porffor 0.2.0-f2bbe1f → 0.2.0-f435128

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Files changed (53) hide show
  1. package/CONTRIBUTING.md +181 -0
  2. package/LICENSE +20 -20
  3. package/README.md +154 -89
  4. package/asur/README.md +2 -0
  5. package/asur/index.js +1262 -0
  6. package/byg/index.js +237 -0
  7. package/compiler/2c.js +317 -72
  8. package/compiler/{sections.js → assemble.js} +63 -15
  9. package/compiler/builtins/annexb_string.js +72 -0
  10. package/compiler/builtins/annexb_string.ts +19 -0
  11. package/compiler/builtins/array.ts +145 -0
  12. package/compiler/builtins/base64.ts +151 -0
  13. package/compiler/builtins/crypto.ts +120 -0
  14. package/compiler/builtins/date.ts +1856 -0
  15. package/compiler/builtins/escape.ts +141 -0
  16. package/compiler/builtins/int.ts +147 -0
  17. package/compiler/builtins/number.ts +527 -0
  18. package/compiler/builtins/porffor.d.ts +42 -0
  19. package/compiler/builtins/string.ts +1055 -0
  20. package/compiler/builtins/tostring.ts +45 -0
  21. package/compiler/builtins.js +470 -269
  22. package/compiler/{codeGen.js → codegen.js} +1156 -418
  23. package/compiler/decompile.js +0 -1
  24. package/compiler/embedding.js +22 -22
  25. package/compiler/encoding.js +108 -10
  26. package/compiler/generated_builtins.js +1445 -0
  27. package/compiler/index.js +36 -34
  28. package/compiler/log.js +6 -3
  29. package/compiler/opt.js +51 -36
  30. package/compiler/parse.js +33 -23
  31. package/compiler/precompile.js +128 -0
  32. package/compiler/prefs.js +27 -0
  33. package/compiler/prototype.js +177 -37
  34. package/compiler/types.js +37 -0
  35. package/compiler/wasmSpec.js +30 -7
  36. package/compiler/wrap.js +56 -40
  37. package/package.json +9 -5
  38. package/porf +4 -0
  39. package/rhemyn/compile.js +46 -27
  40. package/rhemyn/parse.js +322 -320
  41. package/rhemyn/test/parse.js +58 -58
  42. package/runner/compare.js +34 -34
  43. package/runner/debug.js +122 -0
  44. package/runner/index.js +91 -11
  45. package/runner/profiler.js +102 -0
  46. package/runner/repl.js +42 -9
  47. package/runner/sizes.js +37 -37
  48. package/compiler/builtins/base64.js +0 -92
  49. package/runner/info.js +0 -89
  50. package/runner/profile.js +0 -46
  51. package/runner/results.json +0 -1
  52. package/runner/transform.js +0 -15
  53. package/util/enum.js +0 -20
@@ -0,0 +1,181 @@
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+ # Contributing to Porffor
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+
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+ Hello! Thanks for your potential interest in contributing to Porffor :)
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+
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+ This document hopes to help you understand Porffor-specific TS, specifically for writing built-ins (inside `compiler/builtins/` eg `btoa`, `String.prototype.trim`, ...). This guide isn't really meant for modifying the compiler itself yet (eg `compiler/codegen.js`), as built-ins are ~easier to implement and more useful at the moment.
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+
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+ <br>
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+
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+ ## Types
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+
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+ Porffor has usual JS types (or at least the ones it supports), but also internal types for various reasons.
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+
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+ ### ByteString
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+
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+ The most important and widely used internal type is ByteString (also called `bytestring` or `_bytestring` in code). Regular strings in Porffor are UTF-16 encoded, so each character uses 2 bytes. ByteStrings are special strings which are used when the characters in a string only use ASCII/LATIN-1 characters, so the lower byte of the UTF-16 characters are unused. Instead of wasting memory with all the unused memory, ByteStrings instead use 1 byte per character. This halves memory usage of such strings and also makes operating on them faster. The downside is that many Porffor built-ins have to be written twice, slightly different, for both `String` and `ByteString` types.
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+
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+ ### i32
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+
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+ This is complicated internally but essentially, only use it for pointers.
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+
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+ <br>
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+
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+ ## Pointers
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+
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+ Pointers are the main (and most difficult) unique feature you ~need to understand when dealing with objects (arrays, strings, ...).
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+
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+ We'll explain things per common usage you will likely need to know:
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+
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+ ## Commonly used Wasm code
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+
31
+ ### Get a pointer
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+
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+ ```js
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+ Porffor.wasm`local.get ${foobar}`
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+ ```
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+
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+ Gets the pointer to the variable `foobar`. You don't really need to worry about how it works in detail, but essentially it gets the pointer as a number (type) instead of as the object it is.
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+
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+ ### Store a character in a ByteString
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+
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+ ```js
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+ Porffor.wasm.i32.store8(pointer, characterCode, 0, 4)
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+ ```
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+
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+ Stores the character code `characterCode` at the pointer `pointer` **for a ByteString**.[^1]
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+
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+ ### Store a character in a String
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+
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+ ```js
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+ Porffor.wasm.i32.store16(pointer, characterCode, 0, 4)
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+ ```
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+
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+ Stores the character code `characterCode` at the pointer `pointer` **for a String**.[^1]
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+
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+ ### Load a character from a ByteString
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+
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+ ```js
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+ Porffor.wasm.i32.load8_u(pointer, 0, 4)
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+ ```
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+
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+ Loads the character code at the pointer `pointer` **for a ByteString**.[^1]
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+
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+ ### Load a character from a String
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+
65
+ ```js
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+ Porffor.wasm.i32.load16_u(pointer, 0, 4)
67
+ ```
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+
69
+ Loads the character code at the pointer `pointer` **for a String**.[^1]
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+
71
+ ### Manually store the length of an object
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+
73
+ ```js
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+ Porffor.wasm.i32.store(pointer, length, 0, 0)
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+ ```
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+
77
+ Stores the length `length` at pointer `pointer`, setting the length of an object. This is mostly unneeded today as you can just do `obj.length = length`. [^2]
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+
79
+ <br>
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+
81
+ ## Example
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+
83
+ Here is the code for `ByteString.prototype.toUpperCase()`:
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+
85
+ ```ts
86
+ export const ___bytestring_prototype_toUpperCase = (_this: bytestring) => {
87
+ const len: i32 = _this.length;
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+
89
+ let out: bytestring = '';
90
+ Porffor.wasm.i32.store(out, len, 0, 0);
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+
92
+ let i: i32 = Porffor.wasm`local.get ${_this}`,
93
+ j: i32 = Porffor.wasm`local.get ${out}`;
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+
95
+ const endPtr: i32 = i + len;
96
+ while (i < endPtr) {
97
+ let chr: i32 = Porffor.wasm.i32.load8_u(i++, 0, 4);
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+
99
+ if (chr >= 97) if (chr <= 122) chr -= 32;
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+
101
+ Porffor.wasm.i32.store8(j++, chr, 0, 4);
102
+ }
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+
104
+ return out;
105
+ };
106
+ ```
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+
108
+ Now let's go through it section by section:
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+
110
+ ```ts
111
+ export const ___bytestring_prototype_toUpperCase = (_this: bytestring) => {
112
+ ```
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+
114
+ Here we define a built-in for Porffor. Notably:
115
+ - We do not use `a.b.c`, instead we use `__a_b_c`
116
+ - The ByteString type is actually `_bytestring`, as internal types have an extra `_` at the beginning (this is due to be fixed/simplified soon(tm))
117
+ - We use a `_this` argument, as `this` does not exist in Porffor yet
118
+ - We use an arrow function
119
+
120
+ ---
121
+
122
+ ```ts
123
+ const len: i32 = _this.length;
124
+
125
+ let out: bytestring = '';
126
+ Porffor.wasm.i32.store(out, len, 0, 0);
127
+ ```
128
+
129
+ This sets up the `out` variable we are going to write to for the output of this function. We set the length in advance to be the same as `_this`, as `foo.length == foo.toLowerCase().length`, because we will later be manually writing to it using Wasm instrinsics, which will not update the length themselves.
130
+
131
+ ---
132
+
133
+ ```ts
134
+ let i: i32 = Porffor.wasm`local.get ${_this}`,
135
+ j: i32 = Porffor.wasm`local.get ${out}`;
136
+ ```
137
+
138
+ Get the pointers for `_this` and `out` as `i32`s (~`number`s).
139
+
140
+ ---
141
+
142
+ ```ts
143
+ const endPtr: i32 = i + len;
144
+ while (i < endPtr) {
145
+ ```
146
+
147
+ Set up an end target pointer as the pointer variable for `_this` plus the length of it. Loop below until that pointer reaches the end target, so we iterate through the entire string.
148
+
149
+ ---
150
+
151
+ ```ts
152
+ let chr: i32 = Porffor.wasm.i32.load8_u(i++, 0, 4);
153
+ ```
154
+
155
+ Read the character (code) from the current `_this` pointer variable, and increment it so next iteration it reads the next character, etc.
156
+
157
+ ---
158
+
159
+ ```ts
160
+ if (chr >= 97) if (chr <= 122) chr -= 32;
161
+ ```
162
+
163
+ If the character code is >= 97 (`a`) and <= 122 (`z`), decrease it by 32, making it an upper case character. eg: 97 (`a`) - 32 = 65 (`A`).
164
+
165
+ ---
166
+
167
+ ```ts
168
+ Porffor.wasm.i32.store8(j++, chr, 0, 4);
169
+ ```
170
+
171
+ Store the character code into the `out` pointer variable, and increment it.
172
+
173
+ <br>
174
+
175
+ ## Formatting/linting
176
+
177
+ There is 0 setup for this (right now). You can try looking through the other built-ins files but do not worry about it a lot, I honestly do not mind going through and cleaning up after a PR as long as the code itself is good :^)
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+
179
+ [^1]: The `0, 4` args are necessary for the Wasm instruction, but you don't need to worry about them (`0` alignment, `4` byte offset for length).
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+
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+ [^2]: The `0, 4` args are necessary for the Wasm instruction, but you don't need to worry about them (`0` alignment, `0` byte offset).
package/LICENSE CHANGED
@@ -1,21 +1,21 @@
1
- MIT License
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-
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- Copyright (c) 2023 CanadaHonk
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
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-
12
- The above copyright notice and this permission notice shall be included in all
13
- copies or substantial portions of the Software.
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-
15
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ MIT License
2
+
3
+ Copyright (c) 2023 CanadaHonk
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in all
13
+ copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
21
  SOFTWARE.
package/README.md CHANGED
@@ -10,6 +10,80 @@ Porffor is a very unique JS engine, due many wildly different approaches. It is
10
10
 
11
11
  Porffor is primarily built from scratch, the only thing that is not is the parser (using [Acorn](https://github.com/acornjs/acorn)). Binaryen/etc is not used, we make final wasm binaries ourself. You could imagine it as compiling a language which is a sub (some things unsupported) and super (new/custom apis) set of javascript. Not based on any particular spec version, focusing on function/working over spec compliance.
12
12
 
13
+ ## Usage
14
+ Expect nothing to work! Only very limited JS is currently supported. See files in `bench` for examples.
15
+
16
+ ### Setup
17
+ **`npm install -g porffor`**. It's that easy (hopefully) :)
18
+
19
+ ### Trying a REPL
20
+ **`porf`**. Just run it with no script file argument.
21
+
22
+ ### Running a JS file
23
+ **`porf path/to/script.js`**
24
+
25
+ ### Compiling to Wasm
26
+ **`porf wasm path/to/script.js out.wasm`**. Currently it does not use an import standard like WASI, so it is mostly unusable on its own.
27
+
28
+ ### Compiling to native binaries
29
+ > [!WARNING]
30
+ > Compiling to native binaries uses [2c](#2c), Porffor's own Wasm -> C compiler, which is experimental.
31
+
32
+ **`porf native path/to/script.js out(.exe)`**. You can specify the compiler with `--compiler=clang/zig/gcc`, and which opt level to use with `--cO=O3` (`Ofast` by default). Output binaries are also stripped by default.
33
+
34
+ ### Compiling to C
35
+ > [!WARNING]
36
+ > Compiling to C uses [2c](#2c), Porffor's own Wasm -> C compiler, which is experimental.
37
+
38
+ **`porf c path/to/script.js (out.c)`**. When not including an output file, it will be printed to stdout instead.
39
+
40
+ ### Profiling a JS file
41
+ > [!WARNING]
42
+ > Very experimental WIP feature!
43
+
44
+ **`porf profile path/to/script.js`**
45
+
46
+ ### Debugging a JS file
47
+ > [!WARNING]
48
+ > Very experimental WIP feature!
49
+
50
+ **`porf debug path/to/script.js`**
51
+
52
+ ### Profiling the generated Wasm of a JS file
53
+ > [!WARNING]
54
+ > Very experimental WIP feature!
55
+
56
+ **`porf debug-wasm path/to/script.js`**
57
+
58
+
59
+ ### Options
60
+ - `--parser=acorn|@babel/parser|meriyah|hermes-parser` (default: `acorn`) to set which parser to use
61
+ - `--parse-types` to enable parsing type annotations/typescript. if `-parser` is unset, changes default to `@babel/parser`. does not type check
62
+ - `--opt-types` to perform optimizations using type annotations as compiler hints. does not type check
63
+ - `--valtype=i32|i64|f64` (default: `f64`) to set valtype
64
+ - `-O0` to disable opt
65
+ - `-O1` (default) to enable basic opt (simplify insts, treeshake wasm imports)
66
+ - `-O2` to enable advanced opt (inlining). unstable
67
+ - `-O3` to enable advanceder opt (precompute const math). unstable
68
+ - `--no-run` to not run wasm output, just compile
69
+ - `--opt-log` to log some opts
70
+ - `--code-log` to log some codegen (you probably want `-funcs`)
71
+ - `--regex-log` to log some regex
72
+ - `--funcs` to log funcs
73
+ - `--ast-log` to log AST
74
+ - `--opt-funcs` to log funcs after opt
75
+ - `--sections` to log sections as hex
76
+ - `--opt-no-inline` to not inline any funcs
77
+ - `--tail-call` to enable tail calls (experimental + not widely implemented)
78
+ - `--compile-hints` to enable V8 compilation hints (experimental + doesn't seem to do much?)
79
+
80
+ ### Running in the repo
81
+ The repo comes with easy alias files for Unix and Windows, which you can use like so:
82
+ - Unix: `./porf path/to/script.js`
83
+ - Windows: `.\porf path/to/script.js`
84
+
85
+ Please note that further examples below will just use `./porf`, you need to use `.\porf` on Windows. You can also swap out `node` in the alias to use another runtime like Deno (`deno run -A`) or Bun (`bun ...`), or just use it yourself (eg `node runner/index.js ...`, `bun runner/index.js ...`). Node and Bun should work great, Deno support is WIP.
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+
13
87
  ## Limitations
14
88
  - No full object support yet
15
89
  - Little built-ins/prototype
@@ -18,10 +92,15 @@ Porffor is primarily built from scratch, the only thing that is not is the parse
18
92
  - Literal callees only in calls (eg `print()` works, `a = print; a()` does not)
19
93
  - No `eval()` etc (since it is AOT)
20
94
 
21
- ## Rhemyn
95
+ ## Sub-engines
96
+
97
+ ### Asur
98
+ Asur is Porffor's own Wasm engine; it is an intentionally simple interpreter written in JS. It is very WIP. See [its readme](asur/README.md) for more details.
99
+
100
+ ### Rhemyn
22
101
  Rhemyn is Porffor's own regex engine; it compiles literal regex to Wasm bytecode AOT (remind you of anything?). It is quite basic and WIP. See [its readme](rhemyn/README.md) for more details.
23
102
 
24
- ## 2c
103
+ ### 2c
25
104
  2c is Porffor's own Wasm -> C compiler, using generated Wasm bytecode and internal info to generate specific and efficient/fast C code. Little boilerplate/preluded code or required external files, just for CLI binaries (not like wasm2c very much).
26
105
 
27
106
  ## Supported
@@ -86,20 +165,29 @@ These include some early (stage 1/0) and/or dead (last commit years ago) proposa
86
165
  - `for...of` (arrays and strings)
87
166
  - Array member setting (`arr[0] = 2`, `arr[0] += 2`, etc)
88
167
  - Array constructor (`Array(5)`, `new Array(1, 2, 3)`)
168
+ - Labelled statements (`foo: while (...)`)
169
+ - `do...while` loops
89
170
 
90
171
  ### Built-ins
91
172
 
92
- - `NaN` and `Infinity` (f64 only)
93
- - `isNaN()` and `isFinite()` (f64 only)
94
- - Most of `Number` (`MAX_VALUE`, `MIN_VALUE`, `MAX_SAFE_INTEGER`, `MIN_SAFE_INTEGER`, `POSITIVE_INFINITY`, `NEGATIVE_INFINITY`, `EPSILON`, `NaN`, `isNaN`, `isFinite`, `isInteger`, `isSafeInteger`) (some f64 only)
95
- - Some `Math` funcs (`Math.sqrt`, `Math.abs`, `Math.floor`, `Math.sign`, `Math.round`, `Math.trunc`, `Math.clz32`, `Math.fround`, `Math.random`) (f64 only)
173
+ - `NaN` and `Infinity`
174
+ - `isNaN()` and `isFinite()`
175
+ - Most of `Number` (`MAX_VALUE`, `MIN_VALUE`, `MAX_SAFE_INTEGER`, `MIN_SAFE_INTEGER`, `POSITIVE_INFINITY`, `NEGATIVE_INFINITY`, `EPSILON`, `NaN`, `isNaN`, `isFinite`, `isInteger`, `isSafeInteger`)
176
+ - Some `Math` funcs (`sqrt`, `abs`, `floor`, `sign`, `round`, `trunc`, `clz32`, `fround`, `random`)
96
177
  - Basic `globalThis` support
97
178
  - Basic `Boolean` and `Number`
98
179
  - Basic `eval` for literals
99
180
  - `Math.random()` using self-made xorshift128+ PRNG
100
- - Some of `performance` (`now()`)
101
- - Some of `Array.prototype` (`at`, `push`, `pop`, `shift`, `fill`)
102
- - Some of `String.prototype` (`at`, `charAt`, `charCodeAt`)
181
+ - Some of `performance` (`now()`, `timeOrigin`)
182
+ - Some of `Array.prototype` (`at`, `push`, `pop`, `shift`, `fill`, `slice`, `indexOf`, `lastIndexOf`, `includes`, `with`, `reverse`, `toReversed`)
183
+ - Some of `Array` (`of`, `isArray`)
184
+ - Most of `String.prototype` (`at`, `charAt`, `charCodeAt`, `toUpperCase`, `toLowerCase`, `startsWith`, `endsWith`, `indexOf`, `lastIndexOf`, `includes`, `padStart`, `padEnd`, `substring`, `substr`, `slice`, `trimStart`, `trimEnd`, `trim`, `toString`, `big`, `blink`, `bold`, `fixed`, `italics`, `small`, `strike`, `sub`, `sup`, `trimLeft`, `trimRight`, )
185
+ - Some of `crypto` (`randomUUID`)
186
+ - `escape`
187
+ - `btoa`
188
+ - Most of `Number.prototype` (`toString`, `toFixed`, `toExponential`)
189
+ - `parseInt`
190
+ - Spec-compliant `Date`
103
191
 
104
192
  ### Custom
105
193
 
@@ -108,48 +196,8 @@ These include some early (stage 1/0) and/or dead (last commit years ago) proposa
108
196
  - Intrinsic functions (see below)
109
197
  - Inlining wasm via ``asm`...``\` "macro"
110
198
 
111
- ## Todo
112
- No particular order and no guarentees, just what could happen soon™
113
-
114
- - Arrays
115
- - More of `Array` prototype
116
- - Arrays/strings inside arrays
117
- - Destructuring
118
- - Objects
119
- - Basic object expressions (eg `{}`, `{ a: 0 }`)
120
- - Wasm
121
- - *Basic* Wasm engine (interpreter) in JS
122
- - More math operators (`**`, etc)
123
- - `do { ... } while (...)`
124
- - Rewrite `console.log` to work with strings/arrays
125
- - Exceptions
126
- - Rewrite to use actual strings (optional?)
127
- - `try { } finally { }`
128
- - Rethrowing inside catch
129
- - Optimizations
130
- - Rewrite local indexes per func for smallest local header and remove unused idxs
131
- - Smarter inline selection (snapshots?)
132
- - Remove const ifs (`if (true)`, etc)
133
- - Experiment with byte strings?
134
- - Runtime
135
- - WASI target
136
- - Run precompiled Wasm file if given
137
- - Cool proposals
138
- - [Optional Chaining Assignment](https://github.com/tc39/proposal-optional-chaining-assignment)
139
- - [Modulus and Additional Integer Math](https://github.com/tc39/proposal-integer-and-modulus-math)
140
- - [Array Equality](https://github.com/tc39/proposal-array-equality)
141
- - [Declarations in Conditionals](https://github.com/tc39/proposal-Declarations-in-Conditionals)
142
- - [Seeded Pseudo-Random Numbers](https://github.com/tc39/proposal-seeded-random)
143
- - [`do` expressions](https://github.com/tc39/proposal-do-expressions)
144
- - [String Trim Characters](https://github.com/Kingwl/proposal-string-trim-characters)
145
- - Posts
146
- - Inlining investigation
147
- - Self hosted testing?
148
-
149
199
  ## Performance
150
- *For the things it supports most of the time*, Porffor is blazingly fast compared to most interpreters, and common engines running without JIT. For those with JIT, it is not that much slower like a traditional interpreter would be; mostly the same or a bit faster/slower depending on what.
151
-
152
- ![Screenshot of comparison chart](https://github.com/CanadaHonk/porffor/assets/19228318/76c75264-cc68-4be1-8891-c06dc389d97a)
200
+ *For the features it supports most of the time*, Porffor is *blazingly fast* compared to most interpreters and common engines running without JIT. For those with JIT, it is usually slower by default, but can catch up with compiler arguments and typed input, even more so when compiling to native binaries.
153
201
 
154
202
  ## Optimizations
155
203
  Mostly for reducing size. I do not really care about compiler perf/time as long as it is reasonable. We do not use/rely on external opt tools (`wasm-opt`, etc), instead doing optimization inside the compiler itself creating even smaller code sizes than `wasm-opt` itself can produce as we have more internal information.
@@ -157,7 +205,7 @@ Mostly for reducing size. I do not really care about compiler perf/time as long
157
205
  ### Traditional opts
158
206
  - Inlining functions (WIP, limited)
159
207
  - Inline const math ops
160
- - Tail calls (behind flag `-tail-call`)
208
+ - Tail calls (behind flag `--tail-call`)
161
209
 
162
210
  ### Wasm transforms
163
211
  - `local.set`, `local.get` -> `local.tee`
@@ -184,7 +232,7 @@ Porffor can run Test262 via some hacks/transforms which remove unsupported featu
184
232
  ## Codebase
185
233
  - `compiler`: contains the compiler itself
186
234
  - `builtins.js`: all built-ins of the engine (spec, custom. vars, funcs)
187
- - `codeGen.js`: code (wasm) generation, ast -> wasm. The bulk of the effort
235
+ - `codegen.js`: code (wasm) generation, ast -> wasm. The bulk of the effort
188
236
  - `decompile.js`: basic wasm decompiler for debug info
189
237
  - `embedding.js`: utils for embedding consts
190
238
  - `encoding.js`: utils for encoding things as bytes as wasm expects
@@ -192,7 +240,7 @@ Porffor can run Test262 via some hacks/transforms which remove unsupported featu
192
240
  - `index.js`: doing all the compiler steps, takes code in, wasm out
193
241
  - `opt.js`: self-made wasm bytecode optimizer
194
242
  - `parse.js`: parser simply wrapping acorn
195
- - `sections.js`: assembles wasm ops and metadata into a wasm module/file
243
+ - `assemble.js`: assembles wasm ops and metadata into a wasm module/file
196
244
  - `wasmSpec.js`: "enums"/info from wasm spec
197
245
  - `wrap.js`: wrapper for compiler which instantiates and produces nice exports
198
246
 
@@ -211,48 +259,65 @@ Porffor can run Test262 via some hacks/transforms which remove unsupported featu
211
259
  ## Usecases
212
260
  Basically none right now (other than giving people headaches). Potential ideas:
213
261
  - Safety. As Porffor is written in JS, a memory-safe language\*, and compiles JS to Wasm, a fully sandboxed environment\*, it is quite safe. (\* These rely on the underlying implementations being secure. You could also run Wasm, or even Porffor itself, with an interpreter instead of a JIT for bonus security points too.)
214
- - Compiling JS to native binaries. This is still very early, [`2c`](#2c) is not that good yet :(
262
+ - Compiling JS to native binaries. This is still very early!
215
263
  - More in future probably?
216
264
 
217
- ## Usage
218
- Basically nothing will work :). See files in `test` for examples.
265
+ ## Todo
266
+ No particular order and no guarentees, just what could happen soon™
219
267
 
220
- 1. Clone repo
221
- 2. `npm install`
222
- 3. `node test` to run tests (some will fail)
223
- 4. `node runner path/to/code.js` to run a file (or `node runner` to use wip repl)
268
+ - Arrays
269
+ - More of `Array` prototype
270
+ - Arrays/strings inside arrays
271
+ - Destructuring
272
+ - Objects
273
+ - Basic object expressions (eg `{}`, `{ a: 0 }`)
274
+ - Asur
275
+ - Support memory
276
+ - Support exceptions
277
+ - More math operators (`**`, etc)
278
+ - Typed export inputs (array)
279
+ - Exceptions
280
+ - Rewrite to use actual strings (optional?)
281
+ - `try { } finally { }`
282
+ - Rethrowing inside catch
283
+ - Optimizations
284
+ - Rewrite local indexes per func for smallest local header and remove unused idxs
285
+ - Smarter inline selection (snapshots?)
286
+ - Remove const ifs (`if (true)`, etc)
287
+ - Memory alignment
288
+ - Add general pref for always using "fast" (non-short circuiting) or/and
289
+ - Runtime
290
+ - WASI target
291
+ - Run precompiled Wasm file if given
292
+ - Docs
293
+ - Update codebase readme section
294
+ - Cool proposals
295
+ - [Optional Chaining Assignment](https://github.com/tc39/proposal-optional-chaining-assignment)
296
+ - [Modulus and Additional Integer Math](https://github.com/tc39/proposal-integer-and-modulus-math)
297
+ - [Array Equality](https://github.com/tc39/proposal-array-equality)
298
+ - [Declarations in Conditionals](https://github.com/tc39/proposal-Declarations-in-Conditionals)
299
+ - [Seeded Pseudo-Random Numbers](https://github.com/tc39/proposal-seeded-random)
300
+ - [`do` expressions](https://github.com/tc39/proposal-do-expressions)
301
+ - [String Trim Characters](https://github.com/Kingwl/proposal-string-trim-characters)
302
+ - Posts
303
+ - Inlining investigation
304
+ - JS -> Native
305
+ - Precompiled TS built-ins
306
+ - Asur
307
+ - `escape()` optimization
308
+ - Self hosted testing?
224
309
 
225
- You can also use Deno (`deno run -A ...` instead of `node ...`), or Bun (`bun ...` instead of `node ...`).
310
+ ## VSCode extension
311
+ There is a vscode extension in `vscode-ext` which tweaks JS syntax highlighting to be nicer with porffor features (eg highlighting wasm inside of inline asm).
226
312
 
227
- ### Options
228
- - `-target=wasm|c|native` (default: `wasm`) to set target output (native compiles c output to binary, see args below)
229
- - `-target=c|native` only:
230
- - `-o=out.c|out.exe|out` to set file to output c or binary
231
- - `-target=native` only:
232
- - `-compiler=clang` to set compiler binary (path/name) to use to compile
233
- - `-cO=O3` to set compiler opt argument
234
- - `-parser=acorn|@babel/parser|meriyah|hermes-parser` (default: `acorn`) to set which parser to use
235
- - `-parse-types` to enable parsing type annotations/typescript. if `-parser` is unset, changes default to `@babel/parser`. does not type check
236
- - `-opt-types` to perform optimizations using type annotations as compiler hints. does not type check
237
- - `-valtype=i32|i64|f64` (default: `f64`) to set valtype
238
- - `-O0` to disable opt
239
- - `-O1` (default) to enable basic opt (simplify insts, treeshake wasm imports)
240
- - `-O2` to enable advanced opt (inlining). unstable
241
- - `-O3` to enable advanceder opt (precompute const math). unstable
242
- - `-no-run` to not run wasm output, just compile
243
- - `-opt-log` to log some opts
244
- - `-code-log` to log some codegen (you probably want `-funcs`)
245
- - `-regex-log` to log some regex
246
- - `-funcs` to log funcs
247
- - `-ast-log` to log AST
248
- - `-opt-funcs` to log funcs after opt
249
- - `-sections` to log sections as hex
250
- - `-opt-no-inline` to not inline any funcs
251
- - `-tail-call` to enable tail calls (experimental + not widely implemented)
252
- - `-compile-hints` to enable V8 compilation hints (experimental + doesn't seem to do much?)
313
+ ## Wasm proposals used
314
+ Porffor intentionally does not use Wasm proposals which are not commonly implemented yet (eg GC) so it can be used in as many places as possible.
253
315
 
254
- ## VSCode extension
255
- There is a vscode extension in `porffor-for-vscode` which tweaks JS syntax highlighting to be nicer with porffor features (eg highlighting wasm inside of inline asm).
316
+ - Multi-value **(required)**
317
+ - Non-trapping float-to-int conversions **(required)**
318
+ - Bulk memory operations (required, but uncommonly used)
319
+ - Exception handling (optional, for errors)
320
+ - Tail calls (opt-in, off by default)
256
321
 
257
322
  ## Isn't this the same as AssemblyScript/other Wasm langs?
258
323
  No. they are not alike at all internally and have very different goals/ideals:
package/asur/README.md ADDED
@@ -0,0 +1,2 @@
1
+ # asur
2
+ a basic experimental wip wasm engine/interpreter in js. wasm engine for porffor. not serious/intended for (real) use