promogame-player 1.0.2 → 1.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/PromogameGame/unity-game.js +358 -578
- package/dist/types.d.ts +3 -1
- package/package.json +2 -2
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import { jsxs as
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import * as
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import
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import { cn as
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function
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import { jsxs as O, Fragment as Y, jsx as $ } from "react/jsx-runtime";
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import * as Z from "react";
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import k, { useRef as G, useImperativeHandle as p, useEffect as D } from "react";
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import { cn as ee } from "../../utils.js";
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var B = {}, E = {}, x = {}, F;
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function te() {
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if (F) return x;
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F = 1, Object.defineProperty(x, "__esModule", { value: !0 }), x.useCanvasIdentifier = void 0;
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var s = k, l = 0, v = "react-unity-webgl-canvas", o = function(y) {
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var a = (0, s.useState)(0), e = a[0], n = a[1], r = (0, s.useCallback)(function() {
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n(function(d) {
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return d + 1;
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});
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if (y !== void 0)
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return [y, r];
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var u = (0, s.useMemo)(function() {
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return [v, l].join("-");
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}, [e]);
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return [u, r];
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return
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return x.useCanvasIdentifier = o, x;
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var
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function
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T = 1, Object.defineProperty(p, "__esModule", { value: !0 }), p.UnityLoaderStatus = void 0;
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var l;
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return function(c) {
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c.Idle = "Idle", c.Loading = "Loading", c.Loaded = "Loaded", c.Error = "Error";
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}(l || (p.UnityLoaderStatus = l = {})), p;
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var M = {}, q = {}, z;
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function X() {
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return z || (z = 1, Object.defineProperty(q, "__esModule", { value: !0 }), q.isBrowserEnvironment = void 0, q.isBrowserEnvironment = typeof window < "u" && typeof document < "u"), q;
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var V;
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function re() {
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if (V) return M;
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V = 1, Object.defineProperty(M, "__esModule", { value: !0 }), M.useUnityLoader = void 0;
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var s = k, l = X(), v = function(o) {
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var y = (0, s.useState)("Loading"), a = y[0], e = y[1];
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return (0, s.useEffect)(function() {
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if (l.isBrowserEnvironment !== !1) {
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if (o === null) {
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e("Idle");
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return;
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}
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var n = window.document.querySelector('script[src="'.concat(o, '"]'));
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n === null ? (n = window.document.createElement("script"), n.type = "text/javascript", n.src = o, n.async = !0, n.setAttribute("data-status", "loading"), window.document.body.appendChild(n), n.addEventListener("load", function() {
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return n == null ? void 0 : n.setAttribute("data-status", "loaded");
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}), n.addEventListener("error", function() {
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return n == null ? void 0 : n.setAttribute("data-status", "error");
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})) : e(n.getAttribute("data-status") === "loaded" ? "Loaded" : "Error");
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var r = function(u) {
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return e(u.type === "load" ? "Loaded" : "Error");
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};
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return n.addEventListener("load", r), n.addEventListener("error", r), function() {
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n !== null && (n.removeEventListener("load", r), n.removeEventListener("error", r), n.remove());
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};
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}
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}, [o]), a;
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};
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return M.useUnityLoader = v, M;
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var W;
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function ne() {
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if (W) return E;
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W = 1;
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var s = E && E.__awaiter || function(e, n, r, u) {
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function d(t) {
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return t instanceof r ? t : new r(function(c) {
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c(t);
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return new (
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return new (r || (r = Promise))(function(t, c) {
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function m(U) {
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try {
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} catch (
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i(u.next(U));
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c(_);
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function U
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function w(U) {
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c(_);
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function i(U) {
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U.done ? t(U.value) : d(U.value).then(m, w);
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}, trys: [], ops: [] },
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return
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}, l = E && E.__generator || function(e, n) {
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var r = { label: 0, sent: function() {
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if (t[0] & 1) throw t[1];
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return t[1];
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}, trys: [], ops: [] }, u, d, t, c = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
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return c.next = m(0), c.throw = m(1), c.return = m(2), typeof Symbol == "function" && (c[Symbol.iterator] = function() {
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return this;
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function
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}), c;
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function m(i) {
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function
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for (;
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switch (
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function w(i) {
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if (u) throw new TypeError("Generator is already executing.");
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for (; c && (c = 0, i[0] && (r = 0)), r; ) try {
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if (u = 1, d && (t = i[0] & 2 ? d.return : i[0] ? d.throw || ((t = d.return) && t.call(d), 0) : d.next) && !(t = t.call(d, i[1])).done) return t;
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switch (d = 0, t && (i = [i[0] & 2, t.value]), i[0]) {
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return
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return r.label++, { value: i[1], done: !1 };
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r.label++, d = i[1], i = [0];
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continue;
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i = r.ops.pop(), r.trys.pop();
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if (
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r = 0;
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continue;
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if (i[0] === 3 && (!t || i[1] > t[0] && i[1] < t[3])) {
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r.label = i[1];
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r.label = t[1], t = i;
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r.label = t[2], r.ops.push(i);
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break;
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t[2] && r.ops.pop(), r.trys.pop();
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continue;
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i = n.call(e, r);
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} catch (U) {
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i = [6, U], d = 0;
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} finally {
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u = t = 0;
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if (
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if (i[0] & 5) throw i[1];
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return { value: i[0] ? i[1] : void 0, done: !0 };
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}
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};
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Object.defineProperty(E, "__esModule", { value: !0 }), E.Unity = void 0;
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var v = k, o = te(), y = re(), a = (0, v.forwardRef)(
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/**
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* @param unityProps The Unity props provided the the Unity component.
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* @param forwardedRef The forwarded ref to the Unity component.
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* @returns The Unity canvas renderer.
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*/
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function(e, n) {
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var r = (0, v.useState)(null), u = r[0], d = r[1], t = (0, v.useState)(null), c = t[0], m = t[1], w = (0, o.useCanvasIdentifier)(e.id), i = w[0], U = w[1], _ = (0, y.useUnityLoader)(e.unityProvider.loaderUrl), h = (0, v.useCallback)(function(L) {
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e.unityProvider.setLoadingProgression(L), L === 1 && e.unityProvider.setIsLoaded(!0);
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}, [e.unityProvider]);
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return (0, v.useEffect)(function() {
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var L = function() {
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return s(void 0, void 0, void 0, function() {
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var b, g, I, f, C;
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return l(this, function(P) {
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switch (P.label) {
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case 0:
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if (!u || c || _ !== "Loaded")
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return [
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2
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/*return*/
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];
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console.log("React Unity WebGL: Initializing Unity instance..."), e.unityProvider.setUnityInstance(null), m(null), e.unityProvider.setLoadingProgression(0), (C = (f = e.unityProvider).setIsLoaded) === null || C === void 0 || C.call(f, !1), e.unityProvider.setInitialisationError(void 0), U(), b = {
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companyName: e.unityProvider.companyName,
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productName: e.unityProvider.productName,
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productVersion: e.unityProvider.productVersion,
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dataUrl: e.unityProvider.dataUrl,
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frameworkUrl: e.unityProvider.frameworkUrl,
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codeUrl: e.unityProvider.codeUrl,
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workerUrl: e.unityProvider.workerUrl,
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memoryUrl: e.unityProvider.memoryUrl,
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symbolsUrl: e.unityProvider.symbolsUrl,
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streamingAssetsUrl: e.unityProvider.streamingAssetsUrl,
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devicePixelRatio: e.devicePixelRatio,
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webglContextAttributes: e.unityProvider.webglContextAttributes,
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cacheControl: e.unityProvider.cacheControl,
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autoSyncPersistentDataPath: e.unityProvider.autoSyncPersistentDataPath,
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matchWebGLToCanvasSize: e.matchWebGLToCanvasSize,
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disabledCanvasEvents: e.disabledCanvasEvents
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}, Object.keys(b).forEach(function(N) {
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(b[N] === null || b[N] === void 0) && delete b[N];
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}), P.label = 1;
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case 1:
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return P.trys.push([1, 3, , 4]), [4, window.createUnityInstance(u, b, h)];
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case 2:
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return g = P.sent(), m(g), e.unityProvider.setUnityInstance(g), [3, 4];
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case 3:
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return I = P.sent(), console.error("React Unity WebGL: Error initializing Unity instance:", I), e.unityProvider.setInitialisationError(I), [3, 4];
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case 4:
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return [
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});
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}, A = function() {
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return s(void 0, void 0, void 0, function() {
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var b, g, I;
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return l(this, function(f) {
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switch (f.label) {
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case 0:
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return !c || !u ? [
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/*return*/
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] : (console.log("React Unity WebGL: Detaching Unity instance..."), e.unityProvider.setUnityInstance(null), m(null), e.unityProvider.setLoadingProgression(0), (I = (g = e.unityProvider).setIsLoaded) === null || I === void 0 || I.call(g, !1), e.unityProvider.setInitialisationError(void 0), b = document.createElement("canvas"), b.id = u.id, b.setAttribute("react-unity-webgl-role", "cleanup"), b.style.display = "none", document.body.appendChild(b), c.Module.canvas = b, m(null), [4, c.Quit()]);
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case 1:
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return f.sent(), document.body.removeChild(b), [
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),
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W = 1, Object.defineProperty(x, "__esModule", { value: !0 }), x.useUnityLoader = void 0;
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|
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var l = g, c = A(), i = ee(), y = function(f) {
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var b = (0, l.useState)(i.UnityLoaderStatus.Loading), m = b[0], o = b[1];
|
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|
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return (0, l.useEffect)(function() {
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|
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|
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if (f.loaderUrl === null) {
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o(i.UnityLoaderStatus.Idle);
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|
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}
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|
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var n = window.document.querySelector('script[src="'.concat(f.loaderUrl, '"]'));
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|
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n === null ? (n = window.document.createElement("script"), n.type = "text/javascript", n.src = f.loaderUrl, n.async = !0, n.setAttribute("data-status", "loading"), window.document.body.appendChild(n), n.addEventListener("load", function() {
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|
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return n == null ? void 0 : n.setAttribute("data-status", "loaded");
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|
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|
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return n == null ? void 0 : n.setAttribute("data-status", "error");
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})) : o(n.getAttribute("data-status") === "loaded" ? i.UnityLoaderStatus.Loaded : i.UnityLoaderStatus.Error);
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|
};
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return
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|
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A();
|
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|
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|
|
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|
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}
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|
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|
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|
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H = 1, Object.defineProperty(L, "__esModule", { value: !0 }), L.Unity = void 0;
|
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|
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var l = g, c = g, i = ye(), y = Ue(), f = me(), b = be(), m = (0, c.forwardRef)(
|
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|
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/**
|
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|
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* @param unityProps The Unity props provided the the Unity component.
|
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|
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|
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|
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|
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|
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|
|
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|
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return (0, y.useUnityInstance)(t, e.current, r, o.unityProvider), (0, l.useImperativeHandle)(n, function() {
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|
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|
-
}), (0, l.createElement)("canvas", {
|
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|
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|
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|
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|
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|
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|
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tabIndex: o.tabIndex
|
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|
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}, [u, c, _, e.unityProvider]), (0, v.useImperativeHandle)(n, function() {
|
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return u;
|
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228
|
+
}), (0, v.createElement)("canvas", {
|
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|
+
ref: d,
|
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|
+
id: i,
|
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|
+
style: e.style,
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|
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className: e.className,
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|
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tabIndex: e.tabIndex
|
|
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234
|
});
|
|
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235
|
}
|
|
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236
|
);
|
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|
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return
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return E.Unity = a, E;
|
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238
|
}
|
|
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|
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var
|
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|
-
function
|
|
296
|
-
if (
|
|
297
|
-
|
|
298
|
-
var
|
|
299
|
-
|
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300
|
-
|
|
301
|
-
|
|
302
|
-
genericNoUnityInstance: "No Unity Instance found.",
|
|
303
|
-
/**
|
|
304
|
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* The error message for when no Unity Instance was found while trying to set
|
|
305
|
-
* the fullscreen mode.
|
|
306
|
-
*/
|
|
307
|
-
requestFullscreenNoUnityInstance: "Unable to Set Fullscreen while Unity is not Instantiated.",
|
|
308
|
-
/**
|
|
309
|
-
* The error message for when no Unity Instance was found while trying to
|
|
310
|
-
* request the pointer lock.
|
|
311
|
-
*/
|
|
312
|
-
requestPointerLockNoUnityInstanceOrCanvas: "Unable to Request Pointer Lock while Unity is not Instantiated or the Canvas is not found.",
|
|
313
|
-
/**
|
|
314
|
-
* The error message for when no Unity Instance was found while trying to send
|
|
315
|
-
* a message.
|
|
316
|
-
*/
|
|
317
|
-
sendMessageNoUnityInstance: "Unable to Send Message while Unity is not Instantiated.",
|
|
318
|
-
/**
|
|
319
|
-
* The error message for when no Unity Instance was found while trying to quit
|
|
320
|
-
* the Unity Instance.
|
|
321
|
-
*/
|
|
322
|
-
quitNoUnityInstance: "Unable to Quit Unity while Unity is not Instantiated.",
|
|
323
|
-
/**
|
|
324
|
-
* The error message for when no Unity Instance or Canvas was found while
|
|
325
|
-
* trying to take a screenshot.
|
|
326
|
-
*/
|
|
327
|
-
screenshotNoUnityInstanceOrCanvas: "Unable to Take Screenshot while Unity is not Instantiated or Canvas is not available.",
|
|
328
|
-
/**
|
|
329
|
-
* The error message for when no event listener was found in the event
|
|
330
|
-
* system.
|
|
331
|
-
*/
|
|
332
|
-
noEventListener: "Unable to find Event Listener in Event System for Event"
|
|
333
|
-
};
|
|
334
|
-
return k.errorMessages = l, k;
|
|
335
|
-
}
|
|
336
|
-
var E = {}, J;
|
|
337
|
-
function we() {
|
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338
|
-
if (J) return E;
|
|
339
|
-
J = 1;
|
|
340
|
-
var l = E && E.__spreadArray || function(o, n, e) {
|
|
341
|
-
if (e || arguments.length === 2) for (var s = 0, r = n.length, t; s < r; s++)
|
|
342
|
-
(t || !(s in n)) && (t || (t = Array.prototype.slice.call(n, 0, s)), t[s] = n[s]);
|
|
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|
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return o.concat(t || Array.prototype.slice.call(n));
|
|
239
|
+
var R = {}, S = {}, T;
|
|
240
|
+
function ie() {
|
|
241
|
+
if (T) return S;
|
|
242
|
+
T = 1;
|
|
243
|
+
var s = S && S.__spreadArray || function(e, n, r) {
|
|
244
|
+
if (r || arguments.length === 2) for (var u = 0, d = n.length, t; u < d; u++)
|
|
245
|
+
(t || !(u in n)) && (t || (t = Array.prototype.slice.call(n, 0, u)), t[u] = n[u]);
|
|
246
|
+
return e.concat(t || Array.prototype.slice.call(n));
|
|
344
247
|
};
|
|
345
|
-
Object.defineProperty(
|
|
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|
-
var
|
|
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|
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for (var n = [],
|
|
348
|
-
n[
|
|
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|
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var
|
|
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|
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return
|
|
351
|
-
|
|
352
|
-
}),
|
|
248
|
+
Object.defineProperty(S, "__esModule", { value: !0 }), S.useEventSystem = void 0;
|
|
249
|
+
var l = k, v = X(), o = [], y = function(e) {
|
|
250
|
+
for (var n = [], r = 1; r < arguments.length; r++)
|
|
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|
+
n[r - 1] = arguments[r];
|
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+
var u = void 0;
|
|
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|
+
return o.forEach(function(d) {
|
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|
+
u = d.apply(void 0, s([e], n, !1));
|
|
255
|
+
}), u;
|
|
353
256
|
};
|
|
354
|
-
|
|
355
|
-
var
|
|
356
|
-
var
|
|
257
|
+
v.isBrowserEnvironment === !0 && (window.dispatchReactUnityEvent = y);
|
|
258
|
+
var a = function() {
|
|
259
|
+
var e = (0, l.useRef)([]), n = (0, l.useCallback)(
|
|
357
260
|
/**
|
|
358
261
|
* @param eventName The name of the event to listen to.
|
|
359
262
|
* @param callback The callback to invoke when the event is fired.
|
|
360
263
|
*/
|
|
361
|
-
function(
|
|
362
|
-
|
|
363
|
-
{ eventName:
|
|
264
|
+
function(d, t) {
|
|
265
|
+
e.current = s(s([], e.current, !0), [
|
|
266
|
+
{ eventName: d, callback: t }
|
|
364
267
|
], !1);
|
|
365
268
|
},
|
|
366
|
-
[
|
|
367
|
-
),
|
|
269
|
+
[e]
|
|
270
|
+
), r = (0, l.useCallback)(
|
|
368
271
|
/**
|
|
369
272
|
* @param eventName The name of the event to remove.
|
|
370
273
|
* @param callback The callback to remove.
|
|
371
274
|
*/
|
|
372
|
-
function(
|
|
373
|
-
|
|
374
|
-
return
|
|
275
|
+
function(d, t) {
|
|
276
|
+
e.current = e.current.filter(function(c) {
|
|
277
|
+
return c.eventName !== d && c.callback !== t;
|
|
375
278
|
});
|
|
376
279
|
},
|
|
377
|
-
[
|
|
378
|
-
),
|
|
280
|
+
[e]
|
|
281
|
+
), u = (0, l.useCallback)(
|
|
379
282
|
/**
|
|
380
283
|
* @param eventName The name of the event to dispatch.
|
|
381
284
|
* @param parameters The parameters to pass to the event listener.
|
|
382
285
|
*/
|
|
383
|
-
function(
|
|
384
|
-
for (var t = [],
|
|
385
|
-
t[
|
|
386
|
-
var
|
|
387
|
-
return
|
|
286
|
+
function(d) {
|
|
287
|
+
for (var t = [], c = 1; c < arguments.length; c++)
|
|
288
|
+
t[c - 1] = arguments[c];
|
|
289
|
+
var m = e.current.find(function(w) {
|
|
290
|
+
return w.eventName === d;
|
|
388
291
|
});
|
|
389
|
-
if (typeof
|
|
390
|
-
|
|
391
|
-
return;
|
|
392
|
-
}
|
|
393
|
-
return U.callback.apply(U, t);
|
|
292
|
+
if (!(typeof m > "u"))
|
|
293
|
+
return m.callback.apply(m, t);
|
|
394
294
|
},
|
|
395
|
-
[
|
|
295
|
+
[e]
|
|
396
296
|
);
|
|
397
|
-
return (0,
|
|
398
|
-
return
|
|
399
|
-
|
|
297
|
+
return (0, l.useEffect)(function() {
|
|
298
|
+
return o.push(u), function() {
|
|
299
|
+
o.splice(o.indexOf(u), 1);
|
|
400
300
|
};
|
|
401
|
-
}, [
|
|
301
|
+
}, [u]), {
|
|
402
302
|
addEventListener: n,
|
|
403
|
-
removeEventListener:
|
|
303
|
+
removeEventListener: r
|
|
404
304
|
};
|
|
405
305
|
};
|
|
406
|
-
return
|
|
306
|
+
return S.useEventSystem = a, S;
|
|
407
307
|
}
|
|
408
|
-
var
|
|
409
|
-
function
|
|
410
|
-
if (
|
|
411
|
-
|
|
412
|
-
var l =
|
|
413
|
-
|
|
308
|
+
var H;
|
|
309
|
+
function ae() {
|
|
310
|
+
if (H) return R;
|
|
311
|
+
H = 1, Object.defineProperty(R, "__esModule", { value: !0 }), R.useUnityContext = void 0;
|
|
312
|
+
var s = k, l = ie(), v = function(o) {
|
|
313
|
+
var y = (0, s.useState)(null), a = y[0], e = y[1], n = (0, s.useState)(0), r = n[0], u = n[1], d = (0, s.useState)(!1), t = d[0], c = d[1], m = (0, s.useState)(), w = m[0], i = m[1], U = (0, l.useEventSystem)(), _ = (0, s.useRef)({
|
|
314
|
+
companyName: o.companyName,
|
|
315
|
+
productName: o.productName,
|
|
316
|
+
productVersion: o.productVersion,
|
|
317
|
+
codeUrl: o.codeUrl,
|
|
318
|
+
dataUrl: o.dataUrl,
|
|
319
|
+
frameworkUrl: o.frameworkUrl,
|
|
320
|
+
loaderUrl: o.loaderUrl,
|
|
321
|
+
memoryUrl: o.memoryUrl,
|
|
322
|
+
symbolsUrl: o.symbolsUrl,
|
|
323
|
+
streamingAssetsUrl: o.streamingAssetsUrl,
|
|
324
|
+
workerUrl: o.workerUrl,
|
|
325
|
+
webglContextAttributes: o.webglContextAttributes,
|
|
326
|
+
cacheControl: o.cacheControl,
|
|
327
|
+
autoSyncPersistentDataPath: o.autoSyncPersistentDataPath,
|
|
328
|
+
setUnityInstance: e,
|
|
329
|
+
setLoadingProgression: u,
|
|
330
|
+
setIsLoaded: c,
|
|
331
|
+
setInitialisationError: i
|
|
332
|
+
}), h = (0, s.useCallback)(function(f) {
|
|
333
|
+
return a == null ? void 0 : a.SetFullscreen(f ? 1 : 0);
|
|
334
|
+
}, [a]), L = (0, s.useCallback)(function() {
|
|
335
|
+
var f;
|
|
336
|
+
return (f = a == null ? void 0 : a.Module.canvas) === null || f === void 0 ? void 0 : f.requestPointerLock();
|
|
337
|
+
}, [a]), A = (0, s.useCallback)(function(f, C, P) {
|
|
338
|
+
return a == null ? void 0 : a.SendMessage(f, C, P);
|
|
339
|
+
}, [a]), b = (0, s.useCallback)(function(f, C) {
|
|
340
|
+
var P;
|
|
341
|
+
return (P = a == null ? void 0 : a.Module.canvas) === null || P === void 0 ? void 0 : P.toDataURL(f, C);
|
|
342
|
+
}, [a]), g = (0, s.useCallback)(function() {
|
|
343
|
+
var f;
|
|
344
|
+
return (f = a == null ? void 0 : a.Quit()) !== null && f !== void 0 ? f : Promise.reject();
|
|
345
|
+
}, [a]), I = (0, s.useCallback)(function() {
|
|
346
|
+
var f;
|
|
347
|
+
return (f = a == null ? void 0 : a.GetMetricsInfo) === null || f === void 0 ? void 0 : f.call(a);
|
|
348
|
+
}, [a]);
|
|
349
|
+
return {
|
|
350
|
+
unityProvider: _.current,
|
|
351
|
+
loadingProgression: r,
|
|
352
|
+
isLoaded: t,
|
|
353
|
+
initialisationError: w,
|
|
354
|
+
requestFullscreen: h,
|
|
355
|
+
requestPointerLock: L,
|
|
356
|
+
sendMessage: A,
|
|
357
|
+
takeScreenshot: b,
|
|
358
|
+
unload: g,
|
|
359
|
+
getMetricsInfo: I,
|
|
360
|
+
addEventListener: U.addEventListener,
|
|
361
|
+
removeEventListener: U.removeEventListener,
|
|
362
|
+
UNSAFE__unityInstance: a
|
|
363
|
+
};
|
|
414
364
|
};
|
|
415
|
-
return
|
|
365
|
+
return R.useUnityContext = v, R;
|
|
416
366
|
}
|
|
417
|
-
var
|
|
418
|
-
function
|
|
419
|
-
if (
|
|
420
|
-
|
|
421
|
-
var
|
|
422
|
-
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
426
|
-
|
|
427
|
-
|
|
428
|
-
function
|
|
429
|
-
|
|
430
|
-
a(s.next(v));
|
|
431
|
-
} catch (I) {
|
|
432
|
-
d(I);
|
|
433
|
-
}
|
|
434
|
-
}
|
|
435
|
-
function u(v) {
|
|
436
|
-
try {
|
|
437
|
-
a(s.throw(v));
|
|
438
|
-
} catch (I) {
|
|
439
|
-
d(I);
|
|
440
|
-
}
|
|
441
|
-
}
|
|
442
|
-
function a(v) {
|
|
443
|
-
v.done ? t(v.value) : r(v.value).then(U, u);
|
|
444
|
-
}
|
|
445
|
-
a((s = s.apply(o, n || [])).next());
|
|
446
|
-
});
|
|
447
|
-
}, c = h && h.__generator || function(o, n) {
|
|
448
|
-
var e = { label: 0, sent: function() {
|
|
449
|
-
if (t[0] & 1) throw t[1];
|
|
450
|
-
return t[1];
|
|
451
|
-
}, trys: [], ops: [] }, s, r, t, d = Object.create((typeof Iterator == "function" ? Iterator : Object).prototype);
|
|
452
|
-
return d.next = U(0), d.throw = U(1), d.return = U(2), typeof Symbol == "function" && (d[Symbol.iterator] = function() {
|
|
453
|
-
return this;
|
|
454
|
-
}), d;
|
|
455
|
-
function U(a) {
|
|
456
|
-
return function(v) {
|
|
457
|
-
return u([a, v]);
|
|
367
|
+
var j = {}, Q;
|
|
368
|
+
function ue() {
|
|
369
|
+
if (Q) return j;
|
|
370
|
+
Q = 1, Object.defineProperty(j, "__esModule", { value: !0 }), j.useUnityMetricsInfo = void 0;
|
|
371
|
+
var s = k, l = function(v, o) {
|
|
372
|
+
var y = (0, s.useState)({}), a = y[0], e = y[1];
|
|
373
|
+
return (0, s.useEffect)(function() {
|
|
374
|
+
var n = setInterval(function() {
|
|
375
|
+
var r = v();
|
|
376
|
+
typeof r > "u" || e(r);
|
|
377
|
+
}, o.interval || 1e3);
|
|
378
|
+
return function() {
|
|
379
|
+
clearInterval(n);
|
|
458
380
|
};
|
|
459
|
-
}
|
|
460
|
-
function u(a) {
|
|
461
|
-
if (s) throw new TypeError("Generator is already executing.");
|
|
462
|
-
for (; d && (d = 0, a[0] && (e = 0)), e; ) try {
|
|
463
|
-
if (s = 1, r && (t = a[0] & 2 ? r.return : a[0] ? r.throw || ((t = r.return) && t.call(r), 0) : r.next) && !(t = t.call(r, a[1])).done) return t;
|
|
464
|
-
switch (r = 0, t && (a = [a[0] & 2, t.value]), a[0]) {
|
|
465
|
-
case 0:
|
|
466
|
-
case 1:
|
|
467
|
-
t = a;
|
|
468
|
-
break;
|
|
469
|
-
case 4:
|
|
470
|
-
return e.label++, { value: a[1], done: !1 };
|
|
471
|
-
case 5:
|
|
472
|
-
e.label++, r = a[1], a = [0];
|
|
473
|
-
continue;
|
|
474
|
-
case 7:
|
|
475
|
-
a = e.ops.pop(), e.trys.pop();
|
|
476
|
-
continue;
|
|
477
|
-
default:
|
|
478
|
-
if (t = e.trys, !(t = t.length > 0 && t[t.length - 1]) && (a[0] === 6 || a[0] === 2)) {
|
|
479
|
-
e = 0;
|
|
480
|
-
continue;
|
|
481
|
-
}
|
|
482
|
-
if (a[0] === 3 && (!t || a[1] > t[0] && a[1] < t[3])) {
|
|
483
|
-
e.label = a[1];
|
|
484
|
-
break;
|
|
485
|
-
}
|
|
486
|
-
if (a[0] === 6 && e.label < t[1]) {
|
|
487
|
-
e.label = t[1], t = a;
|
|
488
|
-
break;
|
|
489
|
-
}
|
|
490
|
-
if (t && e.label < t[2]) {
|
|
491
|
-
e.label = t[2], e.ops.push(a);
|
|
492
|
-
break;
|
|
493
|
-
}
|
|
494
|
-
t[2] && e.ops.pop(), e.trys.pop();
|
|
495
|
-
continue;
|
|
496
|
-
}
|
|
497
|
-
a = n.call(o, e);
|
|
498
|
-
} catch (v) {
|
|
499
|
-
a = [6, v], r = 0;
|
|
500
|
-
} finally {
|
|
501
|
-
s = t = 0;
|
|
502
|
-
}
|
|
503
|
-
if (a[0] & 5) throw a[1];
|
|
504
|
-
return { value: a[0] ? a[1] : void 0, done: !0 };
|
|
505
|
-
}
|
|
381
|
+
}, [v, o.interval]), a;
|
|
506
382
|
};
|
|
507
|
-
|
|
508
|
-
var i = g, y = te(), f = we(), b = he(), m = function(o) {
|
|
509
|
-
var n = (0, b.useNullableState)(), e = n[0], s = n[1], r = (0, i.useState)(0), t = r[0], d = r[1], U = (0, i.useState)(!1), u = U[0], a = U[1], v = (0, b.useNullableState)(), I = v[0], ne = v[1], R = (0, f.useEventSystem)(), re = (0, i.useRef)({
|
|
510
|
-
setLoadingProgression: d,
|
|
511
|
-
setInitialisationError: ne,
|
|
512
|
-
setUnityInstance: s,
|
|
513
|
-
setIsLoaded: a,
|
|
514
|
-
unityConfig: o
|
|
515
|
-
}), ae = (0, i.useCallback)(
|
|
516
|
-
/**
|
|
517
|
-
* @param enabled Defines whether Unity should be in fullscreen.
|
|
518
|
-
*/
|
|
519
|
-
function(_) {
|
|
520
|
-
if (e === null) {
|
|
521
|
-
console.warn(y.errorMessages.requestFullscreenNoUnityInstance);
|
|
522
|
-
return;
|
|
523
|
-
}
|
|
524
|
-
e.SetFullscreen(_ === !0 ? 1 : 0);
|
|
525
|
-
},
|
|
526
|
-
[e]
|
|
527
|
-
), ie = (0, i.useCallback)(function() {
|
|
528
|
-
if (e === null || typeof e.Module.canvas > "u") {
|
|
529
|
-
console.warn(y.errorMessages.requestPointerLockNoUnityInstanceOrCanvas);
|
|
530
|
-
return;
|
|
531
|
-
}
|
|
532
|
-
return e.Module.canvas.requestPointerLock();
|
|
533
|
-
}, [e]), se = (0, i.useCallback)(
|
|
534
|
-
/**
|
|
535
|
-
* @param gameObjectName the name of the game object in your Unity scene.
|
|
536
|
-
* @param methodName the name of the public method on the game object.
|
|
537
|
-
* @param parameter an optional parameter to pass along to the method.
|
|
538
|
-
*/
|
|
539
|
-
function(_, C, le) {
|
|
540
|
-
if (e === null) {
|
|
541
|
-
console.warn(y.errorMessages.sendMessageNoUnityInstance);
|
|
542
|
-
return;
|
|
543
|
-
}
|
|
544
|
-
e.SendMessage(_, C, le);
|
|
545
|
-
},
|
|
546
|
-
[e]
|
|
547
|
-
), ue = (0, i.useCallback)(
|
|
548
|
-
/**
|
|
549
|
-
* @param dataType Defines the type of screenshot to take.
|
|
550
|
-
* @param quality Defines the quality of the screenshot.
|
|
551
|
-
* @returns A base 64 encoded string of the screenshot.
|
|
552
|
-
*/
|
|
553
|
-
function(_, C) {
|
|
554
|
-
if (e === null || typeof e.Module.canvas > "u") {
|
|
555
|
-
console.warn(y.errorMessages.screenshotNoUnityInstanceOrCanvas);
|
|
556
|
-
return;
|
|
557
|
-
}
|
|
558
|
-
return e.Module.canvas.toDataURL(_, C);
|
|
559
|
-
},
|
|
560
|
-
[e]
|
|
561
|
-
), O = (0, i.useCallback)(
|
|
562
|
-
/**
|
|
563
|
-
* @returns A promise that resolves when the UnityInstance has been unloaded.
|
|
564
|
-
*/
|
|
565
|
-
function() {
|
|
566
|
-
return e === null ? (console.warn(y.errorMessages.quitNoUnityInstance), Promise.reject()) : e.Quit();
|
|
567
|
-
},
|
|
568
|
-
[e]
|
|
569
|
-
), oe = (0, i.useCallback)(
|
|
570
|
-
/**
|
|
571
|
-
* @returns A promise that resolves when the UnityInstance has been unloaded.
|
|
572
|
-
*/
|
|
573
|
-
function() {
|
|
574
|
-
return l(void 0, void 0, void 0, function() {
|
|
575
|
-
var _;
|
|
576
|
-
return c(this, function(C) {
|
|
577
|
-
switch (C.label) {
|
|
578
|
-
case 0:
|
|
579
|
-
return e === null || typeof e.Module.canvas > "u" ? (console.warn(y.errorMessages.genericNoUnityInstance), [2, Promise.reject()]) : (_ = e.Module.canvas, document.body.appendChild(_), _.style.display = "none", [4, O()]);
|
|
580
|
-
case 1:
|
|
581
|
-
return C.sent(), _.remove(), [
|
|
582
|
-
2
|
|
583
|
-
/*return*/
|
|
584
|
-
];
|
|
585
|
-
}
|
|
586
|
-
});
|
|
587
|
-
});
|
|
588
|
-
},
|
|
589
|
-
[e]
|
|
590
|
-
);
|
|
591
|
-
return (0, i.useEffect)(function() {
|
|
592
|
-
a(t === 1);
|
|
593
|
-
}, [t]), {
|
|
594
|
-
unityProvider: re.current,
|
|
595
|
-
loadingProgression: t,
|
|
596
|
-
initialisationError: I,
|
|
597
|
-
isLoaded: u,
|
|
598
|
-
UNSAFE__unityInstance: e,
|
|
599
|
-
requestFullscreen: ae,
|
|
600
|
-
requestPointerLock: ie,
|
|
601
|
-
sendMessage: se,
|
|
602
|
-
takeScreenshot: ue,
|
|
603
|
-
unload: O,
|
|
604
|
-
UNSAFE__detachAndUnloadImmediate: oe,
|
|
605
|
-
addEventListener: R.addEventListener,
|
|
606
|
-
removeEventListener: R.removeEventListener
|
|
607
|
-
};
|
|
608
|
-
};
|
|
609
|
-
return h.useUnityContext = m, h;
|
|
383
|
+
return j.useUnityMetricsInfo = l, j;
|
|
610
384
|
}
|
|
611
|
-
var
|
|
612
|
-
function
|
|
613
|
-
return
|
|
614
|
-
Object.defineProperty(
|
|
615
|
-
var
|
|
616
|
-
Object.defineProperty(
|
|
617
|
-
return
|
|
385
|
+
var J;
|
|
386
|
+
function se() {
|
|
387
|
+
return J || (J = 1, function(s) {
|
|
388
|
+
Object.defineProperty(s, "__esModule", { value: !0 }), s.useUnityMetricsInfo = s.useUnityContext = s.Unity = void 0;
|
|
389
|
+
var l = ne();
|
|
390
|
+
Object.defineProperty(s, "Unity", { enumerable: !0, get: function() {
|
|
391
|
+
return l.Unity;
|
|
392
|
+
} });
|
|
393
|
+
var v = ae();
|
|
394
|
+
Object.defineProperty(s, "useUnityContext", { enumerable: !0, get: function() {
|
|
395
|
+
return v.useUnityContext;
|
|
618
396
|
} });
|
|
619
|
-
var
|
|
620
|
-
Object.defineProperty(
|
|
621
|
-
return
|
|
397
|
+
var o = ue();
|
|
398
|
+
Object.defineProperty(s, "useUnityMetricsInfo", { enumerable: !0, get: function() {
|
|
399
|
+
return o.useUnityMetricsInfo;
|
|
622
400
|
} });
|
|
623
|
-
}(
|
|
401
|
+
}(B)), B;
|
|
624
402
|
}
|
|
625
|
-
var
|
|
626
|
-
const
|
|
627
|
-
({ className:
|
|
403
|
+
var K = se();
|
|
404
|
+
const le = Z.forwardRef(
|
|
405
|
+
({ className: s, gameLink: l, loadingComponent: v, registerEvents: o, onEventReceived: y }, a) => {
|
|
628
406
|
const {
|
|
629
|
-
unityProvider:
|
|
630
|
-
isLoaded:
|
|
631
|
-
loadingProgression:
|
|
632
|
-
UNSAFE__unityInstance:
|
|
633
|
-
addEventListener:
|
|
634
|
-
removeEventListener:
|
|
635
|
-
unload:
|
|
636
|
-
|
|
637
|
-
|
|
638
|
-
|
|
639
|
-
|
|
640
|
-
|
|
641
|
-
|
|
642
|
-
|
|
643
|
-
|
|
407
|
+
unityProvider: e,
|
|
408
|
+
isLoaded: n,
|
|
409
|
+
loadingProgression: r,
|
|
410
|
+
UNSAFE__unityInstance: u,
|
|
411
|
+
addEventListener: d,
|
|
412
|
+
removeEventListener: t,
|
|
413
|
+
unload: c,
|
|
414
|
+
getMetricsInfo: m
|
|
415
|
+
} = K.useUnityContext({
|
|
416
|
+
loaderUrl: `${l}/Build/Build.loader.js`,
|
|
417
|
+
dataUrl: `${l}/Build/Build.data.unityweb`,
|
|
418
|
+
frameworkUrl: `${l}/Build/Build.framework.js.unityweb`,
|
|
419
|
+
codeUrl: `${l}/Build/Build.wasm.unityweb`
|
|
420
|
+
}), w = G(null), i = G([]);
|
|
421
|
+
return p(
|
|
422
|
+
a,
|
|
644
423
|
() => ({
|
|
645
|
-
unload:
|
|
646
|
-
|
|
424
|
+
unload: c,
|
|
425
|
+
getMetricsInfo: m,
|
|
426
|
+
canvas: w.current
|
|
647
427
|
}),
|
|
648
|
-
[
|
|
649
|
-
),
|
|
650
|
-
if (!(
|
|
428
|
+
[c, m]
|
|
429
|
+
), D(() => {
|
|
430
|
+
if (!(o && y))
|
|
651
431
|
return () => {
|
|
652
432
|
};
|
|
653
|
-
const
|
|
654
|
-
for (const
|
|
655
|
-
if (!
|
|
656
|
-
const
|
|
657
|
-
|
|
433
|
+
const U = [];
|
|
434
|
+
for (const _ of o)
|
|
435
|
+
if (!i.current.some((h) => h.key === _)) {
|
|
436
|
+
const h = (L) => {
|
|
437
|
+
y == null || y(_, L);
|
|
658
438
|
};
|
|
659
|
-
|
|
439
|
+
d(_, h), U.push({ key: _, event: h });
|
|
660
440
|
}
|
|
661
|
-
return
|
|
662
|
-
for (const { key:
|
|
663
|
-
|
|
664
|
-
|
|
441
|
+
return i.current = [...i.current, ...U], () => {
|
|
442
|
+
for (const { key: _, event: h } of i.current)
|
|
443
|
+
t(_, h);
|
|
444
|
+
i.current = [];
|
|
665
445
|
};
|
|
666
|
-
}, [
|
|
667
|
-
window &&
|
|
668
|
-
}, [
|
|
669
|
-
!
|
|
446
|
+
}, [o, d, t, y]), D(() => {
|
|
447
|
+
window && u && (window.unityInstance = u);
|
|
448
|
+
}, [u]), /* @__PURE__ */ O(Y, { children: [
|
|
449
|
+
!n && (v ? /* @__PURE__ */ $(v, { progress: r }) : /* @__PURE__ */ O("div", { className: "h-full w-full items-center justify-center text-center", children: [
|
|
670
450
|
"Loading $",
|
|
671
|
-
|
|
451
|
+
r * 100,
|
|
672
452
|
"%"
|
|
673
453
|
] })),
|
|
674
454
|
/* @__PURE__ */ $(
|
|
675
|
-
|
|
455
|
+
K.Unity,
|
|
676
456
|
{
|
|
677
|
-
ref:
|
|
457
|
+
ref: w,
|
|
678
458
|
id: "unity-canvas",
|
|
679
|
-
unityProvider:
|
|
680
|
-
className:
|
|
459
|
+
unityProvider: e,
|
|
460
|
+
className: ee(s, !n && "hidden"),
|
|
681
461
|
devicePixelRatio: (window == null ? void 0 : window.devicePixelRatio) || 1
|
|
682
462
|
}
|
|
683
463
|
)
|
|
@@ -685,5 +465,5 @@ const Se = de.forwardRef(
|
|
|
685
465
|
}
|
|
686
466
|
);
|
|
687
467
|
export {
|
|
688
|
-
|
|
468
|
+
le as UnityGame
|
|
689
469
|
};
|
package/dist/types.d.ts
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { UnityInstance } from 'react-unity-webgl
|
|
1
|
+
import { UnityInstance } from 'react-unity-webgl';
|
|
2
|
+
import { UnityMetricsInfo } from 'react-unity-webgl/distribution/types/unity-metrics-info';
|
|
2
3
|
declare global {
|
|
3
4
|
interface Window {
|
|
4
5
|
APP_ID: string;
|
|
@@ -15,5 +16,6 @@ export declare enum EventName {
|
|
|
15
16
|
}
|
|
16
17
|
export interface PromogamePlayerHandle {
|
|
17
18
|
unload: () => void;
|
|
19
|
+
getMetricsInfo: () => UnityMetricsInfo | undefined;
|
|
18
20
|
canvas?: HTMLCanvasElement | null;
|
|
19
21
|
}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "promogame-player",
|
|
3
|
-
"version": "1.0.
|
|
3
|
+
"version": "1.0.3",
|
|
4
4
|
"type": "module",
|
|
5
5
|
"main": "dist/main.js",
|
|
6
6
|
"types": "dist/main.d.ts",
|
|
@@ -16,7 +16,7 @@
|
|
|
16
16
|
"@graphql-typed-document-node/core": "^3.2.0",
|
|
17
17
|
"clsx": "^2.1.1",
|
|
18
18
|
"graphql": "^16.11.0",
|
|
19
|
-
"react-unity-webgl": "^
|
|
19
|
+
"react-unity-webgl": "^10.1.5",
|
|
20
20
|
"tailwind-merge": "^3.3.0"
|
|
21
21
|
},
|
|
22
22
|
"devDependencies": {
|