pog-mcp 0.9.16 → 0.9.18
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- package/package.json +1 -1
- package/skill/reference/measurements.md +514 -121
package/package.json
CHANGED
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@@ -664,18 +664,18 @@ sets it — there is no `fair:` outside the engine's own tests, and every engine
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664
664
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input is built from an explicit field list — so it is a global constant in
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665
665
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practice, and setting it on both squads IS the rule change.
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666
666
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667
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**
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668
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-
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669
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slot"
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670
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-
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667
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+
**The zone-press coefficient waited for a selector.** While every candidate
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weight at that scene was `0.0`, `weightedPick` fell back to "the first non-GK
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669
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slot" and a coefficient in front of an undefined selection measured nothing.
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670
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#730 fixed the selector (`zp-selector.mts` below), so the axis became sweepable
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671
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and it is swept here, over 1.5..4.5.
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672
672
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673
673
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### The statistic, and why not the obvious one
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674
674
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675
675
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Rows below are in **win-equivalent share**: a win is 1, a draw is 0.5, a loss is
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0, and every match counts. The obvious alternative — win rate among DECIDED
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677
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matches — conditions on something the swept constants themselves move. Free-kick
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678
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occurrence takes the regulation draw rate from 57.
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678
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+
occurrence takes the regulation draw rate from 57.7% to 38.0% across its range,
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679
679
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so a decided-only percentage mixes "who wins more" with "which matches got
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680
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decided at all". It also inflates the number the activation gate is read
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against: an 11/80/9 record reads 55% decided, clearing a +5pp gate, while the
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@@ -722,7 +722,7 @@ to count rather than a failure:
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722
722
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723
723
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| Measured every run | Result |
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724
724
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| --- | --- |
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725
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-
| Knockout draws, across both baskets | **0 in
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725
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+
| Knockout draws, across both baskets | **0 in 10,880,000** knockout matches |
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726
726
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That draw count is a claim this section originally got wrong in the other
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728
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direction. It said knockout mode "has no draws by construction". It nearly does:
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@@ -741,9 +741,10 @@ without — a paired test cannot detect misaligned columns from its own output,
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a freshly patched shipped-value engine is required to reproduce the default
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column match for match, in order.
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743
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-
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745
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matches each,
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-
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744
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+
6,800,000 matches in the narrow basket (5 archetypes, 10 fixtures, 10,000
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745
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matches each, 34 conditions, both modes) plus 14,960,000 in the wide one
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(11 archetypes, 55 fixtures, 4,000 matches each, the same 34 conditions).
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**Bonferroni over m = 17,160 pre-registered comparisons, two-sided: |z| >= 4.68.**
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That m prices the SEARCHES, not just the tests. A gate cell does not spend one
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hypothesis, and BOTH of its sides are data-chosen. The baseline side picks a
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leader out of K and builds a band around it — noisy standings could have named
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@@ -770,10 +771,10 @@ power, not a minimum detectable effect. The 80%-power figure adds z(0.80):
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| median / worst | significance threshold | 80%-power effect |
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| --- | --- | --- |
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773
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| narrow, regulation |
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774
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| narrow, knockouts | 1.
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775
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| wide, regulation | 1.
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776
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| wide, knockouts | 2.
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774
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| narrow, regulation | 0.8 / 2.2pp | 0.9 / 2.6pp |
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775
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| narrow, knockouts | 1.5 / 3.1pp | 1.8 / 3.6pp |
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776
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| wide, regulation | 1.5 / 4.0pp | 1.7 / 4.7pp |
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777
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| wide, knockouts | 2.5 / 4.9pp | 3.0 / **5.7pp** |
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Read the worst column, not the median, since "every test is powered enough" is a
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claim about the tail — and read it honestly: **the worst wide-knockout fixture
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@@ -796,10 +797,12 @@ gate, and says so.
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That only settles anything if the band is SHARP — noisy standings widen it, and
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a wide enough band absorbs every new leader, which would be a power limitation
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wearing the costume of a result. So the probe reports the band's own
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discrimination
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800
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ones, with its edge **1.
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801
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-
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802
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-
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discrimination at its WORST over the searched weights: it holds **2 of the 5**
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narrow squads and **3 of the 11** wide ones, with its edge **1.51pp** and
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802
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**2.29pp** from the leader. Two of five is not a band that has resolved the
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basket — it is why this section's verdict is UNRESOLVED against a wide band
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rather than "no contest", and it is the number a rerun with a further-apart
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basket would move.
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### The table
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@@ -807,8 +810,11 @@ Basket: `role-433`, `def-433`, `def-532`, `shootonly-433`, `flat-433` — five
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outfield templates, the shared `squad-lib.mts` builders, so a row here and a row
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811
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in the round-robin above are the same squads.
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809
812
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810
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- **`sig`** — fixture deltas clearing the corrected bar, out of
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811
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-
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813
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- **`sig`** — fixture deltas clearing the corrected bar, out of **10 fixtures x
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814
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that axis's swept values** in the narrow basket and **55 x the same** in the
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815
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wide one. Most axes sweep four, so most rows read out of 40 and 220; set-piece
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816
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`dBonus` sweeps five to cover 3..8 end to end, so its rows read out of 50 and
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275.
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812
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Both are printed, because an axis can be classified on the wide basket's
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evidence alone and a table that hid it would publish a verdict whose decisive
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measurement is invisible.
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@@ -821,28 +827,93 @@ in the round-robin above are the same squads.
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821
827
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828
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| Axis (shipped) | Mode | sig (narrow) | sig (wide) | rev | Largest narrow delta | gate | What that row leaves FREE |
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823
829
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| --- | --- | --- | --- | --- | --- | --- | --- |
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824
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| **FK occurrence** `rand(10)<1` | reg |
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825
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| | ko |
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826
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| **Post play** `rand(10)<1.5` | reg |
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827
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| | ko |
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828
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| **Counter** `THRESHOLD=5` | reg |
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829
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| | ko | **0/40** |
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830
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| **`fair`** default 5 | reg | 13/40 |
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831
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| | ko | 7/40 |
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832
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833
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**
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-
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842
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843
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830
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| **FK occurrence** `rand(10)<1` | reg | 23/40 | 98/220 | 0 | **+11.8pp** `def-532` vs `flat-433` @x4 | none | the FK taker: every basket squad kicks from slot 9, so this is "more free kicks", never "more free kicks AND a better taker" |
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831
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+
| | ko | 19/40 | 92/220 | 0 | +8.5pp `def-532` vs `flat-433` @x4 | none | shootout exposure — it is a property of the PAIRING, and the basket fixes both halves |
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832
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| **Post play** `rand(10)<1.5` | reg | 16/40 | 52/220 | 0 | −5.0pp `role-433` vs `flat-433` @x4 | none | the PP2 shooter is drawn by `getPlayer`, so the row confounds "more post plays" with "who the draw lands on" |
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833
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| | ko | 7/40 | 33/220 | 0 | −4.1pp `def-532` vs `shootonly-433` @x4 | none | same, plus FW count: 433 and 532 field three and two forwards, and `fwIdx.length` gates the branch |
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834
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| **Counter** `THRESHOLD=5` | reg | 2/40 | 5/220 | 0 | −1.8pp `shootonly-433` vs `flat-433` @0% | none | the four sampled thresholds span 0% to 100%, but changing this constant reroutes RNG consumption, so outcomes need not interpolate between them |
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835
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| | ko | **0/40** | 3/220 | 0 | +1.5pp (below bar) | none | as above. This is the control: it never produced a gate in either basket, which is the only behaviour that matters here |
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836
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| **`fair`** default 5 | reg | 13/40 | 33/220 | **1** | **+11.4pp** `shootonly-433` vs `flat-433` @22 | none | `fair` is uniform across all 22 players here; per-player or per-position `fair` is a different (and unmeasured) axis |
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837
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| | ko | 7/40 | 28/220 | 0 | +10.7pp `shootonly-433` vs `flat-433` @22 | none | keeper `defense`, which every extra penalty routes through — held fixed inside each template |
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838
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| **Set-piece `dBonus`** 5 | reg | 15/50 | 56/275 | 0 | −1.7pp `def-532` vs `flat-433` @8 | none | it widens the DEFENDER's roll at FK1/FK2 only, and the taker is slot 9 in every basket squad. Five swept values, not four: 3..8 end to end with the default column carrying 5 |
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839
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| | ko | 10/50 | 74/275 | 0 | +1.4pp `role-433` vs `shootonly-433` @8 | none | same, plus the shootout, which this axis does not touch (`takePkShot` has its own width) |
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840
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| **Base `dBonus`** 8 | reg | 25/40 | 43/220 | 0 | +2.9pp `def-532` vs `flat-433` @6 | none | the widest-reaching of the seven — it is the defender roll for every non-set-piece contest — and still nothing re-prices |
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841
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| | ko | 14/40 | 41/220 | 0 | +3.7pp `def-532` vs `shootonly-433` @6 | none | as above |
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842
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| **PK attack noise** `rand(16)` | reg | 9/40 | 25/220 | 0 | +0.9pp `role-433` vs `def-532` @8 | none | in regulation it reaches only awarded penalties, which is why the row is nearly flat |
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843
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| | ko | 25/40 | 102/220 | 0 | **+9.7pp** `role-433` vs `def-532` @8 | none | the shootout routes every kick through it, so knockouts feel it and regulation barely does — the largest mode split in the table, and still no gate |
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844
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| **Zone press** `ratio * 3` | reg | **0/40** | **0/220** | 0 | −0.8pp `def-433` vs `flat-433` @4.5 | none | the axis #730 unblocked, and the only one in the file that moves NOTHING: zero significant deltas in either basket, in either mode |
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845
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| | ko | **0/40** | **0/220** | 0 | +1.0pp `def-433` vs `def-532` @1.5 | none | as above. INERT rather than MARGINS — even the counter control clears the bar somewhere |
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846
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+
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847
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**Nothing here becomes a candidate.** Fourteen of the sixteen rows move margins
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848
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somewhere — the control included, once the wide basket is counted — and the one
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pairing that re-prices anything does so against a squad that was already tied for
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850
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best. The two that move nothing at all are zone press, in both modes. The pass
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851
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set at the plan's own activation gate is empty over both baskets.
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852
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853
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**The pool is now measured end to end, and nothing in it clears the gate.** An
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854
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earlier run covered only four
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855
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axes and said so: schedule none of those four, and go measure the other three
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856
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before concluding anything about the pool. Those three — set-piece `dBonus`,
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857
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base `dBonus` and penalty attack noise — are in the table above and land where
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858
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the first four did.
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859
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+
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860
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And the pool is now COMPLETE: the zone-press coefficient, the one parameter the
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861
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plan named but forbade "until #730 decides the selector", is swept here too — the
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862
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selector was decided, so the prohibition lapsed. It comes back INERT, the only
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863
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axis in the file that moves no fixture in either basket in either mode.
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864
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865
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Two axes are covered END TO END, because the plan gives them ranges and the sweep
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866
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spans them: set-piece `dBonus` over 3..8 (five swept values plus the default 5)
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867
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and base `dBonus` over 6..10 (four plus the default 8). **Penalty attack noise
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868
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and zone press are not**: §8 3.1 names their constants — `rand(16)` and
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869
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`ratio * 3` — and no range, so this run picked ±25% and ±50% around each and the
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870
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conclusions are bounded to 8..24 and 1.5..4.5. A rule proposing a value outside
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871
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those spans is unmeasured, and these do not interpolate — changing them reroutes
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872
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the RNG stream. **No axis produced a candidate that clears the gate: the largest
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873
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gain reachable at ANY exposure weight, across all eight axes, both baskets and
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874
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20,146 solved interior weights, is 0.00pp against a 5pp threshold.**
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875
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876
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**And that is a failure to distinguish, not a demonstration that nothing is
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877
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there.** The distinction is the whole reading of this section, so it is worth
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878
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being exact about. A gate cell is scored by pairing the swept optimum against the
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879
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stale one; every one of the 99 cells per basket formed NO PAIR, because the
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880
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swept optimum was already inside the default band. A cell that forms no pair
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881
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contributes a zero gain, and 99 zeros is what produces the 0.00pp above — so the
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882
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headline number is the ABSENCE of a resolvable contest, not the presence of a
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883
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measured null. Whether an axis re-prices the decision is therefore **UNRESOLVED**
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884
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on this evidence.
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885
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+
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886
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What would resolve it is a sharper band. At its worst the default band holds 2 of
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887
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the 5 narrow squads, with the edge 1.51pp from the leader, and 3 of 11 in the wide
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888
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basket at 2.29pp: a band that wide absorbs any new leader before the gate can
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889
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weigh it. A basket whose members sit further apart would shrink it. A lower bar
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890
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would not — that would only relabel the same inability.
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891
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+
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892
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One thing this is definitely NOT: "these constants do nothing". PK attack noise
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893
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moves a knockout fixture by 9.7pp and base `dBonus` moves a regulation one by
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894
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2.9pp; margins move everywhere, and the wide basket below changes the top build
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895
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in 12 of 33 knockout cells. What none of that reaches is the gate.
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896
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+
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897
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**Scope, stated once and plainly.** Every row above is measured at `cond` 5 on
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898
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both sides, and production has not been that since #794 turned the form system
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899
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on. `getPoint` reads condition in both its individual and its team term, so a
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900
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swept threshold can interact with it; this run cannot see that interaction. So
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901
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the claim this section supports is **no pool axis clears the gate under neutral
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902
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conditions**, not "under production conditions" — closing that gap means
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903
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re-running the pool over representative frozen condition states, which is a
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904
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separate measurement and is not done here.
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905
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906
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**What that means for 3.1.** The pool produced no schedulable candidate, and
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907
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this run cannot say whether that is because none exists or because its basket
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908
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cannot resolve one. So 3.1's premise — that a weekly rule rotates which build is
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909
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worth fielding — is **not supported by anything measured here, and not refuted
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910
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either.** Two measurements would move it: a basket whose members sit further
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911
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apart, which is what the unformed gates are asking for, and a rerun over
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912
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production's condition states. Building the feature on this evidence would be
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913
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building on an unresolved gate; shelving it permanently on this evidence would
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be over-reading the same gate in the other direction. That is a product call
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915
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rather than a
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measurement one, and it is recorded on #733.
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917
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The verdict is deliberately absent from the rows above: it belongs to the AXIS,
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not to a mode. The next section is where it is issued.
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@@ -899,7 +970,7 @@ nothing, and no amount of simulation shrinks that. Nor can the difference be
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paired away: the leader and its weakest opponent are argmax and argmin picks
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that can change IDENTITY between the two conditions, so there is no fixed pair
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972
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to difference. What this probe does instead is a 2-sigma DIRECTION screen at
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902
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+3.0. It refuses far more than a corrected test would — that would sit near 6.
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+3.0. It refuses far more than a corrected test would — that would sit near 6.6
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— which is the safe direction for a gate whose job is to refuse. It is a
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heuristic, it says so in the probe's own legend, and it is not the plan's
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sentence. The plan does not put numbers on the feel bands, so the ones
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@@ -917,10 +988,14 @@ new leader drawn FROM the band scores zero by construction.
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| Axis | Best value | Gate (ko weight 0.081) | dom | domAbs | draw | goals | Blocked by |
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919
990
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| --- | --- | --- | --- | --- | --- | --- | --- |
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920
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| FK occurrence | x0.25 | **0.00pp** | +0.
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921
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| Post play | x0.25 | **0.00pp** |
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922
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| Counter (control) | 0% | **0.00pp** | +0.
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923
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| `fair` | 1 | **0.00pp** |
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991
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| FK occurrence | x0.25 | **0.00pp** | +0.1 | 0.3 | **+5.0pp** | −16% | gain — and it would also fail the draw band |
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992
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| Post play | x0.25 | **0.00pp** | +0.7 | 1.1 | −1.1pp | +3% | gain |
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993
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| Counter (control) | 0% | **0.00pp** | +0.4 | 0.8 | +1.4pp | −6% | gain |
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994
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| `fair` | 1 | **0.00pp** | −0.2 | 0.2 | +3.7pp | −12% | gain |
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995
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| Set-piece `dBonus` | 3 | **0.00pp** | +0.6 | 0.2 | −2.4pp | +8% | gain |
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996
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| Base `dBonus` | 6 | **0.00pp** | −0.2 | 0.2 | **−5.1pp** | +22% | gain |
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997
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| PK attack noise | 8 | **0.00pp** | +1.1 | 0.1 | +1.1pp | −4% | gain |
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998
|
+
| Zone press | x0.5 | **0.00pp** | +1.1 | 0.2 | −1.3pp | +5% | gain — and it is INERT, not MARGINS |
|
|
924
999
|
|
|
925
1000
|
`dom` is the CHANGE in the leader's weakest margin; `domAbs` is that margin
|
|
926
1001
|
itself, in the eleven-archetype basket. Both block, and the two are not
|
|
@@ -928,7 +1003,7 @@ interchangeable: a rule that leaves an already-dominant squad exactly where it
|
|
|
928
1003
|
stood scores a `dom` near zero while failing the requirement outright, which is
|
|
929
1004
|
why the absolute column exists at all. `domAbs` is the one carrying the plan's
|
|
930
1005
|
sentence — at or past the corrected bar, the same |z| the rest of this section
|
|
931
|
-
uses, 4.
|
|
1006
|
+
uses, 4.68 at these sample sizes, one squad significantly beats every other,
|
|
932
1007
|
which is what a dominant build is. `dom` is the direction screen described
|
|
933
1008
|
above, at a threshold this probe declares rather than quotes.
|
|
934
1009
|
|
|
@@ -957,6 +1032,10 @@ table is not four verdicts.)
|
|
|
957
1032
|
| Post play | 0.00pp | 0.00pp | 0.00pp |
|
|
958
1033
|
| Counter (control) | 0.00pp | 0.00pp | 0.00pp |
|
|
959
1034
|
| `fair` | 0.00pp | 0.00pp | 0.00pp |
|
|
1035
|
+
| Set-piece `dBonus` | 0.00pp | 0.00pp | 0.00pp |
|
|
1036
|
+
| Base `dBonus` | 0.00pp | 0.00pp | 0.00pp |
|
|
1037
|
+
| PK attack noise | 0.00pp | 0.00pp | 0.00pp |
|
|
1038
|
+
| Zone press | 0.00pp | 0.00pp | 0.00pp |
|
|
960
1039
|
|
|
961
1040
|
Those three points do not settle the interior on their own: each squad's
|
|
962
1041
|
weighted score is linear in the weight, the leader is their upper envelope, and
|
|
@@ -979,11 +1058,11 @@ on its own grid answers a different question. Evaluating every boundary, and
|
|
|
979
1058
|
inside every resulting interval its midpoint plus both ONE-SIDED limits (the
|
|
980
1059
|
gain jumps where the leader changes, so a shared endpoint reports the wrong
|
|
981
1060
|
squad), plus the weights where the two baskets' gain lines cross — that is where
|
|
982
|
-
`min(narrow, wide)` peaks when their slopes oppose — comes to
|
|
1061
|
+
`min(narrow, wide)` peaks when their slopes oppose — comes to 20,146 probe
|
|
983
1062
|
weights across every value:
|
|
984
1063
|
|
|
985
1064
|
> **The largest gain reachable at ANY exposure weight is 0.00pp**, against a 5pp
|
|
986
|
-
> threshold. At all
|
|
1065
|
+
> threshold. At all 20,146 probe weights the swept optimum was already inside the
|
|
987
1066
|
> default band in at least one basket.
|
|
988
1067
|
|
|
989
1068
|
That statement deliberately carries no significance claim, and does not need
|
|
@@ -1017,8 +1096,8 @@ on every run instead of implying it did.
|
|
|
1017
1096
|
|
|
1018
1097
|
**And the near miss is not a near miss.** FK x0.25 fails the gain gate outright —
|
|
1019
1098
|
0.00pp, because the build it promotes was already inside the default band — and
|
|
1020
|
-
it would fail the draw band too, at +5.
|
|
1021
|
-
is fine on the weighted season (+0.
|
|
1099
|
+
it would fail the draw band too, at +5.0pp against a +/-5pp limit. Its dominance
|
|
1100
|
+
is fine on the weighted season (+0.1 change, 0.3 absolute), which is worth
|
|
1022
1101
|
stating precisely: an earlier version of this section read dominance off the two
|
|
1023
1102
|
pure modes and reported +4.4, and that was an artefact of not weighting. The
|
|
1024
1103
|
candidate that looked closest to shippable still fails, but on the gain and the
|
|
@@ -1027,8 +1106,9 @@ feel band, not on concentration.
|
|
|
1027
1106
|
### What the control calibrates
|
|
1028
1107
|
|
|
1029
1108
|
The counter trigger is in this sweep to check that the bar rejects things, and
|
|
1030
|
-
under a paired test it is **not** inert:
|
|
1031
|
-
bar
|
|
1109
|
+
under a paired test it is **not** inert: 2 of its 80 narrow fixture deltas clear
|
|
1110
|
+
the bar (both in regulation; knockouts give 0 of 40), and 8 of 440 across the
|
|
1111
|
+
wide basket's two modes. They are small — and no
|
|
1032
1112
|
value of it ever produced a gate, in either basket, at any exposure weight. That
|
|
1033
1113
|
is the useful result:
|
|
1034
1114
|
|
|
@@ -1038,22 +1118,34 @@ is the useful result:
|
|
|
1038
1118
|
|
|
1039
1119
|
It also supplies a floor. In the NARROW basket — same N, same ten fixtures on
|
|
1040
1120
|
both sides, the only comparison here that is apples to apples — the largest
|
|
1041
|
-
movement this known non-lever produces is **
|
|
1121
|
+
movement this known non-lever produces is **1.8pp**. Anything a candidate does
|
|
1042
1122
|
that is not comfortably above that is not distinguishable from what a knob
|
|
1043
1123
|
nobody would ship already does:
|
|
1044
1124
|
|
|
1045
|
-
| Axis | Mode | Largest fixture move | vs the control's
|
|
1125
|
+
| Axis | Mode | Largest fixture move | vs the control's 1.8pp |
|
|
1046
1126
|
| --- | --- | --- | --- |
|
|
1047
|
-
| FK occurrence | reg | 11.8pp | **6.
|
|
1048
|
-
| FK occurrence | ko | 8.
|
|
1049
|
-
| `fair` | reg |
|
|
1050
|
-
| `fair` | ko | 10.
|
|
1051
|
-
|
|
|
1052
|
-
| Post play |
|
|
1053
|
-
|
|
1054
|
-
|
|
1055
|
-
|
|
1056
|
-
|
|
1127
|
+
| FK occurrence | reg | 11.8pp | **6.6x** |
|
|
1128
|
+
| FK occurrence | ko | 8.5pp | **4.8x** |
|
|
1129
|
+
| `fair` | reg | 11.4pp | **6.4x** |
|
|
1130
|
+
| `fair` | ko | 10.7pp | **6.0x** |
|
|
1131
|
+
| PK attack noise | ko | 9.7pp | **5.5x** |
|
|
1132
|
+
| Post play | reg | 5.0pp | 2.8x |
|
|
1133
|
+
| Post play | ko | 4.1pp | 2.3x |
|
|
1134
|
+
| Base `dBonus` | ko | 3.7pp | 2.1x |
|
|
1135
|
+
| Base `dBonus` | reg | 2.9pp | 1.6x |
|
|
1136
|
+
| Set-piece `dBonus` | reg | 1.7pp | **0.9x — inside the control's own noise** |
|
|
1137
|
+
| Set-piece `dBonus` | ko | 1.4pp | **0.8x — inside the control's own noise** |
|
|
1138
|
+
| PK attack noise | reg | 0.9pp | **0.5x — inside the control's own noise** |
|
|
1139
|
+
| Zone press | ko | 1.0pp | **0.6x — inside the control's own noise** |
|
|
1140
|
+
| Zone press | reg | 0.8pp | **0.5x — inside the control's own noise** |
|
|
1141
|
+
|
|
1142
|
+
The probe flags a row as indistinguishable from the control below **1.5x**.
|
|
1143
|
+
Five of the fourteen candidate rows are below it — the control is the floor, so
|
|
1144
|
+
it is not one of them — and all five belong to the axes this run added: set-piece
|
|
1145
|
+
`dBonus` in both modes, PK noise in regulation, and zone press in both modes move
|
|
1146
|
+
a fixture LESS than a knob nobody would ship. PK noise in knockouts is the
|
|
1147
|
+
opposite case — 5.5x, fourth largest behind FK regulation at 6.6x and `fair` at
|
|
1148
|
+
6.4x and 6.0x — which is the shootout, and still no gate.
|
|
1057
1149
|
|
|
1058
1150
|
The control is swept in BOTH baskets — that is what the gate needs — but this
|
|
1059
1151
|
ratio is deliberately narrow-only on both sides. It compares a MAXIMUM over a
|
|
@@ -1065,43 +1157,53 @@ these ratios by a factor of two between runs that changed no measurement.
|
|
|
1065
1157
|
### Per axis, what actually moved
|
|
1066
1158
|
|
|
1067
1159
|
**FK occurrence is the strongest axis, and what it does is CONCENTRATE.** From
|
|
1068
|
-
2.5% to 40% the regulation draw rate runs 57.
|
|
1069
|
-
goals per match 0.
|
|
1160
|
+
2.5% to 40% the regulation draw rate runs 57.7% -> 52.6% (shipped) -> 38.0% and
|
|
1161
|
+
goals per match 0.658 -> 0.787 -> 1.290. Every large delta at x4 has the same
|
|
1070
1162
|
shape: the differentiated squads pull away from `flat-433` (`role-433` vs
|
|
1071
|
-
`flat-433` 68.
|
|
1072
|
-
|
|
1073
|
-
|
|
1163
|
+
`flat-433` 68.1% of the win-equivalent share at the shipped rate, +11.4pp of it
|
|
1164
|
+
at x4). Turning it DOWN
|
|
1165
|
+
compresses the field instead — `flat-433`'s own share rises 0.335 -> 0.368 while
|
|
1166
|
+
every other squad's falls. So the axis is a skill-expression dial:
|
|
1074
1167
|
more free kicks means more of the match decided by who invested, less means more
|
|
1075
1168
|
of it decided by nothing. Turning it down therefore costs on both feel gates at
|
|
1076
1169
|
once — more draws AND fewer goals — and in knockouts alone it also raises the
|
|
1077
|
-
leader's weakest margin from z
|
|
1170
|
+
leader's weakest margin from z 5.2 to 6.6, which points at concentration rather
|
|
1078
1171
|
than rotation. Read that as the knockout-only reading it is: on the
|
|
1079
1172
|
exposure-weighted season the same change is +0.4, well inside the direction
|
|
1080
1173
|
screen, and the activation table above reports the weighted number.
|
|
1081
1174
|
|
|
1082
1175
|
**`fair` is the only axis that ROTATES demand rather than amplifying it.**
|
|
1083
|
-
Raising it from
|
|
1084
|
-
|
|
1085
|
-
`def-433` stand still — more fouls means
|
|
1086
|
-
those are converted by `shoot`. It carries the
|
|
1087
|
-
vs `def-433` goes from **47.
|
|
1088
|
-
`fair 22`. Read that precisely — the DELTA is significant, the new level is a
|
|
1176
|
+
Raising it from the shipped 22.7% to 100% moves `shootonly-433`'s
|
|
1177
|
+
win-equivalent share from 0.451 to 0.498 in regulation and 0.456 to 0.505 in
|
|
1178
|
+
knockouts, while `role-433` and `def-433` stand still or fall — more fouls means
|
|
1179
|
+
more free kicks and penalties, and those are converted by `shoot`. It carries the
|
|
1180
|
+
run's single reversal: `role-433` vs `def-433` goes from **47.2%** at the shipped
|
|
1181
|
+
default to **50.3%** at `fair 22`. Read that precisely — the DELTA is significant, the new level is a
|
|
1089
1182
|
coin flip. The rule turned "the defensive lean is better" into "there is no
|
|
1090
1183
|
difference", which is a re-pricing; it did not turn it into "the attacking lean
|
|
1091
1184
|
is better".
|
|
1092
1185
|
|
|
1093
1186
|
`fair` is also the only axis whose regulation dominance column does not move
|
|
1094
1187
|
(+0.0). At the midpoint (`fair 11`, 50%) it still moves four fixtures
|
|
1095
|
-
significantly while taking the draw rate DOWN, 52.
|
|
1096
|
-
0.
|
|
1188
|
+
significantly while taking the draw rate DOWN, 52.6% -> 48.4%, and goals up,
|
|
1189
|
+
0.787 -> 0.903 — the one cell in the whole sweep whose feel side-effects point
|
|
1097
1190
|
in a direction anyone would ask for.
|
|
1098
1191
|
|
|
1099
|
-
**
|
|
1100
|
-
|
|
1101
|
-
|
|
1102
|
-
|
|
1103
|
-
|
|
1104
|
-
|
|
1192
|
+
**Set-piece `dBonus` is the weakest axis that moves anything at all.** Zone press
|
|
1193
|
+
is weaker and moves nothing: it is the only INERT row here, 0 significant deltas
|
|
1194
|
+
in either basket. Set-piece `dBonus` does clear the bar in 15 narrow and 56 wide
|
|
1195
|
+
regulation cells, but its largest move is 0.9x the control's in regulation and
|
|
1196
|
+
0.8x in knockouts — a knob that gates 3.9% of goals moves a fixture MORE than it
|
|
1197
|
+
does. The feel barely registers either —
|
|
1198
|
+
its regulation draw rate spans 50.2% to 55.9% across the whole 3..8 range — yet
|
|
1199
|
+
it still changes the top of the
|
|
1200
|
+
eleven-archetype knockout table in two of its ten wide-basket cells, which is
|
|
1201
|
+
the whole lesson of the wide basket restated: moving a table's top is cheap,
|
|
1202
|
+
and moving the decision is what the gate asks about.
|
|
1203
|
+
|
|
1204
|
+
**Post play needs its whole range to reach 2.8x.** It gets there only at x4
|
|
1205
|
+
(60% of box entries), and the feel barely registers on the way (draw rate
|
|
1206
|
+
+4.4pp, goals −0.096).
|
|
1105
1207
|
|
|
1106
1208
|
**The counter trigger never gates.** Swept from "counters never happen" to
|
|
1107
1209
|
"every eligible turnover becomes one", goals per match moved 0.036, the basket's
|
|
@@ -1117,8 +1219,7 @@ The narrow basket's biggest weakness is that five archetypes may simply not
|
|
|
1117
1219
|
contain the alternative a rule rewards. So EVERY swept value of every axis — the
|
|
1118
1220
|
control included, so it is checked on the same surface as the candidates — is
|
|
1119
1221
|
re-asked over the ELEVEN archetypes the round-robin publishes, 55 fixtures,
|
|
1120
|
-
4,000 matches each. That is 34
|
|
1121
|
-
is simple enough to state:
|
|
1222
|
+
4,000 matches each. That is 68 cells, 34 per mode; the probe prints them all.
|
|
1122
1223
|
|
|
1123
1224
|
Standings here are the **win-equivalent share** — the same 1 / 0.5 / 0 statistic
|
|
1124
1225
|
the gate measures, so the leader they name is the squad the gate is then
|
|
@@ -1126,26 +1227,47 @@ evaluated on. Ranking by league points instead is not a monotonic
|
|
|
1126
1227
|
transformation of it when draw rates differ, and these constants move draw rates
|
|
1127
1228
|
by fifteen points.
|
|
1128
1229
|
|
|
1129
|
-
| Mode | Shipped rule's top four | Last |
|
|
1230
|
+
| Mode | Shipped rule's top four | Last | Swept cells whose top changed |
|
|
1130
1231
|
| --- | --- | --- | --- |
|
|
1131
|
-
| reg | `gkmin-433` .
|
|
1132
|
-
| ko | `role-433` .
|
|
1133
|
-
|
|
1134
|
-
|
|
1135
|
-
|
|
1136
|
-
|
|
1137
|
-
|
|
1138
|
-
|
|
1139
|
-
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
|
|
1143
|
-
|
|
1144
|
-
|
|
1145
|
-
|
|
1146
|
-
|
|
1147
|
-
|
|
1148
|
-
|
|
1232
|
+
| reg | `gkmin-433` .601, `def-532` .586, `def-433` .586, `role-433` .557 | `flat-433` .365 | **1 of 33** (`fair 22`, and not significantly) |
|
|
1233
|
+
| ko | `role-433` .603, `gkheavy-433` .597, `def-433` .595, `def-532` .572 | `flat-433` .258 | **12 of 33**, two of them significant |
|
|
1234
|
+
|
|
1235
|
+
Regulation is almost immovable: `gkmin-433` leads 32 of the 33 swept cells, and
|
|
1236
|
+
the one exception (`fair 22`, where `def-532` reads .592 against `gkmin-433`'s
|
|
1237
|
+
.590) is not
|
|
1238
|
+
significant. `flat-433` is last in all 68 cells.
|
|
1239
|
+
|
|
1240
|
+
**Knockouts are where the newly swept axes show up.** Twelve cells change the
|
|
1241
|
+
top build, and the two that do so significantly are `fk x0.25` (+9.8pp, z 6.2)
|
|
1242
|
+
and `pknoise 8` (+11.4pp, z 7.2), both promoting `gkheavy-433` over `role-433`;
|
|
1243
|
+
`pknoise 12` (+7.3pp, z 4.7) misses the corrected bar. Base `dBonus` and set-piece `dBonus` change the
|
|
1244
|
+
top in six more cells, none significantly.
|
|
1245
|
+
|
|
1246
|
+
**Read the width axes as mean AND variance, not variance alone.** `randFloat(w)`
|
|
1247
|
+
is uniform on [0, w), so its mean is w/2: taking base `dBonus` from 8 to 10 does
|
|
1248
|
+
not just widen the defender's roll, it raises that defender's expected score from
|
|
1249
|
+
4 to 5, and narrowing it to 6 lowers the mean to 3. The kicker's PK roll moves the
|
|
1250
|
+
same way in the other direction. So the pattern — `fk 0.25`/`0.5`, `pknoise 8`/`12`
|
|
1251
|
+
and `dbonus 9`/`10` promoting the 29-point keeper, while `dbonus 6`/`7` and
|
|
1252
|
+
`pknoise 24` hand `def-433` the lead — is consistent with "whose contest is made
|
|
1253
|
+
decisive" AND with a straight shift in who is favoured on average, and this run
|
|
1254
|
+
cannot separate the two. A rule designer reading a mechanism off these rows would
|
|
1255
|
+
be guessing; separating them needs rolls centred on their shipped mean, which is
|
|
1256
|
+
a different experiment from the one the plan's parameter names.
|
|
1257
|
+
|
|
1258
|
+
**None of it produces a gate.** The promoted build was already inside the
|
|
1259
|
+
default band every time — that is why the gate column reads 0.00pp for all seven
|
|
1260
|
+
axes while this table moves as much as it does. Changing which build is at the
|
|
1261
|
+
TOP of a table is not the same as re-pricing the DECISION, and this section is
|
|
1262
|
+
the clearest demonstration of the difference in the file.
|
|
1263
|
+
|
|
1264
|
+
**The FK direction is the pair worth reading in full**, because the same
|
|
1265
|
+
promotion arrives three separate ways and this is the one with a shipped-rule
|
|
1266
|
+
baseline to compare against:
|
|
1267
|
+
|
|
1268
|
+
> `gkheavy-433` vs `role-433`, knockout: **50.9% (z +1.1) at the shipped FK rate
|
|
1269
|
+
> -> 54.9% (z +6.2) at FK x0.25.** A coin flip becomes a significant win. Those
|
|
1270
|
+
> are shares; a win-rate advantage is exactly twice the share advantage over 50%.
|
|
1149
1271
|
|
|
1150
1272
|
Mechanically that is coherent: fewer free kicks means fewer set-piece goals,
|
|
1151
1273
|
more matches level at full time, more shootouts, and the 29-point keeper the
|
|
@@ -1169,31 +1291,32 @@ since none of these constants is scheduled.
|
|
|
1169
1291
|
|
|
1170
1292
|
And it is worth **0.0pp at the activation gate** — in the mode with the LEAST
|
|
1171
1293
|
exposure, since knockouts are cup-only and the cup runs once a day for the
|
|
1172
|
-
ladder's top 48. Two things reduce it from +
|
|
1294
|
+
ladder's top 48. Two things reduce it from +9.8pp to nothing, and both are in
|
|
1173
1295
|
the activation section above. `gkheavy-433` is inside the shipped rule's
|
|
1174
1296
|
unresolved top band, so a manager could already have been on it for free. And
|
|
1175
|
-
the same cell moves the draw rate +5.
|
|
1176
|
-
is allowed to move it, so even a real gain there would have been
|
|
1297
|
+
the same cell moves the draw rate +5.0pp, at the edge of the +/-5pp band a rule
|
|
1298
|
+
change is allowed to move it, so even a real gain there would have been
|
|
1299
|
+
argued about before it shipped.
|
|
1177
1300
|
|
|
1178
1301
|
Incidentally, the shipped rows above are an 11-archetype round-robin at 4,000
|
|
1179
1302
|
matches per fixture — roughly seven times the 300 seeds behind the published
|
|
1180
1303
|
table — and they agree with it where that table says it is decidable:
|
|
1181
1304
|
`gkmin-433` clear at the top of regulation, `role-433` at the top of knockouts,
|
|
1182
|
-
`flat-433` at the bottom of
|
|
1305
|
+
`flat-433` at the bottom of every one of the 68 cells. The middle band still reorders between
|
|
1183
1306
|
the two runs, as that section says it must — and note that the bottom is where
|
|
1184
1307
|
the metric matters: on a points table `stars-433` is above `flat-433`, and on
|
|
1185
1308
|
the win-equivalent share the two swap in a couple of cells. The shipped `role-433` vs `def-433`
|
|
1186
1309
|
fixture also independently reproduces the Skill's "solidity beats aggression"
|
|
1187
|
-
pair at 10,000 matches: the attacking lean takes 47.
|
|
1188
|
-
share in regulation and
|
|
1310
|
+
pair at 10,000 matches: the attacking lean takes 47.2% of the win-equivalent
|
|
1311
|
+
share in regulation and 52.6% in knockouts.
|
|
1189
1312
|
|
|
1190
|
-
**Do not read that 47.
|
|
1313
|
+
**Do not read that 47.2% against the Skill's 56.5%** — they are different
|
|
1191
1314
|
statistics on the same fact. The Skill quotes DECIDED matches, this section
|
|
1192
1315
|
quotes the win-equivalent share, and half of all regulation matches are draws,
|
|
1193
1316
|
so the share is compressed toward 50 exactly as the round-robin correction above
|
|
1194
|
-
warns. The knockout figures (
|
|
1195
|
-
because knockout draws are vanishingly rare — zero in the
|
|
1196
|
-
this run played, though not structurally impossible.
|
|
1317
|
+
warns. The knockout figures (52.6% here, 53.6% there) are directly comparable,
|
|
1318
|
+
because knockout draws are vanishingly rare — zero in the 10,880,000 knockout
|
|
1319
|
+
matches this run played, though not structurally impossible.
|
|
1197
1320
|
|
|
1198
1321
|
### Degrees of freedom this sweep LEFT free
|
|
1199
1322
|
|
|
@@ -1211,12 +1334,18 @@ uncontrolled degree of freedom each time. So, explicitly:
|
|
|
1211
1334
|
and the zone press, the team-contribution terms and possession all read it.
|
|
1212
1335
|
- **Set-piece slots.** `squad-lib` pins the FK taker to slot 9 and the penalty
|
|
1213
1336
|
taker to slot 10 for every candidate. The FK rows are the RATE axis only.
|
|
1214
|
-
- **Slot order.** Identical across the basket
|
|
1215
|
-
fallback
|
|
1337
|
+
- **Slot order.** Identical across the basket. It used to carry a confound —
|
|
1338
|
+
the zone-press fallback made the first non-GK slot a hidden lever — and #730
|
|
1339
|
+
removed it, so the zone-press rows here are not contaminated by it. Held
|
|
1340
|
+
constant either way, and not measured.
|
|
1216
1341
|
- **Interactions.** One axis moves at a time. Nothing here says what FK x4 does
|
|
1217
1342
|
while `fair` is 22, and a pool built from two axes at once is untested.
|
|
1218
|
-
- **`cond`.** Fixed at 5 everywhere,
|
|
1219
|
-
|
|
1343
|
+
- **`cond`.** Fixed at 5 everywhere, and production no longer is: #794 turned
|
|
1344
|
+
the form system on, so competitive matches now arrive with per-player
|
|
1345
|
+
conditions derived and frozen at claim time. `getPoint` reads `cond` in both
|
|
1346
|
+
the individual and the team term, so a swept threshold can interact with it,
|
|
1347
|
+
and **every row here is a neutral-condition row.** That is the single largest
|
|
1348
|
+
scope limit on this section's conclusion — see the verdict, which states it.
|
|
1220
1349
|
- **Opponent population.** Archetypes, not the live ladder — and production bots
|
|
1221
1350
|
are a single build, which is neither.
|
|
1222
1351
|
|
|
@@ -4830,3 +4959,267 @@ few points, as any change to who presses must.
|
|
|
4830
4959
|
original expression cannot be recovered.
|
|
4831
4960
|
|
|
4832
4961
|
5,648,400 matches in about a minute. Whole run: `zp-selector.mts`.
|
|
4962
|
+
|
|
4963
|
+
## Do the six pog axis candidates move the outcome, and are any of them a decision? (`pog-axes.mts`)
|
|
4964
|
+
|
|
4965
|
+
Six candidates for the pog playbook (issue #809, gate G0): `balance`, `line`,
|
|
4966
|
+
`press`, `build`, `keeper`, `set_piece`. Every one ships as a **selection**
|
|
4967
|
+
preference — abilities stay frozen from creation (F-6) and a playbook only
|
|
4968
|
+
chooses who starts, at which position, and who takes kicks. This probe
|
|
4969
|
+
measures by sweeping 212-point TEMPLATES: the question is whether the engine
|
|
4970
|
+
is sensitive to the profile difference at all; selection realizes it
|
|
4971
|
+
discretely, checked separately in a 17-player-pool companion measurement.
|
|
4972
|
+
|
|
4973
|
+
Five of the six realizations change `squad-lib.mts`'s `build()` inputs;
|
|
4974
|
+
`set_piece` instead reassigns the already-built team's `fkKicker`/`pkKicker`
|
|
4975
|
+
flags directly (`build()` itself hardcodes those flags onto slots 9/10, so
|
|
4976
|
+
this is still a 212-template property, just set via a different code path).
|
|
4977
|
+
`D_*_APPR` (issue #745) is the one axis that patches the engine, via the
|
|
4978
|
+
`appr-role.mts`/#728 exact-match-count-asserted source-replace pattern.
|
|
4979
|
+
|
|
4980
|
+
Eight Codex review rounds (41 findings total, 1 deferred to a follow-up
|
|
4981
|
+
issue rather than fixed inline — see "What Codex found") progressively
|
|
4982
|
+
hardened the isolation guarantees. Highlights load-bearing for the tables
|
|
4983
|
+
below: `balance`/`press` pin the goalkeeper BYTE-IDENTICAL to the base
|
|
4984
|
+
squad, including for `mid`. `line` (round 8) instead clones all 11 existing
|
|
4985
|
+
players byte-for-byte and relabels only the `position` field to the new
|
|
4986
|
+
formation's slot — no attribute rebuild at all, so no GK-pinning pipeline
|
|
4987
|
+
is even needed for this axis. `D_*_APPR`'s focus policies override the
|
|
4988
|
+
argmax player's selection weight to 1,000,000 (not 1024 — see "What Codex
|
|
4989
|
+
found"). `set_piece` ranks FK/PK candidates independently by the actual
|
|
4990
|
+
engine formula: `getPoint`/`takePkShot` show both use `atkSkill + cond/2 +
|
|
4991
|
+
total/3 + roll`, and FK's single `fkKicker` flag triggers a 50/50 mix of a
|
|
4992
|
+
shoot-based and a pass-based branch, so the expected-value-optimal ranking
|
|
4993
|
+
for BOTH roles is `(pass+shoot)/2 + total/3` — with a tie-break that keeps
|
|
4994
|
+
the two roles on different players. This still omits `ofTeamContrib`, a
|
|
4995
|
+
team-aggregate term `getPoint` also adds — round 8's Finding 1, deferred
|
|
4996
|
+
(see "What Codex found").
|
|
4997
|
+
|
|
4998
|
+
### Method
|
|
4999
|
+
|
|
5000
|
+
Four cores (`flat`, `shaped`, `gkheavy`, `gkmin`). Each axis is a `low`/`mid`/
|
|
5001
|
+
`high` ladder; `low`/`high` change exactly one dimension of `build()`'s
|
|
5002
|
+
inputs (see `docs/pog/02-axes-measurement.md` §2). Opponent grid = the same
|
|
5003
|
+
four cores, both modes, `N=20,000` per cell, seeds keyed on
|
|
5004
|
+
`(axis, myCoreKey, oppCoreKey, mode)`. Bonferroni family size (m=706)
|
|
5005
|
+
computed analytically before any comparison runs. Non-monotone requires BOTH
|
|
5006
|
+
ladder legs to individually clear the bar with opposite signs, on the
|
|
5007
|
+
self-play cell. Opponent-conditional requires a candidate to beat both
|
|
5008
|
+
others at the same bar, for each opponent.
|
|
5009
|
+
|
|
5010
|
+
Adoption is judged on "significant against any of the 4 opponents", which
|
|
5011
|
+
does not always match the displayed self-play row alone — both counts are
|
|
5012
|
+
now reported side by side for reconciliation (see Result below).
|
|
5013
|
+
|
|
5014
|
+
Controls: patch-identity; mirror cells; a `D_*_APPR` policy mirror; a live
|
|
5015
|
+
assertion that no knockout match returns a null winner; every 17-player
|
|
5016
|
+
pool's full 2^17=131,072 possible 11-subsets checked and validated; and the
|
|
5017
|
+
reported grand total checked against a value computed analytically from the
|
|
5018
|
+
loop structure.
|
|
5019
|
+
|
|
5020
|
+
### Result
|
|
5021
|
+
|
|
5022
|
+
| axis | adopted | sig (self-play only) | sig (any of 4 opp) | max \|Δ\| pp | non-monotone | opponent-conditional |
|
|
5023
|
+
| --- | --- | --- | --- | --- | --- | --- |
|
|
5024
|
+
| `balance` | yes | 7/8 | 8/8 | 33.89 | **0/8** | **0/8** |
|
|
5025
|
+
| `line` | yes | 8/8 | 8/8 | 22.87 | 1/8 | 3/8 |
|
|
5026
|
+
| `press` | yes | 7/8 | 8/8 | 39.88 | 2/8 | **7/8** |
|
|
5027
|
+
| `build` | yes | 7/8 | 8/8 | 12.52 | 1/8 | 0/8 |
|
|
5028
|
+
| `keeper` | yes | 8/8 | 8/8 | 19.02 | **0/8** | **0/8** |
|
|
5029
|
+
| `set_piece` | yes | 8/8 | 8/8 | 11.38 | 4/8 | 0/8 |
|
|
5030
|
+
|
|
5031
|
+
All six adopted (judged on the any-opponent column, matching the code's
|
|
5032
|
+
adoption rule); `line`/`press`/`build`/`set_piece` non-monotone,
|
|
5033
|
+
`balance`/`keeper` cleanly monotone. G0 passes (4 of 6 non-monotone, above
|
|
5034
|
+
the 2-required bar). `press` remains the strongest trade-off: 7 of 8
|
|
5035
|
+
core×mode cells have a supported leader that flips across the 4-opponent
|
|
5036
|
+
grid. `set_piece`'s `flat` core is no longer an exact 0.00pp tie (as in
|
|
5037
|
+
round 4) — it now shows a small but genuinely significant effect
|
|
5038
|
+
(+0.29/+0.33pp) once the ranking criterion includes `total/3`, which makes
|
|
5039
|
+
`slotTotals()`'s rounding-driven total differences the real tiebreaker
|
|
5040
|
+
instead of array order. Round 6 additionally found FK's ranking was missing
|
|
5041
|
+
half its own mechanic (see "What Codex found").
|
|
5042
|
+
|
|
5043
|
+
`D_*_APPR` (#745's three questions): `focus-total` is now restricted to
|
|
5044
|
+
FORWARDS specifically (round 7 — searching all outfielders let a DF win the
|
|
5045
|
+
argmax whenever rounding gave one the squad's top total, e.g. `gkheavy`'s
|
|
5046
|
+
19-point DF against 18-point forwards, silently testing "focus on whoever
|
|
5047
|
+
has the most points" rather than #745's actual forward-specific claim). The
|
|
5048
|
+
picture sharpened considerably: only `shaped` (STARS weighting, clearly
|
|
5049
|
+
uneven totals with forwards on top) benefits from `focus-total`
|
|
5050
|
+
(+16.65/+19.80pp); the other three cores, where totals are flatter or a
|
|
5051
|
+
forward isn't the max, take a LARGE loss from forcing defensive duty onto a
|
|
5052
|
+
forward (−30 to −46pp) — a much more precise reproduction of #745's own
|
|
5053
|
+
conditional claim ("only works when totals are uneven") than the
|
|
5054
|
+
all-position version showed. The reversal boundary is confirmed in both
|
|
5055
|
+
modes at outfield total-spread 17 (`focus-total` wins, z=36.61 REG / 30.03
|
|
5056
|
+
KO); at every lower spread tested (1, 6, 11) `focus-defense` wins
|
|
5057
|
+
confirmed, now by far larger margins (up to −47.6pp) since the two policies
|
|
5058
|
+
target genuinely different players. Opponent-conditional: 0/8.
|
|
5059
|
+
|
|
5060
|
+
**17-pool realizability (exploratory, not gating)**: same construction as
|
|
5061
|
+
before (three pools of 17, all 2^17 subsets checked). Two limitations now
|
|
5062
|
+
documented, pulling in OPPOSITE directions: (1, round 5) the pool assumes
|
|
5063
|
+
each of the 17 individuals' POSITION and kicker flags are fixed at their
|
|
5064
|
+
build-time template, but `AGENTS.md` states F-6 freezes ABILITY VALUES
|
|
5065
|
+
only, not "pool membership, mutable unminted positions/names, or FK/PK
|
|
5066
|
+
choices" — the real product may allow repositioning or kicker reassignment
|
|
5067
|
+
this check cannot see, understating realizability; (2, round 7) an
|
|
5068
|
+
alternate's total is copied from the slot it replaces, which squad-lib's
|
|
5069
|
+
own `slotTotals()` clamps to [10,29] — wider than the production FA
|
|
5070
|
+
generator's actual reachable range of 16-28 (`AGENTS.md` §3-16). `pool-shaped`/
|
|
5071
|
+
`pool-gkheavy` do produce alternates outside that window (as low as 12, as
|
|
5072
|
+
high as 29 — a keeper on `pool-gkheavy`), i.e. synthetic reserves the real
|
|
5073
|
+
generator could never mint, which OVERSTATES realizability for any verdict
|
|
5074
|
+
depending on one. This exploratory check does not net the two limitations
|
|
5075
|
+
against each other — the true direction is unresolved. Full table and
|
|
5076
|
+
caveats: `docs/pog/02-axes-measurement.md` §6.
|
|
5077
|
+
|
|
5078
|
+
### What Codex found, and what changed (eight review rounds, 41 findings)
|
|
5079
|
+
|
|
5080
|
+
Rounds 1–4 are summarized in `docs/pog/02-axes-measurement.md` §7 (GK
|
|
5081
|
+
weight-share leaks across three different axes and two different root
|
|
5082
|
+
causes, cross-slot scarcity-repair leaks, unvalidated/undersized/
|
|
5083
|
+
misnamed pool XIs, unsupported opponent-conditional argmax, combined then
|
|
5084
|
+
still-colliding FK/PK selection, proportional instead of concentrated
|
|
5085
|
+
`D_*_APPR` policies, `mid` built through a different algorithm than
|
|
5086
|
+
`low`/`high`, several doc-accuracy corrections).
|
|
5087
|
+
|
|
5088
|
+
**Round 5 (2 P1, 2 P2)** — new defects inside rounds 1–4's fixes:
|
|
5089
|
+
|
|
5090
|
+
- `D_*_APPR`'s focus-weight override of 1024 (round 3's fix) wasn't large
|
|
5091
|
+
enough: in the highest-competition scenes (A0/A1, where up to 4 DF plus
|
|
5092
|
+
the GK each carry ~100 stock weight, summing to ~500), 1024 only bought
|
|
5093
|
+
the focal player 62-72% of the draw rather than near-total concentration
|
|
5094
|
+
(measured on `shaped`/A0). `appr-role.mts`'s 1024 was calibrated for the
|
|
5095
|
+
offence table's much smaller competing sums, not this one. Raised to
|
|
5096
|
+
1,000,000 — a three-orders-of-magnitude safety margin that guarantees
|
|
5097
|
+
>99.9% share regardless of competing weight.
|
|
5098
|
+
- `set_piece`'s FK/PK ranking (round 4's independent-selection fix) still
|
|
5099
|
+
ranked by the bare `shoot` / `(pass+shoot)/2` stat alone, omitting the
|
|
5100
|
+
`total/3` term `getPoint` and `takePkShot` actually add to the kicker's
|
|
5101
|
+
point. On `flat` (every outfielder has identical `shoot`), ties were
|
|
5102
|
+
broken by JS's stable-sort array order — which happened to correlate with
|
|
5103
|
+
`slotTotals()`'s rounding drift (a couple of slots get one extra total
|
|
5104
|
+
point) — landing the "worst" AND "best" ranking on the same higher-total
|
|
5105
|
+
DF/DMF slot while `mid` uses the FW slots, manufacturing a discontinuity
|
|
5106
|
+
unrelated to kicker quality. Including `total/3` makes ties genuine
|
|
5107
|
+
engine-level ties rather than rounding artifacts wearing a tie's mask.
|
|
5108
|
+
- Two P2s: the 17-pool check doesn't model that unminted players' positions
|
|
5109
|
+
and kicker flags are mutable in the real product (`AGENTS.md`) — documented
|
|
5110
|
+
as a lower-bound limitation rather than modeled (modeling it properly needs
|
|
5111
|
+
a lineup solver, P1-2's job); and the "significant" cell counts didn't
|
|
5112
|
+
match the displayed self-play rows (adoption is judged on "any of 4
|
|
5113
|
+
opponents", which a reader can't verify from the self-play table alone) —
|
|
5114
|
+
now both counts are reported side by side.
|
|
5115
|
+
|
|
5116
|
+
**Round 6 (1 P1)** — a new defect inside round 5's own fix:
|
|
5117
|
+
|
|
5118
|
+
- `set_piece`'s FK ranking (round 5's `total/3` fix) still measured only
|
|
5119
|
+
HALF of the `fkKicker` mechanic. `doFk` sends every free kick through one
|
|
5120
|
+
50/50 coin flip between `doFkDirect` (`getPoint(..., 'shoot', SCENE.FK1)`)
|
|
5121
|
+
and `doFkCross` (`getPoint(..., 'pass', SCENE.FK2)`) — the same single
|
|
5122
|
+
flag governs both branches. Ranking by `shoot + total/3` alone matched
|
|
5123
|
+
only the direct-kick half in isolation (presumably what
|
|
5124
|
+
`docs/tactics/00-plan.md`'s narrower "FK=shoot" finding itself measured),
|
|
5125
|
+
not the blended mechanic the flag actually controls. Reading `getPoint`
|
|
5126
|
+
directly confirmed both branches use the identical
|
|
5127
|
+
`atkSkill + cond/2 + total/3 + roll` shape with only `atkSkill` swapped
|
|
5128
|
+
between `shoot` and `pass`, so the expected-value-optimal FK ranking is
|
|
5129
|
+
`(shoot+pass)/2 + total/3` — the same formula PK already uses. The two
|
|
5130
|
+
roles now genuinely converge on the same "best all-round kicker" ranking,
|
|
5131
|
+
which is the correct consequence of the engine's real mechanics, not a
|
|
5132
|
+
bug — it just means round 4's "PK falls to the next-best candidate when
|
|
5133
|
+
it ties with FK's pick" tie-break now fires on nearly every ladder cell
|
|
5134
|
+
instead of occasionally.
|
|
5135
|
+
|
|
5136
|
+
**Round 7 (1 P1, 4 P2)** — new defects inside earlier rounds' fixes:
|
|
5137
|
+
|
|
5138
|
+
- `D_*_APPR`'s `focus-total` searched the argmax total across ALL outfield
|
|
5139
|
+
positions, not specifically forwards — #745's own claim names "your
|
|
5140
|
+
biggest FORWARD" explicitly. On `gkheavy` (19-point DF vs 18-point
|
|
5141
|
+
forwards) and the B3 boundary's alpha=0 squad, rounding made a DF the
|
|
5142
|
+
squad-wide max, so `focus-total` was silently testing "focus on whoever
|
|
5143
|
+
has the most points" rather than #745's forward-specific policy.
|
|
5144
|
+
Restricting the search to `position === 'FW'` sharpened the picture
|
|
5145
|
+
considerably (see Result above): only `shaped` (clearly uneven totals,
|
|
5146
|
+
forwards on top) benefits, and the other three cores take a large loss
|
|
5147
|
+
(−30 to −46pp) from forcing defensive duty onto a forward — a much more
|
|
5148
|
+
precise reproduction of #745's conditional claim than the all-position
|
|
5149
|
+
version showed.
|
|
5150
|
+
- Four P2s: both documents still described FK's ranking as `shoot + total/3`
|
|
5151
|
+
even after round 6 corrected the code to `(pass+shoot)/2 + total/3` —
|
|
5152
|
+
fixed to match the committed treatment; the probe's own header comment
|
|
5153
|
+
claimed all six axes are template-input changes via `build()`, when
|
|
5154
|
+
`set_piece` actually reassigns already-built kicker flags directly — now
|
|
5155
|
+
distinguished; the header also still claimed `mid` is "always the bare
|
|
5156
|
+
core", which stopped being true for `balance`/`press`/`line` once round 4
|
|
5157
|
+
rebuilt `mid` through the same pinned pipeline as `low`/`high` (the exact
|
|
5158
|
+
difference round 4 used to find `balance`'s spurious reversal) — corrected
|
|
5159
|
+
to state the real per-axis contract; and the 17-pool's bench alternates can
|
|
5160
|
+
carry totals outside the production FA generator's actual reachable range
|
|
5161
|
+
of 16-28 (`AGENTS.md` §3-16) — as low as 12, as high as 29 for a keeper —
|
|
5162
|
+
documented as a SECOND limitation pulling in the OPPOSITE direction from
|
|
5163
|
+
round 5's position/kicker-flexibility one (this one makes some "가능"/
|
|
5164
|
+
"부분" verdicts optimistic rather than conservative; the two are not
|
|
5165
|
+
netted against each other).
|
|
5166
|
+
|
|
5167
|
+
**Round 8 (2 P1)** — new defects inside earlier rounds' fixes:
|
|
5168
|
+
|
|
5169
|
+
- **[Fixed]** `line`'s realization conflated formation change with attribute
|
|
5170
|
+
reallocation. `AGENTS.md` states F-6 freezes ABILITY VALUES only —
|
|
5171
|
+
unminted players' position labels and FK/PK assignments stay mutable — but
|
|
5172
|
+
the pre-round-8 `line` implementation rebuilt the outfield through
|
|
5173
|
+
`buildGkPinnedVariant` using the new formation's mix ratios, so a position
|
|
5174
|
+
change also dragged along an attribute redistribution the real product
|
|
5175
|
+
doesn't require. Rewritten to clone all 11 existing players (GK included)
|
|
5176
|
+
byte-for-byte and relabel only `position` to the new formation's slot —
|
|
5177
|
+
`buildGkPinnedVariant` is no longer needed for this axis at all, since no
|
|
5178
|
+
attribute is touched. The now-dead `avgOutfieldWeightByPosition()` helper
|
|
5179
|
+
was deleted. Re-measured: `flat` (EVEN weighting, where the old and new
|
|
5180
|
+
approaches coincide by construction) is byte-identical; the other three
|
|
5181
|
+
cores show smaller, more isolated formation-only effects (e.g. `shaped`
|
|
5182
|
+
−8.43→−5.00pp) — the axis's own max \|Δ\| drops from 32.20pp to 22.87pp.
|
|
5183
|
+
Non-monotone/opponent-conditional classification is unchanged (1/8, 3/8) —
|
|
5184
|
+
only the magnitude was wrong, not the qualitative call.
|
|
5185
|
+
- **[Deferred to a follow-up issue]** `set_piece`'s FK/PK ranking
|
|
5186
|
+
(`(shoot+pass)/2 + total/3`, fixed in rounds 5–6) omits `ofTeamContrib`,
|
|
5187
|
+
the team-aggregate term `getPoint`'s full formula also adds:
|
|
5188
|
+
`ofPoint = ofPlayerP + ofTeamContrib`, where `ofTeamContrib =
|
|
5189
|
+
(atkCondSum*atkRate*0.075 + atkAttrSum*atkRate*0.1) * (teamPow/100)`.
|
|
5190
|
+
Codex supplied a concrete counterexample on the `flat` core where including
|
|
5191
|
+
this term could flip the top-ranked candidate. Closing this gap requires
|
|
5192
|
+
extracting the engine's `O_*_RATE` tables and `teamPow` computation — new
|
|
5193
|
+
engine-internals research outside this issue's (#809) measurement scope.
|
|
5194
|
+
Per the coordinator's round-7 scope-management guidance, this was left as a
|
|
5195
|
+
documented "KNOWN LIMITATION" code comment rather than extending the review
|
|
5196
|
+
loop further, and tracked in a separate GitHub issue (linked from PR #840)
|
|
5197
|
+
instead. It does not affect `set_piece`'s own adopted/non-monotone verdict —
|
|
5198
|
+
the current ranking already captures the dominant term of the real
|
|
5199
|
+
mechanism; only a secondary correction term is missing.
|
|
5200
|
+
|
|
5201
|
+
### What it means
|
|
5202
|
+
|
|
5203
|
+
- **G0 passes.** 6/6 adopted, 4/6 non-monotone. `docs/pog/02-axes-measurement.md`
|
|
5204
|
+
has the full write-up and all eight review rounds' changelogs.
|
|
5205
|
+
- **The realizability column's direction is explicitly unresolved, not
|
|
5206
|
+
presented as a clean lower bound** — round 7 found a second limitation
|
|
5207
|
+
(out-of-range synthetic reserves) pulling the opposite way from round 5's
|
|
5208
|
+
(position/kicker flexibility), and this exploratory check does not net
|
|
5209
|
+
them. Important for W1's planning: some "불가능" verdicts could turn
|
|
5210
|
+
"가능" once P1-2 builds a real fixture, but some "가능" verdicts here
|
|
5211
|
+
could also turn out to be unreachable.
|
|
5212
|
+
- **Every finding across all eight rounds lived inside a FIX, not the
|
|
5213
|
+
original measurement design** — the generalizable lesson: a control that
|
|
5214
|
+
checks the harness is unbiased (mirror, patch-identity) says nothing about
|
|
5215
|
+
whether a specific numeric choice (a weight constant, a ranking formula, an
|
|
5216
|
+
allocator) actually matches the real mechanism it's meant to approximate.
|
|
5217
|
+
Each of those needed independent verification against the actual engine
|
|
5218
|
+
formula or actual competing magnitudes, not just "does the effect look
|
|
5219
|
+
directionally right."
|
|
5220
|
+
|
|
5221
|
+
14,066,000 matches in 182.5s (N=20,000, round-8 re-run — the loop structure
|
|
5222
|
+
is unchanged so the match count is identical, only wall-clock varies between
|
|
5223
|
+
runs; self-checked against the loop structure). The default `N=6,000`
|
|
5224
|
+
reaches the same G0 PASS verdict in about a third of the time. Whole run:
|
|
5225
|
+
`pog-axes.mts`.
|