pmtiles-swarm 0.5.3 → 0.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +14 -0
- package/package.json +1 -1
- package/src/config.js +20 -5
- package/src/prewarm.js +56 -5
package/CHANGELOG.md
CHANGED
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@@ -7,6 +7,20 @@
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7
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### 🐞 Bug fixes
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- _...Add new stuff here..._
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10
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+
## 0.5.4
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11
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### ✨ Features and improvements
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12
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- **The head-warm waits sensibly at both ends.** It used to read at the instant the node
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started — when an archive joined by magnet has no metainfo, the engine has no peers, and the
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attempt is certain to find nothing — and then leave a flat two minutes between every try
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afterwards. Neither suited what was actually being waited for. The first pass now comes ten
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seconds in, and the wait after an attempt that did not finish starts at fifteen seconds and
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doubles to a ten-minute ceiling: seconds early on, when what is missing is usually a peer or a
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piece already in flight, and minutes later on, when it is one piece at the far end of an
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archive nobody has finished downloading.
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New under `tiles`: `prewarmInitialDelaySeconds` (10) and `prewarmMaxBackoffSeconds` (600).
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`prewarmBackoffSeconds` is now the *first* wait rather than every wait, and defaults to 15.
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## 0.5.3
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### 🐞 Bug fixes
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- **A "high" priority hint asked for nothing at all.** libtorrent's scale runs 0 to 7 and **4 is
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "pmtiles-swarm",
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-
"version": "0.5.
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"version": "0.5.4",
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"description": "BitTorrent distribution for PMTiles map archives: create torrents, watch folders, publish and subscribe to RSS feeds, and seed through qBittorrent or an embedded client",
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"type": "module",
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"main": "src/index.js",
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package/src/config.js
CHANGED
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@@ -460,13 +460,28 @@ const DEFAULTS = {
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/** How often to look for an archive whose head has not been read. */
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prewarmIntervalSeconds: 30,
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/**
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-
* How long to
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* How long to let the node settle before the first attempt.
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*
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-
*
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*
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*
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* At the moment a node starts, an archive joined by magnet has no metainfo
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* and the engine has no peers, so a read attempted immediately is certain
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* to find nothing.
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*/
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-
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prewarmInitialDelaySeconds: 10,
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/**
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* The first wait after an attempt that did not finish the job, doubling up
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* to `prewarmMaxBackoffSeconds`.
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*
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* Not finishing is ordinary rather than exceptional here, so this is a
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* retry interval and not an error budget — and it doubles because the two
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* ends of the problem want different answers. Just after a start, what is
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* being waited for is usually seconds away: a peer, a connection, a piece
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* already in flight. Ten attempts later it is one piece at the far end of
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* an archive nobody has finished, and asking every fifteen seconds
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* achieves nothing but log lines.
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*/
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prewarmBackoffSeconds: 15,
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/** Where the doubling stops. */
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prewarmMaxBackoffSeconds: 600,
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/**
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* What a missing tile answers with: true for 404, false for 204.
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*
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package/src/prewarm.js
CHANGED
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@@ -21,8 +21,14 @@
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* the first few seconds if the right few kilobytes are asked for first.
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*/
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-
/**
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-
const
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/** The first wait after an attempt that did not finish the job. */
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const DEFAULT_BACKOFF_SECONDS = 15;
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/** Where the doubling stops. */
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const DEFAULT_MAX_BACKOFF_SECONDS = 600;
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/** How long to let the node settle before the first attempt. */
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const DEFAULT_INITIAL_DELAY_SECONDS = 10;
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/**
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* Whether a failure means "not yet" rather than "not working".
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@@ -49,6 +55,7 @@ export class HeadWarmer {
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#now;
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#timer;
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#tried = new Map();
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#attempts = new Map();
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#waiting = new Set();
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#running = false;
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@@ -93,8 +100,30 @@ export class HeadWarmer {
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}
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const last = this.#tried.get(entry.infoHash) ?? 0;
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-
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-
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return this.#now() - last >= this.#backoffFor(entry.infoHash);
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}
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/**
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* How long to wait before trying this archive again.
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*
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* Doubling, from a short first wait to a long ceiling. A flat interval is
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* wrong at both ends: right after a node starts, the thing being waited for
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* is usually a few seconds away — a peer, a connection, a piece already in
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* flight — so a two-minute wait wastes most of it. Ten attempts later the
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* thing being waited for is a single piece at the far end of an archive
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* nobody has finished downloading, and asking every two minutes achieves
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* nothing but log lines.
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* @param {string} infoHash - The archive.
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* @returns {number} - Milliseconds to wait.
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*/
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#backoffFor(infoHash) {
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const base =
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(this.#config.tiles?.prewarmBackoffSeconds ?? DEFAULT_BACKOFF_SECONDS) * 1000;
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const ceiling =
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(this.#config.tiles?.prewarmMaxBackoffSeconds ?? DEFAULT_MAX_BACKOFF_SECONDS) *
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1000;
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const attempts = this.#attempts.get(infoHash) ?? 0;
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return Math.min(base * 2 ** Math.max(0, attempts - 1), ceiling);
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}
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/**
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@@ -123,6 +152,14 @@ export class HeadWarmer {
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this.#tried.set(entry.infoHash, this.#now());
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this.#waiting.delete(entry.infoHash);
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// Counted even on success, because a read that got the header and not
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// the metadata has not finished and will be back. The count only matters
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// while an archive is still due, and one that is done is never asked
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// about again.
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this.#attempts.set(
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entry.infoHash,
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(this.#attempts.get(entry.infoHash) ?? 0) + 1,
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);
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const stored = await this.#catalog.put({
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infoHash: entry.infoHash,
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@@ -169,6 +206,10 @@ export class HeadWarmer {
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// is my preview blank", and the backoff keeps it from becoming noise.
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this.#tried.set(entry.infoHash, this.#now());
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this.#waiting.delete(entry.infoHash);
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this.#attempts.set(
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entry.infoHash,
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(this.#attempts.get(entry.infoHash) ?? 0) + 1,
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);
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console.warn(`[warm] ${entry.name}: ${error.message}`);
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return null;
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} finally {
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this.sweep().catch((error) =>
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console.error(`[warm] sweep failed: ${error.message}`),
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);
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-
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// Not immediately. At the moment a node starts, an archive joined by
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// magnet has no metainfo, the engine has no peers, and nothing can be read
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// from anywhere — so the first pass is guaranteed to find nothing and
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// exists only to say so.
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const delay =
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(this.#config.tiles?.prewarmInitialDelaySeconds ??
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DEFAULT_INITIAL_DELAY_SECONDS) * 1000;
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const first = setTimeout(run, Math.max(0, delay));
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first.unref?.();
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this.#timer = setInterval(run, seconds * 1000);
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this.#timer.unref?.();
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}
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