protobuf-platform 1.0.56 → 1.0.57
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/game/game.proto +1 -1
- package/game/game_pb.js +21 -18
- package/package.json +1 -1
package/game/game.proto
CHANGED
@@ -69,7 +69,7 @@ message CategoryStatusResponse {
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//Collection CRUD
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message CollectionItem {
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optional int32 id = 1;
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-
optional
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+
optional CategoryItem category = 2;
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optional string title = 3;
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optional string slug = 4;
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optional string description = 5;
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package/game/game_pb.js
CHANGED
@@ -2927,7 +2927,7 @@ proto.game.CollectionItem.prototype.toObject = function(opt_includeInstance) {
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proto.game.CollectionItem.toObject = function(includeInstance, msg) {
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var f, obj = {
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id: jspb.Message.getFieldWithDefault(msg, 1, 0),
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-
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+
category: (f = msg.getCategory()) && proto.game.CategoryItem.toObject(includeInstance, f),
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title: jspb.Message.getFieldWithDefault(msg, 3, ""),
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slug: jspb.Message.getFieldWithDefault(msg, 4, ""),
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description: jspb.Message.getFieldWithDefault(msg, 5, ""),
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@@ -2974,8 +2974,9 @@ proto.game.CollectionItem.deserializeBinaryFromReader = function(msg, reader) {
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msg.setId(value);
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break;
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case 2:
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-
var value =
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-
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var value = new proto.game.CategoryItem;
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reader.readMessage(value,proto.game.CategoryItem.deserializeBinaryFromReader);
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msg.setCategory(value);
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break;
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case 3:
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var value = /** @type {string} */ (reader.readString());
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@@ -3033,11 +3034,12 @@ proto.game.CollectionItem.serializeBinaryToWriter = function(message, writer) {
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f
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);
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}
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-
f =
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f = message.getCategory();
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if (f != null) {
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writer.
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writer.writeMessage(
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2,
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-
f
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f,
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proto.game.CategoryItem.serializeBinaryToWriter
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);
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}
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f = /** @type {string} */ (jspb.Message.getField(message, 3));
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@@ -3115,29 +3117,30 @@ proto.game.CollectionItem.prototype.hasId = function() {
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/**
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-
* optional
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* @return {
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* optional CategoryItem category = 2;
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* @return {?proto.game.CategoryItem}
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*/
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-
proto.game.CollectionItem.prototype.
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-
return /** @type
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proto.game.CollectionItem.prototype.getCategory = function() {
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return /** @type{?proto.game.CategoryItem} */ (
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jspb.Message.getWrapperField(this, proto.game.CategoryItem, 2));
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};
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/**
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* @param {
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* @param {?proto.game.CategoryItem|undefined} value
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* @return {!proto.game.CollectionItem} returns this
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-
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proto.game.CollectionItem.prototype.
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-
return jspb.Message.
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+
*/
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proto.game.CollectionItem.prototype.setCategory = function(value) {
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return jspb.Message.setWrapperField(this, 2, value);
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};
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/**
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-
* Clears the field making it undefined.
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* Clears the message field making it undefined.
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* @return {!proto.game.CollectionItem} returns this
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*/
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-
proto.game.CollectionItem.prototype.
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-
return
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proto.game.CollectionItem.prototype.clearCategory = function() {
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return this.setCategory(undefined);
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};
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@@ -3145,7 +3148,7 @@ proto.game.CollectionItem.prototype.clearCategoryId = function() {
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* Returns whether this field is set.
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* @return {boolean}
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*/
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-
proto.game.CollectionItem.prototype.
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proto.game.CollectionItem.prototype.hasCategory = function() {
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return jspb.Message.getField(this, 2) != null;
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};
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