progpu-renderer 0.1.0-preview.1

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package/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2026 Wiesław Šoltés
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md ADDED
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+ # ProGPU for JavaScript
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+
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+ An ES-module library using ProGPU's retained C++ vector renderer, compiled to
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+ WebAssembly and running on WebGPU. No .NET installation or global Module object
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+ is required. A browser with WebGPU and a secure origin (HTTPS or localhost) is
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+ required; there is no Canvas2D, WebGL, or software-renderer fallback.
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+
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+ ```js
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+ import { createRenderer, SceneBuilder, Path } from 'progpu-renderer';
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+
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+ const canvas = document.querySelector('canvas');
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+ const renderer = await createRenderer({ canvas });
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+ renderer.resize({ width: 640, height: 360, pixelRatio: Math.max(1, Math.min(4, devicePixelRatio)) });
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+
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+ const curve = new Path()
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+ .moveTo(80, 160)
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+ .cubicTo(80, 20, 280, 20, 280, 160)
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+ .lineTo(80, 160)
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+ .close();
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+ const scene = new SceneBuilder({ sceneId: 1n, generation: 1n })
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+ .fillRect(20, 20, 40, 40, [1, 0.2, 0.1, 1])
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+ .fillPath(curve, [0.1, 0.5, 1, 1])
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+ .build();
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+
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+ renderer.updateScene(scene); // Only when the immutable scene changes.
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+ renderer.render({ clearColor: [0.06, 0.06, 0.08, 1] });
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+ // Keep the renderer for subsequent frames. It does not install an animation loop.
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+ // renderer.dispose(); // When the view is permanently removed.
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+ ```
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+
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+ Use your application's requestAnimationFrame scheduling for animated views.
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+ Call `resize` when the logical size or device-pixel ratio changes. Geometry
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+ coordinates are logical pixels; colors are RGBA values between zero and one.
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+ Paths preserve line, quadratic and cubic segments through the native renderer.
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+
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+ ## Packaging and assets
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+
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+ The archive includes its JavaScript modules, TypeScript declarations, generated
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+ `progpu-native.mjs`, and `progpu-native.wasm`. Serve the Wasm file alongside the
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+ generated module. Bundlers must copy/preserve that asset URL; check the emitted
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+ network request rather than treating a successful JavaScript build as proof that
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+ Wasm was deployed. `progpu-renderer/progpu-native.wasm` is an exported asset subpath.
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+ For unbundled use, map the bare `progpu-renderer` specifier to the installed `index.js`
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+ with an import map. Node.js can inspect/pack the library, but is not a supported
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+ WebGPU rendering host for this browser build.
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+
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+ This source tree is packaged by `eng/progpu-pack-npm.mjs`; it is not itself a
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+ complete publishable archive until the native target has been built and staged.
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+ PR builds never receive a publishing token. The separate manual release workflow
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+ uses the repository's `NPM_TOKEN` only for the final publish step after verifying
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+ the successful Build, merged source commit and exact archive digest. Prereleases
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+ use the `next` distribution tag. There is no install or publish lifecycle script.
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+
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+ ## TypeScript
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+
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+ The installed-package declaration gate uses TypeScript 6.0.3 with `strict`,
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+ `noEmit`, `target: "ES2022"`, `module: "NodeNext"` and `lib: ["ES2022", "DOM"]`.
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+ The browser DOM declarations supply the real `GPUDevice` type; the package does
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+ not substitute a reduced device interface or add a runtime typing dependency.
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+ The same installed consumer was also checked with TypeScript 7.0.2.
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+
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+ TypeScript 5 users need the supplemental `@webgpu/types` package and must opt it
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+ into their compiler's `types` list (verified with TypeScript 5.9.3 and
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+ `@webgpu/types` 0.1.74). Do not unconditionally include that supplement with newer
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+ DOM libraries: duplicate WebGPU declarations fail strict compilation. Follow the
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+ [GPUWeb type package's compatibility guidance](https://github.com/gpuweb/types)
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+ when selecting a compiler and DOM declaration version.
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+
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+ ## Ownership and supported authoring
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+
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+ `Path` and `SceneBuilder` are mutable authoring objects. Recording a path/brush
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+ copies its input; `build()` returns an immutable scene snapshot. Use a new
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+ generation for changed content with an existing scene ID. Stable frames reuse
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+ the accepted native scene instead of crossing into Wasm per drawing command.
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+
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+ The typed authoring surface includes solid/linear-gradient fills, nonzero and
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+ even-odd curved paths, connected polyline strokes, transforms, rectangular clips,
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+ opacity state and opacity layers. Text layout, SVG parsing and custom shaders
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+ are not typed JavaScript authoring APIs in this preview. They are not silently
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+ approximated.
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+
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+ Advanced integrations may supply an existing complete native semantic stream as
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+ a Uint8Array to `updateScene`. It goes through the same native validation and
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+ compiler as other ProGPU hosts. `getSceneStream()` returns an owned copy of the
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+ currently accepted stream; modifying that copy cannot mutate the renderer.
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+ The exported native module is a low-level, versioned ABI, not a promise that raw
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+ native pointers or wire layouts are stable across package versions.
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+
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+ Each factory creates an isolated Wasm module and renderer. Pass `{ canvas, device }`
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+ to borrow an existing WebGPU device; `dispose()` never destroys a supplied device.
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+ The device must remain live while the renderer is used. Device errors remain
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+ explicit; disposal is not automatic recovery or permission to reconfigure a
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+ borrowed device. Runtime-owned handles are released through the native engine.
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+
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+ See `build-info.json`, LICENSE and THIRD-PARTY-NOTICES.md for exact source,
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+ toolchain and runtime notices. CI's installed-package browser checks are bounded
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+ rendering/ownership checks, not a claim of complete third-party engine integration.
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+ # Runtime notices
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+
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+ ProGPU's original renderer and JavaScript adapter are MIT licensed; see LICENSE.
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+ The generated JavaScript and WebAssembly also contain the Emscripten runtime,
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+ C/C++ standard-library runtime, and Emdawnwebgpu browser bindings.
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+
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+ The package build copies original notices from the actual pinned Emscripten
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+ 4.0.18 toolchain and its hash-verified Emdawnwebgpu port into `licenses/`.
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+ `build-info.json` records their file hashes and the exact ProGPU source commit.
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+ Notices are retained in full; some toolchain notices cover optional runtime
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+ components which this package does not use.
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+
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+ No font files, third-party renderer implementations, Chromium, Playwright,
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+ native operating-system libraries, .NET runtime, or NuGet packages are included.
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+
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+ Toolchain references:
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+
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+ - https://github.com/emscripten-core/emscripten/tree/4.0.18
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+ - https://github.com/emscripten-core/emscripten/blob/4.0.18/tools/ports/emdawnwebgpu.py
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+
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+ The existing pinned Emdawnwebgpu port supplies browser WebGPU ABI bindings.
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+ It is a declared build dependency, not source copied into ProGPU implementation.
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+ {
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+ "sourceCommit": "bdc27c31e2cdea294790cc0b8e7f66d6ac5961bc",
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+ "sourceDirty": false,
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+ "emscripten": "4.0.18",
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+ "emdawnPortSha256": "119ddcb024a537e5e7afdcbfe3a033a460b2c0bd335dff84552f3e87603eee9c",
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+ "buildRunId": "36265448220",
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+ "buildRunAttempt": "1",
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+ "licenses": {
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+ "licenses/emscripten/LICENSE": "620a78084fc7ca97c0b5dea9abf891f3ffcadfdbf305276f099c9c4e12fc1d86",
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+ "licenses/emscripten/system/lib/compiler-rt/LICENSE.TXT": "1a8f1058753f1ba890de984e48f0242a3a5c29a6a8f2ed9fd813f36985387e8d",
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+ "licenses/emscripten/system/lib/libc/musl/COPYRIGHT": "f9bc4423732350eb0b3f7ed7e91d530298476f8fec0c6c427a1c04ade22655af",
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+ "licenses/emscripten/system/lib/libcxx/LICENSE.TXT": "539dd7aed86e8a4f12cbdd0e6c50c189c7d74847e4fecc64ce2c6ee3a01da38b",
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+ "licenses/emscripten/system/lib/libcxxabi/LICENSE.TXT": "e2b35be49f7284a45b7baca8fc7b3ab7440e7902392b2528a457816b5bb2a15c",
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+ "licenses/emscripten/system/lib/libunwind/LICENSE.TXT": "b5efebcaca80879234098e52d1725e6d9eb8fb96a19fce625d39184b705f7b6d",
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+ "licenses/emscripten/system/lib/llvm-libc/LICENSE.TXT": "ebcd9bbf783a73d05c53ba4d586b8d5813dcdf3bbec50265860ccc885e606f47",
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+ "licenses/emscripten/system/lib/mimalloc/LICENSE": "19c99805e7a44a34b297a75d1edea9985e300066dfc024d5c99d4236d4573b5d",
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+ "licenses/emdawnwebgpu/webgpu/src/LICENSE": "2f79bf3699b0870251255b381670237f73f21a04a38c094f791eba39c5fd1df7",
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+ "licenses/emdawnwebgpu/webgpu_cpp/LICENSE": "7e1efc85a78732a13d7ddfc8b52912da7c8f8d3c6d334624b20e3f3a96297de0"
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+ }
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+ }
package/index.d.ts ADDED
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+ export type Color = readonly [number, number, number, number];
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+ export type Point = readonly [number, number];
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+ /** Row-vector affine [m11,m12,m21,m22,m31,m32]. */
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+ export type Transform = readonly [number, number, number, number, number, number];
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+ export type Rect = readonly [number, number, number, number];
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+ export interface LinearGradient {
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+ readonly type: 'linearGradient';
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+ readonly start: Point;
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+ readonly end: Point;
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+ readonly stops: readonly {readonly offset: number; readonly color: Color}[];
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+ readonly opacity?: number;
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+ readonly spread?: 'pad' | 'reflect' | 'repeat';
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+ }
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+ export type Brush = Color | LinearGradient;
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+ export type StrokeCap = 'flat' | 'square' | 'round' | 'triangle';
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+ export type StrokeJoin = 'miter' | 'bevel' | 'round';
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+ export interface StrokeOptions {
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+ width?: number; closed?: boolean; startCap?: StrokeCap; endCap?: StrokeCap;
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+ lineJoin?: StrokeJoin; dashCap?: StrokeCap; miterLimit?: number;
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+ /** Alternating on/off thickness multipliers; odd counts repeat. */
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+ dashes?: readonly number[];
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+ dashOffset?: number; transform?: Transform;
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+ }
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+ export class Path {
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+ constructor();
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+ moveTo(x: number, y: number): this;
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+ lineTo(x: number, y: number): this;
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+ quadraticTo(cx: number, cy: number, x: number, y: number): this;
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+ cubicTo(c1x: number, c1y: number, c2x: number, c2y: number, x: number, y: number): this;
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+ close(): this;
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+ }
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+ export class Scene {
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+ private constructor();
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+ readonly sceneId: bigint;
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+ readonly generation: bigint;
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+ }
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+ export class SceneBuilder {
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+ constructor(options?: {sceneId?: bigint; generation?: bigint});
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+ fillRect(x: number, y: number, width: number, height: number, brush: Brush, options?: {transform?: Transform}): this;
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+ fillPath(path: Path, brush: Brush, options?: {fillRule?: 'nonzero' | 'evenodd'; transform?: Transform}): this;
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+ strokePolyline(points: readonly Point[], brush: Brush, options?: StrokeOptions): this;
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+ /** Absolute transform/opacity. clipRect is in logical target coordinates. */
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+ save(options?: {transform?: Transform; opacity?: number; clipRect?: Rect}): this;
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+ restore(): this;
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+ /** Isolated source-over compositing; opacity is applied once on pop. */
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+ pushLayer(options?: {opacity?: number; bounds?: Rect}): this;
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+ popLayer(): this;
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+ /** Snapshots authoring data; unbalanced scopes are rejected. */
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+ build(): Scene;
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+ }
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+ export interface SceneUpdateMetrics {
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+ readonly sceneId: bigint; readonly generation: bigint;
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+ readonly commandCount: number; readonly resourceCount: number;
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+ readonly streamBytes: number; readonly snapshotReused: boolean;
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+ readonly drawCount: number; readonly payloadBytes: number;
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+ }
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+ export interface FrameMetrics {
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+ readonly commandCount: number; readonly drawCallCount: number; readonly familySwitchCount: number;
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+ readonly submissionCount: bigint; readonly payloadHash: bigint;
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+ readonly vertexUploadBytes: number; readonly indexUploadBytes: number;
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+ readonly textureUploadBytes: number; readonly uniformUploadBytes: number;
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+ readonly coverageStagingBytes: number; readonly brushUploadBytes: number;
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+ readonly gradientStopUploadBytes: number; readonly textStyleUploadBytes: number;
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+ readonly colorGlyphUploadBytes: number;
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+ }
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+ export interface CanvasMetrics {
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+ readonly width: number; readonly height: number;
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+ readonly logicalWidth: number; readonly logicalHeight: number; readonly scale: number;
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+ }
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+ export interface Renderer {
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+ readonly device: GPUDevice;
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+ readonly error: Error | null;
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+ /** Logical extent with explicit physical-pixel scale (1..4). */
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+ resize(options: {width: number; height: number; pixelRatio?: number}): CanvasMetrics;
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+ /** One changed immutable generation, or a complete native stream. */
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+ updateScene(scene: Scene | Uint8Array): SceneUpdateMetrics;
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+ /** Independent copy of the last accepted full native stream. */
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+ getSceneStream(): Uint8Array;
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+ /** Submits GPU work; return is not a GPU/display completion fence. */
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+ render(options?: {clearColor?: Color}): FrameMetrics;
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+ /** Idempotent. Never destroys a caller-supplied GPUDevice. */
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+ dispose(): void;
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+ }
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+ /** Browser DOM + WebGPU only; no Canvas2D/WebGL/software renderer fallback.
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+ * The caller owns requestAnimationFrame, CSS sizing and resize notifications.
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+ * TypeScript 6+ DOM declarations provide GPUDevice. TypeScript 5 consumers must
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+ * explicitly enable supplemental @webgpu/types; do not mix those declarations
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+ * with newer DOM libraries that already define WebGPU. */
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+ export function createRenderer(options: {
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+ canvas: HTMLCanvasElement; device?: GPUDevice; onError?: (error: Error) => void;
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+ }): Promise<Renderer>;
package/index.js ADDED
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+ import {Scene, SceneBuilder, Path, scenePacket} from './scene.js';
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+ export {Scene, SceneBuilder, Path};
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+
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+ const canvasOwners = new WeakSet();
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+
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+ // Construct this callback outside createRenderer's lexical environment. A
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+ // pending borrowed-device promise must retain only the detachable token, not
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+ // the factory's canvas, module, renderer methods or other closed-over state.
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+ function deviceLossCallback(lifetime) {
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+ return (info) => lifetime.report?.(new Error(`WebGPU device lost (${info.reason}): ${info.message}`));
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+ }
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+
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+ /** One isolated native module/renderer. No DOM work or GPU initialization occurs
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+ * on import. The application owns its animation loop and resize policy. */
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+ export async function createRenderer({canvas, device: suppliedDevice, onError} = {}) {
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+ if (typeof HTMLCanvasElement === 'undefined' || !(canvas instanceof HTMLCanvasElement) ||
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+ !canvas.isConnected || canvas.ownerDocument !== document)
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+ throw new TypeError('canvas must be a connected HTMLCanvasElement in the current document');
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+ if (!globalThis.navigator?.gpu) throw new Error('WebGPU is unavailable');
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+ if (canvasOwners.has(canvas) || canvas.hasAttribute('data-progpu-renderer'))
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+ throw new Error('The canvas already has a ProGPU renderer');
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+ if (onError !== undefined && typeof onError !== 'function') throw new TypeError('onError must be a function');
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+
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+ canvasOwners.add(canvas);
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+ const marker = crypto.randomUUID();
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+ canvas.setAttribute('data-progpu-renderer', marker);
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+ let device = suppliedDevice, module, disposed = false, initialized = false;
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+ let failure = null, listener = null, metricsPointer = 0, errorPointer = 0;
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+ let currentScene = null, updateMetrics = null;
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+ const lifetime = {report: null};
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+ function report(error) {
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+ if (disposed || failure) return;
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+ failure = error;
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+ if (initialized) module._progpu_browser_device_lost();
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+ if (onError) onError(error);
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+ }
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+ lifetime.report = report;
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+ function check() {
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+ if (disposed) throw new Error('Renderer is disposed');
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+ if (failure) throw failure;
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+ if (!canvas.isConnected || canvas.getAttribute('data-progpu-renderer') !== marker)
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+ throw new Error('The renderer canvas was removed or its ownership marker changed');
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+ }
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+ function nativeCheck(success) {
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+ if (success) return;
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+ const heap = module.HEAPU8;
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+ let end = errorPointer;
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+ while (end < errorPointer + 1024 && heap[end] !== 0) ++end;
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+ throw new Error(new TextDecoder().decode(heap.subarray(errorPointer, end)) || 'Native renderer operation failed');
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+ }
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+ function withBytes(bytes, call) {
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+ const pointer = module._malloc(bytes.byteLength);
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+ if (!pointer) throw new Error('Native transport allocation failed');
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+ try { module.HEAPU8.set(bytes, pointer); return call(pointer); }
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+ finally { module._free(pointer); }
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+ }
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+ function word(index) { return new DataView(module.HEAPU8.buffer).getBigUint64(metricsPointer + index * 8, true); }
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+ function count(index) { return Number(word(index)); }
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+ function resize({width, height, pixelRatio = Math.max(1, Math.min(4, globalThis.devicePixelRatio || 1))}) {
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+ check();
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+ for (const value of [width, height, pixelRatio])
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+ if (typeof value !== 'number' || !Number.isFinite(value) || value <= 0) throw new RangeError('Canvas dimensions and pixel ratio must be positive and finite');
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+ if (pixelRatio < 1 || pixelRatio > 4) throw new RangeError('The native browser host supports pixel ratios from one to four');
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+ const physicalWidth = Math.max(1, Math.round(width * pixelRatio));
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+ const physicalHeight = Math.max(1, Math.round(height * pixelRatio));
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+ if (physicalWidth > device.limits.maxTextureDimension2D || physicalHeight > device.limits.maxTextureDimension2D)
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+ throw new RangeError('Canvas size exceeds this device maxTextureDimension2D');
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+ const metrics = Object.freeze({width: physicalWidth, height: physicalHeight,
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+ logicalWidth: width, logicalHeight: height, scale: pixelRatio});
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+ // Original browser host contract: physical texture dimensions plus a
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+ // separate logical extent/DPI. Resizing never recompiles the scene.
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+ if (canvas.width !== physicalWidth) canvas.width = physicalWidth;
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+ if (canvas.height !== physicalHeight) canvas.height = physicalHeight;
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+ module.progpuBrowserMetrics = metrics;
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+ return metrics;
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+ }
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+ function dispose() {
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+ if (disposed) return;
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+ disposed = true; lifetime.report = null;
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+ if (listener && device) device.removeEventListener('uncapturederror', listener);
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+ try { if (initialized) { module._progpu_browser_dispose(); initialized = false; } }
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+ finally {
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+ if (!suppliedDevice && device) device.destroy();
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+ if (canvas.getAttribute('data-progpu-renderer') === marker) canvas.removeAttribute('data-progpu-renderer');
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+ canvasOwners.delete(canvas); currentScene = null; updateMetrics = null;
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+ // Break the retained promise/listener chain without touching a
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+ // borrowed device or leaving a live callback into freed wasm state.
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+ module = null;
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+ }
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+ }
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+ try {
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+ if (!device) {
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+ const adapter = await navigator.gpu.requestAdapter({powerPreference: 'high-performance'});
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+ if (!adapter) throw new Error('No WebGPU adapter is available');
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+ device = await adapter.requestDevice();
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+ }
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+ if (typeof device.addEventListener !== 'function' || typeof device.queue?.submit !== 'function')
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+ throw new TypeError('device must be a GPUDevice');
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+ listener = (event) => lifetime.report?.(new Error(`WebGPU: ${event.error.message}`));
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+ device.addEventListener('uncapturederror', listener);
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+ // The promise captures only the detachable lifetime token, not the
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+ // renderer/module/device. A borrowed device may long outlive dispose.
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+ device.lost.then(deviceLossCallback(lifetime));
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+ const format = navigator.gpu.getPreferredCanvasFormat();
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+ if (format !== 'rgba8unorm' && format !== 'bgra8unorm') throw new Error(`Unsupported native canvas format: ${format}`);
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+ const {default: factory} = await import('./progpu-native.mjs');
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+ module = await factory({canvas, preinitializedWebGPUDevice: device,
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+ progpuBrowserCanvasFormat: format});
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+ const rect = canvas.getBoundingClientRect();
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+ resize({width: Math.max(1, rect.width), height: Math.max(1, rect.height)});
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+ check();
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+ const selector = new TextEncoder().encode(`canvas[data-progpu-renderer="${marker}"]\0`);
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+ errorPointer = module._progpu_browser_error();
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+ withBytes(selector, (pointer) => nativeCheck(module._progpu_browser_initialize(pointer)));
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+ initialized = true; metricsPointer = module._progpu_browser_metrics();
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+ check();
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+ return Object.freeze({
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+ device,
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+ get error() { return failure; },
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+ resize,
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+ updateScene(scene) {
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+ check();
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+ const packet = scenePacket(scene);
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+ if (!packet && !(scene instanceof Uint8Array)) throw new TypeError('Expected an immutable Scene or full native stream Uint8Array');
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+ // A repeated immutable snapshot needs no compilation/crossing.
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+ // Do not cache caller-owned raw byte arrays by object identity.
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+ if (packet && scene === currentScene) return updateMetrics;
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+ const bytes = packet ?? scene;
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+ if (bytes.byteLength === 0) throw new RangeError('Scene stream must not be empty');
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+ withBytes(bytes, (pointer) => nativeCheck(module._progpu_browser_update(pointer, bytes.byteLength, packet ? 1 : 0)));
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+ currentScene = packet ? scene : null;
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+ updateMetrics = Object.freeze({sceneId: word(0), generation: word(1), commandCount: count(2),
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+ resourceCount: count(3), streamBytes: count(4), snapshotReused: word(5) !== 0n,
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+ drawCount: count(6), payloadBytes: count(7)});
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+ return updateMetrics;
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+ },
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+ getSceneStream() {
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+ check();
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+ const size = module._progpu_browser_stream_size();
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+ if (!size) throw new Error('Update a scene before exporting its native stream');
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+ const pointer = module._progpu_browser_stream();
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+ return module.HEAPU8.slice(pointer, pointer + size);
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+ },
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+ render({clearColor = [0, 0, 0, 0]} = {}) {
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+ check();
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+ if (!clearColor || clearColor.length !== 4 || Array.from(clearColor).some((v) => typeof v !== 'number' || !Number.isFinite(v) || v < 0 || v > 1))
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+ throw new TypeError('clearColor must contain four finite zero-to-one components');
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+ nativeCheck(module._progpu_browser_render(...clearColor));
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+ return Object.freeze({commandCount: count(0), drawCallCount: count(1), familySwitchCount: count(2),
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+ submissionCount: word(3), vertexUploadBytes: count(4), indexUploadBytes: count(5),
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+ textureUploadBytes: count(6), uniformUploadBytes: count(7), coverageStagingBytes: count(8),
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+ payloadHash: word(9), brushUploadBytes: count(10), gradientStopUploadBytes: count(11),
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+ textStyleUploadBytes: count(12), colorGlyphUploadBytes: count(13)});
154
+ },
155
+ dispose,
156
+ });
157
+ } catch (error) { dispose(); throw error; }
158
+ }
@@ -0,0 +1,68 @@
1
+ Emscripten is available under 2 licenses, the MIT license and the
2
+ University of Illinois/NCSA Open Source License.
3
+
4
+ Both are permissive open source licenses, with little if any
5
+ practical difference between them.
6
+
7
+ The reason for offering both is that (1) the MIT license is
8
+ well-known, while (2) the University of Illinois/NCSA Open Source
9
+ License allows Emscripten's code to be integrated upstream into
10
+ LLVM, which uses that license, should the opportunity arise.
11
+
12
+ The full text of both licenses follows.
13
+
14
+ ==============================================================================
15
+
16
+ Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
17
+
18
+ Permission is hereby granted, free of charge, to any person obtaining a copy
19
+ of this software and associated documentation files (the "Software"), to deal
20
+ in the Software without restriction, including without limitation the rights
21
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
22
+ copies of the Software, and to permit persons to whom the Software is
23
+ furnished to do so, subject to the following conditions:
24
+
25
+ The above copyright notice and this permission notice shall be included in
26
+ all copies or substantial portions of the Software.
27
+
28
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
29
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
31
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
32
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
33
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
34
+ THE SOFTWARE.
35
+
36
+ ==============================================================================
37
+
38
+ Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
39
+ All rights reserved.
40
+
41
+ Permission is hereby granted, free of charge, to any person obtaining a
42
+ copy of this software and associated documentation files (the
43
+ "Software"), to deal with the Software without restriction, including
44
+ without limitation the rights to use, copy, modify, merge, publish,
45
+ distribute, sublicense, and/or sell copies of the Software, and to
46
+ permit persons to whom the Software is furnished to do so, subject to
47
+ the following conditions:
48
+
49
+ Redistributions of source code must retain the above copyright
50
+ notice, this list of conditions and the following disclaimers.
51
+
52
+ Redistributions in binary form must reproduce the above
53
+ copyright notice, this list of conditions and the following disclaimers
54
+ in the documentation and/or other materials provided with the
55
+ distribution.
56
+
57
+ Neither the names of Mozilla,
58
+ nor the names of its contributors may be used to endorse
59
+ or promote products derived from this Software without specific prior
60
+ written permission.
61
+
62
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
63
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
64
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
65
+ IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR
66
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
67
+ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
68
+ SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.
@@ -0,0 +1,26 @@
1
+ // Copyright 2017-2025 The Dawn & Tint Authors
2
+ //
3
+ // Redistribution and use in source and binary forms, with or without
4
+ // modification, are permitted provided that the following conditions are met:
5
+ //
6
+ // 1. Redistributions of source code must retain the above copyright notice, this
7
+ // list of conditions and the following disclaimer.
8
+ //
9
+ // 2. Redistributions in binary form must reproduce the above copyright notice,
10
+ // this list of conditions and the following disclaimer in the documentation
11
+ // and/or other materials provided with the distribution.
12
+ //
13
+ // 3. Neither the name of the copyright holder nor the names of its
14
+ // contributors may be used to endorse or promote products derived from
15
+ // this software without specific prior written permission.
16
+ //
17
+ // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18
+ // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19
+ // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20
+ // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
21
+ // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
22
+ // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23
+ // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
24
+ // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
25
+ // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26
+ // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
@@ -0,0 +1,102 @@
1
+ Emscripten is available under 2 licenses, the MIT license and the
2
+ University of Illinois/NCSA Open Source License.
3
+
4
+ Both are permissive open source licenses, with little if any
5
+ practical difference between them.
6
+
7
+ The reason for offering both is that (1) the MIT license is
8
+ well-known, while (2) the University of Illinois/NCSA Open Source
9
+ License allows Emscripten's code to be integrated upstream into
10
+ LLVM, which uses that license, should the opportunity arise.
11
+
12
+ The full text of both licenses follows.
13
+
14
+ ==============================================================================
15
+
16
+ Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
17
+
18
+ Permission is hereby granted, free of charge, to any person obtaining a copy
19
+ of this software and associated documentation files (the "Software"), to deal
20
+ in the Software without restriction, including without limitation the rights
21
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
22
+ copies of the Software, and to permit persons to whom the Software is
23
+ furnished to do so, subject to the following conditions:
24
+
25
+ The above copyright notice and this permission notice shall be included in
26
+ all copies or substantial portions of the Software.
27
+
28
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
29
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
30
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
31
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
32
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
33
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
34
+ THE SOFTWARE.
35
+
36
+ ==============================================================================
37
+
38
+ Copyright (c) 2010-2014 Emscripten authors, see AUTHORS file.
39
+ All rights reserved.
40
+
41
+ Permission is hereby granted, free of charge, to any person obtaining a
42
+ copy of this software and associated documentation files (the
43
+ "Software"), to deal with the Software without restriction, including
44
+ without limitation the rights to use, copy, modify, merge, publish,
45
+ distribute, sublicense, and/or sell copies of the Software, and to
46
+ permit persons to whom the Software is furnished to do so, subject to
47
+ the following conditions:
48
+
49
+ Redistributions of source code must retain the above copyright
50
+ notice, this list of conditions and the following disclaimers.
51
+
52
+ Redistributions in binary form must reproduce the above
53
+ copyright notice, this list of conditions and the following disclaimers
54
+ in the documentation and/or other materials provided with the
55
+ distribution.
56
+
57
+ Neither the names of Mozilla,
58
+ nor the names of its contributors may be used to endorse
59
+ or promote products derived from this Software without specific prior
60
+ written permission.
61
+
62
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
63
+ OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
64
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
65
+ IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR
66
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
67
+ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
68
+ SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE SOFTWARE.
69
+
70
+ ==============================================================================
71
+
72
+ This program uses portions of Node.js source code located in src/library_path.js,
73
+ in accordance with the terms of the MIT license. Node's license follows:
74
+
75
+ """
76
+ Copyright Joyent, Inc. and other Node contributors. All rights reserved.
77
+ Permission is hereby granted, free of charge, to any person obtaining a copy
78
+ of this software and associated documentation files (the "Software"), to
79
+ deal in the Software without restriction, including without limitation the
80
+ rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
81
+ sell copies of the Software, and to permit persons to whom the Software is
82
+ furnished to do so, subject to the following conditions:
83
+
84
+ The above copyright notice and this permission notice shall be included in
85
+ all copies or substantial portions of the Software.
86
+
87
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
88
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
89
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
90
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
91
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
92
+ FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
93
+ IN THE SOFTWARE.
94
+ """
95
+
96
+ The musl libc project is bundled in this repo, and it has the MIT license, see
97
+ system/lib/libc/musl/COPYRIGHT
98
+
99
+ The third_party/ subdirectory contains code with other licenses. None of it is
100
+ used by default, but certain options use it (e.g., the optional closure compiler
101
+ flag will run closure compiler from third_party/).
102
+