protobuf-platform 1.0.77 → 1.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -51,7 +51,12 @@ service Game {
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  message PingRequest { string ping = 1; }
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  message PongResponse { string pong = 1; }
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- message PaginationRequest { int32 limit = 1; int32 offset = 2; }
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+ message PaginationRequest { int32 limit = 1; int32 offset = 2; optional GameSearchRequest game_search_params = 3; }
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+ message GameSearchRequest {
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+ optional int32 is_active = 1;
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+ optional int32 is_deactivated = 2;
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+ optional int32 has_category = 3;
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+ }
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  //Media
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  message File { bytes media = 1; }
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  message GetFileRequest { string file_name = 1; string instance_type = 2; }
package/game/game_pb.js CHANGED
@@ -43,6 +43,7 @@ goog.exportSymbol('proto.game.GameItemsResponse', null, global);
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  goog.exportSymbol('proto.game.GameRequest', null, global);
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  goog.exportSymbol('proto.game.GameRequest.RequestCase', null, global);
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  goog.exportSymbol('proto.game.GameResponse', null, global);
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+ goog.exportSymbol('proto.game.GameSearchRequest', null, global);
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  goog.exportSymbol('proto.game.GameStatusResponse', null, global);
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  goog.exportSymbol('proto.game.GamesPriorityRequest', null, global);
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  goog.exportSymbol('proto.game.GetCategoryRequest', null, global);
@@ -142,6 +143,27 @@ if (goog.DEBUG && !COMPILED) {
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  */
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  proto.game.PaginationRequest.displayName = 'proto.game.PaginationRequest';
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  }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.GameSearchRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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+ };
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+ goog.inherits(proto.game.GameSearchRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.GameSearchRequest.displayName = 'proto.game.GameSearchRequest';
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+ }
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  /**
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  * Generated by JsPbCodeGenerator.
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  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -1485,7 +1507,8 @@ proto.game.PaginationRequest.prototype.toObject = function(opt_includeInstance)
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  proto.game.PaginationRequest.toObject = function(includeInstance, msg) {
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  var f, obj = {
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  limit: jspb.Message.getFieldWithDefault(msg, 1, 0),
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- offset: jspb.Message.getFieldWithDefault(msg, 2, 0)
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+ offset: jspb.Message.getFieldWithDefault(msg, 2, 0),
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+ gameSearchParams: (f = msg.getGameSearchParams()) && proto.game.GameSearchRequest.toObject(includeInstance, f)
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  };
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  if (includeInstance) {
@@ -1530,6 +1553,11 @@ proto.game.PaginationRequest.deserializeBinaryFromReader = function(msg, reader)
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  var value = /** @type {number} */ (reader.readInt32());
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  msg.setOffset(value);
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  break;
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+ case 3:
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+ var value = new proto.game.GameSearchRequest;
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+ reader.readMessage(value,proto.game.GameSearchRequest.deserializeBinaryFromReader);
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+ msg.setGameSearchParams(value);
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+ break;
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  default:
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  reader.skipField();
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  break;
@@ -1573,6 +1601,14 @@ proto.game.PaginationRequest.serializeBinaryToWriter = function(message, writer)
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  f
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  );
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  }
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+ f = message.getGameSearchParams();
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+ if (f != null) {
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+ writer.writeMessage(
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+ 3,
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+ f,
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+ proto.game.GameSearchRequest.serializeBinaryToWriter
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+ );
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+ }
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  };
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@@ -1612,6 +1648,287 @@ proto.game.PaginationRequest.prototype.setOffset = function(value) {
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  };
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+ /**
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+ * optional GameSearchRequest game_search_params = 3;
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+ * @return {?proto.game.GameSearchRequest}
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+ */
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+ proto.game.PaginationRequest.prototype.getGameSearchParams = function() {
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+ return /** @type{?proto.game.GameSearchRequest} */ (
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+ jspb.Message.getWrapperField(this, proto.game.GameSearchRequest, 3));
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+ };
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+
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+
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+ /**
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+ * @param {?proto.game.GameSearchRequest|undefined} value
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+ * @return {!proto.game.PaginationRequest} returns this
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+ */
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+ proto.game.PaginationRequest.prototype.setGameSearchParams = function(value) {
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+ return jspb.Message.setWrapperField(this, 3, value);
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+ };
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+
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+
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+ /**
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+ * Clears the message field making it undefined.
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+ * @return {!proto.game.PaginationRequest} returns this
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+ */
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+ proto.game.PaginationRequest.prototype.clearGameSearchParams = function() {
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+ return this.setGameSearchParams(undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.PaginationRequest.prototype.hasGameSearchParams = function() {
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+ return jspb.Message.getField(this, 3) != null;
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+ };
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+
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+
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+
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+
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+
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+ if (jspb.Message.GENERATE_TO_OBJECT) {
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+ /**
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+ * Creates an object representation of this proto.
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+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
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+ * Optional fields that are not set will be set to undefined.
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+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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+ * For the list of reserved names please see:
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+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
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+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
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+ * JSPB instance for transitional soy proto support:
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+ * http://goto/soy-param-migration
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+ * @return {!Object}
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+ */
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+ proto.game.GameSearchRequest.prototype.toObject = function(opt_includeInstance) {
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+ return proto.game.GameSearchRequest.toObject(opt_includeInstance, this);
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+ };
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+
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+
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+ /**
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+ * Static version of the {@see toObject} method.
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+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
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+ * the JSPB instance for transitional soy proto support:
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+ * http://goto/soy-param-migration
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+ * @param {!proto.game.GameSearchRequest} msg The msg instance to transform.
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+ * @return {!Object}
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+ * @suppress {unusedLocalVariables} f is only used for nested messages
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+ */
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+ proto.game.GameSearchRequest.toObject = function(includeInstance, msg) {
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+ var f, obj = {
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+ isActive: jspb.Message.getFieldWithDefault(msg, 1, 0),
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+ isDeactivated: jspb.Message.getFieldWithDefault(msg, 2, 0),
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+ hasCategory: jspb.Message.getFieldWithDefault(msg, 3, 0)
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+ };
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+
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+ if (includeInstance) {
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+ obj.$jspbMessageInstance = msg;
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+ }
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+ return obj;
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+ };
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+ }
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+
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+
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+ /**
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+ * Deserializes binary data (in protobuf wire format).
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+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
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+ * @return {!proto.game.GameSearchRequest}
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+ */
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+ proto.game.GameSearchRequest.deserializeBinary = function(bytes) {
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+ var reader = new jspb.BinaryReader(bytes);
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+ var msg = new proto.game.GameSearchRequest;
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+ return proto.game.GameSearchRequest.deserializeBinaryFromReader(msg, reader);
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+ };
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+
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+
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+ /**
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+ * Deserializes binary data (in protobuf wire format) from the
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+ * given reader into the given message object.
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+ * @param {!proto.game.GameSearchRequest} msg The message object to deserialize into.
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+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
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+ * @return {!proto.game.GameSearchRequest}
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+ */
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+ proto.game.GameSearchRequest.deserializeBinaryFromReader = function(msg, reader) {
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+ while (reader.nextField()) {
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+ if (reader.isEndGroup()) {
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+ break;
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+ }
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+ var field = reader.getFieldNumber();
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+ switch (field) {
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+ case 1:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setIsActive(value);
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+ break;
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+ case 2:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setIsDeactivated(value);
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+ break;
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+ case 3:
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+ var value = /** @type {number} */ (reader.readInt32());
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+ msg.setHasCategory(value);
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+ break;
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+ default:
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+ reader.skipField();
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+ break;
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+ }
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+ }
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+ return msg;
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+ };
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+
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+
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+ /**
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+ * Serializes the message to binary data (in protobuf wire format).
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+ * @return {!Uint8Array}
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+ */
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+ proto.game.GameSearchRequest.prototype.serializeBinary = function() {
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+ var writer = new jspb.BinaryWriter();
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+ proto.game.GameSearchRequest.serializeBinaryToWriter(this, writer);
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+ return writer.getResultBuffer();
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+ };
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+
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+
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+ /**
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+ * Serializes the given message to binary data (in protobuf wire
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+ * format), writing to the given BinaryWriter.
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+ * @param {!proto.game.GameSearchRequest} message
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+ * @param {!jspb.BinaryWriter} writer
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+ * @suppress {unusedLocalVariables} f is only used for nested messages
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+ */
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+ proto.game.GameSearchRequest.serializeBinaryToWriter = function(message, writer) {
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+ var f = undefined;
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+ f = /** @type {number} */ (jspb.Message.getField(message, 1));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 1,
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+ f
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+ );
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+ }
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+ f = /** @type {number} */ (jspb.Message.getField(message, 2));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 2,
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+ f
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+ );
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+ }
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+ f = /** @type {number} */ (jspb.Message.getField(message, 3));
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+ if (f != null) {
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+ writer.writeInt32(
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+ 3,
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+ f
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+ );
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+ }
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+ };
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+
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+
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+ /**
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+ * optional int32 is_active = 1;
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+ * @return {number}
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+ */
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+ proto.game.GameSearchRequest.prototype.getIsActive = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.setIsActive = function(value) {
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+ return jspb.Message.setField(this, 1, value);
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+ };
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+
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+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.clearIsActive = function() {
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+ return jspb.Message.setField(this, 1, undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.GameSearchRequest.prototype.hasIsActive = function() {
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+ return jspb.Message.getField(this, 1) != null;
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+ };
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+
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+
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+ /**
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+ * optional int32 is_deactivated = 2;
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+ * @return {number}
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+ */
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+ proto.game.GameSearchRequest.prototype.getIsDeactivated = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.setIsDeactivated = function(value) {
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+ return jspb.Message.setField(this, 2, value);
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+ };
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+
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+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.clearIsDeactivated = function() {
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+ return jspb.Message.setField(this, 2, undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.GameSearchRequest.prototype.hasIsDeactivated = function() {
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+ return jspb.Message.getField(this, 2) != null;
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+ };
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+
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+
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+ /**
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+ * optional int32 has_category = 3;
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+ * @return {number}
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+ */
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+ proto.game.GameSearchRequest.prototype.getHasCategory = function() {
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+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 3, 0));
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+ };
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+
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+
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+ /**
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+ * @param {number} value
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.setHasCategory = function(value) {
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+ return jspb.Message.setField(this, 3, value);
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+ };
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+
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+
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+ /**
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+ * Clears the field making it undefined.
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+ * @return {!proto.game.GameSearchRequest} returns this
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+ */
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+ proto.game.GameSearchRequest.prototype.clearHasCategory = function() {
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+ return jspb.Message.setField(this, 3, undefined);
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+ };
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+
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+
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+ /**
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+ * Returns whether this field is set.
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+ * @return {boolean}
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+ */
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+ proto.game.GameSearchRequest.prototype.hasHasCategory = function() {
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+ return jspb.Message.getField(this, 3) != null;
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+ };
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+
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+
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "protobuf-platform",
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- "version": "1.0.77",
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+ "version": "1.0.78",
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  "description": "Protobuf structures",
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  "main": "index.js",
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  "scripts": {