portholejs 0.1.0 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +186 -0
- package/README.md +285 -0
- package/client-dist/assets/index-DluwPdUK.js +49 -0
- package/client-dist/index.html +1 -1
- package/dist/cli.js +351 -83
- package/dist/cli.js.map +1 -1
- package/dist/control-client.d.ts +1 -0
- package/dist/control-client.d.ts.map +1 -1
- package/dist/control-client.js +10 -2
- package/dist/control-client.js.map +1 -1
- package/dist/engine/scrcpy-engine.d.ts +2 -2
- package/dist/engine/scrcpy-engine.d.ts.map +1 -1
- package/dist/engine/scrcpy-engine.js.map +1 -1
- package/dist/engine/types.d.ts +3 -8
- package/dist/engine/types.d.ts.map +1 -1
- package/dist/focus-navigation.d.ts +27 -0
- package/dist/focus-navigation.d.ts.map +1 -0
- package/dist/focus-navigation.js +118 -0
- package/dist/focus-navigation.js.map +1 -0
- package/dist/gesture.d.ts +14 -0
- package/dist/gesture.d.ts.map +1 -0
- package/dist/gesture.js +110 -0
- package/dist/gesture.js.map +1 -0
- package/dist/index.d.ts +3 -1
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +1 -0
- package/dist/index.js.map +1 -1
- package/dist/input-validation.d.ts.map +1 -1
- package/dist/input-validation.js +4 -56
- package/dist/input-validation.js.map +1 -1
- package/dist/input.d.ts +1 -21
- package/dist/input.d.ts.map +1 -1
- package/dist/keycodes.d.ts +2 -1
- package/dist/keycodes.d.ts.map +1 -1
- package/dist/keycodes.js.map +1 -1
- package/dist/mcp/server.d.ts.map +1 -1
- package/dist/mcp/server.js +183 -1
- package/dist/mcp/server.js.map +1 -1
- package/dist/mp4-writer.d.ts +18 -0
- package/dist/mp4-writer.d.ts.map +1 -0
- package/dist/mp4-writer.js +195 -0
- package/dist/mp4-writer.js.map +1 -0
- package/dist/protocol.d.ts +74 -2
- package/dist/protocol.d.ts.map +1 -1
- package/dist/protocol.js +154 -7
- package/dist/protocol.js.map +1 -1
- package/dist/recording.d.ts +22 -0
- package/dist/recording.d.ts.map +1 -0
- package/dist/recording.js +132 -0
- package/dist/recording.js.map +1 -0
- package/dist/screen-diff.d.ts +21 -0
- package/dist/screen-diff.d.ts.map +1 -0
- package/dist/screen-diff.js +70 -0
- package/dist/screen-diff.js.map +1 -0
- package/dist/server/http.d.ts +5 -4
- package/dist/server/http.d.ts.map +1 -1
- package/dist/server/http.js +69 -31
- package/dist/server/http.js.map +1 -1
- package/dist/server/ws.d.ts +4 -3
- package/dist/server/ws.d.ts.map +1 -1
- package/dist/server/ws.js +32 -18
- package/dist/server/ws.js.map +1 -1
- package/dist/session.d.ts +25 -10
- package/dist/session.d.ts.map +1 -1
- package/dist/session.js +117 -67
- package/dist/session.js.map +1 -1
- package/dist/state.d.ts.map +1 -1
- package/dist/state.js +1 -3
- package/dist/state.js.map +1 -1
- package/package.json +18 -3
- package/skills/porthole/SKILL.md +130 -0
- package/client-dist/assets/index-C_qSS_Gy.js +0 -49
package/LICENSE
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package/README.md
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# Porthole
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<p align="center">
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<img src="https://raw.githubusercontent.com/giolaq/porthole/main/assets/porthole-logo.png" alt="Porthole logo" width="220">
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</p>
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<p align="center">
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<a href="https://www.npmjs.com/package/portholejs"><img src="https://img.shields.io/npm/v/portholejs" alt="npm version"></a>
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<a href="https://github.com/giolaq/porthole/actions/workflows/ci.yml"><img src="https://github.com/giolaq/porthole/actions/workflows/ci.yml/badge.svg" alt="CI"></a>
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<a href="https://github.com/giolaq/porthole/blob/main/LICENSE"><img src="https://img.shields.io/npm/l/portholejs" alt="license"></a>
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<a href="https://www.npmjs.com/package/portholejs"><img src="https://img.shields.io/node/v/portholejs" alt="node"></a>
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</p>
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A window into your Android emulator — `npx portholejs`.
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Porthole boots or attaches to Android phone and TV AVDs, streams them to a browser,
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and forwards touch, keyboard, D-pad remote, screenshots, logcat, and file drops
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through one local tool. It is the Android sibling of
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[serve-sim](https://github.com/EvanBacon/serve-sim).
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## Quick Start
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Prerequisites:
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- Node.js 20 or newer
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- Android Studio or Android SDK command line tools
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- `emulator` and `adb` installed under the SDK
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- Chrome, Edge, or another browser with WebCodecs for H.264 playback
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Porthole finds the SDK from `ANDROID_HOME`, then `ANDROID_SDK_ROOT`, then the
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platform defaults:
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- macOS: `~/Library/Android/sdk`
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- Linux: `~/Android/Sdk`
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- Windows: `%LOCALAPPDATA%\Android\Sdk`
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```sh
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npx portholejs
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```
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With no running emulator, Porthole prompts for an AVD. To boot a specific AVD:
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### The scrcpy-server component
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Porthole mirrors and controls the emulator by speaking the
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[scrcpy](https://github.com/Genymobile/scrcpy) protocol. At runtime it pushes a
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small server jar (`scrcpy-server`, Apache-2.0, by Genymobile) to the emulator
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over adb and connects to its video and control sockets — no scrcpy CLI or
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native binary is involved.
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The jar is **not** bundled in this repository or in the npm package. It is
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downloaded automatically during `npm install` (a `postinstall` step) from the
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official Genymobile/scrcpy GitHub release, pinned to **v3.1** and verified
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against a SHA-256 checksum. If the download was skipped (for example, an
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offline install), fetch it later with:
|
|
56
|
+
|
|
57
|
+
```sh
|
|
58
|
+
node node_modules/portholejs/scripts/download-scrcpy-server.mjs
|
|
59
|
+
```
|
|
60
|
+
|
|
61
|
+
`porthole doctor` reports whether the jar is present. To bump the pinned
|
|
62
|
+
version, update `SCRCPY_VERSION` and `SCRCPY_SHA256` in
|
|
63
|
+
`scripts/download-scrcpy-server.mjs` and keep the engine's scrcpy options class
|
|
64
|
+
in sync (see `src/engine/scrcpy-engine.ts`).
|
|
65
|
+
|
|
66
|
+
```sh
|
|
67
|
+
npx portholejs start Pixel_8_Pro_API_34
|
|
68
|
+
npx portholejs start Pixel_8_Pro_API_34 Television_1080p_API_34
|
|
69
|
+
```
|
|
70
|
+
|
|
71
|
+
For a headless agent workflow:
|
|
72
|
+
|
|
73
|
+
```sh
|
|
74
|
+
npx portholejs start Android_TV_1080p --detach -q
|
|
75
|
+
npx portholejs remote dpad_down
|
|
76
|
+
npx portholejs screenshot -q
|
|
77
|
+
npx portholejs kill -q
|
|
78
|
+
```
|
|
79
|
+
|
|
80
|
+
## Things to try
|
|
81
|
+
|
|
82
|
+
Test a TV app **without touching a remote**: `porthole focus-on "Library"
|
|
83
|
+
--select` walks the D-pad focus to any element by its text and presses OK —
|
|
84
|
+
then `porthole focused -q` tells you exactly where leanback focus landed, as
|
|
85
|
+
JSON. Record a bug repro as a real video with
|
|
86
|
+
`porthole record repro.mp4 --duration 30s` while you swipe, scroll, and
|
|
87
|
+
long-press the phone from the CLI (`porthole scroll down`,
|
|
88
|
+
`porthole swipe 0.5 0.05 0.5 0.7` opens the notification shade). Catch visual
|
|
89
|
+
regressions in one line: save a baseline with `porthole screenshot -o good.png`,
|
|
90
|
+
then `porthole assert-screen good.png --threshold 0.02` exits non-zero and
|
|
91
|
+
writes a diff image the moment the screen drifts. Stream a **phone and a TV
|
|
92
|
+
side by side** from one command — `porthole start Pixel_8 Tv_1080p` puts both
|
|
93
|
+
in the same browser tab with a device picker. And the whole loop works with no
|
|
94
|
+
human at all: add the MCP server to Claude Code (below) and ask it to _"open
|
|
95
|
+
my app on the TV emulator, navigate to Settings, and check nothing crashed"_ —
|
|
96
|
+
it will drive the D-pad, read the UI as JSON (`dump_ui`), and pull
|
|
97
|
+
`get_crashes` on its own. If anything misbehaves, `porthole doctor` diagnoses
|
|
98
|
+
your setup in seconds.
|
|
99
|
+
|
|
100
|
+
## CLI Reference
|
|
101
|
+
|
|
102
|
+
| Command | Purpose |
|
|
103
|
+
| ------------------------------------ | --------------------------------------------------- |
|
|
104
|
+
| `porthole start [avd...]` | Boot or attach one or more emulators and serve them |
|
|
105
|
+
| `porthole list` | List AVDs, running emulators, and known sessions |
|
|
106
|
+
| `porthole kill [avd]` | Stop emulators Porthole booted and detached servers |
|
|
107
|
+
| `porthole tap <x> <y>` | Touch normalized phone coordinates from `0..1` |
|
|
108
|
+
| `porthole swipe <x1> <y1> <x2> <y2>` | Swipe between normalized phone coordinates |
|
|
109
|
+
| `porthole longpress <x> <y>` | Long-press normalized phone coordinates |
|
|
110
|
+
| `porthole scroll <direction>` | Scroll phone content up, down, left, or right |
|
|
111
|
+
| `porthole key <keycode>` | Send an Android keycode down/up pair |
|
|
112
|
+
| `porthole remote <button>` | Press a TV D-pad/media button |
|
|
113
|
+
| `porthole text "<string>"` | Type text into the active session |
|
|
114
|
+
| `porthole screenshot [-o file.png]` | Save a PNG screenshot |
|
|
115
|
+
| `porthole assert-screen <png>` | Compare the current screen with a PNG baseline |
|
|
116
|
+
| `porthole record <out.mp4>` | Record the current H.264 stream to MP4 |
|
|
117
|
+
| `porthole focused` | Print the currently focused UI node |
|
|
118
|
+
| `porthole focus-on <text>` | Move TV D-pad focus to matching text |
|
|
119
|
+
| `porthole dump-ui [--filter text]` | Dump the Android UI hierarchy |
|
|
120
|
+
| `porthole wait-for <text>` | Wait until UI text appears |
|
|
121
|
+
| `porthole open-url <url>` | Open a URL or Android deep link |
|
|
122
|
+
| `porthole stop-app <package>` | Force-stop an app |
|
|
123
|
+
| `porthole clear-app <package>` | Clear app data |
|
|
124
|
+
| `porthole rotate <orientation>` | Rotate a phone emulator |
|
|
125
|
+
| `porthole emu <args...>` | Pass through to `adb emu` |
|
|
126
|
+
| `porthole doctor` | Diagnose Node/SDK/adb/AVD/session problems |
|
|
127
|
+
| `porthole mcp` | Run the MCP server over stdio |
|
|
128
|
+
|
|
129
|
+
Common options:
|
|
130
|
+
|
|
131
|
+
| Option | Meaning |
|
|
132
|
+
| ----------------------- | ------------------------------------------------------- |
|
|
133
|
+
| `-p, --port <port>` | Preview/control port, default `3200` |
|
|
134
|
+
| `-d, --device <serial>` | Target a running emulator serial; comma-list on `start` |
|
|
135
|
+
| `--host <host>` | Bind address, default `127.0.0.1` |
|
|
136
|
+
| `--no-preview` | Do not open the browser automatically |
|
|
137
|
+
| `--detach` | Start the preview server in the background |
|
|
138
|
+
| `--mjpeg` | Force MJPEG screenshot polling |
|
|
139
|
+
| `-q, --quiet` | Emit one JSON object/array on stdout |
|
|
140
|
+
| `--max-size <px>` | Maximum scrcpy stream dimension |
|
|
141
|
+
| `--max-fps <fps>` | Maximum scrcpy FPS |
|
|
142
|
+
| `--bitrate <bps>` | Scrcpy video bitrate |
|
|
143
|
+
| `--wipe-data` | Wipe emulator data before boot |
|
|
144
|
+
| `--no-snapshot` | Disable loading/saving emulator snapshots |
|
|
145
|
+
| `--cold-boot` | Alias for `--no-snapshot` |
|
|
146
|
+
| `--gpu <mode>` | Pass emulator GPU mode |
|
|
147
|
+
| `--keep-alive` | Leave a Porthole-booted emulator running on exit |
|
|
148
|
+
|
|
149
|
+
Quiet schemas are intentionally simple: `list -q` returns
|
|
150
|
+
`{ "devices": [...], "sessions": [...] }`; single-device `start --detach -q`
|
|
151
|
+
returns the session record with `url`, `pid`, `serial`, `avdName`, `port`, and
|
|
152
|
+
`profile`; multi-device detached starts return `{ "sessions": [...] }`; input
|
|
153
|
+
commands return `{ "ok": true, "session": ... }`; `screenshot -q` returns
|
|
154
|
+
`{ "ok": true, "path": "...", "session": ... }`. Pass `-d <serial>` to
|
|
155
|
+
port-scoped commands when a server is streaming more than one emulator.
|
|
156
|
+
|
|
157
|
+
## MCP Setup
|
|
158
|
+
|
|
159
|
+
`.mcp.json`:
|
|
160
|
+
|
|
161
|
+
```json
|
|
162
|
+
{
|
|
163
|
+
"mcpServers": {
|
|
164
|
+
"porthole": {
|
|
165
|
+
"command": "npx",
|
|
166
|
+
"args": ["portholejs", "mcp"]
|
|
167
|
+
}
|
|
168
|
+
}
|
|
169
|
+
}
|
|
170
|
+
```
|
|
171
|
+
|
|
172
|
+
Claude Code:
|
|
173
|
+
|
|
174
|
+
```sh
|
|
175
|
+
claude mcp add porthole -- npx portholejs mcp
|
|
176
|
+
```
|
|
177
|
+
|
|
178
|
+
Useful MCP tools: `list_devices`, `boot_device`, `wait_for_boot`,
|
|
179
|
+
`attach_device`, `tap`, `swipe`, `long_press`, `scroll`, `key`, `remote`,
|
|
180
|
+
`type_text`, `screenshot`, `assert_screen`, `start_recording`, `stop_recording`,
|
|
181
|
+
`dump_ui`, `get_focused`, `focus_on`, `find_element`, `wait_for`, `open_url`,
|
|
182
|
+
`stop_app`, `clear_app`, `get_crashes`, `read_logcat`, and `install_apk`.
|
|
183
|
+
|
|
184
|
+
## Agent Skill
|
|
185
|
+
|
|
186
|
+
Porthole ships an agent skill (`skills/porthole/`) that teaches agents the full workflow: doctor triage,
|
|
187
|
+
boot/attach, semantic UI assertions, TV navigation, and cleanup.
|
|
188
|
+
|
|
189
|
+
Install it by copying the skill directory into your skills folder — for the
|
|
190
|
+
current project:
|
|
191
|
+
|
|
192
|
+
```sh
|
|
193
|
+
mkdir -p .claude/skills
|
|
194
|
+
cp -r node_modules/portholejs/skills/porthole .claude/skills/
|
|
195
|
+
```
|
|
196
|
+
|
|
197
|
+
or for all your projects:
|
|
198
|
+
|
|
199
|
+
```sh
|
|
200
|
+
mkdir -p ~/.claude/skills
|
|
201
|
+
cp -r node_modules/portholejs/skills/porthole ~/.claude/skills/
|
|
202
|
+
```
|
|
203
|
+
|
|
204
|
+
From a clone of this repository, copy `skills/porthole` instead. Claude Code
|
|
205
|
+
picks the skill up automatically; ask it to "test my app on the Android
|
|
206
|
+
emulator" and it will follow the Porthole workflow.
|
|
207
|
+
|
|
208
|
+
## GitHub Action
|
|
209
|
+
|
|
210
|
+
Porthole ships an in-repo GitHub Action for CI smoke tests. It wraps
|
|
211
|
+
`reactivecircus/android-emulator-runner`, starts `npx --yes portholejs` against
|
|
212
|
+
the booted emulator, and runs your script while the emulator is alive.
|
|
213
|
+
|
|
214
|
+
```yaml
|
|
215
|
+
jobs:
|
|
216
|
+
tv-smoke:
|
|
217
|
+
runs-on: ubuntu-latest
|
|
218
|
+
steps:
|
|
219
|
+
- uses: actions/checkout@v4
|
|
220
|
+
- id: porthole
|
|
221
|
+
uses: giolaq/porthole@main
|
|
222
|
+
with:
|
|
223
|
+
avd-name: porthole-tv
|
|
224
|
+
api-level: "35"
|
|
225
|
+
profile: tv
|
|
226
|
+
script: |
|
|
227
|
+
mkdir -p artifacts
|
|
228
|
+
"$PORTHOLE_CLI" focus-on "Library" --select -q -p "$PORTHOLE_PORT"
|
|
229
|
+
"$PORTHOLE_CLI" screenshot -o artifacts/library.png -q -p "$PORTHOLE_PORT"
|
|
230
|
+
```
|
|
231
|
+
|
|
232
|
+
The action exposes `url`, `serial`, and `port` outputs, and also sets
|
|
233
|
+
`PORTHOLE_URL`, `PORTHOLE_SERIAL`, `PORTHOLE_PORT`, and `PORTHOLE_CLI` for the
|
|
234
|
+
smoke script. See `docs/github-action-example.yml` for a fuller `focus-on` /
|
|
235
|
+
`assert-screen` workflow that uploads screenshot artifacts on failure.
|
|
236
|
+
|
|
237
|
+
## Browser UI
|
|
238
|
+
|
|
239
|
+
The preview shows device tabs, stream status, screenshots, copy-to-clipboard,
|
|
240
|
+
stream stats, logcat, drag-and-drop APK install/file push, phone hardware keys,
|
|
241
|
+
and a TV D-pad remote. Switching tabs re-subscribes to that device's stream
|
|
242
|
+
without reloading the page. TV sessions reject touch input server-side.
|
|
243
|
+
|
|
244
|
+
Video uses WebCodecs by default. Browsers without `VideoDecoder` automatically
|
|
245
|
+
fall back to `/stream.mjpeg`, and `--mjpeg` or `?video=mjpeg` forces that mode.
|
|
246
|
+
MJPEG is implemented with shared `adb screencap` polling at roughly 3 fps,
|
|
247
|
+
re-encoded server-side to downscaled JPEG (pure JS, max 800 px) to keep
|
|
248
|
+
per-frame payloads small; it is a compatibility fallback, not a
|
|
249
|
+
high-frame-rate stream.
|
|
250
|
+
|
|
251
|
+
When serving on a LAN with `--host 0.0.0.0`, Porthole prints a tokenized URL.
|
|
252
|
+
Non-local requests must present that token.
|
|
253
|
+
|
|
254
|
+
Two capability notes:
|
|
255
|
+
|
|
256
|
+
- `porthole emu` / `POST /api/emu` is a raw passthrough to the emulator
|
|
257
|
+
console (`adb emu`) — including commands like `kill`. Treat it as
|
|
258
|
+
operator-level access; anyone who can reach the (token-protected) API can
|
|
259
|
+
use it.
|
|
260
|
+
- `porthole focused` / `get_focused` reads D-pad focus, which is a TV/leanback
|
|
261
|
+
concept. On phone profiles it usually returns `null` unless a view holds
|
|
262
|
+
keyboard focus — that is expected, not an error.
|
|
263
|
+
|
|
264
|
+
## Troubleshooting
|
|
265
|
+
|
|
266
|
+
| Problem | Fix |
|
|
267
|
+
| ----------------------------- | --------------------------------------------------------------------------- |
|
|
268
|
+
| SDK not found | Set `ANDROID_HOME` or `ANDROID_SDK_ROOT` to your Android SDK |
|
|
269
|
+
| `adb devices` shows `offline` | Porthole runs `adb reconnect offline`; if it persists, restart the emulator |
|
|
270
|
+
| Port `3200` is taken | Pass `-p 3201` or another free port |
|
|
271
|
+
| Blank video | Use a WebCodecs-capable browser and check DevTools for decoder errors |
|
|
272
|
+
| TV taps do nothing | Use `porthole remote <button>`; TV profiles reject touch |
|
|
273
|
+
|
|
274
|
+
## Development
|
|
275
|
+
|
|
276
|
+
```sh
|
|
277
|
+
npm install
|
|
278
|
+
npm run build
|
|
279
|
+
npm run test
|
|
280
|
+
npm run lint
|
|
281
|
+
npm run typecheck
|
|
282
|
+
```
|
|
283
|
+
|
|
284
|
+
Integration tests that require a booted emulator are gated behind
|
|
285
|
+
`PORTHOLE_EMU=1`.
|