plusui-native 0.2.18 → 0.2.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "plusui-native",
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"version": "0.2.
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"version": "0.2.19",
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"description": "PlusUI CLI - Build C++ desktop apps modern UI ",
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"main": "src/index.js",
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"type": "module",
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@@ -27,11 +27,11 @@
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"semver": "^7.6.0",
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"which": "^4.0.0",
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"execa": "^8.0.1",
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-
"plusui-native-builder": "^0.1.
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"plusui-native-bindgen": "^0.1.
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"plusui-native-builder": "^0.1.18",
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"plusui-native-bindgen": "^0.1.18"
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},
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"peerDependencies": {
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-
"plusui-native-bindgen": "^0.1.
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"plusui-native-bindgen": "^0.1.18"
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},
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"publishConfig": {
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"access": "public"
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@@ -3,6 +3,8 @@
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#include <iostream>
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#include "generated/assets.h"
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using namespace plusui;
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// ============================================================================
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// {{PROJECT_NAME}} - Configuration
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// ============================================================================
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@@ -104,7 +106,7 @@ struct WebGPUConfig {
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// ============================================================================
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int main() {
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// Use your app name as the variable name
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-
auto {{PROJECT_NAME_LOWER}} =
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auto {{PROJECT_NAME_LOWER}} = createApp()
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.title(appConfig.name)
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.width(windowConfig.width)
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.height(windowConfig.height)
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@@ -172,24 +174,24 @@ int main() {
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// FILE DROP EVENTS (Drag & Drop)
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// ========================================
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// Listen for files dropped into the window
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-
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event::on("fileDrop.filesDropped", [](const std::string& data) {
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std::cout << "Files dropped: " << data << std::endl;
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// Parse the JSON data to get file info
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// You can process files here in C++
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});
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-
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event::on("fileDrop.dragEnter", [](const std::string&) {
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std::cout << "Drag entered window" << std::endl;
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});
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-
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event::on("fileDrop.dragLeave", [](const std::string&) {
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std::cout << "Drag left window" << std::endl;
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});
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// ========================================
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// RUN APPLICATION
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// ========================================
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-
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App runtime;
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runtime.run();
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return 0;
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@@ -3,6 +3,8 @@
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#include <iostream>
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#include "generated/assets.h"
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using namespace plusui;
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// ============================================================================
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// {{PROJECT_NAME}} - Configuration
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// ============================================================================
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@@ -104,7 +106,7 @@ struct WebGPUConfig {
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// ============================================================================
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int main() {
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// Use your app name as the variable name
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-
auto {{PROJECT_NAME_LOWER}} =
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auto {{PROJECT_NAME_LOWER}} = createApp()
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.title(appConfig.name)
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.width(windowConfig.width)
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.height(windowConfig.height)
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@@ -167,24 +169,24 @@ int main() {
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// FILE DROP EVENTS (Drag & Drop)
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// ========================================
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// Listen for files dropped into the window
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-
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event::on("fileDrop.filesDropped", [](const std::string& data) {
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std::cout << "Files dropped: " << data << std::endl;
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// Parse the JSON data to get file info
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// You can process files here in C++
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});
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-
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event::on("fileDrop.dragEnter", [](const std::string&) {
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std::cout << "Drag entered window" << std::endl;
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});
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-
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event::on("fileDrop.dragLeave", [](const std::string&) {
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std::cout << "Drag left window" << std::endl;
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});
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// ========================================
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// RUN APPLICATION
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// ========================================
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-
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App runtime;
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runtime.run();
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return 0;
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