pokemon-io-core 0.0.52 → 0.0.53

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/package.json +1 -1
  2. package/dist/api/battle.js +0 -2
  3. package/dist/api/index.d.ts +0 -3
  4. package/dist/api/index.js +0 -3
  5. package/dist/api/room.js +0 -2
  6. package/dist/api/socketTypes.js +0 -1
  7. package/dist/core/actions.js +0 -1
  8. package/dist/core/amulets.js +0 -1
  9. package/dist/core/battleState.d.ts +0 -39
  10. package/dist/core/battleState.js +0 -1
  11. package/dist/core/engine.d.ts +0 -45
  12. package/dist/core/engine.js +0 -869
  13. package/dist/core/events.js +0 -1
  14. package/dist/core/fighters.js +0 -1
  15. package/dist/core/ids.js +0 -1
  16. package/dist/core/index.d.ts +0 -11
  17. package/dist/core/index.js +0 -11
  18. package/dist/core/items.js +0 -1
  19. package/dist/core/moves.js +0 -2
  20. package/dist/core/status.js +0 -1
  21. package/dist/core/types.js +0 -1
  22. package/dist/engine/engine.d.ts +0 -45
  23. package/dist/engine/engine.js +0 -869
  24. package/dist/engine/index.d.ts +0 -1
  25. package/dist/engine/index.js +0 -1
  26. package/dist/engine/pokemonBattleService.d.ts +0 -6
  27. package/dist/engine/pokemonBattleService.js +0 -32
  28. package/dist/index.d.ts +0 -6
  29. package/dist/index.js +0 -6
  30. package/dist/skins/CombatSkin.d.ts +0 -18
  31. package/dist/skins/CombatSkin.js +0 -1
  32. package/dist/skins/index.d.ts +0 -2
  33. package/dist/skins/index.js +0 -2
  34. package/dist/skins/pokemon/fighters.js +0 -174
  35. package/dist/skins/pokemon/index.d.ts +0 -6
  36. package/dist/skins/pokemon/index.js +0 -6
  37. package/dist/skins/pokemon/items.js +0 -143
  38. package/dist/skins/pokemon/moves.js +0 -459
  39. package/dist/skins/pokemon/pokemonSkin.js +0 -91
  40. package/dist/skins/pokemon/statuses.js +0 -85
  41. package/dist/skins/pokemon/types.js +0 -97
@@ -1,97 +0,0 @@
1
- export const POKEMON_TYPE_IDS = {
2
- fire: "fire",
3
- water: "water",
4
- grass: "grass",
5
- electric: "electric",
6
- psychic: "psychic",
7
- rock: "rock",
8
- };
9
- export const POKEMON_TYPES = [
10
- {
11
- id: POKEMON_TYPE_IDS.fire,
12
- displayName: "Fuego",
13
- color: "#EE8130",
14
- },
15
- {
16
- id: POKEMON_TYPE_IDS.water,
17
- displayName: "Agua",
18
- color: "#25a8fa",
19
- },
20
- {
21
- id: POKEMON_TYPE_IDS.grass,
22
- displayName: "Planta",
23
- color: "#7AC74C",
24
- },
25
- {
26
- id: POKEMON_TYPE_IDS.electric,
27
- displayName: "Eléctrico",
28
- color: "#F7D02C",
29
- },
30
- {
31
- id: POKEMON_TYPE_IDS.psychic,
32
- displayName: "Psíquico",
33
- color: "#e54fff",
34
- },
35
- {
36
- id: POKEMON_TYPE_IDS.rock,
37
- displayName: "Roca",
38
- color: "#787878",
39
- },
40
- ];
41
- // Matriz muy simplificada, inspirada en Pokémon
42
- export const POKEMON_TYPE_MATRIX = {
43
- [POKEMON_TYPE_IDS.electric]: {
44
- [POKEMON_TYPE_IDS.electric]: 1,
45
- [POKEMON_TYPE_IDS.fire]: 1,
46
- [POKEMON_TYPE_IDS.water]: 1,
47
- [POKEMON_TYPE_IDS.grass]: 1,
48
- [POKEMON_TYPE_IDS.psychic]: 1,
49
- [POKEMON_TYPE_IDS.rock]: 1,
50
- },
51
- [POKEMON_TYPE_IDS.fire]: {
52
- [POKEMON_TYPE_IDS.fire]: 0.75,
53
- [POKEMON_TYPE_IDS.water]: 0.75,
54
- [POKEMON_TYPE_IDS.grass]: 1.25,
55
- [POKEMON_TYPE_IDS.electric]: 1,
56
- [POKEMON_TYPE_IDS.psychic]: 1,
57
- [POKEMON_TYPE_IDS.rock]: 1,
58
- },
59
- [POKEMON_TYPE_IDS.water]: {
60
- [POKEMON_TYPE_IDS.fire]: 1.25,
61
- [POKEMON_TYPE_IDS.water]: 0.75,
62
- [POKEMON_TYPE_IDS.grass]: 0.75,
63
- [POKEMON_TYPE_IDS.electric]: 1,
64
- [POKEMON_TYPE_IDS.psychic]: 1,
65
- [POKEMON_TYPE_IDS.rock]: 1,
66
- },
67
- [POKEMON_TYPE_IDS.grass]: {
68
- [POKEMON_TYPE_IDS.fire]: 0.75,
69
- [POKEMON_TYPE_IDS.water]: 1.25,
70
- [POKEMON_TYPE_IDS.grass]: 0.75,
71
- [POKEMON_TYPE_IDS.electric]: 1,
72
- [POKEMON_TYPE_IDS.psychic]: 1,
73
- [POKEMON_TYPE_IDS.rock]: 1,
74
- },
75
- [POKEMON_TYPE_IDS.psychic]: {
76
- [POKEMON_TYPE_IDS.fire]: 1,
77
- [POKEMON_TYPE_IDS.water]: 1.25,
78
- [POKEMON_TYPE_IDS.grass]: 0.75,
79
- [POKEMON_TYPE_IDS.electric]: 0.75,
80
- [POKEMON_TYPE_IDS.psychic]: 1,
81
- [POKEMON_TYPE_IDS.rock]: 1,
82
- },
83
- [POKEMON_TYPE_IDS.rock]: {
84
- [POKEMON_TYPE_IDS.fire]: 1,
85
- [POKEMON_TYPE_IDS.water]: 1.25,
86
- [POKEMON_TYPE_IDS.grass]: 0.75,
87
- [POKEMON_TYPE_IDS.electric]: 0.75,
88
- [POKEMON_TYPE_IDS.psychic]: 1,
89
- [POKEMON_TYPE_IDS.rock]: 1,
90
- },
91
- };
92
- export const getPokemonTypeEffectiveness = (attackerTypeId, defenderTypeId) => {
93
- const row = POKEMON_TYPE_MATRIX[attackerTypeId];
94
- if (!row)
95
- return 1;
96
- return row[defenderTypeId] ?? 1;
97
- };