playsocketjs 1.0.14 → 1.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,10 +1,2054 @@
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+ function utf8Count(str) {
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+ const strLength = str.length;
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+ let byteLength = 0;
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+ let pos = 0;
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+ while (pos < strLength) {
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+ let value = str.charCodeAt(pos++);
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+ if ((value & 0xffffff80) === 0) {
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+ // 1-byte
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+ byteLength++;
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+ continue;
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+ }
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+ else if ((value & 0xfffff800) === 0) {
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+ // 2-bytes
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+ byteLength += 2;
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+ }
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+ else {
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+ // handle surrogate pair
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+ if (value >= 0xd800 && value <= 0xdbff) {
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+ // high surrogate
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+ if (pos < strLength) {
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+ const extra = str.charCodeAt(pos);
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+ if ((extra & 0xfc00) === 0xdc00) {
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+ ++pos;
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+ value = ((value & 0x3ff) << 10) + (extra & 0x3ff) + 0x10000;
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+ }
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+ }
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+ }
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+ if ((value & 0xffff0000) === 0) {
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+ // 3-byte
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+ byteLength += 3;
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+ }
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+ else {
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+ // 4-byte
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+ byteLength += 4;
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+ }
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+ }
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+ }
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+ return byteLength;
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+ }
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+ function utf8EncodeJs(str, output, outputOffset) {
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+ const strLength = str.length;
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+ let offset = outputOffset;
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+ let pos = 0;
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+ while (pos < strLength) {
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+ let value = str.charCodeAt(pos++);
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+ if ((value & 0xffffff80) === 0) {
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+ // 1-byte
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+ output[offset++] = value;
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+ continue;
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+ }
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+ else if ((value & 0xfffff800) === 0) {
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+ // 2-bytes
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+ output[offset++] = ((value >> 6) & 0x1f) | 0xc0;
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+ }
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+ else {
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+ // handle surrogate pair
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+ if (value >= 0xd800 && value <= 0xdbff) {
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+ // high surrogate
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+ if (pos < strLength) {
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+ const extra = str.charCodeAt(pos);
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+ if ((extra & 0xfc00) === 0xdc00) {
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+ ++pos;
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+ value = ((value & 0x3ff) << 10) + (extra & 0x3ff) + 0x10000;
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+ }
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+ }
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+ }
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+ if ((value & 0xffff0000) === 0) {
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+ // 3-byte
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+ output[offset++] = ((value >> 12) & 0x0f) | 0xe0;
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+ output[offset++] = ((value >> 6) & 0x3f) | 0x80;
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+ }
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+ else {
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+ // 4-byte
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+ output[offset++] = ((value >> 18) & 0x07) | 0xf0;
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+ output[offset++] = ((value >> 12) & 0x3f) | 0x80;
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+ output[offset++] = ((value >> 6) & 0x3f) | 0x80;
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+ }
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+ }
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+ output[offset++] = (value & 0x3f) | 0x80;
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+ }
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+ }
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+ // TextEncoder and TextDecoder are standardized in whatwg encoding:
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+ // https://encoding.spec.whatwg.org/
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+ // and available in all the modern browsers:
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+ // https://caniuse.com/textencoder
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+ // They are available in Node.js since v12 LTS as well:
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+ // https://nodejs.org/api/globals.html#textencoder
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+ const sharedTextEncoder = new TextEncoder();
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+ // This threshold should be determined by benchmarking, which might vary in engines and input data.
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+ // Run `npx ts-node benchmark/encode-string.ts` for details.
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+ const TEXT_ENCODER_THRESHOLD = 50;
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+ function utf8EncodeTE(str, output, outputOffset) {
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+ sharedTextEncoder.encodeInto(str, output.subarray(outputOffset));
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+ }
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+ function utf8Encode(str, output, outputOffset) {
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+ if (str.length > TEXT_ENCODER_THRESHOLD) {
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+ utf8EncodeTE(str, output, outputOffset);
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+ }
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+ else {
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+ utf8EncodeJs(str, output, outputOffset);
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+ }
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+ }
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+ const CHUNK_SIZE = 4096;
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+ function utf8DecodeJs(bytes, inputOffset, byteLength) {
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+ let offset = inputOffset;
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+ const end = offset + byteLength;
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+ const units = [];
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+ let result = "";
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+ while (offset < end) {
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+ const byte1 = bytes[offset++];
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+ if ((byte1 & 0x80) === 0) {
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+ // 1 byte
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+ units.push(byte1);
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+ }
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+ else if ((byte1 & 0xe0) === 0xc0) {
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+ // 2 bytes
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+ const byte2 = bytes[offset++] & 0x3f;
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+ units.push(((byte1 & 0x1f) << 6) | byte2);
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+ }
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+ else if ((byte1 & 0xf0) === 0xe0) {
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+ // 3 bytes
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+ const byte2 = bytes[offset++] & 0x3f;
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+ const byte3 = bytes[offset++] & 0x3f;
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+ units.push(((byte1 & 0x1f) << 12) | (byte2 << 6) | byte3);
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+ }
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+ else if ((byte1 & 0xf8) === 0xf0) {
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+ // 4 bytes
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+ const byte2 = bytes[offset++] & 0x3f;
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+ const byte3 = bytes[offset++] & 0x3f;
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+ const byte4 = bytes[offset++] & 0x3f;
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+ let unit = ((byte1 & 0x07) << 0x12) | (byte2 << 0x0c) | (byte3 << 0x06) | byte4;
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+ if (unit > 0xffff) {
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+ unit -= 0x10000;
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+ units.push(((unit >>> 10) & 0x3ff) | 0xd800);
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+ unit = 0xdc00 | (unit & 0x3ff);
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+ }
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+ units.push(unit);
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+ }
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+ else {
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+ units.push(byte1);
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+ }
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+ if (units.length >= CHUNK_SIZE) {
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+ result += String.fromCharCode(...units);
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+ units.length = 0;
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+ }
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+ }
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+ if (units.length > 0) {
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+ result += String.fromCharCode(...units);
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+ }
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+ return result;
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+ }
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+ const sharedTextDecoder = new TextDecoder();
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+ // This threshold should be determined by benchmarking, which might vary in engines and input data.
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+ // Run `npx ts-node benchmark/decode-string.ts` for details.
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+ const TEXT_DECODER_THRESHOLD = 200;
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+ function utf8DecodeTD(bytes, inputOffset, byteLength) {
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+ const stringBytes = bytes.subarray(inputOffset, inputOffset + byteLength);
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+ return sharedTextDecoder.decode(stringBytes);
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+ }
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+ function utf8Decode(bytes, inputOffset, byteLength) {
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+ if (byteLength > TEXT_DECODER_THRESHOLD) {
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+ return utf8DecodeTD(bytes, inputOffset, byteLength);
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+ }
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+ else {
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+ return utf8DecodeJs(bytes, inputOffset, byteLength);
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+ }
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+ }
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+
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+ /**
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+ * ExtData is used to handle Extension Types that are not registered to ExtensionCodec.
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+ */
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+ class ExtData {
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+ constructor(type, data) {
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+ this.type = type;
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+ this.data = data;
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+ }
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+ }
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+
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+ class DecodeError extends Error {
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+ constructor(message) {
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+ super(message);
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+ // fix the prototype chain in a cross-platform way
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+ const proto = Object.create(DecodeError.prototype);
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+ Object.setPrototypeOf(this, proto);
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+ Object.defineProperty(this, "name", {
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+ configurable: true,
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+ enumerable: false,
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+ value: DecodeError.name,
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+ });
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+ }
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+ }
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+
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+ // Integer Utility
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+ const UINT32_MAX = 4294967295;
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+ // DataView extension to handle int64 / uint64,
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+ // where the actual range is 53-bits integer (a.k.a. safe integer)
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+ function setUint64(view, offset, value) {
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+ const high = value / 4294967296;
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+ const low = value; // high bits are truncated by DataView
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+ view.setUint32(offset, high);
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+ view.setUint32(offset + 4, low);
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+ }
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+ function setInt64(view, offset, value) {
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+ const high = Math.floor(value / 4294967296);
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+ const low = value; // high bits are truncated by DataView
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+ view.setUint32(offset, high);
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+ view.setUint32(offset + 4, low);
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+ }
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+ function getInt64(view, offset) {
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+ const high = view.getInt32(offset);
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+ const low = view.getUint32(offset + 4);
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+ return high * 4294967296 + low;
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+ }
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+ function getUint64(view, offset) {
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+ const high = view.getUint32(offset);
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+ const low = view.getUint32(offset + 4);
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+ return high * 4294967296 + low;
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+ }
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+
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+ // https://github.com/msgpack/msgpack/blob/master/spec.md#timestamp-extension-type
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+ const EXT_TIMESTAMP = -1;
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+ const TIMESTAMP32_MAX_SEC = 0x100000000 - 1; // 32-bit unsigned int
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+ const TIMESTAMP64_MAX_SEC = 0x400000000 - 1; // 34-bit unsigned int
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+ function encodeTimeSpecToTimestamp({ sec, nsec }) {
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+ if (sec >= 0 && nsec >= 0 && sec <= TIMESTAMP64_MAX_SEC) {
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+ // Here sec >= 0 && nsec >= 0
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+ if (nsec === 0 && sec <= TIMESTAMP32_MAX_SEC) {
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+ // timestamp 32 = { sec32 (unsigned) }
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+ const rv = new Uint8Array(4);
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+ const view = new DataView(rv.buffer);
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+ view.setUint32(0, sec);
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+ return rv;
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+ }
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+ else {
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+ // timestamp 64 = { nsec30 (unsigned), sec34 (unsigned) }
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+ const secHigh = sec / 0x100000000;
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+ const secLow = sec & 0xffffffff;
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+ const rv = new Uint8Array(8);
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+ const view = new DataView(rv.buffer);
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+ // nsec30 | secHigh2
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+ view.setUint32(0, (nsec << 2) | (secHigh & 0x3));
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+ // secLow32
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+ view.setUint32(4, secLow);
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+ return rv;
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+ }
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+ }
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+ else {
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+ // timestamp 96 = { nsec32 (unsigned), sec64 (signed) }
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+ const rv = new Uint8Array(12);
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+ const view = new DataView(rv.buffer);
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+ view.setUint32(0, nsec);
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+ setInt64(view, 4, sec);
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+ return rv;
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+ }
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+ }
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+ function encodeDateToTimeSpec(date) {
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+ const msec = date.getTime();
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+ const sec = Math.floor(msec / 1e3);
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+ const nsec = (msec - sec * 1e3) * 1e6;
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+ // Normalizes { sec, nsec } to ensure nsec is unsigned.
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+ const nsecInSec = Math.floor(nsec / 1e9);
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+ return {
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+ sec: sec + nsecInSec,
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+ nsec: nsec - nsecInSec * 1e9,
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+ };
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+ }
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+ function encodeTimestampExtension(object) {
268
+ if (object instanceof Date) {
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+ const timeSpec = encodeDateToTimeSpec(object);
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+ return encodeTimeSpecToTimestamp(timeSpec);
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+ }
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+ else {
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+ return null;
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+ }
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+ }
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+ function decodeTimestampToTimeSpec(data) {
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+ const view = new DataView(data.buffer, data.byteOffset, data.byteLength);
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+ // data may be 32, 64, or 96 bits
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+ switch (data.byteLength) {
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+ case 4: {
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+ // timestamp 32 = { sec32 }
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+ const sec = view.getUint32(0);
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+ const nsec = 0;
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+ return { sec, nsec };
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+ }
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+ case 8: {
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+ // timestamp 64 = { nsec30, sec34 }
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+ const nsec30AndSecHigh2 = view.getUint32(0);
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+ const secLow32 = view.getUint32(4);
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+ const sec = (nsec30AndSecHigh2 & 0x3) * 0x100000000 + secLow32;
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+ const nsec = nsec30AndSecHigh2 >>> 2;
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+ return { sec, nsec };
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+ }
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+ case 12: {
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+ // timestamp 96 = { nsec32 (unsigned), sec64 (signed) }
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+ const sec = getInt64(view, 4);
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+ const nsec = view.getUint32(0);
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+ return { sec, nsec };
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+ }
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+ default:
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+ throw new DecodeError(`Unrecognized data size for timestamp (expected 4, 8, or 12): ${data.length}`);
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+ }
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+ }
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+ function decodeTimestampExtension(data) {
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+ const timeSpec = decodeTimestampToTimeSpec(data);
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+ return new Date(timeSpec.sec * 1e3 + timeSpec.nsec / 1e6);
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+ }
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+ const timestampExtension = {
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+ type: EXT_TIMESTAMP,
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+ encode: encodeTimestampExtension,
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+ decode: decodeTimestampExtension,
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+ };
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+
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+ // ExtensionCodec to handle MessagePack extensions
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+ class ExtensionCodec {
316
+ constructor() {
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+ // built-in extensions
318
+ this.builtInEncoders = [];
319
+ this.builtInDecoders = [];
320
+ // custom extensions
321
+ this.encoders = [];
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+ this.decoders = [];
323
+ this.register(timestampExtension);
324
+ }
325
+ register({ type, encode, decode, }) {
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+ if (type >= 0) {
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+ // custom extensions
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+ this.encoders[type] = encode;
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+ this.decoders[type] = decode;
330
+ }
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+ else {
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+ // built-in extensions
333
+ const index = -1 - type;
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+ this.builtInEncoders[index] = encode;
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+ this.builtInDecoders[index] = decode;
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+ }
337
+ }
338
+ tryToEncode(object, context) {
339
+ // built-in extensions
340
+ for (let i = 0; i < this.builtInEncoders.length; i++) {
341
+ const encodeExt = this.builtInEncoders[i];
342
+ if (encodeExt != null) {
343
+ const data = encodeExt(object, context);
344
+ if (data != null) {
345
+ const type = -1 - i;
346
+ return new ExtData(type, data);
347
+ }
348
+ }
349
+ }
350
+ // custom extensions
351
+ for (let i = 0; i < this.encoders.length; i++) {
352
+ const encodeExt = this.encoders[i];
353
+ if (encodeExt != null) {
354
+ const data = encodeExt(object, context);
355
+ if (data != null) {
356
+ const type = i;
357
+ return new ExtData(type, data);
358
+ }
359
+ }
360
+ }
361
+ if (object instanceof ExtData) {
362
+ // to keep ExtData as is
363
+ return object;
364
+ }
365
+ return null;
366
+ }
367
+ decode(data, type, context) {
368
+ const decodeExt = type < 0 ? this.builtInDecoders[-1 - type] : this.decoders[type];
369
+ if (decodeExt) {
370
+ return decodeExt(data, type, context);
371
+ }
372
+ else {
373
+ // decode() does not fail, returns ExtData instead.
374
+ return new ExtData(type, data);
375
+ }
376
+ }
377
+ }
378
+ ExtensionCodec.defaultCodec = new ExtensionCodec();
379
+
380
+ function isArrayBufferLike(buffer) {
381
+ return (buffer instanceof ArrayBuffer || (typeof SharedArrayBuffer !== "undefined" && buffer instanceof SharedArrayBuffer));
382
+ }
383
+ function ensureUint8Array(buffer) {
384
+ if (buffer instanceof Uint8Array) {
385
+ return buffer;
386
+ }
387
+ else if (ArrayBuffer.isView(buffer)) {
388
+ return new Uint8Array(buffer.buffer, buffer.byteOffset, buffer.byteLength);
389
+ }
390
+ else if (isArrayBufferLike(buffer)) {
391
+ return new Uint8Array(buffer);
392
+ }
393
+ else {
394
+ // ArrayLike<number>
395
+ return Uint8Array.from(buffer);
396
+ }
397
+ }
398
+
399
+ const DEFAULT_MAX_DEPTH = 100;
400
+ const DEFAULT_INITIAL_BUFFER_SIZE = 2048;
401
+ class Encoder {
402
+ constructor(options) {
403
+ this.entered = false;
404
+ this.extensionCodec = options?.extensionCodec ?? ExtensionCodec.defaultCodec;
405
+ this.context = options?.context; // needs a type assertion because EncoderOptions has no context property when ContextType is undefined
406
+ this.useBigInt64 = options?.useBigInt64 ?? false;
407
+ this.maxDepth = options?.maxDepth ?? DEFAULT_MAX_DEPTH;
408
+ this.initialBufferSize = options?.initialBufferSize ?? DEFAULT_INITIAL_BUFFER_SIZE;
409
+ this.sortKeys = options?.sortKeys ?? false;
410
+ this.forceFloat32 = options?.forceFloat32 ?? false;
411
+ this.ignoreUndefined = options?.ignoreUndefined ?? false;
412
+ this.forceIntegerToFloat = options?.forceIntegerToFloat ?? false;
413
+ this.pos = 0;
414
+ this.view = new DataView(new ArrayBuffer(this.initialBufferSize));
415
+ this.bytes = new Uint8Array(this.view.buffer);
416
+ }
417
+ clone() {
418
+ // Because of slightly special argument `context`,
419
+ // type assertion is needed.
420
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
421
+ return new Encoder({
422
+ extensionCodec: this.extensionCodec,
423
+ context: this.context,
424
+ useBigInt64: this.useBigInt64,
425
+ maxDepth: this.maxDepth,
426
+ initialBufferSize: this.initialBufferSize,
427
+ sortKeys: this.sortKeys,
428
+ forceFloat32: this.forceFloat32,
429
+ ignoreUndefined: this.ignoreUndefined,
430
+ forceIntegerToFloat: this.forceIntegerToFloat,
431
+ });
432
+ }
433
+ reinitializeState() {
434
+ this.pos = 0;
435
+ }
436
+ /**
437
+ * This is almost equivalent to {@link Encoder#encode}, but it returns an reference of the encoder's internal buffer and thus much faster than {@link Encoder#encode}.
438
+ *
439
+ * @returns Encodes the object and returns a shared reference the encoder's internal buffer.
440
+ */
441
+ encodeSharedRef(object) {
442
+ if (this.entered) {
443
+ const instance = this.clone();
444
+ return instance.encodeSharedRef(object);
445
+ }
446
+ try {
447
+ this.entered = true;
448
+ this.reinitializeState();
449
+ this.doEncode(object, 1);
450
+ return this.bytes.subarray(0, this.pos);
451
+ }
452
+ finally {
453
+ this.entered = false;
454
+ }
455
+ }
456
+ /**
457
+ * @returns Encodes the object and returns a copy of the encoder's internal buffer.
458
+ */
459
+ encode(object) {
460
+ if (this.entered) {
461
+ const instance = this.clone();
462
+ return instance.encode(object);
463
+ }
464
+ try {
465
+ this.entered = true;
466
+ this.reinitializeState();
467
+ this.doEncode(object, 1);
468
+ return this.bytes.slice(0, this.pos);
469
+ }
470
+ finally {
471
+ this.entered = false;
472
+ }
473
+ }
474
+ doEncode(object, depth) {
475
+ if (depth > this.maxDepth) {
476
+ throw new Error(`Too deep objects in depth ${depth}`);
477
+ }
478
+ if (object == null) {
479
+ this.encodeNil();
480
+ }
481
+ else if (typeof object === "boolean") {
482
+ this.encodeBoolean(object);
483
+ }
484
+ else if (typeof object === "number") {
485
+ if (!this.forceIntegerToFloat) {
486
+ this.encodeNumber(object);
487
+ }
488
+ else {
489
+ this.encodeNumberAsFloat(object);
490
+ }
491
+ }
492
+ else if (typeof object === "string") {
493
+ this.encodeString(object);
494
+ }
495
+ else if (this.useBigInt64 && typeof object === "bigint") {
496
+ this.encodeBigInt64(object);
497
+ }
498
+ else {
499
+ this.encodeObject(object, depth);
500
+ }
501
+ }
502
+ ensureBufferSizeToWrite(sizeToWrite) {
503
+ const requiredSize = this.pos + sizeToWrite;
504
+ if (this.view.byteLength < requiredSize) {
505
+ this.resizeBuffer(requiredSize * 2);
506
+ }
507
+ }
508
+ resizeBuffer(newSize) {
509
+ const newBuffer = new ArrayBuffer(newSize);
510
+ const newBytes = new Uint8Array(newBuffer);
511
+ const newView = new DataView(newBuffer);
512
+ newBytes.set(this.bytes);
513
+ this.view = newView;
514
+ this.bytes = newBytes;
515
+ }
516
+ encodeNil() {
517
+ this.writeU8(0xc0);
518
+ }
519
+ encodeBoolean(object) {
520
+ if (object === false) {
521
+ this.writeU8(0xc2);
522
+ }
523
+ else {
524
+ this.writeU8(0xc3);
525
+ }
526
+ }
527
+ encodeNumber(object) {
528
+ if (!this.forceIntegerToFloat && Number.isSafeInteger(object)) {
529
+ if (object >= 0) {
530
+ if (object < 0x80) {
531
+ // positive fixint
532
+ this.writeU8(object);
533
+ }
534
+ else if (object < 0x100) {
535
+ // uint 8
536
+ this.writeU8(0xcc);
537
+ this.writeU8(object);
538
+ }
539
+ else if (object < 0x10000) {
540
+ // uint 16
541
+ this.writeU8(0xcd);
542
+ this.writeU16(object);
543
+ }
544
+ else if (object < 0x100000000) {
545
+ // uint 32
546
+ this.writeU8(0xce);
547
+ this.writeU32(object);
548
+ }
549
+ else if (!this.useBigInt64) {
550
+ // uint 64
551
+ this.writeU8(0xcf);
552
+ this.writeU64(object);
553
+ }
554
+ else {
555
+ this.encodeNumberAsFloat(object);
556
+ }
557
+ }
558
+ else {
559
+ if (object >= -32) {
560
+ // negative fixint
561
+ this.writeU8(0xe0 | (object + 0x20));
562
+ }
563
+ else if (object >= -128) {
564
+ // int 8
565
+ this.writeU8(0xd0);
566
+ this.writeI8(object);
567
+ }
568
+ else if (object >= -32768) {
569
+ // int 16
570
+ this.writeU8(0xd1);
571
+ this.writeI16(object);
572
+ }
573
+ else if (object >= -2147483648) {
574
+ // int 32
575
+ this.writeU8(0xd2);
576
+ this.writeI32(object);
577
+ }
578
+ else if (!this.useBigInt64) {
579
+ // int 64
580
+ this.writeU8(0xd3);
581
+ this.writeI64(object);
582
+ }
583
+ else {
584
+ this.encodeNumberAsFloat(object);
585
+ }
586
+ }
587
+ }
588
+ else {
589
+ this.encodeNumberAsFloat(object);
590
+ }
591
+ }
592
+ encodeNumberAsFloat(object) {
593
+ if (this.forceFloat32) {
594
+ // float 32
595
+ this.writeU8(0xca);
596
+ this.writeF32(object);
597
+ }
598
+ else {
599
+ // float 64
600
+ this.writeU8(0xcb);
601
+ this.writeF64(object);
602
+ }
603
+ }
604
+ encodeBigInt64(object) {
605
+ if (object >= BigInt(0)) {
606
+ // uint 64
607
+ this.writeU8(0xcf);
608
+ this.writeBigUint64(object);
609
+ }
610
+ else {
611
+ // int 64
612
+ this.writeU8(0xd3);
613
+ this.writeBigInt64(object);
614
+ }
615
+ }
616
+ writeStringHeader(byteLength) {
617
+ if (byteLength < 32) {
618
+ // fixstr
619
+ this.writeU8(0xa0 + byteLength);
620
+ }
621
+ else if (byteLength < 0x100) {
622
+ // str 8
623
+ this.writeU8(0xd9);
624
+ this.writeU8(byteLength);
625
+ }
626
+ else if (byteLength < 0x10000) {
627
+ // str 16
628
+ this.writeU8(0xda);
629
+ this.writeU16(byteLength);
630
+ }
631
+ else if (byteLength < 0x100000000) {
632
+ // str 32
633
+ this.writeU8(0xdb);
634
+ this.writeU32(byteLength);
635
+ }
636
+ else {
637
+ throw new Error(`Too long string: ${byteLength} bytes in UTF-8`);
638
+ }
639
+ }
640
+ encodeString(object) {
641
+ const maxHeaderSize = 1 + 4;
642
+ const byteLength = utf8Count(object);
643
+ this.ensureBufferSizeToWrite(maxHeaderSize + byteLength);
644
+ this.writeStringHeader(byteLength);
645
+ utf8Encode(object, this.bytes, this.pos);
646
+ this.pos += byteLength;
647
+ }
648
+ encodeObject(object, depth) {
649
+ // try to encode objects with custom codec first of non-primitives
650
+ const ext = this.extensionCodec.tryToEncode(object, this.context);
651
+ if (ext != null) {
652
+ this.encodeExtension(ext);
653
+ }
654
+ else if (Array.isArray(object)) {
655
+ this.encodeArray(object, depth);
656
+ }
657
+ else if (ArrayBuffer.isView(object)) {
658
+ this.encodeBinary(object);
659
+ }
660
+ else if (typeof object === "object") {
661
+ this.encodeMap(object, depth);
662
+ }
663
+ else {
664
+ // symbol, function and other special object come here unless extensionCodec handles them.
665
+ throw new Error(`Unrecognized object: ${Object.prototype.toString.apply(object)}`);
666
+ }
667
+ }
668
+ encodeBinary(object) {
669
+ const size = object.byteLength;
670
+ if (size < 0x100) {
671
+ // bin 8
672
+ this.writeU8(0xc4);
673
+ this.writeU8(size);
674
+ }
675
+ else if (size < 0x10000) {
676
+ // bin 16
677
+ this.writeU8(0xc5);
678
+ this.writeU16(size);
679
+ }
680
+ else if (size < 0x100000000) {
681
+ // bin 32
682
+ this.writeU8(0xc6);
683
+ this.writeU32(size);
684
+ }
685
+ else {
686
+ throw new Error(`Too large binary: ${size}`);
687
+ }
688
+ const bytes = ensureUint8Array(object);
689
+ this.writeU8a(bytes);
690
+ }
691
+ encodeArray(object, depth) {
692
+ const size = object.length;
693
+ if (size < 16) {
694
+ // fixarray
695
+ this.writeU8(0x90 + size);
696
+ }
697
+ else if (size < 0x10000) {
698
+ // array 16
699
+ this.writeU8(0xdc);
700
+ this.writeU16(size);
701
+ }
702
+ else if (size < 0x100000000) {
703
+ // array 32
704
+ this.writeU8(0xdd);
705
+ this.writeU32(size);
706
+ }
707
+ else {
708
+ throw new Error(`Too large array: ${size}`);
709
+ }
710
+ for (const item of object) {
711
+ this.doEncode(item, depth + 1);
712
+ }
713
+ }
714
+ countWithoutUndefined(object, keys) {
715
+ let count = 0;
716
+ for (const key of keys) {
717
+ if (object[key] !== undefined) {
718
+ count++;
719
+ }
720
+ }
721
+ return count;
722
+ }
723
+ encodeMap(object, depth) {
724
+ const keys = Object.keys(object);
725
+ if (this.sortKeys) {
726
+ keys.sort();
727
+ }
728
+ const size = this.ignoreUndefined ? this.countWithoutUndefined(object, keys) : keys.length;
729
+ if (size < 16) {
730
+ // fixmap
731
+ this.writeU8(0x80 + size);
732
+ }
733
+ else if (size < 0x10000) {
734
+ // map 16
735
+ this.writeU8(0xde);
736
+ this.writeU16(size);
737
+ }
738
+ else if (size < 0x100000000) {
739
+ // map 32
740
+ this.writeU8(0xdf);
741
+ this.writeU32(size);
742
+ }
743
+ else {
744
+ throw new Error(`Too large map object: ${size}`);
745
+ }
746
+ for (const key of keys) {
747
+ const value = object[key];
748
+ if (!(this.ignoreUndefined && value === undefined)) {
749
+ this.encodeString(key);
750
+ this.doEncode(value, depth + 1);
751
+ }
752
+ }
753
+ }
754
+ encodeExtension(ext) {
755
+ if (typeof ext.data === "function") {
756
+ const data = ext.data(this.pos + 6);
757
+ const size = data.length;
758
+ if (size >= 0x100000000) {
759
+ throw new Error(`Too large extension object: ${size}`);
760
+ }
761
+ this.writeU8(0xc9);
762
+ this.writeU32(size);
763
+ this.writeI8(ext.type);
764
+ this.writeU8a(data);
765
+ return;
766
+ }
767
+ const size = ext.data.length;
768
+ if (size === 1) {
769
+ // fixext 1
770
+ this.writeU8(0xd4);
771
+ }
772
+ else if (size === 2) {
773
+ // fixext 2
774
+ this.writeU8(0xd5);
775
+ }
776
+ else if (size === 4) {
777
+ // fixext 4
778
+ this.writeU8(0xd6);
779
+ }
780
+ else if (size === 8) {
781
+ // fixext 8
782
+ this.writeU8(0xd7);
783
+ }
784
+ else if (size === 16) {
785
+ // fixext 16
786
+ this.writeU8(0xd8);
787
+ }
788
+ else if (size < 0x100) {
789
+ // ext 8
790
+ this.writeU8(0xc7);
791
+ this.writeU8(size);
792
+ }
793
+ else if (size < 0x10000) {
794
+ // ext 16
795
+ this.writeU8(0xc8);
796
+ this.writeU16(size);
797
+ }
798
+ else if (size < 0x100000000) {
799
+ // ext 32
800
+ this.writeU8(0xc9);
801
+ this.writeU32(size);
802
+ }
803
+ else {
804
+ throw new Error(`Too large extension object: ${size}`);
805
+ }
806
+ this.writeI8(ext.type);
807
+ this.writeU8a(ext.data);
808
+ }
809
+ writeU8(value) {
810
+ this.ensureBufferSizeToWrite(1);
811
+ this.view.setUint8(this.pos, value);
812
+ this.pos++;
813
+ }
814
+ writeU8a(values) {
815
+ const size = values.length;
816
+ this.ensureBufferSizeToWrite(size);
817
+ this.bytes.set(values, this.pos);
818
+ this.pos += size;
819
+ }
820
+ writeI8(value) {
821
+ this.ensureBufferSizeToWrite(1);
822
+ this.view.setInt8(this.pos, value);
823
+ this.pos++;
824
+ }
825
+ writeU16(value) {
826
+ this.ensureBufferSizeToWrite(2);
827
+ this.view.setUint16(this.pos, value);
828
+ this.pos += 2;
829
+ }
830
+ writeI16(value) {
831
+ this.ensureBufferSizeToWrite(2);
832
+ this.view.setInt16(this.pos, value);
833
+ this.pos += 2;
834
+ }
835
+ writeU32(value) {
836
+ this.ensureBufferSizeToWrite(4);
837
+ this.view.setUint32(this.pos, value);
838
+ this.pos += 4;
839
+ }
840
+ writeI32(value) {
841
+ this.ensureBufferSizeToWrite(4);
842
+ this.view.setInt32(this.pos, value);
843
+ this.pos += 4;
844
+ }
845
+ writeF32(value) {
846
+ this.ensureBufferSizeToWrite(4);
847
+ this.view.setFloat32(this.pos, value);
848
+ this.pos += 4;
849
+ }
850
+ writeF64(value) {
851
+ this.ensureBufferSizeToWrite(8);
852
+ this.view.setFloat64(this.pos, value);
853
+ this.pos += 8;
854
+ }
855
+ writeU64(value) {
856
+ this.ensureBufferSizeToWrite(8);
857
+ setUint64(this.view, this.pos, value);
858
+ this.pos += 8;
859
+ }
860
+ writeI64(value) {
861
+ this.ensureBufferSizeToWrite(8);
862
+ setInt64(this.view, this.pos, value);
863
+ this.pos += 8;
864
+ }
865
+ writeBigUint64(value) {
866
+ this.ensureBufferSizeToWrite(8);
867
+ this.view.setBigUint64(this.pos, value);
868
+ this.pos += 8;
869
+ }
870
+ writeBigInt64(value) {
871
+ this.ensureBufferSizeToWrite(8);
872
+ this.view.setBigInt64(this.pos, value);
873
+ this.pos += 8;
874
+ }
875
+ }
876
+
877
+ /**
878
+ * It encodes `value` in the MessagePack format and
879
+ * returns a byte buffer.
880
+ *
881
+ * The returned buffer is a slice of a larger `ArrayBuffer`, so you have to use its `#byteOffset` and `#byteLength` in order to convert it to another typed arrays including NodeJS `Buffer`.
882
+ */
883
+ function encode(value, options) {
884
+ const encoder = new Encoder(options);
885
+ return encoder.encodeSharedRef(value);
886
+ }
887
+
888
+ function prettyByte(byte) {
889
+ return `${byte < 0 ? "-" : ""}0x${Math.abs(byte).toString(16).padStart(2, "0")}`;
890
+ }
891
+
892
+ const DEFAULT_MAX_KEY_LENGTH = 16;
893
+ const DEFAULT_MAX_LENGTH_PER_KEY = 16;
894
+ class CachedKeyDecoder {
895
+ constructor(maxKeyLength = DEFAULT_MAX_KEY_LENGTH, maxLengthPerKey = DEFAULT_MAX_LENGTH_PER_KEY) {
896
+ this.hit = 0;
897
+ this.miss = 0;
898
+ this.maxKeyLength = maxKeyLength;
899
+ this.maxLengthPerKey = maxLengthPerKey;
900
+ // avoid `new Array(N)`, which makes a sparse array,
901
+ // because a sparse array is typically slower than a non-sparse array.
902
+ this.caches = [];
903
+ for (let i = 0; i < this.maxKeyLength; i++) {
904
+ this.caches.push([]);
905
+ }
906
+ }
907
+ canBeCached(byteLength) {
908
+ return byteLength > 0 && byteLength <= this.maxKeyLength;
909
+ }
910
+ find(bytes, inputOffset, byteLength) {
911
+ const records = this.caches[byteLength - 1];
912
+ FIND_CHUNK: for (const record of records) {
913
+ const recordBytes = record.bytes;
914
+ for (let j = 0; j < byteLength; j++) {
915
+ if (recordBytes[j] !== bytes[inputOffset + j]) {
916
+ continue FIND_CHUNK;
917
+ }
918
+ }
919
+ return record.str;
920
+ }
921
+ return null;
922
+ }
923
+ store(bytes, value) {
924
+ const records = this.caches[bytes.length - 1];
925
+ const record = { bytes, str: value };
926
+ if (records.length >= this.maxLengthPerKey) {
927
+ // `records` are full!
928
+ // Set `record` to an arbitrary position.
929
+ records[(Math.random() * records.length) | 0] = record;
930
+ }
931
+ else {
932
+ records.push(record);
933
+ }
934
+ }
935
+ decode(bytes, inputOffset, byteLength) {
936
+ const cachedValue = this.find(bytes, inputOffset, byteLength);
937
+ if (cachedValue != null) {
938
+ this.hit++;
939
+ return cachedValue;
940
+ }
941
+ this.miss++;
942
+ const str = utf8DecodeJs(bytes, inputOffset, byteLength);
943
+ // Ensure to copy a slice of bytes because the bytes may be a NodeJS Buffer and Buffer#slice() returns a reference to its internal ArrayBuffer.
944
+ const slicedCopyOfBytes = Uint8Array.prototype.slice.call(bytes, inputOffset, inputOffset + byteLength);
945
+ this.store(slicedCopyOfBytes, str);
946
+ return str;
947
+ }
948
+ }
949
+
950
+ const STATE_ARRAY = "array";
951
+ const STATE_MAP_KEY = "map_key";
952
+ const STATE_MAP_VALUE = "map_value";
953
+ const mapKeyConverter = (key) => {
954
+ if (typeof key === "string" || typeof key === "number") {
955
+ return key;
956
+ }
957
+ throw new DecodeError("The type of key must be string or number but " + typeof key);
958
+ };
959
+ class StackPool {
960
+ constructor() {
961
+ this.stack = [];
962
+ this.stackHeadPosition = -1;
963
+ }
964
+ get length() {
965
+ return this.stackHeadPosition + 1;
966
+ }
967
+ top() {
968
+ return this.stack[this.stackHeadPosition];
969
+ }
970
+ pushArrayState(size) {
971
+ const state = this.getUninitializedStateFromPool();
972
+ state.type = STATE_ARRAY;
973
+ state.position = 0;
974
+ state.size = size;
975
+ state.array = new Array(size);
976
+ }
977
+ pushMapState(size) {
978
+ const state = this.getUninitializedStateFromPool();
979
+ state.type = STATE_MAP_KEY;
980
+ state.readCount = 0;
981
+ state.size = size;
982
+ state.map = {};
983
+ }
984
+ getUninitializedStateFromPool() {
985
+ this.stackHeadPosition++;
986
+ if (this.stackHeadPosition === this.stack.length) {
987
+ const partialState = {
988
+ type: undefined,
989
+ size: 0,
990
+ array: undefined,
991
+ position: 0,
992
+ readCount: 0,
993
+ map: undefined,
994
+ key: null,
995
+ };
996
+ this.stack.push(partialState);
997
+ }
998
+ return this.stack[this.stackHeadPosition];
999
+ }
1000
+ release(state) {
1001
+ const topStackState = this.stack[this.stackHeadPosition];
1002
+ if (topStackState !== state) {
1003
+ throw new Error("Invalid stack state. Released state is not on top of the stack.");
1004
+ }
1005
+ if (state.type === STATE_ARRAY) {
1006
+ const partialState = state;
1007
+ partialState.size = 0;
1008
+ partialState.array = undefined;
1009
+ partialState.position = 0;
1010
+ partialState.type = undefined;
1011
+ }
1012
+ if (state.type === STATE_MAP_KEY || state.type === STATE_MAP_VALUE) {
1013
+ const partialState = state;
1014
+ partialState.size = 0;
1015
+ partialState.map = undefined;
1016
+ partialState.readCount = 0;
1017
+ partialState.type = undefined;
1018
+ }
1019
+ this.stackHeadPosition--;
1020
+ }
1021
+ reset() {
1022
+ this.stack.length = 0;
1023
+ this.stackHeadPosition = -1;
1024
+ }
1025
+ }
1026
+ const HEAD_BYTE_REQUIRED = -1;
1027
+ const EMPTY_VIEW = new DataView(new ArrayBuffer(0));
1028
+ const EMPTY_BYTES = new Uint8Array(EMPTY_VIEW.buffer);
1029
+ try {
1030
+ // IE11: The spec says it should throw RangeError,
1031
+ // IE11: but in IE11 it throws TypeError.
1032
+ EMPTY_VIEW.getInt8(0);
1033
+ }
1034
+ catch (e) {
1035
+ if (!(e instanceof RangeError)) {
1036
+ throw new Error("This module is not supported in the current JavaScript engine because DataView does not throw RangeError on out-of-bounds access");
1037
+ }
1038
+ }
1039
+ const MORE_DATA = new RangeError("Insufficient data");
1040
+ const sharedCachedKeyDecoder = new CachedKeyDecoder();
1041
+ class Decoder {
1042
+ constructor(options) {
1043
+ this.totalPos = 0;
1044
+ this.pos = 0;
1045
+ this.view = EMPTY_VIEW;
1046
+ this.bytes = EMPTY_BYTES;
1047
+ this.headByte = HEAD_BYTE_REQUIRED;
1048
+ this.stack = new StackPool();
1049
+ this.entered = false;
1050
+ this.extensionCodec = options?.extensionCodec ?? ExtensionCodec.defaultCodec;
1051
+ this.context = options?.context; // needs a type assertion because EncoderOptions has no context property when ContextType is undefined
1052
+ this.useBigInt64 = options?.useBigInt64 ?? false;
1053
+ this.rawStrings = options?.rawStrings ?? false;
1054
+ this.maxStrLength = options?.maxStrLength ?? UINT32_MAX;
1055
+ this.maxBinLength = options?.maxBinLength ?? UINT32_MAX;
1056
+ this.maxArrayLength = options?.maxArrayLength ?? UINT32_MAX;
1057
+ this.maxMapLength = options?.maxMapLength ?? UINT32_MAX;
1058
+ this.maxExtLength = options?.maxExtLength ?? UINT32_MAX;
1059
+ this.keyDecoder = options?.keyDecoder !== undefined ? options.keyDecoder : sharedCachedKeyDecoder;
1060
+ this.mapKeyConverter = options?.mapKeyConverter ?? mapKeyConverter;
1061
+ }
1062
+ clone() {
1063
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument
1064
+ return new Decoder({
1065
+ extensionCodec: this.extensionCodec,
1066
+ context: this.context,
1067
+ useBigInt64: this.useBigInt64,
1068
+ rawStrings: this.rawStrings,
1069
+ maxStrLength: this.maxStrLength,
1070
+ maxBinLength: this.maxBinLength,
1071
+ maxArrayLength: this.maxArrayLength,
1072
+ maxMapLength: this.maxMapLength,
1073
+ maxExtLength: this.maxExtLength,
1074
+ keyDecoder: this.keyDecoder,
1075
+ });
1076
+ }
1077
+ reinitializeState() {
1078
+ this.totalPos = 0;
1079
+ this.headByte = HEAD_BYTE_REQUIRED;
1080
+ this.stack.reset();
1081
+ // view, bytes, and pos will be re-initialized in setBuffer()
1082
+ }
1083
+ setBuffer(buffer) {
1084
+ const bytes = ensureUint8Array(buffer);
1085
+ this.bytes = bytes;
1086
+ this.view = new DataView(bytes.buffer, bytes.byteOffset, bytes.byteLength);
1087
+ this.pos = 0;
1088
+ }
1089
+ appendBuffer(buffer) {
1090
+ if (this.headByte === HEAD_BYTE_REQUIRED && !this.hasRemaining(1)) {
1091
+ this.setBuffer(buffer);
1092
+ }
1093
+ else {
1094
+ const remainingData = this.bytes.subarray(this.pos);
1095
+ const newData = ensureUint8Array(buffer);
1096
+ // concat remainingData + newData
1097
+ const newBuffer = new Uint8Array(remainingData.length + newData.length);
1098
+ newBuffer.set(remainingData);
1099
+ newBuffer.set(newData, remainingData.length);
1100
+ this.setBuffer(newBuffer);
1101
+ }
1102
+ }
1103
+ hasRemaining(size) {
1104
+ return this.view.byteLength - this.pos >= size;
1105
+ }
1106
+ createExtraByteError(posToShow) {
1107
+ const { view, pos } = this;
1108
+ return new RangeError(`Extra ${view.byteLength - pos} of ${view.byteLength} byte(s) found at buffer[${posToShow}]`);
1109
+ }
1110
+ /**
1111
+ * @throws {@link DecodeError}
1112
+ * @throws {@link RangeError}
1113
+ */
1114
+ decode(buffer) {
1115
+ if (this.entered) {
1116
+ const instance = this.clone();
1117
+ return instance.decode(buffer);
1118
+ }
1119
+ try {
1120
+ this.entered = true;
1121
+ this.reinitializeState();
1122
+ this.setBuffer(buffer);
1123
+ const object = this.doDecodeSync();
1124
+ if (this.hasRemaining(1)) {
1125
+ throw this.createExtraByteError(this.pos);
1126
+ }
1127
+ return object;
1128
+ }
1129
+ finally {
1130
+ this.entered = false;
1131
+ }
1132
+ }
1133
+ *decodeMulti(buffer) {
1134
+ if (this.entered) {
1135
+ const instance = this.clone();
1136
+ yield* instance.decodeMulti(buffer);
1137
+ return;
1138
+ }
1139
+ try {
1140
+ this.entered = true;
1141
+ this.reinitializeState();
1142
+ this.setBuffer(buffer);
1143
+ while (this.hasRemaining(1)) {
1144
+ yield this.doDecodeSync();
1145
+ }
1146
+ }
1147
+ finally {
1148
+ this.entered = false;
1149
+ }
1150
+ }
1151
+ async decodeAsync(stream) {
1152
+ if (this.entered) {
1153
+ const instance = this.clone();
1154
+ return instance.decodeAsync(stream);
1155
+ }
1156
+ try {
1157
+ this.entered = true;
1158
+ let decoded = false;
1159
+ let object;
1160
+ for await (const buffer of stream) {
1161
+ if (decoded) {
1162
+ this.entered = false;
1163
+ throw this.createExtraByteError(this.totalPos);
1164
+ }
1165
+ this.appendBuffer(buffer);
1166
+ try {
1167
+ object = this.doDecodeSync();
1168
+ decoded = true;
1169
+ }
1170
+ catch (e) {
1171
+ if (!(e instanceof RangeError)) {
1172
+ throw e; // rethrow
1173
+ }
1174
+ // fallthrough
1175
+ }
1176
+ this.totalPos += this.pos;
1177
+ }
1178
+ if (decoded) {
1179
+ if (this.hasRemaining(1)) {
1180
+ throw this.createExtraByteError(this.totalPos);
1181
+ }
1182
+ return object;
1183
+ }
1184
+ const { headByte, pos, totalPos } = this;
1185
+ throw new RangeError(`Insufficient data in parsing ${prettyByte(headByte)} at ${totalPos} (${pos} in the current buffer)`);
1186
+ }
1187
+ finally {
1188
+ this.entered = false;
1189
+ }
1190
+ }
1191
+ decodeArrayStream(stream) {
1192
+ return this.decodeMultiAsync(stream, true);
1193
+ }
1194
+ decodeStream(stream) {
1195
+ return this.decodeMultiAsync(stream, false);
1196
+ }
1197
+ async *decodeMultiAsync(stream, isArray) {
1198
+ if (this.entered) {
1199
+ const instance = this.clone();
1200
+ yield* instance.decodeMultiAsync(stream, isArray);
1201
+ return;
1202
+ }
1203
+ try {
1204
+ this.entered = true;
1205
+ let isArrayHeaderRequired = isArray;
1206
+ let arrayItemsLeft = -1;
1207
+ for await (const buffer of stream) {
1208
+ if (isArray && arrayItemsLeft === 0) {
1209
+ throw this.createExtraByteError(this.totalPos);
1210
+ }
1211
+ this.appendBuffer(buffer);
1212
+ if (isArrayHeaderRequired) {
1213
+ arrayItemsLeft = this.readArraySize();
1214
+ isArrayHeaderRequired = false;
1215
+ this.complete();
1216
+ }
1217
+ try {
1218
+ while (true) {
1219
+ yield this.doDecodeSync();
1220
+ if (--arrayItemsLeft === 0) {
1221
+ break;
1222
+ }
1223
+ }
1224
+ }
1225
+ catch (e) {
1226
+ if (!(e instanceof RangeError)) {
1227
+ throw e; // rethrow
1228
+ }
1229
+ // fallthrough
1230
+ }
1231
+ this.totalPos += this.pos;
1232
+ }
1233
+ }
1234
+ finally {
1235
+ this.entered = false;
1236
+ }
1237
+ }
1238
+ doDecodeSync() {
1239
+ DECODE: while (true) {
1240
+ const headByte = this.readHeadByte();
1241
+ let object;
1242
+ if (headByte >= 0xe0) {
1243
+ // negative fixint (111x xxxx) 0xe0 - 0xff
1244
+ object = headByte - 0x100;
1245
+ }
1246
+ else if (headByte < 0xc0) {
1247
+ if (headByte < 0x80) {
1248
+ // positive fixint (0xxx xxxx) 0x00 - 0x7f
1249
+ object = headByte;
1250
+ }
1251
+ else if (headByte < 0x90) {
1252
+ // fixmap (1000 xxxx) 0x80 - 0x8f
1253
+ const size = headByte - 0x80;
1254
+ if (size !== 0) {
1255
+ this.pushMapState(size);
1256
+ this.complete();
1257
+ continue DECODE;
1258
+ }
1259
+ else {
1260
+ object = {};
1261
+ }
1262
+ }
1263
+ else if (headByte < 0xa0) {
1264
+ // fixarray (1001 xxxx) 0x90 - 0x9f
1265
+ const size = headByte - 0x90;
1266
+ if (size !== 0) {
1267
+ this.pushArrayState(size);
1268
+ this.complete();
1269
+ continue DECODE;
1270
+ }
1271
+ else {
1272
+ object = [];
1273
+ }
1274
+ }
1275
+ else {
1276
+ // fixstr (101x xxxx) 0xa0 - 0xbf
1277
+ const byteLength = headByte - 0xa0;
1278
+ object = this.decodeString(byteLength, 0);
1279
+ }
1280
+ }
1281
+ else if (headByte === 0xc0) {
1282
+ // nil
1283
+ object = null;
1284
+ }
1285
+ else if (headByte === 0xc2) {
1286
+ // false
1287
+ object = false;
1288
+ }
1289
+ else if (headByte === 0xc3) {
1290
+ // true
1291
+ object = true;
1292
+ }
1293
+ else if (headByte === 0xca) {
1294
+ // float 32
1295
+ object = this.readF32();
1296
+ }
1297
+ else if (headByte === 0xcb) {
1298
+ // float 64
1299
+ object = this.readF64();
1300
+ }
1301
+ else if (headByte === 0xcc) {
1302
+ // uint 8
1303
+ object = this.readU8();
1304
+ }
1305
+ else if (headByte === 0xcd) {
1306
+ // uint 16
1307
+ object = this.readU16();
1308
+ }
1309
+ else if (headByte === 0xce) {
1310
+ // uint 32
1311
+ object = this.readU32();
1312
+ }
1313
+ else if (headByte === 0xcf) {
1314
+ // uint 64
1315
+ if (this.useBigInt64) {
1316
+ object = this.readU64AsBigInt();
1317
+ }
1318
+ else {
1319
+ object = this.readU64();
1320
+ }
1321
+ }
1322
+ else if (headByte === 0xd0) {
1323
+ // int 8
1324
+ object = this.readI8();
1325
+ }
1326
+ else if (headByte === 0xd1) {
1327
+ // int 16
1328
+ object = this.readI16();
1329
+ }
1330
+ else if (headByte === 0xd2) {
1331
+ // int 32
1332
+ object = this.readI32();
1333
+ }
1334
+ else if (headByte === 0xd3) {
1335
+ // int 64
1336
+ if (this.useBigInt64) {
1337
+ object = this.readI64AsBigInt();
1338
+ }
1339
+ else {
1340
+ object = this.readI64();
1341
+ }
1342
+ }
1343
+ else if (headByte === 0xd9) {
1344
+ // str 8
1345
+ const byteLength = this.lookU8();
1346
+ object = this.decodeString(byteLength, 1);
1347
+ }
1348
+ else if (headByte === 0xda) {
1349
+ // str 16
1350
+ const byteLength = this.lookU16();
1351
+ object = this.decodeString(byteLength, 2);
1352
+ }
1353
+ else if (headByte === 0xdb) {
1354
+ // str 32
1355
+ const byteLength = this.lookU32();
1356
+ object = this.decodeString(byteLength, 4);
1357
+ }
1358
+ else if (headByte === 0xdc) {
1359
+ // array 16
1360
+ const size = this.readU16();
1361
+ if (size !== 0) {
1362
+ this.pushArrayState(size);
1363
+ this.complete();
1364
+ continue DECODE;
1365
+ }
1366
+ else {
1367
+ object = [];
1368
+ }
1369
+ }
1370
+ else if (headByte === 0xdd) {
1371
+ // array 32
1372
+ const size = this.readU32();
1373
+ if (size !== 0) {
1374
+ this.pushArrayState(size);
1375
+ this.complete();
1376
+ continue DECODE;
1377
+ }
1378
+ else {
1379
+ object = [];
1380
+ }
1381
+ }
1382
+ else if (headByte === 0xde) {
1383
+ // map 16
1384
+ const size = this.readU16();
1385
+ if (size !== 0) {
1386
+ this.pushMapState(size);
1387
+ this.complete();
1388
+ continue DECODE;
1389
+ }
1390
+ else {
1391
+ object = {};
1392
+ }
1393
+ }
1394
+ else if (headByte === 0xdf) {
1395
+ // map 32
1396
+ const size = this.readU32();
1397
+ if (size !== 0) {
1398
+ this.pushMapState(size);
1399
+ this.complete();
1400
+ continue DECODE;
1401
+ }
1402
+ else {
1403
+ object = {};
1404
+ }
1405
+ }
1406
+ else if (headByte === 0xc4) {
1407
+ // bin 8
1408
+ const size = this.lookU8();
1409
+ object = this.decodeBinary(size, 1);
1410
+ }
1411
+ else if (headByte === 0xc5) {
1412
+ // bin 16
1413
+ const size = this.lookU16();
1414
+ object = this.decodeBinary(size, 2);
1415
+ }
1416
+ else if (headByte === 0xc6) {
1417
+ // bin 32
1418
+ const size = this.lookU32();
1419
+ object = this.decodeBinary(size, 4);
1420
+ }
1421
+ else if (headByte === 0xd4) {
1422
+ // fixext 1
1423
+ object = this.decodeExtension(1, 0);
1424
+ }
1425
+ else if (headByte === 0xd5) {
1426
+ // fixext 2
1427
+ object = this.decodeExtension(2, 0);
1428
+ }
1429
+ else if (headByte === 0xd6) {
1430
+ // fixext 4
1431
+ object = this.decodeExtension(4, 0);
1432
+ }
1433
+ else if (headByte === 0xd7) {
1434
+ // fixext 8
1435
+ object = this.decodeExtension(8, 0);
1436
+ }
1437
+ else if (headByte === 0xd8) {
1438
+ // fixext 16
1439
+ object = this.decodeExtension(16, 0);
1440
+ }
1441
+ else if (headByte === 0xc7) {
1442
+ // ext 8
1443
+ const size = this.lookU8();
1444
+ object = this.decodeExtension(size, 1);
1445
+ }
1446
+ else if (headByte === 0xc8) {
1447
+ // ext 16
1448
+ const size = this.lookU16();
1449
+ object = this.decodeExtension(size, 2);
1450
+ }
1451
+ else if (headByte === 0xc9) {
1452
+ // ext 32
1453
+ const size = this.lookU32();
1454
+ object = this.decodeExtension(size, 4);
1455
+ }
1456
+ else {
1457
+ throw new DecodeError(`Unrecognized type byte: ${prettyByte(headByte)}`);
1458
+ }
1459
+ this.complete();
1460
+ const stack = this.stack;
1461
+ while (stack.length > 0) {
1462
+ // arrays and maps
1463
+ const state = stack.top();
1464
+ if (state.type === STATE_ARRAY) {
1465
+ state.array[state.position] = object;
1466
+ state.position++;
1467
+ if (state.position === state.size) {
1468
+ object = state.array;
1469
+ stack.release(state);
1470
+ }
1471
+ else {
1472
+ continue DECODE;
1473
+ }
1474
+ }
1475
+ else if (state.type === STATE_MAP_KEY) {
1476
+ if (object === "__proto__") {
1477
+ throw new DecodeError("The key __proto__ is not allowed");
1478
+ }
1479
+ state.key = this.mapKeyConverter(object);
1480
+ state.type = STATE_MAP_VALUE;
1481
+ continue DECODE;
1482
+ }
1483
+ else {
1484
+ // it must be `state.type === State.MAP_VALUE` here
1485
+ state.map[state.key] = object;
1486
+ state.readCount++;
1487
+ if (state.readCount === state.size) {
1488
+ object = state.map;
1489
+ stack.release(state);
1490
+ }
1491
+ else {
1492
+ state.key = null;
1493
+ state.type = STATE_MAP_KEY;
1494
+ continue DECODE;
1495
+ }
1496
+ }
1497
+ }
1498
+ return object;
1499
+ }
1500
+ }
1501
+ readHeadByte() {
1502
+ if (this.headByte === HEAD_BYTE_REQUIRED) {
1503
+ this.headByte = this.readU8();
1504
+ // console.log("headByte", prettyByte(this.headByte));
1505
+ }
1506
+ return this.headByte;
1507
+ }
1508
+ complete() {
1509
+ this.headByte = HEAD_BYTE_REQUIRED;
1510
+ }
1511
+ readArraySize() {
1512
+ const headByte = this.readHeadByte();
1513
+ switch (headByte) {
1514
+ case 0xdc:
1515
+ return this.readU16();
1516
+ case 0xdd:
1517
+ return this.readU32();
1518
+ default: {
1519
+ if (headByte < 0xa0) {
1520
+ return headByte - 0x90;
1521
+ }
1522
+ else {
1523
+ throw new DecodeError(`Unrecognized array type byte: ${prettyByte(headByte)}`);
1524
+ }
1525
+ }
1526
+ }
1527
+ }
1528
+ pushMapState(size) {
1529
+ if (size > this.maxMapLength) {
1530
+ throw new DecodeError(`Max length exceeded: map length (${size}) > maxMapLengthLength (${this.maxMapLength})`);
1531
+ }
1532
+ this.stack.pushMapState(size);
1533
+ }
1534
+ pushArrayState(size) {
1535
+ if (size > this.maxArrayLength) {
1536
+ throw new DecodeError(`Max length exceeded: array length (${size}) > maxArrayLength (${this.maxArrayLength})`);
1537
+ }
1538
+ this.stack.pushArrayState(size);
1539
+ }
1540
+ decodeString(byteLength, headerOffset) {
1541
+ if (!this.rawStrings || this.stateIsMapKey()) {
1542
+ return this.decodeUtf8String(byteLength, headerOffset);
1543
+ }
1544
+ return this.decodeBinary(byteLength, headerOffset);
1545
+ }
1546
+ /**
1547
+ * @throws {@link RangeError}
1548
+ */
1549
+ decodeUtf8String(byteLength, headerOffset) {
1550
+ if (byteLength > this.maxStrLength) {
1551
+ throw new DecodeError(`Max length exceeded: UTF-8 byte length (${byteLength}) > maxStrLength (${this.maxStrLength})`);
1552
+ }
1553
+ if (this.bytes.byteLength < this.pos + headerOffset + byteLength) {
1554
+ throw MORE_DATA;
1555
+ }
1556
+ const offset = this.pos + headerOffset;
1557
+ let object;
1558
+ if (this.stateIsMapKey() && this.keyDecoder?.canBeCached(byteLength)) {
1559
+ object = this.keyDecoder.decode(this.bytes, offset, byteLength);
1560
+ }
1561
+ else {
1562
+ object = utf8Decode(this.bytes, offset, byteLength);
1563
+ }
1564
+ this.pos += headerOffset + byteLength;
1565
+ return object;
1566
+ }
1567
+ stateIsMapKey() {
1568
+ if (this.stack.length > 0) {
1569
+ const state = this.stack.top();
1570
+ return state.type === STATE_MAP_KEY;
1571
+ }
1572
+ return false;
1573
+ }
1574
+ /**
1575
+ * @throws {@link RangeError}
1576
+ */
1577
+ decodeBinary(byteLength, headOffset) {
1578
+ if (byteLength > this.maxBinLength) {
1579
+ throw new DecodeError(`Max length exceeded: bin length (${byteLength}) > maxBinLength (${this.maxBinLength})`);
1580
+ }
1581
+ if (!this.hasRemaining(byteLength + headOffset)) {
1582
+ throw MORE_DATA;
1583
+ }
1584
+ const offset = this.pos + headOffset;
1585
+ const object = this.bytes.subarray(offset, offset + byteLength);
1586
+ this.pos += headOffset + byteLength;
1587
+ return object;
1588
+ }
1589
+ decodeExtension(size, headOffset) {
1590
+ if (size > this.maxExtLength) {
1591
+ throw new DecodeError(`Max length exceeded: ext length (${size}) > maxExtLength (${this.maxExtLength})`);
1592
+ }
1593
+ const extType = this.view.getInt8(this.pos + headOffset);
1594
+ const data = this.decodeBinary(size, headOffset + 1 /* extType */);
1595
+ return this.extensionCodec.decode(data, extType, this.context);
1596
+ }
1597
+ lookU8() {
1598
+ return this.view.getUint8(this.pos);
1599
+ }
1600
+ lookU16() {
1601
+ return this.view.getUint16(this.pos);
1602
+ }
1603
+ lookU32() {
1604
+ return this.view.getUint32(this.pos);
1605
+ }
1606
+ readU8() {
1607
+ const value = this.view.getUint8(this.pos);
1608
+ this.pos++;
1609
+ return value;
1610
+ }
1611
+ readI8() {
1612
+ const value = this.view.getInt8(this.pos);
1613
+ this.pos++;
1614
+ return value;
1615
+ }
1616
+ readU16() {
1617
+ const value = this.view.getUint16(this.pos);
1618
+ this.pos += 2;
1619
+ return value;
1620
+ }
1621
+ readI16() {
1622
+ const value = this.view.getInt16(this.pos);
1623
+ this.pos += 2;
1624
+ return value;
1625
+ }
1626
+ readU32() {
1627
+ const value = this.view.getUint32(this.pos);
1628
+ this.pos += 4;
1629
+ return value;
1630
+ }
1631
+ readI32() {
1632
+ const value = this.view.getInt32(this.pos);
1633
+ this.pos += 4;
1634
+ return value;
1635
+ }
1636
+ readU64() {
1637
+ const value = getUint64(this.view, this.pos);
1638
+ this.pos += 8;
1639
+ return value;
1640
+ }
1641
+ readI64() {
1642
+ const value = getInt64(this.view, this.pos);
1643
+ this.pos += 8;
1644
+ return value;
1645
+ }
1646
+ readU64AsBigInt() {
1647
+ const value = this.view.getBigUint64(this.pos);
1648
+ this.pos += 8;
1649
+ return value;
1650
+ }
1651
+ readI64AsBigInt() {
1652
+ const value = this.view.getBigInt64(this.pos);
1653
+ this.pos += 8;
1654
+ return value;
1655
+ }
1656
+ readF32() {
1657
+ const value = this.view.getFloat32(this.pos);
1658
+ this.pos += 4;
1659
+ return value;
1660
+ }
1661
+ readF64() {
1662
+ const value = this.view.getFloat64(this.pos);
1663
+ this.pos += 8;
1664
+ return value;
1665
+ }
1666
+ }
1667
+
1668
+ /**
1669
+ * It decodes a single MessagePack object in a buffer.
1670
+ *
1671
+ * This is a synchronous decoding function.
1672
+ * See other variants for asynchronous decoding: {@link decodeAsync}, {@link decodeStream}, or {@link decodeArrayStream}.
1673
+ *
1674
+ * @throws {@link RangeError} if the buffer is incomplete, including the case where the buffer is empty.
1675
+ * @throws {@link DecodeError} if the buffer contains invalid data.
1676
+ */
1677
+ function decode(buffer, options) {
1678
+ const decoder = new Decoder(options);
1679
+ return decoder.decode(buffer);
1680
+ }
1681
+
1682
+ var crdtManager;
1683
+ var hasRequiredCrdtManager;
1684
+
1685
+ function requireCrdtManager () {
1686
+ if (hasRequiredCrdtManager) return crdtManager;
1687
+ hasRequiredCrdtManager = 1;
1688
+ // Custom conflict-free replicated data type system with vector clocks
1689
+
1690
+ const CONSOLE_PREFIX = "CRDT Manager: ";
1691
+
1692
+ class CRDTManager {
1693
+ // Storage
1694
+ #replicaId;
1695
+ #keyOperations = new Map();
1696
+ #vectorClock = new Map();
1697
+
1698
+ // Local only
1699
+ #propertyStore = {}; // Current local values per key, as object
1700
+ #lastPropertyStore = {}; // Last property store to compare against
1701
+
1702
+ // Local Garbage Collection
1703
+ #lastGCCheck = 0;
1704
+ #opUuidTimestamp = new Map(); // Map every operation to a timestamp for garbage collection
1705
+
1706
+ // Debug
1707
+ #debug = false;
1708
+
1709
+ /**
1710
+ * Create a new instance
1711
+ * @param {string} replicaId - Choose a uuid (falls back to random uuid)
1712
+ */
1713
+ constructor(replicaId, debug) {
1714
+ if (!replicaId) return console.error("No replicaId provided!");
1715
+ if (debug) this.#debug = true;
1716
+ this.#replicaId = replicaId;
1717
+ this.#vectorClock.set(this.#replicaId, 0);
1718
+ }
1719
+
1720
+ /**
1721
+ * Import the entire state of the CRDT manager (this overwrites the old state)
1722
+ * @param {Object} state
1723
+ */
1724
+ importState(state) {
1725
+ try {
1726
+ const { keyOperations, vectorClock } = state;
1727
+ if (this.#debug) console.log(CONSOLE_PREFIX + "Importing state:", state);
1728
+
1729
+ // Resets
1730
+ this.#opUuidTimestamp.clear();
1731
+ this.#propertyStore = {};
1732
+ this.#lastPropertyStore = {};
1733
+
1734
+ this.#keyOperations = new Map(keyOperations); // Rebuild the map
1735
+ this.#vectorClock = new Map(vectorClock); // Also rebuild the map here
1736
+ if (!this.#vectorClock.has(this.#replicaId)) this.#vectorClock.set(this.#replicaId, 0); // Reset own vector clock if it wasn't present in the imported state
1737
+
1738
+ // Map operation uuids to timestamp
1739
+ this.#keyOperations.forEach((value, key) => {
1740
+ value?.forEach((operation) => {
1741
+ this.#opUuidTimestamp.set(operation?.uuid, Date.now());
1742
+ });
1743
+ });
1744
+
1745
+ // Process each key to update local values
1746
+ for (const key of this.#keyOperations.keys()) this.#processLocalProperty(key);
1747
+
1748
+ } catch (error) {
1749
+ console.error(CONSOLE_PREFIX + "Failed to import state:", error);
1750
+ }
1751
+ }
1752
+
1753
+ /**
1754
+ * Import property update
1755
+ * @param {Object} data - Data to import
1756
+ */
1757
+ importPropertyUpdate(data) {
1758
+ try {
1759
+ const { key, operation, vectorClock } = data;
1760
+ if (this.#debug) console.log(CONSOLE_PREFIX + "Importing update:", data); // Debug
1761
+
1762
+ // Get COPY of current ops (or empty array if none yet)
1763
+ const currentOps = [...(this.#keyOperations.get(key) || [])];
1764
+
1765
+ // Merge vector clocks (always take max value)
1766
+ for (const [id, counter] of vectorClock) {
1767
+ if (!this.#vectorClock.has(id) || this.#vectorClock.get(id) < counter) {
1768
+ this.#vectorClock.set(id, counter);
1769
+ }
1770
+ }
1771
+
1772
+ // Saveguard
1773
+ if (this.#vectorClock.size > 1000) this.#vectorClock = new Map([...this.#vectorClock].slice(-100));
1774
+
1775
+ // Add new operation if it's not already added
1776
+ const existingUuids = new Set(currentOps.map(op => op.uuid));
1777
+ if (operation?.uuid && !existingUuids.has(operation.uuid)) {
1778
+ currentOps.push({ ...operation }); // Add operation
1779
+ this.#opUuidTimestamp.set(operation?.uuid, Date.now()); // Add timestamp for gc
1780
+ }
1781
+
1782
+ // Sort, update operations & local value
1783
+ this.#keyOperations.set(key, this.#sortByVectorClock(currentOps));
1784
+ this.#processLocalProperty(key);
1785
+ this.#checkGarbageCollection();
1786
+
1787
+ } catch (error) {
1788
+ console.error(CONSOLE_PREFIX + "Failed to import property:", error);
1789
+ }
1790
+ }
1791
+
1792
+ /**
1793
+ * Update a property
1794
+ * @param {string} key
1795
+ * @param {string} operation
1796
+ * @param {*} value
1797
+ * @param {*} updateValue
1798
+ * @returns {Object} - Returns the property update
1799
+ */
1800
+ updateProperty(key, operation, value, updateValue) {
1801
+ try {
1802
+ // Debug log
1803
+ if (this.#debug) console.log(CONSOLE_PREFIX + `Updating property with key ${key}, operation ${operation}, value ${value} and updateValue ${updateValue}.`);
1804
+
1805
+ // Increment vector clock
1806
+ const counter = this.#vectorClock.get(this.#replicaId) || 0;
1807
+ this.#vectorClock.set(this.#replicaId, counter + 1);
1808
+
1809
+ // Assign shallow COPY of currennt ops or fall back to empty array
1810
+ const currentOps = [...(this.#keyOperations.get(key) || [])];
1811
+
1812
+ // Add operation
1813
+ const newOp = this.#createOperation({ operation, value, updateValue }, Array.from(this.#vectorClock.entries()));
1814
+ currentOps.push(newOp);
1815
+ this.#keyOperations.set(key, currentOps); // Update the operations (no need to sort via vector clock since local updates are always the latest)
1816
+ this.#processLocalProperty(key); // Process local value
1817
+ this.#checkGarbageCollection();
1818
+
1819
+ // Return the property update with the new operation (this can be imported using importPropertyUpdate)
1820
+ return {
1821
+ key,
1822
+ operation: { ...newOp },
1823
+ vectorClock: Array.from(this.#vectorClock.entries())
1824
+ };
1825
+
1826
+ } catch (error) {
1827
+ console.error(CONSOLE_PREFIX + `Failed to add operation for key "${key}":`, error);
1828
+ }
1829
+ }
1830
+
1831
+ #checkGarbageCollection() {
1832
+ const MIN_GC_DELAY = 1000; // Minimum 1s delay between garbage collection runs
1833
+ const MIN_AGE_FOR_GC = 5000; // Garbage collect ops that are older than 5s
1834
+
1835
+ if (Date.now() - this.#lastGCCheck < MIN_GC_DELAY) return;
1836
+ this.#lastGCCheck = Date.now();
1837
+
1838
+ for (const [key, operations] of this.#keyOperations.entries()) {
1839
+ if (operations?.length < 5) continue; // Min op amount per key for garbage collection to run (otherwise not worth it)
1840
+
1841
+ let retainCount = operations.length;
1842
+ operations.forEach((op, index) => {
1843
+ // Count how many ops, from last to latest, are older than the min-age in a row
1844
+ if (op.uuid && this.#opUuidTimestamp.has(op.uuid) && (Date.now() - this.#opUuidTimestamp.get(op.uuid)) > MIN_AGE_FOR_GC) {
1845
+ const removeCount = index + 1;
1846
+ retainCount = operations.length - removeCount;
1847
+ this.#opUuidTimestamp.delete(op.uuid); // Remove from timestamps if set to be deleted
1848
+ }
1849
+ });
1850
+
1851
+ if (retainCount < operations.length) {
1852
+ if (this.#debug) console.log(CONSOLE_PREFIX + `Running garbage collection for key ${key} with current operations:`, operations);
1853
+ const retainOps = operations.slice(-retainCount); // newest ops
1854
+ const removeOps = operations.slice(0, -retainCount); // oldest ops (start = idx 0, end = retainCount counted from right side)
1855
+ const baselineVectorClock = removeOps[removeOps.length - 1]?.vectorClock || []; // Use the vector clock from the last operation that we remove/overwrite
1856
+
1857
+ // Calculate the value at the point where retained operations start
1858
+ let baselineValue = null;
1859
+ for (const op of removeOps) {
1860
+ if (!op.data) continue;
1861
+ if (op.data.operation.startsWith('array') && !Array.isArray(baselineValue)) baselineValue = []; // Initialize array if required
1862
+ baselineValue = this.#handleOperation(
1863
+ baselineValue,
1864
+ op.data.operation,
1865
+ op.data.value,
1866
+ op.data.updateValue
1867
+ );
1868
+ }
1869
+
1870
+ // Create a compact operation with baseline value and appropriate vector clock
1871
+ const compactOp = this.#createOperation({ operation: "set", value: baselineValue }, baselineVectorClock);
1872
+
1873
+ // Debug log
1874
+ if (this.#debug) console.log(CONSOLE_PREFIX + "Operations after garbage collection for this key:", [compactOp, ...retainOps]);
1875
+
1876
+ // Combine compact op with retained operations
1877
+ this.#keyOperations.set(key, [compactOp, ...retainOps]);
1878
+ }
1879
+ }
1880
+ }
1881
+
1882
+ /**
1883
+ * Create an operation object
1884
+ * @param {Object} data
1885
+ * @param {Array} vectorClock
1886
+ * @returns {Object} - Operation object
1887
+ */
1888
+ #createOperation(data, vectorClock) {
1889
+ const newOperation = {
1890
+ data,
1891
+ vectorClock,
1892
+ source: this.#replicaId,
1893
+ uuid: crypto.randomUUID()
1894
+ };
1895
+ this.#opUuidTimestamp.set(newOperation.uuid, Date.now());
1896
+ return newOperation;
1897
+ }
1898
+
1899
+ /**
1900
+ * Process a property's value by applying all operations and set it in the property store
1901
+ * @param {string} key
1902
+ */
1903
+ #processLocalProperty(key) {
1904
+ try {
1905
+ const ops = this.#keyOperations.get(key);
1906
+ if (!ops?.length) return;
1907
+
1908
+ // Apply all operations in order
1909
+ let value = null;
1910
+
1911
+ for (const op of ops) {
1912
+ if (!op.data) continue;
1913
+ if (op.data.operation.startsWith('array') && !Array.isArray(value)) value = []; // Initialize array if required
1914
+ value = this.#handleOperation(
1915
+ value,
1916
+ op.data.operation,
1917
+ op.data.value,
1918
+ op.data.updateValue
1919
+ );
1920
+ }
1921
+
1922
+ this.#propertyStore[key] = value; // Save locally
1923
+ } catch (error) {
1924
+ console.error(CONSOLE_PREFIX + `Failed to process property for "${key}":`, error);
1925
+ }
1926
+ }
1927
+
1928
+ // Sort by vector clock (causal order)
1929
+ #sortByVectorClock(operations) {
1930
+ return [...operations].sort((a, b) => {
1931
+ const clockA = new Map(a.vectorClock || []);
1932
+ const clockB = new Map(b.vectorClock || []);
1933
+
1934
+ // First sort by causal relationship
1935
+ let aGreater = false, bGreater = false;
1936
+
1937
+ const allIds = new Set([...clockA.keys(), ...clockB.keys()]);
1938
+ for (const id of allIds) {
1939
+ const countA = clockA.get(id) || 0;
1940
+ const countB = clockB.get(id) || 0;
1941
+
1942
+ if (countA > countB) aGreater = true;
1943
+ if (countA < countB) bGreater = true;
1944
+ }
1945
+
1946
+ // Determine causal relationship (if one is greater, and the other is smaller, it's clear)
1947
+ if (aGreater && !bGreater) return 1; // a happens after b
1948
+ if (!aGreater && bGreater) return -1; // a happens before b
1949
+
1950
+ // Concurrent (unclear): Compare highest counter in each (sort by which one is ahead)
1951
+ const maxA = Math.max(...Array.from(clockA.values()), 0);
1952
+ const maxB = Math.max(...Array.from(clockB.values()), 0);
1953
+ if (maxA !== maxB) return maxA - maxB;
1954
+
1955
+ // Final tiebreak: Sort by ID of Replica that actually generated the operation
1956
+ return a.source.localeCompare(b.source);
1957
+ });
1958
+ }
1959
+
1960
+ // Handle an operation
1961
+ #handleOperation(curValue, operation, value, updateValue) {
1962
+ try {
1963
+ // Clone to avoid reference issues
1964
+ curValue = JSON.parse(JSON.stringify(curValue || null));
1965
+
1966
+ // Set operation
1967
+ if (operation === "set") return value;
1968
+
1969
+ // Array operations
1970
+ if (operation.startsWith('array')) {
1971
+ if (!Array.isArray(curValue)) curValue = []; // Auto-convert to array if current value isn't one
1972
+
1973
+ // Comparison function
1974
+ const isObject = typeof value === 'object' && value !== null;
1975
+ const compare = (item) => {
1976
+ if (isObject && typeof item === 'object' && item !== null) {
1977
+ return JSON.stringify(item) === JSON.stringify(value); // Deep comparison
1978
+ }
1979
+ return item === value; // Value comparison
1980
+ };
1981
+
1982
+ switch (operation) {
1983
+ case 'array-add':
1984
+ curValue.push(value);
1985
+ break;
1986
+ case 'array-add-unique':
1987
+ if (!curValue.some(compare)) curValue.push(value);
1988
+ break;
1989
+ case 'array-remove-matching':
1990
+ curValue = curValue.filter(item => !compare(item));
1991
+ break;
1992
+ case 'array-update-matching':
1993
+ const index = curValue.findIndex(compare);
1994
+ if (index !== -1) curValue[index] = updateValue;
1995
+ break;
1996
+ }
1997
+ }
1998
+
1999
+ return curValue;
2000
+
2001
+ } catch (error) {
2002
+ console.error(CONSOLE_PREFIX + `Failed to process operation with curValue ${curValue}:`, error);
2003
+ return curValue;
2004
+ }
2005
+ }
2006
+
2007
+ // Get property store
2008
+ get getPropertyStore() {
2009
+ try {
2010
+ return JSON.parse(JSON.stringify(this.#propertyStore)); // Return full copy
2011
+ } catch {
2012
+ console.error(CONSOLE_PREFIX + "Failed to parse property store");
2013
+ return {};
2014
+ }
2015
+ }
2016
+
2017
+ // Check for changes in the local property store
2018
+ get didPropertiesChange() {
2019
+ try {
2020
+ if (JSON.stringify(this.#propertyStore) !== JSON.stringify(this.#lastPropertyStore)) {
2021
+ this.#lastPropertyStore = JSON.parse(JSON.stringify(this.#propertyStore));
2022
+ return true;
2023
+ }
2024
+ } catch { }
2025
+ return false;
2026
+ }
2027
+
2028
+ // Get state (can be imported using importState, converts the maps to arrays for serialization)
2029
+ get getState() {
2030
+ return {
2031
+ keyOperations: [...this.#keyOperations.entries()],
2032
+ vectorClock: [...this.#vectorClock.entries()]
2033
+ };
2034
+ }
2035
+ }
2036
+
2037
+ crdtManager = { CRDTManager };
2038
+ return crdtManager;
2039
+ }
2040
+
2041
+ var crdtManagerExports = requireCrdtManager();
2042
+
1
2043
  /**
2
2044
  * PlaySocket - WebSocket-based multiplayer for games
3
2045
  */
4
2046
 
2047
+
5
2048
  const ERROR_PREFIX = "PlaySocket error: ";
6
2049
  const WARNING_PREFIX = "PlaySocket warning: ";
7
- const TIMEOUT_MS = 5000; // 5 second timeout for operations
2050
+ const LOG_PREFIX = "PlaySocket log: ";
2051
+ const TIMEOUT_MS = 3000; // 3 second timeout for WS messages
8
2052
 
9
2053
  class PlaySocket {
10
2054
  // Core properties
@@ -16,28 +2060,32 @@ class PlaySocket {
16
2060
  #customData;
17
2061
 
18
2062
  // Room properties
19
- #storage = {}; // Shared storage object
20
- #storageTimestamps = {}; // Tracks update timestamps per key to ensure that not-yet synced updates don't get overwritten
21
2063
  #roomHost;
22
2064
  #roomId; // ID of the host (client only)
23
2065
  #connectionCount = 0;
24
- #serverTimeOffset = 0; // Offset between server time and local time
2066
+ #crdtManager;
2067
+ #roomVersion = 0; // Update version (used to compare local vs. remote state to detect package loss)
2068
+ #sentUpdates = new Set(); // Contains update uuids
25
2069
 
26
2070
  // Event handling
27
2071
  #callbacks = new Map(); // Event callbacks
28
2072
 
29
2073
  // Async server operations
30
2074
  #pendingJoin;
31
- #pendingHost;
2075
+ #pendingCreate;
32
2076
  #pendingRegistration;
33
2077
  #pendingConnect;
34
2078
  #pendingReconnect;
2079
+ #pendingStateRequest;
35
2080
 
36
2081
  // Timeouts or intervals
37
2082
  #reconnectTimeout;
38
2083
  #reconnectCount = 0;
39
2084
  #isReconnecting = false;
40
2085
 
2086
+ // Debug
2087
+ #debug = false;
2088
+
41
2089
  /**
42
2090
  * Create a new PlaySocket instance
43
2091
  * @param {string} id - Unique identifier for this client
@@ -49,6 +2097,8 @@ class PlaySocket {
49
2097
  this.#id = id;
50
2098
  if (options.endpoint) this.#endpoint = options.endpoint;
51
2099
  if (options.customData) this.#customData = { ...options.customData };
2100
+ if (options.debug) this.#debug = true; // Enabling extra logging
2101
+ this.#crdtManager = new crdtManagerExports.CRDTManager(this.#id, this.#debug);
52
2102
  }
53
2103
 
54
2104
  /**
@@ -61,23 +2111,13 @@ class PlaySocket {
61
2111
  );
62
2112
  }
63
2113
 
64
- /**
65
- * Get synchronized timestamp
66
- * @private
67
- */
68
- #getTimestamp() {
69
- return Date.now() + this.#serverTimeOffset;
70
- }
71
-
72
2114
  /**
73
2115
  * Register an event callback
74
2116
  * @param {string} event - Event name
75
2117
  * @param {Function} callback - Callback function
76
2118
  */
77
2119
  onEvent(event, callback) {
78
- const validEvents = [
79
- "status", "error", "instanceDestroyed", "storageUpdated", "hostMigrated", "clientConnected", "clientDisconnected"
80
- ];
2120
+ const validEvents = ["status", "error", "instanceDestroyed", "storageUpdated", "hostMigrated", "clientConnected", "clientDisconnected"];
81
2121
  if (!validEvents.includes(event)) return console.warn(WARNING_PREFIX + `Invalid event type "${event}".`);
82
2122
  if (!this.#callbacks.has(event)) this.#callbacks.set(event, []);
83
2123
  this.#callbacks.get(event).push(callback);
@@ -105,6 +2145,7 @@ class PlaySocket {
105
2145
  async init() {
106
2146
  if (this.#initialized) return Promise.reject(new Error("Already initialized"));
107
2147
  if (!this.#endpoint) return Promise.reject(new Error("No websocket endpoint provided"));
2148
+ if (!this.#id) return Promise.reject(new Error("No id provided"));
108
2149
  this.#triggerEvent("status", "Initializing...");
109
2150
 
110
2151
  // Connect to WS server
@@ -119,8 +2160,7 @@ class PlaySocket {
119
2160
  this.#sendToServer({
120
2161
  type: 'register',
121
2162
  id: this.#id,
122
- customData: this.#customData || undefined,
123
- clientTime: Date.now()
2163
+ customData: this.#customData || undefined
124
2164
  });
125
2165
  }),
126
2166
  this.#createTimeout("Registration")
@@ -139,6 +2179,7 @@ class PlaySocket {
139
2179
  new Promise((resolve, reject) => {
140
2180
  this.#pendingConnect = { reject };
141
2181
  this.#socket = new WebSocket(this.#endpoint);
2182
+ this.#socket.binaryType = 'arraybuffer'; // Important for MessagePack binary data
142
2183
  this.#setupSocketHandlers(); // Message & close events
143
2184
  this.#socket.onopen = resolve;
144
2185
  }),
@@ -155,19 +2196,20 @@ class PlaySocket {
155
2196
  #setupSocketHandlers() {
156
2197
  this.#socket.onmessage = (event) => {
157
2198
  try {
158
- const message = JSON.parse(event.data);
2199
+ const message = decode(new Uint8Array(event.data));
159
2200
  if (!message.type) return;
160
2201
 
161
2202
  switch (message.type) {
162
2203
  case 'join_accepted':
163
2204
  // Connected to room
164
2205
  if (this.#pendingJoin) {
165
- this.#storage = message.storage;
166
- this.#storageTimestamps = message.storageTimestamps;
2206
+ if (this.#debug) console.log(LOG_PREFIX + "State received for join:", message.state);
2207
+ this.#crdtManager.importState(message.state);
167
2208
  this.#connectionCount = message.participantCount - 1; // Counted without the user themselves
168
2209
  this.#roomHost = message.host;
2210
+ this.#roomVersion = message.version;
2211
+ this.#triggerEvent("storageUpdated", this.getStorage);
169
2212
  this.#triggerEvent("status", `Connected to room.`);
170
- this.#triggerEvent("storageUpdated", { ...this.#storage });
171
2213
  this.#pendingJoin.resolve();
172
2214
  }
173
2215
  break;
@@ -175,8 +2217,8 @@ class PlaySocket {
175
2217
  case 'join_rejected':
176
2218
  // Connection to room failed
177
2219
  if (this.#pendingJoin) {
178
- this.#triggerEvent("status", "Connection rejected: " + message.reason);
179
- this.#pendingJoin.reject(new Error("Connection rejected: " + message.reason));
2220
+ this.#triggerEvent("status", "Failed to join room: " + message.reason);
2221
+ this.#pendingJoin.reject(new Error("Failed to join room: " + message.reason));
180
2222
  }
181
2223
  break;
182
2224
 
@@ -186,16 +2228,16 @@ class PlaySocket {
186
2228
  this.#isReconnecting = false;
187
2229
  this.#reconnectCount = 0;
188
2230
  if (message.roomData) {
189
- this.#storage = message.roomData.storage;
190
- this.#storageTimestamps = message.roomData.storageTimestamps;
2231
+ if (this.#debug) console.log(LOG_PREFIX + "State received for reconnect:", message.roomData.state);
2232
+ this.#crdtManager.importState(message.roomData.state);
2233
+ this.#roomVersion = message.roomData.version;
191
2234
  this.#connectionCount = message.roomData.participantCount - 1; // Counted without the user themselves
192
- this.#setHost(message.roomData.host);
193
- this.#triggerEvent("storageUpdated", { ...this.#storage });
194
- } else {
195
- if (this.#roomId) {
196
- this.#triggerEvent("error", "Reconnected, but room no longer exists.");
197
- return this.destroy();
198
- }
2235
+ this.#setHost(message.roomData.host); // Set host before in case there are .isHost checks in the storageUpdate fallback
2236
+ this.#triggerEvent("storageUpdated", this.getStorage);
2237
+ } else if (this.#roomId) {
2238
+ // If no room data received, but client thinks they were in a room...
2239
+ this.#triggerEvent("error", "Reconnected, but room no longer exists.");
2240
+ return this.destroy();
199
2241
  }
200
2242
  this.#triggerEvent("status", "Reconnected.");
201
2243
  this.#pendingReconnect.resolve();
@@ -210,17 +2252,16 @@ class PlaySocket {
210
2252
  break;
211
2253
 
212
2254
  case 'room_created':
213
- if (this.#pendingHost) {
214
- this.#pendingHost.resolve(this.#roomId);
215
- this.#triggerEvent("status", `Room created${this.#pendingHost.maxSize ? ` with max size ${this.#pendingHost.maxSize}.` : '.'}`);
216
- this.#triggerEvent("storageUpdated", { ...this.#storage });
2255
+ if (this.#pendingCreate) {
2256
+ this.#triggerEvent("status", `Room created${this.#pendingCreate.maxSize ? ` with max size ${this.#pendingCreate.maxSize}.` : '.'}`);
2257
+ this.#pendingCreate.resolve(this.#roomId);
217
2258
  }
218
2259
  break;
219
2260
 
220
2261
  case 'room_creation_failed':
221
- if (this.#pendingHost) {
222
- this.#pendingHost.reject(new Error("Failed to create room: " + message.reason));
2262
+ if (this.#pendingCreate) {
223
2263
  this.#triggerEvent("error", "Failed to create room: " + message.reason);
2264
+ this.#pendingCreate.reject(new Error("Failed to create room: " + message.reason));
224
2265
  }
225
2266
  break;
226
2267
 
@@ -233,9 +2274,6 @@ class PlaySocket {
233
2274
 
234
2275
  case 'registered':
235
2276
  if (this.#pendingRegistration) {
236
- const roundTripTime = Date.now() - message.clientTime;
237
- const serverTimeAtClientNow = message.serverTime + (roundTripTime / 2);
238
- this.#serverTimeOffset = serverTimeAtClientNow - Date.now();
239
2277
  this.#sessionToken = message.sessionToken;
240
2278
  this.#initialized = true;
241
2279
  this.#pendingRegistration.resolve();
@@ -243,32 +2281,32 @@ class PlaySocket {
243
2281
  }
244
2282
  break;
245
2283
 
246
- case 'storage_sync':
247
- if (message.key) {
248
- const localTimestamp = this.#storageTimestamps[message.key] || 0;
249
- if (message.timestamp > localTimestamp && JSON.stringify(this.#storage[message.key]) !== JSON.stringify(message.value)) {
250
- this.#storage[message.key] = message.value;
251
- this.#storageTimestamps[message.key] = message.timestamp;
252
- this.#triggerEvent("storageUpdated", { ...this.#storage });
253
- }
2284
+ case 'state_sync':
2285
+ if (this.#pendingStateRequest) {
2286
+ if (this.#debug) console.log(LOG_PREFIX + "State received following state request:", message.state);
2287
+ this.#roomVersion = message.version;
2288
+ this.#crdtManager.importState(message.state);
2289
+ this.#triggerEvent("storageUpdated", this.getStorage);
2290
+ this.#triggerEvent("status", "State synchronized.");
2291
+ this.#pendingStateRequest.resolve();
254
2292
  }
255
2293
  break;
256
2294
 
257
- case 'storage_operation':
258
- if (message.key) {
259
- const updatedArray = this.#handleArrayUpdate(message.key, message.operation, message.value, message.updateValue);
260
- if (JSON.stringify(this.#storage[message.key]) !== JSON.stringify(updatedArray)) {
261
- this.#storage[message.key] = updatedArray;
262
- this.#storageTimestamps[message.key] = message.timestamp;
263
- this.#triggerEvent("storageUpdated", { ...this.#storage });
264
- }
2295
+ case 'property_update':
2296
+ this.#roomVersion++; // Increment room version
2297
+ if (this.#debug) console.log(LOG_PREFIX + "Property update received:", message.update);
2298
+ this.#sentUpdates.delete(message.uuid); // If this is our sent update, delete it so that timeout check knows it was received
2299
+ this.#crdtManager.importPropertyUpdate(message.update);
2300
+ if (this.#crdtManager.didPropertiesChange) this.#triggerEvent("storageUpdated", this.getStorage);
2301
+ if (this.#roomVersion != message.version) {
2302
+ this.#triggerEvent("error", "Detected missing update – requesting full state.");
2303
+ this.#requestStateSync();
265
2304
  }
266
2305
  break;
267
2306
 
268
2307
  case 'client_disconnected':
269
2308
  this.#connectionCount = message.participantCount - 1; // Counted without the user themselves
270
2309
  this.#setHost(message.host);
271
-
272
2310
  this.#triggerEvent("clientDisconnected", message.client);
273
2311
  this.#triggerEvent("status", `Client ${message.client} disconnected.`);
274
2312
  break;
@@ -327,11 +2365,34 @@ class PlaySocket {
327
2365
  this.#pendingReconnect = null;
328
2366
  });
329
2367
  } catch (error) {
2368
+ if (!this.#initialized) return;
330
2369
  this.#triggerEvent("status", "Reconnection failed: " + error.message);
331
2370
  this.#reconnectTimeout = setTimeout(() => this.#attemptReconnect(), 500);
332
2371
  }
333
2372
  }
334
2373
 
2374
+ /**
2375
+ * If the local state is out of sync, request the room state
2376
+ */
2377
+ async #requestStateSync() {
2378
+ if (this.#pendingStateRequest) return; // Return if already requested
2379
+ try {
2380
+ Promise.race([
2381
+ new Promise(async (resolve) => {
2382
+ this.#pendingStateRequest = { resolve };
2383
+ this.#sendToServer({ type: 'request_state' });
2384
+ }),
2385
+ this.#createTimeout("State request")
2386
+ ]).finally(() => {
2387
+ this.#pendingStateRequest = null;
2388
+ });
2389
+ } catch (error) {
2390
+ if (!this.#initialized) return;
2391
+ this.#triggerEvent("error", "Failed to re-sync state: " + error.message);
2392
+ this.destroy();
2393
+ }
2394
+ }
2395
+
335
2396
  /**
336
2397
  * Update the host in case a new one was chosen
337
2398
  * @param {string} hostId - Client id of new host
@@ -353,7 +2414,7 @@ class PlaySocket {
353
2414
  return console.error(ERROR_PREFIX + "Cannot send message - not connected.");
354
2415
  }
355
2416
  try {
356
- this.#socket.send(JSON.stringify(data));
2417
+ this.#socket.send(encode(data));
357
2418
  } catch (error) {
358
2419
  console.error(ERROR_PREFIX + "Error sending message:", error);
359
2420
  this.#triggerEvent("error", "Error sending message: " + error.message);
@@ -374,21 +2435,22 @@ class PlaySocket {
374
2435
 
375
2436
  return Promise.race([
376
2437
  new Promise((resolve, reject) => {
377
- this.#storage = initialStorage;
2438
+ Object.entries(initialStorage)?.forEach(([key, value]) => {
2439
+ this.#crdtManager.updateProperty(key, "set", value);
2440
+ });
378
2441
  this.#roomId = this.#id; // Create room with your own ID as the room ID to mimic p2p
379
2442
  this.#roomHost = this.#id;
380
- this.#pendingHost = { maxSize, resolve, reject };
381
-
2443
+ this.#pendingCreate = { maxSize, resolve, reject };
382
2444
  this.#sendToServer({
383
2445
  type: 'create_room',
384
- storage: { ...initialStorage },
385
- size: maxSize,
386
- from: this.#id,
2446
+ state: this.#crdtManager.getState,
2447
+ size: maxSize
387
2448
  });
2449
+ this.#triggerEvent("storageUpdated", this.getStorage);
388
2450
  }),
389
2451
  this.#createTimeout("Room creation")
390
2452
  ]).finally(() => {
391
- this.#pendingHost = null;
2453
+ this.#pendingCreate = null;
392
2454
  });
393
2455
  }
394
2456
 
@@ -427,75 +2489,50 @@ class PlaySocket {
427
2489
  * @param {*} value - New value
428
2490
  */
429
2491
  updateStorage(key, value) {
430
- if (JSON.stringify(this.#storage[key]) === JSON.stringify(value)) return; // Prevent updates without changes
431
- const timestamp = this.#getTimestamp();
2492
+ if (this.#debug) console.log(LOG_PREFIX + "Property set update for key '" + key + "':", value);
2493
+ const propUpdate = this.#crdtManager.updateProperty(key, "set", value);
2494
+ const updateUuid = crypto.randomUUID();
2495
+ this.#sentUpdates.add(updateUuid);
432
2496
  this.#sendToServer({
433
- type: 'room_storage_update',
2497
+ type: 'property_update',
434
2498
  key,
435
- value,
436
- timestamp
2499
+ update: propUpdate,
2500
+ uuid: updateUuid
437
2501
  });
438
- // Optimistic update
439
- this.#storage[key] = value;
440
- this.#storageTimestamps[key] = timestamp;
441
- this.#triggerEvent("storageUpdated", { ...this.#storage });
2502
+ setTimeout(() => {
2503
+ if (this.#initialized && this.#sentUpdates.has(updateUuid)) {
2504
+ this.#triggerEvent("error", "Sent update did not go through – requesting state.");
2505
+ this.#requestStateSync();
2506
+ }
2507
+ }, TIMEOUT_MS);
2508
+ if (this.#crdtManager.didPropertiesChange) this.#triggerEvent("storageUpdated", this.getStorage); // Always trigger callback after send in case msgs are sent in the callback (which would break the order)
442
2509
  }
443
2510
 
444
2511
  /**
445
- * Update an array in storage with special operations
2512
+ * Update an array with special operations in the shared storage
446
2513
  * @param {string} key - Storage key
447
2514
  * @param {string} operation - Operation type: add, add-unique, remove-matching, update-matching
448
2515
  * @param {*} value - Value to operate on
449
2516
  * @param {*} updateValue - New value for update-matching
450
2517
  */
451
2518
  updateStorageArray(key, operation, value, updateValue) {
452
- const updatedArray = this.#handleArrayUpdate(key, operation, value, updateValue);
453
- if (JSON.stringify(this.#storage[key]) === JSON.stringify(updatedArray)) return; // Prevent updates without changes
2519
+ if (this.#debug) console.log(LOG_PREFIX + `Property array update for key '${key}', operation '${operation}', value '${value}' and updateValue '${updateValue}'.`);
2520
+ const propUpdate = this.#crdtManager.updateProperty(key, "array-" + operation, value, updateValue);
2521
+ const updateUuid = crypto.randomUUID();
2522
+ this.#sentUpdates.add(updateUuid);
454
2523
  this.#sendToServer({
455
- type: 'room_storage_array_update',
2524
+ type: 'property_update',
456
2525
  key,
457
- operation,
458
- value,
459
- updateValue
2526
+ update: propUpdate,
2527
+ uuid: updateUuid
460
2528
  });
461
- // Optimistic update
462
- this.#storage[key] = updatedArray;
463
- this.#storageTimestamps[key] = this.#getTimestamp();
464
- this.#triggerEvent("storageUpdated", { ...this.#storage });
465
- }
466
-
467
- /**
468
- * Handle array operations client-side
469
- * @private
470
- */
471
- #handleArrayUpdate(key, operation, value, updateValue) {
472
- let array = (!this.#storage[key] || !Array.isArray(this.#storage[key])) ? [] : [...this.#storage[key]];
473
- const isObject = typeof value === 'object' && value !== null;
474
- const compare = (item) => isObject ? JSON.stringify(item) === JSON.stringify(value) : item === value;
475
-
476
- switch (operation) {
477
- case 'add':
478
- array.push(value);
479
- break;
480
-
481
- case 'add-unique':
482
- if (!array.some(compare)) array.push(value);
483
- break;
484
-
485
- case 'remove-matching':
486
- array = array.filter(item => !compare(item));
487
- break;
488
-
489
- case 'update-matching':
490
- const index = array.findIndex(compare);
491
- if (index !== -1) array[index] = updateValue;
492
- break;
493
-
494
- default:
495
- console.error(ERROR_PREFIX + `Unknown array operation: ${operation}`);
496
- }
497
-
498
- return array;
2529
+ setTimeout(() => {
2530
+ if (this.#initialized && this.#sentUpdates.has(updateUuid)) {
2531
+ this.#triggerEvent("error", "Sent update did not go through – requesting state.");
2532
+ this.#requestStateSync();
2533
+ }
2534
+ }, TIMEOUT_MS);
2535
+ if (this.#crdtManager.didPropertiesChange) this.#triggerEvent("storageUpdated", this.getStorage);
499
2536
  }
500
2537
 
501
2538
  /**
@@ -505,7 +2542,7 @@ class PlaySocket {
505
2542
  this.#initialized = false; // Set this immediately to prevent automatic reconnection
506
2543
 
507
2544
  if (this.#socket) {
508
- // Signal to the server that it can immediately disconnect this user
2545
+ // Signal to the server that it can immediately remove this user
509
2546
  if (this.#socket.readyState === WebSocket.OPEN) this.#sendToServer({ type: 'disconnect' });
510
2547
  this.#socket.close();
511
2548
  this.#socket = null;
@@ -518,18 +2555,25 @@ class PlaySocket {
518
2555
  // Reset state
519
2556
  clearTimeout(this.#reconnectTimeout);
520
2557
  this.#roomHost = null;
521
- this.#storage = {};
522
- this.#storageTimestamps = {};
523
- this.#serverTimeOffset = 0;
524
2558
  this.#roomId = null;
525
2559
  this.#connectionCount = 0;
526
2560
  this.#isReconnecting = false;
527
2561
  this.#reconnectCount = 0;
2562
+ this.#roomVersion = 0;
2563
+ this.#sentUpdates.clear();
2564
+
2565
+ // Reject timeouts if currently active
2566
+ if (this.#pendingJoin) this.#pendingJoin.reject();
2567
+ if (this.#pendingCreate) this.#pendingCreate.reject();
2568
+ if (this.#pendingRegistration) this.#pendingRegistration.reject();
2569
+ if (this.#pendingConnect) this.#pendingConnect.reject();
2570
+ if (this.#pendingReconnect) this.#pendingReconnect.reject();
2571
+ if (this.#pendingStateRequest) this.#pendingStateRequest.reject();
528
2572
  }
529
2573
 
530
2574
  // Public getters
531
2575
  get connectionCount() { return this.#connectionCount; }
532
- get getStorage() { return JSON.parse(JSON.stringify(this.#storage)); }
2576
+ get getStorage() { return this.#crdtManager.getPropertyStore; }
533
2577
  get isHost() { return this.#id == this.#roomHost; }
534
2578
  get id() { return this.#id; }
535
2579
  }