pokemon-io-core 0.0.46 → 0.0.47

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@@ -0,0 +1,2 @@
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+ export * from "./pokemonBattleService.js";
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+ export * from "./engine.js";
@@ -0,0 +1,2 @@
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+ export * from "./pokemonBattleService.js";
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+ export * from "./engine.js";
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+ import { BattleActions, BattleState } from "../core";
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+ export declare const createPokemonBattle: (fighter1Id: string, fighter2Id: string) => BattleState;
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+ export declare const runPokemonTurn: (state: BattleState, actions: BattleActions) => {
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+ newState: BattleState;
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+ events: import("..").BattleEvent[];
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+ };
@@ -0,0 +1,32 @@
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+ import { POKEMON_FIGHTERS, POKEMON_MOVES, POKEMON_TYPE_MATRIX, POKEMON_TYPES } from "../skins/pokemon";
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+ import { createInitialBattleState, resolveTurn } from "./engine";
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+ const findPokemon = (id) => POKEMON_FIGHTERS.find((p) => p.id === id);
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+ const findMove = (id) => POKEMON_MOVES.find((m) => m.id === id);
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+ export const createPokemonBattle = (fighter1Id, fighter2Id) => {
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+ const f1 = findPokemon(fighter1Id);
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+ const f2 = findPokemon(fighter2Id);
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+ const config = {
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+ types: POKEMON_TYPES,
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+ typeEffectiveness: POKEMON_TYPE_MATRIX,
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+ moves: POKEMON_MOVES,
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+ items: [], // MVP: sin items
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+ amulets: [],
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+ statuses: [],
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+ player1: {
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+ fighter: f1,
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+ maxHp: 100,
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+ moves: POKEMON_MOVES.filter((m) => (f1.recommendedMoves ?? []).includes(m.id)),
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+ items: [],
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+ amulet: null
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+ },
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+ player2: {
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+ fighter: f2,
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+ maxHp: 100,
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+ moves: POKEMON_MOVES.filter((m) => (f2.recommendedMoves ?? []).includes(m.id)),
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+ items: [],
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+ amulet: null
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+ }
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+ };
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+ return createInitialBattleState(config);
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+ };
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+ export const runPokemonTurn = (state, actions) => resolveTurn(state, actions);
@@ -44,13 +44,8 @@ const buildItemsFromLoadout = (loadout) => {
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  const selectedItems = selectedItemIds
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  .map((id) => findItemById(id))
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  .filter((i) => i !== null);
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- // Si tu motor sigue exigiendo 4 items, puedes rellenar aquí:
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- // while (selectedItems.length < 4 && POKEMON_ITEMS[selectedItems.length]) {
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- // selectedItems.push(POKEMON_ITEMS[selectedItems.length]);
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- // }
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  return selectedItems;
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  };
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- // --- skin ---
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  export class PokemonSkin {
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  id = "pokemon";
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  getTypes() {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "pokemon-io-core",
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- "version": "0.0.46",
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+ "version": "0.0.47",
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  "description": "",
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  "main": "index.js",
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  "type": "module",