playlight-sdk 0.1.7 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3572,7 +3572,7 @@ async function toggleLike(e2, t2, n2, o2) {
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  i2 ? localStorage.setItem(`playlight_${t2.currentGame.id}_liked`, "true") : localStorage.removeItem(`playlight_${t2.currentGame.id}_liked`);
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  await Qe.toggleLike(t2.currentGame.id, i2) || set(o2, get$1(o2) + (i2 ? -1 : 1));
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  }
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- var at = /* @__PURE__ */ template('<div class="bg-background/85 fixed bottom-4 left-4 z-2 flex touch-none flex-wrap items-center gap-1 border-1 p-4 text-start shadow-lg backdrop-blur-lg max-sm:right-4 sm:w-72" role="button" tabindex="0" aria-label="Currently playing game"><div class="w-full"><p class="text-muted-foreground text-sm select-none">Currently playing</p></div> <div class="flex w-full items-center gap-2"><img alt="current game logo"> <p class="text-foreground max-w-2/3 truncate text-lg font-bold"> </p> <div class="mt-0.5 ml-auto flex items-center gap-2"><p class="text-muted-foreground text-sm"> </p> <button class="text-muted-foreground cursor-pointer transition hover:text-white"><!></button></div></div></div>'), lt = /* @__PURE__ */ template('<button class="bg-background/85 hover:bg-background/95 fixed bottom-0 z-3 rounded-t-md border px-4 py-1.5 shadow-md backdrop-blur-sm transition max-sm:right-4 max-sm:left-4 sm:left-4 sm:w-72" aria-label="Show currently playing game"><div class="bg-muted-foreground mx-auto h-px w-16"></div></button>'), ct = /* @__PURE__ */ template("<!> <!>", 1);
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+ var at = /* @__PURE__ */ template('<div class="bg-background/85 fixed bottom-4 left-4 z-2 flex touch-none flex-wrap items-center gap-1 border-1 p-4 text-start shadow-lg backdrop-blur-lg max-sm:right-4 sm:w-72" role="button" tabindex="0"><div class="w-full"><p class="text-muted-foreground text-sm select-none">Currently playing</p></div> <div class="flex w-full items-center gap-2"><img alt="current game logo"> <p class="text-foreground max-w-2/3 truncate text-lg font-bold"> </p> <div class="mt-0.5 ml-auto flex items-center gap-2"><p class="text-muted-foreground text-sm"> </p> <button class="text-muted-foreground cursor-pointer transition hover:text-white"><!></button></div></div></div>'), lt = /* @__PURE__ */ template('<div class="fixed bottom-0 z-3 max-sm:right-4 max-sm:left-4 sm:left-4"><button class="bg-background/85 hover:bg-background/95 rounded-t-md border px-4 py-1.5 shadow-md backdrop-blur-sm transition sm:w-72" aria-label="Show game display"><div class="bg-muted-foreground mx-auto h-px w-16"></div></button></div>'), ct = /* @__PURE__ */ template("<!> <!>", 1);
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  function CurrentGameDisplay(e2, t2) {
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  var _a2;
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  push(t2, true);
@@ -3654,8 +3654,8 @@ function CurrentGameDisplay(e2, t2) {
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  t2.currentGame && get$1(o2) && e3(consequent);
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  });
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  var _2 = sibling(p2, 2), consequent_1 = (e3) => {
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- var t3 = lt();
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- t3.__mousedown = [restore, i2, o2, s2, a2, animate2], t3.__touchstart = [restore, i2, o2, s2, a2, animate2], transition(3, t3, () => fly, () => ({
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+ var t3 = lt(), n3 = child(t3);
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+ n3.__mousedown = [restore, i2, o2, s2, a2, animate2], n3.__touchstart = [restore, i2, o2, s2, a2, animate2], transition(3, n3, () => fly, () => ({
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  delay: 150,
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  y: 30
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  })), append(e3, t3);
@@ -3670,7 +3670,7 @@ function closeDiscoveryOnEmptyClick(e2, t2) {
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  delegate(["mousedown", "mousemove", "mouseup", "touchstart", "touchmove", "touchend", "click"]);
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  var on_click = (e2, t2) => {
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  localStorage.getItem("playlight_exit_intent_disabled_by_user") ? localStorage.removeItem("playlight_exit_intent_disabled_by_user") : localStorage.setItem("playlight_exit_intent_disabled_by_user", true), set(t2, !get$1(t2));
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- }, ut = /* @__PURE__ */ template('<button class="cursor-pointer truncate text-sm text-nowrap opacity-50 transition hover:opacity-25 max-md:hidden"><p class="bg-background/50 text-primary p-1 px-2 text-sm"> </p></button>'), on_click_1 = (e2, t2) => store_set(Ve, false), dt = /* @__PURE__ */ template('<div class="flex h-4/5 items-center justify-center gap-4"><!></div>'), ft = /* @__PURE__ */ template('<div class="text-muted-foreground flex h-4/5 items-center justify-center gap-4"><p>No games found that match the filter.</p></div>'), pt = /* @__PURE__ */ template("<!> <!>", 1), _t = /* @__PURE__ */ template('<div class="mx-auto flex h-full flex-wrap content-start justify-center gap-10 lg:max-w-4/5"><!> <div class="flex h-10 w-full justify-center"><!></div></div>'), gt = /* @__PURE__ */ template('<div class="bg-background/75 fixed inset-0 top-0 right-0 bottom-0 left-0 z-99999 flex flex-col justify-center text-white backdrop-blur-md" id="playlight-discovery"><div class="pointer-events-none ml-2 flex items-center justify-between p-4"><a href="https://playlight.dev" target="_blank"><img alt="logo" class="w-50"></a> <div class="mt-4 mr-2 flex items-center justify-evenly gap-8 overflow-hidden md:mr-4"><!> <button class="cursor-pointer text-white transition hover:opacity-50" aria-label="Close"><!></button></div></div> <div class="mx-auto p-2 px-5"><!></div> <!> <div class="mask-fade no-scrollbar relative h-full w-full overflow-y-auto p-4 svelte-12skmk8"><!></div> <div class="fixed right-4 bottom-4 flex items-center justify-between"><a href="https://playlight.dev" target="_blank" class="text-muted-foreground flex items-center gap-1 text-sm transition hover:text-white">Join Playlight <!></a></div></div>');
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+ }, ut = /* @__PURE__ */ template('<button class="cursor-pointer truncate text-sm text-nowrap opacity-50 transition hover:opacity-25 max-md:hidden"><p class="bg-background/50 text-primary p-1 px-2 text-sm"> </p></button>'), on_click_1 = (e2, t2) => store_set(Ve, false), dt = /* @__PURE__ */ template('<div class="flex h-4/5 items-center justify-center gap-4"><!></div>'), ft = /* @__PURE__ */ template('<div class="text-muted-foreground flex h-4/5 items-center justify-center gap-4"><p>No games found that match the filter.</p></div>'), pt = /* @__PURE__ */ template("<!> <!>", 1), _t = /* @__PURE__ */ template('<div class="mx-auto flex h-full flex-wrap content-start justify-center gap-10 lg:max-w-4/5"><!> <div class="flex h-10 w-full justify-center"><!></div></div>'), gt = /* @__PURE__ */ template('<div class="bg-background/75 fixed inset-0 top-0 right-0 bottom-0 left-0 z-99999 flex flex-col justify-center text-white backdrop-blur-md" id="playlight-discovery"><div class="pointer-events-none ml-2 flex items-center justify-between p-4"><a href="https://playlight.dev" target="_blank"><img alt="logo" class="w-50"></a> <div class="mt-4 mr-2 flex items-center justify-evenly gap-8 overflow-hidden md:mr-4"><!> <button class="cursor-pointer text-white transition hover:opacity-50"><!></button></div></div> <div class="mx-auto p-2 px-5"><!></div> <!> <div class="mask-fade no-scrollbar relative h-full w-full overflow-y-auto p-4 svelte-12skmk8"><!></div> <a href="https://playlight.dev" target="_blank" class="text-muted-foreground fixed right-4 bottom-4 flex items-center gap-1 text-sm transition hover:text-white">Join Playlight <!></a></div>');
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  function DiscoveryOverlay(e2, t2) {
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  push(t2, true);
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  const [n2, o2] = setup_stores(), $discoveryOpen = () => store_get(Ve, "$discoveryOpen", n2);
@@ -3816,7 +3816,7 @@ function DiscoveryOverlay(e2, t2) {
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  if_block(M2, (e3) => {
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  get$1(c2) && 0 === get$1(f2).length ? e3(consequent_1) : e3(alternate, false);
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  });
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- var I2 = child(sibling(S2, 2));
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+ var I2 = sibling(S2, 2);
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  !function External_link(e3, t3) {
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  const n3 = legacy_rest_props(t3, ["children", "$$slots", "$$events", "$$legacy"]);
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  Icon$1(e3, spread_props({