pogo-masterfile-types 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (462) hide show
  1. package/CHANGELOG.md +8 -0
  2. package/LICENSE +21 -0
  3. package/README.md +62 -0
  4. package/dist/_utils.d.ts +33 -0
  5. package/dist/avatar-customization/entries/backpack.d.ts +1671 -0
  6. package/dist/avatar-customization/entries/belt.d.ts +308 -0
  7. package/dist/avatar-customization/entries/eyes.d.ts +172 -0
  8. package/dist/avatar-customization/entries/face.d.ts +668 -0
  9. package/dist/avatar-customization/entries/glasses.d.ts +912 -0
  10. package/dist/avatar-customization/entries/gloves.d.ts +1465 -0
  11. package/dist/avatar-customization/entries/hair.d.ts +667 -0
  12. package/dist/avatar-customization/entries/hat.d.ts +5170 -0
  13. package/dist/avatar-customization/entries/index.d.ts +58 -0
  14. package/dist/avatar-customization/entries/necklace.d.ts +92 -0
  15. package/dist/avatar-customization/entries/pants.d.ts +3214 -0
  16. package/dist/avatar-customization/entries/poses.d.ts +2224 -0
  17. package/dist/avatar-customization/entries/seasonal.d.ts +182 -0
  18. package/dist/avatar-customization/entries/shirt.d.ts +9502 -0
  19. package/dist/avatar-customization/entries/shoes.d.ts +3648 -0
  20. package/dist/avatar-customization/entries/skin.d.ts +355 -0
  21. package/dist/avatar-customization/entries/socks.d.ts +424 -0
  22. package/dist/avatar-customization/entries/sponsor.d.ts +724 -0
  23. package/dist/avatar-customization/index.d.ts +2 -0
  24. package/dist/avatar-customization/lookup-table.d.ts +3521 -0
  25. package/dist/avatar-customization/types.d.ts +60 -0
  26. package/dist/avatar-group-order-settings/entries.d.ts +104 -0
  27. package/dist/avatar-group-order-settings/index.d.ts +2 -0
  28. package/dist/avatar-group-order-settings/lookup-table.d.ts +8 -0
  29. package/dist/avatar-group-order-settings/types.d.ts +37 -0
  30. package/dist/avatar-item-display/entries/display-string-id/backpack.d.ts +817 -0
  31. package/dist/avatar-item-display/entries/display-string-id/belt.d.ts +177 -0
  32. package/dist/avatar-item-display/entries/display-string-id/face.d.ts +217 -0
  33. package/dist/avatar-item-display/entries/display-string-id/glasses.d.ts +347 -0
  34. package/dist/avatar-item-display/entries/display-string-id/gloves.d.ts +567 -0
  35. package/dist/avatar-item-display/entries/display-string-id/hat.d.ts +2197 -0
  36. package/dist/avatar-item-display/entries/display-string-id/idle.d.ts +16 -0
  37. package/dist/avatar-item-display/entries/display-string-id/index.d.ts +46 -0
  38. package/dist/avatar-item-display/entries/display-string-id/necklace.d.ts +57 -0
  39. package/dist/avatar-item-display/entries/display-string-id/pants.d.ts +1557 -0
  40. package/dist/avatar-item-display/entries/display-string-id/pose.d.ts +977 -0
  41. package/dist/avatar-item-display/entries/display-string-id/shirt.d.ts +4427 -0
  42. package/dist/avatar-item-display/entries/display-string-id/shoes.d.ts +1577 -0
  43. package/dist/avatar-item-display/entries/display-string-id/socks.d.ts +187 -0
  44. package/dist/avatar-item-display/entries/index.d.ts +11 -0
  45. package/dist/avatar-item-display/entries/misc.d.ts +3103 -0
  46. package/dist/avatar-item-display/index.d.ts +2 -0
  47. package/dist/avatar-item-display/lookup-table.d.ts +3301 -0
  48. package/dist/avatar-item-display/types.d.ts +17 -0
  49. package/dist/badge-settings/entries/capture-reward.d.ts +243 -0
  50. package/dist/badge-settings/entries/event-badge-event-badge-settings.d.ts +1087 -0
  51. package/dist/badge-settings/entries/event-badge.d.ts +8671 -0
  52. package/dist/badge-settings/entries/index.d.ts +19 -0
  53. package/dist/badge-settings/entries/misc.d.ts +727 -0
  54. package/dist/badge-settings/index.d.ts +2 -0
  55. package/dist/badge-settings/lookup-table.d.ts +1745 -0
  56. package/dist/badge-settings/types.d.ts +31 -0
  57. package/dist/bread-move-level-settings/entries.d.ts +425 -0
  58. package/dist/bread-move-level-settings/index.d.ts +2 -0
  59. package/dist/bread-move-level-settings/lookup-table.d.ts +21 -0
  60. package/dist/bread-move-level-settings/types.d.ts +78 -0
  61. package/dist/buddy-activity-category-settings/entries.d.ts +81 -0
  62. package/dist/buddy-activity-category-settings/index.d.ts +2 -0
  63. package/dist/buddy-activity-category-settings/lookup-table.d.ts +23 -0
  64. package/dist/buddy-activity-category-settings/types.d.ts +21 -0
  65. package/dist/buddy-emotion-level-settings/entries.d.ts +78 -0
  66. package/dist/buddy-emotion-level-settings/index.d.ts +2 -0
  67. package/dist/buddy-emotion-level-settings/lookup-table.d.ts +21 -0
  68. package/dist/buddy-emotion-level-settings/types.d.ts +19 -0
  69. package/dist/buddy-level-settings/entries.d.ts +56 -0
  70. package/dist/buddy-level-settings/index.d.ts +2 -0
  71. package/dist/buddy-level-settings/lookup-table.d.ts +11 -0
  72. package/dist/buddy-level-settings/types.d.ts +29 -0
  73. package/dist/client-quest-template/entries.d.ts +1996 -0
  74. package/dist/client-quest-template/index.d.ts +2 -0
  75. package/dist/client-quest-template/lookup-table.d.ts +117 -0
  76. package/dist/client-quest-template/types.d.ts +282 -0
  77. package/dist/code-gate-proto/entries.d.ts +74 -0
  78. package/dist/code-gate-proto/index.d.ts +2 -0
  79. package/dist/code-gate-proto/lookup-table.d.ts +33 -0
  80. package/dist/code-gate-proto/types.d.ts +21 -0
  81. package/dist/combat-league/entries/default.d.ts +110 -0
  82. package/dist/combat-league/entries/index.d.ts +13 -0
  83. package/dist/combat-league/entries/safari.d.ts +6108 -0
  84. package/dist/combat-league/entries/vs.d.ts +17161 -0
  85. package/dist/combat-league/index.d.ts +2 -0
  86. package/dist/combat-league/lookup-table.d.ts +217 -0
  87. package/dist/combat-league/types.d.ts +190 -0
  88. package/dist/combat-move/entries/bug.d.ts +174 -0
  89. package/dist/combat-move/entries/dark.d.ts +196 -0
  90. package/dist/combat-move/entries/dragon.d.ts +189 -0
  91. package/dist/combat-move/entries/electric.d.ts +274 -0
  92. package/dist/combat-move/entries/fairy.d.ts +135 -0
  93. package/dist/combat-move/entries/fighting.d.ts +329 -0
  94. package/dist/combat-move/entries/fire.d.ts +385 -0
  95. package/dist/combat-move/entries/flying.d.ts +311 -0
  96. package/dist/combat-move/entries/ghost.d.ts +222 -0
  97. package/dist/combat-move/entries/grass.d.ts +313 -0
  98. package/dist/combat-move/entries/ground.d.ts +224 -0
  99. package/dist/combat-move/entries/ice.d.ts +252 -0
  100. package/dist/combat-move/entries/index.d.ts +61 -0
  101. package/dist/combat-move/entries/normal.d.ts +453 -0
  102. package/dist/combat-move/entries/poison.d.ts +152 -0
  103. package/dist/combat-move/entries/psychic.d.ts +252 -0
  104. package/dist/combat-move/entries/rock.d.ts +179 -0
  105. package/dist/combat-move/entries/steel.d.ts +250 -0
  106. package/dist/combat-move/entries/water.d.ts +411 -0
  107. package/dist/combat-move/index.d.ts +2 -0
  108. package/dist/combat-move/lookup-table.d.ts +643 -0
  109. package/dist/combat-move/types.d.ts +29 -0
  110. package/dist/combat-npc-personality/entries.d.ts +44 -0
  111. package/dist/combat-npc-personality/index.d.ts +2 -0
  112. package/dist/combat-npc-personality/lookup-table.d.ts +9 -0
  113. package/dist/combat-npc-personality/types.d.ts +23 -0
  114. package/dist/combat-npc-trainer/entries.d.ts +258 -0
  115. package/dist/combat-npc-trainer/index.d.ts +2 -0
  116. package/dist/combat-npc-trainer/lookup-table.d.ts +25 -0
  117. package/dist/combat-npc-trainer/types.d.ts +50 -0
  118. package/dist/combat-ranking-proto-settings/entries.d.ts +2183 -0
  119. package/dist/combat-ranking-proto-settings/index.d.ts +2 -0
  120. package/dist/combat-ranking-proto-settings/lookup-table.d.ts +49 -0
  121. package/dist/combat-ranking-proto-settings/types.d.ts +28 -0
  122. package/dist/combat-type/entries.d.ts +171 -0
  123. package/dist/combat-type/index.d.ts +2 -0
  124. package/dist/combat-type/lookup-table.d.ts +43 -0
  125. package/dist/combat-type/types.d.ts +20 -0
  126. package/dist/entries.d.ts +189 -0
  127. package/dist/event-pass-settings/entries.d.ts +97 -0
  128. package/dist/event-pass-settings/index.d.ts +2 -0
  129. package/dist/event-pass-settings/lookup-table.d.ts +8 -0
  130. package/dist/event-pass-settings/types.d.ts +83 -0
  131. package/dist/event-pass-tier-settings/entries/free/april2026.d.ts +3992 -0
  132. package/dist/event-pass-tier-settings/entries/free/index.d.ts +13 -0
  133. package/dist/event-pass-tier-settings/entries/free/steeledresolve2026.d.ts +1844 -0
  134. package/dist/event-pass-tier-settings/entries/index.d.ts +11 -0
  135. package/dist/event-pass-tier-settings/entries/premium/april2026.d.ts +3632 -0
  136. package/dist/event-pass-tier-settings/entries/premium/index.d.ts +13 -0
  137. package/dist/event-pass-tier-settings/entries/premium/steeledresolve2026.d.ts +1048 -0
  138. package/dist/event-pass-tier-settings/index.d.ts +2 -0
  139. package/dist/event-pass-tier-settings/lookup-table.d.ts +1167 -0
  140. package/dist/event-pass-tier-settings/types.d.ts +229 -0
  141. package/dist/evolution-chain-display-settings/entries.d.ts +3763 -0
  142. package/dist/evolution-chain-display-settings/index.d.ts +2 -0
  143. package/dist/evolution-chain-display-settings/lookup-table.d.ts +165 -0
  144. package/dist/evolution-chain-display-settings/types.d.ts +36 -0
  145. package/dist/evolution-quest-template/entries.d.ts +827 -0
  146. package/dist/evolution-quest-template/index.d.ts +2 -0
  147. package/dist/evolution-quest-template/lookup-table.d.ts +81 -0
  148. package/dist/evolution-quest-template/types.d.ts +103 -0
  149. package/dist/feature-gate/entries.d.ts +184 -0
  150. package/dist/feature-gate/index.d.ts +2 -0
  151. package/dist/feature-gate/lookup-table.d.ts +35 -0
  152. package/dist/feature-gate/types.d.ts +32 -0
  153. package/dist/form-settings/entries/forms.d.ts +15945 -0
  154. package/dist/form-settings/entries/index.d.ts +11 -0
  155. package/dist/form-settings/entries/misc.d.ts +15 -0
  156. package/dist/form-settings/index.d.ts +2 -0
  157. package/dist/form-settings/lookup-table.d.ts +2057 -0
  158. package/dist/form-settings/types.d.ts +50 -0
  159. package/dist/fort-power-up-level-settings/entries.d.ts +48 -0
  160. package/dist/fort-power-up-level-settings/index.d.ts +2 -0
  161. package/dist/fort-power-up-level-settings/lookup-table.d.ts +10 -0
  162. package/dist/fort-power-up-level-settings/types.d.ts +22 -0
  163. package/dist/friendship-milestone-settings/entries.d.ts +143 -0
  164. package/dist/friendship-milestone-settings/index.d.ts +2 -0
  165. package/dist/friendship-milestone-settings/lookup-table.d.ts +19 -0
  166. package/dist/friendship-milestone-settings/types.d.ts +36 -0
  167. package/dist/gender-settings/entries/form.d.ts +1255 -0
  168. package/dist/gender-settings/entries/index.d.ts +11 -0
  169. package/dist/gender-settings/entries/misc.d.ts +30274 -0
  170. package/dist/gender-settings/index.d.ts +2 -0
  171. package/dist/gender-settings/lookup-table.d.ts +4935 -0
  172. package/dist/gender-settings/types.d.ts +22 -0
  173. package/dist/iap-category-display/entries.d.ts +150 -0
  174. package/dist/iap-category-display/index.d.ts +2 -0
  175. package/dist/iap-category-display/lookup-table.d.ts +33 -0
  176. package/dist/iap-category-display/types.d.ts +38 -0
  177. package/dist/iap-item-display/entries/category-description-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title-webstore-sku-id-webstore-sku-price-e6.d.ts +51 -0
  178. package/dist/iap-item-display/entries/category-description-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title.d.ts +167 -0
  179. package/dist/iap-item-display/entries/category-description-hidden-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title.d.ts +83 -0
  180. package/dist/iap-item-display/entries/category-description-hidden-sort-order-sprite-id-title.d.ts +35 -0
  181. package/dist/iap-item-display/entries/category-description-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-title.d.ts +43 -0
  182. package/dist/iap-item-display/entries/category-description-sort-order-sprite-id-title.d.ts +33 -0
  183. package/dist/iap-item-display/entries/category-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title-webstore-sku-id-webstore-sku-price-e6.d.ts +427 -0
  184. package/dist/iap-item-display/entries/category-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title.d.ts +425 -0
  185. package/dist/iap-item-display/entries/category-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id.d.ts +43 -0
  186. package/dist/iap-item-display/entries/category-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sprite-id.d.ts +24 -0
  187. package/dist/iap-item-display/entries/category-hidden-sale-sort-order-sprite-id-title.d.ts +2362 -0
  188. package/dist/iap-item-display/entries/category-hidden-show-discount-tag-show-strikethrough-price-sort-order-sprite-id-title-total-value.d.ts +330 -0
  189. package/dist/iap-item-display/entries/category-hidden-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title.d.ts +43 -0
  190. package/dist/iap-item-display/entries/category-hidden-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id.d.ts +24 -0
  191. package/dist/iap-item-display/entries/category-hidden-sort-order-sprite-id-title.d.ts +1463 -0
  192. package/dist/iap-item-display/entries/category-hidden-sort-order-sprite-id.d.ts +59 -0
  193. package/dist/iap-item-display/entries/category-hidden-sort-order-title.d.ts +19 -0
  194. package/dist/iap-item-display/entries/category-hidden-sort-order.d.ts +3895 -0
  195. package/dist/iap-item-display/entries/category-hidden.d.ts +27 -0
  196. package/dist/iap-item-display/entries/category-max-level-sale-sort-order-sprite-id-title.d.ts +21 -0
  197. package/dist/iap-item-display/entries/category-sale-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title.d.ts +25 -0
  198. package/dist/iap-item-display/entries/category-sale-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order.d.ts +71 -0
  199. package/dist/iap-item-display/entries/category-sale-sort-order-sprite-id-title.d.ts +77 -0
  200. package/dist/iap-item-display/entries/category-show-discount-tag-show-strikethrough-price-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-sprite-id-title-total-value.d.ts +27 -0
  201. package/dist/iap-item-display/entries/category-show-discount-tag-show-strikethrough-price-sort-order-sprite-id-title-total-value.d.ts +55 -0
  202. package/dist/iap-item-display/entries/category-show-discount-tag-show-strikethrough-price-sort-order-sprite-id-total-value.d.ts +172 -0
  203. package/dist/iap-item-display/entries/category-sort-order-sprite-id-title.d.ts +72 -0
  204. package/dist/iap-item-display/entries/category-sort-order-sprite-id.d.ts +175 -0
  205. package/dist/iap-item-display/entries/category-sort-order.d.ts +3802 -0
  206. package/dist/iap-item-display/entries/category.d.ts +16 -0
  207. package/dist/iap-item-display/entries/description-hidden-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-title.d.ts +655 -0
  208. package/dist/iap-item-display/entries/description-image-url-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-title.d.ts +109 -0
  209. package/dist/iap-item-display/entries/description-sku-disable-time-sku-disable-time-utc-ms-sku-enable-time-sku-enable-time-utc-ms-sort-order-title.d.ts +39 -0
  210. package/dist/iap-item-display/entries/index.d.ts +112 -0
  211. package/dist/iap-item-display/entries/show-discount-tag-show-strikethrough-price-sprite-id-total-value.d.ts +19 -0
  212. package/dist/iap-item-display/entries/sprite-id.d.ts +16 -0
  213. package/dist/iap-item-display/index.d.ts +2 -0
  214. package/dist/iap-item-display/lookup-table.d.ts +2239 -0
  215. package/dist/iap-item-display/types.d.ts +247 -0
  216. package/dist/index.d.ts +2 -0
  217. package/dist/invasion-npc-display-settings/entries.d.ts +1400 -0
  218. package/dist/invasion-npc-display-settings/index.d.ts +2 -0
  219. package/dist/invasion-npc-display-settings/lookup-table.d.ts +141 -0
  220. package/dist/invasion-npc-display-settings/types.d.ts +235 -0
  221. package/dist/item-expiration-settings/entries.d.ts +262 -0
  222. package/dist/item-expiration-settings/index.d.ts +2 -0
  223. package/dist/item-expiration-settings/lookup-table.d.ts +51 -0
  224. package/dist/item-expiration-settings/types.d.ts +70 -0
  225. package/dist/item-settings/entries/boost.d.ts +47 -0
  226. package/dist/item-settings/entries/bread.d.ts +21 -0
  227. package/dist/item-settings/entries/buddy-exclusive-food.d.ts +22 -0
  228. package/dist/item-settings/entries/camera.d.ts +18 -0
  229. package/dist/item-settings/entries/candy.d.ts +27 -0
  230. package/dist/item-settings/entries/disk.d.ts +74 -0
  231. package/dist/item-settings/entries/enhanced-currency-holder.d.ts +18 -0
  232. package/dist/item-settings/entries/enhanced-currency.d.ts +19 -0
  233. package/dist/item-settings/entries/event-pass-point.d.ts +328 -0
  234. package/dist/item-settings/entries/evolution-requirement.d.ts +229 -0
  235. package/dist/item-settings/entries/food.d.ts +149 -0
  236. package/dist/item-settings/entries/friend-gift-box.d.ts +17 -0
  237. package/dist/item-settings/entries/global-event-ticket.d.ts +985 -0
  238. package/dist/item-settings/entries/incense.d.ts +99 -0
  239. package/dist/item-settings/entries/incident-ticket.d.ts +79 -0
  240. package/dist/item-settings/entries/incubator.d.ts +92 -0
  241. package/dist/item-settings/entries/index.d.ts +97 -0
  242. package/dist/item-settings/entries/inventory-upgrade.d.ts +52 -0
  243. package/dist/item-settings/entries/medicine.d.ts +91 -0
  244. package/dist/item-settings/entries/move-reroll.d.ts +62 -0
  245. package/dist/item-settings/entries/mp.d.ts +18 -0
  246. package/dist/item-settings/entries/pokeball.d.ts +95 -0
  247. package/dist/item-settings/entries/postcard-inventory.d.ts +19 -0
  248. package/dist/item-settings/entries/raid-ticket.d.ts +37 -0
  249. package/dist/item-settings/entries/route-maker.d.ts +17 -0
  250. package/dist/item-settings/entries/stardust-boost.d.ts +21 -0
  251. package/dist/item-settings/entries/stat-increase.d.ts +33 -0
  252. package/dist/item-settings/entries/sticker.d.ts +17 -0
  253. package/dist/item-settings/entries/team-change.d.ts +17 -0
  254. package/dist/item-settings/entries/utilites.d.ts +30 -0
  255. package/dist/item-settings/entries/xp-boost.d.ts +30 -0
  256. package/dist/item-settings/index.d.ts +2 -0
  257. package/dist/item-settings/lookup-table.d.ts +293 -0
  258. package/dist/item-settings/types.d.ts +462 -0
  259. package/dist/language-settings/entries.d.ts +33 -0
  260. package/dist/language-settings/index.d.ts +2 -0
  261. package/dist/language-settings/lookup-table.d.ts +9 -0
  262. package/dist/language-settings/types.d.ts +18 -0
  263. package/dist/level-up-rewards/entries.d.ts +1444 -0
  264. package/dist/level-up-rewards/index.d.ts +2 -0
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  367. package/dist/pokemon-settings/entries/dragon.d.ts +6661 -0
  368. package/dist/pokemon-settings/entries/electric.d.ts +13394 -0
  369. package/dist/pokemon-settings/entries/fairy.d.ts +5071 -0
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  380. package/dist/pokemon-settings/entries/psychic.d.ts +12345 -0
  381. package/dist/pokemon-settings/entries/rock.d.ts +9616 -0
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  458. package/dist/weather-affinities/entries.d.ts +72 -0
  459. package/dist/weather-affinities/index.d.ts +2 -0
  460. package/dist/weather-affinities/lookup-table.d.ts +21 -0
  461. package/dist/weather-affinities/types.d.ts +19 -0
  462. package/package.json +75 -0
@@ -0,0 +1,3683 @@
1
+ // Generated from Pokémon GO masterfile — group "moveSequenceSettings", 331 entries (variant aliases).
2
+
3
+ import type { S } from "../_utils";
4
+ import type { MoveSequenceSettings } from "./index";
5
+
6
+ export type MoveSequenceSettingsAcidFast = S<
7
+ MoveSequenceSettings<
8
+ "sequence_acid_fast",
9
+ {
10
+ sequence: ["anim attacker atk-move", "vfx acid_fast", "sfx attacker 051-0_acid", "wait 0.5", "sys ui-sync", "sys complete"];
11
+ }
12
+ >
13
+ >;
14
+ export type MoveSequenceSettingsAcidSpray = S<
15
+ MoveSequenceSettings<
16
+ "sequence_acid_spray",
17
+ {
18
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx acid_spray", "sfx attacker 491-0_acid_spray", "wait 1.5", "sys ui-sync", "sys complete"];
19
+ }
20
+ >
21
+ >;
22
+ export type MoveSequenceSettingsAcrobatics = S<
23
+ MoveSequenceSettings<
24
+ "sequence_acrobatics",
25
+ {
26
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx acrobatics", "sfx attacker 512-0_acrobatics", "wait 1.5", "sys ui-sync", "sys complete"];
27
+ }
28
+ >
29
+ >;
30
+ export type MoveSequenceSettingsAerialAce = S<
31
+ MoveSequenceSettings<
32
+ "sequence_aerial_ace",
33
+ {
34
+ sequence: ["anim attacker atk-move", "wait 0.733", "vfx defender aerial_ace", "sfx attacker 332-0_aerial_ace", "wait 0.5", "sys ui-sync", "sys complete"];
35
+ }
36
+ >
37
+ >;
38
+ export type MoveSequenceSettingsAeroblast = S<
39
+ MoveSequenceSettings<
40
+ "sequence_aeroblast",
41
+ {
42
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx aeroblast", "sfx attacker 170-0_aeroblast", "wait 1.5", "sys ui-sync", "sys complete"];
43
+ }
44
+ >
45
+ >;
46
+ export type MoveSequenceSettingsAirCutter = S<
47
+ MoveSequenceSettings<
48
+ "sequence_air_cutter",
49
+ {
50
+ sequence: ["anim attacker atk-move", "wait 0.25", "vfx air_cutter", "sfx attacker 314-0_air_cutter", "wait 0.5", "sys ui-sync", "sys complete"];
51
+ }
52
+ >
53
+ >;
54
+ export type MoveSequenceSettingsAirSlashFast = S<
55
+ MoveSequenceSettings<
56
+ "sequence_air_slash_fast",
57
+ {
58
+ sequence: [
59
+ "anim attacker atk-move",
60
+ "wait 0.5",
61
+ "vfx attacker air_slash_fast",
62
+ "sfx attacker 403-0_air_slash",
63
+ "wait 1.5",
64
+ "sys ui-sync",
65
+ "sys complete",
66
+ ];
67
+ }
68
+ >
69
+ >;
70
+ export type MoveSequenceSettingsAncientPower = S<
71
+ MoveSequenceSettings<
72
+ "sequence_ancient_power",
73
+ {
74
+ sequence: ["anim attacker atk-move", "vfx ancient_power", "sfx attacker 246-0_ancient_power", "wait 1.0", "sys ui-sync", "sys complete"];
75
+ }
76
+ >
77
+ >;
78
+ export type MoveSequenceSettingsAquaJet = S<
79
+ MoveSequenceSettings<
80
+ "sequence_aqua_jet",
81
+ {
82
+ sequence: ["anim attacker atk-move", "vfx aqua_jet", "sfx attacker 453-0_aqua_jet", "wait 1.0", "sys ui-sync", "sys complete"];
83
+ }
84
+ >
85
+ >;
86
+ export type MoveSequenceSettingsAquaStep = S<
87
+ MoveSequenceSettings<
88
+ "sequence_aqua_step",
89
+ {
90
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx aqua_step", "sfx attacker 297-0_aqua_step", "wait 1.0", "sys ui-sync", "sys complete"];
91
+ }
92
+ >
93
+ >;
94
+ export type MoveSequenceSettingsAquaTail = S<
95
+ MoveSequenceSettings<
96
+ "sequence_aqua_tail",
97
+ {
98
+ sequence: ["anim attacker atk-move", "vfx aqua_tail", "sfx attacker 401-0_aqua_tail", "wait 1.0", "sys ui-sync", "sys complete"];
99
+ }
100
+ >
101
+ >;
102
+ export type MoveSequenceSettingsAstonishFast = S<
103
+ MoveSequenceSettings<
104
+ "sequence_astonish_fast",
105
+ {
106
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender astonish_fast", "sfx attacker 310-0_astonish", "wait 1.5", "sys ui-sync", "sys complete"];
107
+ }
108
+ >
109
+ >;
110
+ export type MoveSequenceSettingsAuraSphere = S<
111
+ MoveSequenceSettings<
112
+ "sequence_aura_sphere",
113
+ {
114
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx aura_sphere", "sfx attacker 396-0_aura_sphere", "wait 1.5", "sys ui-sync", "sys complete"];
115
+ }
116
+ >
117
+ >;
118
+ export type MoveSequenceSettingsAuraWheelDark = S<
119
+ MoveSequenceSettings<
120
+ "sequence_aura_wheel_dark",
121
+ {
122
+ sequence: [
123
+ "anim attacker atk-move",
124
+ "wait 0.5",
125
+ "vfx aura_wheel_electric",
126
+ "sfx attacker 120-0_self_destruct",
127
+ "wait 2.0",
128
+ "sys ui-sync",
129
+ "sys complete",
130
+ ];
131
+ }
132
+ >
133
+ >;
134
+ export type MoveSequenceSettingsAuraWheelElectric = S<
135
+ MoveSequenceSettings<
136
+ "sequence_aura_wheel_electric",
137
+ {
138
+ sequence: [
139
+ "anim attacker atk-move",
140
+ "wait 0.5",
141
+ "vfx aura_wheel_electric",
142
+ "sfx attacker 120-0_self_destruct",
143
+ "wait 2.0",
144
+ "sys ui-sync",
145
+ "sys complete",
146
+ ];
147
+ }
148
+ >
149
+ >;
150
+ export type MoveSequenceSettingsAuroraBeam = S<
151
+ MoveSequenceSettings<
152
+ "sequence_aurora_beam",
153
+ {
154
+ sequence: [
155
+ "anim attacker atk-move",
156
+ "wait 0.5",
157
+ "vfx aurora_beam",
158
+ "wait 0.75",
159
+ "sfx attacker 062-0_aurora_beam",
160
+ "wait 1.5",
161
+ "sys ui-sync",
162
+ "sys complete",
163
+ ];
164
+ }
165
+ >
166
+ >;
167
+ export type MoveSequenceSettingsAvalanche = S<
168
+ MoveSequenceSettings<
169
+ "sequence_avalanche",
170
+ {
171
+ sequence: [
172
+ "anim attacker atk-move",
173
+ "wait 0.5",
174
+ "vfx defender avalanche",
175
+ "wait 0.5",
176
+ "sfx attacker 419-0_avalanche",
177
+ "wait 1.5",
178
+ "sys ui-sync",
179
+ "sys complete",
180
+ ];
181
+ }
182
+ >
183
+ >;
184
+ export type MoveSequenceSettingsBeakBlast = S<
185
+ MoveSequenceSettings<
186
+ "sequence_beak_blast",
187
+ {
188
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx beak_blast", "sfx attacker 613-0_oblivion_wing", "wait 1.0", "sys ui-sync", "sys complete"];
189
+ }
190
+ >
191
+ >;
192
+ export type MoveSequenceSettingsBehemothBash = S<
193
+ MoveSequenceSettings<
194
+ "sequence_behemoth_bash",
195
+ {
196
+ sequence: ["anim attacker atk-move", "vfx behemoth_bash", "wait 3.13", "sfx attacker 126-0_fire_blast", "wait 2.0", "sys ui-sync", "sys complete"];
197
+ }
198
+ >
199
+ >;
200
+ export type MoveSequenceSettingsBehemothBlade = S<
201
+ MoveSequenceSettings<
202
+ "sequence_behemoth_blade",
203
+ {
204
+ sequence: ["anim attacker atk-move", "vfx behemoth_blade", "wait 1", "sfx attacker 126-0_fire_blast", "wait 2.0", "sys ui-sync", "sys complete"];
205
+ }
206
+ >
207
+ >;
208
+ export type MoveSequenceSettingsBiteFast = S<
209
+ MoveSequenceSettings<
210
+ "sequence_bite_fast",
211
+ {
212
+ sequence: ["anim attacker atk-move", "vfx defender bite_fast", "wait 0.25", "sfx attacker 044-0_bite", "sys ui-sync", "sys complete"];
213
+ }
214
+ >
215
+ >;
216
+ export type MoveSequenceSettingsBlastBurn = S<
217
+ MoveSequenceSettings<
218
+ "sequence_blast_burn",
219
+ {
220
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx blast_burn", "sfx attacker 307-0_blast_burn", "wait 1.5", "sys ui-sync", "sys complete"];
221
+ }
222
+ >
223
+ >;
224
+ export type MoveSequenceSettingsBlazeKick = S<
225
+ MoveSequenceSettings<
226
+ "sequence_blaze_kick",
227
+ {
228
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx blaze_kick", "sfx attacker 299-0_blaze_kick", "wait 1.5", "sys ui-sync", "sys complete"];
229
+ }
230
+ >
231
+ >;
232
+ export type MoveSequenceSettingsBleakwindStorm = S<
233
+ MoveSequenceSettings<
234
+ "sequence_bleakwind_storm",
235
+ {
236
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx bleakwind_storm", "sfx attacker 239-0_twister", "wait 1.5", "sys ui-sync", "sys complete"];
237
+ }
238
+ >
239
+ >;
240
+ export type MoveSequenceSettingsBlizzard = S<
241
+ MoveSequenceSettings<
242
+ "sequence_blizzard",
243
+ {
244
+ sequence: ["anim attacker atk-move", "vfx blizzard", "sfx attacker 059-0_blizzard", "wait 1.0", "sys ui-sync", "sys complete"];
245
+ }
246
+ >
247
+ >;
248
+ export type MoveSequenceSettingsBodySlam = S<
249
+ MoveSequenceSettings<
250
+ "sequence_body_slam",
251
+ {
252
+ sequence: ["anim attacker atk-move", "sfx attacker 034-0_body_slam", "wait 0.5", "vfx defender body_slam", "wait 1.0", "sys ui-sync", "sys complete"];
253
+ }
254
+ >
255
+ >;
256
+ export type MoveSequenceSettingsBoneClub = S<
257
+ MoveSequenceSettings<
258
+ "sequence_bone_club",
259
+ {
260
+ sequence: [
261
+ "anim attacker atk-move",
262
+ "vfx defender bone_club",
263
+ "sfx attacker 125-0_bone_club",
264
+ "wait 0.5",
265
+ "sfx attacker 033-0_tackle",
266
+ "wait 1.0",
267
+ "sys ui-sync",
268
+ "sys complete",
269
+ ];
270
+ }
271
+ >
272
+ >;
273
+ export type MoveSequenceSettingsBoomburst = S<
274
+ MoveSequenceSettings<
275
+ "sequence_boomburst",
276
+ {
277
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx boomburst", "sfx attacker 586-0_boomburst", "wait 1.5", "sys ui-sync", "sys complete"];
278
+ }
279
+ >
280
+ >;
281
+ export type MoveSequenceSettingsBraveBird = S<
282
+ MoveSequenceSettings<
283
+ "sequence_brave_bird",
284
+ {
285
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender brave_bird", "sfx attacker 413-0_brave_bird", "wait 1.5", "sys ui-sync", "sys complete"];
286
+ }
287
+ >
288
+ >;
289
+ export type MoveSequenceSettingsBreakingSwipe = S<
290
+ MoveSequenceSettings<
291
+ "sequence_breaking_swipe",
292
+ {
293
+ sequence: ["anim attacker atk-move", "wait 1.5", "vfx breaking_swipe", "sfx attacker 379-0_breaking_swipe", "wait .5", "sys ui-sync", "sys complete"];
294
+ }
295
+ >
296
+ >;
297
+ export type MoveSequenceSettingsBrickBreak = S<
298
+ MoveSequenceSettings<
299
+ "sequence_brick_break",
300
+ {
301
+ sequence: ["anim attacker atk-move", "vfx defender brick_break", "sfx attacker 280-0_brick_break", "wait 0.5", "sys ui-sync", "sys complete"];
302
+ }
303
+ >
304
+ >;
305
+ export type MoveSequenceSettingsBrine = S<
306
+ MoveSequenceSettings<
307
+ "sequence_brine",
308
+ {
309
+ sequence: ["anim attacker atk-move", "vfx brine", "sfx attacker 362-0_brine", "wait 1.0", "sys ui-sync", "sys complete"];
310
+ }
311
+ >
312
+ >;
313
+ export type MoveSequenceSettingsBrutalSwing = S<
314
+ MoveSequenceSettings<
315
+ "sequence_brutal_swing",
316
+ {
317
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx brutal_swing", "sfx attacker 276-0_super_power", "wait 1.5", "sys ui-sync", "sys complete"];
318
+ }
319
+ >
320
+ >;
321
+ export type MoveSequenceSettingsBubbleBeam = S<
322
+ MoveSequenceSettings<
323
+ "sequence_bubble_beam",
324
+ {
325
+ sequence: ["anim attacker atk-move", "vfx bubble_beam", "sfx attacker 061-0_bubble_beam", "wait 0.5", "sys ui-sync", "sys complete"];
326
+ }
327
+ >
328
+ >;
329
+ export type MoveSequenceSettingsBubbleFast = S<
330
+ MoveSequenceSettings<
331
+ "sequence_bubble_fast",
332
+ {
333
+ sequence: ["anim attacker atk-move", "vfx bubble_fast", "wait 0.74", "sfx attacker 061-0_bubble_beam", "wait 0.25", "sys ui-sync", "sys complete"];
334
+ }
335
+ >
336
+ >;
337
+ export type MoveSequenceSettingsBugBiteFast = S<
338
+ MoveSequenceSettings<
339
+ "sequence_bug_bite_fast",
340
+ {
341
+ sequence: ["anim attacker atk-move", "vfx defender bug_bite_fast", "sfx attacker 450-0_bug_bite", "wait 0.5", "sys ui-sync", "sys complete"];
342
+ }
343
+ >
344
+ >;
345
+ export type MoveSequenceSettingsBugBuzz = S<
346
+ MoveSequenceSettings<
347
+ "sequence_bug_buzz",
348
+ {
349
+ sequence: ["anim attacker atk-move", "vfx bug_buzz", "sfx attacker 405-0_bug_buzz", "wait 1.0", "sys ui-sync", "sys complete"];
350
+ }
351
+ >
352
+ >;
353
+ export type MoveSequenceSettingsBulldoze = S<
354
+ MoveSequenceSettings<
355
+ "sequence_bulldoze",
356
+ {
357
+ sequence: ["anim attacker atk-move", "wait 0.75", "vfx attacker bulldoze", "sfx attacker 523-0_bulldoze", "wait 1.0", "sys ui-sync", "sys complete"];
358
+ }
359
+ >
360
+ >;
361
+ export type MoveSequenceSettingsBulletPunchFast = S<
362
+ MoveSequenceSettings<
363
+ "sequence_bullet_punch_fast",
364
+ {
365
+ sequence: [
366
+ "anim attacker atk-move",
367
+ "wait 0.25",
368
+ "vfx defender bullet_punch_fast",
369
+ "sfx attacker 418-0_bullet_punch",
370
+ "wait 1.0",
371
+ "sys ui-sync",
372
+ "sys complete",
373
+ ];
374
+ }
375
+ >
376
+ >;
377
+ export type MoveSequenceSettingsBulletSeedFast = S<
378
+ MoveSequenceSettings<
379
+ "sequence_bullet_seed_fast",
380
+ {
381
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx bullet_seed_fast", "sfx attacker 331-0_bullet_seed", "wait 1.5", "sys ui-sync", "sys complete"];
382
+ }
383
+ >
384
+ >;
385
+ export type MoveSequenceSettingsChargeBeamFast = S<
386
+ MoveSequenceSettings<
387
+ "sequence_charge_beam_fast",
388
+ {
389
+ sequence: ["anim attacker atk-move", "sfx attacker 451-0_charge_beam", "wait 0.5", "vfx charge_beam_fast", "wait 0.5", "sys ui-sync", "sys complete"];
390
+ }
391
+ >
392
+ >;
393
+ export type MoveSequenceSettingsCharmFast = S<
394
+ MoveSequenceSettings<
395
+ "sequence_charm_fast",
396
+ {
397
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx charm_fast", "sfx attacker 204-0_charm", "wait 1.5", "sys ui-sync", "sys complete"];
398
+ }
399
+ >
400
+ >;
401
+ export type MoveSequenceSettingsChillingWater = S<
402
+ MoveSequenceSettings<
403
+ "sequence_chilling_water",
404
+ {
405
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx chilling_water", "sfx attacker 297-0_aqua_step", "wait 1.0", "sys ui-sync", "sys complete"];
406
+ }
407
+ >
408
+ >;
409
+ export type MoveSequenceSettingsClangingScales = S<
410
+ MoveSequenceSettings<
411
+ "sequence_clanging_scales",
412
+ {
413
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx clanging_scales", "sfx attacker 054-0_mist", "wait 1.0", "sys ui-sync", "sys complete"];
414
+ }
415
+ >
416
+ >;
417
+ export type MoveSequenceSettingsCloseCombat = S<
418
+ MoveSequenceSettings<
419
+ "sequence_close_combat",
420
+ {
421
+ sequence: [
422
+ "anim attacker atk-move",
423
+ "sfx attacker 370-0_close_combat",
424
+ "wait 0.5",
425
+ "vfx defender close_combat_hit",
426
+ "wait 1.5",
427
+ "sys ui-sync",
428
+ "sys complete",
429
+ ];
430
+ }
431
+ >
432
+ >;
433
+ export type MoveSequenceSettingsConfusionFast = S<
434
+ MoveSequenceSettings<
435
+ "sequence_confusion_fast",
436
+ {
437
+ sequence: ["anim attacker atk-move", "vfx confusion_fast", "wait 0.5", "sfx attacker 466-0_ominous_wind", "wait 0.25", "sys ui-sync", "sys complete"];
438
+ }
439
+ >
440
+ >;
441
+ export type MoveSequenceSettingsCounterFast = S<
442
+ MoveSequenceSettings<
443
+ "sequence_counter_fast",
444
+ {
445
+ sequence: [
446
+ "anim attacker atk-move",
447
+ "wait 0.5",
448
+ "vfx defender counter_fast_hit",
449
+ "wait 0.1",
450
+ "sfx attacker 068-0_counter",
451
+ "wait 0.5",
452
+ "sys ui-sync",
453
+ "sys complete",
454
+ ];
455
+ }
456
+ >
457
+ >;
458
+ export type MoveSequenceSettingsCrabhammer = S<
459
+ MoveSequenceSettings<
460
+ "sequence_crabhammer",
461
+ {
462
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx crabhammer", "sfx attacker 152-0_crabhammer", "wait 1.5", "sys ui-sync", "sys complete"];
463
+ }
464
+ >
465
+ >;
466
+ export type MoveSequenceSettingsCrossChop = S<
467
+ MoveSequenceSettings<
468
+ "sequence_cross_chop",
469
+ {
470
+ sequence: ["anim attacker atk-move", "vfx defender cross_chop", "sfx attacker 238-0_cross_chop", "wait 1.0", "sys ui-sync", "sys complete"];
471
+ }
472
+ >
473
+ >;
474
+ export type MoveSequenceSettingsCrossPoison = S<
475
+ MoveSequenceSettings<
476
+ "sequence_cross_poison",
477
+ {
478
+ sequence: [
479
+ "anim attacker atk-move",
480
+ "wait 0.25",
481
+ "vfx defender cross_poison",
482
+ "sfx attacker 440-0_cross_poison",
483
+ "wait 1.0",
484
+ "sys ui-sync",
485
+ "sys complete",
486
+ ];
487
+ }
488
+ >
489
+ >;
490
+ export type MoveSequenceSettingsCrunch = S<
491
+ MoveSequenceSettings<
492
+ "sequence_crunch",
493
+ {
494
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender crunch", "sfx attacker 242-0_crunch", "wait 1.5", "sys ui-sync", "sys complete"];
495
+ }
496
+ >
497
+ >;
498
+ export type MoveSequenceSettingsCrushClaw = S<
499
+ MoveSequenceSettings<
500
+ "sequence_crush_claw",
501
+ {
502
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx crush_claw", "sfx attacker 306-0_crush_claw", "wait 1.5", "sys ui-sync", "sys complete"];
503
+ }
504
+ >
505
+ >;
506
+ export type MoveSequenceSettingsCrushGrip = S<
507
+ MoveSequenceSettings<
508
+ "sequence_crush_grip",
509
+ {
510
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx crush_grip", "sfx attacker 306-0_crush_claw", "wait 1.0", "sys ui-sync", "sys complete"];
511
+ }
512
+ >
513
+ >;
514
+ export type MoveSequenceSettingsCutFast = S<
515
+ MoveSequenceSettings<
516
+ "sequence_cut_fast",
517
+ {
518
+ sequence: ["anim attacker atk-move", "sfx attacker 015-0_cut", "wait 0.15", "vfx defender cut_fast", "wait 1.0", "sys ui-sync", "sys complete"];
519
+ }
520
+ >
521
+ >;
522
+ export type MoveSequenceSettingsDarkPulse = S<
523
+ MoveSequenceSettings<
524
+ "sequence_dark_pulse",
525
+ {
526
+ sequence: ["anim attacker atk-move", "wait 0.25", "vfx dark_pulse", "sfx attacker 399-0_dark_pulse", "wait 1.0", "sys ui-sync", "sys complete"];
527
+ }
528
+ >
529
+ >;
530
+ export type MoveSequenceSettingsDarkestLariat = S<
531
+ MoveSequenceSettings<
532
+ "sequence_darkest_lariat",
533
+ {
534
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx darkest_lariat", "sfx attacker 018-0_darkest_lariat", "wait 1.5", "sys ui-sync", "sys complete"];
535
+ }
536
+ >
537
+ >;
538
+ export type MoveSequenceSettingsDazzlingGleam = S<
539
+ MoveSequenceSettings<
540
+ "sequence_dazzling_gleam",
541
+ {
542
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx dazzling_gleam", "sfx attacker 605-0_dazzling_gleam", "wait 1.0", "sys ui-sync", "sys complete"];
543
+ }
544
+ >
545
+ >;
546
+ export type MoveSequenceSettingsDefault = S<
547
+ MoveSequenceSettings<
548
+ "sequence_default",
549
+ {
550
+ sequence: ["anim attacker atk-move", "wait 1.0", "sys ui-sync", "wait 1.0", "sys complete"];
551
+ }
552
+ >
553
+ >;
554
+ export type MoveSequenceSettingsDig = S<
555
+ MoveSequenceSettings<
556
+ "sequence_dig",
557
+ {
558
+ sequence: [
559
+ "anim attacker atk-move",
560
+ "wait 1.0",
561
+ "vfx dig",
562
+ "sfx attacker 091-0_dig",
563
+ "wait 1.5",
564
+ "sfx attacker 091-1_dig",
565
+ "sys ui-sync",
566
+ "sys complete",
567
+ ];
568
+ }
569
+ >
570
+ >;
571
+ export type MoveSequenceSettingsDisarmingVoice = S<
572
+ MoveSequenceSettings<
573
+ "sequence_disarming_voice",
574
+ {
575
+ sequence: ["anim attacker atk-move", "vfx disarming_voice", "sfx attacker 574-0_disarming_voice", "wait 1.0", "sys ui-sync", "sys complete"];
576
+ }
577
+ >
578
+ >;
579
+ export type MoveSequenceSettingsDischarge = S<
580
+ MoveSequenceSettings<
581
+ "sequence_discharge",
582
+ {
583
+ sequence: ["anim attacker atk-move", "vfx discharge", "sfx attacker 435-0_discharge", "wait 1.0", "sys ui-sync", "sys complete"];
584
+ }
585
+ >
586
+ >;
587
+ export type MoveSequenceSettingsDoomDesire = S<
588
+ MoveSequenceSettings<
589
+ "sequence_doom_desire",
590
+ {
591
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender doom_desire", "sfx attacker 353-0_doom_desire", "wait 1.5", "sys ui-sync", "sys complete"];
592
+ }
593
+ >
594
+ >;
595
+ export type MoveSequenceSettingsDoubleIronBash = S<
596
+ MoveSequenceSettings<
597
+ "sequence_double_iron_bash",
598
+ {
599
+ sequence: [
600
+ "anim attacker atk-move",
601
+ "wait 0.5",
602
+ "vfx double_iron_bash",
603
+ "sfx attacker 442-0_double_iron_bash",
604
+ "wait 1.5",
605
+ "sys ui-sync",
606
+ "sys complete",
607
+ ];
608
+ }
609
+ >
610
+ >;
611
+ export type MoveSequenceSettingsDoubleKickFast = S<
612
+ MoveSequenceSettings<
613
+ "sequence_double_kick_fast",
614
+ {
615
+ sequence: [
616
+ "anim attacker atk-move",
617
+ "wait 0.5",
618
+ "vfx double_kick_fast",
619
+ "sfx attacker 024-0_double_kick_fast",
620
+ "wait 1.5",
621
+ "sys ui-sync",
622
+ "sys complete",
623
+ ];
624
+ }
625
+ >
626
+ >;
627
+ export type MoveSequenceSettingsDracoMeteor = S<
628
+ MoveSequenceSettings<
629
+ "sequence_draco_meteor",
630
+ {
631
+ sequence: [
632
+ "anim attacker atk-move",
633
+ "wait 0.5",
634
+ "vfx defender draco_meteor",
635
+ "sfx attacker 434-0_draco_meteor",
636
+ "wait 1.5",
637
+ "sys ui-sync",
638
+ "sys complete",
639
+ ];
640
+ }
641
+ >
642
+ >;
643
+ export type MoveSequenceSettingsDragonAscent = S<
644
+ MoveSequenceSettings<
645
+ "sequence_dragon_ascent",
646
+ {
647
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx dragon_ascent", "sfx attacker 620-0_dragon_ascent", "wait 1.5", "sys ui-sync", "sys complete"];
648
+ }
649
+ >
650
+ >;
651
+ export type MoveSequenceSettingsDragonBreathFast = S<
652
+ MoveSequenceSettings<
653
+ "sequence_dragon_breath_fast",
654
+ {
655
+ sequence: ["anim attacker atk-move", "vfx dragon_breath_fast", "sfx attacker 225-0_dragon_breath", "wait 1.0", "sys ui-sync", "sys complete"];
656
+ }
657
+ >
658
+ >;
659
+ export type MoveSequenceSettingsDragonClaw = S<
660
+ MoveSequenceSettings<
661
+ "sequence_dragon_claw",
662
+ {
663
+ sequence: ["anim attacker atk-move", "vfx dragon_claw", "sfx attacker 337-0_dragon_claw", "wait 1.0", "sys ui-sync", "sys complete"];
664
+ }
665
+ >
666
+ >;
667
+ export type MoveSequenceSettingsDragonEnergy = S<
668
+ MoveSequenceSettings<
669
+ "sequence_dragon_energy",
670
+ {
671
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx dragon_energy", "sfx attacker 406-0_dragon_pulse", "wait 1.0", "sys ui-sync", "sys complete"];
672
+ }
673
+ >
674
+ >;
675
+ export type MoveSequenceSettingsDragonPulse = S<
676
+ MoveSequenceSettings<
677
+ "sequence_dragon_pulse",
678
+ {
679
+ sequence: ["anim attacker atk-move", "vfx dragon_pulse", "sfx attacker 406-0_dragon_pulse", "wait 2.0", "sys ui-sync", "sys complete"];
680
+ }
681
+ >
682
+ >;
683
+ export type MoveSequenceSettingsDragonTailFast = S<
684
+ MoveSequenceSettings<
685
+ "sequence_dragon_tail_fast",
686
+ {
687
+ sequence: [
688
+ "anim attacker atk-move",
689
+ "wait 0.5",
690
+ "vfx defender dragon_tail_fast",
691
+ "sfx attacker 525-0_dragon_tail",
692
+ "wait 1.0",
693
+ "sys ui-sync",
694
+ "sys complete",
695
+ ];
696
+ }
697
+ >
698
+ >;
699
+ export type MoveSequenceSettingsDrainPunch = S<
700
+ MoveSequenceSettings<
701
+ "sequence_drain_punch",
702
+ {
703
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx drain_punch", "sfx attacker 409-0_drain_punch", "wait 1.5", "sys ui-sync", "sys complete"];
704
+ }
705
+ >
706
+ >;
707
+ export type MoveSequenceSettingsDrainingKiss = S<
708
+ MoveSequenceSettings<
709
+ "sequence_draining_kiss",
710
+ {
711
+ sequence: ["anim attacker atk-move", "vfx draining_kiss", "sfx attacker 577-0_draining_kiss", "wait 1.0", "sys ui-sync", "sys complete"];
712
+ }
713
+ >
714
+ >;
715
+ export type MoveSequenceSettingsDrillPeck = S<
716
+ MoveSequenceSettings<
717
+ "sequence_drill_peck",
718
+ {
719
+ sequence: ["anim attacker atk-move", "vfx drill_peck", "sfx attacker 065-0_drill_peck", "wait 0.5", "sys ui-sync", "sys complete"];
720
+ }
721
+ >
722
+ >;
723
+ export type MoveSequenceSettingsDrillRun = S<
724
+ MoveSequenceSettings<
725
+ "sequence_drill_run",
726
+ {
727
+ sequence: ["anim attacker atk-move", "sfx attacker 529-0_drill_run", "wait 0.5", "vfx drill_run", "wait 1.0", "sys ui-sync", "sys complete"];
728
+ }
729
+ >
730
+ >;
731
+ export type MoveSequenceSettingsDrumBeating = S<
732
+ MoveSequenceSettings<
733
+ "sequence_drum_beating",
734
+ {
735
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx drum_beating", "sfx attacker 536-0_leaf_tornado", "wait 1.0", "sys ui-sync", "sys complete"];
736
+ }
737
+ >
738
+ >;
739
+ export type MoveSequenceSettingsDynamaxCannon = S<
740
+ MoveSequenceSettings<
741
+ "sequence_dynamax_cannon",
742
+ {
743
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx dynamax_cannon", "sfx attacker 744-0_dynamax_cannon", "wait 1.0", "sys ui-sync", "sys complete"];
744
+ }
745
+ >
746
+ >;
747
+ export type MoveSequenceSettingsDynamicPunch = S<
748
+ MoveSequenceSettings<
749
+ "sequence_dynamic_punch",
750
+ {
751
+ sequence: [
752
+ "anim attacker atk-move",
753
+ "wait 0.35",
754
+ "sfx attacker 223-0_dynamic_punch",
755
+ "wait 0.5",
756
+ "vfx defender dynamic_punch_hit",
757
+ "wait 1.5",
758
+ "sys ui-sync",
759
+ "sys complete",
760
+ ];
761
+ }
762
+ >
763
+ >;
764
+ export type MoveSequenceSettingsEarthPower = S<
765
+ MoveSequenceSettings<
766
+ "sequence_earth_power",
767
+ {
768
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx earth_power", "sfx attacker 414-0_earth_power", "wait 1.5", "sys ui-sync", "sys complete"];
769
+ }
770
+ >
771
+ >;
772
+ export type MoveSequenceSettingsEarthquake = S<
773
+ MoveSequenceSettings<
774
+ "sequence_earthquake",
775
+ {
776
+ sequence: ["anim attacker atk-move", "vfx attacker earthquake", "sfx attacker 089-0_earthquake", "wait 1.0", "sys ui-sync", "sys complete"];
777
+ }
778
+ >
779
+ >;
780
+ export type MoveSequenceSettingsEmberFast = S<
781
+ MoveSequenceSettings<
782
+ "sequence_ember_fast",
783
+ {
784
+ sequence: ["anim attacker atk-move", "sfx attacker 052-0_ember", "wait 0.1", "vfx ember_fast", "wait 0.5", "sys ui-sync", "sys complete"];
785
+ }
786
+ >
787
+ >;
788
+ export type MoveSequenceSettingsEnergyBall = S<
789
+ MoveSequenceSettings<
790
+ "sequence_energy_ball",
791
+ {
792
+ sequence: [
793
+ "anim attacker atk-move",
794
+ "wait 0.5",
795
+ "vfx energy_ball",
796
+ "wait 0.25",
797
+ "sfx attacker 412-0_energy_ball",
798
+ "wait 1.5",
799
+ "sys ui-sync",
800
+ "sys complete",
801
+ ];
802
+ }
803
+ >
804
+ >;
805
+ export type MoveSequenceSettingsExtrasensoryFast = S<
806
+ MoveSequenceSettings<
807
+ "sequence_extrasensory_fast",
808
+ {
809
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx extrasensory_fast", "sfx attacker 326-0_extrasensory", "wait 1.5", "sys ui-sync", "sys complete"];
810
+ }
811
+ >
812
+ >;
813
+ export type MoveSequenceSettingsFairyWindFast = S<
814
+ MoveSequenceSettings<
815
+ "sequence_fairy_wind_fast",
816
+ {
817
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fairy_wind_fast", "sfx attacker 584-0_fairy_wind_fast", "wait 1.5", "sys ui-sync", "sys complete"];
818
+ }
819
+ >
820
+ >;
821
+ export type MoveSequenceSettingsFeatherDance = S<
822
+ MoveSequenceSettings<
823
+ "sequence_feather_dance",
824
+ {
825
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx feather_dance", "sfx attacker 297-0_feather_dance", "wait 1.5", "sys ui-sync", "sys complete"];
826
+ }
827
+ >
828
+ >;
829
+ export type MoveSequenceSettingsFeintAttackFast = S<
830
+ MoveSequenceSettings<
831
+ "sequence_feint_attack_fast",
832
+ {
833
+ sequence: [
834
+ "anim attacker atk-move",
835
+ "vfx attacker tackle_fast",
836
+ "wait 0.65",
837
+ "vfx defender feint_attack_fast",
838
+ "sfx attacker 185-0_feint_attack",
839
+ "wait 0.25",
840
+ "sys ui-sync",
841
+ "sys complete",
842
+ ];
843
+ }
844
+ >
845
+ >;
846
+ export type MoveSequenceSettingsFellStinger = S<
847
+ MoveSequenceSettings<
848
+ "sequence_fell_stinger",
849
+ {
850
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fell_stinger", "sfx attacker 565-0_fell_stinger", "wait 1.5", "sys ui-sync", "sys complete"];
851
+ }
852
+ >
853
+ >;
854
+ export type MoveSequenceSettingsFireBlast = S<
855
+ MoveSequenceSettings<
856
+ "sequence_fire_blast",
857
+ {
858
+ sequence: ["anim attacker atk-move", "wait 0.5", "sfx attacker 126-0_fire_blast", "vfx fire_blast", "wait 1.0", "sys ui-sync", "sys complete"];
859
+ }
860
+ >
861
+ >;
862
+ export type MoveSequenceSettingsFireFangFast = S<
863
+ MoveSequenceSettings<
864
+ "sequence_fire_fang_fast",
865
+ {
866
+ sequence: [
867
+ "anim attacker atk-move",
868
+ "vfx attacker tackle_fast",
869
+ "wait 0.25",
870
+ "vfx defender fire_fang_fast",
871
+ "sfx attacker 158-0_hyper_fang",
872
+ "wait 0.25",
873
+ "sys ui-sync",
874
+ "sys complete",
875
+ ];
876
+ }
877
+ >
878
+ >;
879
+ export type MoveSequenceSettingsFirePunch = S<
880
+ MoveSequenceSettings<
881
+ "sequence_fire_punch",
882
+ {
883
+ sequence: ["anim attacker atk-move", "sfx attacker 007-0_fire_punch", "wait 0.15", "vfx defender fire_punch", "wait 1.0", "sys ui-sync", "sys complete"];
884
+ }
885
+ >
886
+ >;
887
+ export type MoveSequenceSettingsFireSpinFast = S<
888
+ MoveSequenceSettings<
889
+ "sequence_fire_spin_fast",
890
+ {
891
+ sequence: [
892
+ "anim attacker atk-move",
893
+ "wait 0.25",
894
+ "vfx attacker fire_spin_fast_emit",
895
+ "sfx attacker 083-0_fire_spin",
896
+ "wait 0.5",
897
+ "vfx defender fire_spin_fast_hit",
898
+ "wait 1.5",
899
+ "sys ui-sync",
900
+ "sys complete",
901
+ ];
902
+ }
903
+ >
904
+ >;
905
+ export type MoveSequenceSettingsFissure = S<
906
+ MoveSequenceSettings<
907
+ "sequence_fissure",
908
+ {
909
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fissure", "sfx attacker 090-0_fissure", "wait 1.5", "sys ui-sync", "sys complete"];
910
+ }
911
+ >
912
+ >;
913
+ export type MoveSequenceSettingsFlameBurst = S<
914
+ MoveSequenceSettings<
915
+ "sequence_flame_burst",
916
+ {
917
+ sequence: [
918
+ "anim attacker atk-move",
919
+ "vfx flame_burst",
920
+ "sfx attacker 481-0_flame_burst",
921
+ "wait 0.54",
922
+ "vfx defender flamethrower_hit_waist",
923
+ "vfx defender flame_burst_hit",
924
+ "wait 1.0",
925
+ "sys ui-sync",
926
+ "sys complete",
927
+ ];
928
+ }
929
+ >
930
+ >;
931
+ export type MoveSequenceSettingsFlameCharge = S<
932
+ MoveSequenceSettings<
933
+ "sequence_flame_charge",
934
+ {
935
+ sequence: ["anim attacker atk-move", "vfx flame_charge", "wait 0.15", "sfx attacker 488-0_flame_charge", "wait 0.85", "sys ui-sync", "sys complete"];
936
+ }
937
+ >
938
+ >;
939
+ export type MoveSequenceSettingsFlameWheel = S<
940
+ MoveSequenceSettings<
941
+ "sequence_flame_wheel",
942
+ {
943
+ sequence: [
944
+ "anim attacker atk-move",
945
+ "wait 0.15",
946
+ "vfx flame_wheel",
947
+ "wait 0.15",
948
+ "sfx attacker 172-0_flame_wheel",
949
+ "wait 1.0",
950
+ "sys ui-sync",
951
+ "sys complete",
952
+ "sys complete",
953
+ ];
954
+ }
955
+ >
956
+ >;
957
+ export type MoveSequenceSettingsFlamethrower = S<
958
+ MoveSequenceSettings<
959
+ "sequence_flamethrower",
960
+ {
961
+ sequence: ["anim attacker atk-move", "vfx flamethrower", "sfx attacker 053-0_flamethrower", "wait 1.0", "sys ui-sync", "sys complete"];
962
+ }
963
+ >
964
+ >;
965
+ export type MoveSequenceSettingsFlashCannon = S<
966
+ MoveSequenceSettings<
967
+ "sequence_flash_cannon",
968
+ {
969
+ sequence: ["anim attacker atk-move", "vfx flash_cannon", "sfx attacker 430-0_flash_cannon", "wait 1.0", "sys ui-sync", "sys complete"];
970
+ }
971
+ >
972
+ >;
973
+ export type MoveSequenceSettingsFlowerTrick = S<
974
+ MoveSequenceSettings<
975
+ "sequence_flower_trick",
976
+ {
977
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx flower_trick", "sfx attacker 584-0_fairy_wind_fast", "wait 2.0", "sys ui-sync", "sys complete"];
978
+ }
979
+ >
980
+ >;
981
+ export type MoveSequenceSettingsFly = S<
982
+ MoveSequenceSettings<
983
+ "sequence_fly",
984
+ {
985
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fly", "sfx attacker 019-0_fly", "wait 1.5", "sys ui-sync", "sys complete"];
986
+ }
987
+ >
988
+ >;
989
+ export type MoveSequenceSettingsFocusBlast = S<
990
+ MoveSequenceSettings<
991
+ "sequence_focus_blast",
992
+ {
993
+ sequence: ["anim attacker atk-move", "sfx attacker 411-0_focus_blast", "wait 0.5", "vfx focus_blast", "wait 1.5", "sys ui-sync", "sys complete"];
994
+ }
995
+ >
996
+ >;
997
+ export type MoveSequenceSettingsForcePalmFast = S<
998
+ MoveSequenceSettings<
999
+ "sequence_force_palm_fast",
1000
+ {
1001
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx force_palm_fast", "sfx attacker 395-0_force_palm_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1002
+ }
1003
+ >
1004
+ >;
1005
+ export type MoveSequenceSettingsFoulPlay = S<
1006
+ MoveSequenceSettings<
1007
+ "sequence_foul_play",
1008
+ {
1009
+ sequence: ["anim attacker atk-move", "sfx attacker 492-0_foul_play", "wait 0.5", "vfx foul_play", "wait 1.5", "sys ui-sync", "sys complete"];
1010
+ }
1011
+ >
1012
+ >;
1013
+ export type MoveSequenceSettingsFreezeShock = S<
1014
+ MoveSequenceSettings<
1015
+ "sequence_freeze_shock",
1016
+ {
1017
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx freeze_shock", "sfx attacker 553-0_freeze_shock", "wait 2.0", "sys ui-sync", "sys complete"];
1018
+ }
1019
+ >
1020
+ >;
1021
+ export type MoveSequenceSettingsFrenzyPlant = S<
1022
+ MoveSequenceSettings<
1023
+ "sequence_frenzy_plant",
1024
+ {
1025
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx frenzy_plant", "sfx attacker 338-0_frenzy_plant", "wait 1.5", "sys ui-sync", "sys complete"];
1026
+ }
1027
+ >
1028
+ >;
1029
+ export type MoveSequenceSettingsFrostBreathFast = S<
1030
+ MoveSequenceSettings<
1031
+ "sequence_frost_breath_fast",
1032
+ {
1033
+ sequence: ["anim attacker atk-move", "sfx attacker 524-0_frost_breath", "wait 0.15", "vfx frost_breath_fast", "wait 0.5", "sys ui-sync", "sys complete"];
1034
+ }
1035
+ >
1036
+ >;
1037
+ export type MoveSequenceSettingsFrustration = S<
1038
+ MoveSequenceSettings<
1039
+ "sequence_frustration",
1040
+ {
1041
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx frustration", "sfx attacker 218-0_frustration", "wait 1.5", "sys ui-sync", "sys complete"];
1042
+ }
1043
+ >
1044
+ >;
1045
+ export type MoveSequenceSettingsFuryCutterFast = S<
1046
+ MoveSequenceSettings<
1047
+ "sequence_fury_cutter_fast",
1048
+ {
1049
+ sequence: ["anim attacker atk-move", "vfx fury_cutter_fast", "sfx attacker 210-0_fury_cutter", "wait 0.5", "sys ui-sync", "sys complete"];
1050
+ }
1051
+ >
1052
+ >;
1053
+ export type MoveSequenceSettingsFusionBolt = S<
1054
+ MoveSequenceSettings<
1055
+ "sequence_fusion_bolt",
1056
+ {
1057
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fusion_bolt", "sfx attacker 559-0_fusion_bolt", "wait 1.5", "sys ui-sync", "sys complete"];
1058
+ }
1059
+ >
1060
+ >;
1061
+ export type MoveSequenceSettingsFusionFlare = S<
1062
+ MoveSequenceSettings<
1063
+ "sequence_fusion_flare",
1064
+ {
1065
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx fusion_flare", "sfx attacker 558-0_fusion_flare", "wait 1.5", "sys ui-sync", "sys complete"];
1066
+ }
1067
+ >
1068
+ >;
1069
+ export type MoveSequenceSettingsFuturesight = S<
1070
+ MoveSequenceSettings<
1071
+ "sequence_futuresight",
1072
+ {
1073
+ sequence: [
1074
+ "anim attacker atk-move",
1075
+ "wait 0.5",
1076
+ "vfx defender futuresight",
1077
+ "wait 0.25",
1078
+ "sfx attacker 248-0_future_sight",
1079
+ "wait 1.5",
1080
+ "sys ui-sync",
1081
+ "sys complete",
1082
+ ];
1083
+ }
1084
+ >
1085
+ >;
1086
+ export type MoveSequenceSettingsGeomancyFast = S<
1087
+ MoveSequenceSettings<
1088
+ "sequence_geomancy_fast",
1089
+ {
1090
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx geomancy_fast", "sfx attacker 601-0_geomancy_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1091
+ }
1092
+ >
1093
+ >;
1094
+ export type MoveSequenceSettingsGigaDrain = S<
1095
+ MoveSequenceSettings<
1096
+ "sequence_giga_drain",
1097
+ {
1098
+ sequence: [
1099
+ "anim attacker atk-move",
1100
+ "vfx giga_drain",
1101
+ "sfx attacker 030-0_horn_attack",
1102
+ "wait 0.9",
1103
+ "sfx attacker 202-0_giga_drain",
1104
+ "wait 1.0",
1105
+ "sys ui-sync",
1106
+ "sys complete",
1107
+ ];
1108
+ }
1109
+ >
1110
+ >;
1111
+ export type MoveSequenceSettingsGigaImpact = S<
1112
+ MoveSequenceSettings<
1113
+ "sequence_giga_impact",
1114
+ {
1115
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx giga_impact", "sfx attacker 416-0_giga_impact", "wait 1.5", "sys ui-sync", "sys complete"];
1116
+ }
1117
+ >
1118
+ >;
1119
+ export type MoveSequenceSettingsGigatonHammer = S<
1120
+ MoveSequenceSettings<
1121
+ "sequence_gigaton_hammer",
1122
+ {
1123
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx gigaton_hammer", "sfx attacker 587-0_gigaton_hammer", "wait 1.0", "sys ui-sync", "sys complete"];
1124
+ }
1125
+ >
1126
+ >;
1127
+ export type MoveSequenceSettingsGlaciate = S<
1128
+ MoveSequenceSettings<
1129
+ "sequence_glaciate",
1130
+ {
1131
+ sequence: ["anim attacker atk-move", "wait 0.25", "vfx glaciate", "sfx attacker 549-0_glaciate", "wait 1.5", "sys ui-sync", "sys complete"];
1132
+ }
1133
+ >
1134
+ >;
1135
+ export type MoveSequenceSettingsGrassKnot = S<
1136
+ MoveSequenceSettings<
1137
+ "sequence_grass_knot",
1138
+ {
1139
+ sequence: [
1140
+ "anim attacker atk-move",
1141
+ "wait 0.5",
1142
+ "vfx defender grass_knot",
1143
+ "wait 0.25",
1144
+ "sfx attacker 447-0_grass_knot",
1145
+ "wait 1.5",
1146
+ "sys ui-sync",
1147
+ "sys complete",
1148
+ ];
1149
+ }
1150
+ >
1151
+ >;
1152
+ export type MoveSequenceSettingsGunkShot = S<
1153
+ MoveSequenceSettings<
1154
+ "sequence_gunk_shot",
1155
+ {
1156
+ sequence: ["anim attacker atk-move", "wait 0.15", "vfx gunk_shot", "sfx attacker 441-0_gunk_shot", "wait 1.0", "sys ui-sync", "sys complete"];
1157
+ }
1158
+ >
1159
+ >;
1160
+ export type MoveSequenceSettingsGustFast = S<
1161
+ MoveSequenceSettings<
1162
+ "sequence_gust_fast",
1163
+ {
1164
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx gust_fast", "sfx attacker 016-0_gust_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1165
+ }
1166
+ >
1167
+ >;
1168
+ export type MoveSequenceSettingsGyroBall = S<
1169
+ MoveSequenceSettings<
1170
+ "sequence_gyro_ball",
1171
+ {
1172
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx gyro_ball", "sfx attacker 360-0_gyro_ball", "wait 1.5", "sys ui-sync", "sys complete"];
1173
+ }
1174
+ >
1175
+ >;
1176
+ export type MoveSequenceSettingsHeartStamp = S<
1177
+ MoveSequenceSettings<
1178
+ "sequence_heart_stamp",
1179
+ {
1180
+ sequence: ["anim attacker atk-move", "vfx heart_stamp", "sfx attacker 531-0_heart_stamp", "wait 1.0", "sys ui-sync", "sys complete"];
1181
+ }
1182
+ >
1183
+ >;
1184
+ export type MoveSequenceSettingsHeatWave = S<
1185
+ MoveSequenceSettings<
1186
+ "sequence_heat_wave",
1187
+ {
1188
+ sequence: ["anim attacker atk-move", "vfx heat_wave", "sfx attacker 257-0_heat_wave", "wait 1.0", "sys ui-sync", "sys complete"];
1189
+ }
1190
+ >
1191
+ >;
1192
+ export type MoveSequenceSettingsHeavySlam = S<
1193
+ MoveSequenceSettings<
1194
+ "sequence_heavy_slam",
1195
+ {
1196
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx heavy_slam", "sfx attacker 484-0_heavy_slam", "wait 1.5", "sys ui-sync", "sys complete"];
1197
+ }
1198
+ >
1199
+ >;
1200
+ export type MoveSequenceSettingsHexFast = S<
1201
+ MoveSequenceSettings<
1202
+ "sequence_hex_fast",
1203
+ {
1204
+ sequence: ["anim attacker atk-move", "sfx attacker 506-0_hex", "wait 0.5", "vfx hex_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1205
+ }
1206
+ >
1207
+ >;
1208
+ export type MoveSequenceSettingsHiddenPowerFast = S<
1209
+ MoveSequenceSettings<
1210
+ "sequence_hidden_power_fast",
1211
+ {
1212
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx hidden_power_fast", "sfx attacker 237-0_hidden_power", "wait 1.5", "sys ui-sync", "sys complete"];
1213
+ }
1214
+ >
1215
+ >;
1216
+ export type MoveSequenceSettingsHighHorsepower = S<
1217
+ MoveSequenceSettings<
1218
+ "sequence_high_horsepower",
1219
+ {
1220
+ sequence: ["anim attacker atk-move", "wait 0.25", "vfx high_horsepower", "sfx attacker 543-0_high_horsepower", "wait 1.5", "sys ui-sync", "sys complete"];
1221
+ }
1222
+ >
1223
+ >;
1224
+ export type MoveSequenceSettingsHighJumpKick = S<
1225
+ MoveSequenceSettings<
1226
+ "sequence_high_jump_kick",
1227
+ {
1228
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx high_jump_kick", "sfx attacker 136-0_high_jump_kick", "wait 1.5", "sys ui-sync", "sys complete"];
1229
+ }
1230
+ >
1231
+ >;
1232
+ export type MoveSequenceSettingsHornAttack = S<
1233
+ MoveSequenceSettings<
1234
+ "sequence_horn_attack",
1235
+ {
1236
+ sequence: ["anim attacker atk-move", "vfx horn_attack", "sfx attacker 030-0_horn_attack", "wait 0.5", "sys ui-sync", "sys complete"];
1237
+ }
1238
+ >
1239
+ >;
1240
+ export type MoveSequenceSettingsHornDrill = S<
1241
+ MoveSequenceSettings<
1242
+ "sequence_horn_drill",
1243
+ {
1244
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx horn_drill", "sfx attacker 032-0_horn_drill", "wait 1.5", "sys ui-sync", "sys complete"];
1245
+ }
1246
+ >
1247
+ >;
1248
+ export type MoveSequenceSettingsHurricane = S<
1249
+ MoveSequenceSettings<
1250
+ "sequence_hurricane",
1251
+ {
1252
+ sequence: ["anim attacker atk-move", "vfx defender hurricane", "sfx attacker 542-0_hurricane", "wait 1.0", "sys ui-sync", "sys complete"];
1253
+ }
1254
+ >
1255
+ >;
1256
+ export type MoveSequenceSettingsHydroCannon = S<
1257
+ MoveSequenceSettings<
1258
+ "sequence_hydro_cannon",
1259
+ {
1260
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx hydro_cannon", "sfx attacker 308-0_hydro_cannon", "wait 1.5", "sys ui-sync", "sys complete"];
1261
+ }
1262
+ >
1263
+ >;
1264
+ export type MoveSequenceSettingsHydroPump = S<
1265
+ MoveSequenceSettings<
1266
+ "sequence_hydro_pump",
1267
+ {
1268
+ sequence: ["anim attacker atk-move", "vfx hydro_pump", "sfx attacker 056-0_hydro_pump", "wait 1.0", "sys ui-sync", "sys complete"];
1269
+ }
1270
+ >
1271
+ >;
1272
+ export type MoveSequenceSettingsHydroPumpBlastoise = S<
1273
+ MoveSequenceSettings<
1274
+ "sequence_hydro_pump_blastoise",
1275
+ {
1276
+ sequence: [
1277
+ "vfx camera camera_horizontal_vignette_4s",
1278
+ "cam EnterFaceAttacker_ATKR_DFND_",
1279
+ "wait 0.233",
1280
+ "anim attacker atk-move",
1281
+ "background attacker 0.0/0.2/0.5/0.5",
1282
+ "event",
1283
+ "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC",
1284
+ "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC",
1285
+ "f2fvfx attacker hydro_pump_double_beam",
1286
+ "sfx attacker 056-0_hydro_pump",
1287
+ "wait 0.2",
1288
+ "cam CutToFaceDefender_ATKR_DFND_",
1289
+ "anim defender damageS01",
1290
+ "vfx defender hydro_pump_hit",
1291
+ "shake UpDown/0.85/0.5",
1292
+ "wait 0.2",
1293
+ "vfx camera camera_speed_lines",
1294
+ "wait 0.13",
1295
+ "anim defender damageS01",
1296
+ "wait 0.67",
1297
+ "anim defender damageS01",
1298
+ "vfx camera camera_speed_lines",
1299
+ "shake SideToSide/0.5/0.5",
1300
+ "wait 0.66",
1301
+ "anim defender damageS01",
1302
+ "shake UpDown/0.5/0.5",
1303
+ "reset_background attacker 0.0/0.2/0.5/0.5",
1304
+ "wait 0.83",
1305
+ "cam CutFromDefender_ATKR_DFND_",
1306
+ "sys ui-sync",
1307
+ "sys complete",
1308
+ ];
1309
+ }
1310
+ >
1311
+ >;
1312
+ export type MoveSequenceSettingsHyperBeam = S<
1313
+ MoveSequenceSettings<
1314
+ "sequence_hyper_beam",
1315
+ {
1316
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx hyper_beam", "sfx attacker 063-0_hyper_beam", "wait 3.0", "sys ui-sync", "sys complete"];
1317
+ }
1318
+ >
1319
+ >;
1320
+ export type MoveSequenceSettingsHyperFang = S<
1321
+ MoveSequenceSettings<
1322
+ "sequence_hyper_fang",
1323
+ {
1324
+ sequence: [
1325
+ "anim attacker atk-move",
1326
+ "sfx attacker 158-0_hyper_fang",
1327
+ "vfx attacker speed_lines",
1328
+ "wait 0.85",
1329
+ "vfx defender hyper_fang",
1330
+ "wait 1.15",
1331
+ "sys ui-sync",
1332
+ "sys complete",
1333
+ ];
1334
+ }
1335
+ >
1336
+ >;
1337
+ export type MoveSequenceSettingsIceBeam = S<
1338
+ MoveSequenceSettings<
1339
+ "sequence_ice_beam",
1340
+ {
1341
+ sequence: [
1342
+ "anim attacker atk-move",
1343
+ "vfx attacker ice_beam_charge_up",
1344
+ "vfx ice_beam",
1345
+ "sfx attacker 058-0_ice_beam",
1346
+ "wait 2.0",
1347
+ "sys ui-sync",
1348
+ "sys complete",
1349
+ ];
1350
+ }
1351
+ >
1352
+ >;
1353
+ export type MoveSequenceSettingsIceBurn = S<
1354
+ MoveSequenceSettings<
1355
+ "sequence_ice_burn",
1356
+ {
1357
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx ice_burn", "sfx attacker 554-0_ice_burn", "wait 2.0", "sys ui-sync", "sys complete"];
1358
+ }
1359
+ >
1360
+ >;
1361
+ export type MoveSequenceSettingsIceFangFast = S<
1362
+ MoveSequenceSettings<
1363
+ "sequence_ice_fang_fast",
1364
+ {
1365
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx ice_fang_fast", "sfx attacker 423-0_ice_fang_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1366
+ }
1367
+ >
1368
+ >;
1369
+ export type MoveSequenceSettingsIcePunch = S<
1370
+ MoveSequenceSettings<
1371
+ "sequence_ice_punch",
1372
+ {
1373
+ sequence: ["anim attacker atk-move", "sfx attacker 008-0_ice_punch", "wait 0.15", "vfx ice_punch", "wait 1.0", "sys ui-sync", "sys complete"];
1374
+ }
1375
+ >
1376
+ >;
1377
+ export type MoveSequenceSettingsIceShardFast = S<
1378
+ MoveSequenceSettings<
1379
+ "sequence_ice_shard_fast",
1380
+ {
1381
+ sequence: ["anim attacker atk-move", "sfx attacker 420-0_ice_shard", "wait 0.25", "vfx ice_shard_fast", "wait 0.5", "sys ui-sync", "sys complete"];
1382
+ }
1383
+ >
1384
+ >;
1385
+ export type MoveSequenceSettingsIcicleSpear = S<
1386
+ MoveSequenceSettings<
1387
+ "sequence_icicle_spear",
1388
+ {
1389
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx icicle_spear", "sfx attacker 333-0_icicle_spear", "wait 1.5", "sys ui-sync", "sys complete"];
1390
+ }
1391
+ >
1392
+ >;
1393
+ export type MoveSequenceSettingsIcyWind = S<
1394
+ MoveSequenceSettings<
1395
+ "sequence_icy_wind",
1396
+ {
1397
+ sequence: ["anim attacker atk-move", "vfx icy_wind", "sfx attacker 196-0_icy_wind", "wait 1.5", "sys ui-sync", "sys complete"];
1398
+ }
1399
+ >
1400
+ >;
1401
+ export type MoveSequenceSettingsIncinerateFast = S<
1402
+ MoveSequenceSettings<
1403
+ "sequence_incinerate_fast",
1404
+ {
1405
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx incinerate_fast", "sfx attacker 510-0_incinerate_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1406
+ }
1407
+ >
1408
+ >;
1409
+ export type MoveSequenceSettingsInfestationFast = S<
1410
+ MoveSequenceSettings<
1411
+ "sequence_infestation_fast",
1412
+ {
1413
+ sequence: [
1414
+ "anim attacker atk-move",
1415
+ "wait 0.5",
1416
+ "vfx defender infestation_fast",
1417
+ "sfx attacker 611-0_infestation",
1418
+ "wait 1.5",
1419
+ "sys ui-sync",
1420
+ "sys complete",
1421
+ ];
1422
+ }
1423
+ >
1424
+ >;
1425
+ export type MoveSequenceSettingsIronHead = S<
1426
+ MoveSequenceSettings<
1427
+ "sequence_iron_head",
1428
+ {
1429
+ sequence: ["anim attacker atk-move", "sfx attacker 442-0_iron_head", "wait 0.4", "vfx defender iron_head", "wait 1.8", "sys ui-sync", "sys complete"];
1430
+ }
1431
+ >
1432
+ >;
1433
+ export type MoveSequenceSettingsIronTailFast = S<
1434
+ MoveSequenceSettings<
1435
+ "sequence_iron_tail_fast",
1436
+ {
1437
+ sequence: [
1438
+ "anim attacker atk-move",
1439
+ "sfx attacker 231-0_iron_tail",
1440
+ "wait 0.5",
1441
+ "vfx defender iron_tail_fast",
1442
+ "wait 1.5",
1443
+ "sys ui-sync",
1444
+ "sys complete",
1445
+ ];
1446
+ }
1447
+ >
1448
+ >;
1449
+ export type MoveSequenceSettingsKarateChopFast = S<
1450
+ MoveSequenceSettings<
1451
+ "sequence_karate_chop_fast",
1452
+ {
1453
+ sequence: [
1454
+ "anim attacker atk-move",
1455
+ "wait 0.25",
1456
+ "vfx defender karate_chop_fast",
1457
+ "sfx attacker 002-0_karate_chop",
1458
+ "wait 0.25",
1459
+ "sys ui-sync",
1460
+ "sys complete",
1461
+ ];
1462
+ }
1463
+ >
1464
+ >;
1465
+ export type MoveSequenceSettingsLastResort = S<
1466
+ MoveSequenceSettings<
1467
+ "sequence_last_resort",
1468
+ {
1469
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx last_resort", "sfx attacker 384-0_last_resort", "wait 1.5", "sys ui-sync", "sys complete"];
1470
+ }
1471
+ >
1472
+ >;
1473
+ export type MoveSequenceSettingsLeafBlade = S<
1474
+ MoveSequenceSettings<
1475
+ "sequence_leaf_blade",
1476
+ {
1477
+ sequence: ["anim attacker atk-move", "sfx attacker 348-0_leaf_blade", "wait 0.25", "vfx defender leaf_blade", "wait 1.49", "sys ui-sync", "sys complete"];
1478
+ }
1479
+ >
1480
+ >;
1481
+ export type MoveSequenceSettingsLeafStorm = S<
1482
+ MoveSequenceSettings<
1483
+ "sequence_leaf_storm",
1484
+ {
1485
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx leaf_storm", "sfx attacker 437-0_leaf_storm", "wait 1.5", "sys ui-sync", "sys complete"];
1486
+ }
1487
+ >
1488
+ >;
1489
+ export type MoveSequenceSettingsLeafTornado = S<
1490
+ MoveSequenceSettings<
1491
+ "sequence_leaf_tornado",
1492
+ {
1493
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx leaf_tornado", "sfx attacker 536-0_leaf_tornado", "wait 1.5", "sys ui-sync", "sys complete"];
1494
+ }
1495
+ >
1496
+ >;
1497
+ export type MoveSequenceSettingsLeafageFast = S<
1498
+ MoveSequenceSettings<
1499
+ "sequence_leafage_fast",
1500
+ {
1501
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx leafage_fast", "sfx attacker 385-0_leafage_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1502
+ }
1503
+ >
1504
+ >;
1505
+ export type MoveSequenceSettingsLeechLife = S<
1506
+ MoveSequenceSettings<
1507
+ "sequence_leech_life",
1508
+ {
1509
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx leech_life", "sfx attacker 141-0_leech_life", "wait 1.5", "sys ui-sync", "sys complete"];
1510
+ }
1511
+ >
1512
+ >;
1513
+ export type MoveSequenceSettingsLickFast = S<
1514
+ MoveSequenceSettings<
1515
+ "sequence_lick_fast",
1516
+ {
1517
+ sequence: [
1518
+ "anim attacker atk-move",
1519
+ "vfx attacker lick_fast_slobber",
1520
+ "vfx defender lick_fast",
1521
+ "sfx attacker 122-0_lick",
1522
+ "wait 0.5",
1523
+ "sys ui-sync",
1524
+ "sys complete",
1525
+ ];
1526
+ }
1527
+ >
1528
+ >;
1529
+ export type MoveSequenceSettingsLiquidation = S<
1530
+ MoveSequenceSettings<
1531
+ "sequence_liquidation",
1532
+ {
1533
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx liquidation", "sfx attacker 308-0_hydro_cannon", "wait 1.5", "sys ui-sync", "sys complete"];
1534
+ }
1535
+ >
1536
+ >;
1537
+ export type MoveSequenceSettingsLockOnFast = S<
1538
+ MoveSequenceSettings<
1539
+ "sequence_lock_on_fast",
1540
+ {
1541
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx lock_on_fast", "sfx attacker 199-0_lock_on_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1542
+ }
1543
+ >
1544
+ >;
1545
+ export type MoveSequenceSettingsLowKickFast = S<
1546
+ MoveSequenceSettings<
1547
+ "sequence_low_kick_fast",
1548
+ {
1549
+ sequence: ["anim attacker atk-move", "sfx attacker 067-0_low_kick", "wait 0.15", "vfx attacker low_kick_fast", "wait 0.1", "sys ui-sync", "sys complete"];
1550
+ }
1551
+ >
1552
+ >;
1553
+ export type MoveSequenceSettingsLowSweep = S<
1554
+ MoveSequenceSettings<
1555
+ "sequence_low_sweep",
1556
+ {
1557
+ sequence: ["anim attacker atk-move", "vfx defender low_sweep", "wait 0.75", "sfx attacker 490-0_low_sweep", "wait 1.4", "sys ui-sync", "sys complete"];
1558
+ }
1559
+ >
1560
+ >;
1561
+ export type MoveSequenceSettingsLunge = S<
1562
+ MoveSequenceSettings<
1563
+ "sequence_lunge",
1564
+ {
1565
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx lunge", "sfx attacker 101-0_night_shade", "wait 1.5", "sys ui-sync", "sys complete"];
1566
+ }
1567
+ >
1568
+ >;
1569
+ export type MoveSequenceSettingsLusterPurge = S<
1570
+ MoveSequenceSettings<
1571
+ "sequence_luster_purge",
1572
+ {
1573
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx luster_purge", "sfx attacker 295-0_luster_purge", "wait 1.5", "sys ui-sync", "sys complete"];
1574
+ }
1575
+ >
1576
+ >;
1577
+ export type MoveSequenceSettingsMagicalLeafFast = S<
1578
+ MoveSequenceSettings<
1579
+ "sequence_magical_leaf_fast",
1580
+ {
1581
+ sequence: [
1582
+ "anim attacker atk-move",
1583
+ "wait 0.5",
1584
+ "vfx magical_leaf_fast",
1585
+ "sfx attacker 345-0_magical_leaf_fast",
1586
+ "wait 1.5",
1587
+ "sys ui-sync",
1588
+ "sys complete",
1589
+ ];
1590
+ }
1591
+ >
1592
+ >;
1593
+ export type MoveSequenceSettingsMagmaStorm = S<
1594
+ MoveSequenceSettings<
1595
+ "sequence_magma_storm",
1596
+ {
1597
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx magma_storm", "sfx attacker 463-0_magma_storm", "wait 1.5", "sys ui-sync", "sys complete"];
1598
+ }
1599
+ >
1600
+ >;
1601
+ export type MoveSequenceSettingsMagnetBomb = S<
1602
+ MoveSequenceSettings<
1603
+ "sequence_magnet_bomb",
1604
+ {
1605
+ sequence: ["anim attacker atk-move", "vfx magnet_bomb", "sfx attacker 443-0_magnet_bomb", "wait 2.6", "sys ui-sync", "sys complete"];
1606
+ }
1607
+ >
1608
+ >;
1609
+ export type MoveSequenceSettingsMegaDrain = S<
1610
+ MoveSequenceSettings<
1611
+ "sequence_mega_drain",
1612
+ {
1613
+ sequence: ["anim attacker atk-move", "vfx mega_drain", "wait 0.25", "sfx attacker 072-0_mega_drain", "wait 1.0", "sys ui-sync", "sys complete"];
1614
+ }
1615
+ >
1616
+ >;
1617
+ export type MoveSequenceSettingsMegahorn = S<
1618
+ MoveSequenceSettings<
1619
+ "sequence_megahorn",
1620
+ {
1621
+ sequence: ["anim attacker atk-move", "wait 0.4", "vfx megahorn", "sfx attacker 224-0_megahorn", "wait 1.0", "sys ui-sync", "sys complete"];
1622
+ }
1623
+ >
1624
+ >;
1625
+ export type MoveSequenceSettingsMetalClawFast = S<
1626
+ MoveSequenceSettings<
1627
+ "sequence_metal_claw_fast",
1628
+ {
1629
+ sequence: ["anim attacker atk-move", "sfx attacker 232-0_metal_claw", "wait 0.25", "vfx metal_claw_fast", "wait 0.25", "sys ui-sync", "sys complete"];
1630
+ }
1631
+ >
1632
+ >;
1633
+ export type MoveSequenceSettingsMetalSound = S<
1634
+ MoveSequenceSettings<
1635
+ "sequence_metal_sound",
1636
+ {
1637
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx metal_sound", "sfx attacker 319-0_metal_sound", "wait 1.5", "sys ui-sync", "sys complete"];
1638
+ }
1639
+ >
1640
+ >;
1641
+ export type MoveSequenceSettingsMeteorBeam = S<
1642
+ MoveSequenceSettings<
1643
+ "sequence_meteor_beam",
1644
+ {
1645
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx meteor_beam", "sfx attacker 493-0_simple_beam", "wait 1.5", "sys ui-sync", "sys complete"];
1646
+ }
1647
+ >
1648
+ >;
1649
+ export type MoveSequenceSettingsMeteorMash = S<
1650
+ MoveSequenceSettings<
1651
+ "sequence_meteor_mash",
1652
+ {
1653
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx meteor_mash", "sfx attacker 309-0_meteor_mash", "wait 1.5", "sys ui-sync", "sys complete"];
1654
+ }
1655
+ >
1656
+ >;
1657
+ export type MoveSequenceSettingsMindBlown = S<
1658
+ MoveSequenceSettings<
1659
+ "sequence_mind_blown",
1660
+ {
1661
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx mind_blown", "sfx attacker 083-0_fire_spin", "wait 1.0", "sys ui-sync", "sys complete"];
1662
+ }
1663
+ >
1664
+ >;
1665
+ export type MoveSequenceSettingsMirrorCoat = S<
1666
+ MoveSequenceSettings<
1667
+ "sequence_mirror_coat",
1668
+ {
1669
+ sequence: [
1670
+ "anim attacker atk-move",
1671
+ "wait 0.5",
1672
+ "vfx attacker mirror_coat",
1673
+ "wait 0.5",
1674
+ "sfx attacker 243-0_mirror_coat",
1675
+ "wait 1.0",
1676
+ "sys ui-sync",
1677
+ "sys complete",
1678
+ ];
1679
+ }
1680
+ >
1681
+ >;
1682
+ export type MoveSequenceSettingsMirrorShot = S<
1683
+ MoveSequenceSettings<
1684
+ "sequence_mirror_shot",
1685
+ {
1686
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx mirror_shot", "sfx attacker 429-0_mirror_shot", "wait 1.5", "sys ui-sync", "sys complete"];
1687
+ }
1688
+ >
1689
+ >;
1690
+ export type MoveSequenceSettingsMistBall = S<
1691
+ MoveSequenceSettings<
1692
+ "sequence_mist_ball",
1693
+ {
1694
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx mist_ball", "sfx attacker 296-0_mist_ball", "wait 1.5", "sys ui-sync", "sys complete"];
1695
+ }
1696
+ >
1697
+ >;
1698
+ export type MoveSequenceSettingsMoonblast = S<
1699
+ MoveSequenceSettings<
1700
+ "sequence_moonblast",
1701
+ {
1702
+ sequence: ["anim attacker atk-move", "vfx moonblast", "sfx attacker 585-0_moonblast", "wait 1", "sys ui-sync", "sys complete"];
1703
+ }
1704
+ >
1705
+ >;
1706
+ export type MoveSequenceSettingsMoongeistBeam = S<
1707
+ MoveSequenceSettings<
1708
+ "sequence_moongeist_beam",
1709
+ {
1710
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx moongeist_beam", "sfx attacker 018-0_darkest_lariat", "wait 1.5", "sys ui-sync", "sys complete"];
1711
+ }
1712
+ >
1713
+ >;
1714
+ export type MoveSequenceSettingsMudBomb = S<
1715
+ MoveSequenceSettings<
1716
+ "sequence_mud_bomb",
1717
+ {
1718
+ sequence: [
1719
+ "anim attacker atk-move",
1720
+ "vfx attacker mud_bomb",
1721
+ "sfx attacker 426-0_mud_bomb",
1722
+ "wait 1.0",
1723
+ "vfx defender mud_bomb_hit",
1724
+ "wait 1.0",
1725
+ "sys ui-sync",
1726
+ "sys complete",
1727
+ ];
1728
+ }
1729
+ >
1730
+ >;
1731
+ export type MoveSequenceSettingsMudShotFast = S<
1732
+ MoveSequenceSettings<
1733
+ "sequence_mud_shot_fast",
1734
+ {
1735
+ sequence: ["anim attacker atk-move", "vfx mud_shot_fast", "sfx attacker 341-0_mud_shot", "wait 0.5", "sys ui-sync", "sys complete"];
1736
+ }
1737
+ >
1738
+ >;
1739
+ export type MoveSequenceSettingsMudSlapFast = S<
1740
+ MoveSequenceSettings<
1741
+ "sequence_mud_slap_fast",
1742
+ {
1743
+ sequence: [
1744
+ "anim attacker atk-move",
1745
+ "vfx attacker mud_slap_fast_emit",
1746
+ "wait 1.0",
1747
+ "vfx defender mud_slap_fast_hit",
1748
+ "sfx attacker 341-0_mud_shot",
1749
+ "wait 0.25",
1750
+ "sys ui-sync",
1751
+ "sys complete",
1752
+ ];
1753
+ }
1754
+ >
1755
+ >;
1756
+ export type MoveSequenceSettingsMuddyWater = S<
1757
+ MoveSequenceSettings<
1758
+ "sequence_muddy_water",
1759
+ {
1760
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx muddy_water", "sfx attacker 330-0_muddy_water", "wait 1.5", "sys ui-sync", "sys complete"];
1761
+ }
1762
+ >
1763
+ >;
1764
+ export type MoveSequenceSettingsMystFire = S<
1765
+ MoveSequenceSettings<
1766
+ "sequence_myst_fire",
1767
+ {
1768
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx myst_fire", "sfx attacker 595-0_mystical_fire", "wait 1.5", "sys ui-sync", "sys complete"];
1769
+ }
1770
+ >
1771
+ >;
1772
+ export type MoveSequenceSettingsNaturesMadness = S<
1773
+ MoveSequenceSettings<
1774
+ "sequence_natures_madness",
1775
+ {
1776
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx natures_madness", "sfx attacker 601-0_geomancy_fast", "wait 1.5", "sys ui-sync", "sys complete"];
1777
+ }
1778
+ >
1779
+ >;
1780
+ export type MoveSequenceSettingsNightShade = S<
1781
+ MoveSequenceSettings<
1782
+ "sequence_night_shade",
1783
+ {
1784
+ sequence: ["anim attacker atk-move", "sfx attacker 101-0_night_shade", "wait 0.5", "vfx night_shade", "wait 1.5", "sys ui-sync", "sys complete"];
1785
+ }
1786
+ >
1787
+ >;
1788
+ export type MoveSequenceSettingsNightSlash = S<
1789
+ MoveSequenceSettings<
1790
+ "sequence_night_slash",
1791
+ {
1792
+ sequence: ["anim attacker atk-move", "vfx night_slash", "sfx attacker 400-0_night_slash", "wait 1.75", "sys ui-sync", "sys complete"];
1793
+ }
1794
+ >
1795
+ >;
1796
+ export type MoveSequenceSettingsOblivionWing = S<
1797
+ MoveSequenceSettings<
1798
+ "sequence_oblivion_wing",
1799
+ {
1800
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx oblivion_wing", "sfx attacker 613-0_oblivion_wing", "wait 1.5", "sys ui-sync", "sys complete"];
1801
+ }
1802
+ >
1803
+ >;
1804
+ export type MoveSequenceSettingsObstruct = S<
1805
+ MoveSequenceSettings<
1806
+ "sequence_obstruct",
1807
+ {
1808
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx obstruct", "sfx attacker 389-0_sucker_punch", "wait 1.5", "sys ui-sync", "sys complete"];
1809
+ }
1810
+ >
1811
+ >;
1812
+ export type MoveSequenceSettingsOctazooka = S<
1813
+ MoveSequenceSettings<
1814
+ "sequence_octazooka",
1815
+ {
1816
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx octazooka", "sfx attacker 190-0_octazooka", "wait 1.5", "sys ui-sync", "sys complete"];
1817
+ }
1818
+ >
1819
+ >;
1820
+ export type MoveSequenceSettingsOminousWind = S<
1821
+ MoveSequenceSettings<
1822
+ "sequence_ominous_wind",
1823
+ {
1824
+ sequence: [
1825
+ "anim attacker atk-move",
1826
+ "sfx attacker 466-0_ominous_wind",
1827
+ "wait 1.0",
1828
+ "vfx defender ominous_wind_hit",
1829
+ "wait 1.16",
1830
+ "sys ui-sync",
1831
+ "sys complete",
1832
+ ];
1833
+ }
1834
+ >
1835
+ >;
1836
+ export type MoveSequenceSettingsOriginPulse = S<
1837
+ MoveSequenceSettings<
1838
+ "sequence_origin_pulse",
1839
+ {
1840
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx origin_pulse", "sfx attacker 618-0_origin_pulse", "wait 1.5", "sys ui-sync", "sys complete"];
1841
+ }
1842
+ >
1843
+ >;
1844
+ export type MoveSequenceSettingsOutrage = S<
1845
+ MoveSequenceSettings<
1846
+ "sequence_outrage",
1847
+ {
1848
+ sequence: ["anim attacker atk-move", "wait 0.25", "sfx attacker 200-0_outrage", "wait 0.25", "vfx outrage", "wait 1.5", "sys ui-sync", "sys complete"];
1849
+ }
1850
+ >
1851
+ >;
1852
+ export type MoveSequenceSettingsOverheat = S<
1853
+ MoveSequenceSettings<
1854
+ "sequence_overheat",
1855
+ {
1856
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx overheat", "sfx attacker 315-0_overheat", "wait 1.5", "sys ui-sync", "sys complete"];
1857
+ }
1858
+ >
1859
+ >;
1860
+ export type MoveSequenceSettingsParabolicCharge = S<
1861
+ MoveSequenceSettings<
1862
+ "sequence_parabolic_charge",
1863
+ {
1864
+ sequence: ["anim attacker atk-move", "vfx parabolic_charge", "sfx attacker 570-0_parabolic_charge", "wait 2.0", "sys ui-sync", "sys complete"];
1865
+ }
1866
+ >
1867
+ >;
1868
+ export type MoveSequenceSettingsPayback = S<
1869
+ MoveSequenceSettings<
1870
+ "sequence_payback",
1871
+ {
1872
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx payback", "sfx attacker 371-0_payback", "wait 1.5", "sys ui-sync", "sys complete"];
1873
+ }
1874
+ >
1875
+ >;
1876
+ export type MoveSequenceSettingsPeckFast = S<
1877
+ MoveSequenceSettings<
1878
+ "sequence_peck_fast",
1879
+ {
1880
+ sequence: [
1881
+ "anim attacker atk-move",
1882
+ "wait 0.3",
1883
+ "vfx defender peck_fast",
1884
+ "sfx attacker 064-0_peck",
1885
+ "wait 0.2",
1886
+ "sfx attacker 064-0_peck",
1887
+ "sys ui-sync",
1888
+ "sys complete",
1889
+ ];
1890
+ }
1891
+ >
1892
+ >;
1893
+ export type MoveSequenceSettingsPetalBlizzard = S<
1894
+ MoveSequenceSettings<
1895
+ "sequence_petal_blizzard",
1896
+ {
1897
+ sequence: [
1898
+ "anim attacker atk-move",
1899
+ "anim attacker atk-move",
1900
+ "vfx defender petal_blizzard_hit",
1901
+ "sfx attacker 572-0_petal_blizzard",
1902
+ "wait 3.41",
1903
+ "sys ui-sync",
1904
+ "sys complete",
1905
+ ];
1906
+ }
1907
+ >
1908
+ >;
1909
+ export type MoveSequenceSettingsPlayRough = S<
1910
+ MoveSequenceSettings<
1911
+ "sequence_play_rough",
1912
+ {
1913
+ sequence: ["anim attacker atk-move", "sfx attacker 583-0_play_rough", "wait 0.45", "vfx defender play_rough", "wait 2.05", "sys ui-sync", "sys complete"];
1914
+ }
1915
+ >
1916
+ >;
1917
+ export type MoveSequenceSettingsPoisonFang = S<
1918
+ MoveSequenceSettings<
1919
+ "sequence_poison_fang",
1920
+ {
1921
+ sequence: ["anim attacker atk-move", "vfx defender poison_fang", "sfx attacker 305-0_poison_fang", "wait 1.4", "sys ui-sync", "sys complete"];
1922
+ }
1923
+ >
1924
+ >;
1925
+ export type MoveSequenceSettingsPoisonJabFast = S<
1926
+ MoveSequenceSettings<
1927
+ "sequence_poison_jab_fast",
1928
+ {
1929
+ sequence: ["anim attacker atk-move", "vfx poison_jab_fast", "sfx attacker 398-0_poison_jab", "wait 0.35", "sys ui-sync", "sys complete"];
1930
+ }
1931
+ >
1932
+ >;
1933
+ export type MoveSequenceSettingsPoisonStingFast = S<
1934
+ MoveSequenceSettings<
1935
+ "sequence_poison_sting_fast",
1936
+ {
1937
+ sequence: ["anim attacker atk-move", "vfx poison_sting_fast", "wait 0.25", "sfx attacker 305-0_poison_fang", "wait 0.25", "sys ui-sync", "sys complete"];
1938
+ }
1939
+ >
1940
+ >;
1941
+ export type MoveSequenceSettingsPoltergeist = S<
1942
+ MoveSequenceSettings<
1943
+ "sequence_poltergeist",
1944
+ {
1945
+ sequence: ["anim attacker atk-move", "vfx poltergeist", "wait 1.5", "sfx attacker 621-0_poltergeist", "wait 1.0", "sys ui-sync", "sys complete"];
1946
+ }
1947
+ >
1948
+ >;
1949
+ export type MoveSequenceSettingsPoundFast = S<
1950
+ MoveSequenceSettings<
1951
+ "sequence_pound_fast",
1952
+ {
1953
+ sequence: ["anim attacker atk-move", "vfx defender pound_fast", "wait 0.1", "sfx attacker 001-0_pound", "wait 0.2", "sys ui-sync", "sys complete"];
1954
+ }
1955
+ >
1956
+ >;
1957
+ export type MoveSequenceSettingsPowderSnowFast = S<
1958
+ MoveSequenceSettings<
1959
+ "sequence_powder_snow_fast",
1960
+ {
1961
+ sequence: [
1962
+ "anim attacker atk-move",
1963
+ "sfx attacker 181-0_powder_snow",
1964
+ "wait 0.25",
1965
+ "vfx defender powder_snow_fast_hit",
1966
+ "wait 1.0",
1967
+ "sys ui-sync",
1968
+ "sys complete",
1969
+ ];
1970
+ }
1971
+ >
1972
+ >;
1973
+ export type MoveSequenceSettingsPowerGem = S<
1974
+ MoveSequenceSettings<
1975
+ "sequence_power_gem",
1976
+ {
1977
+ sequence: ["anim attacker atk-move", "vfx power_gem", "sfx attacker 408-0_power_gem", "wait 1.0", "sys ui-sync", "sys complete"];
1978
+ }
1979
+ >
1980
+ >;
1981
+ export type MoveSequenceSettingsPowerUpPunch = S<
1982
+ MoveSequenceSettings<
1983
+ "sequence_power_up_punch",
1984
+ {
1985
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx power_up_punch", "sfx attacker 612-0_power-up_punch", "wait 1.5", "sys ui-sync", "sys complete"];
1986
+ }
1987
+ >
1988
+ >;
1989
+ export type MoveSequenceSettingsPowerWhip = S<
1990
+ MoveSequenceSettings<
1991
+ "sequence_power_whip",
1992
+ {
1993
+ sequence: [
1994
+ "anim attacker atk-move",
1995
+ "vfx defender power_whip",
1996
+ "sfx attacker 438-0_power_whip",
1997
+ "wait 0.1",
1998
+ "sfx attacker 030-0_horn_attack",
1999
+ "wait 0.3",
2000
+ "vfx defender power_whip_hit_waist",
2001
+ "sfx attacker 030-0_horn_attack",
2002
+ "wait 0.4",
2003
+ "sfx attacker 030-0_horn_attack",
2004
+ "wait 1.35",
2005
+ "sys ui-sync",
2006
+ "sys complete",
2007
+ ];
2008
+ }
2009
+ >
2010
+ >;
2011
+ export type MoveSequenceSettingsPrecipiceBlades = S<
2012
+ MoveSequenceSettings<
2013
+ "sequence_precipice_blades",
2014
+ {
2015
+ sequence: [
2016
+ "anim attacker atk-move",
2017
+ "wait 0.5",
2018
+ "vfx precipice_blades",
2019
+ "sfx attacker 619-0_precipice_blades",
2020
+ "wait 1.5",
2021
+ "sys ui-sync",
2022
+ "sys complete",
2023
+ ];
2024
+ }
2025
+ >
2026
+ >;
2027
+ export type MoveSequenceSettingsPresentFast = S<
2028
+ MoveSequenceSettings<
2029
+ "sequence_present_fast",
2030
+ {
2031
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx present_fast", "sfx attacker 217-0_present", "wait 1.5", "sys ui-sync", "sys complete"];
2032
+ }
2033
+ >
2034
+ >;
2035
+ export type MoveSequenceSettingsPsybeam = S<
2036
+ MoveSequenceSettings<
2037
+ "sequence_psybeam",
2038
+ {
2039
+ sequence: ["anim attacker atk-move", "vfx psybeam", "sfx attacker 060-0_psybeam", "wait 2.0", "sys ui-sync", "sys complete"];
2040
+ }
2041
+ >
2042
+ >;
2043
+ export type MoveSequenceSettingsPsychic = S<
2044
+ MoveSequenceSettings<
2045
+ "sequence_psychic",
2046
+ {
2047
+ sequence: ["anim attacker atk-move", "vfx psychic", "sfx attacker 094-0_psychic", "wait 1.0", "sys ui-sync", "sys complete"];
2048
+ }
2049
+ >
2050
+ >;
2051
+ export type MoveSequenceSettingsPsychicFangs = S<
2052
+ MoveSequenceSettings<
2053
+ "sequence_psychic_fangs",
2054
+ {
2055
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx psychic_fangs", "sfx attacker 423-0_ice_fang_fast", "wait 1.5", "sys ui-sync", "sys complete"];
2056
+ }
2057
+ >
2058
+ >;
2059
+ export type MoveSequenceSettingsPsychoBoost = S<
2060
+ MoveSequenceSettings<
2061
+ "sequence_psycho_boost",
2062
+ {
2063
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx psycho_boost", "sfx attacker 354-0_psycho_boost", "wait 1.5", "sys ui-sync", "sys complete"];
2064
+ }
2065
+ >
2066
+ >;
2067
+ export type MoveSequenceSettingsPsychoCutFast = S<
2068
+ MoveSequenceSettings<
2069
+ "sequence_psycho_cut_fast",
2070
+ {
2071
+ sequence: ["anim attacker atk-move", "vfx psycho_cut_fast", "sfx attacker 427-0_psycho_cut", "wait 0.5", "sys ui-sync", "sys complete"];
2072
+ }
2073
+ >
2074
+ >;
2075
+ export type MoveSequenceSettingsPsyshock = S<
2076
+ MoveSequenceSettings<
2077
+ "sequence_psyshock",
2078
+ {
2079
+ sequence: ["anim attacker atk-move", "vfx psyshock", "sfx attacker 473-0_psyshock", "wait 2", "sys ui-sync", "sys complete"];
2080
+ }
2081
+ >
2082
+ >;
2083
+ export type MoveSequenceSettingsPsystrike = S<
2084
+ MoveSequenceSettings<
2085
+ "sequence_psystrike",
2086
+ {
2087
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx psystrike", "sfx attacker 540-0_psystrike", "wait 1.5", "sys ui-sync", "sys complete"];
2088
+ }
2089
+ >
2090
+ >;
2091
+ export type MoveSequenceSettingsPsywave = S<
2092
+ MoveSequenceSettings<
2093
+ "sequence_psywave",
2094
+ {
2095
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx psywave", "sfx attacker 149-0_psywave", "wait 1.5", "sys ui-sync", "sys complete"];
2096
+ }
2097
+ >
2098
+ >;
2099
+ export type MoveSequenceSettingsPyroball = S<
2100
+ MoveSequenceSettings<
2101
+ "sequence_pyroball",
2102
+ {
2103
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx pyroball", "sfx attacker 172-0_flame_wheel", "wait 1.0", "sys ui-sync", "sys complete"];
2104
+ }
2105
+ >
2106
+ >;
2107
+ export type MoveSequenceSettingsQuickAttackFast = S<
2108
+ MoveSequenceSettings<
2109
+ "sequence_quick_attack_fast",
2110
+ {
2111
+ sequence: ["anim attacker atk-move", "vfx quick_attack_fast", "sfx attacker 098-0_quick_attack", "wait 0.5", "sys ui-sync", "sys complete"];
2112
+ }
2113
+ >
2114
+ >;
2115
+ export type MoveSequenceSettingsRageFist = S<
2116
+ MoveSequenceSettings<
2117
+ "sequence_rage_fist",
2118
+ {
2119
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx rage_fist", "sfx attacker 120-0_self_destruct", "wait 2.0", "sys ui-sync", "sys complete"];
2120
+ }
2121
+ >
2122
+ >;
2123
+ export type MoveSequenceSettingsRazorLeafFast = S<
2124
+ MoveSequenceSettings<
2125
+ "sequence_razor_leaf_fast",
2126
+ {
2127
+ sequence: ["anim attacker atk-move", "vfx razor_leaf_fast", "sfx attacker 075-0_razor_leaf", "wait 0.5", "sys ui-sync", "sys complete"];
2128
+ }
2129
+ >
2130
+ >;
2131
+ export type MoveSequenceSettingsRazorShell = S<
2132
+ MoveSequenceSettings<
2133
+ "sequence_razor_shell",
2134
+ {
2135
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx razor_shell", "sfx attacker 534-0_razor_shell", "wait 1.5", "sys ui-sync", "sys complete"];
2136
+ }
2137
+ >
2138
+ >;
2139
+ export type MoveSequenceSettingsRest = S<
2140
+ MoveSequenceSettings<
2141
+ "sequence_rest",
2142
+ {
2143
+ sequence: ["anim attacker atk-move", "vfx attacker rest", "sfx attacker 156-0_rest", "wait 2.0", "sys ui-sync", "sys complete"];
2144
+ }
2145
+ >
2146
+ >;
2147
+ export type MoveSequenceSettingsReturn = S<
2148
+ MoveSequenceSettings<
2149
+ "sequence_return",
2150
+ {
2151
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx return", "sfx attacker 216-0_return", "wait 1.5", "sys ui-sync", "sys complete"];
2152
+ }
2153
+ >
2154
+ >;
2155
+ export type MoveSequenceSettingsRoarOfTime = S<
2156
+ MoveSequenceSettings<
2157
+ "sequence_roar_of_time",
2158
+ {
2159
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx roar_of_time", "sfx attacker 456-0_roar_of_time", "wait 1.5", "sys ui-sync", "sys complete"];
2160
+ }
2161
+ >
2162
+ >;
2163
+ export type MoveSequenceSettingsRockBlast = S<
2164
+ MoveSequenceSettings<
2165
+ "sequence_rock_blast",
2166
+ {
2167
+ sequence: [
2168
+ "anim attacker atk-move",
2169
+ "wait 0.5",
2170
+ "vfx attacker rock_blast",
2171
+ "wait 0.75",
2172
+ "sfx attacker 350-0_rock_blast",
2173
+ "wait 1.5",
2174
+ "sys ui-sync",
2175
+ "sys complete",
2176
+ ];
2177
+ }
2178
+ >
2179
+ >;
2180
+ export type MoveSequenceSettingsRockSlide = S<
2181
+ MoveSequenceSettings<
2182
+ "sequence_rock_slide",
2183
+ {
2184
+ sequence: ["anim attacker atk-move", "vfx defender rock_slide", "sfx attacker 157-0_rock_slide", "wait 2.41", "sys ui-sync", "sys complete"];
2185
+ }
2186
+ >
2187
+ >;
2188
+ export type MoveSequenceSettingsRockSmashFast = S<
2189
+ MoveSequenceSettings<
2190
+ "sequence_rock_smash_fast",
2191
+ {
2192
+ sequence: [
2193
+ "anim attacker atk-move",
2194
+ "vfx attacker tackle_fast",
2195
+ "wait 0.25",
2196
+ "vfx defender rock_smash_fast",
2197
+ "sfx attacker 280-0_brick_break",
2198
+ "wait 0.25",
2199
+ "sys ui-sync",
2200
+ "sys complete",
2201
+ ];
2202
+ }
2203
+ >
2204
+ >;
2205
+ export type MoveSequenceSettingsRockThrowFast = S<
2206
+ MoveSequenceSettings<
2207
+ "sequence_rock_throw_fast",
2208
+ {
2209
+ sequence: ["anim attacker atk-move", "vfx rock_throw_fast", "wait 0.5", "sfx attacker 088-0_rock_throw", "wait 0.25", "sys ui-sync", "sys complete"];
2210
+ }
2211
+ >
2212
+ >;
2213
+ export type MoveSequenceSettingsRockTomb = S<
2214
+ MoveSequenceSettings<
2215
+ "sequence_rock_tomb",
2216
+ {
2217
+ sequence: ["anim attacker atk-move", "sfx attacker 317-0_rock_tomb", "wait 0.5", "vfx defender rock_tomb", "wait 2", "sys ui-sync", "sys complete"];
2218
+ }
2219
+ >
2220
+ >;
2221
+ export type MoveSequenceSettingsRockWrecker = S<
2222
+ MoveSequenceSettings<
2223
+ "sequence_rock_wrecker",
2224
+ {
2225
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx rock_wrecker", "sfx attacker 439-0_rock_wrecker", "wait 1.5", "sys ui-sync", "sys complete"];
2226
+ }
2227
+ >
2228
+ >;
2229
+ export type MoveSequenceSettingsRolloutFast = S<
2230
+ MoveSequenceSettings<
2231
+ "sequence_rollout_fast",
2232
+ {
2233
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx rollout_fast", "sfx attacker 205-0_rollout_fast", "wait 1.5", "sys ui-sync", "sys complete"];
2234
+ }
2235
+ >
2236
+ >;
2237
+ export type MoveSequenceSettingsSacredFire = S<
2238
+ MoveSequenceSettings<
2239
+ "sequence_sacred_fire",
2240
+ {
2241
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sacred_fire", "sfx attacker 221-0_sacred_fire", "wait 1.5", "sys ui-sync", "sys complete"];
2242
+ }
2243
+ >
2244
+ >;
2245
+ export type MoveSequenceSettingsSacredSword = S<
2246
+ MoveSequenceSettings<
2247
+ "sequence_sacred_sword",
2248
+ {
2249
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sacred_sword", "sfx attacker 533-0_sacred_sword", "wait 1.5", "sys ui-sync", "sys complete"];
2250
+ }
2251
+ >
2252
+ >;
2253
+ export type MoveSequenceSettingsSandAttack = S<
2254
+ MoveSequenceSettings<
2255
+ "sequence_sand_attack",
2256
+ {
2257
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sand_attack", "sfx attacker 028-0_sand_attack", "wait 1.5", "sys ui-sync", "sys complete"];
2258
+ }
2259
+ >
2260
+ >;
2261
+ export type MoveSequenceSettingsSandTomb = S<
2262
+ MoveSequenceSettings<
2263
+ "sequence_sand_tomb",
2264
+ {
2265
+ sequence: [
2266
+ "anim attacker atk-move",
2267
+ "wait 0.5",
2268
+ "vfx attacker sand_tomb_emit",
2269
+ "sfx attacker 328-0_sand_tomb",
2270
+ "wait 0.5",
2271
+ "vfx defender sand_tomb_hit",
2272
+ "wait 1.5",
2273
+ "sys ui-sync",
2274
+ "sys complete",
2275
+ ];
2276
+ }
2277
+ >
2278
+ >;
2279
+ export type MoveSequenceSettingsSandsearStorm = S<
2280
+ MoveSequenceSettings<
2281
+ "sequence_sandsear_storm",
2282
+ {
2283
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sandsear_storm", "sfx attacker 463-0_magma_storm", "wait 1.5", "sys ui-sync", "sys complete"];
2284
+ }
2285
+ >
2286
+ >;
2287
+ export type MoveSequenceSettingsScald = S<
2288
+ MoveSequenceSettings<
2289
+ "sequence_scald",
2290
+ {
2291
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx scald", "sfx attacker 503-0_scald", "wait 2.0", "sys ui-sync", "sys complete"];
2292
+ }
2293
+ >
2294
+ >;
2295
+ export type MoveSequenceSettingsScaldBlastoise = S<
2296
+ MoveSequenceSettings<
2297
+ "sequence_scald_blastoise",
2298
+ {
2299
+ sequence: [
2300
+ "vfx camera camera_horizontal_vignette_4s",
2301
+ "cam EnterFaceAttacker_ATKR_DFND_",
2302
+ "wait 0.5",
2303
+ "anim attacker atk-move",
2304
+ "event",
2305
+ "vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC",
2306
+ "vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC",
2307
+ "f2fvfx attacker scald_double_beam",
2308
+ "sfx attacker 503-0_scald",
2309
+ "wait 0.25",
2310
+ "cam CutToFaceDefender_ATKR_DFND_",
2311
+ "vfx defender hydro_pump_hit",
2312
+ "background attacker 1.0/0.0/0.0/0.8",
2313
+ "anim defender damageS01",
2314
+ "wait 0.33",
2315
+ "anim defender damageS01",
2316
+ "silhouette defender 1.0/0.0/0.0/0.5",
2317
+ "wait 0.66",
2318
+ "reset_background attacker 1.0/0.0/0.0/0.8",
2319
+ "wait 0.7",
2320
+ "reset_silhouette defender 1.0/0.0/0.0/0.5",
2321
+ "wait 0.5",
2322
+ "cam CutFromDefender_ATKR_DFND_",
2323
+ "sys ui-sync",
2324
+ "sys complete",
2325
+ ];
2326
+ }
2327
+ >
2328
+ >;
2329
+ export type MoveSequenceSettingsScorchingSands = S<
2330
+ MoveSequenceSettings<
2331
+ "sequence_scorching_sands",
2332
+ {
2333
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx scorching_sands", "sfx attacker 201-0_sandstorm", "wait 1.5", "sys ui-sync", "sys complete"];
2334
+ }
2335
+ >
2336
+ >;
2337
+ export type MoveSequenceSettingsScratchFast = S<
2338
+ MoveSequenceSettings<
2339
+ "sequence_scratch_fast",
2340
+ {
2341
+ sequence: ["anim attacker atk-move", "vfx defender scratch_fast", "sfx attacker 010-0_scratch", "wait 0.5", "sys ui-sync", "sys complete"];
2342
+ }
2343
+ >
2344
+ >;
2345
+ export type MoveSequenceSettingsSecretSword = S<
2346
+ MoveSequenceSettings<
2347
+ "sequence_secret_sword",
2348
+ {
2349
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx secret_sword", "sfx attacker 548-0_secret_sword", "wait 1.0", "sys ui-sync", "sys complete"];
2350
+ }
2351
+ >
2352
+ >;
2353
+ export type MoveSequenceSettingsSeedBomb = S<
2354
+ MoveSequenceSettings<
2355
+ "sequence_seed_bomb",
2356
+ {
2357
+ sequence: ["anim attacker atk-move", "vfx attacker seed_bomb", "sfx attacker 402-0_seed_bomb", "wait 2.0", "sys ui-sync", "sys complete"];
2358
+ }
2359
+ >
2360
+ >;
2361
+ export type MoveSequenceSettingsSeedFlare = S<
2362
+ MoveSequenceSettings<
2363
+ "sequence_seed_flare",
2364
+ {
2365
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx seed_flare", "sfx attacker 465-0_seed_flare", "wait 1.5", "sys ui-sync", "sys complete"];
2366
+ }
2367
+ >
2368
+ >;
2369
+ export type MoveSequenceSettingsSeqCombatFaint = S<
2370
+ MoveSequenceSettings<
2371
+ "sequence_seq_combat_faint",
2372
+ {
2373
+ sequence: [
2374
+ "sys faintbegin",
2375
+ "vfx attacker combat_pokeball_enter",
2376
+ "wait 0.05",
2377
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2378
+ "wait 0.01",
2379
+ "scale attacker 0.0/3",
2380
+ "wait 0.66",
2381
+ "sys complete",
2382
+ ];
2383
+ }
2384
+ >
2385
+ >;
2386
+ export type MoveSequenceSettingsSeqCombatFaintEnding = S<
2387
+ MoveSequenceSettings<
2388
+ "sequence_seq_combat_faint_ending",
2389
+ {
2390
+ sequence: [
2391
+ "sys faintbegin",
2392
+ "anim attacker down01",
2393
+ "wait 0.9",
2394
+ "vfx attacker combat_pokeball_enter",
2395
+ "wait 0.05",
2396
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2397
+ "wait 0.01",
2398
+ "scale attacker 0.0/3",
2399
+ "wait 0.66",
2400
+ "sys complete",
2401
+ ];
2402
+ }
2403
+ >
2404
+ >;
2405
+ export type MoveSequenceSettingsSeqCombatReturn = S<
2406
+ MoveSequenceSettings<
2407
+ "sequence_seq_combat_return",
2408
+ {
2409
+ sequence: ["scale attacker 0.0/50", "wait 0.05", "sys complete"];
2410
+ }
2411
+ >
2412
+ >;
2413
+ export type MoveSequenceSettingsSeqDing = S<
2414
+ MoveSequenceSettings<
2415
+ "sequence_seq_ding",
2416
+ {
2417
+ sequence: ["anim attacker damageS01", "wait 0.5", "sys complete"];
2418
+ }
2419
+ >
2420
+ >;
2421
+ export type MoveSequenceSettingsSeqDramaticFaint = S<
2422
+ MoveSequenceSettings<
2423
+ "sequence_seq_dramatic_faint",
2424
+ {
2425
+ sequence: [
2426
+ "anim attacker damage01",
2427
+ "anim attacker down01",
2428
+ "wait 0.9",
2429
+ "vfx attacker pokeball_enter",
2430
+ "wait 0.05",
2431
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2432
+ "wait 0.01",
2433
+ "scale attacker 0.0/3",
2434
+ "wait 0.66",
2435
+ "sys complete",
2436
+ ];
2437
+ }
2438
+ >
2439
+ >;
2440
+ export type MoveSequenceSettingsSeqFaint = S<
2441
+ MoveSequenceSettings<
2442
+ "sequence_seq_faint",
2443
+ {
2444
+ sequence: [
2445
+ "cam FortFaint",
2446
+ "anim attacker down01",
2447
+ "wait 0.9",
2448
+ "vfx attacker pokeball_enter",
2449
+ "wait 0.05",
2450
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2451
+ "wait 0.01",
2452
+ "scale attacker 0.0/3",
2453
+ "wait 0.66",
2454
+ "sys complete",
2455
+ ];
2456
+ }
2457
+ >
2458
+ >;
2459
+ export type MoveSequenceSettingsSeqFortFaint = S<
2460
+ MoveSequenceSettings<
2461
+ "sequence_seq_fort_faint",
2462
+ {
2463
+ sequence: [
2464
+ "cam FortFaint",
2465
+ "wait 1.0",
2466
+ "sys faintbegin",
2467
+ "anim attacker down01",
2468
+ "sys ui-sync",
2469
+ "wait 2.0",
2470
+ "sys scaledown",
2471
+ "wait 0.5",
2472
+ "sys defender_poof",
2473
+ "sys faintvfx",
2474
+ "wait 3.5",
2475
+ "sys complete",
2476
+ ];
2477
+ }
2478
+ >
2479
+ >;
2480
+ export type MoveSequenceSettingsSeqIntro = S<
2481
+ MoveSequenceSettings<
2482
+ "sequence_seq_intro",
2483
+ {
2484
+ sequence: ["wait 0.5", "sys complete"];
2485
+ }
2486
+ >
2487
+ >;
2488
+ export type MoveSequenceSettingsSeqOutro = S<
2489
+ MoveSequenceSettings<
2490
+ "sequence_seq_outro",
2491
+ {
2492
+ sequence: ["wait 0.2", "sys complete"];
2493
+ }
2494
+ >
2495
+ >;
2496
+ export type MoveSequenceSettingsSeqReturn = S<
2497
+ MoveSequenceSettings<
2498
+ "sequence_seq_return",
2499
+ {
2500
+ sequence: [
2501
+ "vfx attacker pokeball_enter",
2502
+ "wait 0.05",
2503
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2504
+ "wait 0.01",
2505
+ "scale attacker 0.0/3",
2506
+ "wait 0.66",
2507
+ "sys complete",
2508
+ ];
2509
+ }
2510
+ >
2511
+ >;
2512
+ export type MoveSequenceSettingsSeqTransform = S<
2513
+ MoveSequenceSettings<
2514
+ "sequence_seq_transform",
2515
+ {
2516
+ sequence: [
2517
+ "vfx attacker MetamonFX",
2518
+ "wait 1.5",
2519
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2520
+ "wait 0.01",
2521
+ "scale attacker 0.0/2.5",
2522
+ "wait 0.1",
2523
+ "event",
2524
+ "scale attacker 1.0/2.5",
2525
+ "reset_silhouette attacker 3.0/3.0/3.0/0.0",
2526
+ "wait 1",
2527
+ "sys ui-sync",
2528
+ "sys complete",
2529
+ ];
2530
+ }
2531
+ >
2532
+ >;
2533
+ export type MoveSequenceSettingsSeqTransformDark = S<
2534
+ MoveSequenceSettings<
2535
+ "sequence_seq_transform_dark",
2536
+ {
2537
+ sequence: [
2538
+ "vfx attacker ZoruaFX",
2539
+ "wait 1.5",
2540
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2541
+ "wait 1",
2542
+ "scale attacker 0.0/2.5",
2543
+ "wait 0.5",
2544
+ "event",
2545
+ "reset_silhouette attacker 3.0/3.0/3.0/0.0",
2546
+ "scale attacker 0.75/2.5",
2547
+ "wait 1",
2548
+ "sys ui-sync",
2549
+ "sys complete",
2550
+ ];
2551
+ }
2552
+ >
2553
+ >;
2554
+ export type MoveSequenceSettingsSeqTransformFast = S<
2555
+ MoveSequenceSettings<
2556
+ "sequence_seq_transform_fast",
2557
+ {
2558
+ sequence: [
2559
+ "vfx attacker MetamonFX",
2560
+ "wait 0.6",
2561
+ "silhouette attacker 3.0/3.0/3.0/0.0",
2562
+ "wait 0.2",
2563
+ "scale attacker 0.0/2.5",
2564
+ "wait 0.8",
2565
+ "event",
2566
+ "reset_silhouette attacker 3.0/3.0/3.0/0.0",
2567
+ "scale attacker 1.0/2.5",
2568
+ "wait 1",
2569
+ "sys ui-sync",
2570
+ "sys complete",
2571
+ ];
2572
+ }
2573
+ >
2574
+ >;
2575
+ export type MoveSequenceSettingsShadowBall = S<
2576
+ MoveSequenceSettings<
2577
+ "sequence_shadow_ball",
2578
+ {
2579
+ sequence: ["anim attacker atk-move", "vfx shadow_ball", "sfx attacker 247-0_shadow_ball", "wait 2.0", "sys ui-sync", "sys complete"];
2580
+ }
2581
+ >
2582
+ >;
2583
+ export type MoveSequenceSettingsShadowBone = S<
2584
+ MoveSequenceSettings<
2585
+ "sequence_shadow_bone",
2586
+ {
2587
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx shadow_bone", "sfx attacker 125-0_bone_club", "wait 1.5", "sys ui-sync", "sys complete"];
2588
+ }
2589
+ >
2590
+ >;
2591
+ export type MoveSequenceSettingsShadowClawFast = S<
2592
+ MoveSequenceSettings<
2593
+ "sequence_shadow_claw_fast",
2594
+ {
2595
+ sequence: ["anim attacker atk-move", "vfx defender shadow_claw_fast", "sfx attacker 421-0_shadow_claw", "wait 0.5", "sys ui-sync", "sys complete"];
2596
+ }
2597
+ >
2598
+ >;
2599
+ export type MoveSequenceSettingsShadowForce = S<
2600
+ MoveSequenceSettings<
2601
+ "sequence_shadow_force",
2602
+ {
2603
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx shadow_force", "sfx attacker 467-0_shadow_force", "wait 1.5", "sys ui-sync", "sys complete"];
2604
+ }
2605
+ >
2606
+ >;
2607
+ export type MoveSequenceSettingsShadowPunch = S<
2608
+ MoveSequenceSettings<
2609
+ "sequence_shadow_punch",
2610
+ {
2611
+ sequence: [
2612
+ "anim attacker atk-move",
2613
+ "sfx attacker 325-0_shadow_punch",
2614
+ "wait 0.15",
2615
+ "vfx defender shadow_punch",
2616
+ "wait 1.2",
2617
+ "sys ui-sync",
2618
+ "sys complete",
2619
+ ];
2620
+ }
2621
+ >
2622
+ >;
2623
+ export type MoveSequenceSettingsShadowSneak = S<
2624
+ MoveSequenceSettings<
2625
+ "sequence_shadow_sneak",
2626
+ {
2627
+ sequence: [
2628
+ "anim attacker atk-move",
2629
+ "vfx attacker shadow_sneak",
2630
+ "sfx attacker 425-0_shadow_sneak",
2631
+ "wait 1.0",
2632
+ "vfx defender shadow_sneak_hit",
2633
+ "wait 1.4",
2634
+ "sys ui-sync",
2635
+ "sys complete",
2636
+ ];
2637
+ }
2638
+ >
2639
+ >;
2640
+ export type MoveSequenceSettingsSignalBeam = S<
2641
+ MoveSequenceSettings<
2642
+ "sequence_signal_beam",
2643
+ {
2644
+ sequence: ["anim attacker atk-move", "vfx signal_beam", "sfx attacker 324-0_signal_beam", "wait 2.0", "sys ui-sync", "sys complete"];
2645
+ }
2646
+ >
2647
+ >;
2648
+ export type MoveSequenceSettingsSilverWind = S<
2649
+ MoveSequenceSettings<
2650
+ "sequence_silver_wind",
2651
+ {
2652
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx attacker silver_wind", "sfx attacker 318-0_silver_wind", "wait 1.5", "sys ui-sync", "sys complete"];
2653
+ }
2654
+ >
2655
+ >;
2656
+ export type MoveSequenceSettingsSkullBash = S<
2657
+ MoveSequenceSettings<
2658
+ "sequence_skull_bash",
2659
+ {
2660
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx skull_bash", "sfx attacker 130-1_skull_bash", "wait 1.5", "sys ui-sync", "sys complete"];
2661
+ }
2662
+ >
2663
+ >;
2664
+ export type MoveSequenceSettingsSkyAttack = S<
2665
+ MoveSequenceSettings<
2666
+ "sequence_sky_attack",
2667
+ {
2668
+ sequence: ["anim attacker atk-move", "wait 0.0", "vfx sky_attack", "sfx attacker 143-0_sky_attack", "wait 1.5", "sys ui-sync", "sys complete"];
2669
+ }
2670
+ >
2671
+ >;
2672
+ export type MoveSequenceSettingsSludge = S<
2673
+ MoveSequenceSettings<
2674
+ "sequence_sludge",
2675
+ {
2676
+ sequence: ["anim attacker atk-move", "vfx sludge", "sfx attacker 124-0_sludge", "wait 0.5", "sys ui-sync", "sys complete"];
2677
+ }
2678
+ >
2679
+ >;
2680
+ export type MoveSequenceSettingsSludgeBomb = S<
2681
+ MoveSequenceSettings<
2682
+ "sequence_sludge_bomb",
2683
+ {
2684
+ sequence: ["anim attacker atk-move", "vfx sludge_bomb", "sfx attacker 188-0_sludge_bomb", "wait 1.0", "sys ui-sync", "sys complete"];
2685
+ }
2686
+ >
2687
+ >;
2688
+ export type MoveSequenceSettingsSludgeWave = S<
2689
+ MoveSequenceSettings<
2690
+ "sequence_sludge_wave",
2691
+ {
2692
+ sequence: ["anim attacker atk-move", "vfx sludge_wave", "sfx attacker 482-0_sludge_wave", "wait 1.5", "sys ui-sync", "sys complete"];
2693
+ }
2694
+ >
2695
+ >;
2696
+ export type MoveSequenceSettingsSmackDown = S<
2697
+ MoveSequenceSettings<
2698
+ "sequence_smack_down",
2699
+ {
2700
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx smack_down_fast", "sfx attacker 479-0_smack_down", "wait 1.5", "sys ui-sync", "sys complete"];
2701
+ }
2702
+ >
2703
+ >;
2704
+ export type MoveSequenceSettingsSmackDownFast = S<
2705
+ MoveSequenceSettings<
2706
+ "sequence_smack_down_fast",
2707
+ {
2708
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx smack_down_fast", "sfx attacker 479-0_smack_down", "wait 1.5", "sys ui-sync", "sys complete"];
2709
+ }
2710
+ >
2711
+ >;
2712
+ export type MoveSequenceSettingsSnarlFast = S<
2713
+ MoveSequenceSettings<
2714
+ "sequence_snarl_fast",
2715
+ {
2716
+ sequence: ["anim attacker atk-move", "sfx attacker 555-0_snarl", "wait 0.5", "vfx snarl_fast", "wait 1.5", "sys ui-sync", "sys complete"];
2717
+ }
2718
+ >
2719
+ >;
2720
+ export type MoveSequenceSettingsSolarBeam = S<
2721
+ MoveSequenceSettings<
2722
+ "sequence_solar_beam",
2723
+ {
2724
+ sequence: [
2725
+ "anim attacker atk-move",
2726
+ "vfx attacker solar_beam_charge_waist",
2727
+ "sfx attacker 076-0_solar_beam",
2728
+ "wait 0.5",
2729
+ "vfx attacker solar_beam_charge",
2730
+ "wait 1.26",
2731
+ "vfx defender solar_beam_hit",
2732
+ "sfx attacker 076-1_solar_beam",
2733
+ "wait 2.7",
2734
+ "sys ui-sync",
2735
+ "sys complete",
2736
+ ];
2737
+ }
2738
+ >
2739
+ >;
2740
+ export type MoveSequenceSettingsSpacialRend = S<
2741
+ MoveSequenceSettings<
2742
+ "sequence_spacial_rend",
2743
+ {
2744
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx spacial_rend", "sfx attacker 460-0_spacial_rend", "wait 1.5", "sys ui-sync", "sys complete"];
2745
+ }
2746
+ >
2747
+ >;
2748
+ export type MoveSequenceSettingsSparkFast = S<
2749
+ MoveSequenceSettings<
2750
+ "sequence_spark_fast",
2751
+ {
2752
+ sequence: ["anim attacker atk-move", "sfx attacker 209-0_spark", "vfx spark_fast", "wait 0.5", "sys ui-sync", "sys complete"];
2753
+ }
2754
+ >
2755
+ >;
2756
+ export type MoveSequenceSettingsSparklingAria = S<
2757
+ MoveSequenceSettings<
2758
+ "sequence_sparkling_aria",
2759
+ {
2760
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sparkling_aria", "sfx attacker 352-0_water_pulse", "wait 1.5", "sys ui-sync", "sys complete"];
2761
+ }
2762
+ >
2763
+ >;
2764
+ export type MoveSequenceSettingsSpiritShackle = S<
2765
+ MoveSequenceSettings<
2766
+ "sequence_spirit_shackle",
2767
+ {
2768
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx spirit_shackle", "sfx attacker 425-0_shadow_sneak", "wait 1.5", "sys ui-sync", "sys complete"];
2769
+ }
2770
+ >
2771
+ >;
2772
+ export type MoveSequenceSettingsSplashFast = S<
2773
+ MoveSequenceSettings<
2774
+ "sequence_splash_fast",
2775
+ {
2776
+ sequence: ["anim attacker atk-move", "sfx attacker 150-0_splash", "wait 0.53", "vfx defender splash", "sys ui-sync", "sys complete"];
2777
+ }
2778
+ >
2779
+ >;
2780
+ export type MoveSequenceSettingsSteelWingFast = S<
2781
+ MoveSequenceSettings<
2782
+ "sequence_steel_wing_fast",
2783
+ {
2784
+ sequence: [
2785
+ "anim attacker atk-move",
2786
+ "wait 0.35",
2787
+ "vfx defender steel_wing_fast",
2788
+ "sfx attacker 017-0_wing_attack",
2789
+ "wait 0.15",
2790
+ "sys ui-sync",
2791
+ "sys complete",
2792
+ ];
2793
+ }
2794
+ >
2795
+ >;
2796
+ export type MoveSequenceSettingsStomp = S<
2797
+ MoveSequenceSettings<
2798
+ "sequence_stomp",
2799
+ {
2800
+ sequence: ["anim attacker atk-move", "wait 0.4", "vfx defender stomp_hit", "sfx attacker 023-0_stomp", "wait 1.15", "sys ui-sync", "sys complete"];
2801
+ }
2802
+ >
2803
+ >;
2804
+ export type MoveSequenceSettingsStoneEdge = S<
2805
+ MoveSequenceSettings<
2806
+ "sequence_stone_edge",
2807
+ {
2808
+ sequence: ["anim attacker atk-move", "sfx attacker 444-0_stone_edge", "vfx defender stone_edge", "wait 1", "sys ui-sync", "sys complete"];
2809
+ }
2810
+ >
2811
+ >;
2812
+ export type MoveSequenceSettingsStruggle = S<
2813
+ MoveSequenceSettings<
2814
+ "sequence_struggle",
2815
+ {
2816
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender struggle", "sfx attacker 165-0_struggle", "wait 1.5", "sys ui-sync", "sys complete"];
2817
+ }
2818
+ >
2819
+ >;
2820
+ export type MoveSequenceSettingsStruggleBugFast = S<
2821
+ MoveSequenceSettings<
2822
+ "sequence_struggle_bug_fast",
2823
+ {
2824
+ sequence: ["anim attacker atk-move", "sfx attacker 522-0_struggle_bug", "wait 0.5", "vfx struggle_bug_fast", "wait 1.5", "sys ui-sync", "sys complete"];
2825
+ }
2826
+ >
2827
+ >;
2828
+ export type MoveSequenceSettingsSubmission = S<
2829
+ MoveSequenceSettings<
2830
+ "sequence_submission",
2831
+ {
2832
+ sequence: ["anim attacker atk-move", "vfx defender submission", "sfx attacker 066-0_submission", "wait 1.15", "wait 0.5", "sys ui-sync", "sys complete"];
2833
+ }
2834
+ >
2835
+ >;
2836
+ export type MoveSequenceSettingsSuckerPunchFast = S<
2837
+ MoveSequenceSettings<
2838
+ "sequence_sucker_punch_fast",
2839
+ {
2840
+ sequence: ["anim attacker atk-move", "vfx defender sucker_punch_fast", "sfx attacker 389-0_sucker_punch", "wait 0.5", "sys ui-sync", "sys complete"];
2841
+ }
2842
+ >
2843
+ >;
2844
+ export type MoveSequenceSettingsSunsteelStrike = S<
2845
+ MoveSequenceSettings<
2846
+ "sequence_sunsteel_strike",
2847
+ {
2848
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx sunsteel_strike", "sfx attacker 319-0_metal_sound", "wait 1.5", "sys ui-sync", "sys complete"];
2849
+ }
2850
+ >
2851
+ >;
2852
+ export type MoveSequenceSettingsSuperPower = S<
2853
+ MoveSequenceSettings<
2854
+ "sequence_super_power",
2855
+ {
2856
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx super_power", "sfx attacker 276-0_super_power", "wait 1.5", "sys ui-sync", "sys complete"];
2857
+ }
2858
+ >
2859
+ >;
2860
+ export type MoveSequenceSettingsSurf = S<
2861
+ MoveSequenceSettings<
2862
+ "sequence_surf",
2863
+ {
2864
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx surf", "sfx attacker 057-0_surf", "wait 1.5", "sys ui-sync", "sys complete"];
2865
+ }
2866
+ >
2867
+ >;
2868
+ export type MoveSequenceSettingsSwift = S<
2869
+ MoveSequenceSettings<
2870
+ "sequence_swift",
2871
+ {
2872
+ sequence: ["anim attacker atk-move", "vfx swift", "sfx attacker 129-0_swift", "wait 2.0", "sys ui-sync", "sys complete"];
2873
+ }
2874
+ >
2875
+ >;
2876
+ export type MoveSequenceSettingsSynchronoise = S<
2877
+ MoveSequenceSettings<
2878
+ "sequence_synchronoise",
2879
+ {
2880
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx synchronoise", "sfx attacker 485-0_synchronoise", "wait 1.5", "sys ui-sync", "sys complete"];
2881
+ }
2882
+ >
2883
+ >;
2884
+ export type MoveSequenceSettingsTackleFast = S<
2885
+ MoveSequenceSettings<
2886
+ "sequence_tackle_fast",
2887
+ {
2888
+ sequence: [
2889
+ "anim attacker atk-move",
2890
+ "vfx attacker tackle_fast",
2891
+ "wait 0.25",
2892
+ "vfx defender tackle_fast_hit",
2893
+ "sfx attacker 033-0_tackle",
2894
+ "wait 0.25",
2895
+ "sys ui-sync",
2896
+ "sys complete",
2897
+ ];
2898
+ }
2899
+ >
2900
+ >;
2901
+ export type MoveSequenceSettingsTakeDownFast = S<
2902
+ MoveSequenceSettings<
2903
+ "sequence_take_down_fast",
2904
+ {
2905
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx take_down_fast", "sfx attacker 036-0_take_down", "wait 1.5", "sys ui-sync", "sys complete"];
2906
+ }
2907
+ >
2908
+ >;
2909
+ export type MoveSequenceSettingsTechnoBlastBurn = S<
2910
+ MoveSequenceSettings<
2911
+ "sequence_techno_blast_burn",
2912
+ {
2913
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx techno_blast_burn", "sfx attacker 546-0_techno_blast", "wait 1.5", "sys ui-sync", "sys complete"];
2914
+ }
2915
+ >
2916
+ >;
2917
+ export type MoveSequenceSettingsTechnoBlastChill = S<
2918
+ MoveSequenceSettings<
2919
+ "sequence_techno_blast_chill",
2920
+ {
2921
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx techno_blast_chill", "sfx attacker 546-0_techno_blast", "wait 1.5", "sys ui-sync", "sys complete"];
2922
+ }
2923
+ >
2924
+ >;
2925
+ export type MoveSequenceSettingsTechnoBlastNormal = S<
2926
+ MoveSequenceSettings<
2927
+ "sequence_techno_blast_normal",
2928
+ {
2929
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx techno_blast_normal", "sfx attacker 170-0_aeroblast", "wait 1.5", "sys ui-sync", "sys complete"];
2930
+ }
2931
+ >
2932
+ >;
2933
+ export type MoveSequenceSettingsTechnoBlastShock = S<
2934
+ MoveSequenceSettings<
2935
+ "sequence_techno_blast_shock",
2936
+ {
2937
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx techno_blast_shock", "sfx attacker 546-0_techno_blast", "wait 1.5", "sys ui-sync", "sys complete"];
2938
+ }
2939
+ >
2940
+ >;
2941
+ export type MoveSequenceSettingsTechnoBlastWater = S<
2942
+ MoveSequenceSettings<
2943
+ "sequence_techno_blast_water",
2944
+ {
2945
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx techno_blast_water", "sfx attacker 546-0_techno_blast", "wait 1.5", "sys ui-sync", "sys complete"];
2946
+ }
2947
+ >
2948
+ >;
2949
+ export type MoveSequenceSettingsThunder = S<
2950
+ MoveSequenceSettings<
2951
+ "sequence_thunder",
2952
+ {
2953
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx defender thunder", "sfx attacker 087-0_thunder", "wait 3.0", "sys ui-sync", "sys complete"];
2954
+ }
2955
+ >
2956
+ >;
2957
+ export type MoveSequenceSettingsThunderCage = S<
2958
+ MoveSequenceSettings<
2959
+ "sequence_thunder_cage",
2960
+ {
2961
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx thunder_cage", "sfx attacker 085-0_thunderbolt", "wait 1.0", "sys ui-sync", "sys complete"];
2962
+ }
2963
+ >
2964
+ >;
2965
+ export type MoveSequenceSettingsThunderFangFast = S<
2966
+ MoveSequenceSettings<
2967
+ "sequence_thunder_fang_fast",
2968
+ {
2969
+ sequence: [
2970
+ "anim attacker atk-move",
2971
+ "wait 0.5",
2972
+ "vfx thunder_fang_fast",
2973
+ "sfx attacker 422-0_thunder_fang_fast",
2974
+ "wait 1.5",
2975
+ "sys ui-sync",
2976
+ "sys complete",
2977
+ ];
2978
+ }
2979
+ >
2980
+ >;
2981
+ export type MoveSequenceSettingsThunderPunch = S<
2982
+ MoveSequenceSettings<
2983
+ "sequence_thunder_punch",
2984
+ {
2985
+ sequence: [
2986
+ "anim attacker atk-move",
2987
+ "sfx attacker 009-0_thunder_punch",
2988
+ "wait 0.15",
2989
+ "vfx defender thunder_punch",
2990
+ "wait 2",
2991
+ "sys ui-sync",
2992
+ "sys complete",
2993
+ ];
2994
+ }
2995
+ >
2996
+ >;
2997
+ export type MoveSequenceSettingsThunderShockFast = S<
2998
+ MoveSequenceSettings<
2999
+ "sequence_thunder_shock_fast",
3000
+ {
3001
+ sequence: ["anim attacker atk-move", "vfx thunder_shock_fast", "sfx attacker 084-0_thunder_shock", "wait 1.0", "sys ui-sync", "sys complete"];
3002
+ }
3003
+ >
3004
+ >;
3005
+ export type MoveSequenceSettingsThunderbolt = S<
3006
+ MoveSequenceSettings<
3007
+ "sequence_thunderbolt",
3008
+ {
3009
+ sequence: [
3010
+ "anim attacker atk-move",
3011
+ "vfx attacker thunderbolt_waist",
3012
+ "vfx attacker thunderbolt",
3013
+ "sfx attacker 085-0_thunderbolt",
3014
+ "wait 0.9",
3015
+ "vfx defender thunderbolt_hit",
3016
+ "wait 0.15",
3017
+ "vfx defender thunder_shock_hit_waist_fast",
3018
+ "wait 1.15",
3019
+ "sys ui-sync",
3020
+ "sys complete",
3021
+ ];
3022
+ }
3023
+ >
3024
+ >;
3025
+ export type MoveSequenceSettingsTorchSong = S<
3026
+ MoveSequenceSettings<
3027
+ "sequence_torch_song",
3028
+ {
3029
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx torch_song", "sfx attacker 126-0_fire_blast", "wait 2.0", "sys ui-sync", "sys complete"];
3030
+ }
3031
+ >
3032
+ >;
3033
+ export type MoveSequenceSettingsTrailblaze = S<
3034
+ MoveSequenceSettings<
3035
+ "sequence_trailblaze",
3036
+ {
3037
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx trailblaze", "sfx attacker 403-0_air_slash", "wait 1.5", "sys ui-sync", "sys complete"];
3038
+ }
3039
+ >
3040
+ >;
3041
+ export type MoveSequenceSettingsTriAttack = S<
3042
+ MoveSequenceSettings<
3043
+ "sequence_tri_attack",
3044
+ {
3045
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx tri_attack", "sfx attacker 161-0_tri_attack", "wait 1.5", "sys ui-sync", "sys complete"];
3046
+ }
3047
+ >
3048
+ >;
3049
+ export type MoveSequenceSettingsTripleAxel = S<
3050
+ MoveSequenceSettings<
3051
+ "sequence_triple_axel",
3052
+ {
3053
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx triple_axel", "sfx attacker 136-0_high_jump_kick", "wait 1.5", "sys ui-sync", "sys complete"];
3054
+ }
3055
+ >
3056
+ >;
3057
+ export type MoveSequenceSettingsTwister = S<
3058
+ MoveSequenceSettings<
3059
+ "sequence_twister",
3060
+ {
3061
+ sequence: ["anim attacker atk-move", "vfx defender twister", "sfx attacker 239-0_twister", "wait 1.82", "sys ui-sync", "sys complete"];
3062
+ }
3063
+ >
3064
+ >;
3065
+ export type MoveSequenceSettingsUpperHand = S<
3066
+ MoveSequenceSettings<
3067
+ "sequence_upper_hand",
3068
+ {
3069
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx upper_hand", "sfx attacker 136-0_high_jump_kick", "wait 1.0", "sys ui-sync", "sys complete"];
3070
+ }
3071
+ >
3072
+ >;
3073
+ export type MoveSequenceSettingsVCreate = S<
3074
+ MoveSequenceSettings<
3075
+ "sequence_v_create",
3076
+ {
3077
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx v_create", "sfx attacker 557-0_v_create", "wait 1.5", "sys ui-sync", "sys complete"];
3078
+ }
3079
+ >
3080
+ >;
3081
+ export type MoveSequenceSettingsViceGrip = S<
3082
+ MoveSequenceSettings<
3083
+ "sequence_vice_grip",
3084
+ {
3085
+ sequence: [
3086
+ "anim attacker atk-move",
3087
+ "anim attacker atk-move",
3088
+ "vfx defender vice_grip",
3089
+ "wait 0.3",
3090
+ "sfx attacker 011-0_vice_grip",
3091
+ "wait 0.75",
3092
+ "sys ui-sync",
3093
+ "sys complete",
3094
+ ];
3095
+ }
3096
+ >
3097
+ >;
3098
+ export type MoveSequenceSettingsVineWhipFast = S<
3099
+ MoveSequenceSettings<
3100
+ "sequence_vine_whip_fast",
3101
+ {
3102
+ sequence: ["anim attacker atk-move", "vfx vine_whip_fast", "sfx attacker 022-0_vine_whip", "wait 0.5", "sys ui-sync", "sys complete"];
3103
+ }
3104
+ >
3105
+ >;
3106
+ export type MoveSequenceSettingsVoltSwitchFast = S<
3107
+ MoveSequenceSettings<
3108
+ "sequence_volt_switch_fast",
3109
+ {
3110
+ sequence: [
3111
+ "anim attacker atk-move",
3112
+ "wait 0.5",
3113
+ "vfx attacker volt_switch_fast",
3114
+ "sfx attacker 521-0_volt_switch",
3115
+ "wait 0.5",
3116
+ "sys ui-sync",
3117
+ "sys complete",
3118
+ ];
3119
+ }
3120
+ >
3121
+ >;
3122
+ export type MoveSequenceSettingsVoltTackle = S<
3123
+ MoveSequenceSettings<
3124
+ "sequence_volt_tackle",
3125
+ {
3126
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx volt_tackle", "sfx attacker 344-0_volt_tackle", "wait 1.5", "sys ui-sync", "sys complete"];
3127
+ }
3128
+ >
3129
+ >;
3130
+ export type MoveSequenceSettingsWaterGunFast = S<
3131
+ MoveSequenceSettings<
3132
+ "sequence_water_gun_fast",
3133
+ {
3134
+ sequence: ["anim attacker atk-move", "vfx water_gun_fast", "sfx attacker 055-0_water_gun", "wait 0.5", "sys ui-sync", "sys complete"];
3135
+ }
3136
+ >
3137
+ >;
3138
+ export type MoveSequenceSettingsWaterGunFastBlastoise = S<
3139
+ MoveSequenceSettings<
3140
+ "sequence_water_gun_fast_blastoise",
3141
+ {
3142
+ sequence: [
3143
+ "anim attacker atk-move",
3144
+ "f2fvfx attacker water_gun_fast_double_beam_emit",
3145
+ "vfx defender water_gun_fast_double_beam hit",
3146
+ "sfx attacker 055-0_water_gun",
3147
+ "wait 0.15",
3148
+ "anim defender damageS01",
3149
+ "wait 0.35",
3150
+ "sys ui-sync",
3151
+ "sys complete",
3152
+ ];
3153
+ }
3154
+ >
3155
+ >;
3156
+ export type MoveSequenceSettingsWaterPulse = S<
3157
+ MoveSequenceSettings<
3158
+ "sequence_water_pulse",
3159
+ {
3160
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx water_pulse", "sfx attacker 352-0_water_pulse", "wait 2.1", "sys ui-sync", "sys complete"];
3161
+ }
3162
+ >
3163
+ >;
3164
+ export type MoveSequenceSettingsWaterShurikenFast = S<
3165
+ MoveSequenceSettings<
3166
+ "sequence_water_shuriken_fast",
3167
+ {
3168
+ sequence: [
3169
+ "anim attacker atk-move",
3170
+ "wait 0.25",
3171
+ "vfx water_shuriken_fast",
3172
+ "sfx attacker 594-0_water_shuriken_fast",
3173
+ "wait 1.25",
3174
+ "sys ui-sync",
3175
+ "sys complete",
3176
+ ];
3177
+ }
3178
+ >
3179
+ >;
3180
+ export type MoveSequenceSettingsWaterfallFast = S<
3181
+ MoveSequenceSettings<
3182
+ "sequence_waterfall_fast",
3183
+ {
3184
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx waterfall_fast", "sfx attacker 127-0_waterfall", "wait 1.5", "sys ui-sync", "sys complete"];
3185
+ }
3186
+ >
3187
+ >;
3188
+ export type MoveSequenceSettingsWeatherBallFire = S<
3189
+ MoveSequenceSettings<
3190
+ "sequence_weather_ball_fire",
3191
+ {
3192
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx weather_ball_fire", "sfx attacker 311-0_weather_ball", "wait 1.5", "sys ui-sync", "sys complete"];
3193
+ }
3194
+ >
3195
+ >;
3196
+ export type MoveSequenceSettingsWeatherBallIce = S<
3197
+ MoveSequenceSettings<
3198
+ "sequence_weather_ball_ice",
3199
+ {
3200
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx weather_ball_ice", "sfx attacker 311-0_weather_ball", "wait 1.5", "sys ui-sync", "sys complete"];
3201
+ }
3202
+ >
3203
+ >;
3204
+ export type MoveSequenceSettingsWeatherBallNormal = S<
3205
+ MoveSequenceSettings<
3206
+ "sequence_weather_ball_normal",
3207
+ {
3208
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx weather_ball_normal", "sfx attacker 311-0_weather_ball", "wait 1.5", "sys ui-sync", "sys complete"];
3209
+ }
3210
+ >
3211
+ >;
3212
+ export type MoveSequenceSettingsWeatherBallRock = S<
3213
+ MoveSequenceSettings<
3214
+ "sequence_weather_ball_rock",
3215
+ {
3216
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx weather_ball_rock", "sfx attacker 311-0_weather_ball", "wait 1.5", "sys ui-sync", "sys complete"];
3217
+ }
3218
+ >
3219
+ >;
3220
+ export type MoveSequenceSettingsWeatherBallWater = S<
3221
+ MoveSequenceSettings<
3222
+ "sequence_weather_ball_water",
3223
+ {
3224
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx weather_ball_water", "sfx attacker 311-0_weather_ball", "wait 1.5", "sys ui-sync", "sys complete"];
3225
+ }
3226
+ >
3227
+ >;
3228
+ export type MoveSequenceSettingsWildCharge = S<
3229
+ MoveSequenceSettings<
3230
+ "sequence_wild_charge",
3231
+ {
3232
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx attacker wild_charge", "sfx attacker 528-0_wild_charge", "wait 1.5", "sys ui-sync", "sys complete"];
3233
+ }
3234
+ >
3235
+ >;
3236
+ export type MoveSequenceSettingsWildboltStorm = S<
3237
+ MoveSequenceSettings<
3238
+ "sequence_wildbolt_storm",
3239
+ {
3240
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx wildbolt_storm", "sfx attacker 087-0_thunder", "wait 1.5", "sys ui-sync", "sys complete"];
3241
+ }
3242
+ >
3243
+ >;
3244
+ export type MoveSequenceSettingsWingAttackFast = S<
3245
+ MoveSequenceSettings<
3246
+ "sequence_wing_attack_fast",
3247
+ {
3248
+ sequence: [
3249
+ "anim attacker atk-move",
3250
+ "wait 0.35",
3251
+ "vfx defender wing_attack_fast",
3252
+ "sfx attacker 017-0_wing_attack",
3253
+ "wait 0.15",
3254
+ "sys ui-sync",
3255
+ "sys complete",
3256
+ ];
3257
+ }
3258
+ >
3259
+ >;
3260
+ export type MoveSequenceSettingsWrap = S<
3261
+ MoveSequenceSettings<
3262
+ "sequence_wrap",
3263
+ {
3264
+ sequence: [
3265
+ "anim attacker atk-move",
3266
+ "vfx defender wrap_tentacles",
3267
+ "sfx attacker 035-0_wrap",
3268
+ "wait 1.5",
3269
+ "sfx attacker 035-1_wrap",
3270
+ "wait 0.36",
3271
+ "sfx attacker 035-1_wrap",
3272
+ "wait 0.56",
3273
+ "sys ui-sync",
3274
+ "sys complete",
3275
+ ];
3276
+ }
3277
+ >
3278
+ >;
3279
+ export type MoveSequenceSettingsWrapGreen = S<
3280
+ MoveSequenceSettings<
3281
+ "sequence_wrap_green",
3282
+ {
3283
+ sequence: [
3284
+ "anim attacker atk-move",
3285
+ "vfx defender wrap_tentacles_green",
3286
+ "sfx attacker 035-0_wrap",
3287
+ "wait 1.5",
3288
+ "sfx attacker 035-1_wrap",
3289
+ "wait 0.36",
3290
+ "sfx attacker 035-1_wrap",
3291
+ "wait 0.56",
3292
+ "sys ui-sync",
3293
+ "sys complete",
3294
+ ];
3295
+ }
3296
+ >
3297
+ >;
3298
+ export type MoveSequenceSettingsWrapPink = S<
3299
+ MoveSequenceSettings<
3300
+ "sequence_wrap_pink",
3301
+ {
3302
+ sequence: [
3303
+ "anim attacker atk-move",
3304
+ "vfx defender wrap_tentacles_pink",
3305
+ "sfx attacker 035-0_wrap",
3306
+ "wait 1.5",
3307
+ "sfx attacker 035-1_wrap",
3308
+ "wait 0.36",
3309
+ "sfx attacker 035-1_wrap",
3310
+ "wait 0.56",
3311
+ "sys ui-sync",
3312
+ "sys complete",
3313
+ ];
3314
+ }
3315
+ >
3316
+ >;
3317
+ export type MoveSequenceSettingsXScissor = S<
3318
+ MoveSequenceSettings<
3319
+ "sequence_x_scissor",
3320
+ {
3321
+ sequence: ["anim attacker atk-move", "sfx attacker 404-0_x_scissor", "wait 0.25", "vfx defender x_scissor", "wait 1.25", "sys ui-sync", "sys complete"];
3322
+ }
3323
+ >
3324
+ >;
3325
+ export type MoveSequenceSettingsYawnFast = S<
3326
+ MoveSequenceSettings<
3327
+ "sequence_yawn_fast",
3328
+ {
3329
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx yawn_fast", "sfx attacker 281-0_yawn", "wait 1.5", "sys ui-sync", "sys complete"];
3330
+ }
3331
+ >
3332
+ >;
3333
+ export type MoveSequenceSettingsZapCannon = S<
3334
+ MoveSequenceSettings<
3335
+ "sequence_zap_cannon",
3336
+ {
3337
+ sequence: ["anim attacker atk-move", "wait 0.5", "vfx zap_cannon", "sfx attacker 192-0_zap_cannon", "wait 1.5", "sys ui-sync", "sys complete"];
3338
+ }
3339
+ >
3340
+ >;
3341
+ export type MoveSequenceSettingsZenHeadbuttFast = S<
3342
+ MoveSequenceSettings<
3343
+ "sequence_zen_headbutt_fast",
3344
+ {
3345
+ sequence: ["anim attacker atk-move", "vfx zen_headbutt_fast", "wait 0.40", "sfx attacker 442-0_iron_head", "wait 0.25", "sys ui-sync", "sys complete"];
3346
+ }
3347
+ >
3348
+ >;
3349
+
3350
+ export type MoveSequenceSettingsMasterfileEntry =
3351
+ | MoveSequenceSettingsAcidFast
3352
+ | MoveSequenceSettingsAcidSpray
3353
+ | MoveSequenceSettingsAcrobatics
3354
+ | MoveSequenceSettingsAerialAce
3355
+ | MoveSequenceSettingsAeroblast
3356
+ | MoveSequenceSettingsAirCutter
3357
+ | MoveSequenceSettingsAirSlashFast
3358
+ | MoveSequenceSettingsAncientPower
3359
+ | MoveSequenceSettingsAquaJet
3360
+ | MoveSequenceSettingsAquaStep
3361
+ | MoveSequenceSettingsAquaTail
3362
+ | MoveSequenceSettingsAstonishFast
3363
+ | MoveSequenceSettingsAuraSphere
3364
+ | MoveSequenceSettingsAuraWheelDark
3365
+ | MoveSequenceSettingsAuraWheelElectric
3366
+ | MoveSequenceSettingsAuroraBeam
3367
+ | MoveSequenceSettingsAvalanche
3368
+ | MoveSequenceSettingsBeakBlast
3369
+ | MoveSequenceSettingsBehemothBash
3370
+ | MoveSequenceSettingsBehemothBlade
3371
+ | MoveSequenceSettingsBiteFast
3372
+ | MoveSequenceSettingsBlastBurn
3373
+ | MoveSequenceSettingsBlazeKick
3374
+ | MoveSequenceSettingsBleakwindStorm
3375
+ | MoveSequenceSettingsBlizzard
3376
+ | MoveSequenceSettingsBodySlam
3377
+ | MoveSequenceSettingsBoneClub
3378
+ | MoveSequenceSettingsBoomburst
3379
+ | MoveSequenceSettingsBraveBird
3380
+ | MoveSequenceSettingsBreakingSwipe
3381
+ | MoveSequenceSettingsBrickBreak
3382
+ | MoveSequenceSettingsBrine
3383
+ | MoveSequenceSettingsBrutalSwing
3384
+ | MoveSequenceSettingsBubbleBeam
3385
+ | MoveSequenceSettingsBubbleFast
3386
+ | MoveSequenceSettingsBugBiteFast
3387
+ | MoveSequenceSettingsBugBuzz
3388
+ | MoveSequenceSettingsBulldoze
3389
+ | MoveSequenceSettingsBulletPunchFast
3390
+ | MoveSequenceSettingsBulletSeedFast
3391
+ | MoveSequenceSettingsChargeBeamFast
3392
+ | MoveSequenceSettingsCharmFast
3393
+ | MoveSequenceSettingsChillingWater
3394
+ | MoveSequenceSettingsClangingScales
3395
+ | MoveSequenceSettingsCloseCombat
3396
+ | MoveSequenceSettingsConfusionFast
3397
+ | MoveSequenceSettingsCounterFast
3398
+ | MoveSequenceSettingsCrabhammer
3399
+ | MoveSequenceSettingsCrossChop
3400
+ | MoveSequenceSettingsCrossPoison
3401
+ | MoveSequenceSettingsCrunch
3402
+ | MoveSequenceSettingsCrushClaw
3403
+ | MoveSequenceSettingsCrushGrip
3404
+ | MoveSequenceSettingsCutFast
3405
+ | MoveSequenceSettingsDarkPulse
3406
+ | MoveSequenceSettingsDarkestLariat
3407
+ | MoveSequenceSettingsDazzlingGleam
3408
+ | MoveSequenceSettingsDefault
3409
+ | MoveSequenceSettingsDig
3410
+ | MoveSequenceSettingsDisarmingVoice
3411
+ | MoveSequenceSettingsDischarge
3412
+ | MoveSequenceSettingsDoomDesire
3413
+ | MoveSequenceSettingsDoubleIronBash
3414
+ | MoveSequenceSettingsDoubleKickFast
3415
+ | MoveSequenceSettingsDracoMeteor
3416
+ | MoveSequenceSettingsDragonAscent
3417
+ | MoveSequenceSettingsDragonBreathFast
3418
+ | MoveSequenceSettingsDragonClaw
3419
+ | MoveSequenceSettingsDragonEnergy
3420
+ | MoveSequenceSettingsDragonPulse
3421
+ | MoveSequenceSettingsDragonTailFast
3422
+ | MoveSequenceSettingsDrainPunch
3423
+ | MoveSequenceSettingsDrainingKiss
3424
+ | MoveSequenceSettingsDrillPeck
3425
+ | MoveSequenceSettingsDrillRun
3426
+ | MoveSequenceSettingsDrumBeating
3427
+ | MoveSequenceSettingsDynamaxCannon
3428
+ | MoveSequenceSettingsDynamicPunch
3429
+ | MoveSequenceSettingsEarthPower
3430
+ | MoveSequenceSettingsEarthquake
3431
+ | MoveSequenceSettingsEmberFast
3432
+ | MoveSequenceSettingsEnergyBall
3433
+ | MoveSequenceSettingsExtrasensoryFast
3434
+ | MoveSequenceSettingsFairyWindFast
3435
+ | MoveSequenceSettingsFeatherDance
3436
+ | MoveSequenceSettingsFeintAttackFast
3437
+ | MoveSequenceSettingsFellStinger
3438
+ | MoveSequenceSettingsFireBlast
3439
+ | MoveSequenceSettingsFireFangFast
3440
+ | MoveSequenceSettingsFirePunch
3441
+ | MoveSequenceSettingsFireSpinFast
3442
+ | MoveSequenceSettingsFissure
3443
+ | MoveSequenceSettingsFlameBurst
3444
+ | MoveSequenceSettingsFlameCharge
3445
+ | MoveSequenceSettingsFlameWheel
3446
+ | MoveSequenceSettingsFlamethrower
3447
+ | MoveSequenceSettingsFlashCannon
3448
+ | MoveSequenceSettingsFlowerTrick
3449
+ | MoveSequenceSettingsFly
3450
+ | MoveSequenceSettingsFocusBlast
3451
+ | MoveSequenceSettingsForcePalmFast
3452
+ | MoveSequenceSettingsFoulPlay
3453
+ | MoveSequenceSettingsFreezeShock
3454
+ | MoveSequenceSettingsFrenzyPlant
3455
+ | MoveSequenceSettingsFrostBreathFast
3456
+ | MoveSequenceSettingsFrustration
3457
+ | MoveSequenceSettingsFuryCutterFast
3458
+ | MoveSequenceSettingsFusionBolt
3459
+ | MoveSequenceSettingsFusionFlare
3460
+ | MoveSequenceSettingsFuturesight
3461
+ | MoveSequenceSettingsGeomancyFast
3462
+ | MoveSequenceSettingsGigaDrain
3463
+ | MoveSequenceSettingsGigaImpact
3464
+ | MoveSequenceSettingsGigatonHammer
3465
+ | MoveSequenceSettingsGlaciate
3466
+ | MoveSequenceSettingsGrassKnot
3467
+ | MoveSequenceSettingsGunkShot
3468
+ | MoveSequenceSettingsGustFast
3469
+ | MoveSequenceSettingsGyroBall
3470
+ | MoveSequenceSettingsHeartStamp
3471
+ | MoveSequenceSettingsHeatWave
3472
+ | MoveSequenceSettingsHeavySlam
3473
+ | MoveSequenceSettingsHexFast
3474
+ | MoveSequenceSettingsHiddenPowerFast
3475
+ | MoveSequenceSettingsHighHorsepower
3476
+ | MoveSequenceSettingsHighJumpKick
3477
+ | MoveSequenceSettingsHornAttack
3478
+ | MoveSequenceSettingsHornDrill
3479
+ | MoveSequenceSettingsHurricane
3480
+ | MoveSequenceSettingsHydroCannon
3481
+ | MoveSequenceSettingsHydroPump
3482
+ | MoveSequenceSettingsHydroPumpBlastoise
3483
+ | MoveSequenceSettingsHyperBeam
3484
+ | MoveSequenceSettingsHyperFang
3485
+ | MoveSequenceSettingsIceBeam
3486
+ | MoveSequenceSettingsIceBurn
3487
+ | MoveSequenceSettingsIceFangFast
3488
+ | MoveSequenceSettingsIcePunch
3489
+ | MoveSequenceSettingsIceShardFast
3490
+ | MoveSequenceSettingsIcicleSpear
3491
+ | MoveSequenceSettingsIcyWind
3492
+ | MoveSequenceSettingsIncinerateFast
3493
+ | MoveSequenceSettingsInfestationFast
3494
+ | MoveSequenceSettingsIronHead
3495
+ | MoveSequenceSettingsIronTailFast
3496
+ | MoveSequenceSettingsKarateChopFast
3497
+ | MoveSequenceSettingsLastResort
3498
+ | MoveSequenceSettingsLeafBlade
3499
+ | MoveSequenceSettingsLeafStorm
3500
+ | MoveSequenceSettingsLeafTornado
3501
+ | MoveSequenceSettingsLeafageFast
3502
+ | MoveSequenceSettingsLeechLife
3503
+ | MoveSequenceSettingsLickFast
3504
+ | MoveSequenceSettingsLiquidation
3505
+ | MoveSequenceSettingsLockOnFast
3506
+ | MoveSequenceSettingsLowKickFast
3507
+ | MoveSequenceSettingsLowSweep
3508
+ | MoveSequenceSettingsLunge
3509
+ | MoveSequenceSettingsLusterPurge
3510
+ | MoveSequenceSettingsMagicalLeafFast
3511
+ | MoveSequenceSettingsMagmaStorm
3512
+ | MoveSequenceSettingsMagnetBomb
3513
+ | MoveSequenceSettingsMegaDrain
3514
+ | MoveSequenceSettingsMegahorn
3515
+ | MoveSequenceSettingsMetalClawFast
3516
+ | MoveSequenceSettingsMetalSound
3517
+ | MoveSequenceSettingsMeteorBeam
3518
+ | MoveSequenceSettingsMeteorMash
3519
+ | MoveSequenceSettingsMindBlown
3520
+ | MoveSequenceSettingsMirrorCoat
3521
+ | MoveSequenceSettingsMirrorShot
3522
+ | MoveSequenceSettingsMistBall
3523
+ | MoveSequenceSettingsMoonblast
3524
+ | MoveSequenceSettingsMoongeistBeam
3525
+ | MoveSequenceSettingsMudBomb
3526
+ | MoveSequenceSettingsMudShotFast
3527
+ | MoveSequenceSettingsMudSlapFast
3528
+ | MoveSequenceSettingsMuddyWater
3529
+ | MoveSequenceSettingsMystFire
3530
+ | MoveSequenceSettingsNaturesMadness
3531
+ | MoveSequenceSettingsNightShade
3532
+ | MoveSequenceSettingsNightSlash
3533
+ | MoveSequenceSettingsOblivionWing
3534
+ | MoveSequenceSettingsObstruct
3535
+ | MoveSequenceSettingsOctazooka
3536
+ | MoveSequenceSettingsOminousWind
3537
+ | MoveSequenceSettingsOriginPulse
3538
+ | MoveSequenceSettingsOutrage
3539
+ | MoveSequenceSettingsOverheat
3540
+ | MoveSequenceSettingsParabolicCharge
3541
+ | MoveSequenceSettingsPayback
3542
+ | MoveSequenceSettingsPeckFast
3543
+ | MoveSequenceSettingsPetalBlizzard
3544
+ | MoveSequenceSettingsPlayRough
3545
+ | MoveSequenceSettingsPoisonFang
3546
+ | MoveSequenceSettingsPoisonJabFast
3547
+ | MoveSequenceSettingsPoisonStingFast
3548
+ | MoveSequenceSettingsPoltergeist
3549
+ | MoveSequenceSettingsPoundFast
3550
+ | MoveSequenceSettingsPowderSnowFast
3551
+ | MoveSequenceSettingsPowerGem
3552
+ | MoveSequenceSettingsPowerUpPunch
3553
+ | MoveSequenceSettingsPowerWhip
3554
+ | MoveSequenceSettingsPrecipiceBlades
3555
+ | MoveSequenceSettingsPresentFast
3556
+ | MoveSequenceSettingsPsybeam
3557
+ | MoveSequenceSettingsPsychic
3558
+ | MoveSequenceSettingsPsychicFangs
3559
+ | MoveSequenceSettingsPsychoBoost
3560
+ | MoveSequenceSettingsPsychoCutFast
3561
+ | MoveSequenceSettingsPsyshock
3562
+ | MoveSequenceSettingsPsystrike
3563
+ | MoveSequenceSettingsPsywave
3564
+ | MoveSequenceSettingsPyroball
3565
+ | MoveSequenceSettingsQuickAttackFast
3566
+ | MoveSequenceSettingsRageFist
3567
+ | MoveSequenceSettingsRazorLeafFast
3568
+ | MoveSequenceSettingsRazorShell
3569
+ | MoveSequenceSettingsRest
3570
+ | MoveSequenceSettingsReturn
3571
+ | MoveSequenceSettingsRoarOfTime
3572
+ | MoveSequenceSettingsRockBlast
3573
+ | MoveSequenceSettingsRockSlide
3574
+ | MoveSequenceSettingsRockSmashFast
3575
+ | MoveSequenceSettingsRockThrowFast
3576
+ | MoveSequenceSettingsRockTomb
3577
+ | MoveSequenceSettingsRockWrecker
3578
+ | MoveSequenceSettingsRolloutFast
3579
+ | MoveSequenceSettingsSacredFire
3580
+ | MoveSequenceSettingsSacredSword
3581
+ | MoveSequenceSettingsSandAttack
3582
+ | MoveSequenceSettingsSandTomb
3583
+ | MoveSequenceSettingsSandsearStorm
3584
+ | MoveSequenceSettingsScald
3585
+ | MoveSequenceSettingsScaldBlastoise
3586
+ | MoveSequenceSettingsScorchingSands
3587
+ | MoveSequenceSettingsScratchFast
3588
+ | MoveSequenceSettingsSecretSword
3589
+ | MoveSequenceSettingsSeedBomb
3590
+ | MoveSequenceSettingsSeedFlare
3591
+ | MoveSequenceSettingsSeqCombatFaint
3592
+ | MoveSequenceSettingsSeqCombatFaintEnding
3593
+ | MoveSequenceSettingsSeqCombatReturn
3594
+ | MoveSequenceSettingsSeqDing
3595
+ | MoveSequenceSettingsSeqDramaticFaint
3596
+ | MoveSequenceSettingsSeqFaint
3597
+ | MoveSequenceSettingsSeqFortFaint
3598
+ | MoveSequenceSettingsSeqIntro
3599
+ | MoveSequenceSettingsSeqOutro
3600
+ | MoveSequenceSettingsSeqReturn
3601
+ | MoveSequenceSettingsSeqTransform
3602
+ | MoveSequenceSettingsSeqTransformDark
3603
+ | MoveSequenceSettingsSeqTransformFast
3604
+ | MoveSequenceSettingsShadowBall
3605
+ | MoveSequenceSettingsShadowBone
3606
+ | MoveSequenceSettingsShadowClawFast
3607
+ | MoveSequenceSettingsShadowForce
3608
+ | MoveSequenceSettingsShadowPunch
3609
+ | MoveSequenceSettingsShadowSneak
3610
+ | MoveSequenceSettingsSignalBeam
3611
+ | MoveSequenceSettingsSilverWind
3612
+ | MoveSequenceSettingsSkullBash
3613
+ | MoveSequenceSettingsSkyAttack
3614
+ | MoveSequenceSettingsSludge
3615
+ | MoveSequenceSettingsSludgeBomb
3616
+ | MoveSequenceSettingsSludgeWave
3617
+ | MoveSequenceSettingsSmackDown
3618
+ | MoveSequenceSettingsSmackDownFast
3619
+ | MoveSequenceSettingsSnarlFast
3620
+ | MoveSequenceSettingsSolarBeam
3621
+ | MoveSequenceSettingsSpacialRend
3622
+ | MoveSequenceSettingsSparkFast
3623
+ | MoveSequenceSettingsSparklingAria
3624
+ | MoveSequenceSettingsSpiritShackle
3625
+ | MoveSequenceSettingsSplashFast
3626
+ | MoveSequenceSettingsSteelWingFast
3627
+ | MoveSequenceSettingsStomp
3628
+ | MoveSequenceSettingsStoneEdge
3629
+ | MoveSequenceSettingsStruggle
3630
+ | MoveSequenceSettingsStruggleBugFast
3631
+ | MoveSequenceSettingsSubmission
3632
+ | MoveSequenceSettingsSuckerPunchFast
3633
+ | MoveSequenceSettingsSunsteelStrike
3634
+ | MoveSequenceSettingsSuperPower
3635
+ | MoveSequenceSettingsSurf
3636
+ | MoveSequenceSettingsSwift
3637
+ | MoveSequenceSettingsSynchronoise
3638
+ | MoveSequenceSettingsTackleFast
3639
+ | MoveSequenceSettingsTakeDownFast
3640
+ | MoveSequenceSettingsTechnoBlastBurn
3641
+ | MoveSequenceSettingsTechnoBlastChill
3642
+ | MoveSequenceSettingsTechnoBlastNormal
3643
+ | MoveSequenceSettingsTechnoBlastShock
3644
+ | MoveSequenceSettingsTechnoBlastWater
3645
+ | MoveSequenceSettingsThunder
3646
+ | MoveSequenceSettingsThunderCage
3647
+ | MoveSequenceSettingsThunderFangFast
3648
+ | MoveSequenceSettingsThunderPunch
3649
+ | MoveSequenceSettingsThunderShockFast
3650
+ | MoveSequenceSettingsThunderbolt
3651
+ | MoveSequenceSettingsTorchSong
3652
+ | MoveSequenceSettingsTrailblaze
3653
+ | MoveSequenceSettingsTriAttack
3654
+ | MoveSequenceSettingsTripleAxel
3655
+ | MoveSequenceSettingsTwister
3656
+ | MoveSequenceSettingsUpperHand
3657
+ | MoveSequenceSettingsVCreate
3658
+ | MoveSequenceSettingsViceGrip
3659
+ | MoveSequenceSettingsVineWhipFast
3660
+ | MoveSequenceSettingsVoltSwitchFast
3661
+ | MoveSequenceSettingsVoltTackle
3662
+ | MoveSequenceSettingsWaterGunFast
3663
+ | MoveSequenceSettingsWaterGunFastBlastoise
3664
+ | MoveSequenceSettingsWaterPulse
3665
+ | MoveSequenceSettingsWaterShurikenFast
3666
+ | MoveSequenceSettingsWaterfallFast
3667
+ | MoveSequenceSettingsWeatherBallFire
3668
+ | MoveSequenceSettingsWeatherBallIce
3669
+ | MoveSequenceSettingsWeatherBallNormal
3670
+ | MoveSequenceSettingsWeatherBallRock
3671
+ | MoveSequenceSettingsWeatherBallWater
3672
+ | MoveSequenceSettingsWildCharge
3673
+ | MoveSequenceSettingsWildboltStorm
3674
+ | MoveSequenceSettingsWingAttackFast
3675
+ | MoveSequenceSettingsWrap
3676
+ | MoveSequenceSettingsWrapGreen
3677
+ | MoveSequenceSettingsWrapPink
3678
+ | MoveSequenceSettingsXScissor
3679
+ | MoveSequenceSettingsYawnFast
3680
+ | MoveSequenceSettingsZapCannon
3681
+ | MoveSequenceSettingsZenHeadbuttFast;
3682
+
3683
+ export type MoveSequenceSettingsTemplateID = MoveSequenceSettingsMasterfileEntry["templateId"];