plotboilerplate 1.17.0 → 1.18.0

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Files changed (81) hide show
  1. package/README.md +63 -6
  2. package/changelog.md +25 -0
  3. package/dist/index.esm.js +152 -28
  4. package/dist/index.esm.js.map +1 -1
  5. package/dist/index.esm.min.js +1 -1
  6. package/dist/index.esm.min.js.map +1 -1
  7. package/dist/plotboilerplate.browser.min.js +1 -1
  8. package/dist/plotboilerplate.browser.min.js.map +1 -1
  9. package/dist/plotboilerplate.js +155 -28
  10. package/dist/plotboilerplate.min.js +1 -1
  11. package/package.json +1 -1
  12. package/src/cjs/Bounds.d.ts +11 -0
  13. package/src/cjs/Bounds.js +14 -0
  14. package/src/cjs/Bounds.js.map +1 -1
  15. package/src/cjs/Circle.d.ts +36 -2
  16. package/src/cjs/Circle.js +81 -1
  17. package/src/cjs/Circle.js.map +1 -1
  18. package/src/cjs/MouseHandler.d.ts +3 -2
  19. package/src/cjs/MouseHandler.js +16 -14
  20. package/src/cjs/MouseHandler.js.map +1 -1
  21. package/src/cjs/PlotBoilerplate.d.ts +3 -1
  22. package/src/cjs/PlotBoilerplate.js +8 -1
  23. package/src/cjs/PlotBoilerplate.js.map +1 -1
  24. package/src/cjs/draw.d.ts +8 -2
  25. package/src/cjs/draw.js +23 -8
  26. package/src/cjs/draw.js.map +1 -1
  27. package/src/cjs/drawgl.d.ts +4 -2
  28. package/src/cjs/drawgl.js +5 -2
  29. package/src/cjs/drawgl.js.map +1 -1
  30. package/src/cjs/drawutilssvg.d.ts +4 -2
  31. package/src/cjs/drawutilssvg.js +8 -2
  32. package/src/cjs/drawutilssvg.js.map +1 -1
  33. package/src/cjs/interfaces/DrawLib.d.ts +3 -1
  34. package/src/cjs/interfaces/DrawLib.js +1 -0
  35. package/src/cjs/interfaces/DrawLib.js.map +1 -1
  36. package/src/cjs/interfaces/core.d.ts +2 -0
  37. package/src/cjs/interfaces/core.js +1 -0
  38. package/src/cjs/interfaces/core.js.map +1 -1
  39. package/src/cjs/utils/datastructures/Color.d.ts +3 -1
  40. package/src/cjs/utils/datastructures/Color.js +17 -6
  41. package/src/cjs/utils/datastructures/Color.js.map +1 -1
  42. package/src/esm/Bounds.d.ts +11 -0
  43. package/src/esm/Bounds.js +14 -0
  44. package/src/esm/Bounds.js.map +1 -1
  45. package/src/esm/Circle.d.ts +36 -2
  46. package/src/esm/Circle.js +81 -1
  47. package/src/esm/Circle.js.map +1 -1
  48. package/src/esm/MouseHandler.d.ts +3 -2
  49. package/src/esm/MouseHandler.js +16 -14
  50. package/src/esm/MouseHandler.js.map +1 -1
  51. package/src/esm/PlotBoilerplate.d.ts +3 -1
  52. package/src/esm/PlotBoilerplate.js +8 -1
  53. package/src/esm/PlotBoilerplate.js.map +1 -1
  54. package/src/esm/draw.d.ts +8 -2
  55. package/src/esm/draw.js +22 -8
  56. package/src/esm/draw.js.map +1 -1
  57. package/src/esm/drawgl.d.ts +4 -2
  58. package/src/esm/drawgl.js +4 -2
  59. package/src/esm/drawgl.js.map +1 -1
  60. package/src/esm/drawutilssvg.d.ts +4 -2
  61. package/src/esm/drawutilssvg.js +7 -2
  62. package/src/esm/drawutilssvg.js.map +1 -1
  63. package/src/esm/interfaces/DrawLib.d.ts +3 -1
  64. package/src/esm/interfaces/DrawLib.js +1 -0
  65. package/src/esm/interfaces/DrawLib.js.map +1 -1
  66. package/src/esm/interfaces/core.d.ts +2 -0
  67. package/src/esm/interfaces/core.js +1 -0
  68. package/src/esm/interfaces/core.js.map +1 -1
  69. package/src/esm/utils/datastructures/Color.d.ts +3 -1
  70. package/src/esm/utils/datastructures/Color.js +17 -6
  71. package/src/esm/utils/datastructures/Color.js.map +1 -1
  72. package/src/ts/Bounds.ts +15 -0
  73. package/src/ts/Circle.ts +92 -2
  74. package/src/ts/MouseHandler.ts +16 -15
  75. package/src/ts/PlotBoilerplate.ts +8 -1
  76. package/src/ts/draw.ts +23 -8
  77. package/src/ts/drawgl.ts +4 -2
  78. package/src/ts/drawutilssvg.ts +7 -2
  79. package/src/ts/interfaces/DrawLib.ts +3 -1
  80. package/src/ts/interfaces/core.ts +3 -2
  81. package/src/ts/utils/datastructures/Color.ts +17 -6
package/README.md CHANGED
@@ -47,12 +47,18 @@ often use for the visualization of 2D geometries. Basic features are
47
47
  - text
48
48
  ([docs](https://plotboilerplate.io/docs_typedoc/classes/pbtext.html "PBText class"),
49
49
  [example](https://plotboilerplate.io/repo/demos/basic-PBText "PBText example"))
50
- - configuration of the canvas behavior (fullsize, interaction, raster)
51
- - mouse interaction (zoom, pan, drag elements)
52
- - keyboard interaction
53
- - touch interaction for dragging vertices (mobile devices: zoom, pan, drag elements)
54
-
55
- The compressed library has 128kb.
50
+ - configuration of the canvas behavior
51
+ - fullsize and auto-resizing
52
+ - enable/disable mouse, touch or keyboard interaction
53
+ - draw rasters
54
+ - default colors and darkmode
55
+ - mouse and touch interaction
56
+ - zoom
57
+ - pan
58
+ - drag and select elements
59
+ - keyboard interaction customizable
60
+
61
+ The compressed library has 133kb.
56
62
 
57
63
  ## Install the package via npm
58
64
 
@@ -143,6 +149,8 @@ globalThis.addEventListener("load", () => {
143
149
  });
144
150
  ```
145
151
 
152
+ For a guide of how to [Getting Started click here](https://github.com/IkarosKappler/plotboilerplate/blob/master/Getting-Started.md "Getting Started click here.").
153
+
146
154
  A full working demo repository about the [Usage with Typescript is here](https://github.com/IkarosKappler/plotboilerplate-typescript-example "usage with Typescript is here").
147
155
 
148
156
  ### Screenshot
@@ -442,6 +450,55 @@ vert.listeners.addDragListener(function (e) {
442
450
  - Touch & move (2 fingers): Pan the area
443
451
  - Touch & pinch: Zoom in/out
444
452
 
453
+ ## Custom keyboard events
454
+
455
+ ```javascript
456
+ new KeyHandler({ trackAll: true })
457
+ .down("enter", function () {
458
+ console.log("ENTER was hit.");
459
+ })
460
+ .press("enter", function () {
461
+ console.log("ENTER was pressed.");
462
+ })
463
+ .up("enter", function () {
464
+ console.log("ENTER was released.");
465
+ })
466
+ .down("e", function () {
467
+ console.log("e was hit. shift is pressed?", keyHandler.isDown("shift"));
468
+ })
469
+ .up("spacebar", function () {
470
+ console.log("spacebar was released.");
471
+ });
472
+ ```
473
+
474
+ For a list of all supported key codes see [Full list of supported key codes](https://github.com/IkarosKappler/plotboilerplate/blob/master/keycodes.md "Full list of supported key codes").
475
+
476
+ ## Custom mouse event
477
+
478
+ ```javascript
479
+ new MouseHandler(document.getElementById("mycanvas"))
480
+ .drag(function (e) {
481
+ console.log("Mouse dragged: " + JSON.stringify(e));
482
+ if (e.params.leftMouse);
483
+ else if (e.params.rightMouse);
484
+ })
485
+ .move(function (e) {
486
+ console.log("Mouse moved: " + JSON.stringify(e.params));
487
+ })
488
+ .up(function (e) {
489
+ console.log("Mouse up. Was dragged?", e.params.wasDragged);
490
+ })
491
+ .down(function (e) {
492
+ console.log("Mouse down.");
493
+ })
494
+ .click(function (e) {
495
+ console.log("Click.");
496
+ })
497
+ .wheel(function (e) {
498
+ console.log("Wheel. delta=" + e.deltaY);
499
+ });
500
+ ```
501
+
445
502
  ## Build the package
446
503
 
447
504
  [Compile and build howto](https://github.com/IkarosKappler/plotboilerplate/blob/master/build.md "Compile and build howto")
package/changelog.md CHANGED
@@ -1,5 +1,30 @@
1
1
  # Changelog
2
2
 
3
+ - 2022-09-11
4
+ - Added the extended circle-line-intersection demo (because I am stupid and need visual confirmation).
5
+ - 2022-08-23
6
+ - Added the `Circle.lineIntersection(Vertex,Vertex)` function.
7
+ - Added the `Circle.closestPoint(XYCoords)` function.
8
+ - Fixed a type issue in the `draw.polyline` function.
9
+ - Fixed a type issue in the `draw.setConfiguration` function.
10
+ - Fixed a type issue in the `draw.path` function.
11
+ - 2022-08-16
12
+ - MouseHandler: Fixed a bug in the mouse button detection.
13
+ - 2022-08-15
14
+ - Added the `Circle.containsPoint(XYCoords)` function.
15
+ - 2022-08-01
16
+ - Added `title` param to the `PBParams` interface.
17
+ - 2022-07-26
18
+ - Adding `alpha` to the `draw.image(...)` function.
19
+ - 2022-06-02
20
+ - Adding the demo 42 (Hick's Hexagons).
21
+ - 2022-06-01
22
+ - Tweaked the `draw.polyline` function; lineWidth now scales with scale.x.
23
+ - 2022-05-11
24
+ - Adding new demo: raindrops.
25
+ - 2022-05-11
26
+ - Modified the `Color.clone` function by just copying the numeric calues, not re-calculating the whole color.
27
+ - Fixed the `Color.interpolate` function.
3
28
  - 2022-03-27
4
29
  - Added the `texturedPoly` function to the `DrawLib` interface.
5
30
  - Added the `texturedPoly` function to the `drawutils` and `drawutilssvg` class.
package/dist/index.esm.js CHANGED
@@ -1472,6 +1472,20 @@ class Bounds {
1472
1472
  toString() {
1473
1473
  return `{ min: ${this.min.toString()}, max : ${this.max.toString()}, width: ${this.width}, height : ${this.height} }`;
1474
1474
  }
1475
+ /**
1476
+ * Clone this bounds object (create a deep clone).
1477
+ *
1478
+ * Note: the returned format might change in the future, so please do not
1479
+ * rely on the returned string format.
1480
+ *
1481
+ * @method clone
1482
+ * @instance
1483
+ * @memberof Bounds
1484
+ * @returns {string} Creates a deep clone of this bounds object. The returned object's `min` and `max` instances are `Vertex` instances.
1485
+ */
1486
+ // clone() {
1487
+ // return new Bounds(new Vertex(this.min.x, this.min.y), new Vertex(this.max.x, this.max.y));
1488
+ // }
1475
1489
  /**
1476
1490
  * Compute the minimal bounding box for a given set of vertices.
1477
1491
  *
@@ -3931,7 +3945,10 @@ class Line extends VertTuple {
3931
3945
  * @modified 2021-01-20 Added UID.
3932
3946
  * @modified 2022-02-02 Added the `destroy` method.
3933
3947
  * @modified 2022-02-02 Cleared the `toSVGString` function (deprecated). Use `drawutilssvg` instead.
3934
- * @version 1.3.0
3948
+ * @modified 2022-08-15 Added the `containsPoint` function.
3949
+ * @modified 2022-08-23 Added the `lineIntersection` function.
3950
+ * @modified 2022-08-23 Added the `closestPoint` function.
3951
+ * @version 1.4.0
3935
3952
  **/
3936
3953
  /**
3937
3954
  * @classdesc A simple circle: center point and radius.
@@ -3962,6 +3979,18 @@ class Circle {
3962
3979
  this.center = center;
3963
3980
  this.radius = radius;
3964
3981
  }
3982
+ /**
3983
+ * Check if the given circle is fully contained inside this circle.
3984
+ *
3985
+ * @method containsPoint
3986
+ * @param {XYCoords} point - The point to check if it is contained in this circle.
3987
+ * @instance
3988
+ * @memberof Circle
3989
+ * @return {boolean} `true` if the given point is inside this circle.
3990
+ */
3991
+ containsPoint(point) {
3992
+ return this.center.distance(point) < this.radius;
3993
+ }
3965
3994
  /**
3966
3995
  * Check if the given circle is fully contained inside this circle.
3967
3996
  *
@@ -4073,6 +4102,71 @@ class Circle {
4073
4102
  var y4 = p2.y + (h * (p1.x - p0.x)) / d;
4074
4103
  return new Line(new Vertex(x3, y3), new Vertex(x4, y4));
4075
4104
  }
4105
+ /**
4106
+ * Calculate the intersection points (if exists) with the given infinite line (defined by two points).
4107
+ *
4108
+ * @method lineIntersection
4109
+ * @instance
4110
+ * @memberof Circle
4111
+ * @param {Vertex} a- The first of the two points defining the line.
4112
+ * @param {Vertex} b - The second of the two points defining the line.
4113
+ * @return {Line|null} The intersection points (as a line) or null if this circle does not intersect the line given.
4114
+ **/
4115
+ lineIntersection(a, b) {
4116
+ // Based on the math from
4117
+ // https://mathworld.wolfram.com/Circle-LineIntersection.html
4118
+ const interA = new Vertex();
4119
+ const interB = new Vertex();
4120
+ // First do a transformation, because the calculation is based on a cicle at (0,0)
4121
+ const transA = new Vertex(a).sub(this.center);
4122
+ const transB = new Vertex(b).sub(this.center);
4123
+ const diff = transA.difference(transB);
4124
+ // There is a special case if diff.y=0, where the intersection is not calcuatable.
4125
+ // Use an non-zero epsilon here to approximate this case.
4126
+ // TODO for the future: find a better solution
4127
+ if (Math.abs(diff.y) === 0) {
4128
+ diff.y = 0.000001;
4129
+ }
4130
+ const dist = transA.distance(transB);
4131
+ const det = transA.x * transB.y - transA.y * transB.x;
4132
+ const distSquared = dist * dist;
4133
+ const radiusSquared = this.radius * this.radius;
4134
+ // Check if circle and line have an intersection at all
4135
+ if (radiusSquared * distSquared - det * det < 0) {
4136
+ return null;
4137
+ }
4138
+ const belowSqrt = this.radius * this.radius * dist * dist - det * det;
4139
+ const sqrt = Math.sqrt(belowSqrt);
4140
+ interA.x = (det * diff.y + Math.sign(diff.y) * diff.x * sqrt) / distSquared;
4141
+ interB.x = (det * diff.y - Math.sign(diff.y) * diff.x * sqrt) / distSquared;
4142
+ interA.y = (-det * diff.x + Math.abs(diff.y) * sqrt) / distSquared;
4143
+ interB.y = (-det * diff.x - Math.abs(diff.y) * sqrt) / distSquared;
4144
+ return new Line(interA.add(this.center), interB.add(this.center));
4145
+ // return new Line(interA, interB);
4146
+ }
4147
+ /**
4148
+ * Calculate the closest point on the outline of this circle to the given point.
4149
+ *
4150
+ * @method closestPoint
4151
+ * @instance
4152
+ * @memberof Circle
4153
+ * @param {XYCoords} vert - The point to find the closest circle point for.
4154
+ * @return {Vertex} The closest point on this circle.
4155
+ **/
4156
+ closestPoint(vert) {
4157
+ const lineIntersection = this.lineIntersection(this.center, vert);
4158
+ if (!lineIntersection) {
4159
+ // Note: this case should not happen as a radial from the center always intersect this circle.
4160
+ return new Vertex();
4161
+ }
4162
+ // Return closed of both
4163
+ if (lineIntersection.a.distance(vert) < lineIntersection.b.distance(vert)) {
4164
+ return lineIntersection.a;
4165
+ }
4166
+ else {
4167
+ return lineIntersection.b;
4168
+ }
4169
+ }
4076
4170
  /**
4077
4171
  * This function should invalidate any installed listeners and invalidate this object.
4078
4172
  * After calling this function the object might not hold valid data any more and
@@ -4228,7 +4322,8 @@ CircleSector.circleSectorUtils = {
4228
4322
  * @modified 2022-02-03 Added the `cross(...)` function.
4229
4323
  * @modified 2022-03-26 Added the private `nodeDefs` and `bufferedNodeDefs` attributes.
4230
4324
  * @modified 2022-03-26 Added the `texturedPoly` function to draw textures polygons.
4231
- * @version 1.6.0
4325
+ * @modified 2022-07-26 Adding `alpha` to the `image(...)` function.
4326
+ * @version 1.6.1
4232
4327
  **/
4233
4328
  const RAD_TO_DEG = 180 / Math.PI;
4234
4329
  /**
@@ -4610,11 +4705,12 @@ class drawutilssvg {
4610
4705
  * @param {Image} image - The image object to draw.
4611
4706
  * @param {Vertex} position - The position to draw the the upper left corner at.
4612
4707
  * @param {Vertex} size - The x/y-size to draw the image with.
4708
+ * @param {number=0.0} alpha - (optional, default=0.0) The transparency (1.0=opaque, 0.0=transparent).
4613
4709
  * @return {void}
4614
4710
  * @instance
4615
4711
  * @memberof drawutilssvg
4616
4712
  **/
4617
- image(image, position, size) {
4713
+ image(image, position, size, alpha = 1.0) {
4618
4714
  const node = this.makeNode("image");
4619
4715
  // We need to re-adjust the image if it was not yet fully loaded before.
4620
4716
  const setImageSize = (image) => {
@@ -4624,6 +4720,9 @@ class drawutilssvg {
4624
4720
  node.setAttribute("width", `${image.naturalWidth * this.scale.x}`);
4625
4721
  node.setAttribute("height", `${image.naturalHeight * this.scale.y}`);
4626
4722
  node.setAttribute("display", null); // Dislay when loaded
4723
+ // if (alpha) {
4724
+ node.setAttribute("opacity", `${alpha}`);
4725
+ // }
4627
4726
  node.setAttribute("transform", `translate(${this._x(position.x)} ${this._y(position.y)}) scale(${ratioX} ${ratioY})`);
4628
4727
  }
4629
4728
  };
@@ -5587,7 +5686,12 @@ drawutilssvg.HEAD_XML = [
5587
5686
  * @modified 2022-02-03 Added the `lineWidth` param to the `crosshair` function.
5588
5687
  * @modified 2022-02-03 Added the `cross(...)` function.
5589
5688
  * @modified 2022-03-27 Added the `texturedPoly` function.
5590
- * @version 1.12.0
5689
+ * @modified 2022-06-01 Tweaked the `polyline` function; lineWidth now scales with scale.x.
5690
+ * @modified 2022-07-26 Adding `alpha` to the `image(...)` function.
5691
+ * @modified 2022-08-23 Fixed a type issue in the `polyline` function.
5692
+ * @modified 2022-08-23 Fixed a type issue in the `setConfiguration` function.
5693
+ * @modified 2022-08-23 Fixed a type issue in the `path` function.
5694
+ * @version 1.12.3
5591
5695
  **/
5592
5696
  // Todo: rename this class to Drawutils?
5593
5697
  /**
@@ -5641,7 +5745,7 @@ class drawutils {
5641
5745
  * @param {DrawLibConfiguration} configuration - The new configuration settings to use for the next render methods.
5642
5746
  */
5643
5747
  setConfiguration(configuration) {
5644
- this.ctx.globalCompositeOperation = configuration.blendMode;
5748
+ this.ctx.globalCompositeOperation = configuration.blendMode || "source-over";
5645
5749
  }
5646
5750
  /**
5647
5751
  * This method shouled be called each time the currently drawn `Drawable` changes.
@@ -5724,16 +5828,18 @@ class drawutils {
5724
5828
  * @param {Image} image - The image object to draw.
5725
5829
  * @param {Vertex} position - The position to draw the the upper left corner at.
5726
5830
  * @param {Vertex} size - The x/y-size to draw the image with.
5831
+ * @param {number=0.0} alpha - (optional, default=0.0) The transparency (1.0=opaque, 0.0=transparent).
5727
5832
  * @return {void}
5728
5833
  * @instance
5729
5834
  * @memberof drawutils
5730
5835
  **/
5731
- image(image, position, size) {
5836
+ image(image, position, size, alpha = 1.0) {
5732
5837
  if (!image.complete || !image.naturalWidth) {
5733
5838
  // Avoid drawing un-unloaded or broken images
5734
5839
  return;
5735
5840
  }
5736
5841
  this.ctx.save();
5842
+ this.ctx.globalAlpha = alpha;
5737
5843
  // Note that there is a Safari bug with the 3 or 5 params variant.
5738
5844
  // Only the 9-param varaint works.
5739
5845
  this.ctx.drawImage(image, 0, 0, image.naturalWidth - 1, // There is this horrible Safari bug (fixed in newer versions)
@@ -6343,11 +6449,12 @@ class drawutils {
6343
6449
  * @memberof drawutils
6344
6450
  */
6345
6451
  polyline(vertices, isOpen, color, lineWidth) {
6346
- if (vertices.length <= 1)
6452
+ if (vertices.length <= 1) {
6347
6453
  return;
6454
+ }
6348
6455
  this.ctx.save();
6349
6456
  this.ctx.beginPath();
6350
- this.ctx.lineWidth = lineWidth || 1.0;
6457
+ this.ctx.lineWidth = (lineWidth || 1.0) * this.scale.x;
6351
6458
  this.ctx.moveTo(this.offset.x + vertices[0].x * this.scale.x, this.offset.y + vertices[0].y * this.scale.y);
6352
6459
  for (var i = 0; i < vertices.length; i++) {
6353
6460
  this.ctx.lineTo(this.offset.x + vertices[i].x * this.scale.x, this.offset.y + vertices[i].y * this.scale.y);
@@ -6464,14 +6571,20 @@ class drawutils {
6464
6571
  path(pathData, color, lineWidth, options) {
6465
6572
  const d = options && options.inplace ? pathData : drawutilssvg.copyPathData(pathData);
6466
6573
  drawutilssvg.transformPathData(d, this.offset, this.scale);
6467
- this.ctx.strokeStyle = color;
6574
+ if (color) {
6575
+ this.ctx.strokeStyle = color;
6576
+ }
6468
6577
  this.ctx.lineWidth = lineWidth || 1;
6469
6578
  if (this.fillShapes) {
6470
- this.ctx.fillStyle = color;
6579
+ if (color) {
6580
+ this.ctx.fillStyle = color;
6581
+ }
6471
6582
  this.ctx.fill(new Path2D(d.join(" ")));
6472
6583
  }
6473
6584
  else {
6474
- this.ctx.strokeStyle = color;
6585
+ if (color) {
6586
+ this.ctx.strokeStyle = color;
6587
+ }
6475
6588
  this.ctx.stroke(new Path2D(d.join(" ")));
6476
6589
  }
6477
6590
  }
@@ -6516,7 +6629,8 @@ drawutils.helpers = {
6516
6629
  * @modified 2022-02-03 Added the `lineWidth` param to the `crosshair` function.
6517
6630
  * @modified 2022-02-03 Added the `cross(...)` function.
6518
6631
  * @modified 2022-03-27 Added the `texturedPoly` function.
6519
- * @version 0.0.7
6632
+ * @modified 2022-07-26 Adding `alpha` to the `image(...)` function.
6633
+ * @version 0.0.8
6520
6634
  **/
6521
6635
  /**
6522
6636
  * @classdesc A wrapper class for basic drawing operations. This is the WebGL
@@ -6706,11 +6820,12 @@ class drawutilsgl {
6706
6820
  * @param {Image} image - The image object to draw.
6707
6821
  * @param {Vertex} position - The position to draw the the upper left corner at.
6708
6822
  * @param {Vertex} size - The x/y-size to draw the image with.
6823
+ * @param {number=0.0} alpha - (optional, default=0.0) The transparency (0.0=opaque, 1.0=transparent).
6709
6824
  * @return {void}
6710
6825
  * @instance
6711
6826
  * @memberof drawutils
6712
6827
  **/
6713
- image(image, position, size) {
6828
+ image(image, position, size, alpha = 0.0) {
6714
6829
  // NOT YET IMPLEMENTED
6715
6830
  }
6716
6831
  /**
@@ -8254,7 +8369,8 @@ KeyHandler.KEY_CODES = {
8254
8369
  * @modified 2020-10-04 Added extended JSDoc comments.
8255
8370
  * @modified 2020-11-25 Added the `isTouchEvent` param.
8256
8371
  * @modified 2021-01-10 The mouse handler is now also working with SVGElements.
8257
- * @version 1.2.0
8372
+ * @modified 2022-08-16 Fixed a bug in the mouse button detection.
8373
+ * @version 1.2.1
8258
8374
  *
8259
8375
  * @file MouseHandler
8260
8376
  * @public
@@ -8344,8 +8460,8 @@ class MouseHandler {
8344
8460
  // +-------------------------------------------------
8345
8461
  this.name = name;
8346
8462
  this.element = element;
8347
- this.mouseDownPos = null;
8348
- this.mouseDragPos = null;
8463
+ this.mouseDownPos = undefined;
8464
+ this.mouseDragPos = undefined;
8349
8465
  // this.mousePos = null;
8350
8466
  this.mouseButton = -1;
8351
8467
  this.listeners = {};
@@ -8414,26 +8530,27 @@ class MouseHandler {
8414
8530
  * @memberof MouseHandler
8415
8531
  * @instance
8416
8532
  * @private
8417
- * @param {MouseEvent} e - The mouse event to get the relative position for.
8533
+ * @param {MouseEvent} event - The mouse event to get the relative position for.
8418
8534
  * @param {string} eventName - The name of the firing event.
8419
8535
  * @return {XMouseEvent}
8420
8536
  */
8421
- mkParams(e, eventName) {
8422
- const rel = this.relPos(e);
8423
- const xEvent = e;
8537
+ mkParams(event, eventName) {
8538
+ var _a, _b;
8539
+ const rel = this.relPos(event);
8540
+ const xEvent = event;
8424
8541
  xEvent.params = {
8425
8542
  element: this.element,
8426
8543
  name: eventName,
8427
8544
  isTouchEvent: false,
8428
8545
  pos: rel,
8429
- button: this.mouseButton,
8430
- leftButton: this.mouseButton == 0,
8431
- middleButton: this.mouseButton == 1,
8432
- rightButton: this.mouseButton == 2,
8433
- mouseDownPos: this.mouseDownPos,
8434
- draggedFrom: this.mouseDragPos,
8546
+ button: event.button,
8547
+ leftButton: event.button === 0,
8548
+ middleButton: event.button === 1,
8549
+ rightButton: event.button === 2,
8550
+ mouseDownPos: (_a = this.mouseDownPos) !== null && _a !== void 0 ? _a : { x: NaN, y: NaN },
8551
+ draggedFrom: (_b = this.mouseDragPos) !== null && _b !== void 0 ? _b : { x: NaN, y: NaN },
8435
8552
  wasDragged: this.mouseDownPos != null && (this.mouseDownPos.x != rel.x || this.mouseDownPos.y != rel.y),
8436
- dragAmount: this.mouseDownPos != null ? { x: rel.x - this.mouseDragPos.x, y: rel.y - this.mouseDragPos.y } : { x: 0, y: 0 }
8553
+ dragAmount: this.mouseDragPos != null ? { x: rel.x - this.mouseDragPos.x, y: rel.y - this.mouseDragPos.y } : { x: 0, y: 0 }
8437
8554
  };
8438
8555
  return xEvent;
8439
8556
  }
@@ -9866,7 +9983,8 @@ VEllipseSector.ellipseSectorUtils = {
9866
9983
  * @modified 2021-03-29 Clearing `currentClassName` and `currentId` after drawing each drawable.
9867
9984
  * @modified 2021-04-25 Extending `remove` to accept arrays of drawables.
9868
9985
  * @modified 2021-11-16 Adding the `PBText` drawable.
9869
- * @version 1.15.0
9986
+ * @modified 2022-08-01 Added `title` to the params.
9987
+ * @version 1.15.1
9870
9988
  *
9871
9989
  * @file PlotBoilerplate
9872
9990
  * @fileoverview The main class.
@@ -9959,6 +10077,7 @@ class PlotBoilerplate {
9959
10077
  * @param {boolean=} [config.enableGL=false] - Indicates if the application should use the experimental WebGL features (not recommended).
9960
10078
  * @param {boolean=} [config.enableSVGExport=true] - Indicates if the SVG export should be enabled (default is true).
9961
10079
  * Note that changes from the postDraw hook might not be visible in the export.
10080
+ * @param {string=} [config.title=null] - Specify any hover tile here. It will be attached as a `title` attribute to the most elevated element.
9962
10081
  */
9963
10082
  constructor(config) {
9964
10083
  /**
@@ -10174,6 +10293,11 @@ class PlotBoilerplate {
10174
10293
  else {
10175
10294
  throw "Element is neither a canvas nor an svg element.";
10176
10295
  }
10296
+ // At this point the event cacher element is deinfed and located at highest elevation.
10297
+ // Set `title` attribut?
10298
+ if (config.title) {
10299
+ this.eventCatcher.setAttribute("title", config.title);
10300
+ }
10177
10301
  this.draw.scale.set(this.config.scaleX, this.config.scaleY);
10178
10302
  this.fill.scale.set(this.config.scaleX, this.config.scaleY);
10179
10303
  this.vertices = [];