portals-mcp 1.2.3-beta.2 → 1.2.3-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/tools.js +2 -4
- package/package.json +1 -1
package/dist/tools.js
CHANGED
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@@ -2138,8 +2138,7 @@ export function registerTools(server) {
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2138
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});
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server.registerTool("change_task_state", {
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description: "Change the state of a task/quest in the live game via the IFrameBridge. " +
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2141
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-
"Sends a message to Unity to transition a task to the specified state.
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2142
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-
"Requires connect_to_game first.",
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2141
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+
"Sends a message to Unity to transition a task to the specified state.",
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inputSchema: {
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taskName: z.string().describe("The task name as defined in the room's logic system."),
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targetState: z
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@@ -2536,8 +2535,7 @@ export function registerTools(server) {
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server.registerTool("get_runtime_data", {
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description: "Fetch live runtime variables and JS function effector results from the Unity game client. " +
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"Returns numeric parameters, string parameters, and player variables currently active in the scene. " +
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2539
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-
"Also drains any queued JS effector results that have fired since the last call.
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-
"Requires connect_to_game first.",
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2538
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+
"Also drains any queued JS effector results that have fired since the last call.",
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inputSchema: {
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includeEffectorResults: z
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.boolean()
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