poly-extrude 0.20.5 → 0.21.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +2 -1
- package/dist/index.js +2 -1
- package/dist/index.js.map +1 -1
- package/dist/poly-extrude.js +204 -2
- package/dist/poly-extrude.js.map +1 -1
- package/dist/poly-extrude.min.js +2 -2
- package/dist/poly-extrude.mjs +204 -3
- package/dist/poly-extrude.mjs.map +1 -1
- package/dist/polyline.js +12 -1
- package/dist/polyline.js.map +1 -1
- package/dist/polylineoffset.d.ts +6 -0
- package/dist/polylineoffset.js +191 -0
- package/dist/polylineoffset.js.map +1 -0
- package/package.json +1 -1
- package/src/index.ts +3 -1
- package/src/polyline.ts +13 -1
- package/src/polylineoffset.ts +233 -0
package/dist/index.d.ts
CHANGED
@@ -5,5 +5,6 @@ import { expandPaths } from './path';
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|
5
5
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import { expandTubes } from './tube';
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6
6
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import { plane } from './plane';
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7
7
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import { extrudePolygonsOnPath } from './polygonpath';
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8
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+
import { polylineOffset } from './polylineoffset';
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8
9
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import { isClockwise, merge } from './util';
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9
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-
export { isClockwise, merge, extrudePolygons, extrudePolylines, extrudeSlopes, expandLine, leftOnLine, cylinder, expandPaths, expandTubes, plane, extrudePolygonsOnPath, polygons };
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10
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+
export { isClockwise, merge, extrudePolygons, extrudePolylines, extrudeSlopes, expandLine, leftOnLine, cylinder, expandPaths, expandTubes, plane, extrudePolygonsOnPath, polygons, polylineOffset };
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package/dist/index.js
CHANGED
@@ -5,6 +5,7 @@ import { expandPaths } from './path';
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5
5
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import { expandTubes } from './tube';
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6
6
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import { plane } from './plane';
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7
7
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import { extrudePolygonsOnPath } from './polygonpath';
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8
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+
import { polylineOffset } from './polylineoffset';
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8
9
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import { isClockwise, merge } from './util';
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9
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-
export { isClockwise, merge, extrudePolygons, extrudePolylines, extrudeSlopes, expandLine, leftOnLine, cylinder, expandPaths, expandTubes, plane, extrudePolygonsOnPath, polygons };
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10
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+
export { isClockwise, merge, extrudePolygons, extrudePolylines, extrudeSlopes, expandLine, leftOnLine, cylinder, expandPaths, expandTubes, plane, extrudePolygonsOnPath, polygons, polylineOffset };
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10
11
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//# sourceMappingURL=index.js.map
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package/dist/index.js.map
CHANGED
@@ -1 +1 @@
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1
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-
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACtD,OAAO,EAAE,gBAAgB,EAAE,UAAU,EAAE,UAAU,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AACrF,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,WAAW,EAAE,MAAM,QAAQ,CAAC;AACrC,OAAO,EAAE,WAAW,EAAE,MAAM,QAAQ,CAAC;AACrC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EAAE,qBAAqB,EAAE,MAAM,eAAe,CAAC;AACtD,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,QAAQ,CAAC;AAC5C,OAAO,EACH,WAAW,EAAE,KAAK,EAClB,eAAe,EAAE,gBAAgB,EACjC,aAAa,EAAE,UAAU,EAAE,UAAU,EACrC,QAAQ,EAAE,WAAW,EAAE,WAAW,EAAE,KAAK,EACzC,qBAAqB,EACrB,QAAQ,
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1
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+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAC;AACtD,OAAO,EAAE,gBAAgB,EAAE,UAAU,EAAE,UAAU,EAAE,aAAa,EAAE,MAAM,YAAY,CAAC;AACrF,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,WAAW,EAAE,MAAM,QAAQ,CAAC;AACrC,OAAO,EAAE,WAAW,EAAE,MAAM,QAAQ,CAAC;AACrC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EAAE,qBAAqB,EAAE,MAAM,eAAe,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,WAAW,EAAE,KAAK,EAAE,MAAM,QAAQ,CAAC;AAC5C,OAAO,EACH,WAAW,EAAE,KAAK,EAClB,eAAe,EAAE,gBAAgB,EACjC,aAAa,EAAE,UAAU,EAAE,UAAU,EACrC,QAAQ,EAAE,WAAW,EAAE,WAAW,EAAE,KAAK,EACzC,qBAAqB,EACrB,QAAQ,EACR,cAAc,EACjB,CAAC"}
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package/dist/poly-extrude.js
CHANGED
@@ -1,5 +1,5 @@
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1
1
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/*!
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2
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-
* poly-extrude v0.
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2
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+
* poly-extrude v0.21.0
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3
3
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*/
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4
4
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(function (global, factory) {
|
5
5
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
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@@ -2454,6 +2454,7 @@
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2454
2454
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i++;
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2455
2455
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continue;
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2456
2456
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}
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2457
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+
let lastRepeat = false;
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2457
2458
|
// last vertex
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2458
2459
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if (i === len - 1) {
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2459
2460
|
p1 = line[len - 2];
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@@ -2478,6 +2479,16 @@
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|
2478
2479
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}
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2479
2480
|
}
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2480
2481
|
}
|
2482
|
+
if (equal(p1, p2)) {
|
2483
|
+
lastRepeat = true;
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2484
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+
for (let j = line.indexOf(p1); j >= 0; j--) {
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2485
|
+
const p = line[j];
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2486
|
+
if (!equal(p, current)) {
|
2487
|
+
p1 = p;
|
2488
|
+
break;
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2489
|
+
}
|
2490
|
+
}
|
2491
|
+
}
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2481
2492
|
}
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2482
2493
|
if (equal(p1, p2)) {
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2483
2494
|
console.error('not find next vertex:index:', i, line);
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@@ -2489,7 +2500,7 @@
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|
2489
2500
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let rangle = 0;
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2490
2501
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const rad = Math.atan2(dy, dx);
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2491
2502
|
const angle = radToDeg(rad);
|
2492
|
-
if (i === 0 || i === len - 1) {
|
2503
|
+
if (i === 0 || i === len - 1 || lastRepeat) {
|
2493
2504
|
rangle = angle - 90;
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2494
2505
|
}
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2495
2506
|
else {
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@@ -4865,6 +4876,196 @@
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|
4865
4876
|
mergeArray(indices, indexs);
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4866
4877
|
}
|
4867
4878
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|
4879
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+
function lineEquation(pt1, pt2) {
|
4880
|
+
if (pt1.x === pt2.x) {
|
4881
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+
return pt1.y === pt2.y ? null : { x: pt1.x };
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4882
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+
}
|
4883
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+
var a = (pt2.y - pt1.y) / (pt2.x - pt1.x);
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4884
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+
return {
|
4885
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+
a: a,
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4886
|
+
b: pt1.y - a * pt1.x,
|
4887
|
+
};
|
4888
|
+
}
|
4889
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+
function calZ(p1, p2, p) {
|
4890
|
+
const dx = p2.x - p1.x, dy = p2.y - p1.y;
|
4891
|
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
4892
|
+
const dx1 = p.x - p1.x, dy1 = p.y - p1.y;
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4893
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+
const dis = Math.sqrt(dx1 * dx1 + dy1 * dy1);
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4894
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+
const percent = dis / distance;
|
4895
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+
const dz = p2.z - p1.z;
|
4896
|
+
return p1.z + dz * percent;
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4897
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+
}
|
4898
|
+
/**
|
4899
|
+
Return the intersection point of two lines defined by two points each
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4900
|
+
Return null when there's no unique intersection
|
4901
|
+
*/
|
4902
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+
function intersection(l1a, l1b, l2a, l2b) {
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4903
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+
var line1 = lineEquation(l1a, l1b);
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4904
|
+
var line2 = lineEquation(l2a, l2b);
|
4905
|
+
if (line1 === null || line2 === null) {
|
4906
|
+
return null;
|
4907
|
+
}
|
4908
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+
if (line1.hasOwnProperty('x')) {
|
4909
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+
if (line2.hasOwnProperty('x')) {
|
4910
|
+
return null;
|
4911
|
+
}
|
4912
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+
const p = {
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4913
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+
x: line1.x,
|
4914
|
+
y: line2.a * line1.x + line2.b,
|
4915
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+
z: 0
|
4916
|
+
};
|
4917
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+
p.z = calZ(l1a, l1b, p);
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4918
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+
return p;
|
4919
|
+
}
|
4920
|
+
if (line2.hasOwnProperty('x')) {
|
4921
|
+
const p = {
|
4922
|
+
x: line2.x,
|
4923
|
+
y: line1.a * line2.x + line1.b,
|
4924
|
+
z: 0
|
4925
|
+
};
|
4926
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+
p.z = calZ(l1a, l1b, p);
|
4927
|
+
return p;
|
4928
|
+
}
|
4929
|
+
if (line1.a === line2.a) {
|
4930
|
+
return null;
|
4931
|
+
}
|
4932
|
+
var x = (line2.b - line1.b) / (line1.a - line2.a);
|
4933
|
+
const p = {
|
4934
|
+
x: x,
|
4935
|
+
y: line1.a * x + line1.b,
|
4936
|
+
z: 0
|
4937
|
+
};
|
4938
|
+
p.z = calZ(l1a, l1b, p);
|
4939
|
+
return p;
|
4940
|
+
}
|
4941
|
+
function translatePoint(pt, dist, heading) {
|
4942
|
+
return {
|
4943
|
+
x: pt.x + dist * Math.cos(heading),
|
4944
|
+
y: pt.y + dist * Math.sin(heading),
|
4945
|
+
z: pt.z || 0
|
4946
|
+
};
|
4947
|
+
}
|
4948
|
+
function offsetPointLine(points, distance) {
|
4949
|
+
var offsetSegments = [];
|
4950
|
+
for (let i = 1, len = points.length; i < len; i++) {
|
4951
|
+
let a = points[i - 1], b = points[i];
|
4952
|
+
const [x1, y1, z1] = a;
|
4953
|
+
const [x2, y2, z2] = b;
|
4954
|
+
if (x1 === x2 && y1 === y2) {
|
4955
|
+
continue;
|
4956
|
+
}
|
4957
|
+
a = {
|
4958
|
+
x: x1,
|
4959
|
+
y: y1,
|
4960
|
+
z: z1 || 0
|
4961
|
+
};
|
4962
|
+
b = {
|
4963
|
+
x: x2,
|
4964
|
+
y: y2,
|
4965
|
+
z: z2 || 0
|
4966
|
+
};
|
4967
|
+
var segmentAngle = Math.atan2(a.y - b.y, a.x - b.x);
|
4968
|
+
var offsetAngle = segmentAngle - Math.PI / 2;
|
4969
|
+
offsetSegments.push({
|
4970
|
+
offsetAngle: offsetAngle,
|
4971
|
+
original: [a, b],
|
4972
|
+
offset: [
|
4973
|
+
translatePoint(a, distance, offsetAngle),
|
4974
|
+
translatePoint(b, distance, offsetAngle)
|
4975
|
+
]
|
4976
|
+
});
|
4977
|
+
}
|
4978
|
+
return offsetSegments;
|
4979
|
+
}
|
4980
|
+
/**
|
4981
|
+
Join 2 line segments defined by 2 points each with a circular arc
|
4982
|
+
*/
|
4983
|
+
function joinSegments(s1, s2, offset) {
|
4984
|
+
// TODO: different join styles
|
4985
|
+
return circularArc(s1, s2, offset)
|
4986
|
+
.filter(function (x) { return x; });
|
4987
|
+
}
|
4988
|
+
function joinLineSegments(segments, offset) {
|
4989
|
+
var joinedPoints = [];
|
4990
|
+
var first = segments[0];
|
4991
|
+
var last = segments[segments.length - 1];
|
4992
|
+
if (first && last) {
|
4993
|
+
joinedPoints.push(first.offset[0]);
|
4994
|
+
for (let i = 1, len = segments.length; i < len; i++) {
|
4995
|
+
let s1 = segments[i - 1], s2 = segments[i];
|
4996
|
+
const pts = joinSegments(s1, s2, offset);
|
4997
|
+
mergeArray(joinedPoints, pts);
|
4998
|
+
}
|
4999
|
+
joinedPoints.push(last.offset[1]);
|
5000
|
+
}
|
5001
|
+
return joinedPoints;
|
5002
|
+
}
|
5003
|
+
function segmentAsVector(s) {
|
5004
|
+
return {
|
5005
|
+
x: s[1].x - s[0].x,
|
5006
|
+
y: s[1].y - s[0].y,
|
5007
|
+
};
|
5008
|
+
}
|
5009
|
+
function getSignedAngle(s1, s2) {
|
5010
|
+
const a = segmentAsVector(s1);
|
5011
|
+
const b = segmentAsVector(s2);
|
5012
|
+
return Math.atan2(a.x * b.y - a.y * b.x, a.x * b.x + a.y * b.y);
|
5013
|
+
}
|
5014
|
+
/**
|
5015
|
+
Interpolates points between two offset segments in a circular form
|
5016
|
+
*/
|
5017
|
+
function circularArc(s1, s2, distance) {
|
5018
|
+
// if the segments are the same angle,
|
5019
|
+
// there should be a single join point
|
5020
|
+
if (s1.offsetAngle === s2.offsetAngle) {
|
5021
|
+
return [s1.offset[1]];
|
5022
|
+
}
|
5023
|
+
const signedAngle = getSignedAngle(s1.offset, s2.offset);
|
5024
|
+
// for inner angles, just find the offset segments intersection
|
5025
|
+
if ((signedAngle * distance > 0) &&
|
5026
|
+
(signedAngle * getSignedAngle(s1.offset, [s1.offset[0], s2.offset[1]]) > 0)) {
|
5027
|
+
return [intersection(s1.offset[0], s1.offset[1], s2.offset[0], s2.offset[1])];
|
5028
|
+
}
|
5029
|
+
// draws a circular arc with R = offset distance, C = original meeting point
|
5030
|
+
var points = [];
|
5031
|
+
var center = s1.original[1];
|
5032
|
+
// ensure angles go in the anti-clockwise direction
|
5033
|
+
var rightOffset = distance > 0;
|
5034
|
+
var startAngle = rightOffset ? s2.offsetAngle : s1.offsetAngle;
|
5035
|
+
var endAngle = rightOffset ? s1.offsetAngle : s2.offsetAngle;
|
5036
|
+
// and that the end angle is bigger than the start angle
|
5037
|
+
if (endAngle < startAngle) {
|
5038
|
+
endAngle += Math.PI * 2;
|
5039
|
+
}
|
5040
|
+
var step = Math.PI / 8;
|
5041
|
+
for (var alpha = startAngle; alpha < endAngle; alpha += step) {
|
5042
|
+
points.push(translatePoint(center, distance, alpha));
|
5043
|
+
}
|
5044
|
+
points.push(translatePoint(center, distance, endAngle));
|
5045
|
+
return rightOffset ? points.reverse() : points;
|
5046
|
+
}
|
5047
|
+
function offsetPoints(pts, options) {
|
5048
|
+
var offsetSegments = offsetPointLine(pts, options.offset);
|
5049
|
+
return joinLineSegments(offsetSegments, options.offset);
|
5050
|
+
}
|
5051
|
+
function polylineOffset(line, options) {
|
5052
|
+
options = Object.assign({ offset: 0 }, options);
|
5053
|
+
if (options.offset === 0) {
|
5054
|
+
return line;
|
5055
|
+
}
|
5056
|
+
const pts = offsetPoints(line, options);
|
5057
|
+
const result = [];
|
5058
|
+
for (let i = 0, len = pts.length; i < len; i++) {
|
5059
|
+
const pt = pts[i];
|
5060
|
+
if (!pt) {
|
5061
|
+
continue;
|
5062
|
+
}
|
5063
|
+
const { x, y, z } = pt;
|
5064
|
+
result.push([x, y, z]);
|
5065
|
+
}
|
5066
|
+
return result;
|
5067
|
+
}
|
5068
|
+
|
4868
5069
|
exports.cylinder = cylinder;
|
4869
5070
|
exports.expandLine = expandLine;
|
4870
5071
|
exports.expandPaths = expandPaths;
|
@@ -4878,6 +5079,7 @@
|
|
4878
5079
|
exports.merge = merge;
|
4879
5080
|
exports.plane = plane;
|
4880
5081
|
exports.polygons = polygons;
|
5082
|
+
exports.polylineOffset = polylineOffset;
|
4881
5083
|
|
4882
5084
|
Object.defineProperty(exports, '__esModule', { value: true });
|
4883
5085
|
|