private-connect 0.5.0 → 0.5.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -2
- package/dist/index.js +143 -15
- package/package.json +7 -6
- package/LICENSE +0 -110
package/README.md
CHANGED
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@@ -2,6 +2,15 @@
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Zero-friction connectivity tools. No signup required.
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## Installation
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```bash
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npm i private-connect # add to your project
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npm i -g private-connect # install globally
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```
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**Run it:** after a global install use `private-connect`; after a local install use `npx private-connect`. Or run without installing: `npx private-connect <command>`.
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## Quick Start
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```bash
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@@ -53,7 +62,7 @@ Private Connect - Temporary Tunnel
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────────────────────────────────────
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Local: localhost:3000
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Public: https://privateconnect.co
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Public: https://abc12345.privateconnect.co
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Anyone can access this URL
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Inspector: https://privateconnect.co/debug/s-xyz789
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Live traffic monitoring & request replay
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Press Ctrl+C to stop
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```
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**TCP/UDP Tunnels:**
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```bash
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npx private-connect tunnel 5432 --tcp # TCP tunnel (databases, etc.)
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npx private-connect tunnel 27015 --udp # UDP tunnel (game servers, etc.)
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```
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TCP/UDP output shows connection details:
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```
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Local: localhost:5432
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Public: tcp://api.privateconnect.co:40001
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Connect: api.privateconnect.co:40001
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Expires: 120 minutes
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```
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**Sharing:**
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- The public URL shows your actual website (like ngrok)
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- Perfect for demos, testing, and sharing with teammates
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@@ -73,7 +96,7 @@ Private Connect - Temporary Tunnel
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- No signup or account required
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- Auto-expires in 2 hours
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- Real-time request logging
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- Works with
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- Works with HTTP, TCP, and UDP services
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- **Shareable URLs** - The public URL shows your actual website, perfect for demos and testing
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### `setup-openclaw` - One-command OpenClaw setup
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package/dist/index.js
CHANGED
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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const net = require("net");
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const dgram = require("dgram");
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const tls = require("tls");
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const https = require("https");
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const http = require("http");
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@@ -260,6 +261,7 @@ ${c.bold}Examples:${c.reset}
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npx private-connect tunnel 3000
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npx private-connect tunnel localhost:8080
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npx private-connect tunnel 4096 --tcp
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npx private-connect tunnel 27015 --udp
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npx private-connect list
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npx private-connect close abc123
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npx private-connect setup-openclaw
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@@ -268,7 +270,7 @@ ${c.bold}Examples:${c.reset}
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${c.bold}Tunnel:${c.reset}
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• No signup required
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• Auto-expires in 2 hours
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• HTTP
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• HTTP, TCP (--tcp), or UDP (--udp)
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${c.bold}Test:${c.reset}
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• TCP reachability
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@@ -290,24 +292,38 @@ ${c.dim}For permanent tunnels: https://privateconnect.co${c.reset}
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const HUB_URL = process.env.CONNECT_HUB_URL || 'https://api.privateconnect.co';
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const TUNNEL_DOMAIN = process.env.CONNECT_TUNNEL_DOMAIN || 'tunnel.privateconnect.co';
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async function createTemporaryTunnel(options) {
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const { host, port, ttl = 120, tcp = false } = options;
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const tunnelType = tcp ? 'tcp' : 'http';
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const { host, port, ttl = 120, tcp = false, udp = false } = options;
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const tunnelType = udp ? 'udp' : (tcp ? 'tcp' : 'http');
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console.log();
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console.log(`${c.bold}Private Connect${c.reset} - Temporary ${tcp ? 'TCP ' : ''}Tunnel`);
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console.log(`${c.bold}Private Connect${c.reset} - Temporary ${udp ? 'UDP ' : tcp ? 'TCP ' : ''}Tunnel`);
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console.log(`${c.gray}────────────────────────────────────${c.reset}`);
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console.log();
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// Check if local service is running
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process.stdout.write(` Checking ${c.cyan}${host}:${port}${c.reset}... `);
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if (udp) {
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// For UDP, we can't really test connectivity without sending data
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// Just verify it's a valid port
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if (port < 1 || port > 65535) {
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console.log(`${fail}`);
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console.log();
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console.log(` ${c.red}Invalid port: ${port}${c.reset}`);
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console.log();
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process.exit(1);
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}
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console.log(`${ok} ${c.dim}(UDP - assuming service is ready)${c.reset}`);
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}
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else {
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const localCheck = await testTcp(host, port, 2000);
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if (!localCheck.ok) {
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console.log(`${fail}`);
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console.log();
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console.log(` ${c.red}Cannot connect to ${host}:${port}${c.reset}`);
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console.log(` ${c.gray}Make sure your service is running${c.reset}`);
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console.log();
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process.exit(1);
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}
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console.log(`${ok}`);
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}
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console.log(`${ok}`);
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// Generate a temporary tunnel ID
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const tunnelId = (0, crypto_1.randomBytes)(6).toString('hex');
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// Request tunnel from hub
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if (data.tunnel.type === 'tcp' && data.tunnel.tcpHost && data.tunnel.tcpPort) {
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console.log(` ${c.bold}Connect:${c.reset} ${c.cyan}${data.tunnel.tcpHost}:${data.tunnel.tcpPort}${c.reset}`);
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}
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if (data.tunnel.type === 'udp' && data.tunnel.udpHost && data.tunnel.udpPort) {
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console.log(` ${c.bold}Connect:${c.reset} ${c.cyan}${data.tunnel.udpHost}:${data.tunnel.udpPort}${c.reset} ${c.dim}(UDP)${c.reset}`);
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}
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console.log(` ${c.bold}Expires:${c.reset} ${data.tunnel.ttlMinutes} minutes`);
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console.log();
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console.log(`${c.gray}────────────────────────────────────${c.reset}`);
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console.log(` ${c.dim}Press Ctrl+C to stop${c.reset}`);
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console.log();
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// Keep connection alive and handle incoming requests
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if (data.tunnel.type === '
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if (data.tunnel.type === 'udp') {
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await runUdpTunnelProxy(data.tunnel.tunnelId, wsUrl, host, port);
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}
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else if (data.tunnel.type === 'tcp') {
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await runTcpTunnelProxy(data.tunnel.tunnelId, wsUrl, host, port);
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}
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else {
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});
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});
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}
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/**
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* Run UDP tunnel proxy - forward UDP datagrams
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*/
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async function runUdpTunnelProxy(tunnelId, wsUrl, localHost, localPort) {
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return new Promise((resolve) => {
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const url = new url_1.URL(wsUrl.replace('ws://', 'http://').replace('wss://', 'https://'));
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const baseUrl = `${url.protocol}//${url.host}`;
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const namespace = url.pathname || '/temp-tunnel';
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const socket = (0, socket_io_client_1.io)(`${baseUrl}${namespace}`, {
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transports: ['websocket'],
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reconnection: true,
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reconnectionAttempts: 10,
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reconnectionDelay: 1000,
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});
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// Create local UDP socket for forwarding to local service
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const localUdpSocket = dgram.createSocket('udp4');
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// Track UDP "sessions" by remote address for response routing
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// sessionId -> { remoteInfo from server }
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const sessions = new Map();
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let packetCount = 0;
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socket.on('connect', () => {
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socket.emit('register', { tunnelId }, (response) => {
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if (!response.success) {
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console.log(` ${c.red}Failed to register: ${response.error}${c.reset}`);
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socket.disconnect();
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resolve();
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}
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});
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});
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socket.on('disconnect', (reason) => {
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localUdpSocket.close();
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if (reason === 'io server disconnect') {
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console.log(` ${c.yellow}Tunnel expired or closed by server${c.reset}`);
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}
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});
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socket.on('tunnel_expired', () => {
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console.log();
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console.log(` ${c.yellow}Tunnel expired${c.reset}`);
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console.log();
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localUdpSocket.close();
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socket.disconnect();
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resolve();
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});
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socket.on('server_shutdown', (data) => {
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console.log();
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console.log(` ${c.yellow}⚠ Server shutting down${c.reset}`);
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if (data.message) {
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console.log(` ${c.dim}${data.message}${c.reset}`);
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}
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if (data.reconnectIn) {
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console.log(` ${c.dim}Reconnect in ${data.reconnectIn} seconds...${c.reset}`);
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}
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console.log();
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});
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// Handle incoming UDP datagram from server (from remote client)
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socket.on('udp_datagram', (data) => {
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packetCount++;
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const timestamp = new Date().toLocaleTimeString();
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console.log(` ${c.gray}[${timestamp}]${c.reset} ${c.cyan}UDP${c.reset} ← ${data.remoteAddress}:${data.remotePort} (${Buffer.from(data.data, 'base64').length} bytes)`);
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// Store session info for response routing
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sessions.set(data.sessionId, { address: data.remoteAddress, port: data.remotePort });
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// Forward to local UDP service
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const buffer = Buffer.from(data.data, 'base64');
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localUdpSocket.send(buffer, localPort, localHost, (err) => {
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if (err) {
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console.log(` ${c.red}UDP send error: ${err.message}${c.reset}`);
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}
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});
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});
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// Handle response from local UDP service
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localUdpSocket.on('message', (msg, rinfo) => {
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const timestamp = new Date().toLocaleTimeString();
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console.log(` ${c.gray}[${timestamp}]${c.reset} ${c.cyan}UDP${c.reset} → response (${msg.length} bytes)`);
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// Find the most recent session to send response to
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// In practice, you might need more sophisticated session tracking
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const lastSession = Array.from(sessions.entries()).pop();
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if (lastSession) {
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socket.emit('udp_response', {
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sessionId: lastSession[0],
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data: msg.toString('base64'),
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});
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}
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});
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localUdpSocket.on('error', (err) => {
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console.log(` ${c.red}Local UDP socket error: ${err.message}${c.reset}`);
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});
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// Bind local socket to receive responses
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localUdpSocket.bind();
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// Handle shutdown
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process.on('SIGINT', () => {
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console.log();
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console.log(` ${c.yellow}Tunnel closed${c.reset}`);
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console.log(` ${c.gray}Handled ${packetCount} UDP packets${c.reset}`);
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console.log();
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localUdpSocket.close();
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socket.disconnect();
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resolve();
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});
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});
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}
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function parseTunnelTarget(target) {
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// Handle just port number
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if (/^\d+$/.test(target)) {
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@@ -989,11 +1111,17 @@ else if (args[0] === 'tunnel') {
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console.error(`Usage: npx private-connect tunnel <port>`);
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console.error(` npx private-connect tunnel localhost:3000`);
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console.error(` npx private-connect tunnel 4096 --tcp`);
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console.error(` npx private-connect tunnel 27015 --udp`);
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process.exit(1);
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}
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const { host, port } = parseTunnelTarget(args[1]);
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const tcp = args.includes('--tcp') || args.includes('-t');
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const udp = args.includes('--udp') || args.includes('-u');
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if (tcp && udp) {
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console.error(`${c.red}Error: Cannot use both --tcp and --udp${c.reset}`);
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process.exit(1);
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}
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createTemporaryTunnel({ host, port, tcp, udp }).catch(console.error);
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}
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else if (args[0] === 'list' || args[0] === 'ls') {
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listTunnels().catch(console.error);
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "private-connect",
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"version": "0.5.
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"version": "0.5.8",
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"description": "Access private services by name from anywhere. No VPN setup, no firewall rules. Open source alternative to ngrok and Tailscale for service-level connectivity.",
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"bin": {
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"private-connect": "./dist/index.js"
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@@ -10,6 +10,10 @@
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"dist",
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"README.md"
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],
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"scripts": {
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"build": "tsc",
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"dev": "tsc -w"
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},
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"keywords": [
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14
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"vpn-alternative",
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# Functional Source License, Version 1.1
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## Abbreviation
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FSL-1.1-MIT
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## Notice
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Copyright (c) 2025 Treadie, Inc
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## Terms and Conditions
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### Licensor ("We")
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The party offering the Software under these Terms and Conditions.
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### The Software
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The "Software" is each version of the software that we make available under
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these Terms and Conditions, as indicated by our inclusion of these Terms and
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Conditions with the Software.
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### License Grant
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Subject to your compliance with this License Grant and the Patents,
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Redistribution and Trademark clauses below, we hereby grant you the right to
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use, copy, modify, create derivative works, publicly perform, publicly display
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and redistribute the Software for any Permitted Purpose identified below.
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### Permitted Purpose
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A Permitted Purpose is any purpose other than a Competing Use. A Competing Use
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means making the Software available to others in a commercial product or
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service that:
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1. substitutes for the Software;
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2. substitutes for any other product or service we offer using the Software
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that exists as of the date we make the Software available; or
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3. offers the same or substantially similar functionality as the Software.
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Permitted Purposes specifically include using the Software:
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1. for your internal use and access;
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2. for non-commercial education;
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3. for non-commercial research; and
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4. in connection with professional services that you provide to a licensee
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using the Software in accordance with these Terms and Conditions.
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### Patents
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To the extent your use for a Permitted Purpose would necessarily infringe our
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patents, the license grant above includes a license under our patents. If you
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make a claim against any party that the Software infringes or contributes to
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the infringement of any patent, then your patent license to the Software ends
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immediately.
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### Redistribution
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The Terms and Conditions apply to all copies, modifications and derivatives of
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the Software.
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If you redistribute any copies, modifications or derivatives of the Software,
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you must include a copy of or a link to these Terms and Conditions and not
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remove any copyright notices provided in or with the Software.
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### Disclaimer
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THE SOFTWARE IS PROVIDED "AS IS" AND WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING WITHOUT LIMITATION WARRANTIES OF FITNESS FOR A PARTICULAR
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PURPOSE, MERCHANTABILITY, TITLE OR NON-INFRINGEMENT.
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IN NO EVENT WILL WE HAVE ANY LIABILITY TO YOU ARISING OUT OF OR RELATED TO THE
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SOFTWARE, INCLUDING INDIRECT, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES,
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EVEN IF WE HAVE BEEN INFORMED OF THEIR POSSIBILITY IN ADVANCE.
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### Trademarks
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Except for displaying the License Details and identifying us as the origin of
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the Software, you have no right under these Terms and Conditions to use our
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trademarks, trade names, service marks or product names.
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## Grant of Future License
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We hereby irrevocably grant you an additional license to use the Software under
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the MIT license that is effective on the second anniversary of the date we make
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the Software available. On or after that date, you may use the Software under
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the MIT license, in which case the following will apply:
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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