protobuf-platform 1.0.140 → 1.0.142

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/game/game.proto CHANGED
@@ -56,6 +56,7 @@ service Game {
56
56
  rpc cancelFreeSpins(FreeSpinStatusRequest) returns (FreeSpinCampaignResponse);
57
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  //Cross Services
58
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  rpc getGamesByUuids(GamesUuids) returns (GamePoorItemsResponse);
59
+ rpc getGamesByIds(GamesIds) returns (GamePoorItemsResponse);
59
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  rpc getGameScopesByIds(ScopeRequest) returns (ScopeResponse);
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  rpc getCounterScopes(ScopeRequest) returns (ScopeResponse);
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  //Wager lists
@@ -297,6 +298,8 @@ message GameItem {
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  optional int32 lines_count = 18;
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  optional string collections = 19;
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  optional string tags = 20;
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+ optional bool is_top = 21;
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+ optional bool is_vip = 22;
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  }
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  //Game CRUD | Requests
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  message GameRequest {
@@ -319,6 +322,8 @@ message GameItemRequest {
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  optional string type = 11;
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  optional string file_name = 12;
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  optional string file_type = 13;
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+ optional bool is_top = 14;
326
+ optional bool is_vip = 15;
322
327
 
323
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  }
324
329
  message GetGameRequest {
@@ -400,6 +405,9 @@ message UserBalanceGameSessionRequest {
400
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  message GamesUuids {
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  string game_uuids = 1;
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  }
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+ message GamesIds {
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+ repeated int32 game_ids = 1;
410
+ }
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  message GamePoorItemsResponse {
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  repeated GameItem items = 1;
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  }
@@ -224,6 +224,17 @@ function deserialize_game_GameStatusResponse(buffer_arg) {
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  return game_pb.GameStatusResponse.deserializeBinary(new Uint8Array(buffer_arg));
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  }
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226
 
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+ function serialize_game_GamesIds(arg) {
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+ if (!(arg instanceof game_pb.GamesIds)) {
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+ throw new Error('Expected argument of type game.GamesIds');
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+ }
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+ return Buffer.from(arg.serializeBinary());
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+ }
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+
234
+ function deserialize_game_GamesIds(buffer_arg) {
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+ return game_pb.GamesIds.deserializeBinary(new Uint8Array(buffer_arg));
236
+ }
237
+
227
238
  function serialize_game_GamesPriorityRequest(arg) {
228
239
  if (!(arg instanceof game_pb.GamesPriorityRequest)) {
229
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  throw new Error('Expected argument of type game.GamesPriorityRequest');
@@ -1169,6 +1180,17 @@ getGamesByUuids: {
1169
1180
  responseSerialize: serialize_game_GamePoorItemsResponse,
1170
1181
  responseDeserialize: deserialize_game_GamePoorItemsResponse,
1171
1182
  },
1183
+ getGamesByIds: {
1184
+ path: '/game.Game/getGamesByIds',
1185
+ requestStream: false,
1186
+ responseStream: false,
1187
+ requestType: game_pb.GamesIds,
1188
+ responseType: game_pb.GamePoorItemsResponse,
1189
+ requestSerialize: serialize_game_GamesIds,
1190
+ requestDeserialize: deserialize_game_GamesIds,
1191
+ responseSerialize: serialize_game_GamePoorItemsResponse,
1192
+ responseDeserialize: deserialize_game_GamePoorItemsResponse,
1193
+ },
1172
1194
  getGameScopesByIds: {
1173
1195
  path: '/game.Game/getGameScopesByIds',
1174
1196
  requestStream: false,
package/game/game_pb.js CHANGED
@@ -51,6 +51,7 @@ goog.exportSymbol('proto.game.GameRequest.RequestCase', null, global);
51
51
  goog.exportSymbol('proto.game.GameResponse', null, global);
52
52
  goog.exportSymbol('proto.game.GameSearchRequest', null, global);
53
53
  goog.exportSymbol('proto.game.GameStatusResponse', null, global);
54
+ goog.exportSymbol('proto.game.GamesIds', null, global);
54
55
  goog.exportSymbol('proto.game.GamesPriorityRequest', null, global);
55
56
  goog.exportSymbol('proto.game.GamesUuids', null, global);
56
57
  goog.exportSymbol('proto.game.GetCategoryRequest', null, global);
@@ -1338,6 +1339,27 @@ if (goog.DEBUG && !COMPILED) {
1338
1339
  */
1339
1340
  proto.game.GamesUuids.displayName = 'proto.game.GamesUuids';
1340
1341
  }
1342
+ /**
1343
+ * Generated by JsPbCodeGenerator.
1344
+ * @param {Array=} opt_data Optional initial data array, typically from a
1345
+ * server response, or constructed directly in Javascript. The array is used
1346
+ * in place and becomes part of the constructed object. It is not cloned.
1347
+ * If no data is provided, the constructed object will be empty, but still
1348
+ * valid.
1349
+ * @extends {jspb.Message}
1350
+ * @constructor
1351
+ */
1352
+ proto.game.GamesIds = function(opt_data) {
1353
+ jspb.Message.initialize(this, opt_data, 0, -1, proto.game.GamesIds.repeatedFields_, null);
1354
+ };
1355
+ goog.inherits(proto.game.GamesIds, jspb.Message);
1356
+ if (goog.DEBUG && !COMPILED) {
1357
+ /**
1358
+ * @public
1359
+ * @override
1360
+ */
1361
+ proto.game.GamesIds.displayName = 'proto.game.GamesIds';
1362
+ }
1341
1363
  /**
1342
1364
  * Generated by JsPbCodeGenerator.
1343
1365
  * @param {Array=} opt_data Optional initial data array, typically from a
@@ -11527,7 +11549,9 @@ proto.game.GameItem.toObject = function(includeInstance, msg) {
11527
11549
  reelsCount: jspb.Message.getFieldWithDefault(msg, 17, 0),
11528
11550
  linesCount: jspb.Message.getFieldWithDefault(msg, 18, 0),
11529
11551
  collections: jspb.Message.getFieldWithDefault(msg, 19, ""),
11530
- tags: jspb.Message.getFieldWithDefault(msg, 20, "")
11552
+ tags: jspb.Message.getFieldWithDefault(msg, 20, ""),
11553
+ isTop: jspb.Message.getBooleanFieldWithDefault(msg, 21, false),
11554
+ isVip: jspb.Message.getBooleanFieldWithDefault(msg, 22, false)
11531
11555
  };
11532
11556
 
11533
11557
  if (includeInstance) {
@@ -11645,6 +11669,14 @@ proto.game.GameItem.deserializeBinaryFromReader = function(msg, reader) {
11645
11669
  var value = /** @type {string} */ (reader.readString());
11646
11670
  msg.setTags(value);
11647
11671
  break;
11672
+ case 21:
11673
+ var value = /** @type {boolean} */ (reader.readBool());
11674
+ msg.setIsTop(value);
11675
+ break;
11676
+ case 22:
11677
+ var value = /** @type {boolean} */ (reader.readBool());
11678
+ msg.setIsVip(value);
11679
+ break;
11648
11680
  default:
11649
11681
  reader.skipField();
11650
11682
  break;
@@ -11815,6 +11847,20 @@ proto.game.GameItem.serializeBinaryToWriter = function(message, writer) {
11815
11847
  f
11816
11848
  );
11817
11849
  }
11850
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 21));
11851
+ if (f != null) {
11852
+ writer.writeBool(
11853
+ 21,
11854
+ f
11855
+ );
11856
+ }
11857
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 22));
11858
+ if (f != null) {
11859
+ writer.writeBool(
11860
+ 22,
11861
+ f
11862
+ );
11863
+ }
11818
11864
  };
11819
11865
 
11820
11866
 
@@ -12539,6 +12585,78 @@ proto.game.GameItem.prototype.hasTags = function() {
12539
12585
  };
12540
12586
 
12541
12587
 
12588
+ /**
12589
+ * optional bool is_top = 21;
12590
+ * @return {boolean}
12591
+ */
12592
+ proto.game.GameItem.prototype.getIsTop = function() {
12593
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 21, false));
12594
+ };
12595
+
12596
+
12597
+ /**
12598
+ * @param {boolean} value
12599
+ * @return {!proto.game.GameItem} returns this
12600
+ */
12601
+ proto.game.GameItem.prototype.setIsTop = function(value) {
12602
+ return jspb.Message.setField(this, 21, value);
12603
+ };
12604
+
12605
+
12606
+ /**
12607
+ * Clears the field making it undefined.
12608
+ * @return {!proto.game.GameItem} returns this
12609
+ */
12610
+ proto.game.GameItem.prototype.clearIsTop = function() {
12611
+ return jspb.Message.setField(this, 21, undefined);
12612
+ };
12613
+
12614
+
12615
+ /**
12616
+ * Returns whether this field is set.
12617
+ * @return {boolean}
12618
+ */
12619
+ proto.game.GameItem.prototype.hasIsTop = function() {
12620
+ return jspb.Message.getField(this, 21) != null;
12621
+ };
12622
+
12623
+
12624
+ /**
12625
+ * optional bool is_vip = 22;
12626
+ * @return {boolean}
12627
+ */
12628
+ proto.game.GameItem.prototype.getIsVip = function() {
12629
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 22, false));
12630
+ };
12631
+
12632
+
12633
+ /**
12634
+ * @param {boolean} value
12635
+ * @return {!proto.game.GameItem} returns this
12636
+ */
12637
+ proto.game.GameItem.prototype.setIsVip = function(value) {
12638
+ return jspb.Message.setField(this, 22, value);
12639
+ };
12640
+
12641
+
12642
+ /**
12643
+ * Clears the field making it undefined.
12644
+ * @return {!proto.game.GameItem} returns this
12645
+ */
12646
+ proto.game.GameItem.prototype.clearIsVip = function() {
12647
+ return jspb.Message.setField(this, 22, undefined);
12648
+ };
12649
+
12650
+
12651
+ /**
12652
+ * Returns whether this field is set.
12653
+ * @return {boolean}
12654
+ */
12655
+ proto.game.GameItem.prototype.hasIsVip = function() {
12656
+ return jspb.Message.getField(this, 22) != null;
12657
+ };
12658
+
12659
+
12542
12660
 
12543
12661
  /**
12544
12662
  * Oneof group definitions for this message. Each group defines the field
@@ -12811,7 +12929,9 @@ proto.game.GameItemRequest.toObject = function(includeInstance, msg) {
12811
12929
  hasFreeSpins: jspb.Message.getFieldWithDefault(msg, 10, 0),
12812
12930
  type: jspb.Message.getFieldWithDefault(msg, 11, ""),
12813
12931
  fileName: jspb.Message.getFieldWithDefault(msg, 12, ""),
12814
- fileType: jspb.Message.getFieldWithDefault(msg, 13, "")
12932
+ fileType: jspb.Message.getFieldWithDefault(msg, 13, ""),
12933
+ isTop: jspb.Message.getBooleanFieldWithDefault(msg, 14, false),
12934
+ isVip: jspb.Message.getBooleanFieldWithDefault(msg, 15, false)
12815
12935
  };
12816
12936
 
12817
12937
  if (includeInstance) {
@@ -12901,6 +13021,14 @@ proto.game.GameItemRequest.deserializeBinaryFromReader = function(msg, reader) {
12901
13021
  var value = /** @type {string} */ (reader.readString());
12902
13022
  msg.setFileType(value);
12903
13023
  break;
13024
+ case 14:
13025
+ var value = /** @type {boolean} */ (reader.readBool());
13026
+ msg.setIsTop(value);
13027
+ break;
13028
+ case 15:
13029
+ var value = /** @type {boolean} */ (reader.readBool());
13030
+ msg.setIsVip(value);
13031
+ break;
12904
13032
  default:
12905
13033
  reader.skipField();
12906
13034
  break;
@@ -13022,6 +13150,20 @@ proto.game.GameItemRequest.serializeBinaryToWriter = function(message, writer) {
13022
13150
  f
13023
13151
  );
13024
13152
  }
13153
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 14));
13154
+ if (f != null) {
13155
+ writer.writeBool(
13156
+ 14,
13157
+ f
13158
+ );
13159
+ }
13160
+ f = /** @type {boolean} */ (jspb.Message.getField(message, 15));
13161
+ if (f != null) {
13162
+ writer.writeBool(
13163
+ 15,
13164
+ f
13165
+ );
13166
+ }
13025
13167
  };
13026
13168
 
13027
13169
 
@@ -13494,6 +13636,78 @@ proto.game.GameItemRequest.prototype.hasFileType = function() {
13494
13636
  };
13495
13637
 
13496
13638
 
13639
+ /**
13640
+ * optional bool is_top = 14;
13641
+ * @return {boolean}
13642
+ */
13643
+ proto.game.GameItemRequest.prototype.getIsTop = function() {
13644
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 14, false));
13645
+ };
13646
+
13647
+
13648
+ /**
13649
+ * @param {boolean} value
13650
+ * @return {!proto.game.GameItemRequest} returns this
13651
+ */
13652
+ proto.game.GameItemRequest.prototype.setIsTop = function(value) {
13653
+ return jspb.Message.setField(this, 14, value);
13654
+ };
13655
+
13656
+
13657
+ /**
13658
+ * Clears the field making it undefined.
13659
+ * @return {!proto.game.GameItemRequest} returns this
13660
+ */
13661
+ proto.game.GameItemRequest.prototype.clearIsTop = function() {
13662
+ return jspb.Message.setField(this, 14, undefined);
13663
+ };
13664
+
13665
+
13666
+ /**
13667
+ * Returns whether this field is set.
13668
+ * @return {boolean}
13669
+ */
13670
+ proto.game.GameItemRequest.prototype.hasIsTop = function() {
13671
+ return jspb.Message.getField(this, 14) != null;
13672
+ };
13673
+
13674
+
13675
+ /**
13676
+ * optional bool is_vip = 15;
13677
+ * @return {boolean}
13678
+ */
13679
+ proto.game.GameItemRequest.prototype.getIsVip = function() {
13680
+ return /** @type {boolean} */ (jspb.Message.getBooleanFieldWithDefault(this, 15, false));
13681
+ };
13682
+
13683
+
13684
+ /**
13685
+ * @param {boolean} value
13686
+ * @return {!proto.game.GameItemRequest} returns this
13687
+ */
13688
+ proto.game.GameItemRequest.prototype.setIsVip = function(value) {
13689
+ return jspb.Message.setField(this, 15, value);
13690
+ };
13691
+
13692
+
13693
+ /**
13694
+ * Clears the field making it undefined.
13695
+ * @return {!proto.game.GameItemRequest} returns this
13696
+ */
13697
+ proto.game.GameItemRequest.prototype.clearIsVip = function() {
13698
+ return jspb.Message.setField(this, 15, undefined);
13699
+ };
13700
+
13701
+
13702
+ /**
13703
+ * Returns whether this field is set.
13704
+ * @return {boolean}
13705
+ */
13706
+ proto.game.GameItemRequest.prototype.hasIsVip = function() {
13707
+ return jspb.Message.getField(this, 15) != null;
13708
+ };
13709
+
13710
+
13497
13711
 
13498
13712
 
13499
13713
 
@@ -16776,6 +16990,164 @@ proto.game.GamesUuids.prototype.setGameUuids = function(value) {
16776
16990
 
16777
16991
 
16778
16992
 
16993
+ /**
16994
+ * List of repeated fields within this message type.
16995
+ * @private {!Array<number>}
16996
+ * @const
16997
+ */
16998
+ proto.game.GamesIds.repeatedFields_ = [1];
16999
+
17000
+
17001
+
17002
+ if (jspb.Message.GENERATE_TO_OBJECT) {
17003
+ /**
17004
+ * Creates an object representation of this proto.
17005
+ * Field names that are reserved in JavaScript and will be renamed to pb_name.
17006
+ * Optional fields that are not set will be set to undefined.
17007
+ * To access a reserved field use, foo.pb_<name>, eg, foo.pb_default.
17008
+ * For the list of reserved names please see:
17009
+ * net/proto2/compiler/js/internal/generator.cc#kKeyword.
17010
+ * @param {boolean=} opt_includeInstance Deprecated. whether to include the
17011
+ * JSPB instance for transitional soy proto support:
17012
+ * http://goto/soy-param-migration
17013
+ * @return {!Object}
17014
+ */
17015
+ proto.game.GamesIds.prototype.toObject = function(opt_includeInstance) {
17016
+ return proto.game.GamesIds.toObject(opt_includeInstance, this);
17017
+ };
17018
+
17019
+
17020
+ /**
17021
+ * Static version of the {@see toObject} method.
17022
+ * @param {boolean|undefined} includeInstance Deprecated. Whether to include
17023
+ * the JSPB instance for transitional soy proto support:
17024
+ * http://goto/soy-param-migration
17025
+ * @param {!proto.game.GamesIds} msg The msg instance to transform.
17026
+ * @return {!Object}
17027
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17028
+ */
17029
+ proto.game.GamesIds.toObject = function(includeInstance, msg) {
17030
+ var f, obj = {
17031
+ gameIdsList: (f = jspb.Message.getRepeatedField(msg, 1)) == null ? undefined : f
17032
+ };
17033
+
17034
+ if (includeInstance) {
17035
+ obj.$jspbMessageInstance = msg;
17036
+ }
17037
+ return obj;
17038
+ };
17039
+ }
17040
+
17041
+
17042
+ /**
17043
+ * Deserializes binary data (in protobuf wire format).
17044
+ * @param {jspb.ByteSource} bytes The bytes to deserialize.
17045
+ * @return {!proto.game.GamesIds}
17046
+ */
17047
+ proto.game.GamesIds.deserializeBinary = function(bytes) {
17048
+ var reader = new jspb.BinaryReader(bytes);
17049
+ var msg = new proto.game.GamesIds;
17050
+ return proto.game.GamesIds.deserializeBinaryFromReader(msg, reader);
17051
+ };
17052
+
17053
+
17054
+ /**
17055
+ * Deserializes binary data (in protobuf wire format) from the
17056
+ * given reader into the given message object.
17057
+ * @param {!proto.game.GamesIds} msg The message object to deserialize into.
17058
+ * @param {!jspb.BinaryReader} reader The BinaryReader to use.
17059
+ * @return {!proto.game.GamesIds}
17060
+ */
17061
+ proto.game.GamesIds.deserializeBinaryFromReader = function(msg, reader) {
17062
+ while (reader.nextField()) {
17063
+ if (reader.isEndGroup()) {
17064
+ break;
17065
+ }
17066
+ var field = reader.getFieldNumber();
17067
+ switch (field) {
17068
+ case 1:
17069
+ var values = /** @type {!Array<number>} */ (reader.isDelimited() ? reader.readPackedInt32() : [reader.readInt32()]);
17070
+ for (var i = 0; i < values.length; i++) {
17071
+ msg.addGameIds(values[i]);
17072
+ }
17073
+ break;
17074
+ default:
17075
+ reader.skipField();
17076
+ break;
17077
+ }
17078
+ }
17079
+ return msg;
17080
+ };
17081
+
17082
+
17083
+ /**
17084
+ * Serializes the message to binary data (in protobuf wire format).
17085
+ * @return {!Uint8Array}
17086
+ */
17087
+ proto.game.GamesIds.prototype.serializeBinary = function() {
17088
+ var writer = new jspb.BinaryWriter();
17089
+ proto.game.GamesIds.serializeBinaryToWriter(this, writer);
17090
+ return writer.getResultBuffer();
17091
+ };
17092
+
17093
+
17094
+ /**
17095
+ * Serializes the given message to binary data (in protobuf wire
17096
+ * format), writing to the given BinaryWriter.
17097
+ * @param {!proto.game.GamesIds} message
17098
+ * @param {!jspb.BinaryWriter} writer
17099
+ * @suppress {unusedLocalVariables} f is only used for nested messages
17100
+ */
17101
+ proto.game.GamesIds.serializeBinaryToWriter = function(message, writer) {
17102
+ var f = undefined;
17103
+ f = message.getGameIdsList();
17104
+ if (f.length > 0) {
17105
+ writer.writePackedInt32(
17106
+ 1,
17107
+ f
17108
+ );
17109
+ }
17110
+ };
17111
+
17112
+
17113
+ /**
17114
+ * repeated int32 game_ids = 1;
17115
+ * @return {!Array<number>}
17116
+ */
17117
+ proto.game.GamesIds.prototype.getGameIdsList = function() {
17118
+ return /** @type {!Array<number>} */ (jspb.Message.getRepeatedField(this, 1));
17119
+ };
17120
+
17121
+
17122
+ /**
17123
+ * @param {!Array<number>} value
17124
+ * @return {!proto.game.GamesIds} returns this
17125
+ */
17126
+ proto.game.GamesIds.prototype.setGameIdsList = function(value) {
17127
+ return jspb.Message.setField(this, 1, value || []);
17128
+ };
17129
+
17130
+
17131
+ /**
17132
+ * @param {number} value
17133
+ * @param {number=} opt_index
17134
+ * @return {!proto.game.GamesIds} returns this
17135
+ */
17136
+ proto.game.GamesIds.prototype.addGameIds = function(value, opt_index) {
17137
+ return jspb.Message.addToRepeatedField(this, 1, value, opt_index);
17138
+ };
17139
+
17140
+
17141
+ /**
17142
+ * Clears the list making it empty but non-null.
17143
+ * @return {!proto.game.GamesIds} returns this
17144
+ */
17145
+ proto.game.GamesIds.prototype.clearGameIdsList = function() {
17146
+ return this.setGameIdsList([]);
17147
+ };
17148
+
17149
+
17150
+
16779
17151
  /**
16780
17152
  * List of repeated fields within this message type.
16781
17153
  * @private {!Array<number>}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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1
  {
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  "name": "protobuf-platform",
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- "version": "1.0.140",
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+ "version": "1.0.142",
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  "description": "Protobuf structures",
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  "main": "index.js",
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  "scripts": {