powergrid-viewer 1.9.0 → 1.9.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "powergrid-viewer",
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- "version": "1.9.0",
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+ "version": "1.9.1",
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  "repository": {
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  "type": "git",
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  "url": "git+https://github.com/boardgamers/powergrid.git",
@@ -18,7 +18,7 @@
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  "vue": "^2.6.11",
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  "vue-class-component": "^7.2.3",
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  "vue-property-decorator": "^8.4.2",
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- "powergrid-engine": "1.13.0"
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+ "powergrid-engine": "1.13.1"
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  },
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  "devDependencies": {
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  "@types/assert": "^1.4.7",
@@ -225,7 +225,17 @@ export default class Map extends Vue {
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  player.cities.forEach((cityPiece) => {
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  const city = gameState.map.cities.find((city) => city.name == cityPiece.name)!;
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  let offsetX, offsetY;
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- if (cityPiece.position == 0) {
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+ const is1520 = city.slotCosts?.length === 2 && city.slotCosts[0] === 15;
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+ if (is1520) {
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+ // [15,20] city: slot 0 (cost 15) → bottom-left, slot 1 (cost 20) → bottom-right
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+ if (cityPiece.position == 0) {
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+ offsetX = -15;
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+ offsetY = -4;
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+ } else {
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+ offsetX = 1;
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+ offsetY = -4;
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+ }
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+ } else if (cityPiece.position == 0) {
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  offsetX = -6;
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  offsetY = -18;
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  } else if (cityPiece.position == 1) {
@@ -10,11 +10,7 @@ function launchSelfContained(selector = '#app') {
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  const emitter = launch(selector);
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- let gameState = setup(
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- 5,
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- { map: 'Baden-Württemberg', variant: 'original', showMoney: true, randomizeMap: false },
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- '7'
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- );
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+ let gameState = setup(5, { map: 'Japan', variant: 'recharged', showMoney: true, randomizeMap: false }, '7');
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  // Dev coord-picker example (commented; uncomment + drop a board photo into
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  // viewer/public/ to author city coordinates for a new map). See the picker