protobuf-platform 1.0.34 → 1.0.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/game/game.proto +6 -3
- package/game/game_pb.js +187 -59
- package/package.json +1 -1
package/game/game.proto
CHANGED
@@ -26,10 +26,13 @@ message CategoryItem {
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}
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//Category CRUD | Requests
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message CategoryRequest {
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-
oneof request {
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+
//oneof request {
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CategoryItemRequest category_data = 1;
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-
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-
}
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File file = 2;
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//}
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}
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message File {
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bytes media = 2;
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}
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message CategoryItemRequest {
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int32 id = 1;
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package/game/game_pb.js
CHANGED
@@ -25,9 +25,9 @@ goog.exportSymbol('proto.game.CategoryItem', null, global);
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goog.exportSymbol('proto.game.CategoryItemRequest', null, global);
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goog.exportSymbol('proto.game.CategoryListResponse', null, global);
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goog.exportSymbol('proto.game.CategoryRequest', null, global);
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-
goog.exportSymbol('proto.game.CategoryRequest.RequestCase', null, global);
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goog.exportSymbol('proto.game.CategoryResponse', null, global);
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goog.exportSymbol('proto.game.CategoryStatusResponse', null, global);
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+
goog.exportSymbol('proto.game.File', null, global);
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goog.exportSymbol('proto.game.GetCategoryRequest', null, global);
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goog.exportSymbol('proto.game.GetListCategoryRequest', null, global);
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goog.exportSymbol('proto.game.PingRequest', null, global);
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@@ -106,7 +106,7 @@ if (goog.DEBUG && !COMPILED) {
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* @constructor
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*/
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proto.game.CategoryRequest = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null,
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.game.CategoryRequest, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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@@ -116,6 +116,27 @@ if (goog.DEBUG && !COMPILED) {
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*/
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proto.game.CategoryRequest.displayName = 'proto.game.CategoryRequest';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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* server response, or constructed directly in Javascript. The array is used
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* in place and becomes part of the constructed object. It is not cloned.
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* If no data is provided, the constructed object will be empty, but still
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* valid.
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* @extends {jspb.Message}
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* @constructor
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*/
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proto.game.File = function(opt_data) {
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jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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};
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goog.inherits(proto.game.File, jspb.Message);
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if (goog.DEBUG && !COMPILED) {
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/**
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* @public
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* @override
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*/
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proto.game.File.displayName = 'proto.game.File';
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}
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/**
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* Generated by JsPbCodeGenerator.
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* @param {Array=} opt_data Optional initial data array, typically from a
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@@ -891,32 +912,6 @@ proto.game.CategoryItem.prototype.hasImagePath = function() {
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/**
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* Oneof group definitions for this message. Each group defines the field
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* numbers belonging to that group. When of these fields' value is set, all
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* other fields in the group are cleared. During deserialization, if multiple
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* fields are encountered for a group, only the last value seen will be kept.
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* @private {!Array<!Array<number>>}
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* @const
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*/
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proto.game.CategoryRequest.oneofGroups_ = [[1,2]];
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-
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/**
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* @enum {number}
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*/
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proto.game.CategoryRequest.RequestCase = {
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REQUEST_NOT_SET: 0,
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CATEGORY_DATA: 1,
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MEDIA: 2
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};
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/**
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* @return {proto.game.CategoryRequest.RequestCase}
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*/
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proto.game.CategoryRequest.prototype.getRequestCase = function() {
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return /** @type {proto.game.CategoryRequest.RequestCase} */(jspb.Message.computeOneofCase(this, proto.game.CategoryRequest.oneofGroups_[0]));
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};
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if (jspb.Message.GENERATE_TO_OBJECT) {
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@@ -949,7 +944,7 @@ proto.game.CategoryRequest.prototype.toObject = function(opt_includeInstance) {
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proto.game.CategoryRequest.toObject = function(includeInstance, msg) {
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var f, obj = {
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categoryData: (f = msg.getCategoryData()) && proto.game.CategoryItemRequest.toObject(includeInstance, f),
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-
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file: (f = msg.getFile()) && proto.game.File.toObject(includeInstance, f)
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};
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if (includeInstance) {
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@@ -992,8 +987,9 @@ proto.game.CategoryRequest.deserializeBinaryFromReader = function(msg, reader) {
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msg.setCategoryData(value);
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break;
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case 2:
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var value =
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-
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var value = new proto.game.File;
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reader.readMessage(value,proto.game.File.deserializeBinaryFromReader);
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msg.setFile(value);
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break;
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default:
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reader.skipField();
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@@ -1032,11 +1028,12 @@ proto.game.CategoryRequest.serializeBinaryToWriter = function(message, writer) {
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proto.game.CategoryItemRequest.serializeBinaryToWriter
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);
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}
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f =
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f = message.getFile();
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if (f != null) {
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writer.
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writer.writeMessage(
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2,
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f
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f,
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proto.game.File.serializeBinaryToWriter
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);
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}
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};
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@@ -1057,7 +1054,7 @@ proto.game.CategoryRequest.prototype.getCategoryData = function() {
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* @return {!proto.game.CategoryRequest} returns this
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*/
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proto.game.CategoryRequest.prototype.setCategoryData = function(value) {
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return jspb.Message.
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return jspb.Message.setWrapperField(this, 1, value);
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};
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@@ -1079,11 +1076,160 @@ proto.game.CategoryRequest.prototype.hasCategoryData = function() {
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};
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/**
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* optional File file = 2;
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* @return {?proto.game.File}
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*/
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proto.game.CategoryRequest.prototype.getFile = function() {
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return /** @type{?proto.game.File} */ (
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jspb.Message.getWrapperField(this, proto.game.File, 2));
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};
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/**
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* @param {?proto.game.File|undefined} value
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* @return {!proto.game.CategoryRequest} returns this
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*/
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proto.game.CategoryRequest.prototype.setFile = function(value) {
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return jspb.Message.setWrapperField(this, 2, value);
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};
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/**
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* Clears the message field making it undefined.
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* @return {!proto.game.CategoryRequest} returns this
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*/
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proto.game.CategoryRequest.prototype.clearFile = function() {
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return this.setFile(undefined);
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};
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/**
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* Returns whether this field is set.
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* @return {boolean}
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*/
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proto.game.CategoryRequest.prototype.hasFile = function() {
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return jspb.Message.getField(this, 2) != null;
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};
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if (jspb.Message.GENERATE_TO_OBJECT) {
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/**
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* Creates an object representation of this proto.
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* Field names that are reserved in JavaScript and will be renamed to pb_name.
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* Optional fields that are not set will be set to undefined.
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* To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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* For the list of reserved names please see:
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* net/proto2/compiler/js/internal/generator.cc#kKeyword.
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* @param {boolean=} opt_includeInstance Deprecated. whether to include the
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* JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @return {!Object}
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*/
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proto.game.File.prototype.toObject = function(opt_includeInstance) {
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return proto.game.File.toObject(opt_includeInstance, this);
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};
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/**
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* Static version of the {@see toObject} method.
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* @param {boolean|undefined} includeInstance Deprecated. Whether to include
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* the JSPB instance for transitional soy proto support:
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* http://goto/soy-param-migration
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* @param {!proto.game.File} msg The msg instance to transform.
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* @return {!Object}
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.game.File.toObject = function(includeInstance, msg) {
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var f, obj = {
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media: msg.getMedia_asB64()
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};
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if (includeInstance) {
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obj.$jspbMessageInstance = msg;
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}
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return obj;
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};
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}
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/**
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* Deserializes binary data (in protobuf wire format).
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* @param {jspb.ByteSource} bytes The bytes to deserialize.
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* @return {!proto.game.File}
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*/
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proto.game.File.deserializeBinary = function(bytes) {
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var reader = new jspb.BinaryReader(bytes);
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var msg = new proto.game.File;
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return proto.game.File.deserializeBinaryFromReader(msg, reader);
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};
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/**
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* Deserializes binary data (in protobuf wire format) from the
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* given reader into the given message object.
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* @param {!proto.game.File} msg The message object to deserialize into.
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* @param {!jspb.BinaryReader} reader The BinaryReader to use.
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* @return {!proto.game.File}
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*/
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proto.game.File.deserializeBinaryFromReader = function(msg, reader) {
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while (reader.nextField()) {
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if (reader.isEndGroup()) {
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break;
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}
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var field = reader.getFieldNumber();
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switch (field) {
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case 2:
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var value = /** @type {!Uint8Array} */ (reader.readBytes());
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msg.setMedia(value);
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break;
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default:
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reader.skipField();
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break;
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}
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}
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return msg;
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};
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/**
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* Serializes the message to binary data (in protobuf wire format).
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* @return {!Uint8Array}
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*/
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proto.game.File.prototype.serializeBinary = function() {
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var writer = new jspb.BinaryWriter();
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proto.game.File.serializeBinaryToWriter(this, writer);
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return writer.getResultBuffer();
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};
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/**
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* Serializes the given message to binary data (in protobuf wire
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* format), writing to the given BinaryWriter.
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* @param {!proto.game.File} message
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* @param {!jspb.BinaryWriter} writer
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* @suppress {unusedLocalVariables} f is only used for nested messages
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*/
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proto.game.File.serializeBinaryToWriter = function(message, writer) {
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var f = undefined;
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f = message.getMedia_asU8();
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if (f.length > 0) {
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writer.writeBytes(
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2,
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f
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);
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}
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};
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/**
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* optional bytes media = 2;
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* @return {!(string|Uint8Array)}
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*/
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-
proto.game.
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proto.game.File.prototype.getMedia = function() {
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return /** @type {!(string|Uint8Array)} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
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};
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@@ -1093,7 +1239,7 @@ proto.game.CategoryRequest.prototype.getMedia = function() {
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* This is a type-conversion wrapper around `getMedia()`
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* @return {string}
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*/
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proto.game.
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proto.game.File.prototype.getMedia_asB64 = function() {
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return /** @type {string} */ (jspb.Message.bytesAsB64(
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this.getMedia()));
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};
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@@ -1106,7 +1252,7 @@ proto.game.CategoryRequest.prototype.getMedia_asB64 = function() {
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* This is a type-conversion wrapper around `getMedia()`
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* @return {!Uint8Array}
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*/
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proto.game.
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proto.game.File.prototype.getMedia_asU8 = function() {
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return /** @type {!Uint8Array} */ (jspb.Message.bytesAsU8(
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this.getMedia()));
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};
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@@ -1114,28 +1260,10 @@ proto.game.CategoryRequest.prototype.getMedia_asU8 = function() {
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/**
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* @param {!(string|Uint8Array)} value
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* @return {!proto.game.
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*/
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-
proto.game.CategoryRequest.prototype.setMedia = function(value) {
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return jspb.Message.setOneofField(this, 2, proto.game.CategoryRequest.oneofGroups_[0], value);
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};
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-
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-
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/**
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* Clears the field making it undefined.
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* @return {!proto.game.CategoryRequest} returns this
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* @return {!proto.game.File} returns this
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*/
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-
proto.game.
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return jspb.Message.
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};
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/**
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* Returns whether this field is set.
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1135
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-
* @return {boolean}
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-
*/
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-
proto.game.CategoryRequest.prototype.hasMedia = function() {
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-
return jspb.Message.getField(this, 2) != null;
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proto.game.File.prototype.setMedia = function(value) {
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return jspb.Message.setProto3BytesField(this, 2, value);
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};
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