printable-shell-command 1.2.0 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -50,8 +50,8 @@ const command = new PrintableShellCommand(/* … */);
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  const child_process = spawn(...command.toCommandWithFlatArgs()); // Note the `...`
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  // or directly
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- await command.spawnNode().success;
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- await command.spawnNodeInherit().success;
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+ await command.spawn().success;
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+ await command.spawnInherit().success;
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  ```
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  ### Spawn a process in `bun`
@@ -64,8 +64,8 @@ const command = new PrintableShellCommand(/* … */);
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  await spawn(command.toFlatCommand()).exited;
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  // or directly
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- await command.spawnBun().success;
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- await command.spawnBunInherit().success;
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+ await command.bun.spawnBun().success;
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+ await command.bun.spawnBunInherit().success;
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  ```
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  ## Protections
@@ -103,50 +103,50 @@ export declare class PrintableShellCommand {
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  /**
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  * The returned child process includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
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  */
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- spawnNode<Stdin extends NodeStdioNull | NodeStdioPipe, Stdout extends NodeStdioNull | NodeStdioPipe, Stderr extends NodeStdioNull | NodeStdioPipe>(options?: NodeSpawnOptions | NodeSpawnOptionsWithoutStdio | NodeSpawnOptionsWithStdioTuple<Stdin, Stdout, Stderr>): // TODO: figure out how to return `ChildProcessByStdio<…>` without duplicating fragile boilerplate.
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+ spawn<Stdin extends NodeStdioNull | NodeStdioPipe, Stdout extends NodeStdioNull | NodeStdioPipe, Stderr extends NodeStdioNull | NodeStdioPipe>(options?: NodeSpawnOptions | NodeSpawnOptionsWithoutStdio | NodeSpawnOptionsWithStdioTuple<Stdin, Stdout, Stderr>): // TODO: figure out how to return `ChildProcessByStdio<…>` without duplicating fragile boilerplate.
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  NodeChildProcess & {
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  success: Promise<void>;
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  };
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  /** A wrapper for `.spawnNode(…)` that sets stdio to `"inherit"` (common for
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  * invoking commands from scripts whose output and interaction should be
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  * surfaced to the user). */
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- spawnNodeInherit(options?: Omit<NodeSpawnOptions, "stdio">): NodeChildProcess & {
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+ spawnInherit(options?: Omit<NodeSpawnOptions, "stdio">): NodeChildProcess & {
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  success: Promise<void>;
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  };
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+ stdout(options?: Omit<NodeSpawnOptions, "stdio">): Response;
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  /** Equivalent to:
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  *
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  * ```
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- * await this.print().spawnNodeInherit(…).success;
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+ * await this.print().spawnInherit(…).success;
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  * ```
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  */
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- shellOutNode(options?: Omit<NodeSpawnOptions, "stdio">): Promise<void>;
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- /**
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- * The returned subprocess includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
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- */
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- spawnBun<const In extends BunSpawnOptions.Writable = "ignore", const Out extends BunSpawnOptions.Readable = "pipe", const Err extends BunSpawnOptions.Readable = "inherit">(options?: Omit<BunSpawnOptions.OptionsObject<In, Out, Err>, "cmd">): BunSubprocess<In, Out, Err> & {
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- success: Promise<void>;
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+ shellOut(options?: Omit<NodeSpawnOptions, "stdio">): Promise<void>;
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+ bun: {
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+ /** Equivalent to:
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+ *
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+ * ```
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+ * await this.print().bun.spawnBunInherit(…).success;
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+ * ```
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+ */
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+ spawnBun: <const In extends BunSpawnOptions.Writable = "ignore", const Out extends BunSpawnOptions.Readable = "pipe", const Err extends BunSpawnOptions.Readable = "inherit">(options?: Omit<BunSpawnOptions.OptionsObject<In, Out, Err>, "cmd">) => BunSubprocess<In, Out, Err> & {
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+ success: Promise<void>;
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+ };
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+ /**
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+ * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
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+ * for invoking commands from scripts whose output and interaction should be
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+ * surfaced to the user).
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+ */
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+ spawnBunInherit: (options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">) => BunSubprocess<"inherit", "inherit", "inherit"> & {
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+ success: Promise<void>;
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+ };
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+ /** Equivalent to:
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+ *
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+ * ```
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+ * new Response(this.bun.spawnBun(…).stdout);
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+ * ```
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+ */
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+ spawnBunStdout: (options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">) => Response;
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+ shellOutBun: (options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">) => Promise<void>;
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  };
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- /**
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- * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
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- * for invoking commands from scripts whose output and interaction should be
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- * surfaced to the user).
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- */
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- spawnBunInherit(options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">): BunSubprocess<"inherit", "inherit", "inherit"> & {
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- success: Promise<void>;
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- };
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- /** Equivalent to:
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- *
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- * ```
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- * new Response(this.spawnBun(…).stdout);
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- * ```
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- */
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- spawnBunStdout(options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">): Response;
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- /** Equivalent to:
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- *
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- * ```
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- * await this.print().spawnBunInherit(…).success;
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- * ```
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- */
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- shellOutBun(options?: Omit<Omit<BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">, "cmd">, "stdio">): Promise<void>;
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  }
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  export {};
@@ -1,4 +1,5 @@
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  // src/index.ts
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+ import { Readable } from "node:stream";
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  import { styleText } from "node:util";
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  var DEFAULT_MAIN_INDENTATION = "";
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  var DEFAULT_ARG_INDENTATION = " ";
@@ -193,7 +194,7 @@ var PrintableShellCommand = class {
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  return "";
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  }
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  if (options.skipLineWrapBeforeFirstArg ?? false) {
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- return " ";
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+ return INLINE_SEPARATOR;
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  }
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  return this.#intraEntrySeparator(options);
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  }
@@ -223,7 +224,7 @@ var PrintableShellCommand = class {
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  /**
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  * The returned child process includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
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  */
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- spawnNode(options) {
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+ spawn(options) {
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  const { spawn } = process.getBuiltinModule("node:child_process");
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  const subprocess = spawn(...this.forNode(), options);
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  Object.defineProperty(subprocess, "success", {
@@ -248,25 +249,35 @@ var PrintableShellCommand = class {
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  /** A wrapper for `.spawnNode(…)` that sets stdio to `"inherit"` (common for
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  * invoking commands from scripts whose output and interaction should be
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  * surfaced to the user). */
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- spawnNodeInherit(options) {
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+ spawnInherit(options) {
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  if (options && "stdio" in options) {
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  throw new Error("Unexpected `stdio` field.");
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  }
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- return this.spawnNode({ ...options, stdio: "inherit" });
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+ return this.spawn({ ...options, stdio: "inherit" });
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+ }
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+ stdout(options) {
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+ if (options && "stdio" in options) {
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+ throw new Error("Unexpected `stdio` field.");
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+ }
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+ const subprocess = this.spawn({
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+ ...options,
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+ stdio: ["ignore", "pipe", "inherit"]
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+ });
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+ return new Response(Readable.toWeb(subprocess.stdout));
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  }
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  /** Equivalent to:
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  *
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  * ```
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- * await this.print().spawnNodeInherit(…).success;
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+ * await this.print().spawnInherit(…).success;
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  * ```
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  */
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- async shellOutNode(options) {
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- await this.print().spawnNodeInherit(options).success;
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+ async shellOut(options) {
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+ await this.print().spawnInherit(options).success;
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  }
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  /**
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  * The returned subprocess includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
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  */
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- spawnBun(options) {
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+ #spawnBun(options) {
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  if (options && "cmd" in options) {
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  throw new Error("Unexpected `cmd` field.");
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  }
@@ -295,38 +306,44 @@ var PrintableShellCommand = class {
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  });
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  return subprocess;
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  }
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- /**
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- * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
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- * for invoking commands from scripts whose output and interaction should be
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- * surfaced to the user).
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- */
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- spawnBunInherit(options) {
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+ #spawnBunInherit(options) {
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  if (options && "stdio" in options) {
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  throw new Error("Unexpected `stdio` field.");
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  }
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- return this.spawnBun({
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+ return this.bun.spawnBun({
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  ...options,
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  stdio: ["inherit", "inherit", "inherit"]
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  });
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  }
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- /** Equivalent to:
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- *
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- * ```
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- * new Response(this.spawnBun(…).stdout);
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- * ```
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- */
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- spawnBunStdout(options) {
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- return new Response(this.spawnBun(options).stdout);
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+ #spawnBunStdout(options) {
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+ return new Response(this.bun.spawnBun(options).stdout);
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  }
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- /** Equivalent to:
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- *
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- * ```
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- * await this.print().spawnBunInherit(…).success;
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- * ```
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- */
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- async shellOutBun(options) {
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- await this.print().spawnBunInherit(options).success;
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+ async #shellOutBun(options) {
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+ await this.print().bun.spawnBunInherit(options).success;
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  }
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+ bun = {
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+ /** Equivalent to:
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+ *
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+ * ```
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+ * await this.print().bun.spawnBunInherit(…).success;
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+ * ```
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+ */
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+ spawnBun: this.#spawnBun.bind(this),
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+ /**
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+ * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
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+ * for invoking commands from scripts whose output and interaction should be
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+ * surfaced to the user).
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+ */
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+ spawnBunInherit: this.#spawnBunInherit.bind(this),
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+ /** Equivalent to:
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+ *
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+ * ```
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+ * new Response(this.bun.spawnBun(…).stdout);
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+ * ```
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+ */
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+ spawnBunStdout: this.#spawnBunStdout.bind(this),
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+ shellOutBun: this.#shellOutBun.bind(this)
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+ };
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  };
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  export {
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  PrintableShellCommand
@@ -1,7 +1,7 @@
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  {
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  "version": 3,
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  "sources": ["../../../src/index.ts"],
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- "sourcesContent": ["import type {\n ChildProcess as NodeChildProcess,\n SpawnOptions as NodeSpawnOptions,\n SpawnOptionsWithoutStdio as NodeSpawnOptionsWithoutStdio,\n SpawnOptionsWithStdioTuple as NodeSpawnOptionsWithStdioTuple,\n StdioNull as NodeStdioNull,\n StdioPipe as NodeStdioPipe,\n} from \"node:child_process\";\nimport { styleText } from \"node:util\";\nimport type {\n SpawnOptions as BunSpawnOptions,\n Subprocess as BunSubprocess,\n} from \"bun\";\n\nconst DEFAULT_MAIN_INDENTATION = \"\";\nconst DEFAULT_ARG_INDENTATION = \" \";\nconst DEFAULT_ARGUMENT_LINE_WRAPPING = \"by-entry\";\n\nconst INLINE_SEPARATOR = \" \";\nconst LINE_WRAP_LINE_END = \" \\\\\\n\";\n\n// biome-ignore lint/suspicious/noExplicitAny: This is the correct type nere.\nfunction isString(s: any): s is string {\n return typeof s === \"string\";\n}\n// biome-ignore lint/suspicious/noExplicitAny: This is the correct type nere.\nfunction isStringArray(entries: any[]): entries is string[] {\n for (const entry of entries) {\n if (!isString(entry)) {\n return false;\n }\n }\n return true;\n}\n\n// TODO: allow `.toString()`ables?\ntype SingleArgument = string;\ntype FlagArgumentGroup = string[];\ntype ArgsEntry = SingleArgument | FlagArgumentGroup;\ntype Args = ArgsEntry[];\n\nexport interface PrintOptions {\n /** Defaults to \"\" */\n mainIndentation?: string;\n /** Defaults to \" \" */\n argIndentation?: string;\n /**\n * - `\"auto\"`: Quote only arguments that need it for safety. This tries to be\n * portable and safe across shells, but true safety and portability is hard\n * to guarantee.\n * - `\"extra-safe\"`: Quote all arguments, even ones that don't need it. This is\n * more likely to be safe under all circumstances.\n */\n quoting?: \"auto\" | \"extra-safe\";\n /** Line wrapping to use between arguments. Defaults to `\"by-entry\"`. */\n argumentLineWrapping?:\n | \"by-entry\"\n | \"nested-by-entry\"\n | \"by-argument\"\n | \"inline\";\n /** Include the first arg (or first arg group) on the same line as the command, regardless of the `argumentLineWrapping` setting. */\n skipLineWrapBeforeFirstArg?: true | false;\n /**\n * Style text using `node`'s [`styleText(\u2026)`](https://nodejs.org/api/util.html#utilstyletextformat-text-options)\n *\n * Example usage:\n *\n * ```\n * new PrintableShellCommand(\"echo\", [\"hi\"]).print({\n * styleTextFormat: [\"gray\", \"bold\"],\n * });\n * */\n styleTextFormat?: Parameters<typeof styleText>[0];\n}\n\n// https://mywiki.wooledge.org/BashGuide/SpecialCharacters\nconst SPECIAL_SHELL_CHARACTERS = new Set([\n \" \",\n '\"',\n \"'\",\n \"`\",\n \"|\",\n \"$\",\n \"*\",\n \"?\",\n \">\",\n \"<\",\n \"(\",\n \")\",\n \"[\",\n \"]\",\n \"{\",\n \"}\",\n \"&\",\n \"\\\\\",\n \";\",\n \"#\",\n]);\n\n// https://mywiki.wooledge.org/BashGuide/SpecialCharacters\nconst SPECIAL_SHELL_CHARACTERS_FOR_MAIN_COMMAND =\n // biome-ignore lint/suspicious/noExplicitAny: Workaround to make this package easier to use in a project that otherwise only uses ES2022.)\n (SPECIAL_SHELL_CHARACTERS as unknown as any).union(new Set([\"=\"]));\n\nexport class PrintableShellCommand {\n #commandName: string;\n constructor(\n commandName: string,\n private args: Args = [],\n ) {\n if (!isString(commandName)) {\n // biome-ignore lint/suspicious/noExplicitAny: We want to print this, no matter what it is.\n throw new Error(\"Command name is not a string:\", commandName as any);\n }\n this.#commandName = commandName;\n if (typeof args === \"undefined\") {\n return;\n }\n if (!Array.isArray(args)) {\n throw new Error(\"Command arguments are not an array\");\n }\n for (let i = 0; i < args.length; i++) {\n const argEntry = args[i];\n if (typeof argEntry === \"string\") {\n continue;\n }\n if (Array.isArray(argEntry) && isStringArray(argEntry)) {\n continue;\n }\n throw new Error(`Invalid arg entry at index: ${i}`);\n }\n }\n\n get commandName(): string {\n return this.#commandName;\n }\n\n /** For use with `bun`.\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"bun\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * await spawn(command.toFlatCommand()).exited;\n * ```\n */\n public toFlatCommand(): string[] {\n return [this.commandName, ...this.args.flat()];\n }\n\n /**\n * Convenient alias for `toFlatCommand()`.\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"bun\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * await spawn(command.forBun()).exited;\n * ```\n *\n * */\n public forBun(): string[] {\n return this.toFlatCommand();\n }\n\n /**\n * For use with `node:child_process`\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"node:child_process\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * const child_process = spawn(...command.toCommandWithFlatArgs()); // Note the `...`\n * ```\n *\n */\n public toCommandWithFlatArgs(): [string, string[]] {\n return [this.commandName, this.args.flat()];\n }\n\n /**\n * For use with `node:child_process`\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"node:child_process\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * const child_process = spawn(...command.forNode()); // Note the `...`\n * ```\n *\n * Convenient alias for `toCommandWithFlatArgs()`.\n */\n public forNode(): [string, string[]] {\n return this.toCommandWithFlatArgs();\n }\n\n #escapeArg(\n arg: string,\n isMainCommand: boolean,\n options: PrintOptions,\n ): string {\n const argCharacters = new Set(arg);\n const specialShellCharacters = isMainCommand\n ? SPECIAL_SHELL_CHARACTERS_FOR_MAIN_COMMAND\n : SPECIAL_SHELL_CHARACTERS;\n if (\n options?.quoting === \"extra-safe\" ||\n // biome-ignore lint/suspicious/noExplicitAny: Workaround to make this package easier to use in a project that otherwise only uses ES2022.)\n (argCharacters as unknown as any).intersection(specialShellCharacters)\n .size > 0\n ) {\n // Use single quote to reduce the need to escape (and therefore reduce the chance for bugs/security issues).\n const escaped = arg.replaceAll(\"\\\\\", \"\\\\\\\\\").replaceAll(\"'\", \"\\\\'\");\n return `'${escaped}'`;\n }\n return arg;\n }\n\n #mainIndentation(options: PrintOptions): string {\n return options?.mainIndentation ?? DEFAULT_MAIN_INDENTATION;\n }\n\n #argIndentation(options: PrintOptions): string {\n return (\n this.#mainIndentation(options) +\n (options?.argIndentation ?? DEFAULT_ARG_INDENTATION)\n );\n }\n\n #lineWrapSeparator(options: PrintOptions): string {\n return LINE_WRAP_LINE_END + this.#argIndentation(options);\n }\n\n #argPairSeparator(options: PrintOptions): string {\n switch (options?.argumentLineWrapping ?? DEFAULT_ARGUMENT_LINE_WRAPPING) {\n case \"by-entry\": {\n return INLINE_SEPARATOR;\n }\n case \"nested-by-entry\": {\n return this.#lineWrapSeparator(options) + this.#argIndentation(options);\n }\n case \"by-argument\": {\n return this.#lineWrapSeparator(options);\n }\n case \"inline\": {\n return INLINE_SEPARATOR;\n }\n default:\n throw new Error(\"Invalid argument line wrapping argument.\");\n }\n }\n\n #intraEntrySeparator(options: PrintOptions): string {\n switch (options?.argumentLineWrapping ?? DEFAULT_ARGUMENT_LINE_WRAPPING) {\n case \"by-entry\":\n case \"nested-by-entry\":\n case \"by-argument\": {\n return LINE_WRAP_LINE_END + this.#argIndentation(options);\n }\n case \"inline\": {\n return INLINE_SEPARATOR;\n }\n default:\n throw new Error(\"Invalid argument line wrapping argument.\");\n }\n }\n\n #separatorAfterCommand(\n options: PrintOptions,\n numFollowingEntries: number,\n ): string {\n if (numFollowingEntries === 0) {\n return \"\";\n }\n if (options.skipLineWrapBeforeFirstArg ?? false) {\n return \" \";\n }\n return this.#intraEntrySeparator(options);\n }\n\n public getPrintableCommand(options?: PrintOptions): string {\n // TODO: Why in the world does TypeScript not give the `options` arg the type of `PrintOptions | undefined`???\n options ??= {};\n const serializedEntries: string[] = [];\n\n for (let i = 0; i < this.args.length; i++) {\n const argsEntry = this.args[i];\n\n if (isString(argsEntry)) {\n serializedEntries.push(this.#escapeArg(argsEntry, false, options));\n } else {\n serializedEntries.push(\n argsEntry\n .map((part) => this.#escapeArg(part, false, options))\n .join(this.#argPairSeparator(options)),\n );\n }\n }\n\n let text =\n this.#mainIndentation(options) +\n this.#escapeArg(this.commandName, true, options) +\n this.#separatorAfterCommand(options, serializedEntries.length) +\n serializedEntries.join(this.#intraEntrySeparator(options));\n if (options?.styleTextFormat) {\n text = styleText(options.styleTextFormat, text);\n }\n return text;\n }\n\n public print(options?: PrintOptions): PrintableShellCommand {\n console.log(this.getPrintableCommand(options));\n return this;\n }\n\n /**\n * The returned child process includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313\n */\n public spawnNode<\n Stdin extends NodeStdioNull | NodeStdioPipe,\n Stdout extends NodeStdioNull | NodeStdioPipe,\n Stderr extends NodeStdioNull | NodeStdioPipe,\n >(\n options?:\n | NodeSpawnOptions\n | NodeSpawnOptionsWithoutStdio\n | NodeSpawnOptionsWithStdioTuple<Stdin, Stdout, Stderr>,\n ): // TODO: figure out how to return `ChildProcessByStdio<\u2026>` without duplicating fragile boilerplate.\n NodeChildProcess & { success: Promise<void> } {\n const { spawn } = process.getBuiltinModule(\"node:child_process\");\n // @ts-ignore: The TypeScript checker has trouble reconciling the optional (i.e. potentially `undefined`) `options` with the third argument.\n const subprocess = spawn(...this.forNode(), options) as NodeChildProcess & {\n success: Promise<void>;\n };\n Object.defineProperty(subprocess, \"success\", {\n get() {\n return new Promise<void>((resolve, reject) =>\n this.addListener(\n \"exit\",\n (exitCode: number /* we only use the first arg */) => {\n if (exitCode === 0) {\n resolve();\n } else {\n reject(`Command failed with non-zero exit code: ${exitCode}`);\n }\n },\n ),\n );\n },\n enumerable: false,\n });\n return subprocess;\n }\n\n /** A wrapper for `.spawnNode(\u2026)` that sets stdio to `\"inherit\"` (common for\n * invoking commands from scripts whose output and interaction should be\n * surfaced to the user). */\n public spawnNodeInherit(\n options?: Omit<NodeSpawnOptions, \"stdio\">,\n ): NodeChildProcess & { success: Promise<void> } {\n if (options && \"stdio\" in options) {\n throw new Error(\"Unexpected `stdio` field.\");\n }\n return this.spawnNode({ ...options, stdio: \"inherit\" });\n }\n\n /** Equivalent to:\n *\n * ```\n * await this.print().spawnNodeInherit(\u2026).success;\n * ```\n */\n public async shellOutNode(\n options?: Omit<NodeSpawnOptions, \"stdio\">,\n ): Promise<void> {\n await this.print().spawnNodeInherit(options).success;\n }\n\n /**\n * The returned subprocess includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313\n */\n public spawnBun<\n const In extends BunSpawnOptions.Writable = \"ignore\",\n const Out extends BunSpawnOptions.Readable = \"pipe\",\n const Err extends BunSpawnOptions.Readable = \"inherit\",\n >(\n options?: Omit<BunSpawnOptions.OptionsObject<In, Out, Err>, \"cmd\">,\n ): BunSubprocess<In, Out, Err> & { success: Promise<void> } {\n if (options && \"cmd\" in options) {\n throw new Error(\"Unexpected `cmd` field.\");\n }\n const { spawn } = process.getBuiltinModule(\"bun\") as typeof import(\"bun\");\n const subprocess = spawn({\n ...options,\n cmd: this.forBun(),\n }) as BunSubprocess<In, Out, Err> & { success: Promise<void> };\n Object.defineProperty(subprocess, \"success\", {\n get() {\n return new Promise<void>((resolve, reject) =>\n this.exited\n .then((exitCode: number) => {\n if (exitCode === 0) {\n resolve();\n } else {\n reject(\n new Error(\n `Command failed with non-zero exit code: ${exitCode}`,\n ),\n );\n }\n })\n .catch(reject),\n );\n },\n enumerable: false,\n });\n return subprocess;\n }\n\n /**\n * A wrapper for `.spawnBunInherit(\u2026)` that sets stdio to `\"inherit\"` (common\n * for invoking commands from scripts whose output and interaction should be\n * surfaced to the user).\n */\n public spawnBunInherit(\n options?: Omit<\n Omit<\n BunSpawnOptions.OptionsObject<\"inherit\", \"inherit\", \"inherit\">,\n \"cmd\"\n >,\n \"stdio\"\n >,\n ): BunSubprocess<\"inherit\", \"inherit\", \"inherit\"> & {\n success: Promise<void>;\n } {\n if (options && \"stdio\" in options) {\n throw new Error(\"Unexpected `stdio` field.\");\n }\n return this.spawnBun({\n ...options,\n stdio: [\"inherit\", \"inherit\", \"inherit\"],\n });\n }\n\n /** Equivalent to:\n *\n * ```\n * new Response(this.spawnBun(\u2026).stdout);\n * ```\n */\n public spawnBunStdout(\n options?: Omit<\n Omit<\n BunSpawnOptions.OptionsObject<\"inherit\", \"inherit\", \"inherit\">,\n \"cmd\"\n >,\n \"stdio\"\n >,\n ): Response {\n // biome-ignore lint/suspicious/noExplicitAny: Avoid breaking the lib check when used without `@types/bun`.\n return new Response((this.spawnBun(options) as any).stdout);\n }\n\n /** Equivalent to:\n *\n * ```\n * 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This tries to be\n * portable and safe across shells, but true safety and portability is hard\n * to guarantee.\n * - `\"extra-safe\"`: Quote all arguments, even ones that don't need it. This is\n * more likely to be safe under all circumstances.\n */\n quoting?: \"auto\" | \"extra-safe\";\n /** Line wrapping to use between arguments. Defaults to `\"by-entry\"`. */\n argumentLineWrapping?:\n | \"by-entry\"\n | \"nested-by-entry\"\n | \"by-argument\"\n | \"inline\";\n /** Include the first arg (or first arg group) on the same line as the command, regardless of the `argumentLineWrapping` setting. */\n skipLineWrapBeforeFirstArg?: true | false;\n /**\n * Style text using `node`'s [`styleText(\u2026)`](https://nodejs.org/api/util.html#utilstyletextformat-text-options)\n *\n * Example usage:\n *\n * ```\n * new PrintableShellCommand(\"echo\", [\"hi\"]).print({\n * styleTextFormat: [\"gray\", \"bold\"],\n * });\n * */\n styleTextFormat?: Parameters<typeof styleText>[0];\n}\n\n// https://mywiki.wooledge.org/BashGuide/SpecialCharacters\nconst SPECIAL_SHELL_CHARACTERS = new Set([\n \" \",\n '\"',\n \"'\",\n \"`\",\n \"|\",\n \"$\",\n \"*\",\n \"?\",\n \">\",\n \"<\",\n \"(\",\n \")\",\n \"[\",\n \"]\",\n \"{\",\n \"}\",\n \"&\",\n \"\\\\\",\n \";\",\n \"#\",\n]);\n\n// https://mywiki.wooledge.org/BashGuide/SpecialCharacters\nconst SPECIAL_SHELL_CHARACTERS_FOR_MAIN_COMMAND =\n // biome-ignore lint/suspicious/noExplicitAny: Workaround to make this package easier to use in a project that otherwise only uses ES2022.)\n (SPECIAL_SHELL_CHARACTERS as unknown as any).union(new Set([\"=\"]));\n\nexport class PrintableShellCommand {\n #commandName: string;\n constructor(\n commandName: string,\n private args: Args = [],\n ) {\n if (!isString(commandName)) {\n // biome-ignore lint/suspicious/noExplicitAny: We want to print this, no matter what it is.\n throw new Error(\"Command name is not a string:\", commandName as any);\n }\n this.#commandName = commandName;\n if (typeof args === \"undefined\") {\n return;\n }\n if (!Array.isArray(args)) {\n throw new Error(\"Command arguments are not an array\");\n }\n for (let i = 0; i < args.length; i++) {\n const argEntry = args[i];\n if (typeof argEntry === \"string\") {\n continue;\n }\n if (Array.isArray(argEntry) && isStringArray(argEntry)) {\n continue;\n }\n throw new Error(`Invalid arg entry at index: ${i}`);\n }\n }\n\n get commandName(): string {\n return this.#commandName;\n }\n\n /** For use with `bun`.\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"bun\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * await spawn(command.toFlatCommand()).exited;\n * ```\n */\n public toFlatCommand(): string[] {\n return [this.commandName, ...this.args.flat()];\n }\n\n /**\n * Convenient alias for `toFlatCommand()`.\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"bun\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * await spawn(command.forBun()).exited;\n * ```\n *\n * */\n public forBun(): string[] {\n return this.toFlatCommand();\n }\n\n /**\n * For use with `node:child_process`\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"node:child_process\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * const child_process = spawn(...command.toCommandWithFlatArgs()); // Note the `...`\n * ```\n *\n */\n public toCommandWithFlatArgs(): [string, string[]] {\n return [this.commandName, this.args.flat()];\n }\n\n /**\n * For use with `node:child_process`\n *\n * Usage example:\n *\n * ```\n * import { PrintableShellCommand } from \"printable-shell-command\";\n * import { spawn } from \"node:child_process\";\n *\n * const command = new PrintableShellCommand( \u2026 );\n * const child_process = spawn(...command.forNode()); // Note the `...`\n * ```\n *\n * Convenient alias for `toCommandWithFlatArgs()`.\n */\n public forNode(): [string, string[]] {\n return this.toCommandWithFlatArgs();\n }\n\n #escapeArg(\n arg: string,\n isMainCommand: boolean,\n options: PrintOptions,\n ): string {\n const argCharacters = new Set(arg);\n const specialShellCharacters = isMainCommand\n ? SPECIAL_SHELL_CHARACTERS_FOR_MAIN_COMMAND\n : SPECIAL_SHELL_CHARACTERS;\n if (\n options?.quoting === \"extra-safe\" ||\n // biome-ignore lint/suspicious/noExplicitAny: Workaround to make this package easier to use in a project that otherwise only uses ES2022.)\n (argCharacters as unknown as any).intersection(specialShellCharacters)\n .size > 0\n ) {\n // Use single quote to reduce the need to escape (and therefore reduce the chance for bugs/security issues).\n const escaped = arg.replaceAll(\"\\\\\", \"\\\\\\\\\").replaceAll(\"'\", \"\\\\'\");\n return `'${escaped}'`;\n }\n return arg;\n }\n\n #mainIndentation(options: PrintOptions): string {\n return options?.mainIndentation ?? DEFAULT_MAIN_INDENTATION;\n }\n\n #argIndentation(options: PrintOptions): string {\n return (\n this.#mainIndentation(options) +\n (options?.argIndentation ?? 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lint/suspicious/noExplicitAny: Avoid breaking the lib check when used without `@types/bun`.\n return new Response((this.bun.spawnBun(options) as any).stdout);\n }\n\n async #shellOutBun(\n options?: Omit<\n Omit<\n BunSpawnOptions.OptionsObject<\"inherit\", \"inherit\", \"inherit\">,\n \"cmd\"\n >,\n \"stdio\"\n >,\n ): Promise<void> {\n await this.print().bun.spawnBunInherit(options).success;\n }\n\n bun = {\n /** Equivalent to:\n *\n * ```\n * await this.print().bun.spawnBunInherit(\u2026).success;\n * ```\n */\n spawnBun: this.#spawnBun.bind(this),\n /**\n * A wrapper for `.spawnBunInherit(\u2026)` that sets stdio to `\"inherit\"` (common\n * for invoking commands from scripts whose output and interaction should be\n * surfaced to the user).\n */\n spawnBunInherit: this.#spawnBunInherit.bind(this),\n /** Equivalent to:\n *\n * ```\n * new Response(this.bun.spawnBun(\u2026).stdout);\n * ```\n */\n spawnBunStdout: this.#spawnBunStdout.bind(this),\n shellOutBun: this.#shellOutBun.bind(this),\n };\n}\n"],
5
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6
6
  "names": []
7
7
  }
package/package.json CHANGED
@@ -1,13 +1,14 @@
1
1
  {
2
2
  "name": "printable-shell-command",
3
- "version": "1.2.0",
3
+ "version": "2.0.0",
4
4
  "main": "./src/index.ts",
5
5
  "devDependencies": {
6
6
  "@biomejs/biome": "^2.1.4",
7
7
  "@cubing/dev-config": "^0.3.6",
8
8
  "@types/bun": "^1.2.20",
9
9
  "@types/node": "^24.2.0",
10
- "esbuild": "^0.25.5"
10
+ "esbuild": "^0.25.5",
11
+ "typescript": "^5.9.3"
11
12
  },
12
13
  "optionalDependencies": {
13
14
  "@types/bun": "^1.2.20",
package/src/index.ts CHANGED
@@ -6,6 +6,7 @@ import type {
6
6
  StdioNull as NodeStdioNull,
7
7
  StdioPipe as NodeStdioPipe,
8
8
  } from "node:child_process";
9
+ import { Readable } from "node:stream";
9
10
  import { styleText } from "node:util";
10
11
  import type {
11
12
  SpawnOptions as BunSpawnOptions,
@@ -285,7 +286,7 @@ export class PrintableShellCommand {
285
286
  return "";
286
287
  }
287
288
  if (options.skipLineWrapBeforeFirstArg ?? false) {
288
- return " ";
289
+ return INLINE_SEPARATOR;
289
290
  }
290
291
  return this.#intraEntrySeparator(options);
291
292
  }
@@ -328,7 +329,7 @@ export class PrintableShellCommand {
328
329
  /**
329
330
  * The returned child process includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
330
331
  */
331
- public spawnNode<
332
+ public spawn<
332
333
  Stdin extends NodeStdioNull | NodeStdioPipe,
333
334
  Stdout extends NodeStdioNull | NodeStdioPipe,
334
335
  Stderr extends NodeStdioNull | NodeStdioPipe,
@@ -340,6 +341,7 @@ export class PrintableShellCommand {
340
341
  ): // TODO: figure out how to return `ChildProcessByStdio<…>` without duplicating fragile boilerplate.
341
342
  NodeChildProcess & { success: Promise<void> } {
342
343
  const { spawn } = process.getBuiltinModule("node:child_process");
344
+ // biome-ignore lint/suspicious/noTsIgnore: We don't want linting to depend on *broken* type checking.
343
345
  // @ts-ignore: The TypeScript checker has trouble reconciling the optional (i.e. potentially `undefined`) `options` with the third argument.
344
346
  const subprocess = spawn(...this.forNode(), options) as NodeChildProcess & {
345
347
  success: Promise<void>;
@@ -367,31 +369,44 @@ export class PrintableShellCommand {
367
369
  /** A wrapper for `.spawnNode(…)` that sets stdio to `"inherit"` (common for
368
370
  * invoking commands from scripts whose output and interaction should be
369
371
  * surfaced to the user). */
370
- public spawnNodeInherit(
372
+ public spawnInherit(
371
373
  options?: Omit<NodeSpawnOptions, "stdio">,
372
374
  ): NodeChildProcess & { success: Promise<void> } {
373
375
  if (options && "stdio" in options) {
374
376
  throw new Error("Unexpected `stdio` field.");
375
377
  }
376
- return this.spawnNode({ ...options, stdio: "inherit" });
378
+ return this.spawn({ ...options, stdio: "inherit" });
379
+ }
380
+
381
+ public stdout(options?: Omit<NodeSpawnOptions, "stdio">): Response {
382
+ if (options && "stdio" in options) {
383
+ throw new Error("Unexpected `stdio` field.");
384
+ }
385
+ const subprocess = this.spawn({
386
+ ...options,
387
+ stdio: ["ignore", "pipe", "inherit"],
388
+ });
389
+
390
+ // biome-ignore lint/style/noNonNullAssertion: dude
391
+ return new Response(Readable.toWeb(subprocess.stdout!));
377
392
  }
378
393
 
379
394
  /** Equivalent to:
380
395
  *
381
396
  * ```
382
- * await this.print().spawnNodeInherit(…).success;
397
+ * await this.print().spawnInherit(…).success;
383
398
  * ```
384
399
  */
385
- public async shellOutNode(
400
+ public async shellOut(
386
401
  options?: Omit<NodeSpawnOptions, "stdio">,
387
402
  ): Promise<void> {
388
- await this.print().spawnNodeInherit(options).success;
403
+ await this.print().spawnInherit(options).success;
389
404
  }
390
405
 
391
406
  /**
392
407
  * The returned subprocess includes a `.success` `Promise` field, per https://github.com/oven-sh/bun/issues/8313
393
408
  */
394
- public spawnBun<
409
+ #spawnBun<
395
410
  const In extends BunSpawnOptions.Writable = "ignore",
396
411
  const Out extends BunSpawnOptions.Readable = "pipe",
397
412
  const Err extends BunSpawnOptions.Readable = "inherit",
@@ -429,12 +444,7 @@ export class PrintableShellCommand {
429
444
  return subprocess;
430
445
  }
431
446
 
432
- /**
433
- * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
434
- * for invoking commands from scripts whose output and interaction should be
435
- * surfaced to the user).
436
- */
437
- public spawnBunInherit(
447
+ #spawnBunInherit(
438
448
  options?: Omit<
439
449
  Omit<
440
450
  BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">,
@@ -448,19 +458,13 @@ export class PrintableShellCommand {
448
458
  if (options && "stdio" in options) {
449
459
  throw new Error("Unexpected `stdio` field.");
450
460
  }
451
- return this.spawnBun({
461
+ return this.bun.spawnBun({
452
462
  ...options,
453
463
  stdio: ["inherit", "inherit", "inherit"],
454
464
  });
455
465
  }
456
466
 
457
- /** Equivalent to:
458
- *
459
- * ```
460
- * new Response(this.spawnBun(…).stdout);
461
- * ```
462
- */
463
- public spawnBunStdout(
467
+ #spawnBunStdout(
464
468
  options?: Omit<
465
469
  Omit<
466
470
  BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">,
@@ -470,16 +474,10 @@ export class PrintableShellCommand {
470
474
  >,
471
475
  ): Response {
472
476
  // biome-ignore lint/suspicious/noExplicitAny: Avoid breaking the lib check when used without `@types/bun`.
473
- return new Response((this.spawnBun(options) as any).stdout);
477
+ return new Response((this.bun.spawnBun(options) as any).stdout);
474
478
  }
475
479
 
476
- /** Equivalent to:
477
- *
478
- * ```
479
- * await this.print().spawnBunInherit(…).success;
480
- * ```
481
- */
482
- public async shellOutBun(
480
+ async #shellOutBun(
483
481
  options?: Omit<
484
482
  Omit<
485
483
  BunSpawnOptions.OptionsObject<"inherit", "inherit", "inherit">,
@@ -488,6 +486,30 @@ export class PrintableShellCommand {
488
486
  "stdio"
489
487
  >,
490
488
  ): Promise<void> {
491
- await this.print().spawnBunInherit(options).success;
489
+ await this.print().bun.spawnBunInherit(options).success;
492
490
  }
491
+
492
+ bun = {
493
+ /** Equivalent to:
494
+ *
495
+ * ```
496
+ * await this.print().bun.spawnBunInherit(…).success;
497
+ * ```
498
+ */
499
+ spawnBun: this.#spawnBun.bind(this),
500
+ /**
501
+ * A wrapper for `.spawnBunInherit(…)` that sets stdio to `"inherit"` (common
502
+ * for invoking commands from scripts whose output and interaction should be
503
+ * surfaced to the user).
504
+ */
505
+ spawnBunInherit: this.#spawnBunInherit.bind(this),
506
+ /** Equivalent to:
507
+ *
508
+ * ```
509
+ * new Response(this.bun.spawnBun(…).stdout);
510
+ * ```
511
+ */
512
+ spawnBunStdout: this.#spawnBunStdout.bind(this),
513
+ shellOutBun: this.#shellOutBun.bind(this),
514
+ };
493
515
  }