plotboilerplate 1.23.3 → 1.24.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -0
- package/dist/index.esm.js +1390 -265
- package/dist/index.esm.js.map +1 -1
- package/dist/index.esm.min.js +1 -1
- package/dist/index.esm.min.js.map +1 -1
- package/dist/plotboilerplate.browser.min.js +1 -1
- package/dist/plotboilerplate.browser.min.js.map +1 -1
- package/dist/plotboilerplate.js +1264 -99
- package/dist/plotboilerplate.min.js +1 -1
- package/package.json +1 -1
- package/src/cjs/BezierPath.d.ts +41 -5
- package/src/cjs/BezierPath.js +52 -2
- package/src/cjs/BezierPath.js.map +1 -1
- package/src/cjs/Bounds.d.ts +67 -3
- package/src/cjs/Bounds.js +101 -3
- package/src/cjs/Bounds.js.map +1 -1
- package/src/cjs/Circle.d.ts +46 -4
- package/src/cjs/Circle.js +82 -3
- package/src/cjs/Circle.js.map +1 -1
- package/src/cjs/CircleSector.d.ts +51 -2
- package/src/cjs/CircleSector.js +112 -3
- package/src/cjs/CircleSector.js.map +1 -1
- package/src/cjs/CubicBezierCurve.d.ts +113 -7
- package/src/cjs/CubicBezierCurve.js +281 -33
- package/src/cjs/CubicBezierCurve.js.map +1 -1
- package/src/cjs/Line.d.ts +38 -3
- package/src/cjs/Line.js +64 -1
- package/src/cjs/Line.js.map +1 -1
- package/src/cjs/PlotBoilerplate.js +2 -9
- package/src/cjs/PlotBoilerplate.js.map +1 -1
- package/src/cjs/Polygon.d.ts +48 -4
- package/src/cjs/Polygon.js +91 -16
- package/src/cjs/Polygon.js.map +1 -1
- package/src/cjs/Triangle.d.ts +52 -3
- package/src/cjs/Triangle.js +80 -1
- package/src/cjs/Triangle.js.map +1 -1
- package/src/cjs/VEllipse.d.ts +62 -3
- package/src/cjs/VEllipse.js +181 -17
- package/src/cjs/VEllipse.js.map +1 -1
- package/src/cjs/VEllipseSector.d.ts +86 -2
- package/src/cjs/VEllipseSector.js +148 -4
- package/src/cjs/VEllipseSector.js.map +1 -1
- package/src/cjs/Vector.d.ts +12 -2
- package/src/cjs/Vector.js +15 -2
- package/src/cjs/Vector.js.map +1 -1
- package/src/cjs/VertTuple.d.ts +28 -4
- package/src/cjs/VertTuple.js +36 -3
- package/src/cjs/VertTuple.js.map +1 -1
- package/src/cjs/Vertex.d.ts +17 -2
- package/src/cjs/Vertex.js +18 -1
- package/src/cjs/Vertex.js.map +1 -1
- package/src/cjs/interfaces/core.d.ts +39 -0
- package/src/cjs/interfaces/core.js +2 -0
- package/src/cjs/interfaces/core.js.map +1 -1
- package/src/cjs/utils/algorithms/convexPolygonIncircle.d.ts +2 -1
- package/src/cjs/utils/algorithms/convexPolygonIncircle.js +14 -6
- package/src/cjs/utils/algorithms/convexPolygonIncircle.js.map +1 -1
- package/src/cjs/utils/createRandomizedPolygon.d.ts +14 -0
- package/src/cjs/utils/createRandomizedPolygon.js +32 -0
- package/src/cjs/utils/createRandomizedPolygon.js.map +1 -0
- package/src/cjs/utils/helpers/BezierPathInteractionHelper.d.ts +9 -7
- package/src/cjs/utils/helpers/BezierPathInteractionHelper.js +37 -23
- package/src/cjs/utils/helpers/BezierPathInteractionHelper.js.map +1 -1
- package/src/cjs/utils/helpers/CircleSectorHelper.d.ts +10 -1
- package/src/cjs/utils/helpers/CircleSectorHelper.js +19 -20
- package/src/cjs/utils/helpers/CircleSectorHelper.js.map +1 -1
- package/src/cjs/utils/helpers/VEllipseHelper.d.ts +30 -0
- package/src/cjs/utils/helpers/VEllipseHelper.js +86 -0
- package/src/cjs/utils/helpers/VEllipseHelper.js.map +1 -0
- package/src/cjs/utils/helpers/VEllipseSectorHelper.d.ts +42 -3
- package/src/cjs/utils/helpers/VEllipseSectorHelper.js +107 -25
- package/src/cjs/utils/helpers/VEllipseSectorHelper.js.map +1 -1
- package/src/createDemoDrawables.js +3 -1
- package/src/esm/BezierPath.d.ts +41 -5
- package/src/esm/BezierPath.js +50 -2
- package/src/esm/BezierPath.js.map +1 -1
- package/src/esm/Bounds.d.ts +67 -3
- package/src/esm/Bounds.js +101 -3
- package/src/esm/Bounds.js.map +1 -1
- package/src/esm/Circle.d.ts +46 -4
- package/src/esm/Circle.js +79 -3
- package/src/esm/Circle.js.map +1 -1
- package/src/esm/CircleSector.d.ts +51 -2
- package/src/esm/CircleSector.js +108 -3
- package/src/esm/CircleSector.js.map +1 -1
- package/src/esm/CubicBezierCurve.d.ts +113 -7
- package/src/esm/CubicBezierCurve.js +277 -33
- package/src/esm/CubicBezierCurve.js.map +1 -1
- package/src/esm/Line.d.ts +38 -3
- package/src/esm/Line.js +62 -1
- package/src/esm/Line.js.map +1 -1
- package/src/esm/PlotBoilerplate.js +2 -9
- package/src/esm/PlotBoilerplate.js.map +1 -1
- package/src/esm/Polygon.d.ts +48 -4
- package/src/esm/Polygon.js +89 -16
- package/src/esm/Polygon.js.map +1 -1
- package/src/esm/Triangle.d.ts +52 -3
- package/src/esm/Triangle.js +77 -1
- package/src/esm/Triangle.js.map +1 -1
- package/src/esm/VEllipse.d.ts +62 -3
- package/src/esm/VEllipse.js +178 -17
- package/src/esm/VEllipse.js.map +1 -1
- package/src/esm/VEllipseSector.d.ts +86 -2
- package/src/esm/VEllipseSector.js +146 -7
- package/src/esm/VEllipseSector.js.map +1 -1
- package/src/esm/Vector.d.ts +12 -2
- package/src/esm/Vector.js +15 -2
- package/src/esm/Vector.js.map +1 -1
- package/src/esm/VertTuple.d.ts +28 -4
- package/src/esm/VertTuple.js +36 -3
- package/src/esm/VertTuple.js.map +1 -1
- package/src/esm/Vertex.d.ts +17 -2
- package/src/esm/Vertex.js +18 -1
- package/src/esm/Vertex.js.map +1 -1
- package/src/esm/interfaces/core.d.ts +39 -0
- package/src/esm/interfaces/core.js +2 -0
- package/src/esm/interfaces/core.js.map +1 -1
- package/src/esm/utils/algorithms/convexPolygonIncircle.d.ts +2 -1
- package/src/esm/utils/algorithms/convexPolygonIncircle.js +15 -7
- package/src/esm/utils/algorithms/convexPolygonIncircle.js.map +1 -1
- package/src/esm/utils/algorithms/createRandomizedPolygon.d.ts +14 -0
- package/src/esm/utils/algorithms/createRandomizedPolygon.js +28 -0
- package/src/esm/utils/algorithms/createRandomizedPolygon.js.map +1 -0
- package/src/esm/utils/createRandomizedPolygon.d.ts +14 -0
- package/src/esm/utils/createRandomizedPolygon.js +28 -0
- package/src/esm/utils/createRandomizedPolygon.js.map +1 -0
- package/src/esm/utils/helpers/BezierPathInteractionHelper.d.ts +9 -7
- package/src/esm/utils/helpers/BezierPathInteractionHelper.js +35 -22
- package/src/esm/utils/helpers/BezierPathInteractionHelper.js.map +1 -1
- package/src/esm/utils/helpers/CircleSectorHelper.d.ts +10 -1
- package/src/esm/utils/helpers/CircleSectorHelper.js +19 -20
- package/src/esm/utils/helpers/CircleSectorHelper.js.map +1 -1
- package/src/esm/utils/helpers/VEllipseHelper.d.ts +30 -0
- package/src/esm/utils/helpers/VEllipseHelper.js +81 -0
- package/src/esm/utils/helpers/VEllipseHelper.js.map +1 -0
- package/src/esm/utils/helpers/VEllipseSectorHelper.d.ts +42 -3
- package/src/esm/utils/helpers/VEllipseSectorHelper.js +106 -24
- package/src/esm/utils/helpers/VEllipseSectorHelper.js.map +1 -1
- package/src/ts/BezierPath.ts +58 -5
- package/src/ts/Bounds.ts +110 -6
- package/src/ts/Circle.ts +87 -5
- package/src/ts/CircleSector.ts +115 -5
- package/src/ts/CubicBezierCurve.ts +332 -42
- package/src/ts/Line.ts +66 -3
- package/src/ts/PlotBoilerplate.ts +3 -9
- package/src/ts/Polygon.ts +103 -22
- package/src/ts/Triangle.ts +85 -3
- package/src/ts/VEllipse.ts +214 -19
- package/src/ts/VEllipseSector.ts +154 -8
- package/src/ts/Vector.ts +16 -2
- package/src/ts/VertTuple.ts +39 -4
- package/src/ts/Vertex.ts +20 -2
- package/src/ts/interfaces/core.ts +42 -0
- package/src/ts/utils/algorithms/convexPolygonIncircle.ts +82 -78
- package/src/ts/utils/createRandomizedPolygon.ts +31 -0
- package/src/ts/utils/helpers/BezierPathInteractionHelper.ts +45 -29
- package/src/ts/utils/helpers/CircleSectorHelper.ts +115 -125
- package/src/ts/utils/helpers/VEllipseHelper.ts +113 -0
- package/src/ts/utils/helpers/VEllipseSectorHelper.ts +142 -25
package/src/ts/Vertex.ts
CHANGED
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@@ -33,7 +33,9 @@
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* @modified 2023-09-29 Added the `Vertex.abs()` method as it seems useful.
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* @modified 2024-03-08 Added the optional `precision` param to the `toString` method.
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* @modified 2024-12-17 Outsourced the euclidean distance calculation of `Vertex.distance` to `geomutils.dist4`.
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* @
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* @modified 2025-03-24 Making the second parameter `center` of the `Vertex.rotate` method optional.
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* @modified 2025-04-13 Adding the `Vertex.move(amount: XYCoords)` method (does the same as `add`, added by naming convention).
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* @version 2.10.0
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* @file Vertex
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* @public
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return this;
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}
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/**
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* Move this point by the given amount.
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*
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* This method just calls `add(amount).
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*
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*
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* @method move
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* @param {Vertex} amount - The amount to move this vertex.
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* @return {Vertex} this - For chaining.
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* @instance
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* @memberof Vertex
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*/
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move(amount: XYCoords): Vertex {
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return this.add(amount);
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}
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/**
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* Add the passed amounts to the x- and y- components of this vertex.
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**/
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rotate(angle: number, center?: XYCoords | undefined): Vertex {
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if (!center || typeof center === "undefined") {
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center = { x: 0, y: 0 };
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}
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* @modified 2023-02-10 All non-function attributes of the `Config` interface are now mandatory.
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* @modified 2024-08-25 Added the `CSSBackdropFilterParams` params to the global params (all optional).
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* @modified 2025-04-16 Added interface `IBounded`.
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**/
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import { Vertex } from "../Vertex";
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import { DrawLib } from "./DrawLib";
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import { PBText } from "../PBText";
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import { CSSBackdropFilterParams } from "./externals";
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import { VertTuple } from "../VertTuple";
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/**
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* @classdesc Coordinates (x,y) on the plane.
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setVIndex(vindex: number): IDraggable;
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}
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*/
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export interface Intersectable {
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* Get all line intersections with this polygon.
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* This method returns all intersections (as vertices) with this shape. The returned array of vertices is in no specific order.
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* See demo `47-closest-vector-projection-on-polygon` for how it works.
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*/
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lineIntersections(line: VertTuple<any>, inVectorBoundsOnly?: boolean): Array<Vertex>;
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* Get all line intersections of this polygon and their tangents along the shape.
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* This method returns all intersection tangents (as vectors) with this shape. The returned array of vectors is in no specific order.
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*/
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lineIntersectionTangents(line: VertTuple<any>, inVectorBoundsOnly?: boolean): Array<Vector>;
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}
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**/
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}
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export interface PolygonIncircle {
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}
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export const convexPolygonIncircle = (convexHull: Polygon): PolygonIncircle => {
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var bestCircle: Circle | null = null;
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var bestTriangle: Triangle | null = null;
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let lineA: Line = new Line(convexHull.vertices[a], convexHull.vertices[(a + 1) % n]);
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let lineB: Line = new Line(convexHull.vertices[b], convexHull.vertices[(b + 1) % n]);
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65
|
+
let lineC: Line = new Line(convexHull.vertices[c], convexHull.vertices[(c + 1) % n]);
|
|
66
|
+
|
|
67
|
+
// Find intersections by expanding the lines
|
|
68
|
+
let vertB: Vertex | null = lineA.intersection(lineB);
|
|
69
|
+
let vertC: Vertex | null = lineB.intersection(lineC);
|
|
70
|
+
|
|
71
|
+
if (!vertB || !vertC) {
|
|
72
|
+
continue;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
// An object: { center: Vertex, radius: number }
|
|
76
|
+
let triangle: Triangle | null = getTangentTriangle4(lineA.a, vertB, vertC, lineC.b);
|
|
77
|
+
if (!triangle) {
|
|
78
|
+
continue;
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
// Workaround. There will be a future version where the 'getCircumCircle()' functions
|
|
82
|
+
// returns a real Circle instance.
|
|
83
|
+
let _circle: Circle = triangle.getCircumcircle();
|
|
84
|
+
let circle: Circle = new Circle(_circle.center, _circle.radius);
|
|
85
|
+
|
|
86
|
+
// Count the number of intersections with the convex hull:
|
|
87
|
+
// If there are exactly three, we have found an in-lying circle.
|
|
88
|
+
// * Check if this one is better (bigger) than the old one.
|
|
89
|
+
// * Also check if the circle is located inside the polygon;
|
|
90
|
+
// The construction can, in some cases, produce an out-lying circle.
|
|
91
|
+
if (!convexHull.containsVert(circle.center)) {
|
|
92
|
+
continue;
|
|
93
|
+
}
|
|
94
|
+
var circleIntersections: Array<number> = findCircleIntersections(convexHull, circle);
|
|
95
|
+
if (circleIntersections.length == 3 && (bestCircle == undefined || bestCircle.radius < circle.radius)) {
|
|
96
|
+
bestCircle = circle;
|
|
97
|
+
bestTriangle = triangle;
|
|
98
|
+
}
|
|
99
|
+
}
|
|
93
100
|
}
|
|
94
|
-
|
|
95
|
-
|
|
101
|
+
}
|
|
102
|
+
return { circle: bestCircle as Circle, triangle: bestTriangle as Triangle };
|
|
96
103
|
};
|
|
97
104
|
|
|
98
|
-
|
|
99
105
|
/**
|
|
100
|
-
* This function computes the three points for the inner maximum circle
|
|
106
|
+
* This function computes the three points for the inner maximum circle
|
|
101
107
|
* lying tangential to the three subsequential lines (given by four points).
|
|
102
108
|
*
|
|
103
109
|
* Compute the circle from that triangle by using Triangle.getCircumcircle().
|
|
@@ -114,26 +120,26 @@ export const convexPolygonIncircle = ( convexHull:Polygon ) : PolygonIncircle =>
|
|
|
114
120
|
* @param {Vertex} vertD - The fourth point of the three connected lines.
|
|
115
121
|
* @return {Triangle} The triangle of the circular tangential points with the given lines (3 or 4 of them).
|
|
116
122
|
*/
|
|
117
|
-
const getTangentTriangle4 = (
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
const lineA : Line = new Line(vertA,vertB);
|
|
122
|
-
const lineB : Line = new Line(vertB,vertC);
|
|
123
|
-
const lineC : Line = new Line(vertC,vertD);
|
|
123
|
+
const getTangentTriangle4 = (vertA: Vertex, vertB: Vertex, vertC: Vertex, vertD: Vertex): Triangle | null => {
|
|
124
|
+
const lineA: Line = new Line(vertA, vertB);
|
|
125
|
+
const lineB: Line = new Line(vertB, vertC);
|
|
126
|
+
const lineC: Line = new Line(vertC, vertD);
|
|
124
127
|
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
|
|
128
|
+
const bisector1: Line = geomutils.nsectAngle(vertB, vertA, vertC, 2)[0]; // bisector of first triangle
|
|
129
|
+
const bisector2: Line = geomutils.nsectAngle(vertC, vertB, vertD, 2)[0]; // bisector of second triangle
|
|
130
|
+
const intersection: Vertex | null = bisector1.intersection(bisector2);
|
|
128
131
|
|
|
129
|
-
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
const circleIntersC : Vertex = lineC.getClosestPoint( intersection );
|
|
132
|
+
if (!intersection) {
|
|
133
|
+
return null;
|
|
134
|
+
}
|
|
133
135
|
|
|
134
|
-
|
|
135
|
-
|
|
136
|
+
// Find the closest points on one of the polygon lines (all have same distance by construction)
|
|
137
|
+
const circleIntersA: Vertex = lineA.getClosestPoint(intersection);
|
|
138
|
+
const circleIntersB: Vertex = lineB.getClosestPoint(intersection);
|
|
139
|
+
const circleIntersC: Vertex = lineC.getClosestPoint(intersection);
|
|
136
140
|
|
|
141
|
+
return new Triangle(circleIntersA, circleIntersB, circleIntersC);
|
|
142
|
+
};
|
|
137
143
|
|
|
138
144
|
/**
|
|
139
145
|
* Find all intersecting lines (indices) on the polyon that intersect the circle.
|
|
@@ -142,16 +148,14 @@ const getTangentTriangle4 = ( vertA : Vertex,
|
|
|
142
148
|
* @param {Circle} circle - The circle to detect the intersections with.
|
|
143
149
|
* @return {Array<number>} The indices of those lines that intersect (or touch) the circle.
|
|
144
150
|
**/
|
|
145
|
-
const findCircleIntersections = (
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
}
|
|
151
|
+
const findCircleIntersections = (convexHull: Polygon, circle: Circle): Array<number> => {
|
|
152
|
+
const result: Array<number> = [];
|
|
153
|
+
for (var i = 0; i < convexHull.vertices.length; i++) {
|
|
154
|
+
var line: Line = new Line(convexHull.vertices[i], convexHull.vertices[(i + 1) % convexHull.vertices.length]);
|
|
155
|
+
// Use an epsilon here because circle coordinates can be kind of unprecise in the detail.
|
|
156
|
+
if (circle.lineDistance(line) < EPS) {
|
|
157
|
+
result.push(i);
|
|
153
158
|
}
|
|
154
|
-
|
|
159
|
+
}
|
|
160
|
+
return result;
|
|
155
161
|
};
|
|
156
|
-
|
|
157
|
-
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* A helper function to generate randmoized non-intersecting polygons.
|
|
3
|
+
*
|
|
4
|
+
* @author Ikaros Kappler
|
|
5
|
+
* @date 2025-03-23 (ported to Typescript from a helper script from 2024)
|
|
6
|
+
* @version 1.0.0
|
|
7
|
+
*/
|
|
8
|
+
|
|
9
|
+
import { Bounds } from "../Bounds";
|
|
10
|
+
import { Polygon } from "../Polygon";
|
|
11
|
+
import { Vertex } from "../Vertex";
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* @param numVertices
|
|
15
|
+
* @returns
|
|
16
|
+
*/
|
|
17
|
+
|
|
18
|
+
export const createRandomizedPolygon = (numVertices: number, viewport: Bounds, createClockwise?: boolean) => {
|
|
19
|
+
const polygon = new Polygon();
|
|
20
|
+
for (var i = 0; i < numVertices; i++) {
|
|
21
|
+
const vert = new Vertex(viewport.getMinDimension() * 0.33, 0.0);
|
|
22
|
+
vert.rotate(((Math.PI * 2) / numVertices) * i);
|
|
23
|
+
vert.addXY(viewport.width * 0.1 * (1.0 - Math.random() * 2), viewport.height * 0.1 * (1.0 - Math.random() * 2));
|
|
24
|
+
polygon.addVertex(vert);
|
|
25
|
+
}
|
|
26
|
+
if (createClockwise && !polygon.isClockwise()) {
|
|
27
|
+
// Reverse
|
|
28
|
+
polygon.vertices = polygon.vertices.reverse();
|
|
29
|
+
}
|
|
30
|
+
return polygon;
|
|
31
|
+
};
|
|
@@ -22,16 +22,18 @@
|
|
|
22
22
|
* @modified 2021-03-31 Fixed the issue with the new AlloyFinger (Typescript).
|
|
23
23
|
* @modified 2022-02-03 Changing the element to catch events (eventCatcher instead of canvas).
|
|
24
24
|
* @modified 2024-03-10 Fixing some types for Typescript 5 compatibility.
|
|
25
|
-
* @
|
|
25
|
+
* @modified 2025-04-14 Added the `BezierPathInteractionHelper.drawHandleLines` method.
|
|
26
|
+
* @modified 2025-04-14 Fixing correct event types for touch events in `BezierPathInteractionHelper`.
|
|
27
|
+
* @modified 2025-04-14 BezierPathInteractionHelper: Changed default value of `HelperOptions.autoAdjustPaths` from `true` to `false`.
|
|
28
|
+
* @version 1.2.0
|
|
26
29
|
*
|
|
27
30
|
* @file BezierPathInteractionHelper
|
|
28
31
|
* @public
|
|
29
32
|
**/
|
|
30
33
|
|
|
31
|
-
// import { AlloyFinger } from "alloyfinger"; // node_modules
|
|
32
34
|
// I would like to use AlloyFinger from the node_modules, but it seems
|
|
33
35
|
// AlloyTeam has forgotten to publish their d.ts file.
|
|
34
|
-
import
|
|
36
|
+
import AlloyFinger from "alloyfinger-typescript";
|
|
35
37
|
import { BezierPath } from "../../BezierPath";
|
|
36
38
|
import { CubicBezierCurve } from "../../CubicBezierCurve";
|
|
37
39
|
import { KeyHandler } from "../../KeyHandler";
|
|
@@ -40,7 +42,8 @@ import { PlotBoilerplate } from "../../PlotBoilerplate";
|
|
|
40
42
|
import { VertListener } from "../../VertexListeners";
|
|
41
43
|
import { Vertex } from "../../Vertex";
|
|
42
44
|
import { XMouseEvent } from "../../MouseHandler";
|
|
43
|
-
import { XYCoords } from "../../interfaces";
|
|
45
|
+
import { DrawLib, XYCoords } from "../../interfaces";
|
|
46
|
+
import { AFTouchEvent } from "alloyfinger-typescript/src/cjs/alloy_finger";
|
|
44
47
|
|
|
45
48
|
/**
|
|
46
49
|
* Handler type for mouse-pointer-moved listeners.
|
|
@@ -153,7 +156,9 @@ export class BezierPathInteractionHelper {
|
|
|
153
156
|
this.pb = pb;
|
|
154
157
|
this.paths = [];
|
|
155
158
|
this.onPointerMoved =
|
|
156
|
-
typeof options.onPointerMoved === "function"
|
|
159
|
+
typeof options.onPointerMoved === "function"
|
|
160
|
+
? options.onPointerMoved
|
|
161
|
+
: (i: number, a: Vertex | null, b: Vertex | null, t: number) => {};
|
|
157
162
|
this.onVertexInserted =
|
|
158
163
|
typeof options.onVertexInserted === "function"
|
|
159
164
|
? options.onVertexInserted
|
|
@@ -163,7 +168,7 @@ export class BezierPathInteractionHelper {
|
|
|
163
168
|
? options.onVerticesDeleted
|
|
164
169
|
: (i: number, r: Array<number>, n: BezierPath, o: BezierPath) => {};
|
|
165
170
|
this.onPathRemoved = typeof options.onPathRemoved === "function" ? options.onPathRemoved : (i: number, o: BezierPath) => {};
|
|
166
|
-
this.autoAdjustPaths = typeof options.autoAdjustPaths === "boolean" ? options.autoAdjustPaths : true;
|
|
171
|
+
this.autoAdjustPaths = typeof options.autoAdjustPaths === "boolean" ? options.autoAdjustPaths : false; // true;
|
|
167
172
|
this.allowPathRemoval = typeof options.allowPathRemoval === "boolean" ? options.allowPathRemoval : true;
|
|
168
173
|
this.maxDetectDistance = typeof options.maxDetectDistance === "number" ? options.maxDetectDistance : Number.MAX_VALUE;
|
|
169
174
|
|
|
@@ -192,7 +197,9 @@ export class BezierPathInteractionHelper {
|
|
|
192
197
|
this._keyHandler = this._installKeyListener();
|
|
193
198
|
|
|
194
199
|
// Paths might have changed by auto-adjustment.
|
|
195
|
-
if (this.autoAdjustPaths)
|
|
200
|
+
if (this.autoAdjustPaths) {
|
|
201
|
+
pb.redraw();
|
|
202
|
+
}
|
|
196
203
|
}
|
|
197
204
|
|
|
198
205
|
/**
|
|
@@ -263,6 +270,24 @@ export class BezierPathInteractionHelper {
|
|
|
263
270
|
this._handleMoveEvent(this.currentB.x, this.currentB.y);
|
|
264
271
|
}
|
|
265
272
|
|
|
273
|
+
/**
|
|
274
|
+
* Draw grey handle lines.
|
|
275
|
+
*
|
|
276
|
+
*/
|
|
277
|
+
drawHandleLines() {
|
|
278
|
+
this.paths.forEach((path: BezierPath) => {
|
|
279
|
+
path.bezierCurves.forEach((curve: CubicBezierCurve) => {
|
|
280
|
+
this.pb.draw.line(curve.startPoint, curve.startControlPoint, "rgba(64,192,128,0.333)", 1.0, {
|
|
281
|
+
dashOffset: 0.0,
|
|
282
|
+
dashArray: [4, 2]
|
|
283
|
+
});
|
|
284
|
+
this.pb.draw.line(curve.endPoint, curve.endControlPoint, "rgba(64,192,128,0.333)", 1.0, {
|
|
285
|
+
dashOffset: 0.0,
|
|
286
|
+
dashArray: [4, 2]
|
|
287
|
+
});
|
|
288
|
+
});
|
|
289
|
+
});
|
|
290
|
+
}
|
|
266
291
|
/**
|
|
267
292
|
* This function should invalidate any installed listeners and invalidate this object.
|
|
268
293
|
* After calling this function the object might not hold valid data any more and
|
|
@@ -438,22 +463,31 @@ export class BezierPathInteractionHelper {
|
|
|
438
463
|
var _self: BezierPathInteractionHelper = this;
|
|
439
464
|
const afProps = {
|
|
440
465
|
// Todo: which event types does AlloyFinger use?
|
|
441
|
-
touchStart: function (_event: TouchEvent) {
|
|
466
|
+
// touchStart: function (_event: TouchEvent) {
|
|
467
|
+
// _self.mouseIsOver = true;
|
|
468
|
+
// },
|
|
469
|
+
// /* TouchMoveEvent , AFTouchEvent<"touchStart"> */
|
|
470
|
+
touchStart: function (_event: AFTouchEvent<"touchStart">) {
|
|
442
471
|
_self.mouseIsOver = true;
|
|
443
472
|
},
|
|
444
|
-
touchMove: function (event:
|
|
473
|
+
touchMove: function (event: AFTouchEvent<"touchMove">) {
|
|
474
|
+
// TouchEvent) {
|
|
445
475
|
if (_self.pb.getDraggedElementCount() == 0 && event.touches.length > 0) {
|
|
446
476
|
// console.log('touchmove');
|
|
447
477
|
_self._handleMoveEvent(event.touches[0].clientX, event.touches[0].clientY);
|
|
448
478
|
}
|
|
449
479
|
},
|
|
450
|
-
touchEnd: function (_event:
|
|
480
|
+
touchEnd: function (_event: AFTouchEvent<"touchEnd">) {
|
|
481
|
+
// TouchEvent) {
|
|
451
482
|
_self.mouseIsOver = false;
|
|
452
483
|
_self._clearMoveEvent();
|
|
453
484
|
}
|
|
454
485
|
};
|
|
455
486
|
if (window["createAlloyFinger" as keyof Object]) {
|
|
456
|
-
return (window["createAlloyFinger" as keyof Object] as any)(
|
|
487
|
+
return (window["createAlloyFinger" as keyof Object] as any)(
|
|
488
|
+
this.pb.eventCatcher ? this.pb.eventCatcher : this.pb.eventCatcher,
|
|
489
|
+
afProps
|
|
490
|
+
);
|
|
457
491
|
} else {
|
|
458
492
|
return new AlloyFinger(this.pb.eventCatcher ? this.pb.eventCatcher : this.pb.eventCatcher, afProps);
|
|
459
493
|
}
|
|
@@ -578,24 +612,6 @@ export class BezierPathInteractionHelper {
|
|
|
578
612
|
path.updateArcLengths();
|
|
579
613
|
}
|
|
580
614
|
|
|
581
|
-
/**
|
|
582
|
-
* A helper function to add drag-start-listener to given vertices.
|
|
583
|
-
*/
|
|
584
|
-
/* private static _addVertsDragStartListener( verts:Array<Vertex>, dragStartListener:VertListener ) : void {
|
|
585
|
-
for( var i in verts ) {
|
|
586
|
-
verts[i].addDragStartListener( dragStartListener );
|
|
587
|
-
}
|
|
588
|
-
}; */
|
|
589
|
-
|
|
590
|
-
/**
|
|
591
|
-
* A helper function to remove drag-start-listener to given vertices.
|
|
592
|
-
*/
|
|
593
|
-
/* private static _removeVertsDragStartListener( verts:Array<Vertex>, dragEndListener:VertListener ) : void {
|
|
594
|
-
for( var i in verts ) {
|
|
595
|
-
verts[i].removeDragStartListener( dragStartListener );
|
|
596
|
-
}
|
|
597
|
-
}; */
|
|
598
|
-
|
|
599
615
|
/**
|
|
600
616
|
* A helper function to add drag-start listeners to all vertices of the given path.
|
|
601
617
|
*
|