plotboilerplate 1.27.1 → 1.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1098) hide show
  1. package/dist/index.esm.js +135 -36
  2. package/dist/index.esm.js.map +1 -1
  3. package/dist/index.esm.min.js +1 -1
  4. package/dist/index.esm.min.js.map +1 -1
  5. package/dist/plotboilerplate.browser.min.js +1 -1
  6. package/dist/plotboilerplate.browser.min.js.map +1 -1
  7. package/dist/plotboilerplate.js +96 -17
  8. package/dist/plotboilerplate.min.js +1 -1
  9. package/package.json +2 -1
  10. package/src/_cjs/BezierPath.d.ts +610 -0
  11. package/src/_cjs/BezierPath.js +1127 -0
  12. package/src/_cjs/BezierPath.js.map +1 -0
  13. package/src/_cjs/Bounds.d.ts +252 -0
  14. package/src/_cjs/Bounds.js +320 -0
  15. package/src/_cjs/Bounds.js.map +1 -0
  16. package/src/_cjs/Circle.d.ts +214 -0
  17. package/src/_cjs/Circle.js +339 -0
  18. package/src/_cjs/Circle.js.map +1 -0
  19. package/src/_cjs/CircleSector.d.ts +211 -0
  20. package/src/_cjs/CircleSector.js +364 -0
  21. package/src/_cjs/CircleSector.js.map +1 -0
  22. package/src/_cjs/CubicBezierCurve.d.ts +656 -0
  23. package/src/_cjs/CubicBezierCurve.js +1062 -0
  24. package/src/_cjs/CubicBezierCurve.js.map +1 -0
  25. package/src/_cjs/Grid.d.ts +83 -0
  26. package/src/_cjs/Grid.js +90 -0
  27. package/src/_cjs/Grid.js.map +1 -0
  28. package/src/_cjs/KeyHandler.d.ts +177 -0
  29. package/src/_cjs/KeyHandler.js +435 -0
  30. package/src/_cjs/KeyHandler.js.map +1 -0
  31. package/src/_cjs/Line.d.ts +134 -0
  32. package/src/_cjs/Line.js +220 -0
  33. package/src/_cjs/Line.js.map +1 -0
  34. package/src/_cjs/MouseHandler.d.ts +283 -0
  35. package/src/_cjs/MouseHandler.js +423 -0
  36. package/src/_cjs/MouseHandler.js.map +1 -0
  37. package/src/_cjs/PBImage.d.ts +81 -0
  38. package/src/_cjs/PBImage.js +61 -0
  39. package/src/_cjs/PBImage.js.map +1 -0
  40. package/src/_cjs/PBText.d.ts +118 -0
  41. package/src/_cjs/PBText.js +63 -0
  42. package/src/_cjs/PBText.js.map +1 -0
  43. package/src/_cjs/PlotBoilerplate.d.ts +899 -0
  44. package/src/_cjs/PlotBoilerplate.js +2348 -0
  45. package/src/_cjs/PlotBoilerplate.js.map +1 -0
  46. package/src/_cjs/Polygon.d.ts +520 -0
  47. package/src/_cjs/Polygon.js +933 -0
  48. package/src/_cjs/Polygon.js.map +1 -0
  49. package/src/_cjs/SVGBuilder.d.ts +47 -0
  50. package/src/_cjs/SVGBuilder.js +100 -0
  51. package/src/_cjs/SVGBuilder.js.map +1 -0
  52. package/src/_cjs/Triangle.d.ts +392 -0
  53. package/src/_cjs/Triangle.js +497 -0
  54. package/src/_cjs/Triangle.js.map +1 -0
  55. package/src/_cjs/UIDGenerator.d.ts +12 -0
  56. package/src/_cjs/UIDGenerator.js +21 -0
  57. package/src/_cjs/UIDGenerator.js.map +1 -0
  58. package/src/_cjs/VEllipse.d.ts +319 -0
  59. package/src/_cjs/VEllipse.js +578 -0
  60. package/src/_cjs/VEllipse.js.map +1 -0
  61. package/src/_cjs/VEllipseSector.d.ts +230 -0
  62. package/src/_cjs/VEllipseSector.js +428 -0
  63. package/src/_cjs/VEllipseSector.js.map +1 -0
  64. package/src/_cjs/Vector.d.ts +126 -0
  65. package/src/_cjs/Vector.js +199 -0
  66. package/src/_cjs/Vector.js.map +1 -0
  67. package/src/_cjs/VertTuple.d.ts +284 -0
  68. package/src/_cjs/VertTuple.js +348 -0
  69. package/src/_cjs/VertTuple.js.map +1 -0
  70. package/src/_cjs/Vertex.d.ts +498 -0
  71. package/src/_cjs/Vertex.js +703 -0
  72. package/src/_cjs/Vertex.js.map +1 -0
  73. package/src/_cjs/VertexAttr.d.ts +72 -0
  74. package/src/_cjs/VertexAttr.js +59 -0
  75. package/src/_cjs/VertexAttr.js.map +1 -0
  76. package/src/_cjs/VertexListeners.d.ts +208 -0
  77. package/src/_cjs/VertexListeners.js +267 -0
  78. package/src/_cjs/VertexListeners.js.map +1 -0
  79. package/src/_cjs/draw.d.ts +657 -0
  80. package/src/_cjs/draw.js +1164 -0
  81. package/src/_cjs/draw.js.map +1 -0
  82. package/src/_cjs/drawgl.d.ts +544 -0
  83. package/src/_cjs/drawgl.js +794 -0
  84. package/src/_cjs/drawgl.js.map +1 -0
  85. package/src/_cjs/drawutilssvg.d.ts +954 -0
  86. package/src/_cjs/drawutilssvg.js +1713 -0
  87. package/src/_cjs/drawutilssvg.js.map +1 -0
  88. package/src/_cjs/entry-glsupport.js +28 -0
  89. package/src/_cjs/entry.js +29 -0
  90. package/src/_cjs/geomutils.d.ts +77 -0
  91. package/src/_cjs/geomutils.js +126 -0
  92. package/src/_cjs/geomutils.js.map +1 -0
  93. package/src/_cjs/index.d.ts +102 -0
  94. package/src/_cjs/index.js +128 -0
  95. package/src/_cjs/index.js.map +1 -0
  96. package/src/_cjs/interfaces/DrawLib.d.ts +582 -0
  97. package/src/_cjs/interfaces/DrawLib.js +32 -0
  98. package/src/_cjs/interfaces/DrawLib.js.map +1 -0
  99. package/src/_cjs/interfaces/additionals.d.ts +95 -0
  100. package/src/_cjs/interfaces/additionals.js +3 -0
  101. package/src/_cjs/interfaces/additionals.js.map +1 -0
  102. package/src/_cjs/interfaces/core.d.ts +286 -0
  103. package/src/_cjs/interfaces/core.js +30 -0
  104. package/src/_cjs/interfaces/core.js.map +1 -0
  105. package/src/_cjs/interfaces/externals.d.ts +56 -0
  106. package/src/_cjs/interfaces/externals.js +8 -0
  107. package/src/_cjs/interfaces/externals.js.map +1 -0
  108. package/src/_cjs/interfaces/index.d.ts +4 -0
  109. package/src/_cjs/interfaces/index.js +21 -0
  110. package/src/_cjs/interfaces/index.js.map +1 -0
  111. package/src/_cjs/module.d.ts +26 -0
  112. package/src/_cjs/module.js +60 -0
  113. package/src/_cjs/module.js.map +1 -0
  114. package/src/_cjs/utils/InitializationObserver.d.ts +18 -0
  115. package/src/_cjs/utils/InitializationObserver.js +63 -0
  116. package/src/_cjs/utils/InitializationObserver.js.map +1 -0
  117. package/src/_cjs/utils/LissajousFigure.d.ts +34 -0
  118. package/src/_cjs/utils/LissajousFigure.js +100 -0
  119. package/src/_cjs/utils/LissajousFigure.js.map +1 -0
  120. package/src/_cjs/utils/NGons.d.ts +13 -0
  121. package/src/_cjs/utils/NGons.js +36 -0
  122. package/src/_cjs/utils/NGons.js.map +1 -0
  123. package/src/_cjs/utils/Params.d.ts +17 -0
  124. package/src/_cjs/utils/Params.js +53 -0
  125. package/src/_cjs/utils/Params.js.map +1 -0
  126. package/src/_cjs/utils/PerlinNoise.d.ts +19 -0
  127. package/src/_cjs/utils/PerlinNoise.js +352 -0
  128. package/src/_cjs/utils/PerlinNoise.js.map +1 -0
  129. package/src/_cjs/utils/SVGPathUtils.d.ts +22 -0
  130. package/src/_cjs/utils/SVGPathUtils.js +45 -0
  131. package/src/_cjs/utils/SVGPathUtils.js.map +1 -0
  132. package/src/_cjs/utils/WebColors.d.ts +35 -0
  133. package/src/_cjs/utils/WebColors.js +58 -0
  134. package/src/_cjs/utils/WebColors.js.map +1 -0
  135. package/src/_cjs/utils/WebColorsContrast.d.ts +6 -0
  136. package/src/_cjs/utils/WebColorsContrast.js +12 -0
  137. package/src/_cjs/utils/WebColorsContrast.js.map +1 -0
  138. package/src/_cjs/utils/WebColorsMalachite.d.ts +12 -0
  139. package/src/_cjs/utils/WebColorsMalachite.js +28 -0
  140. package/src/_cjs/utils/WebColorsMalachite.js.map +1 -0
  141. package/src/_cjs/utils/algorithms/CatmullRomPath.d.ts +60 -0
  142. package/src/_cjs/utils/algorithms/CatmullRomPath.js +108 -0
  143. package/src/_cjs/utils/algorithms/CatmullRomPath.js.map +1 -0
  144. package/src/_cjs/utils/algorithms/CircleIntersections.d.ts +170 -0
  145. package/src/_cjs/utils/algorithms/CircleIntersections.js +310 -0
  146. package/src/_cjs/utils/algorithms/CircleIntersections.js.map +1 -0
  147. package/src/_cjs/utils/algorithms/ContourLineDetection.d.ts +150 -0
  148. package/src/_cjs/utils/algorithms/ContourLineDetection.js +367 -0
  149. package/src/_cjs/utils/algorithms/ContourLineDetection.js.map +1 -0
  150. package/src/_cjs/utils/algorithms/CubicSplinePath.d.ts +63 -0
  151. package/src/_cjs/utils/algorithms/CubicSplinePath.js +175 -0
  152. package/src/_cjs/utils/algorithms/CubicSplinePath.js.map +1 -0
  153. package/src/_cjs/utils/algorithms/HobbyPath.d.ts +81 -0
  154. package/src/_cjs/utils/algorithms/HobbyPath.js +278 -0
  155. package/src/_cjs/utils/algorithms/HobbyPath.js.map +1 -0
  156. package/src/_cjs/utils/algorithms/Metaballs.d.ts +30 -0
  157. package/src/_cjs/utils/algorithms/Metaballs.js +114 -0
  158. package/src/_cjs/utils/algorithms/Metaballs.js.map +1 -0
  159. package/src/_cjs/utils/algorithms/PolygonInset.d.ts +184 -0
  160. package/src/_cjs/utils/algorithms/PolygonInset.js +431 -0
  161. package/src/_cjs/utils/algorithms/PolygonInset.js.map +1 -0
  162. package/src/_cjs/utils/algorithms/PolygonTesselationOutlines.d.ts +145 -0
  163. package/src/_cjs/utils/algorithms/PolygonTesselationOutlines.js +269 -0
  164. package/src/_cjs/utils/algorithms/PolygonTesselationOutlines.js.map +1 -0
  165. package/src/_cjs/utils/algorithms/arrayFill.d.ts +8 -0
  166. package/src/_cjs/utils/algorithms/arrayFill.js +18 -0
  167. package/src/_cjs/utils/algorithms/arrayFill.js.map +1 -0
  168. package/src/_cjs/utils/algorithms/arrayResize.d.ts +8 -0
  169. package/src/_cjs/utils/algorithms/arrayResize.js +24 -0
  170. package/src/_cjs/utils/algorithms/arrayResize.js.map +1 -0
  171. package/src/_cjs/utils/algorithms/arrayShuffle.d.ts +8 -0
  172. package/src/_cjs/utils/algorithms/arrayShuffle.js +15 -0
  173. package/src/_cjs/utils/algorithms/arrayShuffle.js.map +1 -0
  174. package/src/_cjs/utils/algorithms/clearDuplicateVertices.d.ts +22 -0
  175. package/src/_cjs/utils/algorithms/clearDuplicateVertices.js +51 -0
  176. package/src/_cjs/utils/algorithms/clearDuplicateVertices.js.map +1 -0
  177. package/src/_cjs/utils/algorithms/clearPolygonDuplicateVertices.d.ts +24 -0
  178. package/src/_cjs/utils/algorithms/clearPolygonDuplicateVertices.js +61 -0
  179. package/src/_cjs/utils/algorithms/clearPolygonDuplicateVertices.js.map +1 -0
  180. package/src/_cjs/utils/algorithms/convexHull.d.ts +23 -0
  181. package/src/_cjs/utils/algorithms/convexHull.js +71 -0
  182. package/src/_cjs/utils/algorithms/convexHull.js.map +1 -0
  183. package/src/_cjs/utils/algorithms/convexPolygonIncircle.d.ts +41 -0
  184. package/src/_cjs/utils/algorithms/convexPolygonIncircle.js +145 -0
  185. package/src/_cjs/utils/algorithms/convexPolygonIncircle.js.map +1 -0
  186. package/src/_cjs/utils/algorithms/delaunay.d.ts +30 -0
  187. package/src/_cjs/utils/algorithms/delaunay.js +158 -0
  188. package/src/_cjs/utils/algorithms/delaunay.js.map +1 -0
  189. package/src/_cjs/utils/algorithms/delaunay2voronoi.d.ts +25 -0
  190. package/src/_cjs/utils/algorithms/delaunay2voronoi.js +104 -0
  191. package/src/_cjs/utils/algorithms/delaunay2voronoi.js.map +1 -0
  192. package/src/_cjs/utils/algorithms/detectPaths.d.ts +21 -0
  193. package/src/_cjs/utils/algorithms/detectPaths.js +169 -0
  194. package/src/_cjs/utils/algorithms/detectPaths.js.map +1 -0
  195. package/src/_cjs/utils/algorithms/findPolygonSelfIntersections.d.ts +21 -0
  196. package/src/_cjs/utils/algorithms/findPolygonSelfIntersections.js +51 -0
  197. package/src/_cjs/utils/algorithms/findPolygonSelfIntersections.js.map +1 -0
  198. package/src/_cjs/utils/algorithms/getContrastColor.d.ts +13 -0
  199. package/src/_cjs/utils/algorithms/getContrastColor.js +26 -0
  200. package/src/_cjs/utils/algorithms/getContrastColor.js.map +1 -0
  201. package/src/_cjs/utils/algorithms/matrixFill.d.ts +10 -0
  202. package/src/_cjs/utils/algorithms/matrixFill.js +21 -0
  203. package/src/_cjs/utils/algorithms/matrixFill.js.map +1 -0
  204. package/src/_cjs/utils/algorithms/pixelCornersToRoundPaths.d.ts +23 -0
  205. package/src/_cjs/utils/algorithms/pixelCornersToRoundPaths.js +270 -0
  206. package/src/_cjs/utils/algorithms/pixelCornersToRoundPaths.js.map +1 -0
  207. package/src/_cjs/utils/algorithms/splitPolygonToNonIntersecting.d.ts +28 -0
  208. package/src/_cjs/utils/algorithms/splitPolygonToNonIntersecting.js +102 -0
  209. package/src/_cjs/utils/algorithms/splitPolygonToNonIntersecting.js.map +1 -0
  210. package/src/_cjs/utils/algorithms/sutherlandHodgman.d.ts +16 -0
  211. package/src/_cjs/utils/algorithms/sutherlandHodgman.js +76 -0
  212. package/src/_cjs/utils/algorithms/sutherlandHodgman.js.map +1 -0
  213. package/src/_cjs/utils/cloneVertexArray.d.ts +13 -0
  214. package/src/_cjs/utils/cloneVertexArray.js +23 -0
  215. package/src/_cjs/utils/cloneVertexArray.js.map +1 -0
  216. package/src/_cjs/utils/createRandomizedPolygon.d.ts +14 -0
  217. package/src/_cjs/utils/createRandomizedPolygon.js +32 -0
  218. package/src/_cjs/utils/createRandomizedPolygon.js.map +1 -0
  219. package/src/_cjs/utils/creategui.js +434 -0
  220. package/src/_cjs/utils/dat.gui.arrowbounce.polyfill.js +128 -0
  221. package/src/_cjs/utils/dat.gui.title.polyfill.js +35 -0
  222. package/src/_cjs/utils/datastructures/CircularIntervalSet.d.ts +83 -0
  223. package/src/_cjs/utils/datastructures/CircularIntervalSet.js +163 -0
  224. package/src/_cjs/utils/datastructures/CircularIntervalSet.js.map +1 -0
  225. package/src/_cjs/utils/datastructures/Color.d.ts +391 -0
  226. package/src/_cjs/utils/datastructures/Color.js +1084 -0
  227. package/src/_cjs/utils/datastructures/Color.js.map +1 -0
  228. package/src/_cjs/utils/datastructures/ColorGradient.d.ts +81 -0
  229. package/src/_cjs/utils/datastructures/ColorGradient.js +176 -0
  230. package/src/_cjs/utils/datastructures/ColorGradient.js.map +1 -0
  231. package/src/_cjs/utils/datastructures/DataGrid2d.d.ts +53 -0
  232. package/src/_cjs/utils/datastructures/DataGrid2d.js +20 -0
  233. package/src/_cjs/utils/datastructures/DataGrid2d.js.map +1 -0
  234. package/src/_cjs/utils/datastructures/DataGrid2dArrayMatrix.d.ts +88 -0
  235. package/src/_cjs/utils/datastructures/DataGrid2dArrayMatrix.js +155 -0
  236. package/src/_cjs/utils/datastructures/DataGrid2dArrayMatrix.js.map +1 -0
  237. package/src/_cjs/utils/datastructures/DataGrid2dListAdapter.d.ts +59 -0
  238. package/src/_cjs/utils/datastructures/DataGrid2dListAdapter.js +84 -0
  239. package/src/_cjs/utils/datastructures/DataGrid2dListAdapter.js.map +1 -0
  240. package/src/_cjs/utils/datastructures/GenericPath.d.ts +86 -0
  241. package/src/_cjs/utils/datastructures/GenericPath.js +122 -0
  242. package/src/_cjs/utils/datastructures/GenericPath.js.map +1 -0
  243. package/src/_cjs/utils/datastructures/GeometryMesh.d.ts +49 -0
  244. package/src/_cjs/utils/datastructures/GeometryMesh.js +58 -0
  245. package/src/_cjs/utils/datastructures/GeometryMesh.js.map +1 -0
  246. package/src/_cjs/utils/datastructures/Girih.d.ts +181 -0
  247. package/src/_cjs/utils/datastructures/Girih.js +266 -0
  248. package/src/_cjs/utils/datastructures/Girih.js.map +1 -0
  249. package/src/_cjs/utils/datastructures/GirihBowtie.d.ts +37 -0
  250. package/src/_cjs/utils/datastructures/GirihBowtie.js +152 -0
  251. package/src/_cjs/utils/datastructures/GirihBowtie.js.map +1 -0
  252. package/src/_cjs/utils/datastructures/GirihDecagon.d.ts +52 -0
  253. package/src/_cjs/utils/datastructures/GirihDecagon.js +132 -0
  254. package/src/_cjs/utils/datastructures/GirihDecagon.js.map +1 -0
  255. package/src/_cjs/utils/datastructures/GirihHexagon.d.ts +39 -0
  256. package/src/_cjs/utils/datastructures/GirihHexagon.js +200 -0
  257. package/src/_cjs/utils/datastructures/GirihHexagon.js.map +1 -0
  258. package/src/_cjs/utils/datastructures/GirihPenroseRhombus.d.ts +46 -0
  259. package/src/_cjs/utils/datastructures/GirihPenroseRhombus.js +189 -0
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  261. package/src/_cjs/utils/datastructures/GirihPentagon.d.ts +37 -0
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  264. package/src/_cjs/utils/datastructures/GirihRhombus.d.ts +38 -0
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  267. package/src/_cjs/utils/datastructures/GirihTile.d.ts +283 -0
  268. package/src/_cjs/utils/datastructures/GirihTile.js +308 -0
  269. package/src/_cjs/utils/datastructures/GirihTile.js.map +1 -0
  270. package/src/_cjs/utils/datastructures/Matrix4x4.d.ts +244 -0
  271. package/src/_cjs/utils/datastructures/Matrix4x4.js +262 -0
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  273. package/src/_cjs/utils/datastructures/VoronoiCell.d.ts +122 -0
  274. package/src/_cjs/utils/datastructures/VoronoiCell.js +183 -0
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  276. package/src/_cjs/utils/datastructures/interfaces.d.ts +13 -0
  277. package/src/_cjs/utils/datastructures/interfaces.js +10 -0
  278. package/src/_cjs/utils/datastructures/interfaces.js.map +1 -0
  279. package/src/_cjs/utils/detectDarkMode.d.ts +10 -0
  280. package/src/_cjs/utils/detectDarkMode.js +41 -0
  281. package/src/_cjs/utils/detectDarkMode.js.map +1 -0
  282. package/src/_cjs/utils/dom/components/ColorGradientPicker.d.ts +246 -0
  283. package/src/_cjs/utils/dom/components/ColorGradientPicker.js +667 -0
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  285. package/src/_cjs/utils/dom/components/ColorGradientPickerJSX.d.ts +129 -0
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  288. package/src/_cjs/utils/dom/components/ColorGradientSelector.d.ts +118 -0
  289. package/src/_cjs/utils/dom/components/ColorGradientSelector.js +327 -0
  290. package/src/_cjs/utils/dom/components/ColorGradientSelector.js.map +1 -0
  291. package/src/_cjs/utils/dom/components/Test.d.ts +7 -0
  292. package/src/_cjs/utils/dom/components/Test.js +30 -0
  293. package/src/_cjs/utils/dom/components/Test.js.map +1 -0
  294. package/src/_cjs/utils/dom/getAvailableContainerSpace.d.ts +2 -0
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  297. package/src/_cjs/utils/dom/getFProp.d.ts +5 -0
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  300. package/src/_cjs/utils/dom/guiSizeToggler.d.ts +18 -0
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  303. package/src/_cjs/utils/findInVertexArray.d.ts +19 -0
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  306. package/src/_cjs/utils/getFProp.d.ts +5 -0
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  309. package/src/_cjs/utils/gup.d.ts +14 -0
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@@ -0,0 +1,1713 @@
1
+ "use strict";
2
+ /**
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+ * Draws elements into an SVG node.
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+ *
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+ * Note that this library uses buffers and draw cycles. To draw onto an SVG canvas, do this:
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+ * const drawLib = new drawutilssvg( svgNode, ... );
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+ * const fillLib = drawLib.copyInstance(true);
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+ * // Begin draw cycle
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+ * drawLib.beginDrawCycle(time);
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+ * // ... draw or fill your stuff ...
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+ * drawLib.endDrawCycle(time); // Here the elements become visible
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+ *
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+ * @author Ikaros Kappler
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+ * @date 2021-01-03
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+ * @modified 2021-01-24 Fixed the `fillShapes` attribute in the copyInstance function.
16
+ * @modified 2021-01-26 Changed the `isPrimary` (default true) attribute to `isSecondary` (default false).
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+ * @modified 2021-02-03 Added the static `createSvg` function.
18
+ * @modified 2021-02-03 Fixed the currentId='background' bug on the clear() function.
19
+ * @modified 2021-02-03 Fixed CSSProperty `stroke-width` (was line-width before, which is wrong).
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+ * @modified 2021-02-03 Added the static `HEAD_XML` attribute.
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+ * @modified 2021-02-19 Added the static helper function `transformPathData(...)` for svg path transformations (scale and translate).
22
+ * @modified 2021-02-22 Added the static helper function `copyPathData(...)`.
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+ * @modified 2021-02-22 Added the `path` drawing function to draw SVG path data.
24
+ * @modified 2021-03-01 Fixed a bug in the `clear` function (curClassName was not cleared).
25
+ * @modified 2021-03-29 Fixed a bug in the `text` function (second y param was wrong, used x here).
26
+ * @modified 2021-03-29 Moved this file from `src/ts/utils/helpers/` to `src/ts/`.
27
+ * @modified 2021-03-31 Added 'ellipseSector' the the class names.
28
+ * @modified 2021-03-31 Implemented buffering using a buffer <g> node and the beginDrawCycle and endDrawCycle methods.
29
+ * @modified 2021-05-31 Added the `setConfiguration` function from `DrawLib`.
30
+ * @modified 2021-11-15 Adding more parameters tot the `text()` function: fontSize, textAlign, fontFamily, lineHeight.
31
+ * @modified 2021-11-19 Fixing the `label(text,x,y)` position.
32
+ * @modified 2021-11-19 Added the `color` param to the `label(...)` function.
33
+ * @modified 2022-02-03 Added the `lineWidth` param to the `crosshair` function.
34
+ * @modified 2022-02-03 Added the `cross(...)` function.
35
+ * @modified 2022-03-26 Added the private `nodeDefs` and `bufferedNodeDefs` attributes.
36
+ * @modified 2022-03-26 Added the `texturedPoly` function to draw textures polygons.
37
+ * @modified 2022-07-26 Adding `alpha` to the `image(...)` function.
38
+ * @modified 2022-11-10 Tweaking some type issues.
39
+ * @modified 2023-02-04 Fixed a typo in the CSS classname for cubic Bézier paths: cubicBezier (was cubierBezier).
40
+ * @modified 2023-02-10 The methods `setCurrentClassName` and `setCurrentId` also accept `null` now.
41
+ * @modified 2023-09-29 Added initialization checks for null parameters.
42
+ * @modified 2023-09-29 Added a missing implementation to the `drawurilssvg.do(XYCoords,string)` function. Didn't draw anything.
43
+ * @modified 2023-09-29 Downgrading all `Vertex` param type to the more generic `XYCoords` type in these render functions: line, arrow, texturedPoly, cubicBezier, cubicBezierPath, handle, handleLine, dot, point, circle, circleArc, ellipse, grid, raster.
44
+ * @modified 2023-09-29 Added the `headLength` parameter to the 'DrawLib.arrow()` function.
45
+ * @modified 2023-09-29 Added the `arrowHead(...)` function to the 'DrawLib.arrow()` interface.
46
+ * @modified 2023-09-29 Added the `cubicBezierArrow(...)` function to the 'DrawLib.arrow()` interface.
47
+ * @modified 2023-10-04 Adding `strokeOptions` param to these draw function: line, arrow, cubicBezierArrow, cubicBezier, cubicBezierPath, circle, circleArc, ellipse, square, rect, polygon, polyline.
48
+ * @modified 2024-01-30 Fixing an issue with immutable style sets; changes to the global draw config did not reflect here (do now).
49
+ * @modified 2024-03-10 Fixing some types for Typescript 5 compatibility.
50
+ * @modified 2024-07-24 Caching custom style defs in a private buffer variable.
51
+ * @modified 2025-11-14 Fixing a bug in the CSS `mix-blend-mode` property handling (caused a runtime error).
52
+ * @modified 2026-01-04 Adding `lineJoin` attribute to the methods' `StrokeOptions` param.
53
+ * @modified 2026-01-04 Fixing missing `strokeOptions` param in the `drawutilssvg.polygon` method.
54
+ * @modified 2026-03-18 Adding `isOpen` parameter to `cubicBezierPath` draw method.
55
+ * @version 1.7.0
56
+ **/
57
+ Object.defineProperty(exports, "__esModule", { value: true });
58
+ exports.drawutilssvg = void 0;
59
+ var CircleSector_1 = require("./CircleSector");
60
+ var CubicBezierCurve_1 = require("./CubicBezierCurve");
61
+ var Vertex_1 = require("./Vertex");
62
+ var UIDGenerator_1 = require("./UIDGenerator");
63
+ var Vector_1 = require("./Vector");
64
+ var RAD_TO_DEG = 180 / Math.PI;
65
+ /**
66
+ * @classdesc A helper class for basic SVG drawing operations. This class should
67
+ * be compatible to the default 'draw' class.
68
+ *
69
+ * @requires CubicBzierCurvce
70
+ * @requires Polygon
71
+ * @requires Vertex
72
+ * @requires XYCoords
73
+ */
74
+ var drawutilssvg = /** @class */ (function () {
75
+ /**
76
+ * Passed from primary to secondary instance.
77
+ */
78
+ //private nodeStyle: SVGStyleElement;
79
+ /**
80
+ * The constructor.
81
+ *
82
+ * @constructor
83
+ * @name drawutilssvg
84
+ * @param {SVGElement} svgNode - The SVG node to use.
85
+ * @param {XYCoords} offset - The draw offset to use.
86
+ * @param {XYCoords} scale - The scale factors to use.
87
+ * @param {XYDimension} canvasSize - The initial canvas size (use setSize to change).
88
+ * @param {boolean} fillShapes - Indicates if the constructed drawutils should fill all drawn shapes (if possible).
89
+ * @param {DrawConfig} drawConfig - The default draw config to use for CSS fallback styles.
90
+ * @param {boolean=} isSecondary - (optional) Indicates if this is the primary or secondary instance. Only primary instances manage child nodes.
91
+ * @param {SVGGElement=} gNode - (optional) Primary and seconday instances share the same &lt;g> node.
92
+ **/
93
+ function drawutilssvg(svgNode, offset, scale, canvasSize, fillShapes, drawConfig, isSecondary, gNode, bufferGNode, nodeDefs, bufferNodeDefs, nodeStyle) {
94
+ this.svgNode = svgNode;
95
+ this.offset = new Vertex_1.Vertex(0, 0).set(offset);
96
+ this.scale = new Vertex_1.Vertex(1, 1).set(scale);
97
+ this.fillShapes = fillShapes;
98
+ this.isSecondary = Boolean(isSecondary);
99
+ this.drawConfig = drawConfig;
100
+ this.drawlibConfiguration = {};
101
+ this.cache = new Map();
102
+ this.setSize(canvasSize);
103
+ if (isSecondary) {
104
+ if (!gNode || !bufferGNode || !nodeDefs || !bufferNodeDefs) {
105
+ throw "Cannot create secondary svg draw lib with undefinde gNode|bufferGNode|nodeDefs|bufferNodeDefs.";
106
+ }
107
+ this.gNode = gNode;
108
+ this.bufferGNode = bufferGNode;
109
+ this.nodeDefs = nodeDefs;
110
+ this.bufferedNodeDefs = bufferNodeDefs;
111
+ if (nodeStyle) {
112
+ this.nodeStyle = nodeStyle;
113
+ }
114
+ }
115
+ else {
116
+ this.addStyleDefs(drawConfig);
117
+ this.addDefsNode();
118
+ this.gNode = this.createSVGNode("g");
119
+ this.bufferGNode = this.createSVGNode("g");
120
+ this.svgNode.appendChild(this.gNode);
121
+ }
122
+ }
123
+ /**
124
+ * Adds a default style defintion based on the passed DrawConfig.
125
+ * Twaek the draw config to change default colors or line thicknesses.
126
+ *
127
+ * @param {DrawConfig} drawConfig
128
+ */
129
+ drawutilssvg.prototype.addStyleDefs = function (drawConfig) {
130
+ this.nodeStyle = this.createSVGNode("style");
131
+ this.svgNode.appendChild(this.nodeStyle);
132
+ this.rebuildStyleDefs(drawConfig);
133
+ };
134
+ /**
135
+ * This method is required to re-define the global style defs. It is needed
136
+ * if any value in the DrawConfig changed in the meantime.
137
+ * @param drawConfig
138
+ */
139
+ drawutilssvg.prototype.rebuildStyleDefs = function (drawConfig) {
140
+ // Which default styles to add? -> All from the DrawConfig.
141
+ // Compare with DrawConfig interface
142
+ var keys = {
143
+ "bezier": "CubicBezierCurve",
144
+ //"bezierPath": "BezierPath", // TODO: is this correct?
145
+ "polygon": "Polygon",
146
+ "triangle": "Triangle",
147
+ "ellipse": "Ellipse",
148
+ "ellipseSector": "EllipseSector",
149
+ "circle": "Circle",
150
+ "circleSector": "CircleSector",
151
+ "vertex": "Vertex",
152
+ "line": "Line",
153
+ "vector": "Vector",
154
+ "image": "Image",
155
+ "text": "Text"
156
+ };
157
+ // Question: why isn't this working if the svgNode is created dynamically? (nodeStyle.sheet is null)
158
+ var rules = [];
159
+ // console.log("drawConfig", drawConfig);
160
+ for (var k in keys) {
161
+ var className = keys[k];
162
+ var drawSettings = drawConfig[k];
163
+ if (drawSettings) {
164
+ rules.push(".".concat(className, " { fill : none; stroke: ").concat(drawSettings.color, "; stroke-width: ").concat(drawSettings.lineWidth, "px }"));
165
+ }
166
+ else {
167
+ console.warn("Warning: your draw config is missing the key '".concat(k, "' which is required."));
168
+ }
169
+ }
170
+ if (this.customStyleDefs) {
171
+ rules.push("\n/* Custom styles */\n");
172
+ this.customStyleDefs.forEach(function (value, key) {
173
+ rules.push(key + " { " + value + " }");
174
+ });
175
+ // this.nodeStyle.innerHTML += "\n/* Custom styles */\n" + rules.join("\n");
176
+ }
177
+ this.nodeStyle.innerHTML = rules.join("\n");
178
+ };
179
+ /**
180
+ * Adds the internal <defs> node.
181
+ */
182
+ drawutilssvg.prototype.addDefsNode = function () {
183
+ this.nodeDefs = this.createSVGNode("defs");
184
+ // this.svgNode.appendChild(this.nodeDefs);
185
+ this.bufferedNodeDefs = this.createSVGNode("defs");
186
+ this.svgNode.appendChild(this.nodeDefs);
187
+ };
188
+ /**
189
+ * This is a simple way to include custom CSS class mappings to the style defs of the generated SVG.
190
+ *
191
+ * The mapping should be of the form
192
+ * [style-class] -> [style-def-string]
193
+ *
194
+ * Example:
195
+ * "rect.red" -> "fill: #ff0000; border: 1px solid red"
196
+ *
197
+ * @param {Map<string,string>} defs
198
+ */
199
+ drawutilssvg.prototype.addCustomStyleDefs = function (defs) {
200
+ this.customStyleDefs = defs;
201
+ };
202
+ /**
203
+ * Retieve an old (cached) element.
204
+ * Only if both – key and nodeName – match, the element will be returned (null otherwise).
205
+ *
206
+ * @method findElement
207
+ * @private
208
+ * @memberof drawutilssvg
209
+ * @instance
210
+ * @param {UID} key - The key of the desired element (used when re-drawing).
211
+ * @param {string} nodeName - The expected node name.
212
+ */
213
+ drawutilssvg.prototype.findElement = function (key, nodeName) {
214
+ if (!key) {
215
+ return null;
216
+ }
217
+ var node = this.cache.get(key);
218
+ if (node && node.nodeName.toUpperCase() === nodeName.toUpperCase()) {
219
+ this.cache.delete(key);
220
+ return node;
221
+ }
222
+ return null;
223
+ };
224
+ /**
225
+ * Create a new DOM node &lt;svg&gt; in the SVG namespace.
226
+ *
227
+ * @method createSVGNode
228
+ * @private
229
+ * @memberof drawutilssvg
230
+ * @instance
231
+ * @param {string} nodeName - The node name (tag-name).
232
+ * @return {SVGElement} A new element in the SVG namespace with the given node name.
233
+ */
234
+ drawutilssvg.prototype.createSVGNode = function (nodeName) {
235
+ return document.createElementNS("http://www.w3.org/2000/svg", nodeName);
236
+ };
237
+ /**
238
+ * Make a new SVG node (or recycle an old one) with the given node name (circle, path, line, rect, ...).
239
+ *
240
+ * This function is used in draw cycles to re-use old DOM nodes (in hope to boost performance).
241
+ *
242
+ * @method makeNode
243
+ * @private
244
+ * @instance
245
+ * @memberof drawutilssvg
246
+ * @param {string} nodeName - The node name.
247
+ * @return {SVGElement} The new node, which is not yet added to any document.
248
+ */
249
+ drawutilssvg.prototype.makeNode = function (nodeName) {
250
+ // Try to find node in current DOM cache.
251
+ // Unique node keys are strictly necessary.
252
+ // Try to recycle an old element from cache.
253
+ var node = this.findElement(this.curId, nodeName);
254
+ if (!node) {
255
+ // If no such old elements exists (key not found, tag name not matching),
256
+ // then create a new one.
257
+ node = this.createSVGNode(nodeName);
258
+ }
259
+ if (this.drawlibConfiguration.blendMode) {
260
+ var blendMode = node.style["mix-blend-mode"];
261
+ if (typeof blendMode === "function") {
262
+ blendMode(this.drawlibConfiguration.blendMode);
263
+ }
264
+ else {
265
+ node.style["mix-blend-mode"] = this.drawlibConfiguration.blendMode;
266
+ }
267
+ }
268
+ // if (this.lineDashEnabled && this.lineDash && this.lineDash.length > 0 && drawutilssvg.nodeSupportsLineDash(nodeName)) {
269
+ // node.setAttribute("stroke-dasharray", this.lineDash.join(" "));
270
+ // }
271
+ return node;
272
+ };
273
+ /**
274
+ * This is the final helper function for drawing and filling stuff and binding new
275
+ * nodes to the SVG document.
276
+ * It is not intended to be used from the outside.
277
+ *
278
+ * When in draw mode it draws the current shape.
279
+ * When in fill mode it fills the current shape.
280
+ *
281
+ * This function is usually only called internally.
282
+ *
283
+ * @method _bindFillDraw
284
+ * @private
285
+ * @instance
286
+ * @memberof drawutilssvg
287
+ * @param {SVGElement} node - The node to draw/fill and bind.
288
+ * @param {string} className - The class name(s) to use.
289
+ * @param {string} color - A stroke/fill color to use.
290
+ * @param {number=1} lineWidth - (optional) A line width to use for drawing (default is 1).
291
+ * @return {SVGElement} The node itself (for chaining).
292
+ */
293
+ drawutilssvg.prototype._bindFillDraw = function (node, className, color, lineWidth, strokeOptions) {
294
+ this._configureNode(node, className, this.fillShapes, color, lineWidth, strokeOptions);
295
+ return this._bindNode(node, undefined);
296
+ };
297
+ /**
298
+ * Bind this given node to a parent. If no parent is passed then the global
299
+ * node buffer will be used.
300
+ *
301
+ * @method _bindNode
302
+ * @private
303
+ * @instance
304
+ * @memberof drawutilssvg
305
+ * @param {SVGElement} node - The SVG node to bind.
306
+ * @param {SVGElement=} bindingParent - (optional) You may pass node other than the glober buffer node.
307
+ * @returns {SVGElement} The passed node itself.
308
+ */
309
+ drawutilssvg.prototype._bindNode = function (node, bindingParent) {
310
+ if (!node.parentNode) {
311
+ // Attach to DOM only if not already attached
312
+ (bindingParent !== null && bindingParent !== void 0 ? bindingParent : this.bufferGNode).appendChild(node);
313
+ }
314
+ return node;
315
+ };
316
+ /**
317
+ * Add custom CSS class names and the globally defined CSS classname to the
318
+ * given node.
319
+ *
320
+ * @method addCSSClasses
321
+ * @private
322
+ * @instance
323
+ * @memberof drawutilssvg
324
+ * @param {SVGElement} node - The SVG node to bind.
325
+ * @param {string} className - The additional custom classname to add.
326
+ * @returns {void}
327
+ */
328
+ drawutilssvg.prototype._addCSSClasses = function (node, className) {
329
+ if (this.curClassName) {
330
+ node.setAttribute("class", "".concat(className, " ").concat(this.curClassName));
331
+ }
332
+ else {
333
+ node.setAttribute("class", className);
334
+ }
335
+ };
336
+ drawutilssvg.prototype._configureNode = function (node, className, fillMode, color, lineWidth, strokeOptions) {
337
+ this._addCSSClasses(node, className);
338
+ node.setAttribute("fill", fillMode && color ? color : "none");
339
+ node.setAttribute("stroke", fillMode ? "none" : color || "none");
340
+ node.setAttribute("stroke-width", "".concat(lineWidth || 1));
341
+ if (this.curId) {
342
+ node.setAttribute("id", "".concat(this.curId)); // Maybe React-style 'key' would be better?
343
+ }
344
+ this.applyStrokeOpts(node, strokeOptions);
345
+ return node;
346
+ };
347
+ /**
348
+ * Sets the size and view box of the document. Call this if canvas size changes.
349
+ *
350
+ * @method setSize
351
+ * @instance
352
+ * @memberof drawutilssvg
353
+ * @param {XYDimension} canvasSize - The new canvas size.
354
+ */
355
+ drawutilssvg.prototype.setSize = function (canvasSize) {
356
+ this.canvasSize = canvasSize;
357
+ this.svgNode.setAttribute("viewBox", "0 0 ".concat(this.canvasSize.width, " ").concat(this.canvasSize.height));
358
+ this.svgNode.setAttribute("width", "".concat(this.canvasSize.width));
359
+ this.svgNode.setAttribute("height", "".concat(this.canvasSize.height));
360
+ };
361
+ /**
362
+ * Creates a 'shallow' (non deep) copy of this instance. This implies
363
+ * that under the hood the same gl context and gl program will be used.
364
+ */
365
+ drawutilssvg.prototype.copyInstance = function (fillShapes) {
366
+ var copy = new drawutilssvg(this.svgNode, this.offset, this.scale, this.canvasSize, fillShapes, this.drawConfig, // null as any as DrawConfig, // no DrawConfig – this will work as long as `isSecondary===true`
367
+ true, // isSecondary
368
+ this.gNode, this.bufferGNode, this.nodeDefs, this.bufferedNodeDefs, this.nodeStyle);
369
+ return copy;
370
+ };
371
+ /**
372
+ * Set the current drawlib configuration.
373
+ *
374
+ * @name setConfiguration
375
+ * @method
376
+ * @param {DrawLibConfiguration} configuration - The new configuration settings to use for the next render methods.
377
+ */
378
+ drawutilssvg.prototype.setConfiguration = function (configuration) {
379
+ this.drawlibConfiguration = configuration;
380
+ };
381
+ /**
382
+ * This method shouled be called each time the currently drawn `Drawable` changes.
383
+ * It is used by some libraries for identifying elemente on re-renders.
384
+ *
385
+ * @name setCurrentId
386
+ * @method
387
+ * @param {UID|null} uid - A UID identifying the currently drawn element(s).
388
+ * @instance
389
+ * @memberof drawutilssvg
390
+ **/
391
+ drawutilssvg.prototype.setCurrentId = function (uid) {
392
+ this.curId = uid;
393
+ };
394
+ /**
395
+ * This method shouled be called each time the currently drawn `Drawable` changes.
396
+ * Determine the class name for further usage here.
397
+ *
398
+ * @name setCurrentClassName
399
+ * @method
400
+ * @param {string|null} className - A class name for further custom use cases.
401
+ * @instance
402
+ * @memberof drawutilssvg
403
+ **/
404
+ drawutilssvg.prototype.setCurrentClassName = function (className) {
405
+ this.curClassName = className;
406
+ };
407
+ /**
408
+ * Called before each draw cycle.
409
+ * This is required for compatibility with other draw classes in the library.
410
+ *
411
+ * @name beginDrawCycle
412
+ * @method
413
+ * @param {UID=} uid - (optional) A UID identifying the currently drawn element(s).
414
+ * @instance
415
+ * @memberof drawutilssvg
416
+ **/
417
+ drawutilssvg.prototype.beginDrawCycle = function (renderTime) {
418
+ // Clear non-recycable elements from last draw cycle.
419
+ this.cache.clear();
420
+ // Clearing an SVG is equivalent to removing all its child elements.
421
+ for (var i = 0; i < this.bufferGNode.childNodes.length; i++) {
422
+ // Hide all nodes here. Don't throw them away.
423
+ // We can probably re-use them in the next draw cycle.
424
+ var child = this.bufferGNode.childNodes[i];
425
+ this.cache.set(child.getAttribute("id"), child);
426
+ }
427
+ this.removeAllChildNodes();
428
+ };
429
+ /**
430
+ * Called after each draw cycle.
431
+ *
432
+ * This is required for compatibility with other draw classes in the library (like drawgl).
433
+ *
434
+ * @name endDrawCycle
435
+ * @method
436
+ * @param {number} renderTime
437
+ * @instance
438
+ **/
439
+ drawutilssvg.prototype.endDrawCycle = function (renderTime) {
440
+ this.rebuildStyleDefs(this.drawConfig);
441
+ if (!this.isSecondary) {
442
+ // All elements are drawn into the buffer; they are NOT yet visible, not did the browser perform any
443
+ // layout updates.
444
+ // Replace the old <g>-node with the buffer node.
445
+ // https://stackoverflow.com/questions/27442464/how-to-update-a-svg-image-without-seeing-a-blinking
446
+ this.svgNode.replaceChild(this.bufferedNodeDefs, this.nodeDefs);
447
+ this.svgNode.replaceChild(this.bufferGNode, this.gNode);
448
+ }
449
+ var tmpGNode = this.gNode;
450
+ this.gNode = this.bufferGNode;
451
+ this.bufferGNode = tmpGNode;
452
+ var tmpDefsNode = this.nodeDefs;
453
+ this.nodeDefs = this.bufferedNodeDefs;
454
+ this.bufferedNodeDefs = tmpDefsNode;
455
+ };
456
+ /**
457
+ * A private helper method to apply stroke options to the current
458
+ * context.
459
+ * @param {StrokeOptions=} strokeOptions -
460
+ */
461
+ drawutilssvg.prototype.applyStrokeOpts = function (node, strokeOptions) {
462
+ var _this = this;
463
+ // Set line dash options?
464
+ if (strokeOptions &&
465
+ strokeOptions.dashArray &&
466
+ strokeOptions.dashArray.length > 0 &&
467
+ drawutilssvg.nodeSupportsLineDash(node.tagName)) {
468
+ node.setAttribute("stroke-dasharray", strokeOptions.dashArray
469
+ .map(function (dashArayElem) {
470
+ return dashArayElem * _this.scale.x;
471
+ })
472
+ .join(" "));
473
+ if (strokeOptions.dashOffset) {
474
+ node.setAttribute("stroke-dashoffset", "".concat(strokeOptions.dashOffset * this.scale.x));
475
+ }
476
+ }
477
+ // Set line join option?
478
+ if (strokeOptions && strokeOptions.lineJoin && drawutilssvg.nodeSupportsLineJoin(node.tagName)) {
479
+ node.setAttribute("stroke-linejoin", strokeOptions.lineJoin);
480
+ }
481
+ };
482
+ drawutilssvg.prototype._x = function (x) {
483
+ return this.offset.x + this.scale.x * x;
484
+ };
485
+ drawutilssvg.prototype._y = function (y) {
486
+ return this.offset.y + this.scale.y * y;
487
+ };
488
+ /**
489
+ * Draw the line between the given two points with the specified (CSS-) color.
490
+ *
491
+ * @method line
492
+ * @param {XYCoords} zA - The start point of the line.
493
+ * @param {XYCoords} zB - The end point of the line.
494
+ * @param {string} color - Any valid CSS color string.
495
+ * @param {number=1} lineWidth? - [optional] The line's width.
496
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
497
+ *
498
+ * @return {void}
499
+ * @instance
500
+ * @memberof drawutilssvg
501
+ **/
502
+ drawutilssvg.prototype.line = function (zA, zB, color, lineWidth, strokeOptions) {
503
+ // const line: SVGElement = this.makeNode("line");
504
+ // this.applyStrokeOpts(line, strokeOptions);
505
+ // line.setAttribute("x1", `${this._x(zA.x)}`);
506
+ // line.setAttribute("y1", `${this._y(zA.y)}`);
507
+ // line.setAttribute("x2", `${this._x(zB.x)}`);
508
+ // line.setAttribute("y2", `${this._y(zB.y)}`);
509
+ var line = this.makeLineNode(zA, zB, color, lineWidth, strokeOptions);
510
+ return this._bindFillDraw(line, "line", color, lineWidth || 1, strokeOptions);
511
+ };
512
+ /**
513
+ * Draw a line and an arrow at the end (zB) of the given line with the specified (CSS-) color.
514
+ *
515
+ * @method arrow
516
+ * @param {XYCoords} zA - The start point of the arrow-line.
517
+ * @param {XYCoords} zB - The end point of the arrow-line.
518
+ * @param {string} color - Any valid CSS color string.
519
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
520
+ * @param {headLength=8} headLength - (optional) The length of the arrow head (default is 8 units).
521
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
522
+ *
523
+ * @return {void}
524
+ * @instance
525
+ * @memberof drawutilssvg
526
+ **/
527
+ drawutilssvg.prototype.arrow = function (zA, zB, color, lineWidth, headLength, strokeOptions) {
528
+ if (headLength === void 0) { headLength = 8; }
529
+ var group = this.makeNode("g");
530
+ var arrowHeadBasePosition = { x: 0, y: 0 };
531
+ // Just create the child nodes, don't bind them to the root node.
532
+ var arrowHead = this.makeArrowHeadNode(zA, zB, color, lineWidth, headLength, undefined, arrowHeadBasePosition);
533
+ var line = this.makeLineNode(zA, arrowHeadBasePosition, color, lineWidth, strokeOptions);
534
+ group.appendChild(line);
535
+ group.appendChild(arrowHead);
536
+ this._addCSSClasses(group, "linear-arrow");
537
+ this._bindNode(group, undefined);
538
+ return group;
539
+ };
540
+ /**
541
+ * Draw a cubic Bézier curve and and an arrow at the end (endControlPoint) of the given line width the specified (CSS-) color and arrow size.
542
+ *
543
+ * @method cubicBezierArrow
544
+ * @param {XYCoords} startPoint - The start point of the cubic Bézier curve
545
+ * @param {XYCoords} endPoint - The end point the cubic Bézier curve.
546
+ * @param {XYCoords} startControlPoint - The start control point the cubic Bézier curve.
547
+ * @param {XYCoords} endControlPoint - The end control point the cubic Bézier curve.
548
+ * @param {string} color - The CSS color to draw the curve with.
549
+ * @param {number} lineWidth - (optional) The line width to use.
550
+ * @param {headLength=8} headLength - (optional) The length of the arrow head (default is 8 units).
551
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
552
+ *
553
+ * @return {void}
554
+ * @instance
555
+ * @memberof DrawLib
556
+ */
557
+ drawutilssvg.prototype.cubicBezierArrow = function (startPoint, endPoint, startControlPoint, endControlPoint, color, lineWidth, headLength, strokeOptions) {
558
+ if (headLength === void 0) { headLength = 8; }
559
+ var group = this.makeNode("g");
560
+ // Just create the child nodes, don't bind them to the root node.
561
+ var arrowHeadBasePosition = new Vertex_1.Vertex(0, 0);
562
+ var arrowHead = this.makeArrowHeadNode(endControlPoint, endPoint, color, lineWidth, headLength, undefined, arrowHeadBasePosition);
563
+ var diff = arrowHeadBasePosition.difference(endPoint);
564
+ var bezier = this.makeCubicBezierNode(startPoint, { x: endPoint.x - diff.x, y: endPoint.y - diff.y }, startControlPoint, { x: endControlPoint.x - diff.x, y: endControlPoint.y - diff.y }, color, lineWidth, strokeOptions);
565
+ group.appendChild(bezier);
566
+ group.appendChild(arrowHead);
567
+ this._addCSSClasses(group, "cubicbezier-arrow");
568
+ this._bindNode(group, undefined);
569
+ return group;
570
+ };
571
+ /**
572
+ * Draw just an arrow head a the end of an imaginary line (zB) of the given line width the specified (CSS-) color and size.
573
+ *
574
+ * @method arrow
575
+ * @param {XYCoords} zA - The start point of the arrow-line.
576
+ * @param {XYCoords} zB - The end point of the arrow-line.
577
+ * @param {string} color - Any valid CSS color string.
578
+ * @param {number=1} lineWidth - (optional) The line width to use; default is 1.
579
+ * @param {number=8} headLength - (optional) The length of the arrow head (default is 8 pixels).
580
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
581
+ *
582
+ * @return {void}
583
+ * @instance
584
+ * @memberof DrawLib
585
+ **/
586
+ drawutilssvg.prototype.arrowHead = function (zA, zB, color, lineWidth, headLength, strokeOptions) {
587
+ if (headLength === void 0) { headLength = 8; }
588
+ var node = this.makeArrowHeadNode(zA, zB, color, lineWidth, headLength, strokeOptions);
589
+ return this._bindFillDraw(node, "arrowhead", color, lineWidth || 1, strokeOptions);
590
+ };
591
+ /**
592
+ * Draw an image at the given position with the given size.<br>
593
+ * <br>
594
+ * Note: SVG images may have resizing issues at the moment.Draw a line and an arrow at the end (zB) of the given line with the specified (CSS-) color.
595
+ *
596
+ * @method image
597
+ * @param {Image} image - The image object to draw.
598
+ * @param {XYCoords} position - The position to draw the the upper left corner at.
599
+ * @param {XYCoords} size - The x/y-size to draw the image with.
600
+ * @param {number=0.0} alpha - (optional, default=0.0) The transparency (1.0=opaque, 0.0=transparent).
601
+ * @return {void}
602
+ * @instance
603
+ * @memberof drawutilssvg
604
+ **/
605
+ drawutilssvg.prototype.image = function (image, position, size, alpha) {
606
+ var _this = this;
607
+ if (alpha === void 0) { alpha = 1.0; }
608
+ var node = this.makeNode("image");
609
+ // We need to re-adjust the image if it was not yet fully loaded before.
610
+ var setImageSize = function (image) {
611
+ if (image.naturalWidth) {
612
+ var ratioX = size.x / image.naturalWidth;
613
+ var ratioY = size.y / image.naturalHeight;
614
+ node.setAttribute("width", "".concat(image.naturalWidth * _this.scale.x));
615
+ node.setAttribute("height", "".concat(image.naturalHeight * _this.scale.y));
616
+ node.setAttribute("display", null); // Dislay when loaded
617
+ // if (alpha) {
618
+ node.setAttribute("opacity", "".concat(alpha));
619
+ // }
620
+ node.setAttribute("transform", "translate(".concat(_this._x(position.x), " ").concat(_this._y(position.y), ") scale(").concat(ratioX, " ").concat(ratioY, ")"));
621
+ }
622
+ };
623
+ image.addEventListener("load", function (event) {
624
+ setImageSize(image);
625
+ });
626
+ // Safari has a transform-origin bug.
627
+ // Use x=0, y=0 and translate/scale instead (see above)
628
+ node.setAttribute("x", "".concat(0));
629
+ node.setAttribute("y", "".concat(0));
630
+ node.setAttribute("display", "none"); // Hide before loaded
631
+ setImageSize(image);
632
+ node.setAttribute("href", image.src);
633
+ return this._bindFillDraw(node, "image", null, null);
634
+ };
635
+ /**
636
+ * Draw an image at the given position with the given size.<br>
637
+ * <br>
638
+ * Note: SVG images may have resizing issues at the moment.Draw a line and an arrow at the end (zB) of the given line with the specified (CSS-) color.
639
+ *
640
+ * @method texturedPoly
641
+ * @param {Image} textureImage - The image object to draw.
642
+ * @param {Bounds} textureSize - The texture size to use; these are the original bounds to map the polygon vertices to.
643
+ * @param {Polygon} polygon - The polygon to use as clip path.
644
+ * @param {XYCoords} polygonPosition - The polygon's position (relative), measured at the bounding box's center.
645
+ * @param {number} rotation - The rotation to use for the polygon (and for the texture).
646
+ * @return {void}
647
+ * @instance
648
+ * @memberof drawutilssvg
649
+ **/
650
+ drawutilssvg.prototype.texturedPoly = function (textureImage, textureSize, polygon, polygonPosition, rotation) {
651
+ // const basePolygonBounds: Bounds = polygon.getBounds();
652
+ var rotatedScalingOrigin = new Vertex_1.Vertex(textureSize.min).clone().rotate(rotation, polygonPosition);
653
+ // const rotationCenter = polygonPosition.clone().add(rotatedScalingOrigin.difference(textureSize.min).inv());
654
+ // Create something like this
655
+ // ...
656
+ // <defs>
657
+ // <clipPath id="shape">
658
+ // <path fill="none" d="..."/>
659
+ // </clipPath>
660
+ // </defs>
661
+ // ...
662
+ // <g clip-path="url(#shape)">
663
+ // <g transform="scale(...)">
664
+ // <image width="643" height="643" transform="rotate(...)" xlink:href="https://s3-us-west-2.amazonaws.com/s.cdpn.io/222579/beagle400.jpg" >
665
+ // </g>
666
+ // </g>
667
+ // </image>
668
+ // ...
669
+ var clipPathNode = this.makeNode("clipPath");
670
+ var clipPathId = "clippath_".concat(UIDGenerator_1.UIDGenerator.next()); // TODO: use a better UUID generator here?
671
+ clipPathNode.setAttribute("id", clipPathId);
672
+ var gNode = this.makeNode("g");
673
+ var imageNode = this.makeNode("image");
674
+ imageNode.setAttribute("x", "".concat(this._x(rotatedScalingOrigin.x)));
675
+ imageNode.setAttribute("y", "".concat(this._y(rotatedScalingOrigin.y)));
676
+ imageNode.setAttribute("width", "".concat(textureSize.width));
677
+ imageNode.setAttribute("height", "".concat(textureSize.height));
678
+ imageNode.setAttribute("href", textureImage.src);
679
+ // imageNode.setAttribute("opacity", "0.5");
680
+ // SVG rotations in degrees
681
+ imageNode.setAttribute("transform", "rotate(".concat(rotation * RAD_TO_DEG, ", ").concat(this._x(rotatedScalingOrigin.x), ", ").concat(this._y(rotatedScalingOrigin.y), ")"));
682
+ var pathNode = this.makeNode("path");
683
+ var pathData = [];
684
+ if (polygon.vertices.length > 0) {
685
+ var self_1 = this;
686
+ pathData.push("M", "".concat(this._x(polygon.vertices[0].x)), "".concat(this._y(polygon.vertices[0].y)));
687
+ for (var i = 1; i < polygon.vertices.length; i++) {
688
+ pathData.push("L", "".concat(this._x(polygon.vertices[i].x)), "".concat(this._y(polygon.vertices[i].y)));
689
+ }
690
+ }
691
+ pathNode.setAttribute("d", pathData.join(" "));
692
+ clipPathNode.appendChild(pathNode);
693
+ this.bufferedNodeDefs.appendChild(clipPathNode);
694
+ gNode.appendChild(imageNode);
695
+ gNode.setAttribute("transform-origin", "".concat(this._x(rotatedScalingOrigin.x), " ").concat(this._y(rotatedScalingOrigin.y)));
696
+ gNode.setAttribute("transform", "scale(".concat(this.scale.x, ", ").concat(this.scale.y, ")"));
697
+ var clipNode = this.makeNode("g");
698
+ clipNode.appendChild(gNode);
699
+ clipNode.setAttribute("clip-path", "url(#".concat(clipPathId, ")"));
700
+ // TODO: check if the image class is correct here or if we should use a 'clippedImage' class here
701
+ this._bindFillDraw(clipNode, "image", null, null); // No color, no lineWidth
702
+ return clipNode;
703
+ };
704
+ /**
705
+ * Draw the given (cubic) bézier curve.
706
+ *
707
+ * @method cubicBezier
708
+ * @param {XYCoords} startPoint - The start point of the cubic Bézier curve
709
+ * @param {XYCoords} endPoint - The end point the cubic Bézier curve.
710
+ * @param {XYCoords} startControlPoint - The start control point the cubic Bézier curve.
711
+ * @param {XYCoords} endControlPoint - The end control point the cubic Bézier curve.
712
+ * @param {string} color - The CSS color to draw the curve with.
713
+ * @param {number} lineWidth - (optional) The line width to use.
714
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
715
+ *
716
+ * @return {void}
717
+ * @instance
718
+ * @memberof drawutilssvg
719
+ */
720
+ drawutilssvg.prototype.cubicBezier = function (startPoint, endPoint, startControlPoint, endControlPoint, color, lineWidth, strokeOptions) {
721
+ var node = this.makeCubicBezierNode(startPoint, endPoint, startControlPoint, endControlPoint, color, lineWidth, strokeOptions);
722
+ return this._bindNode(node, undefined);
723
+ };
724
+ /**
725
+ * Draw the given (cubic) Bézier path.
726
+ *
727
+ * The given path must be an array with n*3+1 vertices, where n is the number of
728
+ * curves in the path:
729
+ * <pre> [ point1, point1_startControl, point2_endControl, point2, point2_startControl, point3_endControl, point3, ... pointN_endControl, pointN ]</pre>
730
+ *
731
+ * @method cubicBezierPath
732
+ * @param {XYCoords[]} path - The cubic bezier path as described above.
733
+ * @param {string} color - The CSS colot to draw the path with.
734
+ * @param {number=1} lineWidth - (optional) The line width to use.
735
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
736
+ * @param {boolean} isOpen - (optional) Set to tur if the path should not be closed.
737
+ * @return {void}
738
+ * @instance
739
+ * @memberof drawutilssvg
740
+ */
741
+ drawutilssvg.prototype.cubicBezierPath = function (path, color, lineWidth, strokeOptions, isOpen) {
742
+ var node = this.makeNode("path");
743
+ this.applyStrokeOpts(node, strokeOptions);
744
+ if (!path || path.length == 0) {
745
+ return node;
746
+ }
747
+ // Draw curve
748
+ var d = ["M", this._x(path[0].x), this._y(path[0].y)];
749
+ // Draw curve path
750
+ var endPoint;
751
+ var startControlPoint;
752
+ var endControlPoint;
753
+ for (var i = 1; i < path.length; i += 3) {
754
+ startControlPoint = path[i];
755
+ endControlPoint = path[i + 1];
756
+ endPoint = path[i + 2];
757
+ d.push("C", this._x(startControlPoint.x), this._y(startControlPoint.y), this._x(endControlPoint.x), this._y(endControlPoint.y), this._x(endPoint.x), this._y(endPoint.y));
758
+ }
759
+ if (!isOpen) {
760
+ d.push("Z");
761
+ }
762
+ node.setAttribute("d", d.join(" "));
763
+ return this._bindFillDraw(node, "cubicBezierPath", color, lineWidth || 1);
764
+ };
765
+ /**
766
+ * Draw the given handle and handle point (used to draw interactive Bézier curves).
767
+ *
768
+ * The colors for this are fixed and cannot be specified.
769
+ *
770
+ * @method handle
771
+ * @param {Vertex} startPoint - The start of the handle.
772
+ * @param {Vertex} endPoint - The end point of the handle.
773
+ * @return {void}
774
+ * @instance
775
+ * @memberof drawutilssvg
776
+ */
777
+ drawutilssvg.prototype.handle = function (startPoint, endPoint) {
778
+ // TODO: redefine methods like these into an abstract class?
779
+ this.point(startPoint, "rgb(0,32,192)");
780
+ this.square(endPoint, 5, "rgba(0,128,192,0.5)");
781
+ };
782
+ /**
783
+ * Draw a handle line (with a light grey).
784
+ *
785
+ * @method handleLine
786
+ * @param {XYCoords} startPoint - The start point to draw the handle at.
787
+ * @param {XYCoords} endPoint - The end point to draw the handle at.
788
+ * @return {void}
789
+ * @instance
790
+ * @memberof drawutilssvg
791
+ */
792
+ drawutilssvg.prototype.handleLine = function (startPoint, endPoint) {
793
+ this.line(startPoint, endPoint, "rgb(128,128,128,0.5)");
794
+ };
795
+ /**
796
+ * Draw a 1x1 dot with the specified (CSS-) color.
797
+ *
798
+ * @method dot
799
+ * @param {XYCoords} p - The position to draw the dot at.
800
+ * @param {string} color - The CSS color to draw the dot with.
801
+ * @return {void}
802
+ * @instance
803
+ * @memberof drawutilssvg
804
+ */
805
+ drawutilssvg.prototype.dot = function (p, color) {
806
+ var node = this.makeNode("line");
807
+ node.setAttribute("x1", "".concat(this._x(p.x)));
808
+ node.setAttribute("y1", "".concat(this._y(p.y)));
809
+ node.setAttribute("x2", "".concat(this._x(p.x)));
810
+ node.setAttribute("y2", "".concat(this._y(p.y)));
811
+ return this._bindFillDraw(node, "dot", color, 1);
812
+ };
813
+ /**
814
+ * Draw the given point with the specified (CSS-) color and radius 3.
815
+ *
816
+ * @method point
817
+ * @param {XYCoords} p - The position to draw the point at.
818
+ * @param {string} color - The CSS color to draw the point with.
819
+ * @return {void}
820
+ * @instance
821
+ * @memberof drawutilssvg
822
+ */
823
+ drawutilssvg.prototype.point = function (p, color) {
824
+ var radius = 3;
825
+ var node = this.makeNode("circle");
826
+ node.setAttribute("cx", "".concat(this._x(p.x)));
827
+ node.setAttribute("cy", "".concat(this._y(p.y)));
828
+ node.setAttribute("r", "".concat(radius));
829
+ return this._bindFillDraw(node, "point", color, 1);
830
+ };
831
+ /**
832
+ * Draw a circle with the specified (CSS-) color and radius.<br>
833
+ * <br>
834
+ * Note that if the x- and y- scales are different the result will be an ellipse rather than a circle.
835
+ *
836
+ * @method circle
837
+ * @param {XYCoords} center - The center of the circle.
838
+ * @param {number} radius - The radius of the circle.
839
+ * @param {string} color - The CSS color to draw the circle with.
840
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
841
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
842
+ *
843
+ * @return {void}
844
+ * @instance
845
+ * @memberof drawutilssvg
846
+ */
847
+ drawutilssvg.prototype.circle = function (center, radius, color, lineWidth, strokeOptions) {
848
+ // Todo: draw ellipse when scalex!=scaley
849
+ var node = this.makeNode("circle");
850
+ this.applyStrokeOpts(node, strokeOptions);
851
+ node.setAttribute("cx", "".concat(this._x(center.x)));
852
+ node.setAttribute("cy", "".concat(this._y(center.y)));
853
+ node.setAttribute("r", "".concat(radius * this.scale.x)); // y?
854
+ return this._bindFillDraw(node, "circle", color, lineWidth || 1);
855
+ };
856
+ /**
857
+ * Draw a circular arc (section of a circle) with the given CSS color.
858
+ *
859
+ * @method circleArc
860
+ * @param {XYCoords} center - The center of the circle.
861
+ * @param {number} radius - The radius of the circle.
862
+ * @param {number} startAngle - The angle to start at.
863
+ * @param {number} endAngle - The angle to end at.
864
+ * @param {string} color - The CSS color to draw the circle with.
865
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
866
+ *
867
+ * @return {void}
868
+ * @instance
869
+ * @memberof drawutilssvg
870
+ */
871
+ drawutilssvg.prototype.circleArc = function (center, radius, startAngle, endAngle, color, lineWidth, strokeOptions) {
872
+ var node = this.makeNode("path");
873
+ this.applyStrokeOpts(node, strokeOptions);
874
+ var arcData = CircleSector_1.CircleSector.circleSectorUtils.describeSVGArc(this._x(center.x), this._y(center.y), radius * this.scale.x, // y?
875
+ startAngle, endAngle);
876
+ node.setAttribute("d", arcData.join(" "));
877
+ return this._bindFillDraw(node, "circleArc", color, lineWidth || 1);
878
+ };
879
+ /**
880
+ * Draw an ellipse with the specified (CSS-) color and thw two radii.
881
+ *
882
+ * @method ellipse
883
+ * @param {XYCoords} center - The center of the ellipse.
884
+ * @param {number} radiusX - The radius of the ellipse.
885
+ * @param {number} radiusY - The radius of the ellipse.
886
+ * @param {string} color - The CSS color to draw the ellipse with.
887
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
888
+ * @param {number=} rotation - (optional, default=0) The rotation of the ellipse.
889
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
890
+ *
891
+ * @return {void}
892
+ * @instance
893
+ * @memberof drawutilssvg
894
+ */
895
+ drawutilssvg.prototype.ellipse = function (center, radiusX, radiusY, color, lineWidth, rotation, strokeOptions) {
896
+ if (typeof rotation === "undefined") {
897
+ rotation = 0.0;
898
+ }
899
+ var node = this.makeNode("ellipse");
900
+ this.applyStrokeOpts(node, strokeOptions);
901
+ node.setAttribute("cx", "".concat(this._x(center.x)));
902
+ node.setAttribute("cy", "".concat(this._y(center.y)));
903
+ node.setAttribute("rx", "".concat(radiusX * this.scale.x));
904
+ node.setAttribute("ry", "".concat(radiusY * this.scale.y));
905
+ // node.setAttribute( 'style', `transform: rotate(${rotation} ${center.x} ${center.y})` );
906
+ node.setAttribute("transform", "rotate(".concat((rotation * 180) / Math.PI, " ").concat(this._x(center.x), " ").concat(this._y(center.y), ")"));
907
+ return this._bindFillDraw(node, "ellipse", color, lineWidth || 1);
908
+ };
909
+ /**
910
+ * Draw square at the given center, size and with the specified (CSS-) color.<br>
911
+ * <br>
912
+ * Note that if the x-scale and the y-scale are different the result will be a rectangle rather than a square.
913
+ *
914
+ * @method square
915
+ * @param {XYCoords} center - The center of the square.
916
+ * @param {number} size - The size of the square.
917
+ * @param {string} color - The CSS color to draw the square with.
918
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
919
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
920
+ *
921
+ * @return {SVGElement}
922
+ * @instance
923
+ * @memberof drawutilssvg
924
+ */
925
+ drawutilssvg.prototype.square = function (center, size, color, lineWidth, strokeOptions) {
926
+ var node = this.makeNode("rectangle");
927
+ this.applyStrokeOpts(node, strokeOptions);
928
+ node.setAttribute("x", "".concat(this._x(center.x - size / 2.0)));
929
+ node.setAttribute("y", "".concat(this._y(center.y - size / 2.0)));
930
+ node.setAttribute("width", "".concat(size * this.scale.x));
931
+ node.setAttribute("height", "".concat(size * this.scale.y));
932
+ return this._bindFillDraw(node, "square", color, lineWidth || 1);
933
+ };
934
+ /**
935
+ * Draw a rectangle.
936
+ *
937
+ * @param {XYCoords} position - The upper left corner of the rectangle.
938
+ * @param {number} width - The width of the rectangle.
939
+ * @param {number} height - The height of the rectangle.
940
+ * @param {string} color - The color to use.
941
+ * @param {number=1} lineWidth - (optional) The line with to use (default is 1).
942
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
943
+ *
944
+ * @return {SVGElement}
945
+ * @instance
946
+ * @memberof drawutilssvg
947
+ **/
948
+ drawutilssvg.prototype.rect = function (position, width, height, color, lineWidth, strokeOptions) {
949
+ var node = this.makeNode("rect");
950
+ this.applyStrokeOpts(node, strokeOptions);
951
+ node.setAttribute("x", "".concat(this._x(position.x)));
952
+ node.setAttribute("y", "".concat(this._y(position.y)));
953
+ node.setAttribute("width", "".concat(width * this.scale.x));
954
+ node.setAttribute("height", "".concat(height * this.scale.y));
955
+ return this._bindFillDraw(node, "rect", color, lineWidth || 1);
956
+ };
957
+ /**
958
+ * Draw a grid of horizontal and vertical lines with the given (CSS-) color.
959
+ *
960
+ * @method grid
961
+ * @param {XYCoords} center - The center of the grid.
962
+ * @param {number} width - The total width of the grid (width/2 each to the left and to the right).
963
+ * @param {number} height - The total height of the grid (height/2 each to the top and to the bottom).
964
+ * @param {number} sizeX - The horizontal grid size.
965
+ * @param {number} sizeY - The vertical grid size.
966
+ * @param {string} color - The CSS color to draw the grid with.
967
+ * @return {void}
968
+ * @instance
969
+ * @memberof drawutilssvg
970
+ */
971
+ drawutilssvg.prototype.grid = function (center, width, height, sizeX, sizeY, color) {
972
+ // console.log("grid");
973
+ // const node: SVGElement = this.makeNode("pattern");
974
+ // var patternId = "pattern_id_" + Math.floor(Math.random() * 65365);
975
+ // node.setAttribute("id", patternId);
976
+ // node.setAttribute("viewBox", `0,0,${sizeX},${sizeY}`);
977
+ // node.setAttribute("width", `${sizeX}`);
978
+ // node.setAttribute("height", `${sizeX}`);
979
+ // var pattern: SVGElement = this.makeNode("path");
980
+ // const d: SVGPathParams = [];
981
+ // d.push("M", sizeX / 2.0, 0);
982
+ // d.push("L", sizeX / 2.0, sizeY);
983
+ // d.push("M", 0, sizeY / 2.0);
984
+ // d.push("L", sizeX, sizeY / 2.0);
985
+ // node.setAttribute("d", d.join(" "));
986
+ // this.bufferedNodeDefs.append(pattern);
987
+ // const fillNode: SVGElement = this.makeNode("rect");
988
+ // // For some strange reason SVG rotation transforms use degrees instead of radians
989
+ // // Note that the background does not scale with the zoom level (always covers full element)
990
+ // fillNode.setAttribute("x", "0");
991
+ // fillNode.setAttribute("y", "0");
992
+ // fillNode.setAttribute("width", `${this.canvasSize.width}`);
993
+ // fillNode.setAttribute("height", `${this.canvasSize.height}`);
994
+ // fillNode.setAttribute("fill", `url(#${patternId})`);
995
+ // return this._bindFillDraw(fillNode, "grid", "red", 1);
996
+ var node = this.makeNode("path");
997
+ var d = [];
998
+ var yMin = -Math.ceil((height * 0.5) / sizeY) * sizeY;
999
+ var yMax = height / 2;
1000
+ for (var x = -Math.ceil((width * 0.5) / sizeX) * sizeX; x < width / 2; x += sizeX) {
1001
+ d.push("M", this._x(center.x + x), this._y(center.y + yMin));
1002
+ d.push("L", this._x(center.x + x), this._y(center.y + yMax));
1003
+ }
1004
+ var xMin = -Math.ceil((width * 0.5) / sizeX) * sizeX;
1005
+ var xMax = width / 2;
1006
+ for (var y = -Math.ceil((height * 0.5) / sizeY) * sizeY; y < height / 2; y += sizeY) {
1007
+ d.push("M", this._x(center.x + xMin), this._y(center.y + y));
1008
+ d.push("L", this._x(center.x + xMax), this._y(center.y + y));
1009
+ }
1010
+ node.setAttribute("d", d.join(" "));
1011
+ return this._bindFillDraw(node, "grid", color, 1);
1012
+ };
1013
+ /**
1014
+ * Draw a raster of crosshairs in the given grid.<br>
1015
+ *
1016
+ * This works analogue to the grid() function
1017
+ *
1018
+ * @method raster
1019
+ * @param {XYCoords} center - The center of the raster.
1020
+ * @param {number} width - The total width of the raster (width/2 each to the left and to the right).
1021
+ * @param {number} height - The total height of the raster (height/2 each to the top and to the bottom).
1022
+ * @param {number} sizeX - The horizontal raster size.
1023
+ * @param {number} sizeY - The vertical raster size.
1024
+ * @param {string} color - The CSS color to draw the raster with.
1025
+ * @return {void}
1026
+ * @instance
1027
+ * @memberof drawutilssvg
1028
+ */
1029
+ drawutilssvg.prototype.raster = function (center, width, height, sizeX, sizeY, color) {
1030
+ var node = this.makeNode("path");
1031
+ var d = [];
1032
+ for (var x = -Math.ceil((width * 0.5) / sizeX) * sizeX; x < width / 2; x += sizeX) {
1033
+ for (var y = -Math.ceil((height * 0.5) / sizeY) * sizeY; y < height / 2; y += sizeY) {
1034
+ // Draw a crosshair
1035
+ d.push("M", this._x(center.x + x) - 4, this._y(center.y + y));
1036
+ d.push("L", this._x(center.x + x) + 4, this._y(center.y + y));
1037
+ d.push("M", this._x(center.x + x), this._y(center.y + y) - 4);
1038
+ d.push("L", this._x(center.x + x), this._y(center.y + y) + 4);
1039
+ }
1040
+ }
1041
+ node.setAttribute("d", d.join(" "));
1042
+ return this._bindFillDraw(node, "raster", color, 1);
1043
+ };
1044
+ /**
1045
+ * Draw a diamond handle (square rotated by 45°) with the given CSS color.
1046
+ *
1047
+ * It is an inherent featur of the handle functions that the drawn elements are not scaled and not
1048
+ * distorted. So even if the user zooms in or changes the aspect ratio, the handles will be drawn
1049
+ * as even shaped diamonds.
1050
+ *
1051
+ * @method diamondHandle
1052
+ * @param {XYCoords} center - The center of the diamond.
1053
+ * @param {number} size - The x/y-size of the diamond.
1054
+ * @param {string} color - The CSS color to draw the diamond with.
1055
+ * @return {void}
1056
+ * @instance
1057
+ * @memberof drawutilssvg
1058
+ */
1059
+ drawutilssvg.prototype.diamondHandle = function (center, size, color) {
1060
+ var node = this.makeNode("path");
1061
+ var d = [
1062
+ "M",
1063
+ this._x(center.x) - size / 2.0,
1064
+ this._y(center.y),
1065
+ "L",
1066
+ this._x(center.x),
1067
+ this._y(center.y) - size / 2.0,
1068
+ "L",
1069
+ this._x(center.x) + size / 2.0,
1070
+ this._y(center.y),
1071
+ "L",
1072
+ this._x(center.x),
1073
+ this._y(center.y) + size / 2.0,
1074
+ "Z"
1075
+ ];
1076
+ node.setAttribute("d", d.join(" "));
1077
+ return this._bindFillDraw(node, "diamondHandle", color, 1);
1078
+ };
1079
+ /**
1080
+ * Draw a square handle with the given CSS color.<br>
1081
+ * <br>
1082
+ * It is an inherent featur of the handle functions that the drawn elements are not scaled and not
1083
+ * distorted. So even if the user zooms in or changes the aspect ratio, the handles will be drawn
1084
+ * as even shaped squares.
1085
+ *
1086
+ * @method squareHandle
1087
+ * @param {XYCoords} center - The center of the square.
1088
+ * @param {XYCoords} size - The x/y-size of the square.
1089
+ * @param {string} color - The CSS color to draw the square with.
1090
+ * @return {void}
1091
+ * @instance
1092
+ * @memberof drawutilssvg
1093
+ */
1094
+ drawutilssvg.prototype.squareHandle = function (center, size, color) {
1095
+ var node = this.makeNode("rect");
1096
+ node.setAttribute("x", "".concat(this._x(center.x) - size / 2.0));
1097
+ node.setAttribute("y", "".concat(this._y(center.y) - size / 2.0));
1098
+ node.setAttribute("width", "".concat(size));
1099
+ node.setAttribute("height", "".concat(size));
1100
+ return this._bindFillDraw(node, "squareHandle", color, 1);
1101
+ };
1102
+ /**
1103
+ * Draw a circle handle with the given CSS color.<br>
1104
+ * <br>
1105
+ * It is an inherent featur of the handle functions that the drawn elements are not scaled and not
1106
+ * distorted. So even if the user zooms in or changes the aspect ratio, the handles will be drawn
1107
+ * as even shaped circles.
1108
+ *
1109
+ * @method circleHandle
1110
+ * @param {XYCoords} center - The center of the circle.
1111
+ * @param {number} radius - The radius of the circle.
1112
+ * @param {string} color - The CSS color to draw the circle with.
1113
+ * @return {void}
1114
+ * @instance
1115
+ * @memberof drawutilssvg
1116
+ */
1117
+ drawutilssvg.prototype.circleHandle = function (center, radius, color) {
1118
+ radius = radius || 3;
1119
+ var node = this.makeNode("circle");
1120
+ node.setAttribute("cx", "".concat(this._x(center.x)));
1121
+ node.setAttribute("cy", "".concat(this._y(center.y)));
1122
+ node.setAttribute("r", "".concat(radius));
1123
+ return this._bindFillDraw(node, "circleHandle", color, 1);
1124
+ };
1125
+ /**
1126
+ * Draw a crosshair with given radius and color at the given position.<br>
1127
+ * <br>
1128
+ * Note that the crosshair radius will not be affected by scaling.
1129
+ *
1130
+ * @method crosshair
1131
+ * @param {XYCoords} center - The center of the crosshair.
1132
+ * @param {number} radius - The radius of the crosshair.
1133
+ * @param {string} color - The CSS color to draw the crosshair with.
1134
+ * @param {number=0.5} lineWidth - (optional, default=0.5) The line width to use.
1135
+ * @return {void}
1136
+ * @instance
1137
+ * @memberof drawutilssvg
1138
+ */
1139
+ drawutilssvg.prototype.crosshair = function (center, radius, color, lineWidth) {
1140
+ var node = this.makeNode("path");
1141
+ var d = [
1142
+ "M",
1143
+ this._x(center.x) - radius,
1144
+ this._y(center.y),
1145
+ "L",
1146
+ this._x(center.x) + radius,
1147
+ this._y(center.y),
1148
+ "M",
1149
+ this._x(center.x),
1150
+ this._y(center.y) - radius,
1151
+ "L",
1152
+ this._x(center.x),
1153
+ this._y(center.y) + radius
1154
+ ];
1155
+ node.setAttribute("d", d.join(" "));
1156
+ return this._bindFillDraw(node, "crosshair", color, lineWidth || 0.5);
1157
+ };
1158
+ /**
1159
+ * Draw a cross with diagonal axes with given radius, color and lineWidth at the given position.<br>
1160
+ * <br>
1161
+ * Note that the x's radius will not be affected by scaling.
1162
+ *
1163
+ * @method crosshair
1164
+ * @param {XYCoords} center - The center of the crosshair.
1165
+ * @param {number} radius - The radius of the crosshair.
1166
+ * @param {string} color - The CSS color to draw the crosshair with.
1167
+ * @param {number=1} lineWidth - (optional, default=1.0) The line width to use.
1168
+ * @return {void}
1169
+ * @instance
1170
+ * @memberof drawutils
1171
+ */
1172
+ drawutilssvg.prototype.cross = function (center, radius, color, lineWidth) {
1173
+ var node = this.makeNode("path");
1174
+ var d = [
1175
+ "M",
1176
+ this._x(center.x) - radius,
1177
+ this._y(center.y) - radius,
1178
+ "L",
1179
+ this._x(center.x) + radius,
1180
+ this._y(center.y) + radius,
1181
+ "M",
1182
+ this._x(center.x) - radius,
1183
+ this._y(center.y) + radius,
1184
+ "L",
1185
+ this._x(center.x) + radius,
1186
+ this._y(center.y) - radius
1187
+ ];
1188
+ node.setAttribute("d", d.join(" "));
1189
+ return this._bindFillDraw(node, "cross", color, lineWidth || 1.0);
1190
+ };
1191
+ /**
1192
+ * Draw a polygon.
1193
+ *
1194
+ * @method polygon
1195
+ * @param {Polygon} polygon - The polygon to draw.
1196
+ * @param {string} color - The CSS color to draw the polygon with.
1197
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
1198
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
1199
+ * @return {void}
1200
+ * @instance
1201
+ * @memberof drawutilssvg
1202
+ */
1203
+ drawutilssvg.prototype.polygon = function (polygon, color, lineWidth, strokeOptions) {
1204
+ return this.polyline(polygon.vertices, polygon.isOpen, color, lineWidth, strokeOptions);
1205
+ };
1206
+ /**
1207
+ * Draw a polygon line (alternative function to the polygon).
1208
+ *
1209
+ * @method polyline
1210
+ * @param {XYCoords[]} vertices - The polygon vertices to draw.
1211
+ * @param {boolan} isOpen - If true the polyline will not be closed at its end.
1212
+ * @param {string} color - The CSS color to draw the polygon with.
1213
+ * @param {number=} lineWidth - (optional) The line width to use; default is 1.
1214
+ * @param {StrokeOptions=} strokeOptions - (optional) Stroke settings to use.
1215
+ *
1216
+ * @return {void}
1217
+ * @instance
1218
+ * @memberof drawutilssvg
1219
+ */
1220
+ drawutilssvg.prototype.polyline = function (vertices, isOpen, color, lineWidth, strokeOptions) {
1221
+ var node = this.makeNode("path");
1222
+ this.applyStrokeOpts(node, strokeOptions);
1223
+ if (vertices.length == 0) {
1224
+ return node;
1225
+ }
1226
+ // Draw curve
1227
+ var d = ["M", this._x(vertices[0].x), this._y(vertices[0].y)];
1228
+ var n = vertices.length;
1229
+ for (var i = 1; i < n; i++) {
1230
+ d.push("L", this._x(vertices[i].x), this._y(vertices[i].y));
1231
+ }
1232
+ if (!isOpen)
1233
+ d.push("Z");
1234
+ node.setAttribute("d", d.join(" "));
1235
+ return this._bindFillDraw(node, "polygon", color, lineWidth || 1);
1236
+ };
1237
+ /**
1238
+ * Draw a text at the given relative position.
1239
+ *
1240
+ * @method text
1241
+ * @param {string} text - The text to draw.
1242
+ * @param {number} x - The x-position to draw the text at.
1243
+ * @param {number} y - The y-position to draw the text at.
1244
+ * @param {string=} options.color - The Color to use.
1245
+ * @param {string=} options.fontFamily - The font family to use.
1246
+ * @param {number=} options.fontSize - The font size (in pixels) to use.
1247
+ * @param {FontStyle=} options.fontStyle - The font style to use.
1248
+ * @param {FontWeight=} options.fontWeight - The font weight to use.
1249
+ * @param {number=} options.lineHeight - The line height (in pixels) to use.
1250
+ * @param {number=} options.rotation - The (optional) rotation in radians.
1251
+ * @param {string=} options.textAlign - The text align to use. According to the specifiactions (https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/textAlign) valid values are `"left" || "right" || "center" || "start" || "end"`.
1252
+ * @return {void}
1253
+ * @instance
1254
+ * @memberof drawutils
1255
+ */
1256
+ drawutilssvg.prototype.text = function (text, x, y, options) {
1257
+ var _a, _b, _c;
1258
+ options = options || {};
1259
+ var color = options.color || "black";
1260
+ var lineHeight = ((_b = (_a = options.lineHeight) !== null && _a !== void 0 ? _a : options.fontSize) !== null && _b !== void 0 ? _b : 0) * this.scale.x;
1261
+ // https://www.w3.org/TR/SVG/text.html#TextAnchorProperty
1262
+ // start | middle | end
1263
+ var textAlign = options.textAlign === "left" || options.textAlign === "start"
1264
+ ? "start"
1265
+ : options.textAlign === "center"
1266
+ ? "middle"
1267
+ : options.textAlign === "right" || options.textAlign === "end"
1268
+ ? "end"
1269
+ : "start";
1270
+ var transformOrigin = "".concat(this._x(x), "px ").concat(this._y(y), "px");
1271
+ var translate = "translate(".concat(this._x(x), " ").concat(this._y(y) + lineHeight / 2, ")");
1272
+ // Safari has a transform-origin/rotation bug.
1273
+ // It's essential to use rotate(r,x,y) here. "rotate(r)"" with transform-origin(x,y) won't do the job.
1274
+ // And rotate and translate cannot be used is combination on a text object.
1275
+ // So wrap the text inside a <g>, translate the <g>, and rotate the text inside.
1276
+ var rotate = options.rotation ? "rotate(".concat(options.rotation * RAD_TO_DEG, " 0 0)") : "";
1277
+ var node = this.makeNode("g");
1278
+ var curId = this.curId;
1279
+ this.curId = curId + "_text";
1280
+ var textNode = this.makeNode("text");
1281
+ node.appendChild(textNode);
1282
+ textNode.setAttribute("font-family", (_c = options.fontFamily) !== null && _c !== void 0 ? _c : ""); // May be undefined
1283
+ textNode.setAttribute("font-size", options.fontSize ? "".concat(options.fontSize * this.scale.x) : "");
1284
+ textNode.setAttribute("font-style", options.fontStyle ? "".concat(options.fontStyle) : "");
1285
+ textNode.setAttribute("font-weight", options.fontWeight ? "".concat(options.fontWeight) : "");
1286
+ textNode.setAttribute("text-anchor", textAlign);
1287
+ textNode.setAttribute("transform-origin", "0 0");
1288
+ textNode.setAttribute("transform", rotate);
1289
+ node.setAttribute("transform-origin", transformOrigin);
1290
+ node.setAttribute("transform", translate);
1291
+ textNode.innerHTML = text;
1292
+ // Restore old ID
1293
+ this.curId = curId;
1294
+ return this._bindFillDraw(node, "text", color, 1);
1295
+ };
1296
+ /**
1297
+ * Draw a non-scaling text label at the given position.
1298
+ *
1299
+ * @method label
1300
+ * @param {string} text - The text to draw.
1301
+ * @param {number} x - The x-position to draw the text at.
1302
+ * @param {number} y - The y-position to draw the text at.
1303
+ * @param {number=} rotation - The (optional) rotation in radians.
1304
+ * @param {string="black"} color - The color to use (default is black).
1305
+ * @return {void}
1306
+ * @instance
1307
+ * @memberof drawutilssvg
1308
+ */
1309
+ drawutilssvg.prototype.label = function (text, x, y, rotation, color) {
1310
+ var node = this.makeNode("text");
1311
+ // For some strange reason SVG rotation transforms use degrees instead of radians
1312
+ node.setAttribute("transform", "translate(".concat(x, ",").concat(y, "), rotate(").concat(((rotation || 0) / Math.PI) * 180, ")"));
1313
+ node.setAttribute("font-family", "Arial");
1314
+ node.setAttribute("font-size", "9pt");
1315
+ node.setAttribute("font-style", "normal");
1316
+ node.setAttribute("font-weight", "lighter");
1317
+ node.innerHTML = text;
1318
+ return this._bindFillDraw(node, "label", color || "black", null);
1319
+ };
1320
+ /**
1321
+ * Draw an SVG-like path given by the specified path data.
1322
+ *
1323
+ * @method path
1324
+ * @param {SVGPathData} pathData - An array of path commands and params.
1325
+ * @param {string=null} color - (optional) The color to draw this path with (default is null).
1326
+ * @param {number=1} lineWidth - (optional) the line width to use (default is 1).
1327
+ * @param {boolean=false} options.inplace - (optional) If set to true then path transforamtions (scale and translate) will be done in-place in the array. This can boost the performance.
1328
+ * @param {number=} options.dashOffset - (optional) `See StrokeOptions`.
1329
+ * @param {number=[]} options.dashArray - (optional) `See StrokeOptions`.
1330
+ *
1331
+ * @instance
1332
+ * @memberof drawutils
1333
+ * @return {R} An instance representing the drawn path.
1334
+ */
1335
+ drawutilssvg.prototype.path = function (pathData, color, lineWidth, options) {
1336
+ var node = this.makeNode("path");
1337
+ this.applyStrokeOpts(node, options);
1338
+ // Transform the path: in-place (fast) or copy (slower)
1339
+ var d = options && options.inplace ? pathData : drawutilssvg.copyPathData(pathData);
1340
+ drawutilssvg.transformPathData(d, this.offset, this.scale);
1341
+ node.setAttribute("d", d.join(" "));
1342
+ return this._bindFillDraw(node, "path", color, lineWidth);
1343
+ };
1344
+ /**
1345
+ * Due to gl compatibility there is a generic 'clear' function required
1346
+ * to avoid accessing the context object itself directly.
1347
+ *
1348
+ * This function just fills the whole canvas with a single color.
1349
+ *
1350
+ * @param {string} color - The color to clear with.
1351
+ * @return {void}
1352
+ * @instance
1353
+ * @memberof drawutilssvg
1354
+ **/
1355
+ drawutilssvg.prototype.clear = function (color) {
1356
+ // If this isn't the primary handler then do not remove anything here.
1357
+ // The primary handler will do that (no double work).
1358
+ if (this.isSecondary) {
1359
+ return;
1360
+ }
1361
+ // Add a covering rect with the given background color
1362
+ this.curId = "background";
1363
+ this.curClassName = null; // undefined;
1364
+ var node = this.makeNode("rect");
1365
+ // For some strange reason SVG rotation transforms use degrees instead of radians
1366
+ // Note that the background does not scale with the zoom level (always covers full element)
1367
+ node.setAttribute("x", "0");
1368
+ node.setAttribute("y", "0");
1369
+ node.setAttribute("width", "".concat(this.canvasSize.width));
1370
+ node.setAttribute("height", "".concat(this.canvasSize.height));
1371
+ // Bind this special element into the document
1372
+ this._bindFillDraw(node, this.curId, null, null);
1373
+ node.setAttribute("fill", typeof color === "undefined" ? "none" : color);
1374
+ // Clear the current ID again
1375
+ this.curId = null; // undefined;
1376
+ };
1377
+ /**
1378
+ * A private helper function to clear all SVG nodes from the &gt;g> node.
1379
+ *
1380
+ * @private
1381
+ */
1382
+ drawutilssvg.prototype.removeAllChildNodes = function () {
1383
+ while (this.bufferGNode.lastChild) {
1384
+ this.bufferGNode.removeChild(this.bufferGNode.lastChild);
1385
+ }
1386
+ while (this.bufferedNodeDefs.lastChild) {
1387
+ this.bufferedNodeDefs.removeChild(this.bufferedNodeDefs.lastChild);
1388
+ }
1389
+ };
1390
+ /**
1391
+ * Create a new and empty `SVGElement` &lt;svg&gt; in the svg-namespace.
1392
+ *
1393
+ * @name createSvg
1394
+ * @static
1395
+ * @memberof drawutilssvg
1396
+ * @return SVGElement
1397
+ */
1398
+ drawutilssvg.createSvg = function () {
1399
+ return document.createElementNS("http://www.w3.org/2000/svg", "svg");
1400
+ };
1401
+ /**
1402
+ * Create a copy of the given path data. As path data only consists of strings and numbers,
1403
+ * the copy will be shallow by definition.
1404
+ *
1405
+ * @name copyPathData
1406
+ * @static
1407
+ * @memberof drawutilssvg
1408
+ */
1409
+ drawutilssvg.copyPathData = function (data) {
1410
+ var copy = new Array(data.length);
1411
+ for (var i = 0, n = data.length; i < n; i++) {
1412
+ copy[i] = data[i];
1413
+ }
1414
+ return copy;
1415
+ };
1416
+ /**
1417
+ * Transform the given path data (translate and scale. rotating is not intended here).
1418
+ *
1419
+ * @name transformPathData
1420
+ * @static
1421
+ * @memberof drawutilssvg
1422
+ * @param {SVGPathParams} data - The data to transform.
1423
+ * @param {XYCoords} offset - The translation offset (neutral is x=0, y=0).
1424
+ * @param {XYCoords} scale - The scale factors (neutral is x=1, y=1).
1425
+ */
1426
+ drawutilssvg.transformPathData = function (data, offset, scale) {
1427
+ // Scale and translate {x,y}
1428
+ var _stx = function (index) {
1429
+ data[index] = offset.x + scale.x * Number(data[index]);
1430
+ };
1431
+ var _sty = function (index) {
1432
+ data[index] = offset.y + scale.y * Number(data[index]);
1433
+ };
1434
+ // scale only {x,y}
1435
+ var _sx = function (index) {
1436
+ data[index] = scale.x * Number(data[index]);
1437
+ };
1438
+ var _sy = function (index) {
1439
+ data[index] = scale.y * Number(data[index]);
1440
+ };
1441
+ var i = 0;
1442
+ var lastPoint = { x: NaN, y: NaN };
1443
+ // "save last point"
1444
+ var _slp = function (index) {
1445
+ lastPoint.x = Number(data[index]);
1446
+ lastPoint.y = Number(data[index + 1]);
1447
+ };
1448
+ while (i < data.length) {
1449
+ var cmd = data[i];
1450
+ switch (cmd) {
1451
+ case "M":
1452
+ // MoveTo: M|m x y
1453
+ case "L":
1454
+ // LineTo L|l x y
1455
+ case "T":
1456
+ // Shorthand/smooth quadratic Bézier curveto: T|t x y
1457
+ _stx(i + 1);
1458
+ _sty(i + 2);
1459
+ _slp(i + 1);
1460
+ i += 3;
1461
+ break;
1462
+ case "m":
1463
+ // MoveTo: M|m x y
1464
+ case "l":
1465
+ // LineTo L|l x y
1466
+ case "t":
1467
+ // Shorthand/smooth quadratic Bézier curveto: T|t x y
1468
+ _sx(i + 1);
1469
+ _sy(i + 2);
1470
+ _slp(i + 1);
1471
+ i += 3;
1472
+ break;
1473
+ case "H":
1474
+ // HorizontalLineTo: H|h x
1475
+ _stx(i + 1);
1476
+ lastPoint.x = Number(data[i + 1]);
1477
+ i += 2;
1478
+ break;
1479
+ case "h":
1480
+ // HorizontalLineTo: H|h x
1481
+ _sx(i + 1);
1482
+ lastPoint.x = Number(data[i + 1]);
1483
+ i += 2;
1484
+ break;
1485
+ case "V":
1486
+ // VerticalLineTo: V|v y
1487
+ _sty(i + 1);
1488
+ lastPoint.y = Number(data[i + 1]);
1489
+ i += 2;
1490
+ break;
1491
+ case "v":
1492
+ // VerticalLineTo: V|v y
1493
+ _sy(i + 1);
1494
+ lastPoint.y = Number(data[i + 1]);
1495
+ i += 2;
1496
+ break;
1497
+ case "C":
1498
+ // CurveTo: C|c x1 y1 x2 y2 x y
1499
+ _stx(i + 1);
1500
+ _sty(i + 2);
1501
+ _stx(i + 3);
1502
+ _sty(i + 4);
1503
+ _stx(i + 5);
1504
+ _sty(i + 6);
1505
+ _slp(i + 5);
1506
+ i += 7;
1507
+ break;
1508
+ case "c":
1509
+ // CurveTo: C|c x1 y1 x2 y2 x y
1510
+ _sx(i + 1);
1511
+ _sy(i + 2);
1512
+ _sx(i + 3);
1513
+ _sy(i + 4);
1514
+ _sx(i + 5);
1515
+ _sy(i + 6);
1516
+ _slp(i + 5);
1517
+ i += 7;
1518
+ break;
1519
+ case "S":
1520
+ case "Q":
1521
+ // Shorthand-/SmoothCurveTo: S|s x2 y2 x y
1522
+ // QuadraticCurveTo: Q|q x1 y1 x y
1523
+ _stx(i + 1);
1524
+ _sty(i + 2);
1525
+ _stx(i + 3);
1526
+ _sty(i + 4);
1527
+ _slp(i + 3);
1528
+ i += 5;
1529
+ break;
1530
+ case "s":
1531
+ case "q":
1532
+ // Shorthand-/SmoothCurveTo: S|s x2 y2 x y
1533
+ // QuadraticCurveTo: Q|q x1 y1 x y
1534
+ _sx(i + 1);
1535
+ _sy(i + 2);
1536
+ _sx(i + 3);
1537
+ _sy(i + 4);
1538
+ _slp(i + 3);
1539
+ i += 5;
1540
+ break;
1541
+ case "A":
1542
+ // EllipticalArcTo: A|a rx ry x-axis-rotation large-arc-flag sweep-flag x y
1543
+ // Uniform scale: just scale
1544
+ // NOTE: here is something TODO
1545
+ // * if scalex!=scaleY this won't work
1546
+ // * Arcs have to be converted to Bézier curves here in that case
1547
+ _sx(i + 1);
1548
+ _sy(i + 2);
1549
+ _stx(i + 6);
1550
+ _sty(i + 7);
1551
+ _slp(i + 6);
1552
+ // Update the arc flag when x _or_ y scale is negative
1553
+ if ((scale.x < 0 && scale.y >= 0) || (scale.x >= 0 && scale.y < 0)) {
1554
+ data[i + 5] = data[i + 5] ? 0 : 1;
1555
+ }
1556
+ i += 8;
1557
+ break;
1558
+ case "a":
1559
+ // EllipticalArcTo: A|a rx ry x-axis-rotation large-arc-flag sweep-flag x y
1560
+ _sx(i + 1);
1561
+ _sy(i + 2);
1562
+ _sx(i + 6);
1563
+ _sy(i + 7);
1564
+ _slp(i + 6);
1565
+ i += 8;
1566
+ break;
1567
+ case "z":
1568
+ case "Z":
1569
+ // ClosePath: Z|z (no arguments)
1570
+ // lastPoint.x = firstPoint.x;
1571
+ // lastPoint.y = firstPoint.y;
1572
+ i++;
1573
+ break;
1574
+ // Safepoint: continue reading token by token until something is recognized again
1575
+ default:
1576
+ i++;
1577
+ }
1578
+ } // END while
1579
+ }; // END transformPathData
1580
+ drawutilssvg.nodeSupportsLineDash = function (nodeName) {
1581
+ return ["line", "path", "circle", "ellipse", "rectangle", "rect"].includes(nodeName);
1582
+ };
1583
+ drawutilssvg.nodeSupportsLineJoin = function (nodeName) {
1584
+ return ["line", "path", "circle", "ellipse", "rectangle", "rect"].includes(nodeName);
1585
+ };
1586
+ /**
1587
+ * Creates a basic <line> node with start and end coordinates. The created node will not
1588
+ * be bound to any root node.
1589
+ *
1590
+ * @private
1591
+ * @method makeLineNode
1592
+ * @param {XYCoords} zA - The line's start position.
1593
+ * @param {XYCoords} zB - The line's start position.
1594
+ * @param {string} color - The CSS color to draw the point with.
1595
+ * @param {number=1} lineWidth - (optional) The line width to use.
1596
+ * @param {StrokeOptions=} strokeOptions - (optional) Additional stroke options to use.
1597
+ * @param {string=} classNameOverride - (optional) If nothing is passed the default classname 'path' will be used.
1598
+ * @return {SVGLineElement}
1599
+ * @instance
1600
+ * @memberof drawutilssvg
1601
+ */
1602
+ drawutilssvg.prototype.makeLineNode = function (zA, zB, color, lineWidth, strokeOptions, classNameOverride) {
1603
+ var line = this.makeNode("line");
1604
+ line.setAttribute("x1", "".concat(this._x(zA.x)));
1605
+ line.setAttribute("y1", "".concat(this._y(zA.y)));
1606
+ line.setAttribute("x2", "".concat(this._x(zB.x)));
1607
+ line.setAttribute("y2", "".concat(this._y(zB.y)));
1608
+ this._configureNode(line, classNameOverride !== null && classNameOverride !== void 0 ? classNameOverride : "line", this.fillShapes, color, lineWidth || 1, strokeOptions);
1609
+ return line;
1610
+ };
1611
+ /**
1612
+ * Creates a basic <path> node with given path string data. The created node will not
1613
+ * be bound to any root node.
1614
+ *
1615
+ * @private
1616
+ * @method makePathNode
1617
+ * @param {string} pathString - The path data (must be a valid path data string).
1618
+ * @param {string} color - The CSS color to draw the point with.
1619
+ * @param {number=1} lineWidth - (optional) The line width to use.
1620
+ * @param {StrokeOptions=} strokeOptions - (optional) Additional stroke options to use.
1621
+ * @param {string=} classNameOverride - (optional) If nothing is passed the default classname 'path' will be used.
1622
+ * @return {SVGPathElement}
1623
+ * @instance
1624
+ * @memberof drawutilssvg
1625
+ */
1626
+ drawutilssvg.prototype.makePathNode = function (pathString, color, lineWidth, strokeOptions, classNameOverride) {
1627
+ var path = this.makeNode("path");
1628
+ path.setAttribute("d", pathString);
1629
+ this._configureNode(path, classNameOverride !== null && classNameOverride !== void 0 ? classNameOverride : "path", this.fillShapes, color, lineWidth || 1, strokeOptions);
1630
+ return path;
1631
+ };
1632
+ /**
1633
+ * Creates a basic arrow head node (<path> node) at the end of the given line coordinates. The created node will not
1634
+ * be bound to any root node.
1635
+ *
1636
+ * @private
1637
+ * @method makeArrowHeadNode
1638
+ * @param {string} pathString - The path data (must be a valid path data string).
1639
+ * @param {string} color - The CSS color to draw the point with.
1640
+ * @param {number=1} lineWidth - (optional) The line width to use.
1641
+ * @param {number=8} headLength - (optional) The length of the arrow head; if none is specified then the head will be 8 absolute units long.
1642
+ * @param {StrokeOptions=} strokeOptions - (optional) Additional stroke options to use.
1643
+ * @param {XYCoords=} arrowHeadBasePositionBuffer - (optional) If not null, then this position will contain the arrow head's start point (after execution). Some sort of OUT variable.
1644
+ * @return {SVGPathElement}
1645
+ * @instance
1646
+ * @memberof drawutilssvg
1647
+ */
1648
+ drawutilssvg.prototype.makeArrowHeadNode = function (zA, zB, color, lineWidth, headLength, strokeOptions, arrowHeadBasePositionBuffer) {
1649
+ if (headLength === void 0) { headLength = 8; }
1650
+ var vertices = Vector_1.Vector.utils.buildArrowHead(zA, zB, headLength, this.scale.x, this.scale.y);
1651
+ var d = ["M", this.offset.x + vertices[0].x, this.offset.y + vertices[0].y];
1652
+ if (arrowHeadBasePositionBuffer) {
1653
+ arrowHeadBasePositionBuffer.x = vertices[0].x / this.scale.x;
1654
+ arrowHeadBasePositionBuffer.y = vertices[0].y / this.scale.y;
1655
+ }
1656
+ for (var i = 1; i <= vertices.length; i++) {
1657
+ d.push("L");
1658
+ // Note: only use offset here (the vertices are already scaled)
1659
+ d.push(this.offset.x + vertices[i % vertices.length].x);
1660
+ d.push(this.offset.y + vertices[i % vertices.length].y);
1661
+ }
1662
+ var node = this.makePathNode(d.join(" "), color, lineWidth, strokeOptions, "arrowhead");
1663
+ return node;
1664
+ };
1665
+ /**
1666
+ * Creates a basic cubic Bézier path node (<path> node) with the given cubic Bézier data. The created node will not
1667
+ * be bound to any root node.
1668
+ *
1669
+ * @private
1670
+ * @method makeCubicBezierNode
1671
+ * @param {XYCoords} startPoint - The start point of the cubic Bézier curve
1672
+ * @param {XYCoords} endPoint - The end point the cubic Bézier curve.
1673
+ * @param {XYCoords} startControlPoint - The start control point the cubic Bézier curve.
1674
+ * @param {XYCoords} endControlPoint - The end control point the cubic Bézier curve.
1675
+ * @param {string} color - The CSS color to draw the point with.
1676
+ * @param {number=1} lineWidth - (optional) The line width to use.
1677
+ * @param {StrokeOptions=} strokeOptions - (optional) Additional stroke options to use.
1678
+ * @param {string=} classNameOverride - (optional) If nothing is passed the default classname 'path' will be used.
1679
+ * @param {XYCoords=} arrowHeadBasePositionBuffer - (optional) If not null, then this position will contain the arrow head's start point (after execution). Some sort of OUT variable.
1680
+ * @return {SVGPathElement}
1681
+ * @instance
1682
+ * @memberof drawutilssvg
1683
+ */
1684
+ drawutilssvg.prototype.makeCubicBezierNode = function (startPoint, endPoint, startControlPoint, endControlPoint, color, lineWidth, strokeOptions) {
1685
+ if (startPoint instanceof CubicBezierCurve_1.CubicBezierCurve) {
1686
+ return this.cubicBezier(startPoint.startPoint, startPoint.endPoint, startPoint.startControlPoint, startPoint.endControlPoint, color, lineWidth);
1687
+ }
1688
+ // Draw curve
1689
+ var d = [
1690
+ "M",
1691
+ this._x(startPoint.x),
1692
+ this._y(startPoint.y),
1693
+ "C",
1694
+ this._x(startControlPoint.x),
1695
+ this._y(startControlPoint.y),
1696
+ this._x(endControlPoint.x),
1697
+ this._y(endControlPoint.y),
1698
+ this._x(endPoint.x),
1699
+ this._y(endPoint.y)
1700
+ ];
1701
+ var node = this.makePathNode(d.join(" "), color, lineWidth, strokeOptions, "cubicBezier");
1702
+ return node;
1703
+ };
1704
+ drawutilssvg.HEAD_XML = [
1705
+ '<?xml version="1.0" encoding="UTF-8" standalone="no"?>',
1706
+ '<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" ',
1707
+ ' "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">',
1708
+ ""
1709
+ ].join("\n");
1710
+ return drawutilssvg;
1711
+ }());
1712
+ exports.drawutilssvg = drawutilssvg;
1713
+ //# sourceMappingURL=drawutilssvg.js.map