posipaki 0.27.2 → 0.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/README.md +9 -11
  2. package/dist/channel-Dakf3HAG.d.ts +42 -0
  3. package/dist/channel-Dakf3HAG.d.ts.map +1 -0
  4. package/dist/{src-BLzdjrVl.js → define-actor-Dg5_koH3.js} +5 -34
  5. package/dist/define-actor-Dg5_koH3.js.map +1 -0
  6. package/dist/{hooks-BSYYoG5e.d.ts → hooks-Dnmr7Ain.d.ts} +4 -2
  7. package/dist/hooks-Dnmr7Ain.d.ts.map +1 -0
  8. package/dist/hooks-V-PEPJHv.js.map +1 -1
  9. package/dist/hooks.d.ts +1 -1
  10. package/dist/index.d.ts +4 -4
  11. package/dist/index.js +32 -1
  12. package/dist/index.js.map +1 -0
  13. package/dist/json1-tKb32fT6.js +198 -0
  14. package/dist/json1-tKb32fT6.js.map +1 -0
  15. package/dist/plugins/debug-logger.d.ts +2 -2
  16. package/dist/plugins/tree-introspection.d.ts +2 -2
  17. package/dist/{process-B5ZijF-E.d.ts → process-BTC8JV8_.d.ts} +2 -2
  18. package/dist/{process-B5ZijF-E.d.ts.map → process-BTC8JV8_.d.ts.map} +1 -1
  19. package/dist/remote/index.d.ts +122 -110
  20. package/dist/remote/index.d.ts.map +1 -1
  21. package/dist/remote/index.js +138 -414
  22. package/dist/remote/index.js.map +1 -1
  23. package/dist/remote/node.d.ts +75 -0
  24. package/dist/remote/node.d.ts.map +1 -0
  25. package/dist/remote/node.js +260 -0
  26. package/dist/remote/node.js.map +1 -0
  27. package/dist/testing/index.d.ts +2 -2
  28. package/dist/testing/index.js.map +1 -1
  29. package/dist/{types-B_bUAR9r.d.ts → types-Dbe4BSPC.d.ts} +3 -14
  30. package/dist/{types-B_bUAR9r.d.ts.map → types-Dbe4BSPC.d.ts.map} +1 -1
  31. package/dist/xfetch.d.ts +2 -2
  32. package/package.json +11 -2
  33. package/dist/hooks-BSYYoG5e.d.ts.map +0 -1
  34. package/dist/pipe.d.ts +0 -23
  35. package/dist/pipe.d.ts.map +0 -1
  36. package/dist/pipe.js +0 -52
  37. package/dist/pipe.js.map +0 -1
  38. package/dist/src-BLzdjrVl.js.map +0 -1
  39. package/dist/supervisor.d.ts +0 -41
  40. package/dist/supervisor.d.ts.map +0 -1
  41. package/dist/supervisor.js +0 -55
  42. package/dist/supervisor.js.map +0 -1
package/README.md CHANGED
@@ -22,7 +22,7 @@ A **process**.
22
22
 
23
23
  ```ts
24
24
  const counter = defineActor({
25
- initialState: { count: 0 },
25
+ setup: () => ({ count: 0 }),
26
26
  handlers: {
27
27
  POKE(msg, sender) {
28
28
  this.state.count++;
@@ -37,24 +37,24 @@ const counter = defineActor({
37
37
  },
38
38
  });
39
39
 
40
- const proc = counter.spawn(null);
40
+ const proc = await counter.spawn(null);
41
41
  await proc.ready();
42
42
  proc.send({ type: "POKE" });
43
43
  ```
44
44
 
45
45
  A process can do everything a promise, a stream, or a store can do —
46
46
  but it can also fork children, pause/resume, and exit on its own terms.
47
- And every handler receives the sender's identity in the `[msg, sender]` tuple,
47
+ And every handler receives the sender identity alongside the message,
48
48
  so you always know _who_ sent what.
49
49
  Of course processes are composable into trees.
50
50
 
51
51
  ## Quick start
52
52
 
53
53
  ```ts
54
- import { spawnAsync, defineActor } from "posipaki";
54
+ import { defineActor } from "posipaki";
55
55
 
56
56
  const counter = defineActor({
57
- initialState: { count: 0 },
57
+ setup: () => ({ count: 0 }),
58
58
  handlers: {
59
59
  POKE(msg, sender) {
60
60
  this.state.count++;
@@ -62,7 +62,7 @@ const counter = defineActor({
62
62
  },
63
63
  });
64
64
 
65
- const proc = counter.spawn(null);
65
+ const proc = await counter.spawn(null);
66
66
  await proc.ready(); // state is available
67
67
  proc.send({ type: "POKE" }); // delivers [msg, sender] to the generator
68
68
  // proc.state.count === 1
@@ -113,11 +113,9 @@ and it will not produce any messages once it does. This also cascades to their c
113
113
  ## Features
114
114
 
115
115
  - **Processes** — sync or async, same API
116
- - **Child processes** — `ctx.fork(fn, name)(args)` spawns supervised children
117
- - **Supervisor** — run and monitor named workers
118
- - **Reactive state** — `proc.subscribe(cb)` notifies on every state change
116
+ - **Child processes** — `this.fork(childActor, args)` spawns a child that stops when you do
117
+ - **Reactive state** — `proc.subscribe("state", cb)` notifies on every state change
119
118
  - **Pause/resume** — buffer messages while idle
120
- - **Pipe** — chain processes so each runs after the previous exits
121
119
  - **xfetch** — HTTP requests as processes, with abort support
122
120
  - **defineActor** — declarative config for structured actors
123
121
 
@@ -147,7 +145,7 @@ npm install posipaki
147
145
  - `proc.ready()` — wait for initial state
148
146
  - `proc.state` — current reactive state
149
147
  - `proc.send(msg, sender)` — inject a message from a named sender
150
- - `proc.subscribe(cb)` — react to state changes
148
+ - `proc.subscribe("state", cb)` — react to state changes
151
149
  - `proc.pause()` / `proc.resume()` — buffer or process messages
152
150
  - `proc.wait()` — resolve when the generator completes
153
151
 
@@ -0,0 +1,42 @@
1
+ import { r as Message } from "./types-Dbe4BSPC.js";
2
+ //#region src/remote/channel.d.ts
3
+ interface StringTransport {
4
+ send(frame: string): void | Promise<void>;
5
+ onMessage(handler: (frame: string) => void): void;
6
+ removeHandler(): void;
7
+ /** Fires when the peer disconnects (transport closes from the other side). */
8
+ onClose(handler: () => void): void;
9
+ close(): Promise<void>;
10
+ }
11
+ interface Channel {
12
+ send(frame: Record<string, unknown>): void | Promise<void>;
13
+ onMessage(handler: (frame: Record<string, unknown>) => void): void;
14
+ removeHandler(): void;
15
+ /** Fires when the peer disconnects (transport closes from the other side). */
16
+ onClose(handler: () => void): void;
17
+ close(): Promise<void>;
18
+ }
19
+ declare function isProto(msg: Record<string, unknown>): msg is {
20
+ $proto: string;
21
+ };
22
+ declare function isInit(msg: Record<string, unknown>): msg is {
23
+ $init: Record<string, unknown>;
24
+ };
25
+ declare function isState(msg: Record<string, unknown>): msg is {
26
+ $state: Record<string, unknown>;
27
+ };
28
+ declare function isMsg(msg: Record<string, unknown>): msg is {
29
+ $msg: {
30
+ fromName: string;
31
+ body: Message;
32
+ };
33
+ };
34
+ declare function isExit(msg: Record<string, unknown>): msg is {
35
+ $exit: {
36
+ code: number;
37
+ state: unknown;
38
+ };
39
+ };
40
+ //#endregion
41
+ export { isMsg as a, isInit as i, StringTransport as n, isProto as o, isExit as r, isState as s, Channel as t };
42
+ //# sourceMappingURL=channel-Dakf3HAG.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"channel-Dakf3HAG.d.ts","names":[],"sources":["../src/remote/channel.ts"],"mappings":";;UAUiB;EACf,KAAK,uBAAuB;EAC5B,UAAU,UAAU;EACpB;;EAEA,QAAQ;EACR,SAAS;;UAGM;EACf,KAAK,OAAO,iCAAiC;EAC7C,UAAU,UAAU,OAAO;EAC3B;;EAEA,QAAQ;EACR,SAAS;;iBAKK,QAAQ,KAAK,0BAA0B;EAAS;;iBAGhD,OAAO,KAAK,0BAA0B;EAAS,OAAO;;iBAGtD,QAAQ,KAAK,0BAA0B;EAAS,QAAQ;;iBAGxD,MACd,KAAK,0BACJ;EAAS;IAAQ;IAAkB,MAAM;;;iBAG5B,OACd,KAAK,0BACJ;EAAS;IAAS;IAAc"}
@@ -447,34 +447,14 @@ var AsyncProcess = class AsyncProcess {
447
447
  * Spawn a new async process. Accepts both sync and async process
448
448
  * functions — sync ones are automatically wrapped with {@link asyncify}.
449
449
  */
450
- function spawnAsync(fn, pname, toParent) {
450
+ function spawnAsync(fn, pname, toParent, parentName, parentId) {
451
451
  return (args) => {
452
452
  const proc = new AsyncProcess(fn, pname, toParent);
453
- proc.start(args);
453
+ proc.start(args, parentName, parentId);
454
454
  return proc;
455
455
  };
456
456
  }
457
457
  //#endregion
458
- //#region src/process.ts
459
- /** @deprecated Use {@link spawnAsync} instead. */
460
- function spawn(fn, pname, tp) {
461
- return (a) => new Process(fn, pname, tp).start(a);
462
- }
463
- /** @deprecated Use {@link AsyncProcess} instead. Sync processes are
464
- * wrapped via asyncify internally; spawnAsync handles both. */
465
- var Process = class extends AsyncProcess {
466
- constructor(fn, pname, tp) {
467
- super(asyncify(fn), pname, tp);
468
- }
469
- start(a) {
470
- super.start(a);
471
- return this;
472
- }
473
- tick() {
474
- return super.pvtTick();
475
- }
476
- };
477
- //#endregion
478
458
  //#region src/define-actor.ts
479
459
  function defineMessages() {}
480
460
  function hidePrivate(value) {
@@ -620,7 +600,7 @@ function defineActor(config) {
620
600
  outMessages: config.outMessages,
621
601
  async spawn(args, opts) {
622
602
  const assembly = await assembleActor(config, resolvePlugins(config.plugins, void 0, opts?.addPlugins), opts?.addPlugins);
623
- const proc = spawnAsync(makeRuntime(assembly), opts?.name ?? assembly.name ?? "actor", opts?.toParent)(args);
603
+ const proc = spawnAsync(makeRuntime(assembly), opts?.name ?? assembly.name ?? "actor", opts?.toParent, opts?.parentName, opts?.parentId)(args);
624
604
  attachReflection(proc, assembly.$reflectionMethods);
625
605
  return proc;
626
606
  },
@@ -634,15 +614,6 @@ function defineActor(config) {
634
614
  };
635
615
  }
636
616
  //#endregion
637
- //#region src/index.ts
638
- /**
639
- * Posipaki — Erlang-inspired lightweight actor processes built on
640
- * generator functions. Processes communicate via message-passing,
641
- * can fork children, and expose their state reactively.
642
- *
643
- * @module
644
- */
645
- //#endregion
646
- export { AsyncProcess as a, asyncify as c, spawn as i, defineMessages as n, runDispatchAsync as o, Process as r, spawnAsync as s, defineActor as t };
617
+ export { spawnAsync as a, runDispatchAsync as i, defineMessages as n, asyncify as o, AsyncProcess as r, defineActor as t };
647
618
 
648
- //# sourceMappingURL=src-BLzdjrVl.js.map
619
+ //# sourceMappingURL=define-actor-Dg5_koH3.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"define-actor-Dg5_koH3.js","names":[],"sources":["../src/adapters.ts","../src/process.async.ts","../src/define-actor.ts"],"sourcesContent":["import type { ProcessFn, AsyncProcessFn, Message } from \"./types.js\";\n\nexport function asyncify<A, S, IM extends Message, OM extends Message>(\n fn: ProcessFn<A, S, IM, OM>,\n): AsyncProcessFn<A, S, IM, OM> {\n return async function* (ctx, args) {\n yield* fn(ctx, args) as any;\n };\n}\n","import { defer, makeWaiter, debugLog, withTimeout } from \"./util.js\";\nimport type { DeferredCall, Waiter } from \"./util.js\";\nimport type {\n Message,\n WithSender,\n SenderInfo,\n ExitMessage,\n StopMessage,\n ProcessCtx,\n AsyncProcessFn,\n ProcessFn,\n} from \"./types.js\";\nimport { asyncify } from \"./adapters.js\";\n\n// ---- types ------------------------------------------------------------------\n\n/** An async iterator over process state. Receives `WithSender<InMessage | StopMessage>`. */\ntype AsyncProcessGenerator<ProcessState, InMessage extends Message> = AsyncGenerator<\n ProcessState | null,\n void,\n WithSender<InMessage | StopMessage>\n>;\n\ntype NotifyFn = () => void;\n\n// ---- runDispatchAsync -------------------------------------------------------\n\ntype AsyncReducer<M> = (msg: M) => Promise<void>;\ntype ReadyFn = () => boolean;\n\n/**\n * Async equivalent of `runDispatch`. Loops, yielding `null` and feeding\n * each incoming message to an `async` reducer. Exits when `readyFn()`\n * returns true.\n */\nexport async function* runDispatchAsync<M>(\n name: string,\n fn: AsyncReducer<M>,\n readyFn: ReadyFn = () => false,\n debugLevel = false,\n): AsyncGenerator<null, void, M> {\n let msg: M;\n while (!readyFn()) {\n msg = yield null;\n debugLog(debugLevel, \"msg\", name, \" <- \", msg);\n await fn(msg);\n }\n}\n\n// ---- AsyncProcess -----------------------------------------------------------\n\n/** A subscriber to this process's message channel: receives the message and\n * its sender separately (not a `WithSender` tuple). */\ntype MessageCallback<M extends Message> = (msg: M, from: SenderInfo) => void;\n\n/** How long a parent waits for a child to stop before continuing shutdown. */\nconst CHILD_STOP_TIMEOUT_MS = 1_000;\n\n/**\n * A process driven by an async generator. Functionally identical to\n * {@link Process} but supports `await` inside reducers.\n *\n * Messages are processed **one at a time** — if a tick is already\n * in-flight, new messages are buffered and processed when the current\n * tick completes.\n */\nexport class AsyncProcess<\n Args,\n State,\n InMessage extends Message,\n OutMessage extends Message,\n ReflectionMethods extends object,\n> {\n /** Reflection methods. Empty by default — defineActor fills in configured methods. */\n $reflection: ReflectionMethods = {} as ReflectionMethods;\n pgenerator: AsyncProcessFn<Args, State, InMessage, OutMessage>;\n pname: string;\n /** Subscribers to this process's message channel (`ctx.toParent`). */\n private messageSubscribers: Array<MessageCallback<OutMessage>> = [];\n id: symbol;\n state: State | null;\n\n private current: AsyncProcessGenerator<State, InMessage> | null = null;\n /** Every buffered message carries sender provenance. */\n private buffer: Array<WithSender<InMessage | StopMessage>> = [];\n private nextTick: DeferredCall | null = null;\n /** Child processes forked from this one (any fork method). */\n children: Array<AsyncProcess<unknown, unknown, Message, Message, {}>> = [];\n /** Children inherited from a child that exited (see ctx-orphans proposal). */\n orphans: Array<AsyncProcess<unknown, unknown, Message, Message, {}>> = [];\n private stateSubscribers: Array<NotifyFn> = [];\n /** Unsubscribe handles for outgoing message subscriptions (monitor only). */\n private pvtOutgoingSubscriptions: Array<() => void> = [];\n /** Unsubscribe handles for adopt (ownership) subscriptions, keyed by child id. */\n private pvtAdoptUnsubs: Map<symbol, () => void> = new Map();\n /** Live buffer while this process is an unowned orphan mid-handoff. */\n private pvtPending: Array<WithSender<Message>> | null = null;\n /** Unsubscribe for the collector currently buffering into pvtPending. */\n private pvtCollectorUnsub: (() => void) | null = null;\n private exitWaiter: Waiter;\n private pvtIsPaused: boolean = false;\n private pvtDead: boolean = false;\n private pvtTickInProgress: boolean = false;\n private pvtExitReject: ((e: unknown) => void) | null = null;\n private pvtReady!: Waiter;\n private pvtResolveReady!: () => void;\n\n constructor(\n fn: AsyncProcessFn<Args, State, InMessage, OutMessage>,\n pname: string,\n toParent?: MessageCallback<OutMessage>,\n ) {\n this.pgenerator = fn;\n this.pname = pname;\n if (toParent) this.messageSubscribers.push(toParent);\n this.id = Symbol(pname);\n this.state = null;\n this.exitWaiter = makeWaiter();\n this.pvtReady = makeWaiter();\n this.pvtResolveReady = this.pvtReady.resolve;\n }\n\n /** Compact handle for `util.inspect` — actor state often holds process\n * references, and dumping the internals would be unreadable. */\n [Symbol.for(\"nodejs.util.inspect.custom\")](): string {\n return `AsyncProcess<${this.pname}>`;\n }\n\n /** Promise that resolves once the initial state is available. */\n ready(): Promise<void> {\n return this.pvtReady.promise;\n }\n\n // ---- lifecycle ------------------------------------------------------------\n\n /**\n * Kick off the async generator. The first `yield` sets the initial\n * state; for async generators this happens in a microtask.\n */\n start(arg0: Args, parentName?: string | null, parentId?: symbol | null) {\n const selfCtx: SenderInfo = { fromName: this.pname, fromId: this.id };\n\n const ctx: ProcessCtx<Args, State, InMessage, OutMessage | ExitMessage> = {\n pname: this.pname,\n id: this.id,\n parentName: parentName ?? null,\n parentId: parentId ?? null,\n fork: this.fork.bind(this),\n forkSync: this.forkSync.bind(this),\n children: this.children,\n orphans: this.orphans,\n adopt: this.adopt.bind(this),\n monitor: this.monitor.bind(this),\n sendSelf: (msg) => {\n this.send([msg, selfCtx]);\n },\n toParent: (msg) => {\n this.messageSubscribers.forEach((cb) => cb(msg as OutMessage, selfCtx));\n },\n };\n\n this.current = this.pvtWatchExit(ctx, arg0);\n void this.current.next().then((ret: IteratorResult<State | null, void>) => {\n this.state = ret.value ?? null;\n this.pvtResolveReady();\n if (ret.done) {\n this.exitWaiter.resolve();\n return;\n }\n // Advance past the initial yield so the pvtWatchExit generator\n // runs its finally block (EXIT/STOP) and the inner generator\n // enters its dispatch loop.\n const advance: WithSender<InMessage | StopMessage> = [\n { type: \"__ADVANCE__\" } as InMessage,\n {\n fromName: \"__internal__\",\n fromId: Symbol(\"__internal__\"),\n } as SenderInfo,\n ];\n this.pvtEatResult(this.current!.next(advance));\n });\n return this;\n }\n\n /** Wrap the user's generator so EXIT/STOP logic fires on completion. */\n private async *pvtWatchExit(\n ctx: ProcessCtx<Args, State, InMessage, OutMessage | ExitMessage>,\n arg0: Args,\n ): AsyncProcessGenerator<State, InMessage> {\n try {\n yield* this.pgenerator(ctx, arg0);\n } finally {\n // Cascade: stop every child (nice) and collect the refusers as orphans.\n const orphans: Array<AnyProcess> = [...this.orphans];\n const parentSender: SenderInfo = { fromName: this.pname, fromId: this.id };\n const stopPromises = this.children.map(async (child) => {\n const stopped = await child.stop({ from: parentSender });\n if (!stopped) {\n orphans.push(child);\n console.warn(\n `posipaki: child \"${child.pname}\" did not stop within ${CHILD_STOP_TIMEOUT_MS}ms; continuing shutdown`,\n );\n }\n });\n\n await Promise.all(stopPromises);\n // Hand surviving children and inherited orphans up to the parent for adoption (see ctx-orphans proposal).\n // In-process only.\n this.pvtPrepareHandoff(orphans);\n ctx.toParent({ type: \"EXIT\", orphans });\n // Unsubscribe from children/monitored processes so a dead parent\n // doesn't keep receiving their messages (handoff collectors stay on the orphans).\n this.pvtUnsubscribeAll();\n if (ctx.afterExit) await ctx.afterExit();\n }\n }\n\n // ---- fork -----------------------------------------------------------------\n\n fork<ChildArgs, ChildState, ChildIM extends Message, ChildOM extends Message>(\n fn: AsyncProcessFn<ChildArgs, ChildState, ChildIM, ChildOM>,\n pname: string,\n ): (args: ChildArgs) => AsyncProcess<ChildArgs, ChildState, ChildIM, ChildOM, {}> {\n return (args: ChildArgs) => {\n const child = new AsyncProcess<ChildArgs, ChildState, ChildIM, ChildOM, {}>(fn, pname);\n this.adopt(child);\n child.start(args, this.pname, this.id);\n return child;\n };\n }\n\n forkSync<ChildArgs, ChildState, ChildIM extends Message, ChildOM extends InMessage>(\n fn: ProcessFn<ChildArgs, ChildState, ChildIM, ChildOM>,\n pname: string,\n ): (args: ChildArgs) => AsyncProcess<ChildArgs, ChildState, ChildIM, ChildOM, {}> {\n return this.fork(asyncify(fn), pname);\n }\n\n // ---- message processing ---------------------------------------------------\n\n protected async pvtTick(): Promise<void> {\n if (!this.current || this.pvtTickInProgress) return;\n\n this.pvtTickInProgress = true;\n try {\n let msgAndSender: WithSender<InMessage | StopMessage> | undefined;\n let ret: IteratorResult<State | null, void> | null = null;\n while ((msgAndSender = this.buffer.shift()) !== undefined) {\n ret = await this.pvtSafeNext(msgAndSender);\n if (!ret || ret.done) break;\n }\n this.notify();\n this.pvtEatResult(ret);\n } catch (e) {\n this.pvtExitReject?.(e);\n this.pvtExitReject = null;\n } finally {\n this.pvtTickInProgress = false;\n }\n }\n\n /** Call `.next()` and redirect unhandled rejections. */\n private async pvtSafeNext(\n msgAndSender: WithSender<InMessage | StopMessage>,\n ): Promise<IteratorResult<State | null, void> | null> {\n try {\n return await this.current!.next(msgAndSender);\n } catch (e) {\n this.pvtExitReject?.(e);\n this.pvtExitReject = null;\n return { done: true, value: undefined };\n }\n }\n\n private pvtEatResult(\n ret: IteratorResult<State | null, void> | Promise<IteratorResult<State | null, void>> | null,\n ): void {\n if (!ret) return;\n Promise.resolve(ret).then((r) => {\n if (r.done) {\n this.exitWaiter.resolve();\n }\n });\n }\n\n /** Broadcast a message to all children. */\n toAllChildren(msg: Message): void {\n const stamp: SenderInfo = { fromName: this.pname, fromId: this.id };\n this.children.forEach((p) => p.send([msg, stamp] as WithSender<Message>));\n }\n\n /** Stamp and enqueue a message from a named sender (external API). */\n send(msg: InMessage | StopMessage, from?: SenderInfo): void;\n /** Enqueue a pre-stamped message (internal: fromChild, toAllChildren). */\n send(msgAndSender: WithSender<InMessage | StopMessage>): void;\n send(\n msgOrTuple: InMessage | StopMessage | WithSender<InMessage | StopMessage>,\n from?: SenderInfo,\n ): void {\n if (this.pvtDead) return;\n if (\"type\" in msgOrTuple) {\n this.buffer.push([msgOrTuple as InMessage | StopMessage, from as SenderInfo]);\n } else {\n this.buffer.push(msgOrTuple as WithSender<InMessage | StopMessage>);\n }\n this.pvtScheduleTick();\n }\n\n /**\n * Synchronously flush the buffer. For sync processes use {@link Process.tick};\n * for async processes this is **not guaranteed** to process everything\n * immediately if reducers contain `await`. Prefer `send()` + `await proc.wait()`.\n */\n tick(): void {\n this.nextTick?.flush();\n this.nextTick = null;\n }\n\n private pvtScheduleTick(): void {\n if (this.pvtIsPaused || this.pvtDead) return;\n\n this.nextTick?.cancel();\n this.nextTick = defer(() => {\n this.nextTick = null;\n void this.pvtTick();\n });\n }\n\n // ---- subscribers ----------------------------------------------------------\n\n notify(): void {\n this.stateSubscribers.forEach((f) => f());\n }\n\n get isListenedTo(): boolean {\n return this.stateSubscribers.length > 0;\n }\n\n subscribe(channel: \"message\", cb: MessageCallback<OutMessage>): () => void;\n subscribe(channel: \"state\", cb: NotifyFn): () => void;\n /** @deprecated Use `subscribe(\"state\", cb)`. */\n subscribe(cb: NotifyFn): () => void;\n subscribe(\n channelOrCb: \"message\" | \"state\" | NotifyFn,\n cb?: MessageCallback<OutMessage> | NotifyFn,\n ): () => void {\n if (typeof channelOrCb === \"function\") {\n return this.subscribe(\"state\", channelOrCb);\n }\n if (channelOrCb === \"message\") {\n const fn = cb as MessageCallback<OutMessage>;\n this.messageSubscribers.push(fn);\n return () => this.pvtUnsubscribe(this.messageSubscribers, fn);\n }\n const fn = cb as NotifyFn;\n this.stateSubscribers.push(fn);\n return () => this.pvtUnsubscribe(this.stateSubscribers, fn);\n }\n\n private pvtUnsubscribe<T>(list: Array<T>, fn: T): void {\n const idx = list.indexOf(fn);\n if (idx >= 0) list.splice(idx, 1);\n }\n\n // ---- pause / resume -------------------------------------------------------\n\n /**\n * Freeze dispatch: no further ticks are scheduled, so the process stops\n * *processing* incoming messages. This is half-working as a \"quiesce\"\n * primitive — it does not stop the process from *emitting* via async\n * callbacks (timers, fetch) that bypass the dispatch loop.\n */\n pause(): void {\n this.nextTick?.cancel();\n this.nextTick = null;\n this.pvtIsPaused = true;\n }\n\n resume(): void {\n this.pvtIsPaused = false;\n this.pvtScheduleTick();\n }\n\n /**\n * Hard-kill this process: abandon the generator without running its\n * `finally` (no EXIT, no STOP cascade), drop the inbox and observers,\n * unsubscribe from children/monitors, and settle `wait()`/`ready()`.\n *\n * There is nothing to observe afterward — callers remove the process from\n * their `children`/`orphans` lists imperatively. Does not cascade to this\n * process's own children; they are abandoned (force-stop them separately if\n * owned).\n *\n * Best-effort: an idle generator (suspended at `yield`) is abandoned\n * cleanly; a generator mid-`await` completes its `finally` when that await\n * settles, because JS offers no way to cancel a pending promise.\n */\n forceStop(opts?: { cascade?: boolean }): void {\n if (this.pvtDead) return;\n this.pvtDead = true;\n\n // Abandon the generator so its finally block never runs.\n this.current = null;\n\n // Drop the inbox and stop scheduling.\n this.buffer.length = 0;\n this.nextTick?.cancel();\n this.nextTick = null;\n\n // Release incoming observers and outgoing subscriptions.\n this.messageSubscribers.length = 0;\n this.stateSubscribers.length = 0;\n this.pvtUnsubscribeAll();\n // Drop any handoff state this process carried as an unowned orphan.\n this.unparent();\n\n // Settle waiters.\n this.pvtResolveReady();\n this.exitWaiter.resolve();\n this.pvtExitReject = null;\n\n if (opts?.cascade) {\n // Stop the children too, starting with the nice stop (fire-and-forget:\n // the hard kill itself does not block on their graceful exit).\n const selfSender: SenderInfo = { fromName: this.pname, fromId: this.id };\n for (const child of this.children) {\n void child.stop({ force: true, from: selfSender }).catch(() => {});\n }\n }\n }\n\n /**\n * Stop this process. Sends STOP (the nice way — the generator cooperates\n * and its `finally` runs) and awaits on a best-effort basis.\n *\n * With `{ force: true }`, when the process refuses (does not exit within the\n * timeout) it escalates: fires `generator.return()` *without awaiting* (throw\n * the generator away for GC to find), cascades to children with the same\n * ladder, then hard-kills itself.\n *\n * Resolves `true` if the process stopped (gracefully or forced), `false` if\n * it refused and `force` was not requested.\n */\n async stop(opts?: { force?: boolean; from?: SenderInfo }): Promise<boolean> {\n if (this.pvtDead) return true;\n\n this.send({ type: \"STOP\" } as StopMessage, opts?.from);\n\n try {\n await withTimeout(this.wait(), CHILD_STOP_TIMEOUT_MS, \"stop\");\n return true;\n } catch (e) {\n if ((e as Error)?.message !== \"Timeout:stop\") throw e;\n // refused to stop within the timeout\n }\n\n if (!opts?.force) return false;\n\n // Escalate: give the finally a chance to run (fire-and-forget), but do not\n // block on it — the process may be stuck awaiting a dead promise.\n void this.current?.return(undefined);\n\n // Cascade to children with the same ladder, stamped from this process.\n const selfSender: SenderInfo = { fromName: this.pname, fromId: this.id };\n await Promise.all(\n [...this.children].map((child) => child.stop({ force: true, from: selfSender })),\n );\n\n this.forceStop();\n return true;\n }\n\n // ---- waiting --------------------------------------------------------------\n\n /**\n * Returns a promise that resolves when the generator completes, or\n * rejects if an unhandled error occurs during message processing.\n */\n wait(): Promise<void> {\n return new Promise<void>((resolve, reject) => {\n this.pvtExitReject = reject;\n\n this.exitWaiter.promise.then(\n () => {\n this.pvtExitReject = null;\n resolve();\n },\n (e) => {\n this.pvtExitReject = null;\n reject(e);\n },\n );\n });\n }\n\n // ---- child messages -------------------------------------------------------\n\n /**\n * Tap another process's message channel: every message it emits is fed\n * into this process's incoming queue. No ownership — the sender's EXIT\n * does not touch `children`/`orphans`.\n */\n monitor<ChildArgs, ChildState, ChildIM extends Message, ChildOM extends Message>(\n child: AsyncProcess<ChildArgs, ChildState, ChildIM, ChildOM, {}>,\n ): () => void {\n const unsub = child.subscribe(\"message\", (msg, from) => {\n this.send([msg, from] as WithSender<InMessage | StopMessage>);\n });\n this.pvtOutgoingSubscriptions.push(unsub);\n return unsub;\n }\n\n /**\n * Claim another process as a child: its messages are routed here and its\n * EXIT removes it from `children` (collecting its orphans). Generalizes\n * what `fork` does — used for both spawning and orphan adoption.\n */\n adopt<ChildArgs, ChildState, ChildIM extends Message, ChildOM extends Message>(\n child: AsyncProcess<ChildArgs, ChildState, ChildIM, ChildOM, {}>,\n ): () => void {\n this.children.push(child as unknown as AnyProcess);\n const unsub = child.subscribe(\"message\", (msg, from) => {\n this.pvtChildMessage(msg, from);\n });\n this.pvtAdoptUnsubs.set(child.id, unsub);\n // Lossless handoff: drain a pending buffer left by the previous parent.\n this.pvtDrainPending(child as unknown as AnyProcess);\n return unsub;\n }\n\n /** Handles a child's emitted message: EXIT cleanup + forward to the queue. */\n private pvtChildMessage(msg: Message, sender: SenderInfo): void {\n if (msg.type === \"EXIT\") {\n // sender.fromId === child's id (stamped by the child's ctx.toParent)\n // Mutate in place so ctx.children (a live reference) stays consistent.\n const idx = this.children.findIndex((p) => p.id === sender.fromId);\n if (idx >= 0) this.children.splice(idx, 1);\n const orphans = (msg as ExitMessage).orphans;\n if (orphans && orphans.length > 0) {\n this.orphans.push(...orphans);\n }\n }\n this.send([msg, sender] as WithSender<InMessage | StopMessage>);\n }\n\n // ---- orphan handoff -------------------------------------------------------\n\n /** Unsubscribe from all outgoing subscriptions (monitors + adopt). */\n private pvtUnsubscribeAll(): void {\n for (const unsub of this.pvtOutgoingSubscriptions) unsub();\n this.pvtOutgoingSubscriptions = [];\n for (const unsub of this.pvtAdoptUnsubs.values()) unsub();\n this.pvtAdoptUnsubs.clear();\n }\n\n /** Prepare surviving children and inherited orphans for a lossless handoff:\n * recover undrained messages and install a collector on each orphan. */\n private pvtPrepareHandoff(orphans: Array<AnyProcess>): void {\n for (const orphan of orphans) {\n this.pvtBackFeed(orphan);\n if (!orphan.pvtCollectorUnsub) {\n this.pvtSwapToCollector(orphan);\n }\n }\n }\n\n /** Recover messages the orphan emitted into my inbox that I never drained. */\n private pvtBackFeed(orphan: AnyProcess): void {\n const fromOrphan: Array<WithSender<Message>> = [];\n this.buffer = this.buffer.filter((entry) => {\n if (entry[1].fromId === orphan.id) {\n fromOrphan.push(entry);\n return false;\n }\n return true;\n });\n if (fromOrphan.length === 0) return;\n if (!orphan.pvtPending) orphan.pvtPending = [];\n orphan.pvtPending.unshift(...fromOrphan);\n }\n\n /** Replace my ownership subscription to `orphan` with a handoff collector. */\n private pvtSwapToCollector(orphan: AnyProcess): void {\n const mine = this.pvtAdoptUnsubs.get(orphan.id);\n if (mine) {\n mine();\n this.pvtAdoptUnsubs.delete(orphan.id);\n }\n if (!orphan.pvtPending) orphan.pvtPending = [];\n const pending = orphan.pvtPending;\n orphan.pvtCollectorUnsub = orphan.subscribe(\"message\", (msg, from) => {\n pending.push([msg, from]);\n });\n }\n\n /** Drain a handed-off orphan's pending buffer into my inbox (lossless adopt). */\n private pvtDrainPending(orphan: AnyProcess): void {\n if (orphan.pvtCollectorUnsub) {\n orphan.pvtCollectorUnsub();\n orphan.pvtCollectorUnsub = null;\n }\n const pending = orphan.pvtPending;\n if (!pending) return;\n orphan.pvtPending = null;\n for (const [msg, from] of pending) {\n this.pvtChildMessage(msg, from);\n }\n }\n\n /**\n * Drop this process's handoff state (collector + pending buffer) without\n * stopping it. Used by `onOrphan`'s \"unparent\" decision: the orphan keeps\n * running and stays in the orphans list, but its in-flight buffer is gone.\n */\n unparent(): void {\n if (this.pvtCollectorUnsub) {\n this.pvtCollectorUnsub();\n this.pvtCollectorUnsub = null;\n }\n this.pvtPending = null;\n }\n}\nexport type AnyProcess = AsyncProcess<unknown, unknown, Message, Message, {}>;\n// ---- spawnAsync -------------------------------------------------------------\n\n/**\n * Spawn a new async process. Accepts both sync and async process\n * functions — sync ones are automatically wrapped with {@link asyncify}.\n */\nexport function spawnAsync<\n Args,\n State,\n InMessage extends Message = Message,\n OutMessage extends Message = ExitMessage,\n>(\n fn: AsyncProcessFn<Args, State, InMessage, OutMessage>,\n pname: string,\n toParent?: MessageCallback<OutMessage>,\n parentName?: string | null,\n parentId?: symbol | null,\n): (args: Args) => AsyncProcess<Args, State, InMessage, OutMessage, {}> {\n return (args: Args) => {\n const proc = new AsyncProcess<Args, State, InMessage, OutMessage, {}>(fn, pname, toParent);\n proc.start(args, parentName, parentId);\n return proc;\n };\n}\n","// ── defineActor — high-level actor wrapper ───────────────────────────────────\n//\n// Compiles a declarative config into an AsyncProcessFn. Built on top of\n// the existing runDispatchAsync / spawnAsync primitives.\n//\nimport { type AsyncProcess, runDispatchAsync, spawnAsync, AnyProcess } from \"./process.async.js\";\nimport type {\n WithSender,\n SenderInfo,\n AsyncProcessFn,\n Message,\n ExitMessage,\n ProcessCtx,\n} from \"./types.js\";\nimport type {\n ActorDefinition,\n ActorConfig,\n ActorContext,\n MethodOptions,\n ActorMessages,\n HandlerOptions,\n HandlerFn,\n ReflectionOptions,\n AnyConfig,\n HidePrivate,\n} from \"./actor-types.js\";\nimport { STOP_SENTINEL } from \"./actor-types.js\";\nimport { ActorDecorated, type ActorPlugin, ActorReflection, callHook } from \"./hooks.js\";\n\nexport function defineMessages<OutMsg extends Message = Message>(): ActorMessages<OutMsg> {\n return undefined as unknown as ActorMessages<OutMsg>;\n}\n\nfunction hidePrivate<T>(value: T): HidePrivate<T> {\n if (value && typeof value === \"object\" && \"private\" in value && \"public\" in value) {\n return value.public as HidePrivate<T>;\n }\n return value as HidePrivate<T>;\n}\n\nfunction resolvePlugins(\n raw: ActorPlugin[] | ((parents: ActorPlugin[]) => ActorPlugin[]) | undefined,\n parentPlugins?: ActorPlugin[],\n addPlugins?: ActorPlugin[],\n): ActorPlugin[] {\n const resolved = !raw\n ? parentPlugins\n ? [...parentPlugins]\n : []\n : Array.isArray(raw)\n ? [...raw]\n : raw(parentPlugins ?? []);\n\n const combined = addPlugins ? [...resolved, ...addPlugins] : resolved;\n\n // Deduplicate by function name\n const seen = new Set<string>();\n return combined.filter((p) => {\n const name = p.name;\n if (!name) {\n console.warn(\"posipaki: plugin has no name, dedup won't work\");\n return true;\n }\n if (seen.has(name)) return false;\n seen.add(name);\n return true;\n });\n}\n\nasync function assembleActor<C>(\n config: C,\n plugins: ActorPlugin[],\n addPlugins?: ActorPlugin[],\n): Promise<C> {\n // Work with the default ActorPlugin type internally, cast back on return\n let cur = config as AnyConfig;\n for (const p of plugins) {\n try {\n cur = await p(cur);\n } catch (e: unknown) {\n console.error(`[assembleActor] plugin \"${p.name || \"?\"}\" failed:`, e);\n }\n }\n cur.resolvedPlugins = plugins;\n if (addPlugins) cur.addPlugins = addPlugins;\n return cur as C;\n}\n\nexport function defineActor<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n Methods extends MethodOptions,\n Handlers extends HandlerOptions<InMsg>,\n ReflectionMethods extends ReflectionOptions,\n>(\n config: ActorConfig<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>,\n): ActorDefinition<Args, InternalState, InMsg, OutMsg, ReflectionMethods> {\n const actorCtxMap = new Map<\n symbol,\n ActorContext<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>\n >();\n\n function makeRuntime(\n assembly: ActorConfig<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>,\n ): AsyncProcessFn<Args, HidePrivate<InternalState>, InMsg, OutMsg> {\n return async function* (\n ctx,\n args,\n ): AsyncGenerator<HidePrivate<InternalState | null>, void, WithSender<InMsg>> {\n let done = false;\n let exitReason: unknown;\n let rawState: InternalState = undefined as unknown as InternalState;\n\n const decorated = new Map();\n const self: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n > = {\n ctx,\n ...((assembly.methods || {}) as Methods),\n ...((assembly.$decorate || {}) as ActorDecorated),\n reflection: {} as ReflectionMethods & ActorReflection,\n state: rawState,\n name: ctx.pname,\n id: ctx.id,\n async emit(msg: OutMsg) {\n await callHook(assembly.onEmit, undefined, self, msg, {\n fromName: ctx.pname,\n fromId: ctx.id,\n });\n ctx.toParent(msg);\n },\n agreeToStop() {\n exitReason = \"stopped\";\n done = true;\n },\n exit(reason: unknown) {\n exitReason = reason;\n done = true;\n },\n $child: {} as Record<string, AnyProcess>,\n decorators: {},\n fork: async <A, S, IM extends Message, OM extends InMsg, R extends ReflectionOptions>(\n childActor: ActorDefinition<A, S, IM, OM, R>,\n childArgs?: A,\n forkOpts?: { name?: string; addPlugins?: ActorPlugin[] },\n ): Promise<AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>> => {\n let child: AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>;\n const childName =\n forkOpts?.name ?? childActor?.name ?? `child-${Object.keys(self.$child).length}`;\n const treeName = `${ctx.pname}:${childName}`;\n const childAddPlugins = [...(assembly.addPlugins || []), ...(forkOpts?.addPlugins || [])];\n child = await childActor.spawnAsChild(ctx, childArgs!, {\n name: treeName,\n parentPlugins: assembly.resolvedPlugins || [],\n ...(childAddPlugins.length ? { addPlugins: childAddPlugins } : {}),\n });\n self.$child[child.pname] = child as unknown as AnyProcess;\n return child;\n },\n };\n actorCtxMap.set(ctx.id, self);\n ctx.afterExit = async () => {\n await callHook(assembly.afterEnd, assembly.onError, self, exitReason);\n };\n\n for (const [k, v] of decorated) {\n (self as Record<string, unknown>)[k] = v;\n }\n\n await callHook(\n assembly.beforeStart,\n assembly.onError,\n self as ActorContext<\n Args,\n never, // state not set yet\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n );\n\n if (assembly.setup) {\n rawState = await assembly.setup.call(\n self as ActorContext<\n Args,\n never, // break inference cycle here\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n args,\n );\n } else {\n rawState = null as InternalState;\n }\n self.state = rawState;\n yield hidePrivate(rawState);\n await callHook(assembly.afterStart, assembly.onError, self);\n\n yield* runDispatchAsync<WithSender<InMsg | ExitMessage>>(\n ctx.pname,\n async (stamped) => {\n const [msg, sender] = stamped;\n if (msg.type === \"STOP\") {\n if (assembly.onStopRequested) {\n await callHook(assembly.onStopRequested, assembly.onError, self);\n // Hook may call agreeToStop(). If not, actor keeps running.\n } else {\n exitReason = \"stopped\";\n done = true;\n }\n return;\n }\n if (msg.type === \"EXIT\") {\n // FIXME: process name are user-specified\n // and should not be used for indexing so\n // we don't get into name conflicts\n const childName = sender.fromName;\n if (childName && self.$child[childName]) {\n delete self.$child[childName];\n }\n await callHook(\n assembly.onChildExit,\n assembly.onError,\n self,\n childName,\n msg as ExitMessage,\n );\n // Orphan policy: a child that exits may leave still-running\n // grandchildren behind (see ctx-orphans / orphan-policy).\n const orphans = (msg as ExitMessage).orphans;\n if (orphans && orphans.length > 0) {\n for (const orphan of orphans) {\n // Default when no hook is defined: hard-kill the orphan.\n const decision = assembly.onOrphan\n ? await callHook(assembly.onOrphan, assembly.onError, self, orphan)\n : \"force-stop\";\n if (decision === \"adopt\") {\n ctx.adopt(orphan);\n const idx = ctx.orphans.indexOf(orphan);\n if (idx >= 0) ctx.orphans.splice(idx, 1);\n self.$child[orphan.pname] = orphan;\n } else if (decision === \"force-stop\") {\n orphan.forceStop({ cascade: true });\n const idx = ctx.orphans.indexOf(orphan);\n if (idx >= 0) ctx.orphans.splice(idx, 1);\n } else if (decision === \"unparent\") {\n orphan.unparent();\n }\n // 'leave' (or undefined) → do nothing; it propagates on exit.\n }\n }\n }\n let hookStopped = false;\n if (msg.type !== \"STOP\" && msg.type !== \"EXIT\" && assembly.onMessage) {\n const result = await callHook(\n assembly.onMessage,\n assembly.onError,\n self,\n msg as InMsg,\n sender,\n );\n if (result === STOP_SENTINEL) hookStopped = true;\n }\n if (msg.type !== \"STOP\" && !hookStopped) {\n const handler =\n ((assembly.handlers || ({} as Handlers))[\n msg.type as keyof Handlers\n ] as HandlerFn<InMsg>) || assembly.onUnhandled;\n\n await callHook(handler, assembly.onError, self, msg as InMsg, sender);\n }\n },\n () => done,\n );\n\n await callHook(assembly.beforeEnd, assembly.onError, self, exitReason);\n };\n }\n\n type ReflectableProcess = {\n id: symbol;\n $reflection: Record<string, Function>;\n };\n function attachReflection(\n proc: ReflectableProcess,\n reflectionMethods: ReflectionMethods | undefined,\n ): void {\n if (!reflectionMethods) return;\n const self = actorCtxMap.get(proc.id);\n const refl = proc.$reflection as Record<string, Function>;\n for (const [k, m] of Object.entries(reflectionMethods)) {\n refl[k] = m.bind(self);\n }\n }\n\n return {\n fn: makeRuntime(config),\n name: config.name,\n pvtPluginsRaw: config.plugins,\n inMessages: config.inMessages,\n outMessages: config.outMessages,\n async spawn(\n args: Args,\n opts?: {\n name?: string;\n toParent?: (msg: OutMsg, from: SenderInfo) => void;\n addPlugins?: ActorPlugin[];\n parentName?: string | null;\n parentId?: symbol | null;\n },\n ): Promise<\n AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >\n > {\n const plugs = resolvePlugins(config.plugins, undefined, opts?.addPlugins);\n const assembly = await assembleActor(config, plugs, opts?.addPlugins);\n const runtime = makeRuntime(assembly);\n const proc = spawnAsync(\n runtime,\n opts?.name ?? assembly.name ?? \"actor\",\n opts?.toParent,\n opts?.parentName,\n opts?.parentId,\n )(args);\n attachReflection(proc, assembly.$reflectionMethods as ReflectionMethods);\n return proc as AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >;\n },\n async spawnAsChild(\n ctx: ProcessCtx<unknown, unknown, OutMsg, Message>,\n args: Args,\n opts?: {\n name?: string;\n parentPlugins?: ActorPlugin[];\n addPlugins?: ActorPlugin[];\n },\n ) {\n const plugs = resolvePlugins(config.plugins, opts?.parentPlugins, opts?.addPlugins);\n const assembly = await assembleActor(config, plugs, opts?.addPlugins);\n const runtime = makeRuntime(assembly);\n const proc = ctx.fork(runtime, opts?.name ?? assembly.name ?? \"child\")(args);\n attachReflection(proc, assembly.$reflectionMethods as ReflectionMethods);\n return proc as AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >;\n },\n };\n}\n"],"mappings":";;;AAEA,SAAgB,SACd,IAC8B;CAC9B,OAAO,iBAAiB,KAAK,MAAM;EACjC,OAAO,GAAG,KAAK,IAAI;CACrB;AACF;;;;;;;;AC2BA,gBAAuB,iBACrB,MACA,IACA,gBAAyB,OACzB,aAAa,OACkB;CAC/B,IAAI;CACJ,OAAO,CAAC,QAAQ,GAAG;EACjB,MAAM,MAAM;EACZ,SAAS,YAAY,OAAO,MAAM,QAAQ,GAAG;EAC7C,MAAM,GAAG,GAAG;CACd;AACF;;AASA,MAAM,wBAAwB;;;;;;;;;AAU9B,IAAa,eAAb,MAAa,aAMX;CAmCA,YACE,IACA,OACA,UACA;EArC+B,KAAA,cAAA,CAAC;EAI+B,KAAA,qBAAA,CAAC;EAIA,KAAA,UAAA;EAEL,KAAA,SAAA,CAAC;EACtB,KAAA,WAAA;EAEgC,KAAA,WAAA,CAAC;EAEF,KAAA,UAAA,CAAC;EAC5B,KAAA,mBAAA,CAAC;EAES,KAAA,2BAAA,CAAC;EAEL,KAAA,iCAAA,IAAI,IAAI;EAEF,KAAA,aAAA;EAEP,KAAA,oBAAA;EAElB,KAAA,cAAA;EACJ,KAAA,UAAA;EACU,KAAA,oBAAA;EACkB,KAAA,gBAAA;EASrD,KAAK,aAAa;EAClB,KAAK,QAAQ;EACb,IAAI,UAAU,KAAK,mBAAmB,KAAK,QAAQ;EACnD,KAAK,KAAK,OAAO,KAAK;EACtB,KAAK,QAAQ;EACb,KAAK,aAAa,WAAW;EAC7B,KAAK,WAAW,WAAW;EAC3B,KAAK,kBAAkB,KAAK,SAAS;CACvC;;;CAIA,CAAC,OAAO,IAAI,4BAA4B,KAAa;EACnD,OAAO,gBAAgB,KAAK,MAAM;CACpC;;CAGA,QAAuB;EACrB,OAAO,KAAK,SAAS;CACvB;;;;;CAQA,MAAM,MAAY,YAA4B,UAA0B;EACtE,MAAM,UAAsB;GAAE,UAAU,KAAK;GAAO,QAAQ,KAAK;EAAG;EAEpE,MAAM,MAAoE;GACxE,OAAO,KAAK;GACZ,IAAI,KAAK;GACT,YAAY,cAAc;GAC1B,UAAU,YAAY;GACtB,MAAM,KAAK,KAAK,KAAK,IAAI;GACzB,UAAU,KAAK,SAAS,KAAK,IAAI;GACjC,UAAU,KAAK;GACf,SAAS,KAAK;GACd,OAAO,KAAK,MAAM,KAAK,IAAI;GAC3B,SAAS,KAAK,QAAQ,KAAK,IAAI;GAC/B,WAAW,QAAQ;IACjB,KAAK,KAAK,CAAC,KAAK,OAAO,CAAC;GAC1B;GACA,WAAW,QAAQ;IACjB,KAAK,mBAAmB,SAAS,OAAO,GAAG,KAAmB,OAAO,CAAC;GACxE;EACF;EAEA,KAAK,UAAU,KAAK,aAAa,KAAK,IAAI;EAC1C,KAAU,QAAQ,KAAK,CAAC,CAAC,MAAM,QAA4C;GACzE,KAAK,QAAQ,IAAI,SAAS;GAC1B,KAAK,gBAAgB;GACrB,IAAI,IAAI,MAAM;IACZ,KAAK,WAAW,QAAQ;IACxB;GACF;GAIA,MAAM,UAA+C,CACnD,EAAE,MAAM,cAAc,GACtB;IACE,UAAU;IACV,QAAQ,OAAO,cAAc;GAC/B,CACF;GACA,KAAK,aAAa,KAAK,QAAS,KAAK,OAAO,CAAC;EAC/C,CAAC;EACD,OAAO;CACT;;CAGA,OAAe,aACb,KACA,MACyC;EACzC,IAAI;GACF,OAAO,KAAK,WAAW,KAAK,IAAI;EAClC,UAAU;GAER,MAAM,UAA6B,CAAC,GAAG,KAAK,OAAO;GACnD,MAAM,eAA2B;IAAE,UAAU,KAAK;IAAO,QAAQ,KAAK;GAAG;GACzE,MAAM,eAAe,KAAK,SAAS,IAAI,OAAO,UAAU;IAEtD,IAAI,CAAC,MADiB,MAAM,KAAK,EAAE,MAAM,aAAa,CAAC,GACzC;KACZ,QAAQ,KAAK,KAAK;KAClB,QAAQ,KACN,oBAAoB,MAAM,MAAM,wBAAwB,sBAAsB,wBAChF;IACF;GACF,CAAC;GAED,MAAM,QAAQ,IAAI,YAAY;GAG9B,KAAK,kBAAkB,OAAO;GAC9B,IAAI,SAAS;IAAE,MAAM;IAAQ;GAAQ,CAAC;GAGtC,KAAK,kBAAkB;GACvB,IAAI,IAAI,WAAW,MAAM,IAAI,UAAU;EACzC;CACF;CAIA,KACE,IACA,OACgF;EAChF,QAAQ,SAAoB;GAC1B,MAAM,QAAQ,IAAI,aAA0D,IAAI,KAAK;GACrF,KAAK,MAAM,KAAK;GAChB,MAAM,MAAM,MAAM,KAAK,OAAO,KAAK,EAAE;GACrC,OAAO;EACT;CACF;CAEA,SACE,IACA,OACgF;EAChF,OAAO,KAAK,KAAK,SAAS,EAAE,GAAG,KAAK;CACtC;CAIA,MAAgB,UAAyB;EACvC,IAAI,CAAC,KAAK,WAAW,KAAK,mBAAmB;EAE7C,KAAK,oBAAoB;EACzB,IAAI;GACF,IAAI;GACJ,IAAI,MAAiD;GACrD,QAAQ,eAAe,KAAK,OAAO,MAAM,OAAO,KAAA,GAAW;IACzD,MAAM,MAAM,KAAK,YAAY,YAAY;IACzC,IAAI,CAAC,OAAO,IAAI,MAAM;GACxB;GACA,KAAK,OAAO;GACZ,KAAK,aAAa,GAAG;EACvB,SAAS,GAAG;GACV,KAAK,gBAAgB,CAAC;GACtB,KAAK,gBAAgB;EACvB,UAAU;GACR,KAAK,oBAAoB;EAC3B;CACF;;CAGA,MAAc,YACZ,cACoD;EACpD,IAAI;GACF,OAAO,MAAM,KAAK,QAAS,KAAK,YAAY;EAC9C,SAAS,GAAG;GACV,KAAK,gBAAgB,CAAC;GACtB,KAAK,gBAAgB;GACrB,OAAO;IAAE,MAAM;IAAM,OAAO,KAAA;GAAU;EACxC;CACF;CAEA,aACE,KACM;EACN,IAAI,CAAC,KAAK;EACV,QAAQ,QAAQ,GAAG,CAAC,CAAC,MAAM,MAAM;GAC/B,IAAI,EAAE,MACJ,KAAK,WAAW,QAAQ;EAE5B,CAAC;CACH;;CAGA,cAAc,KAAoB;EAChC,MAAM,QAAoB;GAAE,UAAU,KAAK;GAAO,QAAQ,KAAK;EAAG;EAClE,KAAK,SAAS,SAAS,MAAM,EAAE,KAAK,CAAC,KAAK,KAAK,CAAwB,CAAC;CAC1E;CAMA,KACE,YACA,MACM;EACN,IAAI,KAAK,SAAS;EAClB,IAAI,UAAU,YACZ,KAAK,OAAO,KAAK,CAAC,YAAuC,IAAkB,CAAC;OAE5E,KAAK,OAAO,KAAK,UAAiD;EAEpE,KAAK,gBAAgB;CACvB;;;;;;CAOA,OAAa;EACX,KAAK,UAAU,MAAM;EACrB,KAAK,WAAW;CAClB;CAEA,kBAAgC;EAC9B,IAAI,KAAK,eAAe,KAAK,SAAS;EAEtC,KAAK,UAAU,OAAO;EACtB,KAAK,WAAW,YAAY;GAC1B,KAAK,WAAW;GAChB,KAAU,QAAQ;EACpB,CAAC;CACH;CAIA,SAAe;EACb,KAAK,iBAAiB,SAAS,MAAM,EAAE,CAAC;CAC1C;CAEA,IAAI,eAAwB;EAC1B,OAAO,KAAK,iBAAiB,SAAS;CACxC;CAMA,UACE,aACA,IACY;EACZ,IAAI,OAAO,gBAAgB,YACzB,OAAO,KAAK,UAAU,SAAS,WAAW;EAE5C,IAAI,gBAAgB,WAAW;GAC7B,MAAM,KAAK;GACX,KAAK,mBAAmB,KAAK,EAAE;GAC/B,aAAa,KAAK,eAAe,KAAK,oBAAoB,EAAE;EAC9D;EACA,MAAM,KAAK;EACX,KAAK,iBAAiB,KAAK,EAAE;EAC7B,aAAa,KAAK,eAAe,KAAK,kBAAkB,EAAE;CAC5D;CAEA,eAA0B,MAAgB,IAAa;EACrD,MAAM,MAAM,KAAK,QAAQ,EAAE;EAC3B,IAAI,OAAO,GAAG,KAAK,OAAO,KAAK,CAAC;CAClC;;;;;;;CAUA,QAAc;EACZ,KAAK,UAAU,OAAO;EACtB,KAAK,WAAW;EAChB,KAAK,cAAc;CACrB;CAEA,SAAe;EACb,KAAK,cAAc;EACnB,KAAK,gBAAgB;CACvB;;;;;;;;;;;;;;;CAgBA,UAAU,MAAoC;EAC5C,IAAI,KAAK,SAAS;EAClB,KAAK,UAAU;EAGf,KAAK,UAAU;EAGf,KAAK,OAAO,SAAS;EACrB,KAAK,UAAU,OAAO;EACtB,KAAK,WAAW;EAGhB,KAAK,mBAAmB,SAAS;EACjC,KAAK,iBAAiB,SAAS;EAC/B,KAAK,kBAAkB;EAEvB,KAAK,SAAS;EAGd,KAAK,gBAAgB;EACrB,KAAK,WAAW,QAAQ;EACxB,KAAK,gBAAgB;EAErB,IAAI,MAAM,SAAS;GAGjB,MAAM,aAAyB;IAAE,UAAU,KAAK;IAAO,QAAQ,KAAK;GAAG;GACvE,KAAK,MAAM,SAAS,KAAK,UACvB,MAAW,KAAK;IAAE,OAAO;IAAM,MAAM;GAAW,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC;EAErE;CACF;;;;;;;;;;;;;CAcA,MAAM,KAAK,MAAiE;EAC1E,IAAI,KAAK,SAAS,OAAO;EAEzB,KAAK,KAAK,EAAE,MAAM,OAAO,GAAkB,MAAM,IAAI;EAErD,IAAI;GACF,MAAM,YAAY,KAAK,KAAK,GAAG,uBAAuB,MAAM;GAC5D,OAAO;EACT,SAAS,GAAG;GACV,IAAK,GAAa,YAAY,gBAAgB,MAAM;EAEtD;EAEA,IAAI,CAAC,MAAM,OAAO,OAAO;EAIzB,KAAU,SAAS,OAAO,KAAA,CAAS;EAGnC,MAAM,aAAyB;GAAE,UAAU,KAAK;GAAO,QAAQ,KAAK;EAAG;EACvE,MAAM,QAAQ,IACZ,CAAC,GAAG,KAAK,QAAQ,CAAC,CAAC,KAAK,UAAU,MAAM,KAAK;GAAE,OAAO;GAAM,MAAM;EAAW,CAAC,CAAC,CACjF;EAEA,KAAK,UAAU;EACf,OAAO;CACT;;;;;CAQA,OAAsB;EACpB,OAAO,IAAI,SAAe,SAAS,WAAW;GAC5C,KAAK,gBAAgB;GAErB,KAAK,WAAW,QAAQ,WAChB;IACJ,KAAK,gBAAgB;IACrB,QAAQ;GACV,IACC,MAAM;IACL,KAAK,gBAAgB;IACrB,OAAO,CAAC;GACV,CACF;EACF,CAAC;CACH;;;;;;CASA,QACE,OACY;EACZ,MAAM,QAAQ,MAAM,UAAU,YAAY,KAAK,SAAS;GACtD,KAAK,KAAK,CAAC,KAAK,IAAI,CAAwC;EAC9D,CAAC;EACD,KAAK,yBAAyB,KAAK,KAAK;EACxC,OAAO;CACT;;;;;;CAOA,MACE,OACY;EACZ,KAAK,SAAS,KAAK,KAA8B;EACjD,MAAM,QAAQ,MAAM,UAAU,YAAY,KAAK,SAAS;GACtD,KAAK,gBAAgB,KAAK,IAAI;EAChC,CAAC;EACD,KAAK,eAAe,IAAI,MAAM,IAAI,KAAK;EAEvC,KAAK,gBAAgB,KAA8B;EACnD,OAAO;CACT;;CAGA,gBAAwB,KAAc,QAA0B;EAC9D,IAAI,IAAI,SAAS,QAAQ;GAGvB,MAAM,MAAM,KAAK,SAAS,WAAW,MAAM,EAAE,OAAO,OAAO,MAAM;GACjE,IAAI,OAAO,GAAG,KAAK,SAAS,OAAO,KAAK,CAAC;GACzC,MAAM,UAAW,IAAoB;GACrC,IAAI,WAAW,QAAQ,SAAS,GAC9B,KAAK,QAAQ,KAAK,GAAG,OAAO;EAEhC;EACA,KAAK,KAAK,CAAC,KAAK,MAAM,CAAwC;CAChE;;CAKA,oBAAkC;EAChC,KAAK,MAAM,SAAS,KAAK,0BAA0B,MAAM;EACzD,KAAK,2BAA2B,CAAC;EACjC,KAAK,MAAM,SAAS,KAAK,eAAe,OAAO,GAAG,MAAM;EACxD,KAAK,eAAe,MAAM;CAC5B;;;CAIA,kBAA0B,SAAkC;EAC1D,KAAK,MAAM,UAAU,SAAS;GAC5B,KAAK,YAAY,MAAM;GACvB,IAAI,CAAC,OAAO,mBACV,KAAK,mBAAmB,MAAM;EAElC;CACF;;CAGA,YAAoB,QAA0B;EAC5C,MAAM,aAAyC,CAAC;EAChD,KAAK,SAAS,KAAK,OAAO,QAAQ,UAAU;GAC1C,IAAI,MAAM,EAAE,CAAC,WAAW,OAAO,IAAI;IACjC,WAAW,KAAK,KAAK;IACrB,OAAO;GACT;GACA,OAAO;EACT,CAAC;EACD,IAAI,WAAW,WAAW,GAAG;EAC7B,IAAI,CAAC,OAAO,YAAY,OAAO,aAAa,CAAC;EAC7C,OAAO,WAAW,QAAQ,GAAG,UAAU;CACzC;;CAGA,mBAA2B,QAA0B;EACnD,MAAM,OAAO,KAAK,eAAe,IAAI,OAAO,EAAE;EAC9C,IAAI,MAAM;GACR,KAAK;GACL,KAAK,eAAe,OAAO,OAAO,EAAE;EACtC;EACA,IAAI,CAAC,OAAO,YAAY,OAAO,aAAa,CAAC;EAC7C,MAAM,UAAU,OAAO;EACvB,OAAO,oBAAoB,OAAO,UAAU,YAAY,KAAK,SAAS;GACpE,QAAQ,KAAK,CAAC,KAAK,IAAI,CAAC;EAC1B,CAAC;CACH;;CAGA,gBAAwB,QAA0B;EAChD,IAAI,OAAO,mBAAmB;GAC5B,OAAO,kBAAkB;GACzB,OAAO,oBAAoB;EAC7B;EACA,MAAM,UAAU,OAAO;EACvB,IAAI,CAAC,SAAS;EACd,OAAO,aAAa;EACpB,KAAK,MAAM,CAAC,KAAK,SAAS,SACxB,KAAK,gBAAgB,KAAK,IAAI;CAElC;;;;;;CAOA,WAAiB;EACf,IAAI,KAAK,mBAAmB;GAC1B,KAAK,kBAAkB;GACvB,KAAK,oBAAoB;EAC3B;EACA,KAAK,aAAa;CACpB;AACF;;;;;AAQA,SAAgB,WAMd,IACA,OACA,UACA,YACA,UACsE;CACtE,QAAQ,SAAe;EACrB,MAAM,OAAO,IAAI,aAAqD,IAAI,OAAO,QAAQ;EACzF,KAAK,MAAM,MAAM,YAAY,QAAQ;EACrC,OAAO;CACT;AACF;;;ACzmBA,SAAgB,iBAA0E,CAE1F;AAEA,SAAS,YAAe,OAA0B;CAChD,IAAI,SAAS,OAAO,UAAU,YAAY,aAAa,SAAS,YAAY,OAC1E,OAAO,MAAM;CAEf,OAAO;AACT;AAEA,SAAS,eACP,KACA,eACA,YACe;CACf,MAAM,WAAW,CAAC,MACd,gBACE,CAAC,GAAG,aAAa,IACjB,CAAC,IACH,MAAM,QAAQ,GAAG,IACf,CAAC,GAAG,GAAG,IACP,IAAI,iBAAiB,CAAC,CAAC;CAE7B,MAAM,WAAW,aAAa,CAAC,GAAG,UAAU,GAAG,UAAU,IAAI;CAG7D,MAAM,uBAAO,IAAI,IAAY;CAC7B,OAAO,SAAS,QAAQ,MAAM;EAC5B,MAAM,OAAO,EAAE;EACf,IAAI,CAAC,MAAM;GACT,QAAQ,KAAK,gDAAgD;GAC7D,OAAO;EACT;EACA,IAAI,KAAK,IAAI,IAAI,GAAG,OAAO;EAC3B,KAAK,IAAI,IAAI;EACb,OAAO;CACT,CAAC;AACH;AAEA,eAAe,cACb,QACA,SACA,YACY;CAEZ,IAAI,MAAM;CACV,KAAK,MAAM,KAAK,SACd,IAAI;EACF,MAAM,MAAM,EAAE,GAAG;CACnB,SAAS,GAAY;EACnB,QAAQ,MAAM,2BAA2B,EAAE,QAAQ,IAAI,YAAY,CAAC;CACtE;CAEF,IAAI,kBAAkB;CACtB,IAAI,YAAY,IAAI,aAAa;CACjC,OAAO;AACT;AAEA,SAAgB,YASd,QACwE;CACxE,MAAM,8BAAc,IAAI,IAGtB;CAEF,SAAS,YACP,UACiE;EACjE,OAAO,iBACL,KACA,MAC4E;GAC5E,IAAI,OAAO;GACX,IAAI;GACJ,IAAI,WAA0B,KAAA;GAE9B,MAAM,4BAAY,IAAI,IAAI;GAC1B,MAAM,OAQF;IACF;IACA,GAAK,SAAS,WAAW,CAAC;IAC1B,GAAK,SAAS,aAAa,CAAC;IAC5B,YAAY,CAAC;IACb,OAAO;IACP,MAAM,IAAI;IACV,IAAI,IAAI;IACR,MAAM,KAAK,KAAa;KACtB,MAAM,SAAS,SAAS,QAAQ,KAAA,GAAW,MAAM,KAAK;MACpD,UAAU,IAAI;MACd,QAAQ,IAAI;KACd,CAAC;KACD,IAAI,SAAS,GAAG;IAClB;IACA,cAAc;KACZ,aAAa;KACb,OAAO;IACT;IACA,KAAK,QAAiB;KACpB,aAAa;KACb,OAAO;IACT;IACA,QAAQ,CAAC;IACT,YAAY,CAAC;IACb,MAAM,OACJ,YACA,WACA,aAC0E;KAC1E,IAAI;KACJ,MAAM,YACJ,UAAU,QAAQ,YAAY,QAAQ,SAAS,OAAO,KAAK,KAAK,MAAM,CAAC,CAAC;KAC1E,MAAM,WAAW,GAAG,IAAI,MAAM,GAAG;KACjC,MAAM,kBAAkB,CAAC,GAAI,SAAS,cAAc,CAAC,GAAI,GAAI,UAAU,cAAc,CAAC,CAAE;KACxF,QAAQ,MAAM,WAAW,aAAa,KAAK,WAAY;MACrD,MAAM;MACN,eAAe,SAAS,mBAAmB,CAAC;MAC5C,GAAI,gBAAgB,SAAS,EAAE,YAAY,gBAAgB,IAAI,CAAC;KAClE,CAAC;KACD,KAAK,OAAO,MAAM,SAAS;KAC3B,OAAO;IACT;GACF;GACA,YAAY,IAAI,IAAI,IAAI,IAAI;GAC5B,IAAI,YAAY,YAAY;IAC1B,MAAM,SAAS,SAAS,UAAU,SAAS,SAAS,MAAM,UAAU;GACtE;GAEA,KAAK,MAAM,CAAC,GAAG,MAAM,WACnB,KAAkC,KAAK;GAGzC,MAAM,SACJ,SAAS,aACT,SAAS,SACT,IASF;GAEA,IAAI,SAAS,OACX,WAAW,MAAM,SAAS,MAAM,KAC9B,MASA,IACF;QAEA,WAAW;GAEb,KAAK,QAAQ;GACb,MAAM,YAAY,QAAQ;GAC1B,MAAM,SAAS,SAAS,YAAY,SAAS,SAAS,IAAI;GAE1D,OAAO,iBACL,IAAI,OACJ,OAAO,YAAY;IACjB,MAAM,CAAC,KAAK,UAAU;IACtB,IAAI,IAAI,SAAS,QAAQ;KACvB,IAAI,SAAS,iBACX,MAAM,SAAS,SAAS,iBAAiB,SAAS,SAAS,IAAI;UAE1D;MACL,aAAa;MACb,OAAO;KACT;KACA;IACF;IACA,IAAI,IAAI,SAAS,QAAQ;KAIvB,MAAM,YAAY,OAAO;KACzB,IAAI,aAAa,KAAK,OAAO,YAC3B,OAAO,KAAK,OAAO;KAErB,MAAM,SACJ,SAAS,aACT,SAAS,SACT,MACA,WACA,GACF;KAGA,MAAM,UAAW,IAAoB;KACrC,IAAI,WAAW,QAAQ,SAAS,GAC9B,KAAK,MAAM,UAAU,SAAS;MAE5B,MAAM,WAAW,SAAS,WACtB,MAAM,SAAS,SAAS,UAAU,SAAS,SAAS,MAAM,MAAM,IAChE;MACJ,IAAI,aAAa,SAAS;OACxB,IAAI,MAAM,MAAM;OAChB,MAAM,MAAM,IAAI,QAAQ,QAAQ,MAAM;OACtC,IAAI,OAAO,GAAG,IAAI,QAAQ,OAAO,KAAK,CAAC;OACvC,KAAK,OAAO,OAAO,SAAS;MAC9B,OAAO,IAAI,aAAa,cAAc;OACpC,OAAO,UAAU,EAAE,SAAS,KAAK,CAAC;OAClC,MAAM,MAAM,IAAI,QAAQ,QAAQ,MAAM;OACtC,IAAI,OAAO,GAAG,IAAI,QAAQ,OAAO,KAAK,CAAC;MACzC,OAAO,IAAI,aAAa,YACtB,OAAO,SAAS;KAGpB;IAEJ;IACA,IAAI,cAAc;IAClB,IAAI,IAAI,SAAS,UAAU,IAAI,SAAS,UAAU,SAAS,WAQrD;SAAA,MAPiB,SACnB,SAAS,WACT,SAAS,SACT,MACA,KACA,MACF,MACe,eAAe,cAAc;IAAA;IAE9C,IAAI,IAAI,SAAS,UAAU,CAAC,aAAa;KACvC,MAAM,WACF,SAAS,YAAa,CAAC,EAAA,CACvB,IAAI,SACoB,SAAS;KAErC,MAAM,SAAS,SAAS,SAAS,SAAS,MAAM,KAAc,MAAM;IACtE;GACF,SACM,IACR;GAEA,MAAM,SAAS,SAAS,WAAW,SAAS,SAAS,MAAM,UAAU;EACvE;CACF;CAMA,SAAS,iBACP,MACA,mBACM;EACN,IAAI,CAAC,mBAAmB;EACxB,MAAM,OAAO,YAAY,IAAI,KAAK,EAAE;EACpC,MAAM,OAAO,KAAK;EAClB,KAAK,MAAM,CAAC,GAAG,MAAM,OAAO,QAAQ,iBAAiB,GACnD,KAAK,KAAK,EAAE,KAAK,IAAI;CAEzB;CAEA,OAAO;EACL,IAAI,YAAY,MAAM;EACtB,MAAM,OAAO;EACb,eAAe,OAAO;EACtB,YAAY,OAAO;EACnB,aAAa,OAAO;EACpB,MAAM,MACJ,MACA,MAeA;GAEA,MAAM,WAAW,MAAM,cAAc,QADvB,eAAe,OAAO,SAAS,KAAA,GAAW,MAAM,UACb,GAAG,MAAM,UAAU;GAEpE,MAAM,OAAO,WADG,YAAY,QAE1B,GACA,MAAM,QAAQ,SAAS,QAAQ,SAC/B,MAAM,UACN,MAAM,YACN,MAAM,QACR,CAAC,CAAC,IAAI;GACN,iBAAiB,MAAM,SAAS,kBAAuC;GACvE,OAAO;EAOT;EACA,MAAM,aACJ,KACA,MACA,MAKA;GAEA,MAAM,WAAW,MAAM,cAAc,QADvB,eAAe,OAAO,SAAS,MAAM,eAAe,MAAM,UACvB,GAAG,MAAM,UAAU;GACpE,MAAM,UAAU,YAAY,QAAQ;GACpC,MAAM,OAAO,IAAI,KAAK,SAAS,MAAM,QAAQ,SAAS,QAAQ,OAAO,CAAC,CAAC,IAAI;GAC3E,iBAAiB,MAAM,SAAS,kBAAuC;GACvE,OAAO;EAOT;CACF;AACF"}
@@ -1,4 +1,4 @@
1
- import { a as ProcessCtx, m as AsyncProcess, n as ExitMessage, p as AnyProcess, r as Message, s as SenderInfo, t as AsyncProcessFn } from "./types-B_bUAR9r.js";
1
+ import { d as AnyProcess, f as AsyncProcess, i as ProcessCtx, n as ExitMessage, o as SenderInfo, r as Message, t as AsyncProcessFn } from "./types-Dbe4BSPC.js";
2
2
  //#region src/actor-types.d.ts
3
3
  type ActorMessages<M extends Message> = {
4
4
  __tag_messages: M;
@@ -28,6 +28,8 @@ interface ActorDefinition<Args, InternalState, InMsg extends Message, OutMsg ext
28
28
  name?: string;
29
29
  toParent?: (msg: OutMsg, from: SenderInfo) => void;
30
30
  addPlugins?: ActorPlugin[];
31
+ parentName?: string | null;
32
+ parentId?: symbol | null;
31
33
  }): Promise<AsyncProcess<Args, HidePrivate<InternalState>, InMsg, OutMsg, ReflectionMethods & ActorReflection>>;
32
34
  /** Spawn this actor as a child of the calling process.
33
35
  * `ctx` must be able to fork children that emit `OutMsg` — i.e. the
@@ -160,4 +162,4 @@ type Hook<T, I extends unknown[], O> = (this: T, ...args: I) => O;
160
162
  declare function callHook<T, I extends unknown[], O>(fn: Hook<T, I, O> | undefined, eh: ((e: unknown) => unknown) | undefined, thisArg: T, ...args: I): Promise<O | undefined>;
161
163
  //#endregion
162
164
  export { ReflectionOptions as _, chainHook as a, stopPropagation as b, ActorContext as c, ActorPlugin as d, HandlerFn as f, PluginTransform as g, MethodOptions as h, callHook as i, ActorDefinition as l, HookResult as m, ActorReflection as n, mergeConfigs as o, HandlerOptions as p, Hook as r, ActorConfig as s, ActorDecorated as t, ActorMessages as u, STOP_SENTINEL as v, SpawnedFrom as y };
163
- //# sourceMappingURL=hooks-BSYYoG5e.d.ts.map
165
+ //# sourceMappingURL=hooks-Dnmr7Ain.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"hooks-Dnmr7Ain.d.ts","names":[],"sources":["../src/actor-types.ts","../src/hooks.ts"],"mappings":";;KAWY,cAAc,UAAU;EAClC,gBAAgB;;UAED;GACd,cAAc;;KAEL,UAAU,cAAc,YAClC,KAAK,OACL,QAAQ,sBACE;KACA,eAAe,cAAc,WAAW,QAE/C,KAAK,gBAAgB,UAAU,QAAQ;EAAS,MAAM;;UAK1C;KACL,OAAO,MAAM;EAAS,QAAQ;EAAK,SAAS;;KAC5C,YAAY,KAAK,UAAU,2BAA2B,cAAc;KAEpE,YAAY,UAAU,4CAChC,UAAU,sBAAsB,SAAS,SAAS,UAAU,UAAU,KAClE,aAAa,GAAG,YAAY,IAAI,IAAI,IAAI,IAAI;UAGjC,gBACf,MACA,eACA,cAAc,SACd,eAAe,SACf,0BAA0B;EAE1B,IAAI,eAAe,MAAM,YAAY,gBAAgB,OAAO;;EAE5D;;EAEA,gBAAgB,gBAAgB;;EAEhC,MACE,MAAM,MACN;IACE;IACA,YAAY,KAAK,QAAQ,MAAM;IAC/B,aAAa;IACb;IACA;MAED,QACD,aACE,MACA,YAAY,gBACZ,OACA,QACA,oBAAoB;;;;EAMxB,aAAa,YAAY,SACvB,KAAK,6BAA6B,QAAQ,MAC1C,MAAM,MACN;IACE;IACA,gBAAgB;IAChB,aAAa;MAEd,QACD,aACE,MACA,YAAY,gBACZ,OACA,QACA,oBAAoB;EAGxB,YAAY,cAAc;EAC1B,aAAa,cAAc;;KAEjB,YACV,MACA,eACA,cAAc,SACd,eAAe,SACf,gBAAgB,eAChB,iBAAiB,eAAe,QAChC,0BAA0B;;EAG1B;EACA,UAAU,gBAAgB;;;EAG1B,aAAa;;;;EAIb,kBAAkB;EAClB,cAAc,cAAc;EAC5B,aAAa,cAAc;;;;EAK3B,eACE,MAAM,aACJ,aAEA,OACA,QACA,SACA,UACA,oBAAoB,4BAEZ;EAEZ,SACE,MAAM,aACJ,aAEA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,MAAM,SACH,QAAQ,iBAAiB;EAE9B,cACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,4BAEZ;EAEZ,mBACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,qBAEnB,aAAa,QAAQ;EAE1B,aACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,qBACG,aAAa,QAAQ;EAE1B,YACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,qBACG,aAAa,QAAQ;EAE1B,WACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,oBACG,aAAa,QAAQ;EAE1B,UACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,KAAK,QACL,QAAQ,eACL,aAAa,QAAQ;EAE1B,aACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,KAAK,OACL,QAAQ,eACL,aAAa,QAAQ;EAE1B,eACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,KAAK,SACL,QAAQ,sBACE;EAEZ,eACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,cACA,QAAQ,gBACL,aAAa,QAAQ;;;;;;EAO1B,YACE,MAAM,aACJ,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB,kBAEtB,QAAQ,eACL,wBAAwB,QAAQ;EAErC,UAAU,WACR,SACE,aACE,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB;EAI1B,UAAU,UACR,SACE,aACE,MACA,eACA,OACA,QACA,SACA,UACA,oBAAoB;EAG1B,qBAAqB,oBACnB,SACE,aACE,MACA,eACA,OACA,QACA,SACA,UACA,kBAAkB;EAIxB,YAAY,QAAQ;;KAEV,YAAY,8BAGtB,SACA,SACA,eACA,eAAe,UACf;;cAMW;;cAGA,8BAA6B;;KAK9B,2BAA2B;;KAG3B;;KAIA,YAAY,IAAI,cAAc,QAAQ,MAAM,IAAI,QAAQ;;KAGxD,mBAAmB,eAAe,kBAAkB;KAEpD,aACV,MACA,eACA,cAAc,SACd,eAAe,SACf,gBAAgB,eAChB,iBAAiB,eAAe,QAChC,0BAA0B,qBACxB,UACF;EACE,OAAO;EACP;EACA;EAEA,OAAO,KAAK;EACZ;EAEA,YAAY,SACV,aAAa,MAAM,eAAe,OAAO,QAAQ,SAAS,UAAU,sBAEpE;EACF,OAAO;EAEP,QAAQ,eAAe;EAEvB,KAAK,GAAG,GAAG,WAAW,SAAS,WAAW,OAAO,UAAU,mBACzD,OAAO,gBAAgB,GAAG,GAAG,IAAI,IAAI,IACrC,OAAO,GACP;IACE;IACA,aAAa;MAEd,QAAQ,aAAa,GAAG,YAAY,IAAI,IAAI,IAAI,IAAI;EAEvD,KAAK,WAAW,MAAM,YAAY,gBAAgB,OAAO;;;;;;;;;;;;;;;;UCpW5C;UACA;;;;;;;;;;;;;;;iBAkBD,UAAU,OAAO,yBAC/B,YAAY,MAAM,UAAU,MAAM,UAAU,aAAa,QAAQ,0BACjE,SAAS,MAAM,UAAU,MAAM,UAAU,aAAa,QAAQ,eAC5D,MAAM,UAAU,MAAM,UAAU,aAAa,QAAQ;;;;;;;;;;;;;;;;;;;iBA6BzC,aAAa,UAAU,WAAW,MAAM,GAAG,SAAS,QAAQ,KAAK;KA0BrE,KAAK,GAAG,qBAAqB,MAAM,MAAM,MAAM,MAAM,MAAM;iBAEjD,SAAS,GAAG,qBAAqB,GACrD,IAAI,KAAK,GAAG,GAAG,gBACf,MAAM,qCACN,SAAS,MACN,MAAM,IACR,QAAQ"}
@@ -1 +1 @@
1
- {"version":3,"file":"hooks-V-PEPJHv.js","names":[],"sources":["../src/actor-types.ts","../src/hooks.ts"],"sourcesContent":["// ── defineActor types ────────────────────────────────────────────────────────\n//\n// Shared between define-actor.ts (implementation) and consumers that want\n// to reference the config/context/definition shapes without importing the\n// implementation module directly.\n\nimport type { SenderInfo, AsyncProcessFn, Message, ProcessCtx, ExitMessage } from \"./types.js\";\nimport type { ActorDecorated, ActorReflection } from \"./hooks.js\";\nimport type { AnyProcess, AsyncProcess } from \"./process.async.js\";\n\n// Internal marker do not use\nexport type ActorMessages<M extends Message> = {\n __tag_messages: M;\n};\nexport interface MethodOptions {\n [key: string]: Function;\n}\nexport type HandlerFn<InMsg extends Message> = (\n msg: InMsg,\n sender: SenderInfo,\n) => void | Promise<void>;\nexport type HandlerOptions<InMsg extends Message> = Omit<\n {\n [K in InMsg[\"type\"]]: HandlerFn<Extract<InMsg, { type: K }>>;\n },\n \"STOP\"\n>;\nexport type ReflectionMethod = (...args: unknown[]) => unknown;\nexport interface ReflectionOptions {}\nexport type Paired<Priv, Pub> = { public: Pub; private: Priv };\nexport type HidePrivate<T> = T extends Paired<unknown, unknown> ? T[\"public\"] : T;\n\nexport type SpawnedFrom<T extends ActorDefinition<any, any, any, any, any>> =\n T extends ActorDefinition<infer A, infer S, infer IM, infer OM, infer R>\n ? AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>\n : never;\n\nexport interface ActorDefinition<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n ReflectionMethods extends ReflectionOptions,\n> {\n fn: AsyncProcessFn<Args, HidePrivate<InternalState>, InMsg, OutMsg>;\n /** Preferred process name (from config.name). */\n name?: string;\n /** Raw plugin config (array or transform). Resolved at fork time. @internal */\n pvtPluginsRaw?: ActorPlugin[] | PluginTransform;\n /** Spawn this actor as a standalone process. */\n spawn(\n args: Args,\n opts?: {\n name?: string;\n toParent?: (msg: OutMsg, from: SenderInfo) => void;\n addPlugins?: ActorPlugin[];\n },\n ): Promise<\n AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >\n >;\n /** Spawn this actor as a child of the calling process.\n * `ctx` must be able to fork children that emit `OutMsg` — i.e. the\n * parent's in-message is a supertype of this actor's out-message. */\n spawnAsChild<PMO extends Message>(\n ctx: ProcessCtx<unknown, unknown, OutMsg, PMO>,\n args: Args,\n opts?: {\n name?: string;\n parentPlugins?: ActorPlugin[];\n addPlugins?: ActorPlugin[];\n },\n ): Promise<\n AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >\n >;\n inMessages: ActorMessages<InMsg> | undefined;\n outMessages: ActorMessages<OutMsg> | undefined;\n}\nexport type ActorConfig<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n Methods extends MethodOptions,\n Handlers extends HandlerOptions<InMsg>,\n ReflectionMethods extends ReflectionOptions,\n> = {\n /** Preferred process name. Used by ctx.fork() when no explicit name is given. */\n name?: string;\n plugins?: ActorPlugin[] | PluginTransform;\n /** Non-overridable plugins added at spawn time (spawn/fork opts).\n * Set by the framework during assembly, not by user config. @internal */\n addPlugins?: ActorPlugin[];\n /** Resolved plugin chain (raw config transformed against parent plugins).\n * Set by the framework during assembly, replacing `plugins` (the raw form).\n * @internal */\n resolvedPlugins?: ActorPlugin[];\n outMessages?: ActorMessages<OutMsg>;\n inMessages?: ActorMessages<InMsg>;\n\n /** Fires once `self` is built, before `setup`. State is not yet set\n * (`this.state` is `never`). Use for registering the process/ctx before\n * any child is forked in `setup`. */\n beforeStart?: (\n this: ActorContext<\n Args,\n never,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => void | Promise<void>;\n\n setup?: (\n this: ActorContext<\n Args,\n never,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n args: Args,\n ) => Promise<InternalState> | InternalState;\n\n afterStart?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => void | Promise<void>;\n\n onStopRequested?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => HookResult | Promise<HookResult>;\n\n beforeEnd?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n reason?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n afterEnd?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n reason?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n onError?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n error?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n onEmit?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: OutMsg,\n sender: SenderInfo,\n ) => HookResult | Promise<HookResult>;\n\n onMessage?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: InMsg,\n sender: SenderInfo,\n ) => HookResult | Promise<HookResult>;\n\n onUnhandled?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: Message,\n sender: SenderInfo,\n ) => void | Promise<void>;\n\n onChildExit?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n name: string,\n reason: ExitMessage,\n ) => HookResult | Promise<HookResult>;\n\n /** Fires for each orphan a child leaves behind (in its EXIT). Return the\n * policy: `'adopt'` (promote to a child, draining its buffer), `'force-stop'`\n * (hard-kill), `'unparent'` (drop its buffer, keep it running in `orphans`),\n * or `'leave'` (keep buffering, propagate up on my exit). When no `onOrphan`\n * is defined, the default is `'force-stop'`. */\n onOrphan?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n orphan: AnyProcess,\n ) => OrphanDecision | void | Promise<OrphanDecision | void>;\n\n handlers: Handlers &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >\n >;\n\n methods?: Methods &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >\n >;\n $reflectionMethods?: ReflectionMethods &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ActorReflection & ActorReflection\n >\n >;\n // for plugin use only\n $decorate?: Partial<ActorDecorated>;\n};\nexport type AnyConfig = ActorConfig<\n unknown,\n unknown,\n Message,\n Message,\n MethodOptions,\n HandlerOptions<Message>,\n ReflectionOptions\n>;\n\n// ── stop propagation sentinel ────────────────────────────────────────────\n\n/** Returned by onMessage hooks to prevent further dispatch. */\nexport const STOP_SENTINEL = Symbol(\"posipaki.stopPropagation\");\n\n/** Type-safe sentinel for short-circuiting onMessage hooks. */\nexport const stopPropagation = (): typeof STOP_SENTINEL => STOP_SENTINEL;\n\n// ── hook function types ──────────────────────────────────────────────────\n\n/** Return type of onMessage hooks: void (continue) or sentinel (stop). */\nexport type HookResult = void | typeof STOP_SENTINEL;\n\n/** Decision returned by `onOrphan` for how to handle an inherited orphan. */\nexport type OrphanDecision = \"adopt\" | \"force-stop\" | \"unparent\" | \"leave\";\n// ── plugin types ─────────────────────────────────────────────────────────\n\n/** A reusable unit of actor behaviour. */\nexport type ActorPlugin<C = AnyConfig> = (config: C) => C | Promise<C>;\n\n/** Transform parent plugins into child plugins. */\nexport type PluginTransform = (parentPlugins: ActorPlugin[]) => ActorPlugin[];\n\nexport type ActorContext<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n Methods extends MethodOptions,\n Handlers extends HandlerOptions<InMsg>,\n ReflectionMethods extends ReflectionOptions,\n> = Methods &\n ActorDecorated & {\n state: InternalState;\n name: string;\n id: symbol;\n\n emit: (msg: OutMsg) => void;\n agreeToStop: () => void;\n\n reflection: ThisType<\n ActorContext<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>\n > &\n ReflectionMethods;\n exit: (reason?: unknown) => void;\n\n $child: Record<string, AnyProcess>;\n\n fork<A, S, IM extends Message, OM extends InMsg, R extends ReflectionOptions>(\n actor: ActorDefinition<A, S, IM, OM, R>,\n args?: A,\n opts?: {\n name?: string;\n addPlugins?: ActorPlugin[];\n },\n ): Promise<AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>>;\n\n ctx: ProcessCtx<Args, HidePrivate<InternalState>, InMsg, OutMsg>;\n };\n","// ── Lifecycle Hooks ──────────────────────────────────────────────────────\n//\n// Extends ProcessCtx and defineActor with observable lifecycle hooks.\n// Hooks are additive — multiple callbacks can register for the same hook\n// point, and they fire in registration order.\n\nimport { STOP_SENTINEL, stopPropagation } from \"./actor-types.js\";\nimport type { HookResult, ActorPlugin, PluginTransform, AnyConfig } from \"./actor-types.js\";\n\n// ── stop propagation sentinel ────────────────────────────────────────────\n\n// Re-exports from actor-types.ts (backward compatibility)\nexport { STOP_SENTINEL, stopPropagation };\nexport type { HookResult, ActorPlugin, PluginTransform };\n\n// ── type augmentation (Fastify-style) ────────────────────────────────────\n\n/**\n * Interface that plugins can augment via declaration merging.\n * Plugins ship a .d.ts that adds properties to this interface,\n * making them available on `this` in handlers and methods.\n *\n * Example (in a plugin's .d.ts):\n * declare module 'posipaki' {\n * interface ActorDecorated {\n * log: Logger;\n * }\n * }\n */\nexport interface ActorDecorated {}\nexport interface ActorReflection {}\n\n// ── chainHook ────────────────────────────────────────────────────────────\n\n/**\n * Compose two lifecycle hooks so that `plugin` fires first.\n *\n * If `plugin` returns the STOP_SENTINEL (via stopPropagation()),\n * `existing` is skipped entirely and the sentinel propagates.\n * Otherwise `existing` fires and its return value is used.\n *\n * Typical use in a plugin:\n * (cfg) => ({ ...cfg, onStart: chainHook(cfg.onStart, myOnStart) })\n *\n * @param existing - the current hook on the config (may be undefined)\n * @param plugin - the new hook to prepend\n * @returns a composed hook suitable for ActorConfig\n */\nexport function chainHook<TThis, TArgs extends unknown[]>(\n existing: ((this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>) | undefined,\n plugin: (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>,\n): (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult> {\n if (!existing) return plugin;\n return async function (this: TThis, ...args: TArgs): Promise<HookResult> {\n const result = await plugin.call(this, ...args);\n if (result === STOP_SENTINEL) return result;\n return await existing.call(this, ...args);\n } as (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>;\n}\n\n// ── mergeConfigs ─────────────────────────────────────────────────────────\n\n/**\n * Merge an overlay config into a base config, auto-chaining every on* hook.\n *\n * Each key in `overlay` that starts with \"on\" followed by an uppercase\n * letter (onStart, onMessage, onEmit, etc.) is composed via chainHook()\n * so that the overlay hook fires before the base hook, and stopPropagation\n * is respected.\n *\n * Typical use in a plugin:\n * return mergeConfigs(cfg, {\n * onStart() { this.log.info('starting'); },\n * beforeEnd() { this.log.info('stopping'); },\n * });\n *\n * @param base - the existing config (ActorConfig)\n * @param overlay - new hook implementations to prepend\n * @returns a new config with hooks chained\n */\nexport function mergeConfigs<C extends AnyConfig>(base: C, overlay: Partial<C>): C {\n const result = { ...base } as Record<string, unknown>;\n for (const key of Object.keys(overlay as Record<string, unknown>)) {\n const val = (overlay as Record<string, unknown>)[key];\n if (typeof val === \"function\" && /^(on|after|before)[A-Z]/.test(key)) {\n result[key] = chainHook(\n (base as Record<string, unknown>)[key] as (\n this: unknown,\n ...args: unknown[]\n ) => HookResult | Promise<HookResult>,\n val as (this: unknown, ...args: unknown[]) => HookResult | Promise<HookResult>,\n );\n } else {\n result[key] = val;\n }\n }\n result.$reflectionMethods = {};\n Object.assign(\n result.$reflectionMethods as object,\n \"$reflectionMethods\" in base ? base.$reflectionMethods : {},\n \"$reflectionMethods\" in overlay ? overlay.$reflectionMethods : {},\n );\n\n return result as unknown as C;\n}\n\nexport type Hook<T, I extends unknown[], O> = (this: T, ...args: I) => O;\n\nexport async function callHook<T, I extends unknown[], O>(\n fn: Hook<T, I, O> | undefined,\n eh: ((e: unknown) => unknown) | undefined,\n thisArg: T,\n ...args: I\n): Promise<O | undefined> {\n if (fn) {\n try {\n return await fn.call(thisArg, ...args);\n } catch (e) {\n if (eh) {\n try {\n await eh(e);\n } catch {}\n } else {\n throw e;\n }\n }\n }\n return undefined;\n}\n"],"mappings":";;AAyUA,MAAa,gBAAgB,OAAO,0BAA0B;;AAG9D,MAAa,wBAA8C;;;;;;;;;;;;;;;;;AC5R3D,SAAgB,UACd,UACA,QACmE;CACnE,IAAI,CAAC,UAAU,OAAO;CACtB,OAAO,eAA6B,GAAG,MAAkC;EACvE,MAAM,SAAS,MAAM,OAAO,KAAK,MAAM,GAAG,IAAI;EAC9C,IAAI,WAAW,eAAe,OAAO;EACrC,OAAO,MAAM,SAAS,KAAK,MAAM,GAAG,IAAI;CAC1C;AACF;;;;;;;;;;;;;;;;;;;AAsBA,SAAgB,aAAkC,MAAS,SAAwB;CACjF,MAAM,SAAS,EAAE,GAAG,KAAK;CACzB,KAAK,MAAM,OAAO,OAAO,KAAK,OAAkC,GAAG;EACjE,MAAM,MAAO,QAAoC;EACjD,IAAI,OAAO,QAAQ,cAAc,0BAA0B,KAAK,GAAG,GACjE,OAAO,OAAO,UACX,KAAiC,MAIlC,GACF;OAEA,OAAO,OAAO;CAElB;CACA,OAAO,qBAAqB,CAAC;CAC7B,OAAO,OACL,OAAO,oBACP,wBAAwB,OAAO,KAAK,qBAAqB,CAAC,GAC1D,wBAAwB,UAAU,QAAQ,qBAAqB,CAAC,CAClE;CAEA,OAAO;AACT;AAIA,eAAsB,SACpB,IACA,IACA,SACA,GAAG,MACqB;CACxB,IAAI,IACF,IAAI;EACF,OAAO,MAAM,GAAG,KAAK,SAAS,GAAG,IAAI;CACvC,SAAS,GAAG;EACV,IAAI,IACF,IAAI;GACF,MAAM,GAAG,CAAC;EACZ,QAAQ,CAAC;OAET,MAAM;CAEV;AAGJ"}
1
+ {"version":3,"file":"hooks-V-PEPJHv.js","names":[],"sources":["../src/actor-types.ts","../src/hooks.ts"],"sourcesContent":["// ── defineActor types ────────────────────────────────────────────────────────\n//\n// Shared between define-actor.ts (implementation) and consumers that want\n// to reference the config/context/definition shapes without importing the\n// implementation module directly.\n\nimport type { SenderInfo, AsyncProcessFn, Message, ProcessCtx, ExitMessage } from \"./types.js\";\nimport type { ActorDecorated, ActorReflection } from \"./hooks.js\";\nimport type { AnyProcess, AsyncProcess } from \"./process.async.js\";\n\n// Internal marker do not use\nexport type ActorMessages<M extends Message> = {\n __tag_messages: M;\n};\nexport interface MethodOptions {\n [key: string]: Function;\n}\nexport type HandlerFn<InMsg extends Message> = (\n msg: InMsg,\n sender: SenderInfo,\n) => void | Promise<void>;\nexport type HandlerOptions<InMsg extends Message> = Omit<\n {\n [K in InMsg[\"type\"]]: HandlerFn<Extract<InMsg, { type: K }>>;\n },\n \"STOP\"\n>;\nexport type ReflectionMethod = (...args: unknown[]) => unknown;\nexport interface ReflectionOptions {}\nexport type Paired<Priv, Pub> = { public: Pub; private: Priv };\nexport type HidePrivate<T> = T extends Paired<unknown, unknown> ? T[\"public\"] : T;\n\nexport type SpawnedFrom<T extends ActorDefinition<any, any, any, any, any>> =\n T extends ActorDefinition<infer A, infer S, infer IM, infer OM, infer R>\n ? AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>\n : never;\n\nexport interface ActorDefinition<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n ReflectionMethods extends ReflectionOptions,\n> {\n fn: AsyncProcessFn<Args, HidePrivate<InternalState>, InMsg, OutMsg>;\n /** Preferred process name (from config.name). */\n name?: string;\n /** Raw plugin config (array or transform). Resolved at fork time. @internal */\n pvtPluginsRaw?: ActorPlugin[] | PluginTransform;\n /** Spawn this actor as a standalone process. */\n spawn(\n args: Args,\n opts?: {\n name?: string;\n toParent?: (msg: OutMsg, from: SenderInfo) => void;\n addPlugins?: ActorPlugin[];\n parentName?: string | null;\n parentId?: symbol | null;\n },\n ): Promise<\n AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >\n >;\n /** Spawn this actor as a child of the calling process.\n * `ctx` must be able to fork children that emit `OutMsg` — i.e. the\n * parent's in-message is a supertype of this actor's out-message. */\n spawnAsChild<PMO extends Message>(\n ctx: ProcessCtx<unknown, unknown, OutMsg, PMO>,\n args: Args,\n opts?: {\n name?: string;\n parentPlugins?: ActorPlugin[];\n addPlugins?: ActorPlugin[];\n },\n ): Promise<\n AsyncProcess<\n Args,\n HidePrivate<InternalState>,\n InMsg,\n OutMsg,\n ReflectionMethods & ActorReflection\n >\n >;\n inMessages: ActorMessages<InMsg> | undefined;\n outMessages: ActorMessages<OutMsg> | undefined;\n}\nexport type ActorConfig<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n Methods extends MethodOptions,\n Handlers extends HandlerOptions<InMsg>,\n ReflectionMethods extends ReflectionOptions,\n> = {\n /** Preferred process name. Used by ctx.fork() when no explicit name is given. */\n name?: string;\n plugins?: ActorPlugin[] | PluginTransform;\n /** Non-overridable plugins added at spawn time (spawn/fork opts).\n * Set by the framework during assembly, not by user config. @internal */\n addPlugins?: ActorPlugin[];\n /** Resolved plugin chain (raw config transformed against parent plugins).\n * Set by the framework during assembly, replacing `plugins` (the raw form).\n * @internal */\n resolvedPlugins?: ActorPlugin[];\n outMessages?: ActorMessages<OutMsg>;\n inMessages?: ActorMessages<InMsg>;\n\n /** Fires once `self` is built, before `setup`. State is not yet set\n * (`this.state` is `never`). Use for registering the process/ctx before\n * any child is forked in `setup`. */\n beforeStart?: (\n this: ActorContext<\n Args,\n never,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => void | Promise<void>;\n\n setup?: (\n this: ActorContext<\n Args,\n never,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n args: Args,\n ) => Promise<InternalState> | InternalState;\n\n afterStart?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => void | Promise<void>;\n\n onStopRequested?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n ) => HookResult | Promise<HookResult>;\n\n beforeEnd?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n reason?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n afterEnd?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n reason?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n onError?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n error?: unknown,\n ) => HookResult | Promise<HookResult>;\n\n onEmit?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: OutMsg,\n sender: SenderInfo,\n ) => HookResult | Promise<HookResult>;\n\n onMessage?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: InMsg,\n sender: SenderInfo,\n ) => HookResult | Promise<HookResult>;\n\n onUnhandled?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n msg: Message,\n sender: SenderInfo,\n ) => void | Promise<void>;\n\n onChildExit?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n name: string,\n reason: ExitMessage,\n ) => HookResult | Promise<HookResult>;\n\n /** Fires for each orphan a child leaves behind (in its EXIT). Return the\n * policy: `'adopt'` (promote to a child, draining its buffer), `'force-stop'`\n * (hard-kill), `'unparent'` (drop its buffer, keep it running in `orphans`),\n * or `'leave'` (keep buffering, propagate up on my exit). When no `onOrphan`\n * is defined, the default is `'force-stop'`. */\n onOrphan?: (\n this: ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >,\n orphan: AnyProcess,\n ) => OrphanDecision | void | Promise<OrphanDecision | void>;\n\n handlers: Handlers &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >\n >;\n\n methods?: Methods &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ReflectionMethods & ActorReflection\n >\n >;\n $reflectionMethods?: ReflectionMethods &\n ThisType<\n ActorContext<\n Args,\n InternalState,\n InMsg,\n OutMsg,\n Methods,\n Handlers,\n ActorReflection & ActorReflection\n >\n >;\n // for plugin use only\n $decorate?: Partial<ActorDecorated>;\n};\nexport type AnyConfig = ActorConfig<\n unknown,\n unknown,\n Message,\n Message,\n MethodOptions,\n HandlerOptions<Message>,\n ReflectionOptions\n>;\n\n// ── stop propagation sentinel ────────────────────────────────────────────\n\n/** Returned by onMessage hooks to prevent further dispatch. */\nexport const STOP_SENTINEL = Symbol(\"posipaki.stopPropagation\");\n\n/** Type-safe sentinel for short-circuiting onMessage hooks. */\nexport const stopPropagation = (): typeof STOP_SENTINEL => STOP_SENTINEL;\n\n// ── hook function types ──────────────────────────────────────────────────\n\n/** Return type of onMessage hooks: void (continue) or sentinel (stop). */\nexport type HookResult = void | typeof STOP_SENTINEL;\n\n/** Decision returned by `onOrphan` for how to handle an inherited orphan. */\nexport type OrphanDecision = \"adopt\" | \"force-stop\" | \"unparent\" | \"leave\";\n// ── plugin types ─────────────────────────────────────────────────────────\n\n/** A reusable unit of actor behaviour. */\nexport type ActorPlugin<C = AnyConfig> = (config: C) => C | Promise<C>;\n\n/** Transform parent plugins into child plugins. */\nexport type PluginTransform = (parentPlugins: ActorPlugin[]) => ActorPlugin[];\n\nexport type ActorContext<\n Args,\n InternalState,\n InMsg extends Message,\n OutMsg extends Message,\n Methods extends MethodOptions,\n Handlers extends HandlerOptions<InMsg>,\n ReflectionMethods extends ReflectionOptions,\n> = Methods &\n ActorDecorated & {\n state: InternalState;\n name: string;\n id: symbol;\n\n emit: (msg: OutMsg) => void;\n agreeToStop: () => void;\n\n reflection: ThisType<\n ActorContext<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>\n > &\n ReflectionMethods;\n exit: (reason?: unknown) => void;\n\n $child: Record<string, AnyProcess>;\n\n fork<A, S, IM extends Message, OM extends InMsg, R extends ReflectionOptions>(\n actor: ActorDefinition<A, S, IM, OM, R>,\n args?: A,\n opts?: {\n name?: string;\n addPlugins?: ActorPlugin[];\n },\n ): Promise<AsyncProcess<A, HidePrivate<S>, IM, OM, R & ActorReflection>>;\n\n ctx: ProcessCtx<Args, HidePrivate<InternalState>, InMsg, OutMsg>;\n };\n","// ── Lifecycle Hooks ──────────────────────────────────────────────────────\n//\n// Extends ProcessCtx and defineActor with observable lifecycle hooks.\n// Hooks are additive — multiple callbacks can register for the same hook\n// point, and they fire in registration order.\n\nimport { STOP_SENTINEL, stopPropagation } from \"./actor-types.js\";\nimport type { HookResult, ActorPlugin, PluginTransform, AnyConfig } from \"./actor-types.js\";\n\n// ── stop propagation sentinel ────────────────────────────────────────────\n\n// Re-exports from actor-types.ts (backward compatibility)\nexport { STOP_SENTINEL, stopPropagation };\nexport type { HookResult, ActorPlugin, PluginTransform };\n\n// ── type augmentation (Fastify-style) ────────────────────────────────────\n\n/**\n * Interface that plugins can augment via declaration merging.\n * Plugins ship a .d.ts that adds properties to this interface,\n * making them available on `this` in handlers and methods.\n *\n * Example (in a plugin's .d.ts):\n * declare module 'posipaki' {\n * interface ActorDecorated {\n * log: Logger;\n * }\n * }\n */\nexport interface ActorDecorated {}\nexport interface ActorReflection {}\n\n// ── chainHook ────────────────────────────────────────────────────────────\n\n/**\n * Compose two lifecycle hooks so that `plugin` fires first.\n *\n * If `plugin` returns the STOP_SENTINEL (via stopPropagation()),\n * `existing` is skipped entirely and the sentinel propagates.\n * Otherwise `existing` fires and its return value is used.\n *\n * Typical use in a plugin:\n * (cfg) => ({ ...cfg, onStart: chainHook(cfg.onStart, myOnStart) })\n *\n * @param existing - the current hook on the config (may be undefined)\n * @param plugin - the new hook to prepend\n * @returns a composed hook suitable for ActorConfig\n */\nexport function chainHook<TThis, TArgs extends unknown[]>(\n existing: ((this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>) | undefined,\n plugin: (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>,\n): (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult> {\n if (!existing) return plugin;\n return async function (this: TThis, ...args: TArgs): Promise<HookResult> {\n const result = await plugin.call(this, ...args);\n if (result === STOP_SENTINEL) return result;\n return await existing.call(this, ...args);\n } as (this: TThis, ...args: TArgs) => HookResult | Promise<HookResult>;\n}\n\n// ── mergeConfigs ─────────────────────────────────────────────────────────\n\n/**\n * Merge an overlay config into a base config, auto-chaining every on* hook.\n *\n * Each key in `overlay` that starts with \"on\" followed by an uppercase\n * letter (onStart, onMessage, onEmit, etc.) is composed via chainHook()\n * so that the overlay hook fires before the base hook, and stopPropagation\n * is respected.\n *\n * Typical use in a plugin:\n * return mergeConfigs(cfg, {\n * onStart() { this.log.info('starting'); },\n * beforeEnd() { this.log.info('stopping'); },\n * });\n *\n * @param base - the existing config (ActorConfig)\n * @param overlay - new hook implementations to prepend\n * @returns a new config with hooks chained\n */\nexport function mergeConfigs<C extends AnyConfig>(base: C, overlay: Partial<C>): C {\n const result = { ...base } as Record<string, unknown>;\n for (const key of Object.keys(overlay as Record<string, unknown>)) {\n const val = (overlay as Record<string, unknown>)[key];\n if (typeof val === \"function\" && /^(on|after|before)[A-Z]/.test(key)) {\n result[key] = chainHook(\n (base as Record<string, unknown>)[key] as (\n this: unknown,\n ...args: unknown[]\n ) => HookResult | Promise<HookResult>,\n val as (this: unknown, ...args: unknown[]) => HookResult | Promise<HookResult>,\n );\n } else {\n result[key] = val;\n }\n }\n result.$reflectionMethods = {};\n Object.assign(\n result.$reflectionMethods as object,\n \"$reflectionMethods\" in base ? base.$reflectionMethods : {},\n \"$reflectionMethods\" in overlay ? overlay.$reflectionMethods : {},\n );\n\n return result as unknown as C;\n}\n\nexport type Hook<T, I extends unknown[], O> = (this: T, ...args: I) => O;\n\nexport async function callHook<T, I extends unknown[], O>(\n fn: Hook<T, I, O> | undefined,\n eh: ((e: unknown) => unknown) | undefined,\n thisArg: T,\n ...args: I\n): Promise<O | undefined> {\n if (fn) {\n try {\n return await fn.call(thisArg, ...args);\n } catch (e) {\n if (eh) {\n try {\n await eh(e);\n } catch {}\n } else {\n throw e;\n }\n }\n }\n return undefined;\n}\n"],"mappings":";;AA2UA,MAAa,gBAAgB,OAAO,0BAA0B;;AAG9D,MAAa,wBAA8C;;;;;;;;;;;;;;;;;AC9R3D,SAAgB,UACd,UACA,QACmE;CACnE,IAAI,CAAC,UAAU,OAAO;CACtB,OAAO,eAA6B,GAAG,MAAkC;EACvE,MAAM,SAAS,MAAM,OAAO,KAAK,MAAM,GAAG,IAAI;EAC9C,IAAI,WAAW,eAAe,OAAO;EACrC,OAAO,MAAM,SAAS,KAAK,MAAM,GAAG,IAAI;CAC1C;AACF;;;;;;;;;;;;;;;;;;;AAsBA,SAAgB,aAAkC,MAAS,SAAwB;CACjF,MAAM,SAAS,EAAE,GAAG,KAAK;CACzB,KAAK,MAAM,OAAO,OAAO,KAAK,OAAkC,GAAG;EACjE,MAAM,MAAO,QAAoC;EACjD,IAAI,OAAO,QAAQ,cAAc,0BAA0B,KAAK,GAAG,GACjE,OAAO,OAAO,UACX,KAAiC,MAIlC,GACF;OAEA,OAAO,OAAO;CAElB;CACA,OAAO,qBAAqB,CAAC;CAC7B,OAAO,OACL,OAAO,oBACP,wBAAwB,OAAO,KAAK,qBAAqB,CAAC,GAC1D,wBAAwB,UAAU,QAAQ,qBAAqB,CAAC,CAClE;CAEA,OAAO;AACT;AAIA,eAAsB,SACpB,IACA,IACA,SACA,GAAG,MACqB;CACxB,IAAI,IACF,IAAI;EACF,OAAO,MAAM,GAAG,KAAK,SAAS,GAAG,IAAI;CACvC,SAAS,GAAG;EACV,IAAI,IACF,IAAI;GACF,MAAM,GAAG,CAAC;EACZ,QAAQ,CAAC;OAET,MAAM;CAEV;AAGJ"}
package/dist/hooks.d.ts CHANGED
@@ -1,2 +1,2 @@
1
- import { a as chainHook, b as stopPropagation, d as ActorPlugin, g as PluginTransform, i as callHook, m as HookResult, n as ActorReflection, o as mergeConfigs, r as Hook, t as ActorDecorated, v as STOP_SENTINEL } from "./hooks-BSYYoG5e.js";
1
+ import { a as chainHook, b as stopPropagation, d as ActorPlugin, g as PluginTransform, i as callHook, m as HookResult, n as ActorReflection, o as mergeConfigs, r as Hook, t as ActorDecorated, v as STOP_SENTINEL } from "./hooks-Dnmr7Ain.js";
2
2
  export { ActorDecorated, type ActorPlugin, ActorReflection, Hook, type HookResult, type PluginTransform, STOP_SENTINEL, callHook, chainHook, mergeConfigs, stopPropagation };
package/dist/index.d.ts CHANGED
@@ -1,6 +1,6 @@
1
- import { a as ProcessCtx, c as SenderOrigin, d as WithSender, f as WithoutSender, g as spawnAsync, h as runDispatchAsync, i as PipeState, l as StopMessage, m as AsyncProcess, n as ExitMessage, o as ProcessFn, p as AnyProcess, r as Message, s as SenderInfo, t as AsyncProcessFn, u as SupervisorState } from "./types-B_bUAR9r.js";
2
- import { _ as ReflectionOptions, a as chainHook, b as stopPropagation, c as ActorContext, d as ActorPlugin, f as HandlerFn, g as PluginTransform, h as MethodOptions, i as callHook, l as ActorDefinition, m as HookResult, n as ActorReflection, o as mergeConfigs, p as HandlerOptions, s as ActorConfig, t as ActorDecorated, u as ActorMessages, y as SpawnedFrom } from "./hooks-BSYYoG5e.js";
3
- import { n as spawn, t as Process } from "./process-B5ZijF-E.js";
1
+ import { a as ProcessFn, c as StopMessage, d as AnyProcess, f as AsyncProcess, i as ProcessCtx, l as WithSender, m as spawnAsync, n as ExitMessage, o as SenderInfo, p as runDispatchAsync, r as Message, s as SenderOrigin, t as AsyncProcessFn, u as WithoutSender } from "./types-Dbe4BSPC.js";
2
+ import { _ as ReflectionOptions, a as chainHook, b as stopPropagation, c as ActorContext, d as ActorPlugin, f as HandlerFn, g as PluginTransform, h as MethodOptions, i as callHook, l as ActorDefinition, m as HookResult, n as ActorReflection, o as mergeConfigs, p as HandlerOptions, s as ActorConfig, t as ActorDecorated, u as ActorMessages, y as SpawnedFrom } from "./hooks-Dnmr7Ain.js";
3
+ import { n as spawn, t as Process } from "./process-BTC8JV8_.js";
4
4
  //#region src/util.d.ts
5
5
  type ReducerClosure<M> = (msg: M) => void;
6
6
  type ReadyFn = () => boolean;
@@ -18,5 +18,5 @@ declare function asyncify<A, S, IM extends Message, OM extends Message>(fn: Proc
18
18
  declare function defineMessages<OutMsg extends Message = Message>(): ActorMessages<OutMsg>;
19
19
  declare function defineActor<Args, InternalState, InMsg extends Message, OutMsg extends Message, Methods extends MethodOptions, Handlers extends HandlerOptions<InMsg>, ReflectionMethods extends ReflectionOptions>(config: ActorConfig<Args, InternalState, InMsg, OutMsg, Methods, Handlers, ReflectionMethods>): ActorDefinition<Args, InternalState, InMsg, OutMsg, ReflectionMethods>;
20
20
  //#endregion
21
- export { type ActorConfig, type ActorContext, type ActorDecorated, type ActorDefinition, type ActorPlugin, type ActorReflection, type AnyProcess, AsyncProcess, type AsyncProcessFn, type ExitMessage, type HandlerFn, type HandlerOptions, type HookResult, type Message, type MethodOptions, type PipeState, type PluginTransform, Process, type ProcessCtx, type ProcessFn, type SenderInfo, type SenderOrigin, type SpawnedFrom, type StopMessage, type SupervisorState, type WithSender, type WithoutSender, asyncify, callHook, chainHook, defineActor, defineMessages, mergeConfigs, runDispatch, runDispatchAsync, spawn, spawnAsync, stopPropagation };
21
+ export { type ActorConfig, type ActorContext, type ActorDecorated, type ActorDefinition, type ActorPlugin, type ActorReflection, type AnyProcess, AsyncProcess, type AsyncProcessFn, type ExitMessage, type HandlerFn, type HandlerOptions, type HookResult, type Message, type MethodOptions, type PluginTransform, Process, type ProcessCtx, type ProcessFn, type SenderInfo, type SenderOrigin, type SpawnedFrom, type StopMessage, type WithSender, type WithoutSender, asyncify, callHook, chainHook, defineActor, defineMessages, mergeConfigs, runDispatch, runDispatchAsync, spawn, spawnAsync, stopPropagation };
22
22
  //# sourceMappingURL=index.d.ts.map
package/dist/index.js CHANGED
@@ -1,4 +1,35 @@
1
1
  import { i as runDispatch } from "./util-Brtfgv68.js";
2
- import { a as AsyncProcess, c as asyncify, i as spawn, n as defineMessages, o as runDispatchAsync, r as Process, s as spawnAsync, t as defineActor } from "./src-BLzdjrVl.js";
2
+ import { a as spawnAsync, i as runDispatchAsync, n as defineMessages, o as asyncify, r as AsyncProcess, t as defineActor } from "./define-actor-Dg5_koH3.js";
3
3
  import { a as stopPropagation, n as chainHook, r as mergeConfigs, t as callHook } from "./hooks-V-PEPJHv.js";
4
+ //#region src/process.ts
5
+ /** @deprecated Use {@link spawnAsync} instead. */
6
+ function spawn(fn, pname, tp) {
7
+ return (a) => new Process(fn, pname, tp).start(a);
8
+ }
9
+ /** @deprecated Use {@link AsyncProcess} instead. Sync processes are
10
+ * wrapped via asyncify internally; spawnAsync handles both. */
11
+ var Process = class extends AsyncProcess {
12
+ constructor(fn, pname, tp) {
13
+ super(asyncify(fn), pname, tp);
14
+ }
15
+ start(a) {
16
+ super.start(a);
17
+ return this;
18
+ }
19
+ tick() {
20
+ return super.pvtTick();
21
+ }
22
+ };
23
+ //#endregion
24
+ //#region src/index.ts
25
+ /**
26
+ * Posipaki — Erlang-inspired lightweight actor processes built on
27
+ * generator functions. Processes communicate via message-passing,
28
+ * can fork children, and expose their state reactively.
29
+ *
30
+ * @module
31
+ */
32
+ //#endregion
4
33
  export { AsyncProcess, Process, asyncify, callHook, chainHook, defineActor, defineMessages, mergeConfigs, runDispatch, runDispatchAsync, spawn, spawnAsync, stopPropagation };
34
+
35
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","names":[],"sources":["../src/process.ts","../src/index.ts"],"sourcesContent":["import { AsyncProcess } from \"./process.async.js\";\nimport { asyncify } from \"./adapters.js\";\nimport type { Message, SenderInfo, ExitMessage, ProcessFn } from \"./types.js\";\n\nexport type { Message, ProcessFn, ProcessCtx } from \"./types.js\";\nexport { runDispatch } from \"./util.js\";\n\n/** @deprecated Use {@link spawnAsync} instead. */\nexport function spawn<A, S, IM extends Message = Message, OM extends Message = ExitMessage>(\n fn: ProcessFn<A, S, IM, OM>,\n pname: string,\n tp?: (m: OM, from: SenderInfo) => void,\n): (a: A) => Process<A, S, IM, OM> {\n return (a: A) => new Process(fn, pname, tp).start(a);\n}\n\n/** @deprecated Use {@link AsyncProcess} instead. Sync processes are\n * wrapped via asyncify internally; spawnAsync handles both. */\nclass Process<A, S, IM extends Message, OM extends Message> extends AsyncProcess<A, S, IM, OM, {}> {\n constructor(fn: ProcessFn<A, S, IM, OM>, pname: string, tp?: (m: OM, from: SenderInfo) => void) {\n super(asyncify(fn), pname, tp);\n }\n\n start(a: A) {\n super.start(a);\n return this;\n }\n tick(): Promise<void> {\n return super.pvtTick();\n }\n}\n\nexport { Process };\n","/**\n * Posipaki — Erlang-inspired lightweight actor processes built on\n * generator functions. Processes communicate via message-passing,\n * can fork children, and expose their state reactively.\n *\n * @module\n */\n\nimport { Process, spawn } from \"./process.js\";\nimport { runDispatch } from \"./util.js\";\nimport { AsyncProcess, spawnAsync, runDispatchAsync } from \"./process.async.js\";\nimport { asyncify } from \"./adapters.js\";\n\nexport { Process, spawn, runDispatch };\nexport { AsyncProcess, spawnAsync, runDispatchAsync, asyncify };\nexport type { AnyProcess } from \"./process.async.js\";\n\nexport type {\n Message,\n WithSender,\n WithoutSender,\n ExitMessage,\n StopMessage,\n ProcessFn,\n ProcessCtx,\n AsyncProcessFn,\n SenderOrigin,\n SenderInfo,\n} from \"./types.js\";\n\nexport { defineActor, defineMessages } from \"./define-actor.js\";\nexport type {\n ActorDefinition,\n SpawnedFrom,\n ActorConfig,\n ActorContext,\n MethodOptions,\n HandlerOptions,\n HandlerFn,\n} from \"./actor-types.js\";\n\n// ── hooks ─────────────────────────────────────────────────────────────────\n\nexport { stopPropagation, mergeConfigs, chainHook, callHook } from \"./hooks.js\";\nexport type {\n HookResult,\n ActorPlugin,\n ActorDecorated,\n ActorReflection,\n PluginTransform,\n} from \"./hooks.js\";\n"],"mappings":";;;;;AAQA,SAAgB,MACd,IACA,OACA,IACiC;CACjC,QAAQ,MAAS,IAAI,QAAQ,IAAI,OAAO,EAAE,CAAC,CAAC,MAAM,CAAC;AACrD;;;AAIA,IAAM,UAAN,cAAoE,aAA+B;CACjG,YAAY,IAA6B,OAAe,IAAwC;EAC9F,MAAM,SAAS,EAAE,GAAG,OAAO,EAAE;CAC/B;CAEA,MAAM,GAAM;EACV,MAAM,MAAM,CAAC;EACb,OAAO;CACT;CACA,OAAsB;EACpB,OAAO,MAAM,QAAQ;CACvB;AACF"}