promogame-player 0.0.2 → 0.0.3

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@@ -2,7 +2,7 @@ import { jsx as es, Fragment as ed } from "react/jsx-runtime";
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  import * as ts from "react";
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  import td, { useMemo as ns, useEffect as rs } from "react";
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  import { graphql as Eo } from "../../gql/gql.js";
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- import { UnityGame as nd } from "./unity-game.js";
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+ import { PromogamePlayer as nd } from "./promogame-player.js";
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  function rd(t, e) {
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  for (var n = 0; n < e.length; n++) {
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  const r = e[n];
@@ -0,0 +1,9 @@
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+ import * as React from 'react';
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+ export interface PromogamePlayerProps extends React.RefAttributes<HTMLCanvasElement> {
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+ gameLink?: string;
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+ loadingComponent?: React.ComponentType<{
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+ progress: number;
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+ }>;
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+ className?: string;
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+ }
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+ export declare const PromogamePlayer: React.ForwardRefExoticComponent<Omit<PromogamePlayerProps, "ref"> & React.RefAttributes<HTMLCanvasElement>>;
@@ -25,14 +25,14 @@ function Y() {
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  c.Idle = "Idle", c.Loading = "Loading", c.Loaded = "Loaded", c.Error = "Error";
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  }(l || (p.UnityLoaderStatus = l = {})), p;
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  }
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- var q = {}, G;
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+ var q = {}, T;
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  function R() {
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- return G || (G = 1, Object.defineProperty(q, "__esModule", { value: !0 }), q.isBrowserEnvironment = void 0, q.isBrowserEnvironment = typeof window < "u" && typeof document < "u"), q;
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+ return T || (T = 1, Object.defineProperty(q, "__esModule", { value: !0 }), q.isBrowserEnvironment = void 0, q.isBrowserEnvironment = typeof window < "u" && typeof document < "u"), q;
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  }
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- var T;
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+ var G;
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  function fe() {
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- if (T) return w;
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- T = 1;
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+ if (G) return w;
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+ G = 1;
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  var l = w && w.__awaiter || function(U, u, n, e) {
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  function s(r) {
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  return r instanceof n ? r : new n(function(t) {
@@ -653,5 +653,5 @@ const Ce = le.forwardRef(
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  }
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  );
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  export {
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- Ce as UnityGame
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+ Ce as PromogamePlayer
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  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "promogame-player",
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- "version": "0.0.2",
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+ "version": "0.0.3",
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  "type": "module",
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  "main": "dist/main.js",
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  "types": "dist/main.d.ts",
@@ -1,9 +0,0 @@
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- import * as React from 'react';
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- export interface UnityGameProps extends React.RefAttributes<HTMLCanvasElement> {
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- gameLink?: string;
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- loadingComponent?: React.ComponentType<{
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- progress: number;
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- }>;
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- className?: string;
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- }
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- export declare const UnityGame: React.ForwardRefExoticComponent<Omit<UnityGameProps, "ref"> & React.RefAttributes<HTMLCanvasElement>>;