protobuf-platform 1.0.88 → 1.0.89
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/game/game.proto +15 -8
- package/game/game_pb.js +416 -80
- package/package.json +1 -1
package/game/game.proto
CHANGED
@@ -256,15 +256,22 @@ message GameItem {
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256
256
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optional ProviderItem provider = 2;
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257
257
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optional string title = 3;
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258
258
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optional string slug = 4;
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259
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-
optional string
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260
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-
optional
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261
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-
optional
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262
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-
optional
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259
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+
optional string uuid = 5;
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260
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+
optional string description = 6;
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261
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+
optional int32 is_active = 7;
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262
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+
optional int32 is_deactivated = 8;
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263
263
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optional int32 is_mobile = 9;
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264
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-
optional int32
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265
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-
optional
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266
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-
optional string
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267
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-
optional string
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264
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+
optional int32 has_demo = 10;
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265
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+
optional int32 has_free_spins = 11;
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266
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+
optional string image = 12;
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267
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+
optional string type = 13;
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268
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+
optional string technology = 14;
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269
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+
optional float rtp = 15;
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270
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+
optional string volatility = 16;
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271
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+
optional int32 reels_count = 17;
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272
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+
optional int32 lines_count = 18;
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273
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+
optional string collections = 19;
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274
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+
optional string tags = 20;
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268
275
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}
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276
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//Game CRUD | Requests
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270
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message GameRequest {
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package/game/game_pb.js
CHANGED
@@ -10726,15 +10726,22 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
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10726
10726
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provider: (f = msg.getProvider()) && proto.game.ProviderItem.toObject(includeInstance, f),
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10727
10727
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title: jspb.Message.getFieldWithDefault(msg, 3, ""),
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10728
10728
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slug: jspb.Message.getFieldWithDefault(msg, 4, ""),
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10729
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-
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10730
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-
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10731
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-
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10732
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-
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10729
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+
uuid: jspb.Message.getFieldWithDefault(msg, 5, ""),
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10730
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+
description: jspb.Message.getFieldWithDefault(msg, 6, ""),
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10731
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+
isActive: jspb.Message.getFieldWithDefault(msg, 7, 0),
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10732
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isDeactivated: jspb.Message.getFieldWithDefault(msg, 8, 0),
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10733
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isMobile: jspb.Message.getFieldWithDefault(msg, 9, 0),
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10734
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-
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10735
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-
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10736
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-
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10737
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-
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10734
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+
hasDemo: jspb.Message.getFieldWithDefault(msg, 10, 0),
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10735
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+
hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 11, 0),
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10736
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+
image: jspb.Message.getFieldWithDefault(msg, 12, ""),
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10737
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+
type: jspb.Message.getFieldWithDefault(msg, 13, ""),
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10738
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+
technology: jspb.Message.getFieldWithDefault(msg, 14, ""),
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10739
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+
rtp: jspb.Message.getFloatingPointFieldWithDefault(msg, 15, 0.0),
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10740
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+
volatility: jspb.Message.getFieldWithDefault(msg, 16, ""),
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10741
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+
reelsCount: jspb.Message.getFieldWithDefault(msg, 17, 0),
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10742
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+
linesCount: jspb.Message.getFieldWithDefault(msg, 18, 0),
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10743
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collections: jspb.Message.getFieldWithDefault(msg, 19, ""),
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10744
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tags: jspb.Message.getFieldWithDefault(msg, 20, "")
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};
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10739
10746
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10740
10747
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if (includeInstance) {
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@@ -10790,19 +10797,19 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
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10790
10797
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break;
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10791
10798
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case 5:
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10792
10799
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var value = /** @type {string} */ (reader.readString());
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10793
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-
msg.
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10800
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+
msg.setUuid(value);
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10794
10801
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break;
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10795
10802
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case 6:
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10796
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-
var value = /** @type {
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10797
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-
msg.
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10803
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+
var value = /** @type {string} */ (reader.readString());
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10804
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msg.setDescription(value);
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10798
10805
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break;
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10799
10806
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case 7:
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10800
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-
var value = /** @type {
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10801
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-
msg.
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10807
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+
var value = /** @type {number} */ (reader.readInt32());
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10808
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+
msg.setIsActive(value);
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10802
10809
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break;
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10803
10810
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case 8:
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10804
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-
var value = /** @type {
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10805
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-
msg.
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10811
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+
var value = /** @type {number} */ (reader.readInt32());
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10812
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+
msg.setIsDeactivated(value);
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10806
10813
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break;
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10807
10814
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case 9:
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10808
10815
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var value = /** @type {number} */ (reader.readInt32());
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@@ -10810,19 +10817,47 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
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10810
10817
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break;
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10811
10818
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case 10:
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10812
10819
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var value = /** @type {number} */ (reader.readInt32());
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10813
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-
msg.
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10820
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+
msg.setHasDemo(value);
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10814
10821
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break;
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10815
10822
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case 11:
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10816
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-
var value = /** @type {
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10817
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-
msg.
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10823
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+
var value = /** @type {number} */ (reader.readInt32());
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10824
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+
msg.setHasFreeSpins(value);
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10818
10825
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break;
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10819
10826
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case 12:
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10820
10827
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var value = /** @type {string} */ (reader.readString());
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10821
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-
msg.
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10828
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+
msg.setImage(value);
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10822
10829
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break;
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10823
10830
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case 13:
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10824
10831
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var value = /** @type {string} */ (reader.readString());
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10825
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-
msg.
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10832
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msg.setType(value);
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10833
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break;
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10834
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+
case 14:
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10835
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var value = /** @type {string} */ (reader.readString());
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10836
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+
msg.setTechnology(value);
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10837
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+
break;
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10838
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+
case 15:
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10839
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var value = /** @type {number} */ (reader.readFloat());
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10840
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+
msg.setRtp(value);
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10841
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+
break;
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10842
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+
case 16:
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10843
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+
var value = /** @type {string} */ (reader.readString());
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10844
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+
msg.setVolatility(value);
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10845
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+
break;
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10846
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+
case 17:
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10847
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+
var value = /** @type {number} */ (reader.readInt32());
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10848
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+
msg.setReelsCount(value);
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10849
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+
break;
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10850
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+
case 18:
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10851
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+
var value = /** @type {number} */ (reader.readInt32());
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10852
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msg.setLinesCount(value);
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10853
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+
break;
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10854
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+
case 19:
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10855
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+
var value = /** @type {string} */ (reader.readString());
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10856
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+
msg.setCollections(value);
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10857
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+
break;
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10858
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+
case 20:
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10859
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+
var value = /** @type {string} */ (reader.readString());
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10860
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+
msg.setTags(value);
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10826
10861
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break;
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10827
10862
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default:
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10828
10863
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reader.skipField();
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@@ -10889,23 +10924,23 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
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10889
10924
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f
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10890
10925
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);
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10891
10926
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}
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10892
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-
f = /** @type {
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10927
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+
f = /** @type {string} */ (jspb.Message.getField(message, 6));
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10893
10928
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if (f != null) {
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10894
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-
writer.
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10929
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+
writer.writeString(
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10895
10930
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6,
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10896
10931
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f
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10897
10932
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);
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10898
10933
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}
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10899
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-
f = /** @type {
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10934
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+
f = /** @type {number} */ (jspb.Message.getField(message, 7));
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10900
10935
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if (f != null) {
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10901
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-
writer.
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10936
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+
writer.writeInt32(
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10902
10937
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7,
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10903
10938
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f
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10904
10939
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);
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10905
10940
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}
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10906
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-
f = /** @type {
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10941
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+
f = /** @type {number} */ (jspb.Message.getField(message, 8));
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10907
10942
|
if (f != null) {
|
10908
|
-
writer.
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10943
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+
writer.writeInt32(
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10909
10944
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8,
|
10910
10945
|
f
|
10911
10946
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);
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@@ -10924,9 +10959,9 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
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|
10924
10959
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f
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10925
10960
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);
|
10926
10961
|
}
|
10927
|
-
f = /** @type {
|
10962
|
+
f = /** @type {number} */ (jspb.Message.getField(message, 11));
|
10928
10963
|
if (f != null) {
|
10929
|
-
writer.
|
10964
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+
writer.writeInt32(
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10930
10965
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11,
|
10931
10966
|
f
|
10932
10967
|
);
|
@@ -10945,6 +10980,55 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
|
|
10945
10980
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f
|
10946
10981
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);
|
10947
10982
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}
|
10983
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 14));
|
10984
|
+
if (f != null) {
|
10985
|
+
writer.writeString(
|
10986
|
+
14,
|
10987
|
+
f
|
10988
|
+
);
|
10989
|
+
}
|
10990
|
+
f = /** @type {number} */ (jspb.Message.getField(message, 15));
|
10991
|
+
if (f != null) {
|
10992
|
+
writer.writeFloat(
|
10993
|
+
15,
|
10994
|
+
f
|
10995
|
+
);
|
10996
|
+
}
|
10997
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 16));
|
10998
|
+
if (f != null) {
|
10999
|
+
writer.writeString(
|
11000
|
+
16,
|
11001
|
+
f
|
11002
|
+
);
|
11003
|
+
}
|
11004
|
+
f = /** @type {number} */ (jspb.Message.getField(message, 17));
|
11005
|
+
if (f != null) {
|
11006
|
+
writer.writeInt32(
|
11007
|
+
17,
|
11008
|
+
f
|
11009
|
+
);
|
11010
|
+
}
|
11011
|
+
f = /** @type {number} */ (jspb.Message.getField(message, 18));
|
11012
|
+
if (f != null) {
|
11013
|
+
writer.writeInt32(
|
11014
|
+
18,
|
11015
|
+
f
|
11016
|
+
);
|
11017
|
+
}
|
11018
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 19));
|
11019
|
+
if (f != null) {
|
11020
|
+
writer.writeString(
|
11021
|
+
19,
|
11022
|
+
f
|
11023
|
+
);
|
11024
|
+
}
|
11025
|
+
f = /** @type {string} */ (jspb.Message.getField(message, 20));
|
11026
|
+
if (f != null) {
|
11027
|
+
writer.writeString(
|
11028
|
+
20,
|
11029
|
+
f
|
11030
|
+
);
|
11031
|
+
}
|
10948
11032
|
};
|
10949
11033
|
|
10950
11034
|
|
@@ -11094,10 +11178,10 @@ proto.game.GameItem.prototype.hasSlug = function() {
|
|
11094
11178
|
|
11095
11179
|
|
11096
11180
|
/**
|
11097
|
-
* optional string
|
11181
|
+
* optional string uuid = 5;
|
11098
11182
|
* @return {string}
|
11099
11183
|
*/
|
11100
|
-
proto.game.GameItem.prototype.
|
11184
|
+
proto.game.GameItem.prototype.getUuid = function() {
|
11101
11185
|
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 5, ""));
|
11102
11186
|
};
|
11103
11187
|
|
@@ -11106,7 +11190,7 @@ proto.game.GameItem.prototype.getDescription = function() {
|
|
11106
11190
|
* @param {string} value
|
11107
11191
|
* @return {!proto.game.GameItem} returns this
|
11108
11192
|
*/
|
11109
|
-
proto.game.GameItem.prototype.
|
11193
|
+
proto.game.GameItem.prototype.setUuid = function(value) {
|
11110
11194
|
return jspb.Message.setField(this, 5, value);
|
11111
11195
|
};
|
11112
11196
|
|
@@ -11115,7 +11199,7 @@ proto.game.GameItem.prototype.setDescription = function(value) {
|
|
11115
11199
|
* Clears the field making it undefined.
|
11116
11200
|
* @return {!proto.game.GameItem} returns this
|
11117
11201
|
*/
|
11118
|
-
proto.game.GameItem.prototype.
|
11202
|
+
proto.game.GameItem.prototype.clearUuid = function() {
|
11119
11203
|
return jspb.Message.setField(this, 5, undefined);
|
11120
11204
|
};
|
11121
11205
|
|
@@ -11124,25 +11208,25 @@ proto.game.GameItem.prototype.clearDescription = function() {
|
|
11124
11208
|
* Returns whether this field is set.
|
11125
11209
|
* @return {boolean}
|
11126
11210
|
*/
|
11127
|
-
proto.game.GameItem.prototype.
|
11211
|
+
proto.game.GameItem.prototype.hasUuid = function() {
|
11128
11212
|
return jspb.Message.getField(this, 5) != null;
|
11129
11213
|
};
|
11130
11214
|
|
11131
11215
|
|
11132
11216
|
/**
|
11133
|
-
* optional
|
11134
|
-
* @return {
|
11217
|
+
* optional string description = 6;
|
11218
|
+
* @return {string}
|
11135
11219
|
*/
|
11136
|
-
proto.game.GameItem.prototype.
|
11137
|
-
return /** @type {
|
11220
|
+
proto.game.GameItem.prototype.getDescription = function() {
|
11221
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 6, ""));
|
11138
11222
|
};
|
11139
11223
|
|
11140
11224
|
|
11141
11225
|
/**
|
11142
|
-
* @param {
|
11226
|
+
* @param {string} value
|
11143
11227
|
* @return {!proto.game.GameItem} returns this
|
11144
11228
|
*/
|
11145
|
-
proto.game.GameItem.prototype.
|
11229
|
+
proto.game.GameItem.prototype.setDescription = function(value) {
|
11146
11230
|
return jspb.Message.setField(this, 6, value);
|
11147
11231
|
};
|
11148
11232
|
|
@@ -11151,7 +11235,7 @@ proto.game.GameItem.prototype.setIsActive = function(value) {
|
|
11151
11235
|
* Clears the field making it undefined.
|
11152
11236
|
* @return {!proto.game.GameItem} returns this
|
11153
11237
|
*/
|
11154
|
-
proto.game.GameItem.prototype.
|
11238
|
+
proto.game.GameItem.prototype.clearDescription = function() {
|
11155
11239
|
return jspb.Message.setField(this, 6, undefined);
|
11156
11240
|
};
|
11157
11241
|
|
@@ -11160,25 +11244,25 @@ proto.game.GameItem.prototype.clearIsActive = function() {
|
|
11160
11244
|
* Returns whether this field is set.
|
11161
11245
|
* @return {boolean}
|
11162
11246
|
*/
|
11163
|
-
proto.game.GameItem.prototype.
|
11247
|
+
proto.game.GameItem.prototype.hasDescription = function() {
|
11164
11248
|
return jspb.Message.getField(this, 6) != null;
|
11165
11249
|
};
|
11166
11250
|
|
11167
11251
|
|
11168
11252
|
/**
|
11169
|
-
* optional
|
11170
|
-
* @return {
|
11253
|
+
* optional int32 is_active = 7;
|
11254
|
+
* @return {number}
|
11171
11255
|
*/
|
11172
|
-
proto.game.GameItem.prototype.
|
11173
|
-
return /** @type {
|
11256
|
+
proto.game.GameItem.prototype.getIsActive = function() {
|
11257
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 7, 0));
|
11174
11258
|
};
|
11175
11259
|
|
11176
11260
|
|
11177
11261
|
/**
|
11178
|
-
* @param {
|
11262
|
+
* @param {number} value
|
11179
11263
|
* @return {!proto.game.GameItem} returns this
|
11180
11264
|
*/
|
11181
|
-
proto.game.GameItem.prototype.
|
11265
|
+
proto.game.GameItem.prototype.setIsActive = function(value) {
|
11182
11266
|
return jspb.Message.setField(this, 7, value);
|
11183
11267
|
};
|
11184
11268
|
|
@@ -11187,7 +11271,7 @@ proto.game.GameItem.prototype.setImage = function(value) {
|
|
11187
11271
|
* Clears the field making it undefined.
|
11188
11272
|
* @return {!proto.game.GameItem} returns this
|
11189
11273
|
*/
|
11190
|
-
proto.game.GameItem.prototype.
|
11274
|
+
proto.game.GameItem.prototype.clearIsActive = function() {
|
11191
11275
|
return jspb.Message.setField(this, 7, undefined);
|
11192
11276
|
};
|
11193
11277
|
|
@@ -11196,25 +11280,25 @@ proto.game.GameItem.prototype.clearImage = function() {
|
|
11196
11280
|
* Returns whether this field is set.
|
11197
11281
|
* @return {boolean}
|
11198
11282
|
*/
|
11199
|
-
proto.game.GameItem.prototype.
|
11283
|
+
proto.game.GameItem.prototype.hasIsActive = function() {
|
11200
11284
|
return jspb.Message.getField(this, 7) != null;
|
11201
11285
|
};
|
11202
11286
|
|
11203
11287
|
|
11204
11288
|
/**
|
11205
|
-
* optional
|
11206
|
-
* @return {
|
11289
|
+
* optional int32 is_deactivated = 8;
|
11290
|
+
* @return {number}
|
11207
11291
|
*/
|
11208
|
-
proto.game.GameItem.prototype.
|
11209
|
-
return /** @type {
|
11292
|
+
proto.game.GameItem.prototype.getIsDeactivated = function() {
|
11293
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 8, 0));
|
11210
11294
|
};
|
11211
11295
|
|
11212
11296
|
|
11213
11297
|
/**
|
11214
|
-
* @param {
|
11298
|
+
* @param {number} value
|
11215
11299
|
* @return {!proto.game.GameItem} returns this
|
11216
11300
|
*/
|
11217
|
-
proto.game.GameItem.prototype.
|
11301
|
+
proto.game.GameItem.prototype.setIsDeactivated = function(value) {
|
11218
11302
|
return jspb.Message.setField(this, 8, value);
|
11219
11303
|
};
|
11220
11304
|
|
@@ -11223,7 +11307,7 @@ proto.game.GameItem.prototype.setType = function(value) {
|
|
11223
11307
|
* Clears the field making it undefined.
|
11224
11308
|
* @return {!proto.game.GameItem} returns this
|
11225
11309
|
*/
|
11226
|
-
proto.game.GameItem.prototype.
|
11310
|
+
proto.game.GameItem.prototype.clearIsDeactivated = function() {
|
11227
11311
|
return jspb.Message.setField(this, 8, undefined);
|
11228
11312
|
};
|
11229
11313
|
|
@@ -11232,7 +11316,7 @@ proto.game.GameItem.prototype.clearType = function() {
|
|
11232
11316
|
* Returns whether this field is set.
|
11233
11317
|
* @return {boolean}
|
11234
11318
|
*/
|
11235
|
-
proto.game.GameItem.prototype.
|
11319
|
+
proto.game.GameItem.prototype.hasIsDeactivated = function() {
|
11236
11320
|
return jspb.Message.getField(this, 8) != null;
|
11237
11321
|
};
|
11238
11322
|
|
@@ -11274,10 +11358,10 @@ proto.game.GameItem.prototype.hasIsMobile = function() {
|
|
11274
11358
|
|
11275
11359
|
|
11276
11360
|
/**
|
11277
|
-
* optional int32
|
11361
|
+
* optional int32 has_demo = 10;
|
11278
11362
|
* @return {number}
|
11279
11363
|
*/
|
11280
|
-
proto.game.GameItem.prototype.
|
11364
|
+
proto.game.GameItem.prototype.getHasDemo = function() {
|
11281
11365
|
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 10, 0));
|
11282
11366
|
};
|
11283
11367
|
|
@@ -11286,7 +11370,7 @@ proto.game.GameItem.prototype.getHasFreeSpins = function() {
|
|
11286
11370
|
* @param {number} value
|
11287
11371
|
* @return {!proto.game.GameItem} returns this
|
11288
11372
|
*/
|
11289
|
-
proto.game.GameItem.prototype.
|
11373
|
+
proto.game.GameItem.prototype.setHasDemo = function(value) {
|
11290
11374
|
return jspb.Message.setField(this, 10, value);
|
11291
11375
|
};
|
11292
11376
|
|
@@ -11295,7 +11379,7 @@ proto.game.GameItem.prototype.setHasFreeSpins = function(value) {
|
|
11295
11379
|
* Clears the field making it undefined.
|
11296
11380
|
* @return {!proto.game.GameItem} returns this
|
11297
11381
|
*/
|
11298
|
-
proto.game.GameItem.prototype.
|
11382
|
+
proto.game.GameItem.prototype.clearHasDemo = function() {
|
11299
11383
|
return jspb.Message.setField(this, 10, undefined);
|
11300
11384
|
};
|
11301
11385
|
|
@@ -11304,25 +11388,25 @@ proto.game.GameItem.prototype.clearHasFreeSpins = function() {
|
|
11304
11388
|
* Returns whether this field is set.
|
11305
11389
|
* @return {boolean}
|
11306
11390
|
*/
|
11307
|
-
proto.game.GameItem.prototype.
|
11391
|
+
proto.game.GameItem.prototype.hasHasDemo = function() {
|
11308
11392
|
return jspb.Message.getField(this, 10) != null;
|
11309
11393
|
};
|
11310
11394
|
|
11311
11395
|
|
11312
11396
|
/**
|
11313
|
-
* optional
|
11314
|
-
* @return {
|
11397
|
+
* optional int32 has_free_spins = 11;
|
11398
|
+
* @return {number}
|
11315
11399
|
*/
|
11316
|
-
proto.game.GameItem.prototype.
|
11317
|
-
return /** @type {
|
11400
|
+
proto.game.GameItem.prototype.getHasFreeSpins = function() {
|
11401
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 11, 0));
|
11318
11402
|
};
|
11319
11403
|
|
11320
11404
|
|
11321
11405
|
/**
|
11322
|
-
* @param {
|
11406
|
+
* @param {number} value
|
11323
11407
|
* @return {!proto.game.GameItem} returns this
|
11324
11408
|
*/
|
11325
|
-
proto.game.GameItem.prototype.
|
11409
|
+
proto.game.GameItem.prototype.setHasFreeSpins = function(value) {
|
11326
11410
|
return jspb.Message.setField(this, 11, value);
|
11327
11411
|
};
|
11328
11412
|
|
@@ -11331,7 +11415,7 @@ proto.game.GameItem.prototype.setCollections = function(value) {
|
|
11331
11415
|
* Clears the field making it undefined.
|
11332
11416
|
* @return {!proto.game.GameItem} returns this
|
11333
11417
|
*/
|
11334
|
-
proto.game.GameItem.prototype.
|
11418
|
+
proto.game.GameItem.prototype.clearHasFreeSpins = function() {
|
11335
11419
|
return jspb.Message.setField(this, 11, undefined);
|
11336
11420
|
};
|
11337
11421
|
|
@@ -11340,16 +11424,16 @@ proto.game.GameItem.prototype.clearCollections = function() {
|
|
11340
11424
|
* Returns whether this field is set.
|
11341
11425
|
* @return {boolean}
|
11342
11426
|
*/
|
11343
|
-
proto.game.GameItem.prototype.
|
11427
|
+
proto.game.GameItem.prototype.hasHasFreeSpins = function() {
|
11344
11428
|
return jspb.Message.getField(this, 11) != null;
|
11345
11429
|
};
|
11346
11430
|
|
11347
11431
|
|
11348
11432
|
/**
|
11349
|
-
* optional string
|
11433
|
+
* optional string image = 12;
|
11350
11434
|
* @return {string}
|
11351
11435
|
*/
|
11352
|
-
proto.game.GameItem.prototype.
|
11436
|
+
proto.game.GameItem.prototype.getImage = function() {
|
11353
11437
|
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 12, ""));
|
11354
11438
|
};
|
11355
11439
|
|
@@ -11358,7 +11442,7 @@ proto.game.GameItem.prototype.getTags = function() {
|
|
11358
11442
|
* @param {string} value
|
11359
11443
|
* @return {!proto.game.GameItem} returns this
|
11360
11444
|
*/
|
11361
|
-
proto.game.GameItem.prototype.
|
11445
|
+
proto.game.GameItem.prototype.setImage = function(value) {
|
11362
11446
|
return jspb.Message.setField(this, 12, value);
|
11363
11447
|
};
|
11364
11448
|
|
@@ -11367,7 +11451,7 @@ proto.game.GameItem.prototype.setTags = function(value) {
|
|
11367
11451
|
* Clears the field making it undefined.
|
11368
11452
|
* @return {!proto.game.GameItem} returns this
|
11369
11453
|
*/
|
11370
|
-
proto.game.GameItem.prototype.
|
11454
|
+
proto.game.GameItem.prototype.clearImage = function() {
|
11371
11455
|
return jspb.Message.setField(this, 12, undefined);
|
11372
11456
|
};
|
11373
11457
|
|
@@ -11376,16 +11460,16 @@ proto.game.GameItem.prototype.clearTags = function() {
|
|
11376
11460
|
* Returns whether this field is set.
|
11377
11461
|
* @return {boolean}
|
11378
11462
|
*/
|
11379
|
-
proto.game.GameItem.prototype.
|
11463
|
+
proto.game.GameItem.prototype.hasImage = function() {
|
11380
11464
|
return jspb.Message.getField(this, 12) != null;
|
11381
11465
|
};
|
11382
11466
|
|
11383
11467
|
|
11384
11468
|
/**
|
11385
|
-
* optional string
|
11469
|
+
* optional string type = 13;
|
11386
11470
|
* @return {string}
|
11387
11471
|
*/
|
11388
|
-
proto.game.GameItem.prototype.
|
11472
|
+
proto.game.GameItem.prototype.getType = function() {
|
11389
11473
|
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 13, ""));
|
11390
11474
|
};
|
11391
11475
|
|
@@ -11394,7 +11478,7 @@ proto.game.GameItem.prototype.getUuid = function() {
|
|
11394
11478
|
* @param {string} value
|
11395
11479
|
* @return {!proto.game.GameItem} returns this
|
11396
11480
|
*/
|
11397
|
-
proto.game.GameItem.prototype.
|
11481
|
+
proto.game.GameItem.prototype.setType = function(value) {
|
11398
11482
|
return jspb.Message.setField(this, 13, value);
|
11399
11483
|
};
|
11400
11484
|
|
@@ -11403,7 +11487,7 @@ proto.game.GameItem.prototype.setUuid = function(value) {
|
|
11403
11487
|
* Clears the field making it undefined.
|
11404
11488
|
* @return {!proto.game.GameItem} returns this
|
11405
11489
|
*/
|
11406
|
-
proto.game.GameItem.prototype.
|
11490
|
+
proto.game.GameItem.prototype.clearType = function() {
|
11407
11491
|
return jspb.Message.setField(this, 13, undefined);
|
11408
11492
|
};
|
11409
11493
|
|
@@ -11412,11 +11496,263 @@ proto.game.GameItem.prototype.clearUuid = function() {
|
|
11412
11496
|
* Returns whether this field is set.
|
11413
11497
|
* @return {boolean}
|
11414
11498
|
*/
|
11415
|
-
proto.game.GameItem.prototype.
|
11499
|
+
proto.game.GameItem.prototype.hasType = function() {
|
11416
11500
|
return jspb.Message.getField(this, 13) != null;
|
11417
11501
|
};
|
11418
11502
|
|
11419
11503
|
|
11504
|
+
/**
|
11505
|
+
* optional string technology = 14;
|
11506
|
+
* @return {string}
|
11507
|
+
*/
|
11508
|
+
proto.game.GameItem.prototype.getTechnology = function() {
|
11509
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 14, ""));
|
11510
|
+
};
|
11511
|
+
|
11512
|
+
|
11513
|
+
/**
|
11514
|
+
* @param {string} value
|
11515
|
+
* @return {!proto.game.GameItem} returns this
|
11516
|
+
*/
|
11517
|
+
proto.game.GameItem.prototype.setTechnology = function(value) {
|
11518
|
+
return jspb.Message.setField(this, 14, value);
|
11519
|
+
};
|
11520
|
+
|
11521
|
+
|
11522
|
+
/**
|
11523
|
+
* Clears the field making it undefined.
|
11524
|
+
* @return {!proto.game.GameItem} returns this
|
11525
|
+
*/
|
11526
|
+
proto.game.GameItem.prototype.clearTechnology = function() {
|
11527
|
+
return jspb.Message.setField(this, 14, undefined);
|
11528
|
+
};
|
11529
|
+
|
11530
|
+
|
11531
|
+
/**
|
11532
|
+
* Returns whether this field is set.
|
11533
|
+
* @return {boolean}
|
11534
|
+
*/
|
11535
|
+
proto.game.GameItem.prototype.hasTechnology = function() {
|
11536
|
+
return jspb.Message.getField(this, 14) != null;
|
11537
|
+
};
|
11538
|
+
|
11539
|
+
|
11540
|
+
/**
|
11541
|
+
* optional float rtp = 15;
|
11542
|
+
* @return {number}
|
11543
|
+
*/
|
11544
|
+
proto.game.GameItem.prototype.getRtp = function() {
|
11545
|
+
return /** @type {number} */ (jspb.Message.getFloatingPointFieldWithDefault(this, 15, 0.0));
|
11546
|
+
};
|
11547
|
+
|
11548
|
+
|
11549
|
+
/**
|
11550
|
+
* @param {number} value
|
11551
|
+
* @return {!proto.game.GameItem} returns this
|
11552
|
+
*/
|
11553
|
+
proto.game.GameItem.prototype.setRtp = function(value) {
|
11554
|
+
return jspb.Message.setField(this, 15, value);
|
11555
|
+
};
|
11556
|
+
|
11557
|
+
|
11558
|
+
/**
|
11559
|
+
* Clears the field making it undefined.
|
11560
|
+
* @return {!proto.game.GameItem} returns this
|
11561
|
+
*/
|
11562
|
+
proto.game.GameItem.prototype.clearRtp = function() {
|
11563
|
+
return jspb.Message.setField(this, 15, undefined);
|
11564
|
+
};
|
11565
|
+
|
11566
|
+
|
11567
|
+
/**
|
11568
|
+
* Returns whether this field is set.
|
11569
|
+
* @return {boolean}
|
11570
|
+
*/
|
11571
|
+
proto.game.GameItem.prototype.hasRtp = function() {
|
11572
|
+
return jspb.Message.getField(this, 15) != null;
|
11573
|
+
};
|
11574
|
+
|
11575
|
+
|
11576
|
+
/**
|
11577
|
+
* optional string volatility = 16;
|
11578
|
+
* @return {string}
|
11579
|
+
*/
|
11580
|
+
proto.game.GameItem.prototype.getVolatility = function() {
|
11581
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 16, ""));
|
11582
|
+
};
|
11583
|
+
|
11584
|
+
|
11585
|
+
/**
|
11586
|
+
* @param {string} value
|
11587
|
+
* @return {!proto.game.GameItem} returns this
|
11588
|
+
*/
|
11589
|
+
proto.game.GameItem.prototype.setVolatility = function(value) {
|
11590
|
+
return jspb.Message.setField(this, 16, value);
|
11591
|
+
};
|
11592
|
+
|
11593
|
+
|
11594
|
+
/**
|
11595
|
+
* Clears the field making it undefined.
|
11596
|
+
* @return {!proto.game.GameItem} returns this
|
11597
|
+
*/
|
11598
|
+
proto.game.GameItem.prototype.clearVolatility = function() {
|
11599
|
+
return jspb.Message.setField(this, 16, undefined);
|
11600
|
+
};
|
11601
|
+
|
11602
|
+
|
11603
|
+
/**
|
11604
|
+
* Returns whether this field is set.
|
11605
|
+
* @return {boolean}
|
11606
|
+
*/
|
11607
|
+
proto.game.GameItem.prototype.hasVolatility = function() {
|
11608
|
+
return jspb.Message.getField(this, 16) != null;
|
11609
|
+
};
|
11610
|
+
|
11611
|
+
|
11612
|
+
/**
|
11613
|
+
* optional int32 reels_count = 17;
|
11614
|
+
* @return {number}
|
11615
|
+
*/
|
11616
|
+
proto.game.GameItem.prototype.getReelsCount = function() {
|
11617
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 17, 0));
|
11618
|
+
};
|
11619
|
+
|
11620
|
+
|
11621
|
+
/**
|
11622
|
+
* @param {number} value
|
11623
|
+
* @return {!proto.game.GameItem} returns this
|
11624
|
+
*/
|
11625
|
+
proto.game.GameItem.prototype.setReelsCount = function(value) {
|
11626
|
+
return jspb.Message.setField(this, 17, value);
|
11627
|
+
};
|
11628
|
+
|
11629
|
+
|
11630
|
+
/**
|
11631
|
+
* Clears the field making it undefined.
|
11632
|
+
* @return {!proto.game.GameItem} returns this
|
11633
|
+
*/
|
11634
|
+
proto.game.GameItem.prototype.clearReelsCount = function() {
|
11635
|
+
return jspb.Message.setField(this, 17, undefined);
|
11636
|
+
};
|
11637
|
+
|
11638
|
+
|
11639
|
+
/**
|
11640
|
+
* Returns whether this field is set.
|
11641
|
+
* @return {boolean}
|
11642
|
+
*/
|
11643
|
+
proto.game.GameItem.prototype.hasReelsCount = function() {
|
11644
|
+
return jspb.Message.getField(this, 17) != null;
|
11645
|
+
};
|
11646
|
+
|
11647
|
+
|
11648
|
+
/**
|
11649
|
+
* optional int32 lines_count = 18;
|
11650
|
+
* @return {number}
|
11651
|
+
*/
|
11652
|
+
proto.game.GameItem.prototype.getLinesCount = function() {
|
11653
|
+
return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 18, 0));
|
11654
|
+
};
|
11655
|
+
|
11656
|
+
|
11657
|
+
/**
|
11658
|
+
* @param {number} value
|
11659
|
+
* @return {!proto.game.GameItem} returns this
|
11660
|
+
*/
|
11661
|
+
proto.game.GameItem.prototype.setLinesCount = function(value) {
|
11662
|
+
return jspb.Message.setField(this, 18, value);
|
11663
|
+
};
|
11664
|
+
|
11665
|
+
|
11666
|
+
/**
|
11667
|
+
* Clears the field making it undefined.
|
11668
|
+
* @return {!proto.game.GameItem} returns this
|
11669
|
+
*/
|
11670
|
+
proto.game.GameItem.prototype.clearLinesCount = function() {
|
11671
|
+
return jspb.Message.setField(this, 18, undefined);
|
11672
|
+
};
|
11673
|
+
|
11674
|
+
|
11675
|
+
/**
|
11676
|
+
* Returns whether this field is set.
|
11677
|
+
* @return {boolean}
|
11678
|
+
*/
|
11679
|
+
proto.game.GameItem.prototype.hasLinesCount = function() {
|
11680
|
+
return jspb.Message.getField(this, 18) != null;
|
11681
|
+
};
|
11682
|
+
|
11683
|
+
|
11684
|
+
/**
|
11685
|
+
* optional string collections = 19;
|
11686
|
+
* @return {string}
|
11687
|
+
*/
|
11688
|
+
proto.game.GameItem.prototype.getCollections = function() {
|
11689
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 19, ""));
|
11690
|
+
};
|
11691
|
+
|
11692
|
+
|
11693
|
+
/**
|
11694
|
+
* @param {string} value
|
11695
|
+
* @return {!proto.game.GameItem} returns this
|
11696
|
+
*/
|
11697
|
+
proto.game.GameItem.prototype.setCollections = function(value) {
|
11698
|
+
return jspb.Message.setField(this, 19, value);
|
11699
|
+
};
|
11700
|
+
|
11701
|
+
|
11702
|
+
/**
|
11703
|
+
* Clears the field making it undefined.
|
11704
|
+
* @return {!proto.game.GameItem} returns this
|
11705
|
+
*/
|
11706
|
+
proto.game.GameItem.prototype.clearCollections = function() {
|
11707
|
+
return jspb.Message.setField(this, 19, undefined);
|
11708
|
+
};
|
11709
|
+
|
11710
|
+
|
11711
|
+
/**
|
11712
|
+
* Returns whether this field is set.
|
11713
|
+
* @return {boolean}
|
11714
|
+
*/
|
11715
|
+
proto.game.GameItem.prototype.hasCollections = function() {
|
11716
|
+
return jspb.Message.getField(this, 19) != null;
|
11717
|
+
};
|
11718
|
+
|
11719
|
+
|
11720
|
+
/**
|
11721
|
+
* optional string tags = 20;
|
11722
|
+
* @return {string}
|
11723
|
+
*/
|
11724
|
+
proto.game.GameItem.prototype.getTags = function() {
|
11725
|
+
return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 20, ""));
|
11726
|
+
};
|
11727
|
+
|
11728
|
+
|
11729
|
+
/**
|
11730
|
+
* @param {string} value
|
11731
|
+
* @return {!proto.game.GameItem} returns this
|
11732
|
+
*/
|
11733
|
+
proto.game.GameItem.prototype.setTags = function(value) {
|
11734
|
+
return jspb.Message.setField(this, 20, value);
|
11735
|
+
};
|
11736
|
+
|
11737
|
+
|
11738
|
+
/**
|
11739
|
+
* Clears the field making it undefined.
|
11740
|
+
* @return {!proto.game.GameItem} returns this
|
11741
|
+
*/
|
11742
|
+
proto.game.GameItem.prototype.clearTags = function() {
|
11743
|
+
return jspb.Message.setField(this, 20, undefined);
|
11744
|
+
};
|
11745
|
+
|
11746
|
+
|
11747
|
+
/**
|
11748
|
+
* Returns whether this field is set.
|
11749
|
+
* @return {boolean}
|
11750
|
+
*/
|
11751
|
+
proto.game.GameItem.prototype.hasTags = function() {
|
11752
|
+
return jspb.Message.getField(this, 20) != null;
|
11753
|
+
};
|
11754
|
+
|
11755
|
+
|
11420
11756
|
|
11421
11757
|
/**
|
11422
11758
|
* Oneof group definitions for this message. Each group defines the field
|