protobuf-platform 1.2.290 → 1.2.291

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -67,6 +67,10 @@ service Game {
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  rpc getTournamentGamesPreviewByTournamentIds(TournamentIdsRequest) returns (TournamentGamesPreviewResponse);
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  rpc getTournamentGames(PaginationRequest) returns (GameItemsResponse);
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  rpc syncGamesImages(SyncImagesRequest) returns (GameStatusResponse);
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+ //Game Images Parsing Technical
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+ rpc parseGameImagesForProvider(ParseGameImagesForProviderRequest) returns (GameImagesParsingTechnicalResponse);
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+ rpc parseGameImagesForAllInbound(ParseGameImagesForAllInboundRequest) returns (GameImagesParsingTechnicalResponse);
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+ rpc syncGameImageUrls(SyncGameImageUrlsRequest) returns (GameImagesParsingTechnicalResponse);
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  rpc searchGames(PaginationRequest) returns (SearchGamesResponse);
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  //Vendor
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  rpc processedVendorActionCallback(VendorActionRequest) returns (VendorActionResponse);
@@ -414,6 +418,19 @@ message ProviderStatusResponse {
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  //Games Common
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  message ParseGamesRequest { string vendor = 1; }
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  message ParseGamesResponse { string data = 1; }
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+ //Game Images Parsing Technical
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+ message ParseGameImagesForProviderRequest {
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+ string provider_entry_name = 1;
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+ }
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+ message ParseGameImagesForAllInboundRequest {}
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+ message SyncGameImageUrlsRequest {}
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+ message GameImagesParsingTechnicalResponse {
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+ string status = 1;
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+ int32 total = 2;
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+ int32 ready = 3;
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+ int32 skipped = 4;
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+ int32 failed = 5;
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+ }
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  message IntegratorSettingsRequest { string route = 1; }
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  message IntegratorSettingsResponse { string data = 1; }
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  message IntegratorSelfValidationRequest { string vendor = 1; }
@@ -301,6 +301,17 @@ function deserialize_game_GameConfigCheckResponse(buffer_arg) {
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  return game_pb.GameConfigCheckResponse.deserializeBinary(new Uint8Array(buffer_arg));
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  }
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+ function serialize_game_GameImagesParsingTechnicalResponse(arg) {
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+ if (!(arg instanceof game_pb.GameImagesParsingTechnicalResponse)) {
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+ throw new Error('Expected argument of type game.GameImagesParsingTechnicalResponse');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_game_GameImagesParsingTechnicalResponse(buffer_arg) {
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+ return game_pb.GameImagesParsingTechnicalResponse.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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  function serialize_game_GameItemsResponse(arg) {
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  if (!(arg instanceof game_pb.GameItemsResponse)) {
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  throw new Error('Expected argument of type game.GameItemsResponse');
@@ -664,6 +675,28 @@ function deserialize_game_PaginationRequest(buffer_arg) {
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  return game_pb.PaginationRequest.deserializeBinary(new Uint8Array(buffer_arg));
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  }
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+ function serialize_game_ParseGameImagesForAllInboundRequest(arg) {
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+ if (!(arg instanceof game_pb.ParseGameImagesForAllInboundRequest)) {
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+ throw new Error('Expected argument of type game.ParseGameImagesForAllInboundRequest');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_game_ParseGameImagesForAllInboundRequest(buffer_arg) {
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+ return game_pb.ParseGameImagesForAllInboundRequest.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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+ function serialize_game_ParseGameImagesForProviderRequest(arg) {
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+ if (!(arg instanceof game_pb.ParseGameImagesForProviderRequest)) {
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+ throw new Error('Expected argument of type game.ParseGameImagesForProviderRequest');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_game_ParseGameImagesForProviderRequest(buffer_arg) {
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+ return game_pb.ParseGameImagesForProviderRequest.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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  function serialize_game_ParseGamesRequest(arg) {
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  if (!(arg instanceof game_pb.ParseGamesRequest)) {
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  throw new Error('Expected argument of type game.ParseGamesRequest');
@@ -895,6 +928,17 @@ function deserialize_game_SegmentedUserResponse(buffer_arg) {
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  return game_pb.SegmentedUserResponse.deserializeBinary(new Uint8Array(buffer_arg));
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  }
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+ function serialize_game_SyncGameImageUrlsRequest(arg) {
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+ if (!(arg instanceof game_pb.SyncGameImageUrlsRequest)) {
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+ throw new Error('Expected argument of type game.SyncGameImageUrlsRequest');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
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+ function deserialize_game_SyncGameImageUrlsRequest(buffer_arg) {
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+ return game_pb.SyncGameImageUrlsRequest.deserializeBinary(new Uint8Array(buffer_arg));
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+ }
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+
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  function serialize_game_SyncImagesRequest(arg) {
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  if (!(arg instanceof game_pb.SyncImagesRequest)) {
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  throw new Error('Expected argument of type game.SyncImagesRequest');
@@ -1707,6 +1751,40 @@ parseGames: {
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  responseSerialize: serialize_game_GameStatusResponse,
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  responseDeserialize: deserialize_game_GameStatusResponse,
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  },
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+ // Game Images Parsing Technical
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+ parseGameImagesForProvider: {
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+ path: '/game.Game/parseGameImagesForProvider',
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+ requestStream: false,
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+ responseStream: false,
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+ requestType: game_pb.ParseGameImagesForProviderRequest,
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+ responseType: game_pb.GameImagesParsingTechnicalResponse,
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+ requestSerialize: serialize_game_ParseGameImagesForProviderRequest,
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+ requestDeserialize: deserialize_game_ParseGameImagesForProviderRequest,
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+ responseSerialize: serialize_game_GameImagesParsingTechnicalResponse,
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+ responseDeserialize: deserialize_game_GameImagesParsingTechnicalResponse,
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+ },
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+ parseGameImagesForAllInbound: {
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+ path: '/game.Game/parseGameImagesForAllInbound',
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+ requestStream: false,
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+ responseStream: false,
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+ requestType: game_pb.ParseGameImagesForAllInboundRequest,
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+ responseType: game_pb.GameImagesParsingTechnicalResponse,
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+ requestSerialize: serialize_game_ParseGameImagesForAllInboundRequest,
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+ requestDeserialize: deserialize_game_ParseGameImagesForAllInboundRequest,
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+ responseSerialize: serialize_game_GameImagesParsingTechnicalResponse,
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+ responseDeserialize: deserialize_game_GameImagesParsingTechnicalResponse,
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+ },
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+ syncGameImageUrls: {
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+ path: '/game.Game/syncGameImageUrls',
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+ requestStream: false,
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+ responseStream: false,
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+ requestType: game_pb.SyncGameImageUrlsRequest,
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+ responseType: game_pb.GameImagesParsingTechnicalResponse,
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+ requestSerialize: serialize_game_SyncGameImageUrlsRequest,
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+ requestDeserialize: deserialize_game_SyncGameImageUrlsRequest,
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+ responseSerialize: serialize_game_GameImagesParsingTechnicalResponse,
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+ responseDeserialize: deserialize_game_GameImagesParsingTechnicalResponse,
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+ },
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  searchGames: {
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  path: '/game.Game/searchGames',
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  requestStream: false,
package/game/game_pb.js CHANGED
@@ -64,6 +64,7 @@ goog.exportSymbol('proto.game.FreeSpinSettingsResponse', null, global);
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  goog.exportSymbol('proto.game.FreeSpinStatusRequest', null, global);
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  goog.exportSymbol('proto.game.GameConfigCheckResponse', null, global);
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  goog.exportSymbol('proto.game.GameGeo', null, global);
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+ goog.exportSymbol('proto.game.GameImagesParsingTechnicalResponse', null, global);
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  goog.exportSymbol('proto.game.GameItem', null, global);
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  goog.exportSymbol('proto.game.GameItemRequest', null, global);
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  goog.exportSymbol('proto.game.GameItemsResponse', null, global);
@@ -102,6 +103,8 @@ goog.exportSymbol('proto.game.IntegratorSettingsRequest', null, global);
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  goog.exportSymbol('proto.game.IntegratorSettingsResponse', null, global);
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  goog.exportSymbol('proto.game.ItemsBunchRequest', null, global);
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  goog.exportSymbol('proto.game.PaginationRequest', null, global);
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+ goog.exportSymbol('proto.game.ParseGameImagesForAllInboundRequest', null, global);
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+ goog.exportSymbol('proto.game.ParseGameImagesForProviderRequest', null, global);
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  goog.exportSymbol('proto.game.ParseGamesRequest', null, global);
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  goog.exportSymbol('proto.game.ParseGamesResponse', null, global);
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  goog.exportSymbol('proto.game.PingRequest', null, global);
@@ -128,6 +131,7 @@ goog.exportSymbol('proto.game.SearchGamesIntoTagsRequest', null, global);
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  goog.exportSymbol('proto.game.SearchGamesResponse', null, global);
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  goog.exportSymbol('proto.game.SegmentedUserRequest', null, global);
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  goog.exportSymbol('proto.game.SegmentedUserResponse', null, global);
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+ goog.exportSymbol('proto.game.SyncGameImageUrlsRequest', null, global);
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  goog.exportSymbol('proto.game.SyncImagesRequest', null, global);
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  goog.exportSymbol('proto.game.TagGamesRequest', null, global);
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  goog.exportSymbol('proto.game.TagItem', null, global);
@@ -1224,6 +1228,90 @@ if (goog.DEBUG && !COMPILED) {
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  */
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  proto.game.ParseGamesResponse.displayName = 'proto.game.ParseGamesResponse';
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1230
  }
1231
+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
1234
+ * server response, or constructed directly in Javascript. The array is used
1235
+ * in place and becomes part of the constructed object. It is not cloned.
1236
+ * If no data is provided, the constructed object will be empty, but still
1237
+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
1241
+ proto.game.ParseGameImagesForProviderRequest = function(opt_data) {
1242
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1243
+ };
1244
+ goog.inherits(proto.game.ParseGameImagesForProviderRequest, jspb.Message);
1245
+ if (goog.DEBUG && !COMPILED) {
1246
+ /**
1247
+ * @public
1248
+ * @override
1249
+ */
1250
+ proto.game.ParseGameImagesForProviderRequest.displayName = 'proto.game.ParseGameImagesForProviderRequest';
1251
+ }
1252
+ /**
1253
+ * Generated by JsPbCodeGenerator.
1254
+ * @param {Array=} opt_data Optional initial data array, typically from a
1255
+ * server response, or constructed directly in Javascript. The array is used
1256
+ * in place and becomes part of the constructed object. It is not cloned.
1257
+ * If no data is provided, the constructed object will be empty, but still
1258
+ * valid.
1259
+ * @extends {jspb.Message}
1260
+ * @constructor
1261
+ */
1262
+ proto.game.ParseGameImagesForAllInboundRequest = function(opt_data) {
1263
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1264
+ };
1265
+ goog.inherits(proto.game.ParseGameImagesForAllInboundRequest, jspb.Message);
1266
+ if (goog.DEBUG && !COMPILED) {
1267
+ /**
1268
+ * @public
1269
+ * @override
1270
+ */
1271
+ proto.game.ParseGameImagesForAllInboundRequest.displayName = 'proto.game.ParseGameImagesForAllInboundRequest';
1272
+ }
1273
+ /**
1274
+ * Generated by JsPbCodeGenerator.
1275
+ * @param {Array=} opt_data Optional initial data array, typically from a
1276
+ * server response, or constructed directly in Javascript. The array is used
1277
+ * in place and becomes part of the constructed object. It is not cloned.
1278
+ * If no data is provided, the constructed object will be empty, but still
1279
+ * valid.
1280
+ * @extends {jspb.Message}
1281
+ * @constructor
1282
+ */
1283
+ proto.game.SyncGameImageUrlsRequest = function(opt_data) {
1284
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1285
+ };
1286
+ goog.inherits(proto.game.SyncGameImageUrlsRequest, jspb.Message);
1287
+ if (goog.DEBUG && !COMPILED) {
1288
+ /**
1289
+ * @public
1290
+ * @override
1291
+ */
1292
+ proto.game.SyncGameImageUrlsRequest.displayName = 'proto.game.SyncGameImageUrlsRequest';
1293
+ }
1294
+ /**
1295
+ * Generated by JsPbCodeGenerator.
1296
+ * @param {Array=} opt_data Optional initial data array, typically from a
1297
+ * server response, or constructed directly in Javascript. The array is used
1298
+ * in place and becomes part of the constructed object. It is not cloned.
1299
+ * If no data is provided, the constructed object will be empty, but still
1300
+ * valid.
1301
+ * @extends {jspb.Message}
1302
+ * @constructor
1303
+ */
1304
+ proto.game.GameImagesParsingTechnicalResponse = function(opt_data) {
1305
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1306
+ };
1307
+ goog.inherits(proto.game.GameImagesParsingTechnicalResponse, jspb.Message);
1308
+ if (goog.DEBUG && !COMPILED) {
1309
+ /**
1310
+ * @public
1311
+ * @override
1312
+ */
1313
+ proto.game.GameImagesParsingTechnicalResponse.displayName = 'proto.game.GameImagesParsingTechnicalResponse';
1314
+ }
1227
1315
  /**
1228
1316
  * Generated by JsPbCodeGenerator.
1229
1317
  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -16597,6 +16685,588 @@ proto.game.ParseGamesResponse.prototype.setData = function(value) {
16597
16685
 
16598
16686
 
16599
16687
 
16688
+ if (jspb.Message.GENERATE_TO_OBJECT) {
16689
+ /**
16690
+ * Creates an object representation of this proto.
16691
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
16692
+ * Optional fields that are not set will be set to undefined.
16693
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
16694
+ * For the list of reserved names please see:
16695
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
16696
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
16697
+ * JSPB instance for transitional soy proto support:
16698
+ * http://goto/soy-param-migration
16699
+ * @return {!Object}
16700
+ */
16701
+ proto.game.ParseGameImagesForProviderRequest.prototype.toObject = function(opt_includeInstance) {
16702
+ return proto.game.ParseGameImagesForProviderRequest.toObject(opt_includeInstance, this);
16703
+ };
16704
+
16705
+
16706
+ /**
16707
+ * Static version of the {@see toObject} method.
16708
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16709
+ * the JSPB instance for transitional soy proto support:
16710
+ * http://goto/soy-param-migration
16711
+ * @param {!proto.game.ParseGameImagesForProviderRequest} msg The msg instance to transform.
16712
+ * @return {!Object}
16713
+ * @suppress {unusedLocalVariables} f is only used for nested messages
16714
+ */
16715
+ proto.game.ParseGameImagesForProviderRequest.toObject = function(includeInstance, msg) {
16716
+ var f, obj = {
16717
+ providerEntryName: jspb.Message.getFieldWithDefault(msg, 1, "")
16718
+ };
16719
+
16720
+ if (includeInstance) {
16721
+ obj.$jspbMessageInstance = msg;
16722
+ }
16723
+ return obj;
16724
+ };
16725
+ }
16726
+
16727
+
16728
+ /**
16729
+ * Deserializes binary data (in protobuf wire format).
16730
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
16731
+ * @return {!proto.game.ParseGameImagesForProviderRequest}
16732
+ */
16733
+ proto.game.ParseGameImagesForProviderRequest.deserializeBinary = function(bytes) {
16734
+ var reader = new jspb.BinaryReader(bytes);
16735
+ var msg = new proto.game.ParseGameImagesForProviderRequest;
16736
+ return proto.game.ParseGameImagesForProviderRequest.deserializeBinaryFromReader(msg, reader);
16737
+ };
16738
+
16739
+
16740
+ /**
16741
+ * Deserializes binary data (in protobuf wire format) from the
16742
+ * given reader into the given message object.
16743
+ * @param {!proto.game.ParseGameImagesForProviderRequest} msg The message object to deserialize into.
16744
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16745
+ * @return {!proto.game.ParseGameImagesForProviderRequest}
16746
+ */
16747
+ proto.game.ParseGameImagesForProviderRequest.deserializeBinaryFromReader = function(msg, reader) {
16748
+ while (reader.nextField()) {
16749
+ if (reader.isEndGroup()) {
16750
+ break;
16751
+ }
16752
+ var field = reader.getFieldNumber();
16753
+ switch (field) {
16754
+ case 1:
16755
+ var value = /** @type {string} */ (reader.readString());
16756
+ msg.setProviderEntryName(value);
16757
+ break;
16758
+ default:
16759
+ reader.skipField();
16760
+ break;
16761
+ }
16762
+ }
16763
+ return msg;
16764
+ };
16765
+
16766
+
16767
+ /**
16768
+ * Serializes the message to binary data (in protobuf wire format).
16769
+ * @return {!Uint8Array}
16770
+ */
16771
+ proto.game.ParseGameImagesForProviderRequest.prototype.serializeBinary = function() {
16772
+ var writer = new jspb.BinaryWriter();
16773
+ proto.game.ParseGameImagesForProviderRequest.serializeBinaryToWriter(this, writer);
16774
+ return writer.getResultBuffer();
16775
+ };
16776
+
16777
+
16778
+ /**
16779
+ * Serializes the given message to binary data (in protobuf wire
16780
+ * format), writing to the given BinaryWriter.
16781
+ * @param {!proto.game.ParseGameImagesForProviderRequest} message
16782
+ * @param {!jspb.BinaryWriter} writer
16783
+ * @suppress {unusedLocalVariables} f is only used for nested messages
16784
+ */
16785
+ proto.game.ParseGameImagesForProviderRequest.serializeBinaryToWriter = function(message, writer) {
16786
+ var f = undefined;
16787
+ f = message.getProviderEntryName();
16788
+ if (f.length > 0) {
16789
+ writer.writeString(
16790
+ 1,
16791
+ f
16792
+ );
16793
+ }
16794
+ };
16795
+
16796
+
16797
+ /**
16798
+ * optional string provider_entry_name = 1;
16799
+ * @return {string}
16800
+ */
16801
+ proto.game.ParseGameImagesForProviderRequest.prototype.getProviderEntryName = function() {
16802
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
16803
+ };
16804
+
16805
+
16806
+ /**
16807
+ * @param {string} value
16808
+ * @return {!proto.game.ParseGameImagesForProviderRequest} returns this
16809
+ */
16810
+ proto.game.ParseGameImagesForProviderRequest.prototype.setProviderEntryName = function(value) {
16811
+ return jspb.Message.setProto3StringField(this, 1, value);
16812
+ };
16813
+
16814
+
16815
+
16816
+
16817
+
16818
+ if (jspb.Message.GENERATE_TO_OBJECT) {
16819
+ /**
16820
+ * Creates an object representation of this proto.
16821
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
16822
+ * Optional fields that are not set will be set to undefined.
16823
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
16824
+ * For the list of reserved names please see:
16825
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
16826
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
16827
+ * JSPB instance for transitional soy proto support:
16828
+ * http://goto/soy-param-migration
16829
+ * @return {!Object}
16830
+ */
16831
+ proto.game.ParseGameImagesForAllInboundRequest.prototype.toObject = function(opt_includeInstance) {
16832
+ return proto.game.ParseGameImagesForAllInboundRequest.toObject(opt_includeInstance, this);
16833
+ };
16834
+
16835
+
16836
+ /**
16837
+ * Static version of the {@see toObject} method.
16838
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16839
+ * the JSPB instance for transitional soy proto support:
16840
+ * http://goto/soy-param-migration
16841
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} msg The msg instance to transform.
16842
+ * @return {!Object}
16843
+ * @suppress {unusedLocalVariables} f is only used for nested messages
16844
+ */
16845
+ proto.game.ParseGameImagesForAllInboundRequest.toObject = function(includeInstance, msg) {
16846
+ var f, obj = {
16847
+
16848
+ };
16849
+
16850
+ if (includeInstance) {
16851
+ obj.$jspbMessageInstance = msg;
16852
+ }
16853
+ return obj;
16854
+ };
16855
+ }
16856
+
16857
+
16858
+ /**
16859
+ * Deserializes binary data (in protobuf wire format).
16860
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
16861
+ * @return {!proto.game.ParseGameImagesForAllInboundRequest}
16862
+ */
16863
+ proto.game.ParseGameImagesForAllInboundRequest.deserializeBinary = function(bytes) {
16864
+ var reader = new jspb.BinaryReader(bytes);
16865
+ var msg = new proto.game.ParseGameImagesForAllInboundRequest;
16866
+ return proto.game.ParseGameImagesForAllInboundRequest.deserializeBinaryFromReader(msg, reader);
16867
+ };
16868
+
16869
+
16870
+ /**
16871
+ * Deserializes binary data (in protobuf wire format) from the
16872
+ * given reader into the given message object.
16873
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} msg The message object to deserialize into.
16874
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16875
+ * @return {!proto.game.ParseGameImagesForAllInboundRequest}
16876
+ */
16877
+ proto.game.ParseGameImagesForAllInboundRequest.deserializeBinaryFromReader = function(msg, reader) {
16878
+ while (reader.nextField()) {
16879
+ if (reader.isEndGroup()) {
16880
+ break;
16881
+ }
16882
+ var field = reader.getFieldNumber();
16883
+ switch (field) {
16884
+ default:
16885
+ reader.skipField();
16886
+ break;
16887
+ }
16888
+ }
16889
+ return msg;
16890
+ };
16891
+
16892
+
16893
+ /**
16894
+ * Serializes the message to binary data (in protobuf wire format).
16895
+ * @return {!Uint8Array}
16896
+ */
16897
+ proto.game.ParseGameImagesForAllInboundRequest.prototype.serializeBinary = function() {
16898
+ var writer = new jspb.BinaryWriter();
16899
+ proto.game.ParseGameImagesForAllInboundRequest.serializeBinaryToWriter(this, writer);
16900
+ return writer.getResultBuffer();
16901
+ };
16902
+
16903
+
16904
+ /**
16905
+ * Serializes the given message to binary data (in protobuf wire
16906
+ * format), writing to the given BinaryWriter.
16907
+ * @param {!proto.game.ParseGameImagesForAllInboundRequest} message
16908
+ * @param {!jspb.BinaryWriter} writer
16909
+ * @suppress {unusedLocalVariables} f is only used for nested messages
16910
+ */
16911
+ proto.game.ParseGameImagesForAllInboundRequest.serializeBinaryToWriter = function(message, writer) {
16912
+ var f = undefined;
16913
+ };
16914
+
16915
+
16916
+
16917
+
16918
+
16919
+ if (jspb.Message.GENERATE_TO_OBJECT) {
16920
+ /**
16921
+ * Creates an object representation of this proto.
16922
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
16923
+ * Optional fields that are not set will be set to undefined.
16924
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
16925
+ * For the list of reserved names please see:
16926
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
16927
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
16928
+ * JSPB instance for transitional soy proto support:
16929
+ * http://goto/soy-param-migration
16930
+ * @return {!Object}
16931
+ */
16932
+ proto.game.SyncGameImageUrlsRequest.prototype.toObject = function(opt_includeInstance) {
16933
+ return proto.game.SyncGameImageUrlsRequest.toObject(opt_includeInstance, this);
16934
+ };
16935
+
16936
+
16937
+ /**
16938
+ * Static version of the {@see toObject} method.
16939
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
16940
+ * the JSPB instance for transitional soy proto support:
16941
+ * http://goto/soy-param-migration
16942
+ * @param {!proto.game.SyncGameImageUrlsRequest} msg The msg instance to transform.
16943
+ * @return {!Object}
16944
+ * @suppress {unusedLocalVariables} f is only used for nested messages
16945
+ */
16946
+ proto.game.SyncGameImageUrlsRequest.toObject = function(includeInstance, msg) {
16947
+ var f, obj = {
16948
+
16949
+ };
16950
+
16951
+ if (includeInstance) {
16952
+ obj.$jspbMessageInstance = msg;
16953
+ }
16954
+ return obj;
16955
+ };
16956
+ }
16957
+
16958
+
16959
+ /**
16960
+ * Deserializes binary data (in protobuf wire format).
16961
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
16962
+ * @return {!proto.game.SyncGameImageUrlsRequest}
16963
+ */
16964
+ proto.game.SyncGameImageUrlsRequest.deserializeBinary = function(bytes) {
16965
+ var reader = new jspb.BinaryReader(bytes);
16966
+ var msg = new proto.game.SyncGameImageUrlsRequest;
16967
+ return proto.game.SyncGameImageUrlsRequest.deserializeBinaryFromReader(msg, reader);
16968
+ };
16969
+
16970
+
16971
+ /**
16972
+ * Deserializes binary data (in protobuf wire format) from the
16973
+ * given reader into the given message object.
16974
+ * @param {!proto.game.SyncGameImageUrlsRequest} msg The message object to deserialize into.
16975
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
16976
+ * @return {!proto.game.SyncGameImageUrlsRequest}
16977
+ */
16978
+ proto.game.SyncGameImageUrlsRequest.deserializeBinaryFromReader = function(msg, reader) {
16979
+ while (reader.nextField()) {
16980
+ if (reader.isEndGroup()) {
16981
+ break;
16982
+ }
16983
+ var field = reader.getFieldNumber();
16984
+ switch (field) {
16985
+ default:
16986
+ reader.skipField();
16987
+ break;
16988
+ }
16989
+ }
16990
+ return msg;
16991
+ };
16992
+
16993
+
16994
+ /**
16995
+ * Serializes the message to binary data (in protobuf wire format).
16996
+ * @return {!Uint8Array}
16997
+ */
16998
+ proto.game.SyncGameImageUrlsRequest.prototype.serializeBinary = function() {
16999
+ var writer = new jspb.BinaryWriter();
17000
+ proto.game.SyncGameImageUrlsRequest.serializeBinaryToWriter(this, writer);
17001
+ return writer.getResultBuffer();
17002
+ };
17003
+
17004
+
17005
+ /**
17006
+ * Serializes the given message to binary data (in protobuf wire
17007
+ * format), writing to the given BinaryWriter.
17008
+ * @param {!proto.game.SyncGameImageUrlsRequest} message
17009
+ * @param {!jspb.BinaryWriter} writer
17010
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17011
+ */
17012
+ proto.game.SyncGameImageUrlsRequest.serializeBinaryToWriter = function(message, writer) {
17013
+ var f = undefined;
17014
+ };
17015
+
17016
+
17017
+
17018
+
17019
+
17020
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17021
+ /**
17022
+ * Creates an object representation of this proto.
17023
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17024
+ * Optional fields that are not set will be set to undefined.
17025
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17026
+ * For the list of reserved names please see:
17027
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17028
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17029
+ * JSPB instance for transitional soy proto support:
17030
+ * http://goto/soy-param-migration
17031
+ * @return {!Object}
17032
+ */
17033
+ proto.game.GameImagesParsingTechnicalResponse.prototype.toObject = function(opt_includeInstance) {
17034
+ return proto.game.GameImagesParsingTechnicalResponse.toObject(opt_includeInstance, this);
17035
+ };
17036
+
17037
+
17038
+ /**
17039
+ * Static version of the {@see toObject} method.
17040
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17041
+ * the JSPB instance for transitional soy proto support:
17042
+ * http://goto/soy-param-migration
17043
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} msg The msg instance to transform.
17044
+ * @return {!Object}
17045
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17046
+ */
17047
+ proto.game.GameImagesParsingTechnicalResponse.toObject = function(includeInstance, msg) {
17048
+ var f, obj = {
17049
+ status: jspb.Message.getFieldWithDefault(msg, 1, ""),
17050
+ total: jspb.Message.getFieldWithDefault(msg, 2, 0),
17051
+ ready: jspb.Message.getFieldWithDefault(msg, 3, 0),
17052
+ skipped: jspb.Message.getFieldWithDefault(msg, 4, 0),
17053
+ failed: jspb.Message.getFieldWithDefault(msg, 5, 0)
17054
+ };
17055
+
17056
+ if (includeInstance) {
17057
+ obj.$jspbMessageInstance = msg;
17058
+ }
17059
+ return obj;
17060
+ };
17061
+ }
17062
+
17063
+
17064
+ /**
17065
+ * Deserializes binary data (in protobuf wire format).
17066
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17067
+ * @return {!proto.game.GameImagesParsingTechnicalResponse}
17068
+ */
17069
+ proto.game.GameImagesParsingTechnicalResponse.deserializeBinary = function(bytes) {
17070
+ var reader = new jspb.BinaryReader(bytes);
17071
+ var msg = new proto.game.GameImagesParsingTechnicalResponse;
17072
+ return proto.game.GameImagesParsingTechnicalResponse.deserializeBinaryFromReader(msg, reader);
17073
+ };
17074
+
17075
+
17076
+ /**
17077
+ * Deserializes binary data (in protobuf wire format) from the
17078
+ * given reader into the given message object.
17079
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} msg The message object to deserialize into.
17080
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17081
+ * @return {!proto.game.GameImagesParsingTechnicalResponse}
17082
+ */
17083
+ proto.game.GameImagesParsingTechnicalResponse.deserializeBinaryFromReader = function(msg, reader) {
17084
+ while (reader.nextField()) {
17085
+ if (reader.isEndGroup()) {
17086
+ break;
17087
+ }
17088
+ var field = reader.getFieldNumber();
17089
+ switch (field) {
17090
+ case 1:
17091
+ var value = /** @type {string} */ (reader.readString());
17092
+ msg.setStatus(value);
17093
+ break;
17094
+ case 2:
17095
+ var value = /** @type {number} */ (reader.readInt32());
17096
+ msg.setTotal(value);
17097
+ break;
17098
+ case 3:
17099
+ var value = /** @type {number} */ (reader.readInt32());
17100
+ msg.setReady(value);
17101
+ break;
17102
+ case 4:
17103
+ var value = /** @type {number} */ (reader.readInt32());
17104
+ msg.setSkipped(value);
17105
+ break;
17106
+ case 5:
17107
+ var value = /** @type {number} */ (reader.readInt32());
17108
+ msg.setFailed(value);
17109
+ break;
17110
+ default:
17111
+ reader.skipField();
17112
+ break;
17113
+ }
17114
+ }
17115
+ return msg;
17116
+ };
17117
+
17118
+
17119
+ /**
17120
+ * Serializes the message to binary data (in protobuf wire format).
17121
+ * @return {!Uint8Array}
17122
+ */
17123
+ proto.game.GameImagesParsingTechnicalResponse.prototype.serializeBinary = function() {
17124
+ var writer = new jspb.BinaryWriter();
17125
+ proto.game.GameImagesParsingTechnicalResponse.serializeBinaryToWriter(this, writer);
17126
+ return writer.getResultBuffer();
17127
+ };
17128
+
17129
+
17130
+ /**
17131
+ * Serializes the given message to binary data (in protobuf wire
17132
+ * format), writing to the given BinaryWriter.
17133
+ * @param {!proto.game.GameImagesParsingTechnicalResponse} message
17134
+ * @param {!jspb.BinaryWriter} writer
17135
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17136
+ */
17137
+ proto.game.GameImagesParsingTechnicalResponse.serializeBinaryToWriter = function(message, writer) {
17138
+ var f = undefined;
17139
+ f = message.getStatus();
17140
+ if (f.length > 0) {
17141
+ writer.writeString(
17142
+ 1,
17143
+ f
17144
+ );
17145
+ }
17146
+ f = message.getTotal();
17147
+ if (f !== 0) {
17148
+ writer.writeInt32(
17149
+ 2,
17150
+ f
17151
+ );
17152
+ }
17153
+ f = message.getReady();
17154
+ if (f !== 0) {
17155
+ writer.writeInt32(
17156
+ 3,
17157
+ f
17158
+ );
17159
+ }
17160
+ f = message.getSkipped();
17161
+ if (f !== 0) {
17162
+ writer.writeInt32(
17163
+ 4,
17164
+ f
17165
+ );
17166
+ }
17167
+ f = message.getFailed();
17168
+ if (f !== 0) {
17169
+ writer.writeInt32(
17170
+ 5,
17171
+ f
17172
+ );
17173
+ }
17174
+ };
17175
+
17176
+
17177
+ /**
17178
+ * optional string status = 1;
17179
+ * @return {string}
17180
+ */
17181
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getStatus = function() {
17182
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
17183
+ };
17184
+
17185
+
17186
+ /**
17187
+ * @param {string} value
17188
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17189
+ */
17190
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setStatus = function(value) {
17191
+ return jspb.Message.setProto3StringField(this, 1, value);
17192
+ };
17193
+
17194
+
17195
+ /**
17196
+ * optional int32 total = 2;
17197
+ * @return {number}
17198
+ */
17199
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getTotal = function() {
17200
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
17201
+ };
17202
+
17203
+
17204
+ /**
17205
+ * @param {number} value
17206
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17207
+ */
17208
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setTotal = function(value) {
17209
+ return jspb.Message.setProto3IntField(this, 2, value);
17210
+ };
17211
+
17212
+
17213
+ /**
17214
+ * optional int32 ready = 3;
17215
+ * @return {number}
17216
+ */
17217
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getReady = function() {
17218
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 3, 0));
17219
+ };
17220
+
17221
+
17222
+ /**
17223
+ * @param {number} value
17224
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17225
+ */
17226
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setReady = function(value) {
17227
+ return jspb.Message.setProto3IntField(this, 3, value);
17228
+ };
17229
+
17230
+
17231
+ /**
17232
+ * optional int32 skipped = 4;
17233
+ * @return {number}
17234
+ */
17235
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getSkipped = function() {
17236
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 4, 0));
17237
+ };
17238
+
17239
+
17240
+ /**
17241
+ * @param {number} value
17242
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17243
+ */
17244
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setSkipped = function(value) {
17245
+ return jspb.Message.setProto3IntField(this, 4, value);
17246
+ };
17247
+
17248
+
17249
+ /**
17250
+ * optional int32 failed = 5;
17251
+ * @return {number}
17252
+ */
17253
+ proto.game.GameImagesParsingTechnicalResponse.prototype.getFailed = function() {
17254
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0));
17255
+ };
17256
+
17257
+
17258
+ /**
17259
+ * @param {number} value
17260
+ * @return {!proto.game.GameImagesParsingTechnicalResponse} returns this
17261
+ */
17262
+ proto.game.GameImagesParsingTechnicalResponse.prototype.setFailed = function(value) {
17263
+ return jspb.Message.setProto3IntField(this, 5, value);
17264
+ };
17265
+
17266
+
17267
+
17268
+
17269
+
16600
17270
  if (jspb.Message.GENERATE_TO_OBJECT) {
16601
17271
  /**
16602
17272
  * Creates an object representation of this proto.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "protobuf-platform",
3
- "version": "1.2.290",
3
+ "version": "1.2.291",
4
4
  "description": "Protobuf structures",
5
5
  "main": "index.js",
6
6
  "scripts": {