protobuf-platform 1.0.261 → 1.0.263

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game_pb.js CHANGED
@@ -88,6 +88,9 @@ goog.exportSymbol('proto.game.ProviderRequest', null, global);
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  goog.exportSymbol('proto.game.ProviderRequest.RequestCase', null, global);
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  goog.exportSymbol('proto.game.ProviderResponse', null, global);
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  goog.exportSymbol('proto.game.ProviderStatusResponse', null, global);
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+ goog.exportSymbol('proto.game.SEOAttribute', null, global);
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+ goog.exportSymbol('proto.game.SEOInstanceRequest', null, global);
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+ goog.exportSymbol('proto.game.SEOInstanceResponse', null, global);
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  goog.exportSymbol('proto.game.ScopeRequest', null, global);
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  goog.exportSymbol('proto.game.ScopeResponse', null, global);
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  goog.exportSymbol('proto.game.SearchGamesIntoCollectionsRequest', null, global);
@@ -1852,6 +1855,69 @@ if (goog.DEBUG && !COMPILED) {
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  */
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  proto.game.DashboardResponse.displayName = 'proto.game.DashboardResponse';
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  }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.SEOAttribute = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
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+ };
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+ goog.inherits(proto.game.SEOAttribute, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.SEOAttribute.displayName = 'proto.game.SEOAttribute';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.SEOInstanceRequest = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.SEOInstanceRequest.repeatedFields_, null);
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+ };
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+ goog.inherits(proto.game.SEOInstanceRequest, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.SEOInstanceRequest.displayName = 'proto.game.SEOInstanceRequest';
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+ }
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+ /**
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+ * Generated by JsPbCodeGenerator.
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+ * @param {Array=} opt_data Optional initial data array, typically from a
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+ * server response, or constructed directly in Javascript. The array is used
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+ * in place and becomes part of the constructed object. It is not cloned.
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+ * If no data is provided, the constructed object will be empty, but still
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+ * valid.
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+ * @extends {jspb.Message}
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+ * @constructor
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+ */
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+ proto.game.SEOInstanceResponse = function(opt_data) {
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+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.SEOInstanceResponse.repeatedFields_, null);
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+ };
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+ goog.inherits(proto.game.SEOInstanceResponse, jspb.Message);
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+ if (goog.DEBUG && !COMPILED) {
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+ /**
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+ * @public
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+ * @override
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+ */
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+ proto.game.SEOInstanceResponse.displayName = 'proto.game.SEOInstanceResponse';
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+ }
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@@ -22843,4 +22909,574 @@ proto.game.DashboardResponse.prototype.setFreeSpinsPlayed = function(value) {
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  };
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+
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+
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+
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+ if (jspb.Message.GENERATE_TO_OBJECT) {
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+ /**
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+ * Creates an object representation of this proto.
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+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
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+ * Optional fields that are not set will be set to undefined.
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+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
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+ * For the list of reserved names please see:
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+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
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+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
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+ * JSPB instance for transitional soy proto support:
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+ * http://goto/soy-param-migration
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+ * @return {!Object}
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+ */
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+ proto.game.SEOAttribute.prototype.toObject = function(opt_includeInstance) {
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+ return proto.game.SEOAttribute.toObject(opt_includeInstance, this);
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+ };
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+
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+
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+ /**
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+ * Static version of the {@see toObject} method.
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+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
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+ * the JSPB instance for transitional soy proto support:
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+ * http://goto/soy-param-migration
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+ * @param {!proto.game.SEOAttribute} msg The msg instance to transform.
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+ * @return {!Object}
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+ * @suppress {unusedLocalVariables} f is only used for nested messages
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+ */
22942
+ proto.game.SEOAttribute.toObject = function(includeInstance, msg) {
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+ var f, obj = {
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+ key: jspb.Message.getFieldWithDefault(msg, 1, ""),
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+ value: jspb.Message.getFieldWithDefault(msg, 2, "")
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+ };
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+
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+ if (includeInstance) {
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+ obj.$jspbMessageInstance = msg;
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+ }
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+ return obj;
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+ };
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+ }
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+
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+
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+ /**
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+ * Deserializes binary data (in protobuf wire format).
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+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
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+ * @return {!proto.game.SEOAttribute}
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+ */
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+ proto.game.SEOAttribute.deserializeBinary = function(bytes) {
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+ var reader = new jspb.BinaryReader(bytes);
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+ var msg = new proto.game.SEOAttribute;
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+ return proto.game.SEOAttribute.deserializeBinaryFromReader(msg, reader);
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+ };
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+
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+
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+ /**
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+ * Deserializes binary data (in protobuf wire format) from the
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+ * given reader into the given message object.
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+ * @param {!proto.game.SEOAttribute} msg The message object to deserialize into.
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+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
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+ * @return {!proto.game.SEOAttribute}
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+ */
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+ proto.game.SEOAttribute.deserializeBinaryFromReader = function(msg, reader) {
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+ while (reader.nextField()) {
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+ if (reader.isEndGroup()) {
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+ break;
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+ }
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+ var field = reader.getFieldNumber();
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+ switch (field) {
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+ case 1:
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+ var value = /** @type {string} */ (reader.readString());
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+ msg.setKey(value);
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+ break;
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+ case 2:
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+ var value = /** @type {string} */ (reader.readString());
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+ msg.setValue(value);
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+ break;
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+ default:
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+ reader.skipField();
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+ break;
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+ }
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+ }
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+ return msg;
22996
+ };
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+
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+
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+ /**
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+ * Serializes the message to binary data (in protobuf wire format).
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+ * @return {!Uint8Array}
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+ */
23003
+ proto.game.SEOAttribute.prototype.serializeBinary = function() {
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+ var writer = new jspb.BinaryWriter();
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+ proto.game.SEOAttribute.serializeBinaryToWriter(this, writer);
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+ return writer.getResultBuffer();
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+ };
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+
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+
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+ /**
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+ * Serializes the given message to binary data (in protobuf wire
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+ * format), writing to the given BinaryWriter.
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+ * @param {!proto.game.SEOAttribute} message
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+ * @param {!jspb.BinaryWriter} writer
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+ * @suppress {unusedLocalVariables} f is only used for nested messages
23016
+ */
23017
+ proto.game.SEOAttribute.serializeBinaryToWriter = function(message, writer) {
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+ var f = undefined;
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+ f = message.getKey();
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+ if (f.length > 0) {
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+ writer.writeString(
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+ 1,
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+ f
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+ );
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+ }
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+ f = message.getValue();
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+ if (f.length > 0) {
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+ writer.writeString(
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+ 2,
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+ f
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+ );
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+ }
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+ };
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+
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+
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+ /**
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+ * optional string key = 1;
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+ * @return {string}
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+ */
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+ proto.game.SEOAttribute.prototype.getKey = function() {
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+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, ""));
23042
+ };
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+
23044
+
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+ /**
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+ * @param {string} value
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+ * @return {!proto.game.SEOAttribute} returns this
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+ */
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+ proto.game.SEOAttribute.prototype.setKey = function(value) {
23050
+ return jspb.Message.setProto3StringField(this, 1, value);
23051
+ };
23052
+
23053
+
23054
+ /**
23055
+ * optional string value = 2;
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+ * @return {string}
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+ */
23058
+ proto.game.SEOAttribute.prototype.getValue = function() {
23059
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
23060
+ };
23061
+
23062
+
23063
+ /**
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+ * @param {string} value
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+ * @return {!proto.game.SEOAttribute} returns this
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+ */
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+ proto.game.SEOAttribute.prototype.setValue = function(value) {
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+ return jspb.Message.setProto3StringField(this, 2, value);
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+ };
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+
23071
+
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+
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+ /**
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+ * List of repeated fields within this message type.
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+ * @private {!Array<number>}
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+ * @const
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+ */
23078
+ proto.game.SEOInstanceRequest.repeatedFields_ = [4];
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+
23080
+
23081
+
23082
+ if (jspb.Message.GENERATE_TO_OBJECT) {
23083
+ /**
23084
+ * Creates an object representation of this proto.
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+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
23086
+ * Optional fields that are not set will be set to undefined.
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+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
23088
+ * For the list of reserved names please see:
23089
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
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+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
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+ * JSPB instance for transitional soy proto support:
23092
+ * http://goto/soy-param-migration
23093
+ * @return {!Object}
23094
+ */
23095
+ proto.game.SEOInstanceRequest.prototype.toObject = function(opt_includeInstance) {
23096
+ return proto.game.SEOInstanceRequest.toObject(opt_includeInstance, this);
23097
+ };
23098
+
23099
+
23100
+ /**
23101
+ * Static version of the {@see toObject} method.
23102
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
23103
+ * the JSPB instance for transitional soy proto support:
23104
+ * http://goto/soy-param-migration
23105
+ * @param {!proto.game.SEOInstanceRequest} msg The msg instance to transform.
23106
+ * @return {!Object}
23107
+ * @suppress {unusedLocalVariables} f is only used for nested messages
23108
+ */
23109
+ proto.game.SEOInstanceRequest.toObject = function(includeInstance, msg) {
23110
+ var f, obj = {
23111
+ instanceId: jspb.Message.getFieldWithDefault(msg, 1, 0),
23112
+ instanceType: jspb.Message.getFieldWithDefault(msg, 2, ""),
23113
+ locale: jspb.Message.getFieldWithDefault(msg, 3, ""),
23114
+ attributesList: jspb.Message.toObjectList(msg.getAttributesList(),
23115
+ proto.game.SEOAttribute.toObject, includeInstance)
23116
+ };
23117
+
23118
+ if (includeInstance) {
23119
+ obj.$jspbMessageInstance = msg;
23120
+ }
23121
+ return obj;
23122
+ };
23123
+ }
23124
+
23125
+
23126
+ /**
23127
+ * Deserializes binary data (in protobuf wire format).
23128
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
23129
+ * @return {!proto.game.SEOInstanceRequest}
23130
+ */
23131
+ proto.game.SEOInstanceRequest.deserializeBinary = function(bytes) {
23132
+ var reader = new jspb.BinaryReader(bytes);
23133
+ var msg = new proto.game.SEOInstanceRequest;
23134
+ return proto.game.SEOInstanceRequest.deserializeBinaryFromReader(msg, reader);
23135
+ };
23136
+
23137
+
23138
+ /**
23139
+ * Deserializes binary data (in protobuf wire format) from the
23140
+ * given reader into the given message object.
23141
+ * @param {!proto.game.SEOInstanceRequest} msg The message object to deserialize into.
23142
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
23143
+ * @return {!proto.game.SEOInstanceRequest}
23144
+ */
23145
+ proto.game.SEOInstanceRequest.deserializeBinaryFromReader = function(msg, reader) {
23146
+ while (reader.nextField()) {
23147
+ if (reader.isEndGroup()) {
23148
+ break;
23149
+ }
23150
+ var field = reader.getFieldNumber();
23151
+ switch (field) {
23152
+ case 1:
23153
+ var value = /** @type {number} */ (reader.readInt32());
23154
+ msg.setInstanceId(value);
23155
+ break;
23156
+ case 2:
23157
+ var value = /** @type {string} */ (reader.readString());
23158
+ msg.setInstanceType(value);
23159
+ break;
23160
+ case 3:
23161
+ var value = /** @type {string} */ (reader.readString());
23162
+ msg.setLocale(value);
23163
+ break;
23164
+ case 4:
23165
+ var value = new proto.game.SEOAttribute;
23166
+ reader.readMessage(value,proto.game.SEOAttribute.deserializeBinaryFromReader);
23167
+ msg.addAttributes(value);
23168
+ break;
23169
+ default:
23170
+ reader.skipField();
23171
+ break;
23172
+ }
23173
+ }
23174
+ return msg;
23175
+ };
23176
+
23177
+
23178
+ /**
23179
+ * Serializes the message to binary data (in protobuf wire format).
23180
+ * @return {!Uint8Array}
23181
+ */
23182
+ proto.game.SEOInstanceRequest.prototype.serializeBinary = function() {
23183
+ var writer = new jspb.BinaryWriter();
23184
+ proto.game.SEOInstanceRequest.serializeBinaryToWriter(this, writer);
23185
+ return writer.getResultBuffer();
23186
+ };
23187
+
23188
+
23189
+ /**
23190
+ * Serializes the given message to binary data (in protobuf wire
23191
+ * format), writing to the given BinaryWriter.
23192
+ * @param {!proto.game.SEOInstanceRequest} message
23193
+ * @param {!jspb.BinaryWriter} writer
23194
+ * @suppress {unusedLocalVariables} f is only used for nested messages
23195
+ */
23196
+ proto.game.SEOInstanceRequest.serializeBinaryToWriter = function(message, writer) {
23197
+ var f = undefined;
23198
+ f = message.getInstanceId();
23199
+ if (f !== 0) {
23200
+ writer.writeInt32(
23201
+ 1,
23202
+ f
23203
+ );
23204
+ }
23205
+ f = message.getInstanceType();
23206
+ if (f.length > 0) {
23207
+ writer.writeString(
23208
+ 2,
23209
+ f
23210
+ );
23211
+ }
23212
+ f = message.getLocale();
23213
+ if (f.length > 0) {
23214
+ writer.writeString(
23215
+ 3,
23216
+ f
23217
+ );
23218
+ }
23219
+ f = message.getAttributesList();
23220
+ if (f.length > 0) {
23221
+ writer.writeRepeatedMessage(
23222
+ 4,
23223
+ f,
23224
+ proto.game.SEOAttribute.serializeBinaryToWriter
23225
+ );
23226
+ }
23227
+ };
23228
+
23229
+
23230
+ /**
23231
+ * optional int32 instance_id = 1;
23232
+ * @return {number}
23233
+ */
23234
+ proto.game.SEOInstanceRequest.prototype.getInstanceId = function() {
23235
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
23236
+ };
23237
+
23238
+
23239
+ /**
23240
+ * @param {number} value
23241
+ * @return {!proto.game.SEOInstanceRequest} returns this
23242
+ */
23243
+ proto.game.SEOInstanceRequest.prototype.setInstanceId = function(value) {
23244
+ return jspb.Message.setProto3IntField(this, 1, value);
23245
+ };
23246
+
23247
+
23248
+ /**
23249
+ * optional string instance_type = 2;
23250
+ * @return {string}
23251
+ */
23252
+ proto.game.SEOInstanceRequest.prototype.getInstanceType = function() {
23253
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, ""));
23254
+ };
23255
+
23256
+
23257
+ /**
23258
+ * @param {string} value
23259
+ * @return {!proto.game.SEOInstanceRequest} returns this
23260
+ */
23261
+ proto.game.SEOInstanceRequest.prototype.setInstanceType = function(value) {
23262
+ return jspb.Message.setProto3StringField(this, 2, value);
23263
+ };
23264
+
23265
+
23266
+ /**
23267
+ * optional string locale = 3;
23268
+ * @return {string}
23269
+ */
23270
+ proto.game.SEOInstanceRequest.prototype.getLocale = function() {
23271
+ return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, ""));
23272
+ };
23273
+
23274
+
23275
+ /**
23276
+ * @param {string} value
23277
+ * @return {!proto.game.SEOInstanceRequest} returns this
23278
+ */
23279
+ proto.game.SEOInstanceRequest.prototype.setLocale = function(value) {
23280
+ return jspb.Message.setProto3StringField(this, 3, value);
23281
+ };
23282
+
23283
+
23284
+ /**
23285
+ * repeated SEOAttribute attributes = 4;
23286
+ * @return {!Array<!proto.game.SEOAttribute>}
23287
+ */
23288
+ proto.game.SEOInstanceRequest.prototype.getAttributesList = function() {
23289
+ return /** @type{!Array<!proto.game.SEOAttribute>} */ (
23290
+ jspb.Message.getRepeatedWrapperField(this, proto.game.SEOAttribute, 4));
23291
+ };
23292
+
23293
+
23294
+ /**
23295
+ * @param {!Array<!proto.game.SEOAttribute>} value
23296
+ * @return {!proto.game.SEOInstanceRequest} returns this
23297
+ */
23298
+ proto.game.SEOInstanceRequest.prototype.setAttributesList = function(value) {
23299
+ return jspb.Message.setRepeatedWrapperField(this, 4, value);
23300
+ };
23301
+
23302
+
23303
+ /**
23304
+ * @param {!proto.game.SEOAttribute=} opt_value
23305
+ * @param {number=} opt_index
23306
+ * @return {!proto.game.SEOAttribute}
23307
+ */
23308
+ proto.game.SEOInstanceRequest.prototype.addAttributes = function(opt_value, opt_index) {
23309
+ return jspb.Message.addToRepeatedWrapperField(this, 4, opt_value, proto.game.SEOAttribute, opt_index);
23310
+ };
23311
+
23312
+
23313
+ /**
23314
+ * Clears the list making it empty but non-null.
23315
+ * @return {!proto.game.SEOInstanceRequest} returns this
23316
+ */
23317
+ proto.game.SEOInstanceRequest.prototype.clearAttributesList = function() {
23318
+ return this.setAttributesList([]);
23319
+ };
23320
+
23321
+
23322
+
23323
+ /**
23324
+ * List of repeated fields within this message type.
23325
+ * @private {!Array<number>}
23326
+ * @const
23327
+ */
23328
+ proto.game.SEOInstanceResponse.repeatedFields_ = [1];
23329
+
23330
+
23331
+
23332
+ if (jspb.Message.GENERATE_TO_OBJECT) {
23333
+ /**
23334
+ * Creates an object representation of this proto.
23335
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
23336
+ * Optional fields that are not set will be set to undefined.
23337
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
23338
+ * For the list of reserved names please see:
23339
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
23340
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
23341
+ * JSPB instance for transitional soy proto support:
23342
+ * http://goto/soy-param-migration
23343
+ * @return {!Object}
23344
+ */
23345
+ proto.game.SEOInstanceResponse.prototype.toObject = function(opt_includeInstance) {
23346
+ return proto.game.SEOInstanceResponse.toObject(opt_includeInstance, this);
23347
+ };
23348
+
23349
+
23350
+ /**
23351
+ * Static version of the {@see toObject} method.
23352
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
23353
+ * the JSPB instance for transitional soy proto support:
23354
+ * http://goto/soy-param-migration
23355
+ * @param {!proto.game.SEOInstanceResponse} msg The msg instance to transform.
23356
+ * @return {!Object}
23357
+ * @suppress {unusedLocalVariables} f is only used for nested messages
23358
+ */
23359
+ proto.game.SEOInstanceResponse.toObject = function(includeInstance, msg) {
23360
+ var f, obj = {
23361
+ attributesList: jspb.Message.toObjectList(msg.getAttributesList(),
23362
+ proto.game.SEOAttribute.toObject, includeInstance)
23363
+ };
23364
+
23365
+ if (includeInstance) {
23366
+ obj.$jspbMessageInstance = msg;
23367
+ }
23368
+ return obj;
23369
+ };
23370
+ }
23371
+
23372
+
23373
+ /**
23374
+ * Deserializes binary data (in protobuf wire format).
23375
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
23376
+ * @return {!proto.game.SEOInstanceResponse}
23377
+ */
23378
+ proto.game.SEOInstanceResponse.deserializeBinary = function(bytes) {
23379
+ var reader = new jspb.BinaryReader(bytes);
23380
+ var msg = new proto.game.SEOInstanceResponse;
23381
+ return proto.game.SEOInstanceResponse.deserializeBinaryFromReader(msg, reader);
23382
+ };
23383
+
23384
+
23385
+ /**
23386
+ * Deserializes binary data (in protobuf wire format) from the
23387
+ * given reader into the given message object.
23388
+ * @param {!proto.game.SEOInstanceResponse} msg The message object to deserialize into.
23389
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
23390
+ * @return {!proto.game.SEOInstanceResponse}
23391
+ */
23392
+ proto.game.SEOInstanceResponse.deserializeBinaryFromReader = function(msg, reader) {
23393
+ while (reader.nextField()) {
23394
+ if (reader.isEndGroup()) {
23395
+ break;
23396
+ }
23397
+ var field = reader.getFieldNumber();
23398
+ switch (field) {
23399
+ case 1:
23400
+ var value = new proto.game.SEOAttribute;
23401
+ reader.readMessage(value,proto.game.SEOAttribute.deserializeBinaryFromReader);
23402
+ msg.addAttributes(value);
23403
+ break;
23404
+ default:
23405
+ reader.skipField();
23406
+ break;
23407
+ }
23408
+ }
23409
+ return msg;
23410
+ };
23411
+
23412
+
23413
+ /**
23414
+ * Serializes the message to binary data (in protobuf wire format).
23415
+ * @return {!Uint8Array}
23416
+ */
23417
+ proto.game.SEOInstanceResponse.prototype.serializeBinary = function() {
23418
+ var writer = new jspb.BinaryWriter();
23419
+ proto.game.SEOInstanceResponse.serializeBinaryToWriter(this, writer);
23420
+ return writer.getResultBuffer();
23421
+ };
23422
+
23423
+
23424
+ /**
23425
+ * Serializes the given message to binary data (in protobuf wire
23426
+ * format), writing to the given BinaryWriter.
23427
+ * @param {!proto.game.SEOInstanceResponse} message
23428
+ * @param {!jspb.BinaryWriter} writer
23429
+ * @suppress {unusedLocalVariables} f is only used for nested messages
23430
+ */
23431
+ proto.game.SEOInstanceResponse.serializeBinaryToWriter = function(message, writer) {
23432
+ var f = undefined;
23433
+ f = message.getAttributesList();
23434
+ if (f.length > 0) {
23435
+ writer.writeRepeatedMessage(
23436
+ 1,
23437
+ f,
23438
+ proto.game.SEOAttribute.serializeBinaryToWriter
23439
+ );
23440
+ }
23441
+ };
23442
+
23443
+
23444
+ /**
23445
+ * repeated SEOAttribute attributes = 1;
23446
+ * @return {!Array<!proto.game.SEOAttribute>}
23447
+ */
23448
+ proto.game.SEOInstanceResponse.prototype.getAttributesList = function() {
23449
+ return /** @type{!Array<!proto.game.SEOAttribute>} */ (
23450
+ jspb.Message.getRepeatedWrapperField(this, proto.game.SEOAttribute, 1));
23451
+ };
23452
+
23453
+
23454
+ /**
23455
+ * @param {!Array<!proto.game.SEOAttribute>} value
23456
+ * @return {!proto.game.SEOInstanceResponse} returns this
23457
+ */
23458
+ proto.game.SEOInstanceResponse.prototype.setAttributesList = function(value) {
23459
+ return jspb.Message.setRepeatedWrapperField(this, 1, value);
23460
+ };
23461
+
23462
+
23463
+ /**
23464
+ * @param {!proto.game.SEOAttribute=} opt_value
23465
+ * @param {number=} opt_index
23466
+ * @return {!proto.game.SEOAttribute}
23467
+ */
23468
+ proto.game.SEOInstanceResponse.prototype.addAttributes = function(opt_value, opt_index) {
23469
+ return jspb.Message.addToRepeatedWrapperField(this, 1, opt_value, proto.game.SEOAttribute, opt_index);
23470
+ };
23471
+
23472
+
23473
+ /**
23474
+ * Clears the list making it empty but non-null.
23475
+ * @return {!proto.game.SEOInstanceResponse} returns this
23476
+ */
23477
+ proto.game.SEOInstanceResponse.prototype.clearAttributesList = function() {
23478
+ return this.setAttributesList([]);
23479
+ };
23480
+
23481
+
22846
23482
  goog.object.extend(exports, proto.game);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "protobuf-platform",
3
- "version": "1.0.261",
3
+ "version": "1.0.263",
4
4
  "description": "Protobuf structures",
5
5
  "main": "index.js",
6
6
  "scripts": {