.getFieldNumber();
17747
+ switch (field) {
17748
+ case 1:
17749
+ var value = /** @type {string} */ (reader.readString());
17750
+ msg.setData(value);
17751
+ break;
17752
+ default:
17753
+ reader.skipField();
17754
+ break;
17755
+ }
17756
+ }
17757
+ return msg;
17758
+ };
17759
+
17760
+
17761
+ /**
17762
+ * Serializes the message to binary data (in protobuf wire format).
17763
+ * @return {!Uint8Array}
17764
+ */
17765
+ proto.game.IntegratorSelfValidationResponse.prototype.serializeBinary = function() {
17766
+ var writer = new jspb.BinaryWriter();
17767
+ proto.game.IntegratorSelfValidationResponse.serializeBinaryToWriter(this, writer);
17768
+ return writer.getResultBuffer();
17769
+ };
17770
+
17771
+
17772
+ /**
17773
+ * Serializes the given message to binary data (in protobuf wire
17774
+ * format), writing to the given BinaryWriter.
17775
+ * @param {!proto.game.IntegratorSelfValidationResponse} message
17776
+ * @param {!jspb.BinaryWriter} writer
17777
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17778
+ */
17779
+ proto.game.IntegratorSelfValidationResponse.serializeBinaryToWriter = function(message, writer) {
17780
+ var f = undefined;
17781
+ f = message.getData();
17782
+ if (f.length > 0) {
17783
+ writer.writeString(
17784
+ 1,
17785
+ f
17786
+ );
17787
+ }
17788
+ };
17789
+
17790
+
17791
+ /**
17792
+ * optional string data = 1;
17793
+ * @return {string}
17794
+ */
17795
+ proto.game.IntegratorSelfValidationResponse.prototype.getData = function() {
17796
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17797
+ };
17798
+
17799
+
17800
+ /**
17801
+ * @param {string} value
17802
+ * @return {!proto.game.IntegratorSelfValidationResponse} returns this
17803
+ */
17804
+ proto.game.IntegratorSelfValidationResponse.prototype.setData = function(value) {
17805
+ return jspb.Message.setProto3StringField(this, 1, value);
17806
+ };
17807
+
17808
+
17809
+
17810
+
17811
+
17812
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17813
+ /**
17814
+ * Creates an object representation of this proto.
17815
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17816
+ * Optional fields that are not set will be set to undefined.
17817
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17818
+ * For the list of reserved names please see:
17819
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17820
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17821
+ * JSPB instance for transitional soy proto support:
17822
+ * http://goto/soy-param-migration
17823
+ * @return {!Object}
17824
+ */
17825
+ proto.game.GameImages.prototype.toObject = function(opt_includeInstance) {
17826
+ return proto.game.GameImages.toObject(opt_includeInstance, this);
17827
+ };
17828
+
17829
+
17830
+ /**
17831
+ * Static version of the {@see toObject} method.
17832
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17833
+ * the JSPB instance for transitional soy proto support:
17834
+ * http://goto/soy-param-migration
17835
+ * @param {!proto.game.GameImages} msg The msg instance to transform.
17836
+ * @return {!Object}
17837
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17838
+ */
17839
+ proto.game.GameImages.toObject = function(includeInstance, msg) {
17840
+ var f, obj = {
17841
+ portrait: jspb.Message.getFieldWithDefault(msg, 1, ""),
17842
+ landscape: jspb.Message.getFieldWithDefault(msg, 2, ""),
17843
+ square: jspb.Message.getFieldWithDefault(msg, 3, "")
17844
+ };
17845
+
17846
+ if (includeInstance) {
17847
+ obj.$jspbMessageInstance = msg;
17848
+ }
17849
+ return obj;
17850
+ };
17851
+ }
17852
+
17853
+
17854
+ /**
17855
+ * Deserializes binary data (in protobuf wire format).
17856
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17857
+ * @return {!proto.game.GameImages}
17858
+ */
17859
+ proto.game.GameImages.deserializeBinary = function(bytes) {
17860
+ var reader = new jspb.BinaryReader(bytes);
17861
+ var msg = new proto.game.GameImages;
17862
+ return proto.game.GameImages.deserializeBinaryFromReader(msg, reader);
17863
+ };
17864
+
17865
+
17866
+ /**
17867
+ * Deserializes binary data (in protobuf wire format) from the
17868
+ * given reader into the given message object.
17869
+ * @param {!proto.game.GameImages} msg The message object to deserialize into.
17870
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17871
+ * @return {!proto.game.GameImages}
17872
+ */
17873
+ proto.game.GameImages.deserializeBinaryFromReader = function(msg, reader) {
17874
+ while (reader.nextField()) {
17875
+ if (reader.isEndGroup()) {
17876
+ break;
17877
+ }
17878
+ var field = reader.getFieldNumber();
17879
+ switch (field) {
17880
+ case 1:
17881
+ var value = /** @type {string} */ (reader.readString());
17882
+ msg.setPortrait(value);
17883
+ break;
17884
+ case 2:
17885
+ var value = /** @type {string} */ (reader.readString());
17886
+ msg.setLandscape(value);
17887
+ break;
17888
+ case 3:
17889
+ var value = /** @type {string} */ (reader.readString());
17890
+ msg.setSquare(value);
17891
+ break;
17892
+ default:
17893
+ reader.skipField();
17894
+ break;
17895
+ }
17896
+ }
17897
+ return msg;
17898
+ };
17899
+
17900
+
17901
+ /**
17902
+ * Serializes the message to binary data (in protobuf wire format).
17903
+ * @return {!Uint8Array}
17904
+ */
17905
+ proto.game.GameImages.prototype.serializeBinary = function() {
17906
+ var writer = new jspb.BinaryWriter();
17907
+ proto.game.GameImages.serializeBinaryToWriter(this, writer);
17908
+ return writer.getResultBuffer();
17909
+ };
17910
+
17911
+
17912
+ /**
17913
+ * Serializes the given message to binary data (in protobuf wire
17914
+ * format), writing to the given BinaryWriter.
17915
+ * @param {!proto.game.GameImages} message
17916
+ * @param {!jspb.BinaryWriter} writer
17917
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17918
+ */
17919
+ proto.game.GameImages.serializeBinaryToWriter = function(message, writer) {
17920
+ var f = undefined;
17921
+ f = /** @type {string} */ (jspb.Message.getField(message, 1));
17922
+ if (f != null) {
17923
+ writer.writeString(
17924
+ 1,
17925
+ f
17926
+ );
17927
+ }
17928
+ f = /** @type {string} */ (jspb.Message.getField(message, 2));
17929
+ if (f != null) {
17930
+ writer.writeString(
17931
+ 2,
17932
+ f
17933
+ );
17934
+ }
17935
+ f = /** @type {string} */ (jspb.Message.getField(message, 3));
17936
+ if (f != null) {
17937
+ writer.writeString(
17938
+ 3,
17939
+ f
17940
+ );
17941
+ }
17942
+ };
17943
+
17944
+
17945
+ /**
17946
+ * optional string portrait = 1;
17947
+ * @return {string}
17948
+ */
17949
+ proto.game.GameImages.prototype.getPortrait = function() {
17950
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17951
+ };
17952
+
17953
+
17954
+ /**
17955
+ * @param {string} value
17956
+ * @return {!proto.game.GameImages} returns this
17957
+ */
17958
+ proto.game.GameImages.prototype.setPortrait = function(value) {
17959
+ return jspb.Message.setField(this, 1, value);
17960
+ };
17961
+
17962
+
17963
+ /**
17964
+ * Clears the field making it undefined.
17965
+ * @return {!proto.game.GameImages} returns this
17966
+ */
17967
+ proto.game.GameImages.prototype.clearPortrait = function() {
17968
+ return jspb.Message.setField(this, 1, undefined);
17969
+ };
17970
+
17971
+
17972
+ /**
17973
+ * Returns whether this field is set.
17974
+ * @return {boolean}
17975
+ */
17976
+ proto.game.GameImages.prototype.hasPortrait = function() {
17977
+ return jspb.Message.getField(this, 1) != null;
17978
+ };
17979
+
17980
+
17981
+ /**
17982
+ * optional string landscape = 2;
17983
+ * @return {string}
17984
+ */
17985
+ proto.game.GameImages.prototype.getLandscape = function() {
17986
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
17987
+ };
17988
+
17989
+
17990
+ /**
17991
+ * @param {string} value
17992
+ * @return {!proto.game.GameImages} returns this
17993
+ */
17994
+ proto.game.GameImages.prototype.setLandscape = function(value) {
17995
+ return jspb.Message.setField(this, 2, value);
17996
+ };
17997
+
17998
+
17999
+ /**
18000
+ * Clears the field making it undefined.
18001
+ * @return {!proto.game.GameImages} returns this
18002
+ */
18003
+ proto.game.GameImages.prototype.clearLandscape = function() {
18004
+ return jspb.Message.setField(this, 2, undefined);
18005
+ };
18006
+
18007
+
18008
+ /**
18009
+ * Returns whether this field is set.
18010
+ * @return {boolean}
18011
+ */
18012
+ proto.game.GameImages.prototype.hasLandscape = function() {
18013
+ return jspb.Message.getField(this, 2) != null;
18014
+ };
18015
+
18016
+
18017
+ /**
18018
+ * optional string square = 3;
18019
+ * @return {string}
18020
+ */
18021
+ proto.game.GameImages.prototype.getSquare = function() {
18022
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
18023
+ };
18024
+
18025
+
18026
+ /**
18027
+ * @param {string} value
18028
+ * @return {!proto.game.GameImages} returns this
18029
+ */
18030
+ proto.game.GameImages.prototype.setSquare = function(value) {
18031
+ return jspb.Message.setField(this, 3, value);
18032
+ };
18033
+
18034
+
18035
+ /**
18036
+ * Clears the field making it undefined.
18037
+ * @return {!proto.game.GameImages} returns this
18038
+ */
18039
+ proto.game.GameImages.prototype.clearSquare = function() {
18040
+ return jspb.Message.setField(this, 3, undefined);
18041
+ };
18042
+
18043
+
18044
+ /**
18045
+ * Returns whether this field is set.
18046
+ * @return {boolean}
18047
+ */
18048
+ proto.game.GameImages.prototype.hasSquare = function() {
18049
+ return jspb.Message.getField(this, 3) != null;
18050
+ };
17115
18051
 
17116
18052
 
17117
18053
 
@@ -17176,7 +18112,8 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
17176
18112
  isTop: jspb.Message.getBooleanFieldWithDefault(msg, 21, false),
17177
18113
  isVip: jspb.Message.getBooleanFieldWithDefault(msg, 22, false),
17178
18114
  devicesList: (f = jspb.Message.getRepeatedField(msg, 23)) == null ? undefined : f,
17179
- isHidden: jspb.Message.getBooleanFieldWithDefault(msg, 24, false)
18115
+ isHidden: jspb.Message.getBooleanFieldWithDefault(msg, 24, false),
18116
+ images: (f = msg.getImages()) && proto.game.GameImages.toObject(includeInstance, f)
17180
18117
  };
17181
18118
 
17182
18119
  if (includeInstance) {
@@ -17310,6 +18247,11 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
17310
18247
  var value = /** @type {boolean} */ (reader.readBool());
17311
18248
  msg.setIsHidden(value);
17312
18249
  break;
18250
+ case 25:
18251
+ var value = new proto.game.GameImages;
18252
+ reader.readMessage(value,proto.game.GameImages.deserializeBinaryFromReader);
18253
+ msg.setImages(value);
18254
+ break;
17313
18255
  default:
17314
18256
  reader.skipField();
17315
18257
  break;
@@ -17508,6 +18450,14 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
17508
18450
  f
17509
18451
  );
17510
18452
  }
18453
+ f = message.getImages();
18454
+ if (f != null) {
18455
+ writer.writeMessage(
18456
+ 25,
18457
+ f,
18458
+ proto.game.GameImages.serializeBinaryToWriter
18459
+ );
18460
+ }
17511
18461
  };
17512
18462
 
17513
18463
 
@@ -18377,6 +19327,43 @@ proto.game.GameItem.prototype.hasIsHidden = function() {
18377
19327
  };
18378
19328
 
18379
19329
 
19330
+ /**
19331
+ * optional GameImages images = 25;
19332
+ * @return {?proto.game.GameImages}
19333
+ */
19334
+ proto.game.GameItem.prototype.getImages = function() {
19335
+ return /** @type{?proto.game.GameImages} */ (
19336
+ jspb.Message.getWrapperField(this, proto.game.GameImages, 25));
19337
+ };
19338
+
19339
+
19340
+ /**
19341
+ * @param {?proto.game.GameImages|undefined} value
19342
+ * @return {!proto.game.GameItem} returns this
19343
+ */
19344
+ proto.game.GameItem.prototype.setImages = function(value) {
19345
+ return jspb.Message.setWrapperField(this, 25, value);
19346
+ };
19347
+
19348
+
19349
+ /**
19350
+ * Clears the message field making it undefined.
19351
+ * @return {!proto.game.GameItem} returns this
19352
+ */
19353
+ proto.game.GameItem.prototype.clearImages = function() {
19354
+ return this.setImages(undefined);
19355
+ };
19356
+
19357
+
19358
+ /**
19359
+ * Returns whether this field is set.
19360
+ * @return {boolean}
19361
+ */
19362
+ proto.game.GameItem.prototype.hasImages = function() {
19363
+ return jspb.Message.getField(this, 25) != null;
19364
+ };
19365
+
19366
+
18380
19367
 
18381
19368
  /**
18382
19369
  * Oneof group definitions for this message. Each group defines the field