protobuf-platform 1.0.215 → 1.0.216

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -47,6 +47,7 @@ service Game {
47
47
  rpc initDemoGameSession(InitDemoGameSessionRequest) returns (InitGameSessionResponse);
48
48
  rpc getCollectionsByGeo(GameRelationsRequest) returns (GameRelationsResponse);
49
49
  rpc getTagsByGeo(GameRelationsRequest) returns (GameRelationsResponse);
50
+ rpc updateGamesInBunch(GamesBunchRequest) returns (GameStatusResponse);
50
51
  //Vendor
51
52
  rpc processedVendorActionCallback(VendorActionRequest) returns (VendorActionResponse);
52
53
  rpc getIntegratorSettings(IntegratorSettingsRequest) returns (IntegratorSettingsResponse);
@@ -367,6 +368,15 @@ message GameGeo {
367
368
  string geo = 1;
368
369
  bool is_accepted = 2;
369
370
  }
371
+ message GamesBunchRequest {
372
+ optional int32 is_active = 1;
373
+ optional int32 is_deactivated = 2;
374
+ optional int32 is_mobile = 3;
375
+ optional int32 is_top = 4;
376
+ optional int32 is_vip = 5;
377
+ optional int32 has_demo = 6;
378
+ optional int32 has_free_spins = 7;
379
+ }
370
380
  //Game CRUD | Responses
371
381
  message GameResponse {
372
382
  GameItem data = 1;
@@ -431,6 +441,7 @@ message InitGameSessionResponse {
431
441
  string provider_slug = 8;
432
442
  string user_id = 9;
433
443
  }
444
+ //Vendor
434
445
  message VendorActionRequest {
435
446
  string data = 1;
436
447
  }
@@ -279,6 +279,17 @@ function deserialize_game_GameStatusResponse(buffer_arg) {
279
279
  return game_pb.GameStatusResponse.deserializeBinary(new Uint8Array(buffer_arg));
280
280
  }
281
281
 
282
+ function serialize_game_GamesBunchRequest(arg) {
283
+ if (!(arg instanceof game_pb.GamesBunchRequest)) {
284
+ throw new Error('Expected argument of type game.GamesBunchRequest');
285
+ }
286
+ return Buffer.from(arg.serializeBinary());
287
+ }
288
+
289
+ function deserialize_game_GamesBunchRequest(buffer_arg) {
290
+ return game_pb.GamesBunchRequest.deserializeBinary(new Uint8Array(buffer_arg));
291
+ }
292
+
282
293
  function serialize_game_GamesIds(arg) {
283
294
  if (!(arg instanceof game_pb.GamesIds)) {
284
295
  throw new Error('Expected argument of type game.GamesIds');
@@ -1177,6 +1188,17 @@ parseGames: {
1177
1188
  responseSerialize: serialize_game_GameRelationsResponse,
1178
1189
  responseDeserialize: deserialize_game_GameRelationsResponse,
1179
1190
  },
1191
+ updateGamesInBunch: {
1192
+ path: '/game.Game/updateGamesInBunch',
1193
+ requestStream: false,
1194
+ responseStream: false,
1195
+ requestType: game_pb.GamesBunchRequest,
1196
+ responseType: game_pb.GameStatusResponse,
1197
+ requestSerialize: serialize_game_GamesBunchRequest,
1198
+ requestDeserialize: deserialize_game_GamesBunchRequest,
1199
+ responseSerialize: serialize_game_GameStatusResponse,
1200
+ responseDeserialize: deserialize_game_GameStatusResponse,
1201
+ },
1180
1202
  // Vendor
1181
1203
  processedVendorActionCallback: {
1182
1204
  path: '/game.Game/processedVendorActionCallback',
package/game/game_pb.js CHANGED
@@ -58,6 +58,7 @@ goog.exportSymbol('proto.game.GameRequest.RequestCase', null, global);
58
58
  goog.exportSymbol('proto.game.GameResponse', null, global);
59
59
  goog.exportSymbol('proto.game.GameSearchRequest', null, global);
60
60
  goog.exportSymbol('proto.game.GameStatusResponse', null, global);
61
+ goog.exportSymbol('proto.game.GamesBunchRequest', null, global);
61
62
  goog.exportSymbol('proto.game.GamesIds', null, global);
62
63
  goog.exportSymbol('proto.game.GamesPriorityRequest', null, global);
63
64
  goog.exportSymbol('proto.game.GamesUuids', null, global);
@@ -1179,6 +1180,27 @@ if (goog.DEBUG && !COMPILED) {
1179
1180
  */
1180
1181
  proto.game.GameGeo.displayName = 'proto.game.GameGeo';
1181
1182
  }
1183
+ /**
1184
+ * Generated by JsPbCodeGenerator.
1185
+ * @param {Array=} opt_data Optional initial data array, typically from a
1186
+ * server response, or constructed directly in Javascript. The array is used
1187
+ * in place and becomes part of the constructed object. It is not cloned.
1188
+ * If no data is provided, the constructed object will be empty, but still
1189
+ * valid.
1190
+ * @extends {jspb.Message}
1191
+ * @constructor
1192
+ */
1193
+ proto.game.GamesBunchRequest = function(opt_data) {
1194
+ jspb.Message.initialize(this, opt_data, 0, -1, null, null);
1195
+ };
1196
+ goog.inherits(proto.game.GamesBunchRequest, jspb.Message);
1197
+ if (goog.DEBUG && !COMPILED) {
1198
+ /**
1199
+ * @public
1200
+ * @override
1201
+ */
1202
+ proto.game.GamesBunchRequest.displayName = 'proto.game.GamesBunchRequest';
1203
+ }
1182
1204
  /**
1183
1205
  * Generated by JsPbCodeGenerator.
1184
1206
  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -15250,6 +15272,442 @@ proto.game.GameGeo.prototype.setIsAccepted = function(value) {
15250
15272
 
15251
15273
 
15252
15274
 
15275
+ if (jspb.Message.GENERATE_TO_OBJECT) {
15276
+ /**
15277
+ * Creates an object representation of this proto.
15278
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
15279
+ * Optional fields that are not set will be set to undefined.
15280
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
15281
+ * For the list of reserved names please see:
15282
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
15283
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
15284
+ * JSPB instance for transitional soy proto support:
15285
+ * http://goto/soy-param-migration
15286
+ * @return {!Object}
15287
+ */
15288
+ proto.game.GamesBunchRequest.prototype.toObject = function(opt_includeInstance) {
15289
+ return proto.game.GamesBunchRequest.toObject(opt_includeInstance, this);
15290
+ };
15291
+
15292
+
15293
+ /**
15294
+ * Static version of the {@see toObject} method.
15295
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
15296
+ * the JSPB instance for transitional soy proto support:
15297
+ * http://goto/soy-param-migration
15298
+ * @param {!proto.game.GamesBunchRequest} msg The msg instance to transform.
15299
+ * @return {!Object}
15300
+ * @suppress {unusedLocalVariables} f is only used for nested messages
15301
+ */
15302
+ proto.game.GamesBunchRequest.toObject = function(includeInstance, msg) {
15303
+ var f, obj = {
15304
+ isActive: jspb.Message.getFieldWithDefault(msg, 1, 0),
15305
+ isDeactivated: jspb.Message.getFieldWithDefault(msg, 2, 0),
15306
+ isMobile: jspb.Message.getFieldWithDefault(msg, 3, 0),
15307
+ isTop: jspb.Message.getFieldWithDefault(msg, 4, 0),
15308
+ isVip: jspb.Message.getFieldWithDefault(msg, 5, 0),
15309
+ hasDemo: jspb.Message.getFieldWithDefault(msg, 6, 0),
15310
+ hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 7, 0)
15311
+ };
15312
+
15313
+ if (includeInstance) {
15314
+ obj.$jspbMessageInstance = msg;
15315
+ }
15316
+ return obj;
15317
+ };
15318
+ }
15319
+
15320
+
15321
+ /**
15322
+ * Deserializes binary data (in protobuf wire format).
15323
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
15324
+ * @return {!proto.game.GamesBunchRequest}
15325
+ */
15326
+ proto.game.GamesBunchRequest.deserializeBinary = function(bytes) {
15327
+ var reader = new jspb.BinaryReader(bytes);
15328
+ var msg = new proto.game.GamesBunchRequest;
15329
+ return proto.game.GamesBunchRequest.deserializeBinaryFromReader(msg, reader);
15330
+ };
15331
+
15332
+
15333
+ /**
15334
+ * Deserializes binary data (in protobuf wire format) from the
15335
+ * given reader into the given message object.
15336
+ * @param {!proto.game.GamesBunchRequest} msg The message object to deserialize into.
15337
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
15338
+ * @return {!proto.game.GamesBunchRequest}
15339
+ */
15340
+ proto.game.GamesBunchRequest.deserializeBinaryFromReader = function(msg, reader) {
15341
+ while (reader.nextField()) {
15342
+ if (reader.isEndGroup()) {
15343
+ break;
15344
+ }
15345
+ var field = reader.getFieldNumber();
15346
+ switch (field) {
15347
+ case 1:
15348
+ var value = /** @type {number} */ (reader.readInt32());
15349
+ msg.setIsActive(value);
15350
+ break;
15351
+ case 2:
15352
+ var value = /** @type {number} */ (reader.readInt32());
15353
+ msg.setIsDeactivated(value);
15354
+ break;
15355
+ case 3:
15356
+ var value = /** @type {number} */ (reader.readInt32());
15357
+ msg.setIsMobile(value);
15358
+ break;
15359
+ case 4:
15360
+ var value = /** @type {number} */ (reader.readInt32());
15361
+ msg.setIsTop(value);
15362
+ break;
15363
+ case 5:
15364
+ var value = /** @type {number} */ (reader.readInt32());
15365
+ msg.setIsVip(value);
15366
+ break;
15367
+ case 6:
15368
+ var value = /** @type {number} */ (reader.readInt32());
15369
+ msg.setHasDemo(value);
15370
+ break;
15371
+ case 7:
15372
+ var value = /** @type {number} */ (reader.readInt32());
15373
+ msg.setHasFreeSpins(value);
15374
+ break;
15375
+ default:
15376
+ reader.skipField();
15377
+ break;
15378
+ }
15379
+ }
15380
+ return msg;
15381
+ };
15382
+
15383
+
15384
+ /**
15385
+ * Serializes the message to binary data (in protobuf wire format).
15386
+ * @return {!Uint8Array}
15387
+ */
15388
+ proto.game.GamesBunchRequest.prototype.serializeBinary = function() {
15389
+ var writer = new jspb.BinaryWriter();
15390
+ proto.game.GamesBunchRequest.serializeBinaryToWriter(this, writer);
15391
+ return writer.getResultBuffer();
15392
+ };
15393
+
15394
+
15395
+ /**
15396
+ * Serializes the given message to binary data (in protobuf wire
15397
+ * format), writing to the given BinaryWriter.
15398
+ * @param {!proto.game.GamesBunchRequest} message
15399
+ * @param {!jspb.BinaryWriter} writer
15400
+ * @suppress {unusedLocalVariables} f is only used for nested messages
15401
+ */
15402
+ proto.game.GamesBunchRequest.serializeBinaryToWriter = function(message, writer) {
15403
+ var f = undefined;
15404
+ f = /** @type {number} */ (jspb.Message.getField(message, 1));
15405
+ if (f != null) {
15406
+ writer.writeInt32(
15407
+ 1,
15408
+ f
15409
+ );
15410
+ }
15411
+ f = /** @type {number} */ (jspb.Message.getField(message, 2));
15412
+ if (f != null) {
15413
+ writer.writeInt32(
15414
+ 2,
15415
+ f
15416
+ );
15417
+ }
15418
+ f = /** @type {number} */ (jspb.Message.getField(message, 3));
15419
+ if (f != null) {
15420
+ writer.writeInt32(
15421
+ 3,
15422
+ f
15423
+ );
15424
+ }
15425
+ f = /** @type {number} */ (jspb.Message.getField(message, 4));
15426
+ if (f != null) {
15427
+ writer.writeInt32(
15428
+ 4,
15429
+ f
15430
+ );
15431
+ }
15432
+ f = /** @type {number} */ (jspb.Message.getField(message, 5));
15433
+ if (f != null) {
15434
+ writer.writeInt32(
15435
+ 5,
15436
+ f
15437
+ );
15438
+ }
15439
+ f = /** @type {number} */ (jspb.Message.getField(message, 6));
15440
+ if (f != null) {
15441
+ writer.writeInt32(
15442
+ 6,
15443
+ f
15444
+ );
15445
+ }
15446
+ f = /** @type {number} */ (jspb.Message.getField(message, 7));
15447
+ if (f != null) {
15448
+ writer.writeInt32(
15449
+ 7,
15450
+ f
15451
+ );
15452
+ }
15453
+ };
15454
+
15455
+
15456
+ /**
15457
+ * optional int32 is_active = 1;
15458
+ * @return {number}
15459
+ */
15460
+ proto.game.GamesBunchRequest.prototype.getIsActive = function() {
15461
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0));
15462
+ };
15463
+
15464
+
15465
+ /**
15466
+ * @param {number} value
15467
+ * @return {!proto.game.GamesBunchRequest} returns this
15468
+ */
15469
+ proto.game.GamesBunchRequest.prototype.setIsActive = function(value) {
15470
+ return jspb.Message.setField(this, 1, value);
15471
+ };
15472
+
15473
+
15474
+ /**
15475
+ * Clears the field making it undefined.
15476
+ * @return {!proto.game.GamesBunchRequest} returns this
15477
+ */
15478
+ proto.game.GamesBunchRequest.prototype.clearIsActive = function() {
15479
+ return jspb.Message.setField(this, 1, undefined);
15480
+ };
15481
+
15482
+
15483
+ /**
15484
+ * Returns whether this field is set.
15485
+ * @return {boolean}
15486
+ */
15487
+ proto.game.GamesBunchRequest.prototype.hasIsActive = function() {
15488
+ return jspb.Message.getField(this, 1) != null;
15489
+ };
15490
+
15491
+
15492
+ /**
15493
+ * optional int32 is_deactivated = 2;
15494
+ * @return {number}
15495
+ */
15496
+ proto.game.GamesBunchRequest.prototype.getIsDeactivated = function() {
15497
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0));
15498
+ };
15499
+
15500
+
15501
+ /**
15502
+ * @param {number} value
15503
+ * @return {!proto.game.GamesBunchRequest} returns this
15504
+ */
15505
+ proto.game.GamesBunchRequest.prototype.setIsDeactivated = function(value) {
15506
+ return jspb.Message.setField(this, 2, value);
15507
+ };
15508
+
15509
+
15510
+ /**
15511
+ * Clears the field making it undefined.
15512
+ * @return {!proto.game.GamesBunchRequest} returns this
15513
+ */
15514
+ proto.game.GamesBunchRequest.prototype.clearIsDeactivated = function() {
15515
+ return jspb.Message.setField(this, 2, undefined);
15516
+ };
15517
+
15518
+
15519
+ /**
15520
+ * Returns whether this field is set.
15521
+ * @return {boolean}
15522
+ */
15523
+ proto.game.GamesBunchRequest.prototype.hasIsDeactivated = function() {
15524
+ return jspb.Message.getField(this, 2) != null;
15525
+ };
15526
+
15527
+
15528
+ /**
15529
+ * optional int32 is_mobile = 3;
15530
+ * @return {number}
15531
+ */
15532
+ proto.game.GamesBunchRequest.prototype.getIsMobile = function() {
15533
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 3, 0));
15534
+ };
15535
+
15536
+
15537
+ /**
15538
+ * @param {number} value
15539
+ * @return {!proto.game.GamesBunchRequest} returns this
15540
+ */
15541
+ proto.game.GamesBunchRequest.prototype.setIsMobile = function(value) {
15542
+ return jspb.Message.setField(this, 3, value);
15543
+ };
15544
+
15545
+
15546
+ /**
15547
+ * Clears the field making it undefined.
15548
+ * @return {!proto.game.GamesBunchRequest} returns this
15549
+ */
15550
+ proto.game.GamesBunchRequest.prototype.clearIsMobile = function() {
15551
+ return jspb.Message.setField(this, 3, undefined);
15552
+ };
15553
+
15554
+
15555
+ /**
15556
+ * Returns whether this field is set.
15557
+ * @return {boolean}
15558
+ */
15559
+ proto.game.GamesBunchRequest.prototype.hasIsMobile = function() {
15560
+ return jspb.Message.getField(this, 3) != null;
15561
+ };
15562
+
15563
+
15564
+ /**
15565
+ * optional int32 is_top = 4;
15566
+ * @return {number}
15567
+ */
15568
+ proto.game.GamesBunchRequest.prototype.getIsTop = function() {
15569
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 4, 0));
15570
+ };
15571
+
15572
+
15573
+ /**
15574
+ * @param {number} value
15575
+ * @return {!proto.game.GamesBunchRequest} returns this
15576
+ */
15577
+ proto.game.GamesBunchRequest.prototype.setIsTop = function(value) {
15578
+ return jspb.Message.setField(this, 4, value);
15579
+ };
15580
+
15581
+
15582
+ /**
15583
+ * Clears the field making it undefined.
15584
+ * @return {!proto.game.GamesBunchRequest} returns this
15585
+ */
15586
+ proto.game.GamesBunchRequest.prototype.clearIsTop = function() {
15587
+ return jspb.Message.setField(this, 4, undefined);
15588
+ };
15589
+
15590
+
15591
+ /**
15592
+ * Returns whether this field is set.
15593
+ * @return {boolean}
15594
+ */
15595
+ proto.game.GamesBunchRequest.prototype.hasIsTop = function() {
15596
+ return jspb.Message.getField(this, 4) != null;
15597
+ };
15598
+
15599
+
15600
+ /**
15601
+ * optional int32 is_vip = 5;
15602
+ * @return {number}
15603
+ */
15604
+ proto.game.GamesBunchRequest.prototype.getIsVip = function() {
15605
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0));
15606
+ };
15607
+
15608
+
15609
+ /**
15610
+ * @param {number} value
15611
+ * @return {!proto.game.GamesBunchRequest} returns this
15612
+ */
15613
+ proto.game.GamesBunchRequest.prototype.setIsVip = function(value) {
15614
+ return jspb.Message.setField(this, 5, value);
15615
+ };
15616
+
15617
+
15618
+ /**
15619
+ * Clears the field making it undefined.
15620
+ * @return {!proto.game.GamesBunchRequest} returns this
15621
+ */
15622
+ proto.game.GamesBunchRequest.prototype.clearIsVip = function() {
15623
+ return jspb.Message.setField(this, 5, undefined);
15624
+ };
15625
+
15626
+
15627
+ /**
15628
+ * Returns whether this field is set.
15629
+ * @return {boolean}
15630
+ */
15631
+ proto.game.GamesBunchRequest.prototype.hasIsVip = function() {
15632
+ return jspb.Message.getField(this, 5) != null;
15633
+ };
15634
+
15635
+
15636
+ /**
15637
+ * optional int32 has_demo = 6;
15638
+ * @return {number}
15639
+ */
15640
+ proto.game.GamesBunchRequest.prototype.getHasDemo = function() {
15641
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0));
15642
+ };
15643
+
15644
+
15645
+ /**
15646
+ * @param {number} value
15647
+ * @return {!proto.game.GamesBunchRequest} returns this
15648
+ */
15649
+ proto.game.GamesBunchRequest.prototype.setHasDemo = function(value) {
15650
+ return jspb.Message.setField(this, 6, value);
15651
+ };
15652
+
15653
+
15654
+ /**
15655
+ * Clears the field making it undefined.
15656
+ * @return {!proto.game.GamesBunchRequest} returns this
15657
+ */
15658
+ proto.game.GamesBunchRequest.prototype.clearHasDemo = function() {
15659
+ return jspb.Message.setField(this, 6, undefined);
15660
+ };
15661
+
15662
+
15663
+ /**
15664
+ * Returns whether this field is set.
15665
+ * @return {boolean}
15666
+ */
15667
+ proto.game.GamesBunchRequest.prototype.hasHasDemo = function() {
15668
+ return jspb.Message.getField(this, 6) != null;
15669
+ };
15670
+
15671
+
15672
+ /**
15673
+ * optional int32 has_free_spins = 7;
15674
+ * @return {number}
15675
+ */
15676
+ proto.game.GamesBunchRequest.prototype.getHasFreeSpins = function() {
15677
+ return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 7, 0));
15678
+ };
15679
+
15680
+
15681
+ /**
15682
+ * @param {number} value
15683
+ * @return {!proto.game.GamesBunchRequest} returns this
15684
+ */
15685
+ proto.game.GamesBunchRequest.prototype.setHasFreeSpins = function(value) {
15686
+ return jspb.Message.setField(this, 7, value);
15687
+ };
15688
+
15689
+
15690
+ /**
15691
+ * Clears the field making it undefined.
15692
+ * @return {!proto.game.GamesBunchRequest} returns this
15693
+ */
15694
+ proto.game.GamesBunchRequest.prototype.clearHasFreeSpins = function() {
15695
+ return jspb.Message.setField(this, 7, undefined);
15696
+ };
15697
+
15698
+
15699
+ /**
15700
+ * Returns whether this field is set.
15701
+ * @return {boolean}
15702
+ */
15703
+ proto.game.GamesBunchRequest.prototype.hasHasFreeSpins = function() {
15704
+ return jspb.Message.getField(this, 7) != null;
15705
+ };
15706
+
15707
+
15708
+
15709
+
15710
+
15253
15711
  if (jspb.Message.GENERATE_TO_OBJECT) {
15254
15712
  /**
15255
15713
  * Creates an object representation of this proto.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "protobuf-platform",
3
- "version": "1.0.215",
3
+ "version": "1.0.216",
4
4
  "description": "Protobuf structures",
5
5
  "main": "index.js",
6
6
  "scripts": {