potree-core 2.0.13 → 2.0.14
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@@ -56,6 +56,10 @@ export interface IPointCloudMaterialUniforms {
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clipSphereCount: IUniform<number>;
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/** Array containing clipping sphere parameters (vec4: xyz=center, w=radius) */
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clipSpheres: IUniform<Float32Array>;
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/** Number of active clipping planes */
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clipPlaneCount: IUniform<number>;
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/** Array containing clipping plane parameters (vec4: xyz=normal, w=constant) */
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clipPlanes: IUniform<Float32Array>;
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/** Depth map texture for depth-based effects, null if not used */
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depthMap: IUniform<Texture | null>;
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/** Diffuse color as RGB values [r, g, b] */
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@@ -155,6 +159,7 @@ export declare class PointCloudMaterial extends RawShaderMaterial {
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clipBoxes: IClipBox[];
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numClipSpheres: number;
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clipSpheres: IClipSphere[];
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private numClipPlanes;
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visibleNodesTexture: Texture | undefined;
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private visibleNodeTextureOffsets;
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private _gradient;
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@@ -262,6 +267,11 @@ export declare class PointCloudMaterial extends RawShaderMaterial {
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applyDefines(shaderSrc: string): string;
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setClipBoxes(clipBoxes: IClipBox[]): void;
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setClipSpheres(clipSpheres: IClipSphere[]): void;
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/**
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* Syncs the inherited `clippingPlanes` property to internal shader uniforms.
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* Called automatically each frame from `updateMaterial()`.
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*/
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private syncClippingPlanes;
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get gradient(): IGradient;
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set gradient(value: IGradient);
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get classification(): IClassification;
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