playkit-sdk 1.2.13 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,5 +1,5 @@
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  /**
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- * playkit-sdk v1.2.13
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+ * playkit-sdk v1.3.0
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  * PlayKit SDK for JavaScript
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  * @license SEE LICENSE IN LICENSE
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  */
@@ -829,6 +829,15 @@ class TokenStorage {
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  }
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  }
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+ const SDK_TYPE = 'Javascript';
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+ const SDK_VERSION = '"1.3.0"';
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+ function getSDKHeaders() {
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+ return {
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+ 'X-SDK-Type': SDK_TYPE,
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+ 'X-SDK-Version': SDK_VERSION,
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+ };
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+ }
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+
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  /**
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  * Authentication Flow Manager
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  * Manages the headless authentication flow with automatic UI
@@ -933,8 +942,8 @@ class AuthFlowManager extends EventEmitter {
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  constructor(baseURL) {
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  super();
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  this.currentSessionId = null;
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- this.uiContainer = null;
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- this.isSuccess = false;
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+ this._uiContainer = null;
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+ this._isSuccess = false;
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  this.currentLanguage = 'en';
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  // UI Elements
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  this.modal = null;
@@ -1015,84 +1024,84 @@ class AuthFlowManager extends EventEmitter {
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  // Create modal container
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  this.modal = document.createElement('div');
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  this.modal.className = 'playkit-auth-modal';
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- this.modal.innerHTML = `
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- <div class="playkit-auth-overlay"></div>
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- <div class="playkit-auth-container">
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- <!-- Identifier Panel -->
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- <div class="playkit-auth-panel" id="playkit-identifier-panel">
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- <div class="playkit-auth-header">
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- <h2>${this.t('signIn')}</h2>
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- <p>${this.t('signInSubtitle')}</p>
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- </div>
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-
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- <div class="playkit-auth-toggle">
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- <label class="playkit-toggle-option">
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- <input type="radio" name="auth-type" value="email" checked>
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- <span>${this.t('email')}</span>
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- </label>
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- <label class="playkit-toggle-option">
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- <input type="radio" name="auth-type" value="phone">
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- <span>${this.t('phone')}</span>
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- </label>
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- </div>
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-
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- <div class="playkit-auth-input-group">
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- <div class="playkit-input-wrapper">
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- <svg class="playkit-input-icon" id="playkit-identifier-icon" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
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- <path d="M4 4h16c1.1 0 2 .9 2 2v12c0 1.1-.9 2-2 2H4c-1.1 0-2-.9-2-2V6c0-1.1.9-2 2-2z"></path>
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- <polyline points="22,6 12,13 2,6"></polyline>
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- </svg>
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- <input
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- type="text"
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- id="playkit-identifier-input"
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- placeholder="${this.t('emailPlaceholder')}"
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- autocomplete="off"
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- >
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- </div>
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- </div>
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-
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- <button class="playkit-auth-button" id="playkit-send-code-btn">
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- ${this.t('sendCode')}
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- </button>
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-
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- <div class="playkit-auth-error" id="playkit-error-text"></div>
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- </div>
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-
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- <!-- Verification Panel -->
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- <div class="playkit-auth-panel" id="playkit-verification-panel" style="display: none;">
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- <div class="playkit-auth-header">
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- <button class="playkit-back-button" id="playkit-back-btn">
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- <svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
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- <path d="M19 12H5M12 19l-7-7 7-7"/>
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- </svg>
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- </button>
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- <h2>${this.t('enterCode')}</h2>
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- <p>${this.t('enterCodeSubtitle')} <span id="playkit-identifier-display"></span></p>
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- </div>
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-
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- <div class="playkit-auth-input-group">
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- <div class="playkit-code-inputs">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="0">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="1">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="2">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="3">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="4">
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- <input type="number" maxlength="1" class="playkit-code-input" data-index="5">
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- </div>
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- </div>
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-
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- <button class="playkit-auth-button" id="playkit-verify-btn">
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- ${this.t('verify')}
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- </button>
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-
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- <div class="playkit-auth-error" id="playkit-verify-error-text"></div>
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- </div>
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-
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- <!-- Loading Overlay -->
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- <div class="playkit-loading-overlay" id="playkit-loading-overlay" style="display: none;">
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- <div class="playkit-spinner"></div>
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- </div>
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- </div>
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+ this.modal.innerHTML = `
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+ <div class="playkit-auth-overlay"></div>
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+ <div class="playkit-auth-container">
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+ <!-- Identifier Panel -->
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+ <div class="playkit-auth-panel" id="playkit-identifier-panel">
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+ <div class="playkit-auth-header">
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+ <h2>${this.t('signIn')}</h2>
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+ <p>${this.t('signInSubtitle')}</p>
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+ </div>
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+
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+ <div class="playkit-auth-toggle">
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+ <label class="playkit-toggle-option">
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+ <input type="radio" name="auth-type" value="email" checked>
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+ <span>${this.t('email')}</span>
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+ </label>
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+ <label class="playkit-toggle-option">
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+ <input type="radio" name="auth-type" value="phone">
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+ <span>${this.t('phone')}</span>
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+ </label>
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+ </div>
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+
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+ <div class="playkit-auth-input-group">
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+ <div class="playkit-input-wrapper">
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+ <svg class="playkit-input-icon" id="playkit-identifier-icon" width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
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+ <path d="M4 4h16c1.1 0 2 .9 2 2v12c0 1.1-.9 2-2 2H4c-1.1 0-2-.9-2-2V6c0-1.1.9-2 2-2z"></path>
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+ <polyline points="22,6 12,13 2,6"></polyline>
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+ </svg>
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+ <input
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+ type="text"
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+ id="playkit-identifier-input"
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+ placeholder="${this.t('emailPlaceholder')}"
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+ autocomplete="off"
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+ >
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+ </div>
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+ </div>
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+
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+ <button class="playkit-auth-button" id="playkit-send-code-btn">
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+ ${this.t('sendCode')}
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+ </button>
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+
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+ <div class="playkit-auth-error" id="playkit-error-text"></div>
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+ </div>
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+
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+ <!-- Verification Panel -->
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+ <div class="playkit-auth-panel" id="playkit-verification-panel" style="display: none;">
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+ <div class="playkit-auth-header">
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+ <button class="playkit-back-button" id="playkit-back-btn">
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+ <svg width="20" height="20" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
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+ <path d="M19 12H5M12 19l-7-7 7-7"/>
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+ </svg>
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+ </button>
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+ <h2>${this.t('enterCode')}</h2>
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+ <p>${this.t('enterCodeSubtitle')} <span id="playkit-identifier-display"></span></p>
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+ </div>
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+
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+ <div class="playkit-auth-input-group">
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+ <div class="playkit-code-inputs">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="0">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="1">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="2">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="3">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="4">
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+ <input type="number" maxlength="1" class="playkit-code-input" data-index="5">
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+ </div>
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+ </div>
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+
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+ <button class="playkit-auth-button" id="playkit-verify-btn">
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+ ${this.t('verify')}
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+ </button>
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+
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+ <div class="playkit-auth-error" id="playkit-verify-error-text"></div>
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+ </div>
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+
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+ <!-- Loading Overlay -->
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+ <div class="playkit-loading-overlay" id="playkit-loading-overlay" style="display: none;">
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+ <div class="playkit-spinner"></div>
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+ </div>
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+ </div>
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  `;
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  // Add styles and load VanillaOTP
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  this.addStyles();
@@ -1127,274 +1136,274 @@ class AuthFlowManager extends EventEmitter {
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  return;
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  const style = document.createElement('style');
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  style.id = styleId;
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- style.textContent = `
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- .playkit-auth-modal {
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- position: fixed;
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- top: 0;
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- left: 0;
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- right: 0;
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- bottom: 0;
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- z-index: 999999;
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- display: flex;
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- justify-content: center;
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- align-items: center;
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- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
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- }
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-
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- .playkit-auth-overlay {
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- position: absolute;
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- top: 0;
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- left: 0;
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- right: 0;
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- bottom: 0;
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- background: rgba(0, 0, 0, 0.8);
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- }
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-
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- .playkit-auth-container {
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- position: relative;
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- background: #fff;
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- border: 1px solid rgba(0, 0, 0, 0.1);
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- box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
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- width: 90%;
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- max-width: 320px;
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- overflow: hidden;
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- }
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-
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- .playkit-auth-panel {
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- padding: 24px;
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- }
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-
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- .playkit-auth-header {
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- text-align: center;
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- margin-bottom: 20px;
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- position: relative;
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- }
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-
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- .playkit-auth-header h2 {
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- margin: 0 0 8px 0;
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- font-size: 14px;
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- font-weight: 600;
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- color: #171717;
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- }
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-
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- .playkit-auth-header p {
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- margin: 0;
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- font-size: 14px;
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- color: #666;
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- line-height: 1.5;
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- }
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-
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- .playkit-back-button {
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- position: absolute;
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- left: 0;
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- top: 0;
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- background: transparent;
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- border: none;
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- cursor: pointer;
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- padding: 4px;
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- color: #666;
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- transition: background-color 0.2s ease, color 0.2s ease;
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- }
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-
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- .playkit-back-button:hover {
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- background: #f5f5f5;
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- color: #171717;
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- }
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-
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- .playkit-auth-toggle {
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- display: flex;
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- background: #f5f5f5;
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- padding: 2px;
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- margin-bottom: 20px;
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- gap: 2px;
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- }
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-
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- .playkit-toggle-option {
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- flex: 1;
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- display: flex;
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- justify-content: center;
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- align-items: center;
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- padding: 10px 16px;
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- cursor: pointer;
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- transition: background-color 0.2s ease;
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- }
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-
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- .playkit-toggle-option input {
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- display: none;
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- }
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-
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- .playkit-toggle-option span {
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- font-size: 14px;
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- font-weight: 500;
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- color: #666;
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- transition: color 0.2s ease;
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- }
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-
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- .playkit-toggle-option input:checked + span {
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- color: #fff;
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- }
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-
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- .playkit-toggle-option:has(input:checked) {
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- background: #171717;
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- }
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-
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- .playkit-auth-input-group {
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- margin-bottom: 20px;
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- }
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-
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- .playkit-input-wrapper {
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- position: relative;
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- display: flex;
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- align-items: center;
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- }
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-
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- .playkit-input-icon {
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- position: absolute;
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- left: 12px;
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- color: #999;
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- pointer-events: none;
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- }
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-
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- .playkit-input-wrapper input {
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- width: 100%;
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- padding: 10px 12px 10px 44px;
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- border: 1px solid #e5e7eb;
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- font-size: 14px;
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- transition: border-color 0.2s ease;
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- box-sizing: border-box;
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- background: #fff;
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- }
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-
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- .playkit-input-wrapper input:hover {
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- border-color: #d4d4d4;
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- }
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-
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- .playkit-input-wrapper input:focus {
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- outline: none;
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- border-color: #171717;
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- }
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-
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- .playkit-code-inputs {
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- display: flex;
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- gap: 8px;
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- justify-content: center;
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- }
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-
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- .playkit-code-input {
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- width: 40px !important;
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- height: 48px;
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- text-align: center;
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- font-size: 20px;
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- font-weight: 600;
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- border: 1px solid #e5e7eb !important;
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- padding: 0 !important;
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- transition: border-color 0.2s ease;
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- background: #fff;
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- -moz-appearance: textfield;
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- }
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-
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- .playkit-code-input::-webkit-outer-spin-button,
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- .playkit-code-input::-webkit-inner-spin-button {
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- -webkit-appearance: none;
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- margin: 0;
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- }
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-
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- .playkit-code-input:hover {
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- border-color: #d4d4d4 !important;
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- }
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-
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- .playkit-code-input:focus {
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- outline: none;
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- border-color: #171717 !important;
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- }
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-
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- .playkit-auth-button {
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- width: 100%;
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- padding: 10px 16px;
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- background: #171717;
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- color: white;
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- border: none;
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- font-size: 14px;
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- font-weight: 500;
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- cursor: pointer;
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- transition: background 0.2s ease;
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- }
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-
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- .playkit-auth-button:hover:not(:disabled) {
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- background: #404040;
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- }
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-
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- .playkit-auth-button:active:not(:disabled) {
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- background: #0a0a0a;
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- }
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-
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- .playkit-auth-button:disabled {
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- background: #e5e7eb;
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- color: #999;
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- cursor: not-allowed;
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- }
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-
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- .playkit-auth-error {
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- margin-top: 16px;
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- padding: 12px 16px;
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- background: #fef2f2;
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- border: 1px solid #fecaca;
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- color: #dc2626;
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- font-size: 13px;
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- text-align: left;
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- display: none;
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- }
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-
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- .playkit-auth-error.show {
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- display: block;
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- }
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-
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- .playkit-loading-overlay {
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- position: absolute;
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- top: 0;
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- left: 0;
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- right: 0;
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- bottom: 0;
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- background: rgba(255, 255, 255, 0.96);
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- display: flex;
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- justify-content: center;
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- align-items: center;
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- }
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-
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- .playkit-spinner {
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- width: 24px;
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- height: 24px;
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- border: 2px solid #e5e7eb;
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- border-top: 2px solid #171717;
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- border-radius: 50%;
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- animation: playkit-spin 1s linear infinite;
1371
- }
1372
-
1373
- @keyframes playkit-spin {
1374
- 0% { transform: rotate(0deg); }
1375
- 100% { transform: rotate(360deg); }
1376
- }
1377
-
1378
- @media (max-width: 480px) {
1379
- .playkit-auth-container {
1380
- width: 95%;
1381
- max-width: none;
1382
- }
1383
-
1384
- .playkit-auth-panel {
1385
- padding: 20px;
1386
- }
1387
-
1388
- .playkit-code-input {
1389
- width: 36px !important;
1390
- height: 44px;
1391
- font-size: 18px;
1392
- }
1393
-
1394
- .playkit-code-inputs {
1395
- gap: 6px;
1396
- }
1397
- }
1139
+ style.textContent = `
1140
+ .playkit-auth-modal {
1141
+ position: fixed;
1142
+ top: 0;
1143
+ left: 0;
1144
+ right: 0;
1145
+ bottom: 0;
1146
+ z-index: 999999;
1147
+ display: flex;
1148
+ justify-content: center;
1149
+ align-items: center;
1150
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
1151
+ }
1152
+
1153
+ .playkit-auth-overlay {
1154
+ position: absolute;
1155
+ top: 0;
1156
+ left: 0;
1157
+ right: 0;
1158
+ bottom: 0;
1159
+ background: rgba(0, 0, 0, 0.8);
1160
+ }
1161
+
1162
+ .playkit-auth-container {
1163
+ position: relative;
1164
+ background: #fff;
1165
+ border: 1px solid rgba(0, 0, 0, 0.1);
1166
+ box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
1167
+ width: 90%;
1168
+ max-width: 320px;
1169
+ overflow: hidden;
1170
+ }
1171
+
1172
+ .playkit-auth-panel {
1173
+ padding: 24px;
1174
+ }
1175
+
1176
+ .playkit-auth-header {
1177
+ text-align: center;
1178
+ margin-bottom: 20px;
1179
+ position: relative;
1180
+ }
1181
+
1182
+ .playkit-auth-header h2 {
1183
+ margin: 0 0 8px 0;
1184
+ font-size: 14px;
1185
+ font-weight: 600;
1186
+ color: #171717;
1187
+ }
1188
+
1189
+ .playkit-auth-header p {
1190
+ margin: 0;
1191
+ font-size: 14px;
1192
+ color: #666;
1193
+ line-height: 1.5;
1194
+ }
1195
+
1196
+ .playkit-back-button {
1197
+ position: absolute;
1198
+ left: 0;
1199
+ top: 0;
1200
+ background: transparent;
1201
+ border: none;
1202
+ cursor: pointer;
1203
+ padding: 4px;
1204
+ color: #666;
1205
+ transition: background-color 0.2s ease, color 0.2s ease;
1206
+ }
1207
+
1208
+ .playkit-back-button:hover {
1209
+ background: #f5f5f5;
1210
+ color: #171717;
1211
+ }
1212
+
1213
+ .playkit-auth-toggle {
1214
+ display: flex;
1215
+ background: #f5f5f5;
1216
+ padding: 2px;
1217
+ margin-bottom: 20px;
1218
+ gap: 2px;
1219
+ }
1220
+
1221
+ .playkit-toggle-option {
1222
+ flex: 1;
1223
+ display: flex;
1224
+ justify-content: center;
1225
+ align-items: center;
1226
+ padding: 10px 16px;
1227
+ cursor: pointer;
1228
+ transition: background-color 0.2s ease;
1229
+ }
1230
+
1231
+ .playkit-toggle-option input {
1232
+ display: none;
1233
+ }
1234
+
1235
+ .playkit-toggle-option span {
1236
+ font-size: 14px;
1237
+ font-weight: 500;
1238
+ color: #666;
1239
+ transition: color 0.2s ease;
1240
+ }
1241
+
1242
+ .playkit-toggle-option input:checked + span {
1243
+ color: #fff;
1244
+ }
1245
+
1246
+ .playkit-toggle-option:has(input:checked) {
1247
+ background: #171717;
1248
+ }
1249
+
1250
+ .playkit-auth-input-group {
1251
+ margin-bottom: 20px;
1252
+ }
1253
+
1254
+ .playkit-input-wrapper {
1255
+ position: relative;
1256
+ display: flex;
1257
+ align-items: center;
1258
+ }
1259
+
1260
+ .playkit-input-icon {
1261
+ position: absolute;
1262
+ left: 12px;
1263
+ color: #999;
1264
+ pointer-events: none;
1265
+ }
1266
+
1267
+ .playkit-input-wrapper input {
1268
+ width: 100%;
1269
+ padding: 10px 12px 10px 44px;
1270
+ border: 1px solid #e5e7eb;
1271
+ font-size: 14px;
1272
+ transition: border-color 0.2s ease;
1273
+ box-sizing: border-box;
1274
+ background: #fff;
1275
+ }
1276
+
1277
+ .playkit-input-wrapper input:hover {
1278
+ border-color: #d4d4d4;
1279
+ }
1280
+
1281
+ .playkit-input-wrapper input:focus {
1282
+ outline: none;
1283
+ border-color: #171717;
1284
+ }
1285
+
1286
+ .playkit-code-inputs {
1287
+ display: flex;
1288
+ gap: 8px;
1289
+ justify-content: center;
1290
+ }
1291
+
1292
+ .playkit-code-input {
1293
+ width: 40px !important;
1294
+ height: 48px;
1295
+ text-align: center;
1296
+ font-size: 20px;
1297
+ font-weight: 600;
1298
+ border: 1px solid #e5e7eb !important;
1299
+ padding: 0 !important;
1300
+ transition: border-color 0.2s ease;
1301
+ background: #fff;
1302
+ -moz-appearance: textfield;
1303
+ }
1304
+
1305
+ .playkit-code-input::-webkit-outer-spin-button,
1306
+ .playkit-code-input::-webkit-inner-spin-button {
1307
+ -webkit-appearance: none;
1308
+ margin: 0;
1309
+ }
1310
+
1311
+ .playkit-code-input:hover {
1312
+ border-color: #d4d4d4 !important;
1313
+ }
1314
+
1315
+ .playkit-code-input:focus {
1316
+ outline: none;
1317
+ border-color: #171717 !important;
1318
+ }
1319
+
1320
+ .playkit-auth-button {
1321
+ width: 100%;
1322
+ padding: 10px 16px;
1323
+ background: #171717;
1324
+ color: white;
1325
+ border: none;
1326
+ font-size: 14px;
1327
+ font-weight: 500;
1328
+ cursor: pointer;
1329
+ transition: background 0.2s ease;
1330
+ }
1331
+
1332
+ .playkit-auth-button:hover:not(:disabled) {
1333
+ background: #404040;
1334
+ }
1335
+
1336
+ .playkit-auth-button:active:not(:disabled) {
1337
+ background: #0a0a0a;
1338
+ }
1339
+
1340
+ .playkit-auth-button:disabled {
1341
+ background: #e5e7eb;
1342
+ color: #999;
1343
+ cursor: not-allowed;
1344
+ }
1345
+
1346
+ .playkit-auth-error {
1347
+ margin-top: 16px;
1348
+ padding: 12px 16px;
1349
+ background: #fef2f2;
1350
+ border: 1px solid #fecaca;
1351
+ color: #dc2626;
1352
+ font-size: 13px;
1353
+ text-align: left;
1354
+ display: none;
1355
+ }
1356
+
1357
+ .playkit-auth-error.show {
1358
+ display: block;
1359
+ }
1360
+
1361
+ .playkit-loading-overlay {
1362
+ position: absolute;
1363
+ top: 0;
1364
+ left: 0;
1365
+ right: 0;
1366
+ bottom: 0;
1367
+ background: rgba(255, 255, 255, 0.96);
1368
+ display: flex;
1369
+ justify-content: center;
1370
+ align-items: center;
1371
+ }
1372
+
1373
+ .playkit-spinner {
1374
+ width: 24px;
1375
+ height: 24px;
1376
+ border: 2px solid #e5e7eb;
1377
+ border-top: 2px solid #171717;
1378
+ border-radius: 50%;
1379
+ animation: playkit-spin 1s linear infinite;
1380
+ }
1381
+
1382
+ @keyframes playkit-spin {
1383
+ 0% { transform: rotate(0deg); }
1384
+ 100% { transform: rotate(360deg); }
1385
+ }
1386
+
1387
+ @media (max-width: 480px) {
1388
+ .playkit-auth-container {
1389
+ width: 95%;
1390
+ max-width: none;
1391
+ }
1392
+
1393
+ .playkit-auth-panel {
1394
+ padding: 20px;
1395
+ }
1396
+
1397
+ .playkit-code-input {
1398
+ width: 36px !important;
1399
+ height: 44px;
1400
+ font-size: 18px;
1401
+ }
1402
+
1403
+ .playkit-code-inputs {
1404
+ gap: 6px;
1405
+ }
1406
+ }
1398
1407
  `;
1399
1408
  document.head.appendChild(style);
1400
1409
  }
@@ -1415,14 +1424,14 @@ class AuthFlowManager extends EventEmitter {
1415
1424
  : this.t('phonePlaceholder');
1416
1425
  // Update icon
1417
1426
  if (isEmail) {
1418
- identifierIcon.innerHTML = `
1419
- <path d="M4 4h16c1.1 0 2 .9 2 2v12c0 1.1-.9 2-2 2H4c-1.1 0-2-.9-2-2V6c0-1.1.9-2 2-2z"></path>
1420
- <polyline points="22,6 12,13 2,6"></polyline>
1427
+ identifierIcon.innerHTML = `
1428
+ <path d="M4 4h16c1.1 0 2 .9 2 2v12c0 1.1-.9 2-2 2H4c-1.1 0-2-.9-2-2V6c0-1.1.9-2 2-2z"></path>
1429
+ <polyline points="22,6 12,13 2,6"></polyline>
1421
1430
  `;
1422
1431
  }
1423
1432
  else {
1424
- identifierIcon.innerHTML = `
1425
- <path d="M22 16.92v3a2 2 0 0 1-2.18 2 19.79 19.79 0 0 1-8.63-3.07 19.5 19.5 0 0 1-6-6 19.79 19.79 0 0 1-3.07-8.67A2 2 0 0 1 4.11 2h3a2 2 0 0 1 2 1.72 12.84 12.84 0 0 0 .7 2.81 2 2 0 0 1-.45 2.11L8.09 9.91a16 16 0 0 0 6 6l1.27-1.27a2 2 0 0 1 2.11-.45 12.84 12.84 0 0 0 2.81.7A2 2 0 0 1 22 16.92z"></path>
1433
+ identifierIcon.innerHTML = `
1434
+ <path d="M22 16.92v3a2 2 0 0 1-2.18 2 19.79 19.79 0 0 1-8.63-3.07 19.5 19.5 0 0 1-6-6 19.79 19.79 0 0 1-3.07-8.67A2 2 0 0 1 4.11 2h3a2 2 0 0 1 2 1.72 12.84 12.84 0 0 0 .7 2.81 2 2 0 0 1-.45 2.11L8.09 9.91a16 16 0 0 0 6 6l1.27-1.27a2 2 0 0 1 2.11-.45 12.84 12.84 0 0 0 2.81.7A2 2 0 0 1 22 16.92z"></path>
1426
1435
  `;
1427
1436
  }
1428
1437
  };
@@ -1443,7 +1452,7 @@ class AuthFlowManager extends EventEmitter {
1443
1452
  this.otpInstance = new window.VanillaOTP(codeInputsContainer);
1444
1453
  // Auto-submit when all 6 digits entered
1445
1454
  const codeInputs = (_d = this.modal) === null || _d === void 0 ? void 0 : _d.querySelectorAll('.playkit-code-input');
1446
- codeInputs === null || codeInputs === void 0 ? void 0 : codeInputs.forEach((input, index) => {
1455
+ codeInputs === null || codeInputs === void 0 ? void 0 : codeInputs.forEach((input, _index) => {
1447
1456
  input.addEventListener('input', () => {
1448
1457
  // Check if all inputs are filled
1449
1458
  const allFilled = Array.from(codeInputs).every(inp => inp.value.length === 1);
@@ -1535,7 +1544,7 @@ class AuthFlowManager extends EventEmitter {
1535
1544
  async sendVerificationCode(identifier, type) {
1536
1545
  const response = await fetch(`${this.baseURL}/api/auth/send-code`, {
1537
1546
  method: 'POST',
1538
- headers: { 'Content-Type': 'application/json' },
1547
+ headers: Object.assign({ 'Content-Type': 'application/json' }, getSDKHeaders()),
1539
1548
  body: JSON.stringify({ identifier, type }),
1540
1549
  });
1541
1550
  if (!response.ok) {
@@ -1557,7 +1566,7 @@ class AuthFlowManager extends EventEmitter {
1557
1566
  }
1558
1567
  const response = await fetch(`${this.baseURL}/api/auth/verify-code`, {
1559
1568
  method: 'POST',
1560
- headers: { 'Content-Type': 'application/json' },
1569
+ headers: Object.assign({ 'Content-Type': 'application/json' }, getSDKHeaders()),
1561
1570
  body: JSON.stringify({
1562
1571
  sessionId: this.currentSessionId,
1563
1572
  code,
@@ -1578,7 +1587,9 @@ class AuthFlowManager extends EventEmitter {
1578
1587
  async setDefaultAuthTypeByRegion() {
1579
1588
  var _a;
1580
1589
  try {
1581
- const response = await fetch(`${this.baseURL}/api/reachability`);
1590
+ const response = await fetch(`${this.baseURL}/api/reachability`, {
1591
+ headers: Object.assign({}, getSDKHeaders()),
1592
+ });
1582
1593
  if (response.ok) {
1583
1594
  const data = await response.json();
1584
1595
  if (data.region === 'CN') {
@@ -1835,76 +1846,76 @@ class DeviceAuthFlowManager extends EventEmitter {
1835
1846
  // Create modal overlay - dark bg-black/80 style
1836
1847
  const overlay = document.createElement('div');
1837
1848
  overlay.id = 'playkit-login-modal';
1838
- overlay.style.cssText = `
1839
- position: fixed;
1840
- top: 0;
1841
- left: 0;
1842
- right: 0;
1843
- bottom: 0;
1844
- background: rgba(0, 0, 0, 0.8);
1845
- display: flex;
1846
- align-items: center;
1847
- justify-content: center;
1848
- z-index: 999999;
1849
- font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, sans-serif;
1849
+ overlay.style.cssText = `
1850
+ position: fixed;
1851
+ top: 0;
1852
+ left: 0;
1853
+ right: 0;
1854
+ bottom: 0;
1855
+ background: rgba(0, 0, 0, 0.8);
1856
+ display: flex;
1857
+ align-items: center;
1858
+ justify-content: center;
1859
+ z-index: 999999;
1860
+ font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, sans-serif;
1850
1861
  `;
1851
1862
  // Create modal card - square corners, shadow-xl style
1852
1863
  const card = document.createElement('div');
1853
- card.style.cssText = `
1854
- background: #fff;
1855
- border: 1px solid rgba(0, 0, 0, 0.1);
1856
- padding: 24px;
1857
- max-width: 320px;
1858
- width: 90%;
1859
- box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
1860
- text-align: center;
1864
+ card.style.cssText = `
1865
+ background: #fff;
1866
+ border: 1px solid rgba(0, 0, 0, 0.1);
1867
+ padding: 24px;
1868
+ max-width: 320px;
1869
+ width: 90%;
1870
+ box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
1871
+ text-align: center;
1861
1872
  `;
1862
1873
  // Subtitle / status text
1863
1874
  const subtitle = document.createElement('p');
1864
1875
  subtitle.id = 'playkit-modal-subtitle';
1865
1876
  subtitle.textContent = this.t('loginWithPlayKit');
1866
- subtitle.style.cssText = `
1867
- margin: 0 0 20px;
1868
- font-size: 14px;
1869
- color: #666;
1877
+ subtitle.style.cssText = `
1878
+ margin: 0 0 20px;
1879
+ font-size: 14px;
1880
+ color: #666;
1870
1881
  `;
1871
1882
  card.appendChild(subtitle);
1872
1883
  // Loading spinner (hidden initially)
1873
1884
  const spinner = document.createElement('div');
1874
1885
  spinner.id = 'playkit-modal-spinner';
1875
- spinner.style.cssText = `
1876
- display: none;
1877
- width: 24px;
1878
- height: 24px;
1879
- margin: 0 auto 16px;
1880
- border: 2px solid #e5e7eb;
1881
- border-top-color: #171717;
1882
- border-radius: 50%;
1883
- animation: playkit-spin 1s linear infinite;
1886
+ spinner.style.cssText = `
1887
+ display: none;
1888
+ width: 24px;
1889
+ height: 24px;
1890
+ margin: 0 auto 16px;
1891
+ border: 2px solid #e5e7eb;
1892
+ border-top-color: #171717;
1893
+ border-radius: 50%;
1894
+ animation: playkit-spin 1s linear infinite;
1884
1895
  `;
1885
1896
  card.appendChild(spinner);
1886
1897
  // Add keyframes for spinner
1887
1898
  const style = document.createElement('style');
1888
- style.textContent = `
1889
- @keyframes playkit-spin {
1890
- to { transform: rotate(360deg); }
1891
- }
1899
+ style.textContent = `
1900
+ @keyframes playkit-spin {
1901
+ to { transform: rotate(360deg); }
1902
+ }
1892
1903
  `;
1893
1904
  document.head.appendChild(style);
1894
1905
  // Login button - square corners, simple dark style
1895
1906
  const loginBtn = document.createElement('button');
1896
1907
  loginBtn.id = 'playkit-modal-login-btn';
1897
1908
  loginBtn.textContent = this.t('loginToPlay');
1898
- loginBtn.style.cssText = `
1899
- width: 100%;
1900
- padding: 10px 16px;
1901
- font-size: 14px;
1902
- font-weight: 500;
1903
- color: white;
1904
- background: #171717;
1905
- border: none;
1906
- cursor: pointer;
1907
- transition: background 0.2s ease;
1909
+ loginBtn.style.cssText = `
1910
+ width: 100%;
1911
+ padding: 10px 16px;
1912
+ font-size: 14px;
1913
+ font-weight: 500;
1914
+ color: white;
1915
+ background: #171717;
1916
+ border: none;
1917
+ cursor: pointer;
1918
+ transition: background 0.2s ease;
1908
1919
  `;
1909
1920
  loginBtn.onmouseenter = () => {
1910
1921
  loginBtn.style.background = '#404040';
@@ -1931,18 +1942,18 @@ class DeviceAuthFlowManager extends EventEmitter {
1931
1942
  const cancelBtn = document.createElement('button');
1932
1943
  cancelBtn.id = 'playkit-modal-cancel-btn';
1933
1944
  cancelBtn.textContent = this.t('cancel');
1934
- cancelBtn.style.cssText = `
1935
- display: none;
1936
- width: 100%;
1937
- margin-top: 8px;
1938
- padding: 10px 16px;
1939
- font-size: 14px;
1940
- font-weight: 500;
1941
- color: #666;
1942
- background: transparent;
1943
- border: 1px solid #e5e7eb;
1944
- cursor: pointer;
1945
- transition: all 0.2s ease;
1945
+ cancelBtn.style.cssText = `
1946
+ display: none;
1947
+ width: 100%;
1948
+ margin-top: 8px;
1949
+ padding: 10px 16px;
1950
+ font-size: 14px;
1951
+ font-weight: 500;
1952
+ color: #666;
1953
+ background: transparent;
1954
+ border: 1px solid #e5e7eb;
1955
+ cursor: pointer;
1956
+ transition: all 0.2s ease;
1946
1957
  `;
1947
1958
  cancelBtn.onmouseenter = () => {
1948
1959
  cancelBtn.style.background = '#f5f5f5';
@@ -2012,11 +2023,11 @@ class DeviceAuthFlowManager extends EventEmitter {
2012
2023
  // Create error title
2013
2024
  const errorTitle = document.createElement('h3');
2014
2025
  errorTitle.textContent = this.t(titleKey);
2015
- errorTitle.style.cssText = `
2016
- margin: 0 0 8px;
2017
- font-size: 14px;
2018
- font-weight: 600;
2019
- color: ${iconColor};
2026
+ errorTitle.style.cssText = `
2027
+ margin: 0 0 8px;
2028
+ font-size: 14px;
2029
+ font-weight: 600;
2030
+ color: ${iconColor};
2020
2031
  `;
2021
2032
  // Update subtitle with error description
2022
2033
  subtitle.textContent = this.t(descKey);
@@ -2086,9 +2097,7 @@ class DeviceAuthFlowManager extends EventEmitter {
2086
2097
  // Step 1: Initiate device auth session
2087
2098
  const initResponse = await fetch(`${this.baseURL}/api/device-auth/initiate`, {
2088
2099
  method: 'POST',
2089
- headers: {
2090
- 'Content-Type': 'application/json',
2091
- },
2100
+ headers: Object.assign({ 'Content-Type': 'application/json' }, getSDKHeaders()),
2092
2101
  body: JSON.stringify({
2093
2102
  game_id: this.gameId,
2094
2103
  code_challenge: codeChallenge,
@@ -2157,7 +2166,7 @@ class DeviceAuthFlowManager extends EventEmitter {
2157
2166
  return;
2158
2167
  }
2159
2168
  try {
2160
- const pollResponse = await fetch(`${this.baseURL}/api/device-auth/poll?session_id=${encodeURIComponent(session_id)}&code_verifier=${encodeURIComponent(codeVerifier)}`);
2169
+ const pollResponse = await fetch(`${this.baseURL}/api/device-auth/poll?session_id=${encodeURIComponent(session_id)}&code_verifier=${encodeURIComponent(codeVerifier)}`, { headers: Object.assign({}, getSDKHeaders()) });
2161
2170
  const pollData = await pollResponse.json();
2162
2171
  if (pollResponse.ok) {
2163
2172
  if (pollData.status === 'pending') {
@@ -2285,9 +2294,7 @@ class DeviceAuthFlowManager extends EventEmitter {
2285
2294
  // Initiate device auth session
2286
2295
  const initResponse = await fetch(`${this.baseURL}/api/device-auth/initiate`, {
2287
2296
  method: 'POST',
2288
- headers: {
2289
- 'Content-Type': 'application/json',
2290
- },
2297
+ headers: Object.assign({ 'Content-Type': 'application/json' }, getSDKHeaders()),
2291
2298
  body: JSON.stringify({
2292
2299
  game_id: this.gameId,
2293
2300
  code_challenge: codeChallenge,
@@ -2350,7 +2357,7 @@ class DeviceAuthFlowManager extends EventEmitter {
2350
2357
  return;
2351
2358
  }
2352
2359
  try {
2353
- const pollResponse = await fetch(`${this.baseURL}/api/device-auth/poll?session_id=${encodeURIComponent(sessionId)}&code_verifier=${encodeURIComponent(codeVerifier)}`);
2360
+ const pollResponse = await fetch(`${this.baseURL}/api/device-auth/poll?session_id=${encodeURIComponent(sessionId)}&code_verifier=${encodeURIComponent(codeVerifier)}`, { headers: Object.assign({}, getSDKHeaders()) });
2354
2361
  const pollData = await pollResponse.json();
2355
2362
  if (pollResponse.ok) {
2356
2363
  if (pollData.status === 'pending') {
@@ -2619,10 +2626,7 @@ class AuthManager extends EventEmitter {
2619
2626
  try {
2620
2627
  const response = await fetch(`${this.baseURL}${JWT_EXCHANGE_ENDPOINT}`, {
2621
2628
  method: 'POST',
2622
- headers: {
2623
- Authorization: `Bearer ${jwt}`,
2624
- 'Content-Type': 'application/json',
2625
- },
2629
+ headers: Object.assign({ Authorization: `Bearer ${jwt}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
2626
2630
  body: JSON.stringify({ gameId: this.config.gameId }),
2627
2631
  });
2628
2632
  if (!response.ok) {
@@ -2972,9 +2976,7 @@ class AuthManager extends EventEmitter {
2972
2976
  this.logger.debug('Refreshing access token');
2973
2977
  const response = await fetch(`${this.baseURL}${TOKEN_REFRESH_ENDPOINT}`, {
2974
2978
  method: 'POST',
2975
- headers: {
2976
- 'Content-Type': 'application/json',
2977
- },
2979
+ headers: Object.assign({ 'Content-Type': 'application/json' }, getSDKHeaders()),
2978
2980
  body: JSON.stringify({
2979
2981
  refresh_token: this.authState.refreshToken,
2980
2982
  }),
@@ -3077,7 +3079,7 @@ const translations = {
3077
3079
  * RechargeManager handles the recharge modal UI and recharge window opening
3078
3080
  */
3079
3081
  class RechargeManager extends EventEmitter {
3080
- constructor(playerToken, rechargePortalUrl = 'https://playkit.ai/recharge', gameId) {
3082
+ constructor(playerToken, rechargePortalUrl = 'https://players.playkit.ai/recharge', gameId) {
3081
3083
  super();
3082
3084
  this.modalContainer = null;
3083
3085
  this.styleElement = null;
@@ -3180,220 +3182,220 @@ class RechargeManager extends EventEmitter {
3180
3182
  return;
3181
3183
  }
3182
3184
  this.styleElement = document.createElement('style');
3183
- this.styleElement.textContent = `
3184
- .playkit-recharge-overlay {
3185
- position: fixed;
3186
- top: 0;
3187
- left: 0;
3188
- right: 0;
3189
- bottom: 0;
3190
- background: rgba(0, 0, 0, 0.8);
3191
- display: flex;
3192
- justify-content: center;
3193
- align-items: center;
3194
- z-index: 999999;
3195
- animation: playkit-recharge-fadeIn 0.2s ease-out;
3196
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3197
- }
3198
-
3199
- @keyframes playkit-recharge-fadeIn {
3200
- from {
3201
- opacity: 0;
3202
- }
3203
- to {
3204
- opacity: 1;
3205
- }
3206
- }
3207
-
3208
- .playkit-recharge-modal {
3209
- background: #fff;
3210
- border: 1px solid rgba(0, 0, 0, 0.1);
3211
- box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
3212
- padding: 24px;
3213
- max-width: 320px;
3214
- width: 90%;
3215
- position: relative;
3216
- text-align: center;
3217
- }
3218
-
3219
- .playkit-recharge-title {
3220
- font-size: 14px;
3221
- font-weight: 600;
3222
- color: #171717;
3223
- margin: 0 0 8px 0;
3224
- text-align: center;
3225
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3226
- }
3227
-
3228
- .playkit-recharge-message {
3229
- font-size: 14px;
3230
- color: #666;
3231
- margin: 0 0 20px 0;
3232
- text-align: center;
3233
- line-height: 1.5;
3234
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3235
- }
3236
-
3237
- .playkit-recharge-balance {
3238
- background: #f5f5f5;
3239
- border: 1px solid #e5e7eb;
3240
- padding: 16px;
3241
- margin: 0 0 20px 0;
3242
- text-align: center;
3243
- }
3244
-
3245
- .playkit-recharge-balance-label {
3246
- font-size: 12px;
3247
- color: #666;
3248
- margin: 0 0 8px 0;
3249
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3250
- }
3251
-
3252
- .playkit-recharge-balance-value {
3253
- font-size: 24px;
3254
- font-weight: bold;
3255
- color: #171717;
3256
- margin: 0;
3257
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3258
- }
3259
-
3260
- .playkit-recharge-balance-unit {
3261
- font-size: 14px;
3262
- color: #666;
3263
- margin-left: 4px;
3264
- }
3265
-
3266
- .playkit-recharge-buttons {
3267
- display: flex;
3268
- flex-direction: column;
3269
- gap: 8px;
3270
- }
3271
-
3272
- .playkit-recharge-button {
3273
- width: 100%;
3274
- padding: 10px 16px;
3275
- border: none;
3276
- font-size: 14px;
3277
- font-weight: 500;
3278
- cursor: pointer;
3279
- transition: all 0.2s ease;
3280
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3281
- }
3282
-
3283
- .playkit-recharge-button-primary {
3284
- background: #171717;
3285
- color: white;
3286
- }
3287
-
3288
- .playkit-recharge-button-primary:hover {
3289
- background: #404040;
3290
- }
3291
-
3292
- .playkit-recharge-button-primary:active {
3293
- background: #0a0a0a;
3294
- }
3295
-
3296
- .playkit-recharge-button-secondary {
3297
- background: transparent;
3298
- color: #666;
3299
- border: 1px solid #e5e7eb;
3300
- }
3301
-
3302
- .playkit-recharge-button-secondary:hover {
3303
- background: #f5f5f5;
3304
- border-color: #d4d4d4;
3305
- }
3306
-
3307
- .playkit-recharge-button-secondary:active {
3308
- background: #e5e5e5;
3309
- }
3310
-
3311
- @media (max-width: 480px) {
3312
- .playkit-recharge-modal {
3313
- padding: 20px;
3314
- }
3315
- }
3316
-
3317
- /* Daily Refresh Toast Styles */
3318
- .playkit-daily-refresh-toast {
3319
- position: fixed;
3320
- top: 20px;
3321
- right: 20px;
3322
- background: #fff;
3323
- border: 1px solid rgba(0, 0, 0, 0.1);
3324
- box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.1);
3325
- padding: 16px 20px;
3326
- min-width: 240px;
3327
- max-width: 320px;
3328
- z-index: 999998;
3329
- animation: playkit-toast-slideIn 0.3s ease-out;
3330
- display: flex;
3331
- align-items: flex-start;
3332
- gap: 12px;
3333
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3334
- }
3335
-
3336
- .playkit-daily-refresh-toast.hiding {
3337
- animation: playkit-toast-fadeOut 0.3s ease-out forwards;
3338
- }
3339
-
3340
- @keyframes playkit-toast-slideIn {
3341
- from {
3342
- transform: translateX(100%);
3343
- opacity: 0;
3344
- }
3345
- to {
3346
- transform: translateX(0);
3347
- opacity: 1;
3348
- }
3349
- }
3350
-
3351
- @keyframes playkit-toast-fadeOut {
3352
- from {
3353
- transform: translateX(0);
3354
- opacity: 1;
3355
- }
3356
- to {
3357
- transform: translateX(100%);
3358
- opacity: 0;
3359
- }
3360
- }
3361
-
3362
- .playkit-toast-icon {
3363
- width: 24px;
3364
- height: 24px;
3365
- background: #171717;
3366
- border-radius: 50%;
3367
- display: flex;
3368
- align-items: center;
3369
- justify-content: center;
3370
- flex-shrink: 0;
3371
- }
3372
-
3373
- .playkit-toast-icon svg {
3374
- width: 14px;
3375
- height: 14px;
3376
- color: #ffffff;
3377
- }
3378
-
3379
- .playkit-toast-message {
3380
- flex: 1;
3381
- font-size: 14px;
3382
- font-weight: 500;
3383
- color: #171717;
3384
- line-height: 1.4;
3385
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3386
- }
3387
-
3388
- @media (max-width: 480px) {
3389
- .playkit-daily-refresh-toast {
3390
- top: 10px;
3391
- right: 10px;
3392
- left: 10px;
3393
- min-width: auto;
3394
- max-width: none;
3395
- }
3396
- }
3185
+ this.styleElement.textContent = `
3186
+ .playkit-recharge-overlay {
3187
+ position: fixed;
3188
+ top: 0;
3189
+ left: 0;
3190
+ right: 0;
3191
+ bottom: 0;
3192
+ background: rgba(0, 0, 0, 0.8);
3193
+ display: flex;
3194
+ justify-content: center;
3195
+ align-items: center;
3196
+ z-index: 999999;
3197
+ animation: playkit-recharge-fadeIn 0.2s ease-out;
3198
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3199
+ }
3200
+
3201
+ @keyframes playkit-recharge-fadeIn {
3202
+ from {
3203
+ opacity: 0;
3204
+ }
3205
+ to {
3206
+ opacity: 1;
3207
+ }
3208
+ }
3209
+
3210
+ .playkit-recharge-modal {
3211
+ background: #fff;
3212
+ border: 1px solid rgba(0, 0, 0, 0.1);
3213
+ box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.05);
3214
+ padding: 24px;
3215
+ max-width: 320px;
3216
+ width: 90%;
3217
+ position: relative;
3218
+ text-align: center;
3219
+ }
3220
+
3221
+ .playkit-recharge-title {
3222
+ font-size: 14px;
3223
+ font-weight: 600;
3224
+ color: #171717;
3225
+ margin: 0 0 8px 0;
3226
+ text-align: center;
3227
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3228
+ }
3229
+
3230
+ .playkit-recharge-message {
3231
+ font-size: 14px;
3232
+ color: #666;
3233
+ margin: 0 0 20px 0;
3234
+ text-align: center;
3235
+ line-height: 1.5;
3236
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3237
+ }
3238
+
3239
+ .playkit-recharge-balance {
3240
+ background: #f5f5f5;
3241
+ border: 1px solid #e5e7eb;
3242
+ padding: 16px;
3243
+ margin: 0 0 20px 0;
3244
+ text-align: center;
3245
+ }
3246
+
3247
+ .playkit-recharge-balance-label {
3248
+ font-size: 12px;
3249
+ color: #666;
3250
+ margin: 0 0 8px 0;
3251
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3252
+ }
3253
+
3254
+ .playkit-recharge-balance-value {
3255
+ font-size: 24px;
3256
+ font-weight: bold;
3257
+ color: #171717;
3258
+ margin: 0;
3259
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3260
+ }
3261
+
3262
+ .playkit-recharge-balance-unit {
3263
+ font-size: 14px;
3264
+ color: #666;
3265
+ margin-left: 4px;
3266
+ }
3267
+
3268
+ .playkit-recharge-buttons {
3269
+ display: flex;
3270
+ flex-direction: column;
3271
+ gap: 8px;
3272
+ }
3273
+
3274
+ .playkit-recharge-button {
3275
+ width: 100%;
3276
+ padding: 10px 16px;
3277
+ border: none;
3278
+ font-size: 14px;
3279
+ font-weight: 500;
3280
+ cursor: pointer;
3281
+ transition: all 0.2s ease;
3282
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3283
+ }
3284
+
3285
+ .playkit-recharge-button-primary {
3286
+ background: #171717;
3287
+ color: white;
3288
+ }
3289
+
3290
+ .playkit-recharge-button-primary:hover {
3291
+ background: #404040;
3292
+ }
3293
+
3294
+ .playkit-recharge-button-primary:active {
3295
+ background: #0a0a0a;
3296
+ }
3297
+
3298
+ .playkit-recharge-button-secondary {
3299
+ background: transparent;
3300
+ color: #666;
3301
+ border: 1px solid #e5e7eb;
3302
+ }
3303
+
3304
+ .playkit-recharge-button-secondary:hover {
3305
+ background: #f5f5f5;
3306
+ border-color: #d4d4d4;
3307
+ }
3308
+
3309
+ .playkit-recharge-button-secondary:active {
3310
+ background: #e5e5e5;
3311
+ }
3312
+
3313
+ @media (max-width: 480px) {
3314
+ .playkit-recharge-modal {
3315
+ padding: 20px;
3316
+ }
3317
+ }
3318
+
3319
+ /* Daily Refresh Toast Styles */
3320
+ .playkit-daily-refresh-toast {
3321
+ position: fixed;
3322
+ top: 20px;
3323
+ right: 20px;
3324
+ background: #fff;
3325
+ border: 1px solid rgba(0, 0, 0, 0.1);
3326
+ box-shadow: 0 25px 50px -12px rgba(0, 0, 0, 0.1);
3327
+ padding: 16px 20px;
3328
+ min-width: 240px;
3329
+ max-width: 320px;
3330
+ z-index: 999998;
3331
+ animation: playkit-toast-slideIn 0.3s ease-out;
3332
+ display: flex;
3333
+ align-items: flex-start;
3334
+ gap: 12px;
3335
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3336
+ }
3337
+
3338
+ .playkit-daily-refresh-toast.hiding {
3339
+ animation: playkit-toast-fadeOut 0.3s ease-out forwards;
3340
+ }
3341
+
3342
+ @keyframes playkit-toast-slideIn {
3343
+ from {
3344
+ transform: translateX(100%);
3345
+ opacity: 0;
3346
+ }
3347
+ to {
3348
+ transform: translateX(0);
3349
+ opacity: 1;
3350
+ }
3351
+ }
3352
+
3353
+ @keyframes playkit-toast-fadeOut {
3354
+ from {
3355
+ transform: translateX(0);
3356
+ opacity: 1;
3357
+ }
3358
+ to {
3359
+ transform: translateX(100%);
3360
+ opacity: 0;
3361
+ }
3362
+ }
3363
+
3364
+ .playkit-toast-icon {
3365
+ width: 24px;
3366
+ height: 24px;
3367
+ background: #171717;
3368
+ border-radius: 50%;
3369
+ display: flex;
3370
+ align-items: center;
3371
+ justify-content: center;
3372
+ flex-shrink: 0;
3373
+ }
3374
+
3375
+ .playkit-toast-icon svg {
3376
+ width: 14px;
3377
+ height: 14px;
3378
+ color: #ffffff;
3379
+ }
3380
+
3381
+ .playkit-toast-message {
3382
+ flex: 1;
3383
+ font-size: 14px;
3384
+ font-weight: 500;
3385
+ color: #171717;
3386
+ line-height: 1.4;
3387
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
3388
+ }
3389
+
3390
+ @media (max-width: 480px) {
3391
+ .playkit-daily-refresh-toast {
3392
+ top: 10px;
3393
+ right: 10px;
3394
+ left: 10px;
3395
+ min-width: auto;
3396
+ max-width: none;
3397
+ }
3398
+ }
3397
3399
  `;
3398
3400
  document.head.appendChild(this.styleElement);
3399
3401
  }
@@ -3530,7 +3532,8 @@ class RechargeManager extends EventEmitter {
3530
3532
  /**
3531
3533
  * Player client for managing player information and credits
3532
3534
  */
3533
- const DEFAULT_BASE_URL$4 = 'https://playkit.ai';
3535
+ // @ts-ignore - replaced at build time
3536
+ const DEFAULT_BASE_URL$4 = "https://api.playkit.ai";
3534
3537
  const PLAYER_INFO_ENDPOINT = '/api/external/player-info';
3535
3538
  const SET_NICKNAME_ENDPOINT = '/api/external/set-game-player-nickname';
3536
3539
  class PlayerClient extends EventEmitter {
@@ -3548,7 +3551,7 @@ class PlayerClient extends EventEmitter {
3548
3551
  autoShowBalanceModal: (_a = rechargeConfig.autoShowBalanceModal) !== null && _a !== void 0 ? _a : true,
3549
3552
  balanceCheckInterval: (_b = rechargeConfig.balanceCheckInterval) !== null && _b !== void 0 ? _b : 30000,
3550
3553
  checkBalanceAfterApiCall: (_c = rechargeConfig.checkBalanceAfterApiCall) !== null && _c !== void 0 ? _c : true,
3551
- rechargePortalUrl: rechargeConfig.rechargePortalUrl || 'https://playkit.ai/recharge',
3554
+ rechargePortalUrl: rechargeConfig.rechargePortalUrl || 'https://players.playkit.ai/recharge',
3552
3555
  showDailyRefreshToast: (_d = rechargeConfig.showDailyRefreshToast) !== null && _d !== void 0 ? _d : true,
3553
3556
  };
3554
3557
  }
@@ -3563,9 +3566,7 @@ class PlayerClient extends EventEmitter {
3563
3566
  }
3564
3567
  try {
3565
3568
  // Build headers with X-Game-Id to support Global Developer Token
3566
- const headers = {
3567
- Authorization: `Bearer ${token}`,
3568
- };
3569
+ const headers = Object.assign({ Authorization: `Bearer ${token}` }, getSDKHeaders());
3569
3570
  if (this.gameId) {
3570
3571
  headers['X-Game-Id'] = this.gameId;
3571
3572
  }
@@ -3665,10 +3666,7 @@ class PlayerClient extends EventEmitter {
3665
3666
  try {
3666
3667
  const response = await fetch(`${this.baseURL}${SET_NICKNAME_ENDPOINT}`, {
3667
3668
  method: 'POST',
3668
- headers: {
3669
- Authorization: `Bearer ${token}`,
3670
- 'Content-Type': 'application/json',
3671
- },
3669
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
3672
3670
  body: JSON.stringify({ nickname: trimmed }),
3673
3671
  });
3674
3672
  if (!response.ok) {
@@ -3818,10 +3816,84 @@ class PlayerClient extends EventEmitter {
3818
3816
  }
3819
3817
  }
3820
3818
 
3819
+ const VALID_PART_TYPES = new Set([
3820
+ 'text',
3821
+ 'image',
3822
+ 'image_url',
3823
+ 'file',
3824
+ 'audio',
3825
+ 'input_audio',
3826
+ ]);
3827
+ function describePart(part) {
3828
+ if (part === null)
3829
+ return 'null';
3830
+ if (typeof part !== 'object')
3831
+ return typeof part;
3832
+ const keys = Object.keys(part).slice(0, 5).join(',');
3833
+ return `{${keys}}`;
3834
+ }
3835
+ /**
3836
+ * Validate that `messages` matches the SDK's `Message[]` runtime contract before
3837
+ * shipping to the chat API. Throws `PlayKitError('INVALID_MESSAGES')` when a
3838
+ * caller has wrapped a Message[] inside one user message's `content` (the
3839
+ * `[{role:'user', content: [{role,...}, ...]}]` anti-pattern that bypasses the
3840
+ * `MessageContentPart` type at runtime).
3841
+ *
3842
+ * Does NOT auto-flatten — silently guessing system/user roles would mask bugs.
3843
+ */
3844
+ function assertValidMessages(messages) {
3845
+ if (!Array.isArray(messages)) {
3846
+ throw new PlayKitError('messages must be an array of Message', 'INVALID_MESSAGES');
3847
+ }
3848
+ for (let i = 0; i < messages.length; i++) {
3849
+ const msg = messages[i];
3850
+ if (!msg || typeof msg !== 'object') {
3851
+ throw new PlayKitError(`messages[${i}] must be an object with {role, content}`, 'INVALID_MESSAGES');
3852
+ }
3853
+ const content = msg.content;
3854
+ if (typeof content === 'string' || content == null)
3855
+ continue;
3856
+ if (!Array.isArray(content)) {
3857
+ throw new PlayKitError(`messages[${i}].content must be a string or an array of content parts (got ${typeof content})`, 'INVALID_MESSAGES');
3858
+ }
3859
+ for (let j = 0; j < content.length; j++) {
3860
+ const part = content[j];
3861
+ if (!part || typeof part !== 'object') {
3862
+ throw new PlayKitError(`messages[${i}].content[${j}] must be a content part object (got ${typeof part})`, 'INVALID_MESSAGES');
3863
+ }
3864
+ const hasType = typeof part.type === 'string' && VALID_PART_TYPES.has(part.type);
3865
+ if (!hasType) {
3866
+ if ('role' in part && 'content' in part) {
3867
+ throw new PlayKitError(`messages[${i}].content[${j}] is shaped like a Message (has role/content) ` +
3868
+ `but content parts must be {type:'text'|'image'|'image_url'|'file'|'audio'|'input_audio',...}. ` +
3869
+ `Did you mean to pass that array as messages directly? ` +
3870
+ `e.g. \`messages: theArray\` instead of \`messages: [{role:'user', content: theArray}]\`. ` +
3871
+ `Got part ${describePart(part)}`, 'INVALID_MESSAGES');
3872
+ }
3873
+ throw new PlayKitError(`messages[${i}].content[${j}] is missing a recognized 'type' field ` +
3874
+ `(expected one of text|image|image_url|file|audio|input_audio). Got part ${describePart(part)}`, 'INVALID_MESSAGES');
3875
+ }
3876
+ }
3877
+ }
3878
+ }
3879
+
3821
3880
  /**
3822
3881
  * Chat provider for HTTP communication with chat API
3823
3882
  */
3824
- const DEFAULT_BASE_URL$3 = 'https://playkit.ai';
3883
+ /**
3884
+ * Helper to extract string from MessageContent
3885
+ */
3886
+ function contentToString$1(content) {
3887
+ if (!content)
3888
+ return '';
3889
+ if (typeof content === 'string')
3890
+ return content;
3891
+ // For array of content parts, extract text parts
3892
+ const textParts = content.filter(part => part.type === 'text');
3893
+ return textParts.map(part => part.text).join('');
3894
+ }
3895
+ // @ts-ignore - replaced at build time
3896
+ const DEFAULT_BASE_URL$3 = "https://api.playkit.ai";
3825
3897
  class ChatProvider {
3826
3898
  constructor(authManager, config) {
3827
3899
  this.authManager = authManager;
@@ -3839,6 +3911,7 @@ class ChatProvider {
3839
3911
  */
3840
3912
  async chatCompletion(chatConfig) {
3841
3913
  var _a;
3914
+ assertValidMessages(chatConfig.messages);
3842
3915
  // Ensure token is valid, auto-refresh if needed (browser mode only)
3843
3916
  await this.authManager.ensureValidToken();
3844
3917
  const token = this.authManager.getToken();
@@ -3860,10 +3933,7 @@ class ChatProvider {
3860
3933
  try {
3861
3934
  const response = await fetch(`${this.baseURL}${endpoint}`, {
3862
3935
  method: 'POST',
3863
- headers: {
3864
- Authorization: `Bearer ${token}`,
3865
- 'Content-Type': 'application/json',
3866
- },
3936
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
3867
3937
  body: JSON.stringify(requestBody),
3868
3938
  });
3869
3939
  if (!response.ok) {
@@ -3898,6 +3968,7 @@ class ChatProvider {
3898
3968
  */
3899
3969
  async chatCompletionStream(chatConfig) {
3900
3970
  var _a;
3971
+ assertValidMessages(chatConfig.messages);
3901
3972
  // Ensure token is valid, auto-refresh if needed (browser mode only)
3902
3973
  await this.authManager.ensureValidToken();
3903
3974
  const token = this.authManager.getToken();
@@ -3919,10 +3990,7 @@ class ChatProvider {
3919
3990
  try {
3920
3991
  const response = await fetch(`${this.baseURL}${endpoint}`, {
3921
3992
  method: 'POST',
3922
- headers: {
3923
- Authorization: `Bearer ${token}`,
3924
- 'Content-Type': 'application/json',
3925
- },
3993
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
3926
3994
  body: JSON.stringify(requestBody),
3927
3995
  });
3928
3996
  if (!response.ok) {
@@ -3959,6 +4027,7 @@ class ChatProvider {
3959
4027
  */
3960
4028
  async chatCompletionWithTools(chatConfig) {
3961
4029
  var _a, _b;
4030
+ assertValidMessages(chatConfig.messages);
3962
4031
  const token = this.authManager.getToken();
3963
4032
  if (!token) {
3964
4033
  throw new PlayKitError('Not authenticated', 'NOT_AUTHENTICATED');
@@ -3985,10 +4054,7 @@ class ChatProvider {
3985
4054
  try {
3986
4055
  const response = await fetch(`${this.baseURL}${endpoint}`, {
3987
4056
  method: 'POST',
3988
- headers: {
3989
- Authorization: `Bearer ${token}`,
3990
- 'Content-Type': 'application/json',
3991
- },
4057
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
3992
4058
  body: JSON.stringify(requestBody),
3993
4059
  });
3994
4060
  if (!response.ok) {
@@ -4019,6 +4085,7 @@ class ChatProvider {
4019
4085
  */
4020
4086
  async chatCompletionWithToolsStream(chatConfig) {
4021
4087
  var _a, _b;
4088
+ assertValidMessages(chatConfig.messages);
4022
4089
  const token = this.authManager.getToken();
4023
4090
  if (!token) {
4024
4091
  throw new PlayKitError('Not authenticated', 'NOT_AUTHENTICATED');
@@ -4045,10 +4112,7 @@ class ChatProvider {
4045
4112
  try {
4046
4113
  const response = await fetch(`${this.baseURL}${endpoint}`, {
4047
4114
  method: 'POST',
4048
- headers: {
4049
- Authorization: `Bearer ${token}`,
4050
- 'Content-Type': 'application/json',
4051
- },
4115
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
4052
4116
  body: JSON.stringify(requestBody),
4053
4117
  });
4054
4118
  if (!response.ok) {
@@ -4118,10 +4182,7 @@ class ChatProvider {
4118
4182
  try {
4119
4183
  const response = await fetch(`${this.baseURL}${endpoint}`, {
4120
4184
  method: 'POST',
4121
- headers: {
4122
- Authorization: `Bearer ${token}`,
4123
- 'Content-Type': 'application/json',
4124
- },
4185
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
4125
4186
  body: JSON.stringify(requestBody),
4126
4187
  });
4127
4188
  if (!response.ok) {
@@ -4139,11 +4200,12 @@ class ChatProvider {
4139
4200
  this.playerClient.checkBalanceAfterApiCall().catch(() => { });
4140
4201
  }
4141
4202
  // Parse the response content as JSON
4142
- const content = (_a = result.choices[0]) === null || _a === void 0 ? void 0 : _a.message.content;
4143
- if (!content) {
4203
+ const rawContent = (_a = result.choices[0]) === null || _a === void 0 ? void 0 : _a.message.content;
4204
+ if (!rawContent) {
4144
4205
  throw new PlayKitError('No content in response', 'NO_CONTENT');
4145
4206
  }
4146
4207
  try {
4208
+ const content = contentToString$1(rawContent);
4147
4209
  return JSON.parse(content);
4148
4210
  }
4149
4211
  catch (parseError) {
@@ -4162,7 +4224,8 @@ class ChatProvider {
4162
4224
  /**
4163
4225
  * Image generation provider for HTTP communication with image API
4164
4226
  */
4165
- const DEFAULT_BASE_URL$2 = 'https://playkit.ai';
4227
+ // @ts-ignore - replaced at build time
4228
+ const DEFAULT_BASE_URL$2 = "https://api.playkit.ai";
4166
4229
  class ImageProvider {
4167
4230
  constructor(authManager, config) {
4168
4231
  this.authManager = authManager;
@@ -4215,10 +4278,7 @@ class ImageProvider {
4215
4278
  try {
4216
4279
  const response = await fetch(`${this.baseURL}${endpoint}`, {
4217
4280
  method: 'POST',
4218
- headers: {
4219
- Authorization: `Bearer ${token}`,
4220
- 'Content-Type': 'application/json',
4221
- },
4281
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
4222
4282
  body: JSON.stringify(requestBody),
4223
4283
  });
4224
4284
  if (!response.ok) {
@@ -4253,7 +4313,8 @@ class ImageProvider {
4253
4313
  /**
4254
4314
  * Transcription provider for HTTP communication with audio transcription API
4255
4315
  */
4256
- const DEFAULT_BASE_URL$1 = 'https://playkit.ai';
4316
+ // @ts-ignore - replaced at build time
4317
+ const DEFAULT_BASE_URL$1 = "https://api.playkit.ai";
4257
4318
  class TranscriptionProvider {
4258
4319
  constructor(authManager, config) {
4259
4320
  this.authManager = authManager;
@@ -4318,10 +4379,7 @@ class TranscriptionProvider {
4318
4379
  try {
4319
4380
  const response = await fetch(`${this.baseURL}${endpoint}`, {
4320
4381
  method: 'POST',
4321
- headers: {
4322
- Authorization: `Bearer ${token}`,
4323
- 'Content-Type': 'application/json',
4324
- },
4382
+ headers: Object.assign({ Authorization: `Bearer ${token}`, 'Content-Type': 'application/json' }, getSDKHeaders()),
4325
4383
  body: JSON.stringify(requestBody),
4326
4384
  });
4327
4385
  if (!response.ok) {
@@ -4467,9 +4525,18 @@ class StreamParser {
4467
4525
  if (text) {
4468
4526
  yield yield __await(text);
4469
4527
  }
4470
- if (parsed.type === 'done' || parsed.finish_reason) {
4528
+ // Stream termination events
4529
+ if (parsed.type === 'done' || parsed.type === 'finish' || parsed.finish_reason) {
4530
+ return yield __await(void 0);
4531
+ }
4532
+ if (parsed.type === 'abort') {
4533
+ // Server-side timeout or cancellation — treat as end of stream
4471
4534
  return yield __await(void 0);
4472
4535
  }
4536
+ if (parsed.type === 'error') {
4537
+ // Server-side error event — throw to trigger onError callback
4538
+ throw new Error(parsed.errorText || parsed.error || 'Stream error');
4539
+ }
4473
4540
  }
4474
4541
  catch (error) {
4475
4542
  // If JSON parse fails, treat as plain text
@@ -4568,6 +4635,18 @@ class StreamParser {
4568
4635
  /**
4569
4636
  * Chat client for AI text generation
4570
4637
  */
4638
+ /**
4639
+ * Helper to extract string from MessageContent
4640
+ */
4641
+ function contentToString(content) {
4642
+ if (!content)
4643
+ return '';
4644
+ if (typeof content === 'string')
4645
+ return content;
4646
+ // For array of content parts, extract text parts
4647
+ const textParts = content.filter(part => part.type === 'text');
4648
+ return textParts.map(part => part.text).join('');
4649
+ }
4571
4650
  class ChatClient {
4572
4651
  constructor(provider, model) {
4573
4652
  this.schemaLibrary = null;
@@ -4617,7 +4696,7 @@ class ChatClient {
4617
4696
  throw new Error('No choices in response');
4618
4697
  }
4619
4698
  return {
4620
- content: choice.message.content,
4699
+ content: contentToString(choice.message.content),
4621
4700
  model: response.model,
4622
4701
  finishReason: choice.finish_reason,
4623
4702
  usage: response.usage
@@ -4688,9 +4767,10 @@ class ChatClient {
4688
4767
  }
4689
4768
  // Extract user message content from the last user message
4690
4769
  const lastUserMessage = [...messages].reverse().find(m => m.role === 'user');
4691
- const prompt = (lastUserMessage === null || lastUserMessage === void 0 ? void 0 : lastUserMessage.content) || '';
4770
+ const prompt = contentToString(lastUserMessage === null || lastUserMessage === void 0 ? void 0 : lastUserMessage.content);
4692
4771
  // Build system message from messages array
4693
- const systemMessage = (_a = messages.find(m => m.role === 'system')) === null || _a === void 0 ? void 0 : _a.content;
4772
+ const systemMessageContent = (_a = messages.find(m => m.role === 'system')) === null || _a === void 0 ? void 0 : _a.content;
4773
+ const systemMessage = contentToString(systemMessageContent) || undefined;
4694
4774
  return this.generateStructuredWithSchema(schemaEntry.schema, prompt, Object.assign({ schemaName, schemaDescription: schemaEntry.description, systemMessage }, options));
4695
4775
  }
4696
4776
  /**
@@ -4781,7 +4861,7 @@ class ChatClient {
4781
4861
  throw new Error('No choices in response');
4782
4862
  }
4783
4863
  return {
4784
- content: choice.message.content || '',
4864
+ content: contentToString(choice.message.content),
4785
4865
  model: response.model,
4786
4866
  finishReason: choice.finish_reason,
4787
4867
  usage: response.usage
@@ -4845,7 +4925,7 @@ class GeneratedImageImpl {
4845
4925
  return new Promise((resolve, reject) => {
4846
4926
  const img = new Image();
4847
4927
  img.onload = () => resolve(img);
4848
- img.onerror = (e) => reject(new Error('Failed to load image'));
4928
+ img.onerror = (_e) => reject(new Error('Failed to load image'));
4849
4929
  img.src = this.toDataURL();
4850
4930
  });
4851
4931
  }
@@ -4859,13 +4939,14 @@ class ImageClient {
4859
4939
  * Generate a single image
4860
4940
  */
4861
4941
  async generateImage(config) {
4942
+ var _a;
4862
4943
  const imageConfig = Object.assign(Object.assign({}, config), { model: config.model || this.model, n: 1 });
4863
4944
  const response = await this.provider.generateImages(imageConfig);
4864
4945
  const imageData = response.data[0];
4865
4946
  if (!imageData || !imageData.b64_json) {
4866
4947
  throw new Error('No image data in response');
4867
4948
  }
4868
- return new GeneratedImageImpl(imageData.b64_json, config.prompt, imageData.revised_prompt, config.size, imageData.b64_json_original, imageData.transparent_success);
4949
+ return new GeneratedImageImpl(imageData.b64_json, config.prompt, (_a = imageData.revised_prompt) !== null && _a !== void 0 ? _a : config.prompt, config.size, imageData.b64_json_original, imageData.transparent_success);
4869
4950
  }
4870
4951
  /**
4871
4952
  * Generate multiple images
@@ -4874,10 +4955,11 @@ class ImageClient {
4874
4955
  const imageConfig = Object.assign(Object.assign({}, config), { model: config.model || this.model, n: config.n || 1 });
4875
4956
  const response = await this.provider.generateImages(imageConfig);
4876
4957
  return response.data.map((imageData) => {
4958
+ var _a;
4877
4959
  if (!imageData.b64_json) {
4878
4960
  throw new Error('No image data in response');
4879
4961
  }
4880
- return new GeneratedImageImpl(imageData.b64_json, config.prompt, imageData.revised_prompt, config.size, imageData.b64_json_original, imageData.transparent_success);
4962
+ return new GeneratedImageImpl(imageData.b64_json, config.prompt, (_a = imageData.revised_prompt) !== null && _a !== void 0 ? _a : config.prompt, config.size, imageData.b64_json_original, imageData.transparent_success);
4881
4963
  });
4882
4964
  }
4883
4965
  /**
@@ -4996,1019 +5078,1117 @@ class TranscriptionClient {
4996
5078
  }
4997
5079
 
4998
5080
  /**
4999
- * NPC Client for simplified conversation management
5000
- * Automatically handles conversation history
5081
+ * Global AI Context Manager for managing NPC conversations and player context.
5001
5082
  *
5002
- * Key Features:
5003
- * - Call talk() for all interactions - actions are handled automatically
5004
- * - Memory system for persistent NPC context
5005
- * - Reply prediction for suggesting player responses
5006
- * - Automatic conversation history management
5083
+ * Features:
5084
+ * - Player description management
5085
+ * - NPC conversation tracking
5086
+ * - Automatic conversation compaction (AutoCompact)
5007
5087
  */
5008
- class NPCClient extends EventEmitter {
5009
- constructor(chatClient, config) {
5010
- var _a, _b, _c;
5088
+ /**
5089
+ * Global AI Context Manager
5090
+ * Manages NPC conversations and player context across the application
5091
+ */
5092
+ class AIContextManager extends EventEmitter {
5093
+ constructor(config) {
5094
+ var _a, _b, _c, _d, _e;
5011
5095
  super();
5012
- this._isTalking = false;
5013
- this.logger = Logger.getLogger('NPCClient');
5014
- this.chatClient = chatClient;
5015
- // Support both characterDesign and legacy systemPrompt
5016
- this.characterDesign = (config === null || config === void 0 ? void 0 : config.characterDesign) || (config === null || config === void 0 ? void 0 : config.systemPrompt) || 'You are a helpful assistant.';
5017
- this.temperature = (_a = config === null || config === void 0 ? void 0 : config.temperature) !== null && _a !== void 0 ? _a : 0.7;
5018
- this.maxHistoryLength = (config === null || config === void 0 ? void 0 : config.maxHistoryLength) || 50;
5019
- this.generateReplyPrediction = (_b = config === null || config === void 0 ? void 0 : config.generateReplyPrediction) !== null && _b !== void 0 ? _b : false;
5020
- this.predictionCount = Math.max(2, Math.min(6, (_c = config === null || config === void 0 ? void 0 : config.predictionCount) !== null && _c !== void 0 ? _c : 4));
5021
- this.fastModel = config === null || config === void 0 ? void 0 : config.fastModel;
5022
- this.history = [];
5023
- this.memories = new Map();
5024
- }
5025
- // ===== State Properties =====
5026
- /**
5027
- * Whether the NPC is currently processing a request
5028
- */
5029
- get isTalking() {
5030
- return this._isTalking;
5031
- }
5032
- // ===== Character Design & Memory System =====
5033
- /**
5034
- * Set the character design for the NPC.
5035
- * The system prompt is composed of CharacterDesign + all Memories.
5096
+ this.playerDescription = null;
5097
+ this.playerPrompt = null;
5098
+ this.playerMemories = new Map();
5099
+ this.npcStates = new Map();
5100
+ this.autoCompactTimer = null;
5101
+ this.chatClientFactory = null;
5102
+ this.logger = Logger.getLogger('AIContextManager');
5103
+ this.config = {
5104
+ enableAutoCompact: (_a = config === null || config === void 0 ? void 0 : config.enableAutoCompact) !== null && _a !== void 0 ? _a : false,
5105
+ autoCompactMinMessages: (_b = config === null || config === void 0 ? void 0 : config.autoCompactMinMessages) !== null && _b !== void 0 ? _b : 20,
5106
+ autoCompactTimeoutSeconds: (_c = config === null || config === void 0 ? void 0 : config.autoCompactTimeoutSeconds) !== null && _c !== void 0 ? _c : 300,
5107
+ autoCompactCheckInterval: (_d = config === null || config === void 0 ? void 0 : config.autoCompactCheckInterval) !== null && _d !== void 0 ? _d : 60000,
5108
+ fastModel: (_e = config === null || config === void 0 ? void 0 : config.fastModel) !== null && _e !== void 0 ? _e : '',
5109
+ };
5110
+ // Start auto-compact check if enabled
5111
+ if (this.config.enableAutoCompact) {
5112
+ this.startAutoCompactCheck();
5113
+ }
5114
+ }
5115
+ // ===== Singleton Pattern =====
5116
+ /**
5117
+ * Get the singleton instance of AIContextManager
5118
+ * Creates a new instance if one doesn't exist
5036
5119
  */
5037
- setCharacterDesign(design) {
5038
- this.characterDesign = design;
5120
+ static getInstance(config) {
5121
+ if (!AIContextManager._instance) {
5122
+ AIContextManager._instance = new AIContextManager(config);
5123
+ }
5124
+ return AIContextManager._instance;
5039
5125
  }
5040
5126
  /**
5041
- * Get the current character design
5127
+ * Reset the singleton instance (useful for testing)
5042
5128
  */
5043
- getCharacterDesign() {
5044
- return this.characterDesign;
5129
+ static resetInstance() {
5130
+ if (AIContextManager._instance) {
5131
+ AIContextManager._instance.destroy();
5132
+ AIContextManager._instance = null;
5133
+ }
5045
5134
  }
5135
+ // ===== Configuration =====
5046
5136
  /**
5047
- * @deprecated Use setCharacterDesign instead.
5048
- * This method is kept for backwards compatibility.
5137
+ * Set the chat client factory for creating chat clients for summarization
5138
+ * Required for compaction to work
5049
5139
  */
5050
- setSystemPrompt(prompt) {
5051
- this.logger.warn('setSystemPrompt is deprecated. Use setCharacterDesign instead.');
5052
- this.setCharacterDesign(prompt);
5140
+ setChatClientFactory(factory) {
5141
+ this.chatClientFactory = factory;
5053
5142
  }
5054
5143
  /**
5055
- * @deprecated Use getCharacterDesign instead.
5056
- * This method is kept for backwards compatibility.
5144
+ * Update configuration
5057
5145
  */
5058
- getSystemPrompt() {
5059
- return this.buildSystemPrompt();
5146
+ setConfig(config) {
5147
+ const wasAutoCompactEnabled = this.config.enableAutoCompact;
5148
+ this.config = Object.assign(Object.assign({}, this.config), config);
5149
+ // Handle auto-compact state change
5150
+ if (config.enableAutoCompact !== undefined) {
5151
+ if (config.enableAutoCompact && !wasAutoCompactEnabled) {
5152
+ this.startAutoCompactCheck();
5153
+ }
5154
+ else if (!config.enableAutoCompact && wasAutoCompactEnabled) {
5155
+ this.stopAutoCompactCheck();
5156
+ }
5157
+ }
5060
5158
  }
5159
+ // ===== Player Description =====
5061
5160
  /**
5062
- * Set or update a memory for the NPC.
5063
- * Memories are appended to the character design to form the system prompt.
5161
+ * Set the player's description for AI context.
5162
+ * Used when generating reply predictions and for NPC context.
5163
+ * @param description Description of the player character
5164
+ */
5165
+ setPlayerDescription(description) {
5166
+ this.playerDescription = description;
5167
+ this.emit('playerDescriptionChanged', description);
5168
+ }
5169
+ /**
5170
+ * Get the current player description.
5171
+ * @returns The player description, or null if not set
5172
+ */
5173
+ getPlayerDescription() {
5174
+ return this.playerDescription;
5175
+ }
5176
+ /**
5177
+ * Clear the player description.
5178
+ */
5179
+ clearPlayerDescription() {
5180
+ this.playerDescription = null;
5181
+ this.emit('playerDescriptionChanged', null);
5182
+ }
5183
+ // ===== Player Prompt & Memory (for Reply Prediction) =====
5184
+ /**
5185
+ * Set the player's character prompt/persona.
5186
+ * This defines how the player character speaks and behaves.
5187
+ * Used when generating reply predictions to match the player's tone.
5188
+ * @param prompt The player character's persona/prompt
5189
+ */
5190
+ setPlayerPrompt(prompt) {
5191
+ this.playerPrompt = prompt;
5192
+ }
5193
+ /**
5194
+ * Get the current player prompt.
5195
+ * @returns The player prompt, or null if not set
5196
+ */
5197
+ getPlayerPrompt() {
5198
+ return this.playerPrompt;
5199
+ }
5200
+ /**
5201
+ * Set or update a memory for the player character.
5202
+ * Memories are appended to the player prompt to form the full player context.
5064
5203
  * Set memoryContent to null or empty to remove the memory.
5065
5204
  * @param memoryName The name/key of the memory
5066
5205
  * @param memoryContent The content of the memory. Null or empty to remove.
5067
5206
  */
5068
- setMemory(memoryName, memoryContent) {
5207
+ setPlayerMemory(memoryName, memoryContent) {
5069
5208
  if (!memoryName) {
5070
5209
  this.logger.warn('Memory name cannot be empty');
5071
5210
  return;
5072
5211
  }
5073
5212
  if (!memoryContent) {
5074
5213
  // Remove memory if content is null or empty
5075
- if (this.memories.has(memoryName)) {
5076
- this.memories.delete(memoryName);
5077
- this.emit('memory_removed', memoryName);
5078
- }
5214
+ this.playerMemories.delete(memoryName);
5079
5215
  }
5080
5216
  else {
5081
5217
  // Add or update memory
5082
- this.memories.set(memoryName, memoryContent);
5083
- this.emit('memory_set', memoryName, memoryContent);
5218
+ this.playerMemories.set(memoryName, memoryContent);
5084
5219
  }
5085
5220
  }
5086
5221
  /**
5087
- * Get a specific memory by name.
5222
+ * Get a specific player memory by name.
5088
5223
  * @param memoryName The name of the memory to retrieve
5089
5224
  * @returns The memory content, or undefined if not found
5090
5225
  */
5091
- getMemory(memoryName) {
5092
- return this.memories.get(memoryName);
5226
+ getPlayerMemory(memoryName) {
5227
+ return this.playerMemories.get(memoryName);
5093
5228
  }
5094
5229
  /**
5095
- * Get all memory names currently stored.
5230
+ * Get all player memory names currently stored.
5096
5231
  * @returns Array of memory names
5097
5232
  */
5098
- getMemoryNames() {
5099
- return Array.from(this.memories.keys());
5233
+ getPlayerMemoryNames() {
5234
+ return Array.from(this.playerMemories.keys());
5100
5235
  }
5101
5236
  /**
5102
- * Clear all memories (but keep character design).
5237
+ * Clear all player memories (but keep player prompt).
5103
5238
  */
5104
- clearMemories() {
5105
- this.memories.clear();
5106
- this.emit('memories_cleared');
5239
+ clearPlayerMemories() {
5240
+ this.playerMemories.clear();
5107
5241
  }
5108
5242
  /**
5109
- * Build the complete system prompt from CharacterDesign + Memories.
5243
+ * Build the complete player context from PlayerPrompt + PlayerMemories.
5244
+ * Used by NPCClient for generating reply predictions.
5245
+ * @returns The combined player context string, or null if no context is set
5110
5246
  */
5111
- buildSystemPrompt() {
5247
+ buildPlayerContext() {
5112
5248
  const parts = [];
5113
- if (this.characterDesign) {
5114
- parts.push(this.characterDesign);
5249
+ if (this.playerPrompt) {
5250
+ parts.push(this.playerPrompt);
5115
5251
  }
5116
- if (this.memories.size > 0) {
5117
- const memoryStrings = Array.from(this.memories.entries())
5252
+ if (this.playerMemories.size > 0) {
5253
+ const memoryStrings = Array.from(this.playerMemories.entries())
5118
5254
  .map(([name, content]) => `[${name}]: ${content}`);
5119
- parts.push('Memories:\n' + memoryStrings.join('\n'));
5255
+ parts.push('Player Memories:\n' + memoryStrings.join('\n'));
5256
+ }
5257
+ if (parts.length === 0) {
5258
+ return null;
5120
5259
  }
5121
5260
  return parts.join('\n\n');
5122
5261
  }
5123
- // ===== Reply Prediction =====
5262
+ // ===== NPC Tracking =====
5124
5263
  /**
5125
- * Enable or disable automatic reply prediction
5264
+ * Register an NPC for context management.
5265
+ * @param npc The NPC client to register
5126
5266
  */
5127
- setGenerateReplyPrediction(enabled) {
5128
- this.generateReplyPrediction = enabled;
5267
+ registerNpc(npc) {
5268
+ if (!npc)
5269
+ return;
5270
+ if (!this.npcStates.has(npc)) {
5271
+ this.npcStates.set(npc, {
5272
+ lastConversationTime: new Date(),
5273
+ isCompacted: false,
5274
+ compactionCount: 0,
5275
+ });
5276
+ }
5129
5277
  }
5130
5278
  /**
5131
- * Set the number of predictions to generate
5279
+ * Unregister an NPC (call when NPC is destroyed/removed).
5280
+ * @param npc The NPC client to unregister
5132
5281
  */
5133
- setPredictionCount(count) {
5134
- this.predictionCount = Math.max(2, Math.min(6, count));
5282
+ unregisterNpc(npc) {
5283
+ if (!npc)
5284
+ return;
5285
+ this.npcStates.delete(npc);
5135
5286
  }
5136
5287
  /**
5137
- * Manually generate reply predictions based on current conversation.
5138
- * Uses the fast model for quick generation.
5139
- * @param count Number of predictions to generate (default: uses predictionCount property)
5140
- * @returns Array of predicted player replies, or empty array on failure
5288
+ * Record that a conversation occurred with an NPC.
5289
+ * Called after each Talk() exchange.
5290
+ * @param npc The NPC client that had a conversation
5141
5291
  */
5142
- async generateReplyPredictions(count) {
5143
- var _a;
5144
- const predictionNum = count !== null && count !== void 0 ? count : this.predictionCount;
5145
- if (this.history.length < 2) {
5146
- this.logger.info('Not enough conversation history to generate predictions');
5147
- return [];
5148
- }
5149
- try {
5150
- // Get last NPC message
5151
- const lastNpcMessage = (_a = [...this.history]
5152
- .reverse()
5153
- .find(m => m.role === 'assistant')) === null || _a === void 0 ? void 0 : _a.content;
5154
- if (!lastNpcMessage) {
5155
- this.logger.info('No NPC message found to generate predictions from');
5156
- return [];
5157
- }
5158
- // Build recent history (last 6 non-system messages)
5159
- const recentHistory = this.history
5160
- .filter(m => m.role !== 'system')
5161
- .slice(-6)
5162
- .map(m => `${m.role}: ${m.content}`);
5163
- // Build prompt for prediction generation
5164
- const prompt = `Based on the conversation history below, generate exactly ${predictionNum} natural and contextually appropriate responses that the player might say next.
5165
-
5166
- Context:
5167
- - This is a conversation between a player and an NPC in a game
5168
- - The NPC just said: "${lastNpcMessage}"
5169
-
5170
- Conversation history:
5171
- ${recentHistory.join('\n')}
5172
-
5173
- Requirements:
5174
- 1. Each response should be 1-2 sentences maximum
5175
- 2. Responses should be diverse in tone and intent
5176
- 3. Include a mix of questions, statements, and action-oriented responses
5177
- 4. Responses should feel natural for a player character
5178
-
5179
- Output ONLY a JSON array of ${predictionNum} strings, nothing else:
5180
- ["response1", "response2", "response3", "response4"]`;
5181
- const result = await this.chatClient.textGeneration({
5182
- messages: [{ role: 'user', content: prompt }],
5183
- temperature: 0.8,
5184
- model: this.fastModel,
5185
- });
5186
- if (!result.content) {
5187
- this.logger.warn('Failed to generate predictions: empty response');
5188
- return [];
5189
- }
5190
- // Parse JSON response
5191
- const predictions = this.parsePredictionsFromJson(result.content, predictionNum);
5192
- if (predictions.length > 0) {
5193
- this.emit('replyPredictions', predictions);
5194
- }
5195
- return predictions;
5196
- }
5197
- catch (error) {
5198
- this.logger.error('Error generating predictions:', error);
5199
- return [];
5292
+ recordConversation(npc) {
5293
+ if (!npc)
5294
+ return;
5295
+ if (!this.npcStates.has(npc)) {
5296
+ this.registerNpc(npc);
5200
5297
  }
5298
+ const state = this.npcStates.get(npc);
5299
+ state.lastConversationTime = new Date();
5300
+ state.isCompacted = false; // Reset compaction flag on new conversation
5201
5301
  }
5202
5302
  /**
5203
- * Parse predictions from JSON array response
5303
+ * Get all registered NPCs
5204
5304
  */
5205
- parsePredictionsFromJson(response, expectedCount) {
5206
- try {
5207
- // Try to find JSON array in response
5208
- const startIndex = response.indexOf('[');
5209
- const endIndex = response.lastIndexOf(']');
5210
- if (startIndex === -1 || endIndex === -1 || endIndex <= startIndex) {
5211
- this.logger.warn('Could not find JSON array in prediction response');
5212
- return this.extractPredictionsFromText(response, expectedCount);
5213
- }
5214
- const jsonArray = response.substring(startIndex, endIndex + 1);
5215
- const parsed = JSON.parse(jsonArray);
5216
- if (Array.isArray(parsed)) {
5217
- return parsed
5218
- .filter(item => typeof item === 'string' && item.trim())
5219
- .slice(0, expectedCount);
5220
- }
5221
- return [];
5222
- }
5223
- catch (error) {
5224
- this.logger.warn('Failed to parse predictions JSON:', error);
5225
- return this.extractPredictionsFromText(response, expectedCount);
5226
- }
5305
+ getRegisteredNpcs() {
5306
+ return Array.from(this.npcStates.keys());
5227
5307
  }
5228
5308
  /**
5229
- * Fallback: Extract predictions from text when JSON parsing fails
5309
+ * Get the conversation state for an NPC
5230
5310
  */
5231
- extractPredictionsFromText(response, expectedCount) {
5232
- const predictions = [];
5233
- const lines = response.split(/[\n\r]+/).filter(line => line.trim());
5234
- for (const line of lines) {
5235
- let cleaned = line.trim();
5236
- // Skip empty lines and JSON brackets
5237
- if (!cleaned || cleaned === '[' || cleaned === ']')
5238
- continue;
5239
- // Remove common prefixes like "1.", "- ", etc.
5240
- if (/^\d+\./.test(cleaned)) {
5241
- cleaned = cleaned.replace(/^\d+\.\s*/, '');
5242
- }
5243
- else if (cleaned.startsWith('- ')) {
5244
- cleaned = cleaned.substring(2);
5245
- }
5246
- // Remove surrounding quotes
5247
- if (cleaned.startsWith('"') && cleaned.endsWith('"')) {
5248
- cleaned = cleaned.slice(1, -1);
5249
- }
5250
- // Remove trailing comma
5251
- if (cleaned.endsWith(',')) {
5252
- cleaned = cleaned.slice(0, -1).trim();
5253
- }
5254
- if (cleaned && predictions.length < expectedCount) {
5255
- predictions.push(cleaned);
5256
- }
5257
- }
5258
- return predictions;
5311
+ getNpcState(npc) {
5312
+ return this.npcStates.get(npc);
5259
5313
  }
5314
+ // ===== Auto Compaction =====
5260
5315
  /**
5261
- * Internal method to trigger prediction generation after NPC response
5316
+ * Check if an NPC is eligible for compaction.
5317
+ * @param npc The NPC to check
5318
+ * @returns True if eligible for compaction
5262
5319
  */
5263
- async triggerReplyPrediction() {
5264
- if (!this.generateReplyPrediction)
5265
- return;
5266
- // Fire and forget - don't block the main response
5267
- this.generateReplyPredictions().catch(err => {
5268
- this.logger.error('Background prediction generation failed:', err);
5269
- });
5320
+ isEligibleForCompaction(npc) {
5321
+ if (!npc)
5322
+ return false;
5323
+ const state = this.npcStates.get(npc);
5324
+ if (!state)
5325
+ return false;
5326
+ // Check if already compacted since last conversation
5327
+ if (state.isCompacted)
5328
+ return false;
5329
+ // Check message count
5330
+ const history = npc.getHistory();
5331
+ const nonSystemMessages = history.filter(m => m.role !== 'system').length;
5332
+ if (nonSystemMessages < this.config.autoCompactMinMessages)
5333
+ return false;
5334
+ // Check time since last conversation
5335
+ const timeSinceLastConversation = (Date.now() - state.lastConversationTime.getTime()) / 1000;
5336
+ if (timeSinceLastConversation < this.config.autoCompactTimeoutSeconds)
5337
+ return false;
5338
+ return true;
5270
5339
  }
5271
- // ===== Main API - Talk Methods =====
5272
5340
  /**
5273
- * Talk to the NPC (non-streaming)
5341
+ * Manually trigger conversation compaction for a specific NPC.
5342
+ * Summarizes the conversation history and stores it as a memory.
5343
+ * @param npc The NPC to compact
5344
+ * @returns True if compaction succeeded
5274
5345
  */
5275
- async talk(message) {
5276
- this._isTalking = true;
5277
- try {
5278
- // Add user message to history
5279
- const userMessage = { role: 'user', content: message };
5280
- this.history.push(userMessage);
5281
- // Build messages array with system prompt
5282
- const messages = [
5283
- { role: 'system', content: this.buildSystemPrompt() },
5284
- ...this.history,
5285
- ];
5286
- // Generate response
5287
- const result = await this.chatClient.textGeneration({
5288
- messages,
5289
- temperature: this.temperature,
5290
- });
5291
- // Add assistant response to history
5292
- const assistantMessage = { role: 'assistant', content: result.content };
5293
- this.history.push(assistantMessage);
5294
- // Trim history if needed
5295
- this.trimHistory();
5296
- this.emit('response', result.content);
5297
- // Trigger reply prediction generation (fire and forget)
5298
- this.triggerReplyPrediction();
5299
- return result.content;
5300
- }
5301
- finally {
5302
- this._isTalking = false;
5346
+ async compactConversation(npc) {
5347
+ if (!npc) {
5348
+ this.logger.warn('Cannot compact: NPC is null');
5349
+ return false;
5303
5350
  }
5304
- }
5305
- /**
5306
- * Talk to the NPC with streaming
5307
- */
5308
- async talkStream(message, onChunk, onComplete) {
5309
- this._isTalking = true;
5310
- try {
5311
- // Add user message to history
5312
- const userMessage = { role: 'user', content: message };
5313
- this.history.push(userMessage);
5314
- // Build messages array with system prompt
5315
- const messages = [
5316
- { role: 'system', content: this.buildSystemPrompt() },
5317
- ...this.history,
5318
- ];
5319
- // Generate response
5320
- await this.chatClient.textGenerationStream({
5321
- messages,
5322
- temperature: this.temperature,
5323
- onChunk,
5324
- onComplete: (fullText) => {
5325
- this._isTalking = false;
5326
- // Add assistant response to history
5327
- const assistantMessage = { role: 'assistant', content: fullText };
5328
- this.history.push(assistantMessage);
5329
- // Trim history if needed
5330
- this.trimHistory();
5331
- this.emit('response', fullText);
5332
- // Trigger reply prediction generation (fire and forget)
5333
- this.triggerReplyPrediction();
5334
- if (onComplete) {
5335
- onComplete(fullText);
5336
- }
5337
- },
5338
- });
5351
+ if (!this.chatClientFactory) {
5352
+ this.logger.error('Cannot compact: No chat client factory set. Call setChatClientFactory() first.');
5353
+ return false;
5339
5354
  }
5340
- catch (error) {
5341
- this._isTalking = false;
5342
- throw error;
5355
+ const history = npc.getHistory();
5356
+ const nonSystemMessages = history.filter(m => m.role !== 'system');
5357
+ if (nonSystemMessages.length < 2) {
5358
+ this.logger.info('Skipping compaction: not enough messages');
5359
+ return false;
5343
5360
  }
5344
- }
5345
- /**
5346
- * Talk with structured output
5347
- * @deprecated Use talkWithActions instead for NPC decision-making with actions
5348
- */
5349
- async talkStructured(message, schemaName) {
5350
- this.logger.warn('talkStructured is deprecated. Use talkWithActions instead for NPC decision-making with actions.');
5351
- // Add user message to history
5352
- const userMessage = { role: 'user', content: message };
5353
- this.history.push(userMessage);
5354
- // Generate structured response
5355
- const result = await this.chatClient.generateStructured({
5356
- schemaName,
5357
- prompt: message,
5358
- messages: [{ role: 'system', content: this.buildSystemPrompt() }, ...this.history],
5359
- temperature: this.temperature,
5360
- });
5361
- // Add a text representation to history
5362
- const assistantMessage = {
5363
- role: 'assistant',
5364
- content: JSON.stringify(result),
5365
- };
5366
- this.history.push(assistantMessage);
5367
- this.trimHistory();
5368
- return result;
5369
- }
5370
- /**
5371
- * Talk to the NPC with available actions (non-streaming)
5372
- * @param message The message to send
5373
- * @param actions List of actions the NPC can perform
5374
- * @returns Response containing text and any action calls
5375
- */
5376
- async talkWithActions(message, actions) {
5377
- this._isTalking = true;
5378
5361
  try {
5379
- // Add user message to history
5380
- const userMessage = { role: 'user', content: message };
5381
- this.history.push(userMessage);
5382
- // Convert NpcActions to ChatTools
5383
- const tools = actions
5384
- .filter(a => a && a.enabled !== false)
5385
- .map(a => npcActionToTool(a));
5386
- // Build messages array with system prompt
5387
- const messages = [
5388
- { role: 'system', content: this.buildSystemPrompt() },
5389
- ...this.history,
5390
- ];
5391
- // Generate response with tools
5392
- const result = await this.chatClient.textGenerationWithTools({
5393
- messages,
5394
- temperature: this.temperature,
5395
- tools,
5396
- tool_choice: 'auto',
5362
+ this.logger.info(`Starting compaction (${nonSystemMessages.length} messages)`);
5363
+ // Build conversation text for summarization
5364
+ const conversationText = nonSystemMessages
5365
+ .map(m => `${m.role}: ${m.content}`)
5366
+ .join('\n');
5367
+ // Create summarization prompt
5368
+ const summaryPrompt = `Summarize the following conversation concisely. Focus on:
5369
+ 1. Key topics discussed
5370
+ 2. Important information exchanged
5371
+ 3. Any decisions or commitments made
5372
+ 4. The emotional tone
5373
+
5374
+ Keep the summary under 200 words. Write in third person.
5375
+
5376
+ Conversation:
5377
+ ${conversationText}`;
5378
+ // Use chat client for summarization
5379
+ const chatClient = this.chatClientFactory();
5380
+ const result = await chatClient.textGeneration({
5381
+ messages: [{ role: 'user', content: summaryPrompt }],
5382
+ temperature: 0.5,
5383
+ model: this.config.fastModel || undefined,
5397
5384
  });
5398
- // Build response
5399
- const response = {
5400
- text: result.content || '',
5401
- actionCalls: [],
5402
- hasActions: false,
5403
- };
5404
- // Extract tool calls if any
5405
- if (result.tool_calls) {
5406
- response.actionCalls = result.tool_calls.map(tc => ({
5407
- id: tc.id,
5408
- actionName: tc.function.name,
5409
- arguments: this.parseToolArguments(tc.function.arguments),
5410
- }));
5411
- response.hasActions = response.actionCalls.length > 0;
5412
- }
5413
- // Add assistant response to history
5414
- const assistantMessage = {
5415
- role: 'assistant',
5416
- content: response.text,
5417
- tool_calls: result.tool_calls,
5418
- };
5419
- this.history.push(assistantMessage);
5420
- this.trimHistory();
5421
- this.emit('response', response.text);
5422
- if (response.hasActions) {
5423
- this.emit('actions', response.actionCalls);
5385
+ if (!result.content) {
5386
+ const error = 'Empty response from summarization';
5387
+ this.logger.error(`Compaction failed: ${error}`);
5388
+ this.emit('compactionFailed', npc, error);
5389
+ return false;
5424
5390
  }
5425
- // Trigger reply prediction generation (fire and forget)
5426
- this.triggerReplyPrediction();
5427
- return response;
5428
- }
5429
- finally {
5430
- this._isTalking = false;
5431
- }
5432
- }
5433
- /**
5434
- * Talk to the NPC with actions (streaming)
5435
- * Text streams first, action calls are returned in onComplete
5436
- */
5437
- async talkWithActionsStream(message, actions, onChunk, onComplete) {
5438
- this._isTalking = true;
5439
- try {
5440
- // Add user message to history
5441
- const userMessage = { role: 'user', content: message };
5442
- this.history.push(userMessage);
5443
- // Convert NpcActions to ChatTools
5444
- const tools = actions
5445
- .filter(a => a && a.enabled !== false)
5446
- .map(a => npcActionToTool(a));
5447
- // Build messages array with system prompt
5448
- const messages = [
5449
- { role: 'system', content: this.buildSystemPrompt() },
5450
- ...this.history,
5451
- ];
5452
- // Generate response with tools (streaming)
5453
- await this.chatClient.textGenerationWithToolsStream({
5454
- messages,
5455
- temperature: this.temperature,
5456
- tools,
5457
- tool_choice: 'auto',
5458
- onChunk,
5459
- onComplete: (result) => {
5460
- this._isTalking = false;
5461
- // Build response
5462
- const response = {
5463
- text: result.content || '',
5464
- actionCalls: [],
5465
- hasActions: false,
5466
- };
5467
- // Extract tool calls if any
5468
- if (result.tool_calls) {
5469
- response.actionCalls = result.tool_calls.map(tc => ({
5470
- id: tc.id,
5471
- actionName: tc.function.name,
5472
- arguments: this.parseToolArguments(tc.function.arguments),
5473
- }));
5474
- response.hasActions = response.actionCalls.length > 0;
5475
- }
5476
- // Add assistant response to history
5477
- const assistantMessage = {
5478
- role: 'assistant',
5479
- content: response.text,
5480
- tool_calls: result.tool_calls,
5481
- };
5482
- this.history.push(assistantMessage);
5483
- this.trimHistory();
5484
- this.emit('response', response.text);
5485
- if (response.hasActions) {
5486
- this.emit('actions', response.actionCalls);
5487
- }
5488
- // Trigger reply prediction generation (fire and forget)
5489
- this.triggerReplyPrediction();
5490
- if (onComplete) {
5491
- onComplete(response);
5492
- }
5493
- },
5494
- });
5391
+ // Clear history and add summary as memory
5392
+ npc.clearHistory();
5393
+ npc.setMemory('PreviousConversationSummary', result.content);
5394
+ // Update state
5395
+ const state = this.npcStates.get(npc);
5396
+ if (state) {
5397
+ state.isCompacted = true;
5398
+ state.compactionCount++;
5399
+ }
5400
+ this.logger.info(`Compaction completed. Summary: ${result.content.substring(0, 100)}...`);
5401
+ this.emit('npcCompacted', npc);
5402
+ return true;
5495
5403
  }
5496
5404
  catch (error) {
5497
- this._isTalking = false;
5498
- throw error;
5405
+ const errorMessage = error instanceof Error ? error.message : String(error);
5406
+ this.logger.error(`Compaction error: ${errorMessage}`);
5407
+ this.emit('compactionFailed', npc, errorMessage);
5408
+ return false;
5499
5409
  }
5500
5410
  }
5501
- // ===== Action Results Reporting =====
5502
5411
  /**
5503
- * Report action results back to the conversation
5504
- * Call this after executing actions to let the NPC know the results
5412
+ * Compact all registered NPCs that meet the eligibility criteria.
5413
+ * @returns Number of NPCs successfully compacted
5505
5414
  */
5506
- reportActionResults(results) {
5507
- for (const [callId, result] of Object.entries(results)) {
5508
- this.history.push({
5509
- role: 'tool',
5510
- tool_call_id: callId,
5511
- content: result,
5512
- });
5415
+ async compactAllEligible() {
5416
+ const eligibleNpcs = Array.from(this.npcStates.keys()).filter(npc => this.isEligibleForCompaction(npc));
5417
+ if (eligibleNpcs.length === 0) {
5418
+ return 0;
5419
+ }
5420
+ this.logger.info(`Compacting ${eligibleNpcs.length} eligible NPCs`);
5421
+ let successCount = 0;
5422
+ for (const npc of eligibleNpcs) {
5423
+ const success = await this.compactConversation(npc);
5424
+ if (success)
5425
+ successCount++;
5513
5426
  }
5427
+ return successCount;
5514
5428
  }
5429
+ // ===== Auto Compact Timer =====
5515
5430
  /**
5516
- * Report a single action result
5431
+ * Start the auto-compact check timer
5517
5432
  */
5518
- reportActionResult(callId, result) {
5519
- this.history.push({
5520
- role: 'tool',
5521
- tool_call_id: callId,
5522
- content: result,
5523
- });
5433
+ startAutoCompactCheck() {
5434
+ if (this.autoCompactTimer) {
5435
+ this.stopAutoCompactCheck();
5436
+ }
5437
+ this.autoCompactTimer = setInterval(() => {
5438
+ this.runAutoCompactCheck();
5439
+ }, this.config.autoCompactCheckInterval);
5524
5440
  }
5525
5441
  /**
5526
- * Parse tool arguments from JSON string
5442
+ * Stop the auto-compact check timer
5527
5443
  */
5528
- parseToolArguments(args) {
5529
- try {
5530
- return JSON.parse(args);
5444
+ stopAutoCompactCheck() {
5445
+ if (this.autoCompactTimer) {
5446
+ clearInterval(this.autoCompactTimer);
5447
+ this.autoCompactTimer = null;
5531
5448
  }
5532
- catch (_a) {
5533
- return {};
5449
+ }
5450
+ /**
5451
+ * Run a single auto-compact check
5452
+ */
5453
+ async runAutoCompactCheck() {
5454
+ if (!this.config.enableAutoCompact)
5455
+ return;
5456
+ const eligibleNpcs = Array.from(this.npcStates.keys()).filter(npc => this.isEligibleForCompaction(npc));
5457
+ for (const npc of eligibleNpcs) {
5458
+ // Fire and forget - don't block
5459
+ this.compactConversation(npc).catch(err => {
5460
+ this.logger.error('Auto-compact error:', err);
5461
+ });
5534
5462
  }
5535
5463
  }
5536
- // ===== Conversation History Management =====
5464
+ // ===== Lifecycle =====
5537
5465
  /**
5538
- * Get conversation history
5466
+ * Enable auto-compaction
5539
5467
  */
5540
- getHistory() {
5541
- return [...this.history];
5468
+ enableAutoCompact() {
5469
+ this.config.enableAutoCompact = true;
5470
+ this.startAutoCompactCheck();
5542
5471
  }
5543
5472
  /**
5544
- * Get the number of messages in history
5473
+ * Disable auto-compaction
5545
5474
  */
5546
- getHistoryLength() {
5547
- return this.history.length;
5475
+ disableAutoCompact() {
5476
+ this.config.enableAutoCompact = false;
5477
+ this.stopAutoCompactCheck();
5548
5478
  }
5549
5479
  /**
5550
- * Clear conversation history.
5551
- * The character design and memories will be preserved.
5480
+ * Clean up resources
5552
5481
  */
5553
- clearHistory() {
5482
+ destroy() {
5483
+ this.stopAutoCompactCheck();
5484
+ this.npcStates.clear();
5485
+ this.playerDescription = null;
5486
+ this.playerPrompt = null;
5487
+ this.playerMemories.clear();
5488
+ this.removeAllListeners();
5489
+ }
5490
+ }
5491
+ AIContextManager._instance = null;
5492
+ /**
5493
+ * Default AIContextManager instance
5494
+ * Can be used as a global context manager
5495
+ */
5496
+ const defaultContextManager = AIContextManager.getInstance();
5497
+
5498
+ /**
5499
+ * NPC Client for simplified conversation management
5500
+ * Automatically handles conversation history
5501
+ *
5502
+ * Key Features:
5503
+ * - Call talk() for all interactions - actions are handled automatically
5504
+ * - Memory system for persistent NPC context
5505
+ * - Reply prediction for suggesting player responses
5506
+ * - Automatic conversation history management
5507
+ */
5508
+ class NPCClient extends EventEmitter {
5509
+ constructor(chatClient, config) {
5510
+ var _a, _b, _c;
5511
+ super();
5512
+ this._isTalking = false;
5513
+ this.logger = Logger.getLogger('NPCClient');
5514
+ this.chatClient = chatClient;
5515
+ // Support both characterDesign and legacy systemPrompt
5516
+ this.characterDesign = (config === null || config === void 0 ? void 0 : config.characterDesign) || (config === null || config === void 0 ? void 0 : config.systemPrompt) || 'You are a helpful assistant.';
5517
+ this.temperature = (_a = config === null || config === void 0 ? void 0 : config.temperature) !== null && _a !== void 0 ? _a : 0.7;
5518
+ this.maxHistoryLength = (config === null || config === void 0 ? void 0 : config.maxHistoryLength) || 50;
5519
+ this.generateReplyPrediction = (_b = config === null || config === void 0 ? void 0 : config.generateReplyPrediction) !== null && _b !== void 0 ? _b : false;
5520
+ this.predictionCount = Math.max(2, Math.min(6, (_c = config === null || config === void 0 ? void 0 : config.predictionCount) !== null && _c !== void 0 ? _c : 4));
5521
+ this.fastModel = config === null || config === void 0 ? void 0 : config.fastModel;
5554
5522
  this.history = [];
5555
- this.emit('history_cleared');
5523
+ this.memories = new Map();
5556
5524
  }
5525
+ // ===== State Properties =====
5557
5526
  /**
5558
- * Revert the last exchange (user message and assistant response) from history.
5559
- * @returns true if reverted, false if not enough history
5527
+ * Whether the NPC is currently processing a request
5560
5528
  */
5561
- revertHistory() {
5562
- let lastAssistantIndex = -1;
5563
- let lastUserIndex = -1;
5564
- for (let i = this.history.length - 1; i >= 0; i--) {
5565
- if (this.history[i].role === 'assistant' && lastAssistantIndex === -1) {
5566
- lastAssistantIndex = i;
5567
- }
5568
- else if (this.history[i].role === 'user' && lastAssistantIndex !== -1 && lastUserIndex === -1) {
5569
- lastUserIndex = i;
5570
- break;
5529
+ get isTalking() {
5530
+ return this._isTalking;
5531
+ }
5532
+ // ===== Character Design & Memory System =====
5533
+ /**
5534
+ * Set the character design for the NPC.
5535
+ * The system prompt is composed of CharacterDesign + all Memories.
5536
+ */
5537
+ setCharacterDesign(design) {
5538
+ this.characterDesign = design;
5539
+ }
5540
+ /**
5541
+ * Get the current character design
5542
+ */
5543
+ getCharacterDesign() {
5544
+ return this.characterDesign;
5545
+ }
5546
+ /**
5547
+ * @deprecated Use setCharacterDesign instead.
5548
+ * This method is kept for backwards compatibility.
5549
+ */
5550
+ setSystemPrompt(prompt) {
5551
+ this.logger.warn('setSystemPrompt is deprecated. Use setCharacterDesign instead.');
5552
+ this.setCharacterDesign(prompt);
5553
+ }
5554
+ /**
5555
+ * @deprecated Use getCharacterDesign instead.
5556
+ * This method is kept for backwards compatibility.
5557
+ */
5558
+ getSystemPrompt() {
5559
+ return this.buildSystemPrompt();
5560
+ }
5561
+ /**
5562
+ * Set or update a memory for the NPC.
5563
+ * Memories are appended to the character design to form the system prompt.
5564
+ * Set memoryContent to null or empty to remove the memory.
5565
+ * @param memoryName The name/key of the memory
5566
+ * @param memoryContent The content of the memory. Null or empty to remove.
5567
+ */
5568
+ setMemory(memoryName, memoryContent) {
5569
+ if (!memoryName) {
5570
+ this.logger.warn('Memory name cannot be empty');
5571
+ return;
5572
+ }
5573
+ if (!memoryContent) {
5574
+ // Remove memory if content is null or empty
5575
+ if (this.memories.has(memoryName)) {
5576
+ this.memories.delete(memoryName);
5577
+ this.emit('memory_removed', memoryName);
5571
5578
  }
5572
5579
  }
5573
- if (lastAssistantIndex !== -1 && lastUserIndex !== -1) {
5574
- // Remove in reverse order to maintain indices
5575
- this.history.splice(lastAssistantIndex, 1);
5576
- this.history.splice(lastUserIndex, 1);
5577
- this.emit('history_reverted');
5578
- return true;
5580
+ else {
5581
+ // Add or update memory
5582
+ this.memories.set(memoryName, memoryContent);
5583
+ this.emit('memory_set', memoryName, memoryContent);
5579
5584
  }
5580
- return false;
5581
5585
  }
5582
5586
  /**
5583
- * Revert (remove) the last N chat messages from history
5584
- * @param count Number of messages to remove
5585
- * @returns Number of messages actually removed
5587
+ * Get a specific memory by name.
5588
+ * @param memoryName The name of the memory to retrieve
5589
+ * @returns The memory content, or undefined if not found
5586
5590
  */
5587
- revertChatMessages(count) {
5588
- if (count <= 0)
5589
- return 0;
5590
- const messagesToRemove = Math.min(count, this.history.length);
5591
- const originalCount = this.history.length;
5592
- this.history = this.history.slice(0, -messagesToRemove);
5593
- const actuallyRemoved = originalCount - this.history.length;
5594
- if (actuallyRemoved > 0) {
5595
- this.emit('history_reverted', actuallyRemoved);
5591
+ getMemory(memoryName) {
5592
+ return this.memories.get(memoryName);
5593
+ }
5594
+ /**
5595
+ * Get all memory names currently stored.
5596
+ * @returns Array of memory names
5597
+ */
5598
+ getMemoryNames() {
5599
+ return Array.from(this.memories.keys());
5600
+ }
5601
+ /**
5602
+ * Clear all memories (but keep character design).
5603
+ */
5604
+ clearMemories() {
5605
+ this.memories.clear();
5606
+ this.emit('memories_cleared');
5607
+ }
5608
+ /**
5609
+ * Build the complete system prompt from CharacterDesign + Memories.
5610
+ */
5611
+ buildSystemPrompt() {
5612
+ const parts = [];
5613
+ if (this.characterDesign) {
5614
+ parts.push(this.characterDesign);
5596
5615
  }
5597
- return actuallyRemoved;
5616
+ if (this.memories.size > 0) {
5617
+ const memoryStrings = Array.from(this.memories.entries())
5618
+ .map(([name, content]) => `[${name}]: ${content}`);
5619
+ parts.push('Memories:\n' + memoryStrings.join('\n'));
5620
+ }
5621
+ return parts.join('\n\n');
5598
5622
  }
5623
+ // ===== Reply Prediction =====
5599
5624
  /**
5600
- * Revert to a specific point in history
5601
- * @deprecated Use revertHistory() or revertChatMessages() instead
5625
+ * Enable or disable automatic reply prediction
5602
5626
  */
5603
- revertToMessage(index) {
5604
- if (index >= 0 && index < this.history.length) {
5605
- this.history = this.history.slice(0, index + 1);
5606
- this.emit('history_reverted', index);
5607
- }
5627
+ setGenerateReplyPrediction(enabled) {
5628
+ this.generateReplyPrediction = enabled;
5608
5629
  }
5609
5630
  /**
5610
- * Append a message to history manually
5631
+ * Set the number of predictions to generate
5611
5632
  */
5612
- appendMessage(message) {
5613
- this.history.push(message);
5614
- this.trimHistory();
5633
+ setPredictionCount(count) {
5634
+ this.predictionCount = Math.max(2, Math.min(6, count));
5615
5635
  }
5616
5636
  /**
5617
- * Alias for appendMessage (Unity SDK compatibility)
5637
+ * Manually generate reply predictions based on current conversation.
5638
+ * Uses the fast model for quick generation.
5639
+ * @param tempPrompt Optional temporary prompt to influence the prediction style/tone
5640
+ * @param count Number of predictions to generate (default: uses predictionCount property)
5641
+ * @returns Array of predicted player replies, or empty array on failure
5618
5642
  */
5619
- appendChatMessage(role, content) {
5620
- if (!role || !content) {
5621
- this.logger.warn('Role and content cannot be empty');
5622
- return;
5643
+ async generateReplyPredictions(tempPrompt, count) {
5644
+ var _a;
5645
+ const predictionNum = count !== null && count !== void 0 ? count : this.predictionCount;
5646
+ if (this.history.length < 2) {
5647
+ this.logger.info('Not enough conversation history to generate predictions');
5648
+ return [];
5649
+ }
5650
+ try {
5651
+ // Get last NPC message
5652
+ const lastNpcMessage = (_a = [...this.history]
5653
+ .reverse()
5654
+ .find(m => m.role === 'assistant')) === null || _a === void 0 ? void 0 : _a.content;
5655
+ if (!lastNpcMessage) {
5656
+ this.logger.info('No NPC message found to generate predictions from');
5657
+ return [];
5658
+ }
5659
+ // Build recent history (last 6 non-system messages)
5660
+ const recentHistory = this.history
5661
+ .filter(m => m.role !== 'system')
5662
+ .slice(-6)
5663
+ .map(m => `${m.role}: ${m.content}`);
5664
+ // Get player context from AIContextManager
5665
+ const contextManager = AIContextManager.getInstance();
5666
+ const playerContext = contextManager.buildPlayerContext();
5667
+ // Build player character section
5668
+ let playerCharacterSection = '';
5669
+ if (playerContext || tempPrompt) {
5670
+ playerCharacterSection = '\nPlayer Character:\n';
5671
+ if (playerContext) {
5672
+ playerCharacterSection += playerContext + '\n';
5673
+ }
5674
+ if (tempPrompt) {
5675
+ playerCharacterSection += `Additional guidance: ${tempPrompt}\n`;
5676
+ }
5677
+ }
5678
+ // Build prompt for prediction generation
5679
+ const prompt = `Based on the conversation history below, generate exactly ${predictionNum} natural and contextually appropriate responses that the player might say next.
5680
+
5681
+ Context:
5682
+ - This is a conversation between a player and an NPC in a game
5683
+ - The NPC just said: "${lastNpcMessage}"
5684
+ ${playerCharacterSection}
5685
+ Conversation history:
5686
+ ${recentHistory.join('\n')}
5687
+
5688
+ Requirements:
5689
+ 1. Each response should be 1-2 sentences maximum
5690
+ 2. Responses should be diverse in tone and intent
5691
+ 3. Include a mix of questions, statements, and action-oriented responses
5692
+ 4. Responses should feel natural for the player character${playerContext || tempPrompt ? ' and match their personality/tone' : ''}
5693
+
5694
+ Output ONLY a JSON array of ${predictionNum} strings, nothing else:
5695
+ ["response1", "response2", "response3", "response4"]`;
5696
+ const result = await this.chatClient.textGeneration({
5697
+ messages: [{ role: 'user', content: prompt }],
5698
+ temperature: 0.8,
5699
+ model: this.fastModel,
5700
+ });
5701
+ if (!result.content) {
5702
+ this.logger.warn('Failed to generate predictions: empty response');
5703
+ return [];
5704
+ }
5705
+ // Parse JSON response
5706
+ const predictions = this.parsePredictionsFromJson(result.content, predictionNum);
5707
+ if (predictions.length > 0) {
5708
+ this.emit('replyPredictions', predictions);
5709
+ }
5710
+ return predictions;
5711
+ }
5712
+ catch (error) {
5713
+ this.logger.error('Error generating predictions:', error);
5714
+ return [];
5623
5715
  }
5624
- this.appendMessage({ role: role, content });
5625
5716
  }
5626
5717
  /**
5627
- * Trim history to max length
5718
+ * Parse predictions from JSON array response
5628
5719
  */
5629
- trimHistory() {
5630
- if (this.history.length > this.maxHistoryLength) {
5631
- // Keep the most recent messages
5632
- this.history = this.history.slice(-this.maxHistoryLength);
5720
+ parsePredictionsFromJson(response, expectedCount) {
5721
+ try {
5722
+ // Try to find JSON array in response
5723
+ const startIndex = response.indexOf('[');
5724
+ const endIndex = response.lastIndexOf(']');
5725
+ if (startIndex === -1 || endIndex === -1 || endIndex <= startIndex) {
5726
+ this.logger.warn('Could not find JSON array in prediction response');
5727
+ return this.extractPredictionsFromText(response, expectedCount);
5728
+ }
5729
+ const jsonArray = response.substring(startIndex, endIndex + 1);
5730
+ const parsed = JSON.parse(jsonArray);
5731
+ if (Array.isArray(parsed)) {
5732
+ return parsed
5733
+ .filter(item => typeof item === 'string' && item.trim())
5734
+ .slice(0, expectedCount);
5735
+ }
5736
+ return [];
5737
+ }
5738
+ catch (error) {
5739
+ this.logger.warn('Failed to parse predictions JSON:', error);
5740
+ return this.extractPredictionsFromText(response, expectedCount);
5633
5741
  }
5634
5742
  }
5635
- // ===== Save/Load =====
5636
5743
  /**
5637
- * Save the current conversation history to a serializable format.
5638
- * Includes characterDesign, memories, and history.
5744
+ * Fallback: Extract predictions from text when JSON parsing fails
5639
5745
  */
5640
- saveHistory() {
5641
- const saveData = {
5642
- characterDesign: this.characterDesign,
5643
- memories: Array.from(this.memories.entries()).map(([name, content]) => ({ name, content })),
5644
- history: this.history,
5645
- };
5646
- return JSON.stringify(saveData);
5746
+ extractPredictionsFromText(response, expectedCount) {
5747
+ const predictions = [];
5748
+ const lines = response.split(/[\n\r]+/).filter(line => line.trim());
5749
+ for (const line of lines) {
5750
+ let cleaned = line.trim();
5751
+ // Skip empty lines and JSON brackets
5752
+ if (!cleaned || cleaned === '[' || cleaned === ']')
5753
+ continue;
5754
+ // Remove common prefixes like "1.", "- ", etc.
5755
+ if (/^\d+\./.test(cleaned)) {
5756
+ cleaned = cleaned.replace(/^\d+\.\s*/, '');
5757
+ }
5758
+ else if (cleaned.startsWith('- ')) {
5759
+ cleaned = cleaned.substring(2);
5760
+ }
5761
+ // Remove surrounding quotes
5762
+ if (cleaned.startsWith('"') && cleaned.endsWith('"')) {
5763
+ cleaned = cleaned.slice(1, -1);
5764
+ }
5765
+ // Remove trailing comma
5766
+ if (cleaned.endsWith(',')) {
5767
+ cleaned = cleaned.slice(0, -1).trim();
5768
+ }
5769
+ if (cleaned && predictions.length < expectedCount) {
5770
+ predictions.push(cleaned);
5771
+ }
5772
+ }
5773
+ return predictions;
5647
5774
  }
5648
5775
  /**
5649
- * Load conversation history from serialized data.
5650
- * Restores characterDesign, memories, and history.
5776
+ * Internal method to trigger prediction generation after NPC response
5651
5777
  */
5652
- loadHistory(saveData) {
5778
+ async triggerReplyPrediction() {
5779
+ if (!this.generateReplyPrediction)
5780
+ return;
5781
+ // Fire and forget - don't block the main response
5782
+ this.generateReplyPredictions().catch(err => {
5783
+ this.logger.error('Background prediction generation failed:', err);
5784
+ });
5785
+ }
5786
+ // ===== Main API - Talk Methods =====
5787
+ /**
5788
+ * Talk to the NPC (non-streaming)
5789
+ */
5790
+ async talk(message) {
5791
+ this._isTalking = true;
5653
5792
  try {
5654
- const data = JSON.parse(saveData);
5655
- // Load character design (with backwards compatibility for old systemPrompt field)
5656
- this.characterDesign = data.characterDesign || data.systemPrompt || this.characterDesign;
5657
- // Load memories
5658
- this.memories.clear();
5659
- if (data.memories && Array.isArray(data.memories)) {
5660
- for (const memory of data.memories) {
5661
- if (memory.name && memory.content) {
5662
- this.memories.set(memory.name, memory.content);
5663
- }
5664
- }
5665
- }
5666
- // Load history (skip system messages as they'll be rebuilt from characterDesign + memories)
5667
- this.history = (data.history || []).filter(m => m.role !== 'system');
5668
- this.emit('history_loaded');
5669
- return true;
5670
- }
5671
- catch (error) {
5672
- this.logger.error('Failed to load history:', error);
5673
- return false;
5793
+ // Add user message to history
5794
+ const userMessage = { role: 'user', content: message };
5795
+ this.history.push(userMessage);
5796
+ // Build messages array with system prompt
5797
+ const messages = [
5798
+ { role: 'system', content: this.buildSystemPrompt() },
5799
+ ...this.history,
5800
+ ];
5801
+ // Generate response
5802
+ const result = await this.chatClient.textGeneration({
5803
+ messages,
5804
+ temperature: this.temperature,
5805
+ });
5806
+ // Add assistant response to history
5807
+ const assistantMessage = { role: 'assistant', content: result.content };
5808
+ this.history.push(assistantMessage);
5809
+ // Trim history if needed
5810
+ this.trimHistory();
5811
+ this.emit('response', result.content);
5812
+ // Trigger reply prediction generation (fire and forget)
5813
+ this.triggerReplyPrediction();
5814
+ return result.content;
5674
5815
  }
5675
- }
5676
- }
5677
-
5678
- /**
5679
- * Global AI Context Manager for managing NPC conversations and player context.
5680
- *
5681
- * Features:
5682
- * - Player description management
5683
- * - NPC conversation tracking
5684
- * - Automatic conversation compaction (AutoCompact)
5685
- */
5686
- /**
5687
- * Global AI Context Manager
5688
- * Manages NPC conversations and player context across the application
5689
- */
5690
- class AIContextManager extends EventEmitter {
5691
- constructor(config) {
5692
- var _a, _b, _c, _d, _e;
5693
- super();
5694
- this.playerDescription = null;
5695
- this.npcStates = new Map();
5696
- this.autoCompactTimer = null;
5697
- this.chatClientFactory = null;
5698
- this.logger = Logger.getLogger('AIContextManager');
5699
- this.config = {
5700
- enableAutoCompact: (_a = config === null || config === void 0 ? void 0 : config.enableAutoCompact) !== null && _a !== void 0 ? _a : false,
5701
- autoCompactMinMessages: (_b = config === null || config === void 0 ? void 0 : config.autoCompactMinMessages) !== null && _b !== void 0 ? _b : 20,
5702
- autoCompactTimeoutSeconds: (_c = config === null || config === void 0 ? void 0 : config.autoCompactTimeoutSeconds) !== null && _c !== void 0 ? _c : 300,
5703
- autoCompactCheckInterval: (_d = config === null || config === void 0 ? void 0 : config.autoCompactCheckInterval) !== null && _d !== void 0 ? _d : 60000,
5704
- fastModel: (_e = config === null || config === void 0 ? void 0 : config.fastModel) !== null && _e !== void 0 ? _e : '',
5705
- };
5706
- // Start auto-compact check if enabled
5707
- if (this.config.enableAutoCompact) {
5708
- this.startAutoCompactCheck();
5816
+ finally {
5817
+ this._isTalking = false;
5709
5818
  }
5710
5819
  }
5711
- // ===== Singleton Pattern =====
5712
5820
  /**
5713
- * Get the singleton instance of AIContextManager
5714
- * Creates a new instance if one doesn't exist
5821
+ * Talk to the NPC with streaming
5715
5822
  */
5716
- static getInstance(config) {
5717
- if (!AIContextManager._instance) {
5718
- AIContextManager._instance = new AIContextManager(config);
5823
+ async talkStream(message, onChunk, onComplete) {
5824
+ this._isTalking = true;
5825
+ try {
5826
+ // Add user message to history
5827
+ const userMessage = { role: 'user', content: message };
5828
+ this.history.push(userMessage);
5829
+ // Build messages array with system prompt
5830
+ const messages = [
5831
+ { role: 'system', content: this.buildSystemPrompt() },
5832
+ ...this.history,
5833
+ ];
5834
+ // Generate response
5835
+ await this.chatClient.textGenerationStream({
5836
+ messages,
5837
+ temperature: this.temperature,
5838
+ onChunk,
5839
+ onComplete: (fullText) => {
5840
+ this._isTalking = false;
5841
+ // Add assistant response to history
5842
+ const assistantMessage = { role: 'assistant', content: fullText };
5843
+ this.history.push(assistantMessage);
5844
+ // Trim history if needed
5845
+ this.trimHistory();
5846
+ this.emit('response', fullText);
5847
+ // Trigger reply prediction generation (fire and forget)
5848
+ this.triggerReplyPrediction();
5849
+ if (onComplete) {
5850
+ onComplete(fullText);
5851
+ }
5852
+ },
5853
+ });
5719
5854
  }
5720
- return AIContextManager._instance;
5721
- }
5722
- /**
5723
- * Reset the singleton instance (useful for testing)
5724
- */
5725
- static resetInstance() {
5726
- if (AIContextManager._instance) {
5727
- AIContextManager._instance.destroy();
5728
- AIContextManager._instance = null;
5855
+ catch (error) {
5856
+ this._isTalking = false;
5857
+ throw error;
5729
5858
  }
5730
5859
  }
5731
- // ===== Configuration =====
5732
5860
  /**
5733
- * Set the chat client factory for creating chat clients for summarization
5734
- * Required for compaction to work
5861
+ * Talk with structured output
5862
+ * @deprecated Use talkWithActions instead for NPC decision-making with actions
5735
5863
  */
5736
- setChatClientFactory(factory) {
5737
- this.chatClientFactory = factory;
5864
+ async talkStructured(message, schemaName) {
5865
+ this.logger.warn('talkStructured is deprecated. Use talkWithActions instead for NPC decision-making with actions.');
5866
+ // Add user message to history
5867
+ const userMessage = { role: 'user', content: message };
5868
+ this.history.push(userMessage);
5869
+ // Generate structured response
5870
+ const result = await this.chatClient.generateStructured({
5871
+ schemaName,
5872
+ prompt: message,
5873
+ messages: [{ role: 'system', content: this.buildSystemPrompt() }, ...this.history],
5874
+ temperature: this.temperature,
5875
+ });
5876
+ // Add a text representation to history
5877
+ const assistantMessage = {
5878
+ role: 'assistant',
5879
+ content: JSON.stringify(result),
5880
+ };
5881
+ this.history.push(assistantMessage);
5882
+ this.trimHistory();
5883
+ return result;
5738
5884
  }
5739
5885
  /**
5740
- * Update configuration
5886
+ * Talk to the NPC with available actions (non-streaming)
5887
+ * @param message The message to send
5888
+ * @param actions List of actions the NPC can perform
5889
+ * @returns Response containing text and any action calls
5741
5890
  */
5742
- setConfig(config) {
5743
- const wasAutoCompactEnabled = this.config.enableAutoCompact;
5744
- this.config = Object.assign(Object.assign({}, this.config), config);
5745
- // Handle auto-compact state change
5746
- if (config.enableAutoCompact !== undefined) {
5747
- if (config.enableAutoCompact && !wasAutoCompactEnabled) {
5748
- this.startAutoCompactCheck();
5891
+ async talkWithActions(message, actions) {
5892
+ this._isTalking = true;
5893
+ try {
5894
+ // Add user message to history
5895
+ const userMessage = { role: 'user', content: message };
5896
+ this.history.push(userMessage);
5897
+ // Convert NpcActions to ChatTools
5898
+ const tools = actions
5899
+ .filter(a => a && a.enabled !== false)
5900
+ .map(a => npcActionToTool(a));
5901
+ // Build messages array with system prompt
5902
+ const messages = [
5903
+ { role: 'system', content: this.buildSystemPrompt() },
5904
+ ...this.history,
5905
+ ];
5906
+ // Generate response with tools
5907
+ const result = await this.chatClient.textGenerationWithTools({
5908
+ messages,
5909
+ temperature: this.temperature,
5910
+ tools,
5911
+ tool_choice: 'auto',
5912
+ });
5913
+ // Build response
5914
+ const response = {
5915
+ text: result.content || '',
5916
+ actionCalls: [],
5917
+ hasActions: false,
5918
+ };
5919
+ // Extract tool calls if any
5920
+ if (result.tool_calls) {
5921
+ response.actionCalls = result.tool_calls.map(tc => ({
5922
+ id: tc.id,
5923
+ actionName: tc.function.name,
5924
+ arguments: this.parseToolArguments(tc.function.arguments),
5925
+ }));
5926
+ response.hasActions = response.actionCalls.length > 0;
5749
5927
  }
5750
- else if (!config.enableAutoCompact && wasAutoCompactEnabled) {
5751
- this.stopAutoCompactCheck();
5928
+ // Add assistant response to history
5929
+ const assistantMessage = {
5930
+ role: 'assistant',
5931
+ content: response.text,
5932
+ tool_calls: result.tool_calls,
5933
+ };
5934
+ this.history.push(assistantMessage);
5935
+ this.trimHistory();
5936
+ this.emit('response', response.text);
5937
+ if (response.hasActions) {
5938
+ this.emit('actions', response.actionCalls);
5752
5939
  }
5940
+ // Trigger reply prediction generation (fire and forget)
5941
+ this.triggerReplyPrediction();
5942
+ return response;
5943
+ }
5944
+ finally {
5945
+ this._isTalking = false;
5753
5946
  }
5754
5947
  }
5755
- // ===== Player Description =====
5756
- /**
5757
- * Set the player's description for AI context.
5758
- * Used when generating reply predictions and for NPC context.
5759
- * @param description Description of the player character
5760
- */
5761
- setPlayerDescription(description) {
5762
- this.playerDescription = description;
5763
- this.emit('playerDescriptionChanged', description);
5764
- }
5765
- /**
5766
- * Get the current player description.
5767
- * @returns The player description, or null if not set
5768
- */
5769
- getPlayerDescription() {
5770
- return this.playerDescription;
5771
- }
5772
- /**
5773
- * Clear the player description.
5774
- */
5775
- clearPlayerDescription() {
5776
- this.playerDescription = null;
5777
- this.emit('playerDescriptionChanged', null);
5778
- }
5779
- // ===== NPC Tracking =====
5780
5948
  /**
5781
- * Register an NPC for context management.
5782
- * @param npc The NPC client to register
5949
+ * Talk to the NPC with actions (streaming)
5950
+ * Text streams first, action calls are returned in onComplete
5783
5951
  */
5784
- registerNpc(npc) {
5785
- if (!npc)
5786
- return;
5787
- if (!this.npcStates.has(npc)) {
5788
- this.npcStates.set(npc, {
5789
- lastConversationTime: new Date(),
5790
- isCompacted: false,
5791
- compactionCount: 0,
5952
+ async talkWithActionsStream(message, actions, onChunk, onComplete) {
5953
+ this._isTalking = true;
5954
+ try {
5955
+ // Add user message to history
5956
+ const userMessage = { role: 'user', content: message };
5957
+ this.history.push(userMessage);
5958
+ // Convert NpcActions to ChatTools
5959
+ const tools = actions
5960
+ .filter(a => a && a.enabled !== false)
5961
+ .map(a => npcActionToTool(a));
5962
+ // Build messages array with system prompt
5963
+ const messages = [
5964
+ { role: 'system', content: this.buildSystemPrompt() },
5965
+ ...this.history,
5966
+ ];
5967
+ // Generate response with tools (streaming)
5968
+ await this.chatClient.textGenerationWithToolsStream({
5969
+ messages,
5970
+ temperature: this.temperature,
5971
+ tools,
5972
+ tool_choice: 'auto',
5973
+ onChunk,
5974
+ onComplete: (result) => {
5975
+ this._isTalking = false;
5976
+ // Build response
5977
+ const response = {
5978
+ text: result.content || '',
5979
+ actionCalls: [],
5980
+ hasActions: false,
5981
+ };
5982
+ // Extract tool calls if any
5983
+ if (result.tool_calls) {
5984
+ response.actionCalls = result.tool_calls.map(tc => ({
5985
+ id: tc.id,
5986
+ actionName: tc.function.name,
5987
+ arguments: this.parseToolArguments(tc.function.arguments),
5988
+ }));
5989
+ response.hasActions = response.actionCalls.length > 0;
5990
+ }
5991
+ // Add assistant response to history
5992
+ const assistantMessage = {
5993
+ role: 'assistant',
5994
+ content: response.text,
5995
+ tool_calls: result.tool_calls,
5996
+ };
5997
+ this.history.push(assistantMessage);
5998
+ this.trimHistory();
5999
+ this.emit('response', response.text);
6000
+ if (response.hasActions) {
6001
+ this.emit('actions', response.actionCalls);
6002
+ }
6003
+ // Trigger reply prediction generation (fire and forget)
6004
+ this.triggerReplyPrediction();
6005
+ if (onComplete) {
6006
+ onComplete(response);
6007
+ }
6008
+ },
5792
6009
  });
5793
6010
  }
6011
+ catch (error) {
6012
+ this._isTalking = false;
6013
+ throw error;
6014
+ }
5794
6015
  }
6016
+ // ===== Action Results Reporting =====
5795
6017
  /**
5796
- * Unregister an NPC (call when NPC is destroyed/removed).
5797
- * @param npc The NPC client to unregister
6018
+ * Report action results back to the conversation
6019
+ * Call this after executing actions to let the NPC know the results
5798
6020
  */
5799
- unregisterNpc(npc) {
5800
- if (!npc)
5801
- return;
5802
- this.npcStates.delete(npc);
6021
+ reportActionResults(results) {
6022
+ for (const [callId, result] of Object.entries(results)) {
6023
+ this.history.push({
6024
+ role: 'tool',
6025
+ tool_call_id: callId,
6026
+ content: result,
6027
+ });
6028
+ }
5803
6029
  }
5804
6030
  /**
5805
- * Record that a conversation occurred with an NPC.
5806
- * Called after each Talk() exchange.
5807
- * @param npc The NPC client that had a conversation
6031
+ * Report a single action result
5808
6032
  */
5809
- recordConversation(npc) {
5810
- if (!npc)
5811
- return;
5812
- if (!this.npcStates.has(npc)) {
5813
- this.registerNpc(npc);
6033
+ reportActionResult(callId, result) {
6034
+ this.history.push({
6035
+ role: 'tool',
6036
+ tool_call_id: callId,
6037
+ content: result,
6038
+ });
6039
+ }
6040
+ /**
6041
+ * Parse tool arguments from JSON string
6042
+ */
6043
+ parseToolArguments(args) {
6044
+ try {
6045
+ return JSON.parse(args);
6046
+ }
6047
+ catch (_a) {
6048
+ return {};
5814
6049
  }
5815
- const state = this.npcStates.get(npc);
5816
- state.lastConversationTime = new Date();
5817
- state.isCompacted = false; // Reset compaction flag on new conversation
5818
6050
  }
6051
+ // ===== Conversation History Management =====
5819
6052
  /**
5820
- * Get all registered NPCs
6053
+ * Get conversation history
5821
6054
  */
5822
- getRegisteredNpcs() {
5823
- return Array.from(this.npcStates.keys());
6055
+ getHistory() {
6056
+ return [...this.history];
5824
6057
  }
5825
6058
  /**
5826
- * Get the conversation state for an NPC
6059
+ * Get the number of messages in history
5827
6060
  */
5828
- getNpcState(npc) {
5829
- return this.npcStates.get(npc);
6061
+ getHistoryLength() {
6062
+ return this.history.length;
5830
6063
  }
5831
- // ===== Auto Compaction =====
5832
6064
  /**
5833
- * Check if an NPC is eligible for compaction.
5834
- * @param npc The NPC to check
5835
- * @returns True if eligible for compaction
6065
+ * Clear conversation history.
6066
+ * The character design and memories will be preserved.
5836
6067
  */
5837
- isEligibleForCompaction(npc) {
5838
- if (!npc)
5839
- return false;
5840
- const state = this.npcStates.get(npc);
5841
- if (!state)
5842
- return false;
5843
- // Check if already compacted since last conversation
5844
- if (state.isCompacted)
5845
- return false;
5846
- // Check message count
5847
- const history = npc.getHistory();
5848
- const nonSystemMessages = history.filter(m => m.role !== 'system').length;
5849
- if (nonSystemMessages < this.config.autoCompactMinMessages)
5850
- return false;
5851
- // Check time since last conversation
5852
- const timeSinceLastConversation = (Date.now() - state.lastConversationTime.getTime()) / 1000;
5853
- if (timeSinceLastConversation < this.config.autoCompactTimeoutSeconds)
5854
- return false;
5855
- return true;
6068
+ clearHistory() {
6069
+ this.history = [];
6070
+ this.emit('history_cleared');
5856
6071
  }
5857
6072
  /**
5858
- * Manually trigger conversation compaction for a specific NPC.
5859
- * Summarizes the conversation history and stores it as a memory.
5860
- * @param npc The NPC to compact
5861
- * @returns True if compaction succeeded
6073
+ * Revert the last exchange (user message and assistant response) from history.
6074
+ * @returns true if reverted, false if not enough history
5862
6075
  */
5863
- async compactConversation(npc) {
5864
- if (!npc) {
5865
- this.logger.warn('Cannot compact: NPC is null');
5866
- return false;
5867
- }
5868
- if (!this.chatClientFactory) {
5869
- this.logger.error('Cannot compact: No chat client factory set. Call setChatClientFactory() first.');
5870
- return false;
5871
- }
5872
- const history = npc.getHistory();
5873
- const nonSystemMessages = history.filter(m => m.role !== 'system');
5874
- if (nonSystemMessages.length < 2) {
5875
- this.logger.info('Skipping compaction: not enough messages');
5876
- return false;
5877
- }
5878
- try {
5879
- this.logger.info(`Starting compaction (${nonSystemMessages.length} messages)`);
5880
- // Build conversation text for summarization
5881
- const conversationText = nonSystemMessages
5882
- .map(m => `${m.role}: ${m.content}`)
5883
- .join('\n');
5884
- // Create summarization prompt
5885
- const summaryPrompt = `Summarize the following conversation concisely. Focus on:
5886
- 1. Key topics discussed
5887
- 2. Important information exchanged
5888
- 3. Any decisions or commitments made
5889
- 4. The emotional tone
5890
-
5891
- Keep the summary under 200 words. Write in third person.
5892
-
5893
- Conversation:
5894
- ${conversationText}`;
5895
- // Use chat client for summarization
5896
- const chatClient = this.chatClientFactory();
5897
- const result = await chatClient.textGeneration({
5898
- messages: [{ role: 'user', content: summaryPrompt }],
5899
- temperature: 0.5,
5900
- model: this.config.fastModel || undefined,
5901
- });
5902
- if (!result.content) {
5903
- const error = 'Empty response from summarization';
5904
- this.logger.error(`Compaction failed: ${error}`);
5905
- this.emit('compactionFailed', npc, error);
5906
- return false;
6076
+ revertHistory() {
6077
+ let lastAssistantIndex = -1;
6078
+ let lastUserIndex = -1;
6079
+ for (let i = this.history.length - 1; i >= 0; i--) {
6080
+ if (this.history[i].role === 'assistant' && lastAssistantIndex === -1) {
6081
+ lastAssistantIndex = i;
5907
6082
  }
5908
- // Clear history and add summary as memory
5909
- npc.clearHistory();
5910
- npc.setMemory('PreviousConversationSummary', result.content);
5911
- // Update state
5912
- const state = this.npcStates.get(npc);
5913
- if (state) {
5914
- state.isCompacted = true;
5915
- state.compactionCount++;
6083
+ else if (this.history[i].role === 'user' && lastAssistantIndex !== -1 && lastUserIndex === -1) {
6084
+ lastUserIndex = i;
6085
+ break;
5916
6086
  }
5917
- this.logger.info(`Compaction completed. Summary: ${result.content.substring(0, 100)}...`);
5918
- this.emit('npcCompacted', npc);
5919
- return true;
5920
6087
  }
5921
- catch (error) {
5922
- const errorMessage = error instanceof Error ? error.message : String(error);
5923
- this.logger.error(`Compaction error: ${errorMessage}`);
5924
- this.emit('compactionFailed', npc, errorMessage);
5925
- return false;
6088
+ if (lastAssistantIndex !== -1 && lastUserIndex !== -1) {
6089
+ // Remove in reverse order to maintain indices
6090
+ this.history.splice(lastAssistantIndex, 1);
6091
+ this.history.splice(lastUserIndex, 1);
6092
+ this.emit('history_reverted');
6093
+ return true;
5926
6094
  }
6095
+ return false;
5927
6096
  }
5928
6097
  /**
5929
- * Compact all registered NPCs that meet the eligibility criteria.
5930
- * @returns Number of NPCs successfully compacted
6098
+ * Revert (remove) the last N chat messages from history
6099
+ * @param count Number of messages to remove
6100
+ * @returns Number of messages actually removed
5931
6101
  */
5932
- async compactAllEligible() {
5933
- const eligibleNpcs = Array.from(this.npcStates.keys()).filter(npc => this.isEligibleForCompaction(npc));
5934
- if (eligibleNpcs.length === 0) {
6102
+ revertChatMessages(count) {
6103
+ if (count <= 0)
5935
6104
  return 0;
6105
+ const messagesToRemove = Math.min(count, this.history.length);
6106
+ const originalCount = this.history.length;
6107
+ this.history = this.history.slice(0, -messagesToRemove);
6108
+ const actuallyRemoved = originalCount - this.history.length;
6109
+ if (actuallyRemoved > 0) {
6110
+ this.emit('history_reverted', actuallyRemoved);
5936
6111
  }
5937
- this.logger.info(`Compacting ${eligibleNpcs.length} eligible NPCs`);
5938
- let successCount = 0;
5939
- for (const npc of eligibleNpcs) {
5940
- const success = await this.compactConversation(npc);
5941
- if (success)
5942
- successCount++;
5943
- }
5944
- return successCount;
6112
+ return actuallyRemoved;
5945
6113
  }
5946
- // ===== Auto Compact Timer =====
5947
6114
  /**
5948
- * Start the auto-compact check timer
6115
+ * Revert to a specific point in history
6116
+ * @deprecated Use revertHistory() or revertChatMessages() instead
5949
6117
  */
5950
- startAutoCompactCheck() {
5951
- if (this.autoCompactTimer) {
5952
- this.stopAutoCompactCheck();
6118
+ revertToMessage(index) {
6119
+ if (index >= 0 && index < this.history.length) {
6120
+ this.history = this.history.slice(0, index + 1);
6121
+ this.emit('history_reverted', index);
5953
6122
  }
5954
- this.autoCompactTimer = setInterval(() => {
5955
- this.runAutoCompactCheck();
5956
- }, this.config.autoCompactCheckInterval);
5957
6123
  }
5958
6124
  /**
5959
- * Stop the auto-compact check timer
6125
+ * Append a message to history manually
5960
6126
  */
5961
- stopAutoCompactCheck() {
5962
- if (this.autoCompactTimer) {
5963
- clearInterval(this.autoCompactTimer);
5964
- this.autoCompactTimer = null;
5965
- }
6127
+ appendMessage(message) {
6128
+ this.history.push(message);
6129
+ this.trimHistory();
5966
6130
  }
5967
6131
  /**
5968
- * Run a single auto-compact check
6132
+ * Alias for appendMessage (Unity SDK compatibility)
5969
6133
  */
5970
- async runAutoCompactCheck() {
5971
- if (!this.config.enableAutoCompact)
6134
+ appendChatMessage(role, content) {
6135
+ if (!role || !content) {
6136
+ this.logger.warn('Role and content cannot be empty');
5972
6137
  return;
5973
- const eligibleNpcs = Array.from(this.npcStates.keys()).filter(npc => this.isEligibleForCompaction(npc));
5974
- for (const npc of eligibleNpcs) {
5975
- // Fire and forget - don't block
5976
- this.compactConversation(npc).catch(err => {
5977
- this.logger.error('Auto-compact error:', err);
5978
- });
5979
6138
  }
6139
+ this.appendMessage({ role: role, content });
5980
6140
  }
5981
- // ===== Lifecycle =====
5982
6141
  /**
5983
- * Enable auto-compaction
6142
+ * Trim history to max length
5984
6143
  */
5985
- enableAutoCompact() {
5986
- this.config.enableAutoCompact = true;
5987
- this.startAutoCompactCheck();
6144
+ trimHistory() {
6145
+ if (this.history.length > this.maxHistoryLength) {
6146
+ // Keep the most recent messages
6147
+ this.history = this.history.slice(-this.maxHistoryLength);
6148
+ }
5988
6149
  }
6150
+ // ===== Save/Load =====
5989
6151
  /**
5990
- * Disable auto-compaction
6152
+ * Save the current conversation history to a serializable format.
6153
+ * Includes characterDesign, memories, and history.
5991
6154
  */
5992
- disableAutoCompact() {
5993
- this.config.enableAutoCompact = false;
5994
- this.stopAutoCompactCheck();
6155
+ saveHistory() {
6156
+ const saveData = {
6157
+ characterDesign: this.characterDesign,
6158
+ memories: Array.from(this.memories.entries()).map(([name, content]) => ({ name, content })),
6159
+ history: this.history,
6160
+ };
6161
+ return JSON.stringify(saveData);
5995
6162
  }
5996
6163
  /**
5997
- * Clean up resources
6164
+ * Load conversation history from serialized data.
6165
+ * Restores characterDesign, memories, and history.
5998
6166
  */
5999
- destroy() {
6000
- this.stopAutoCompactCheck();
6001
- this.npcStates.clear();
6002
- this.playerDescription = null;
6003
- this.removeAllListeners();
6167
+ loadHistory(saveData) {
6168
+ try {
6169
+ const data = JSON.parse(saveData);
6170
+ // Load character design (with backwards compatibility for old systemPrompt field)
6171
+ this.characterDesign = data.characterDesign || data.systemPrompt || this.characterDesign;
6172
+ // Load memories
6173
+ this.memories.clear();
6174
+ if (data.memories && Array.isArray(data.memories)) {
6175
+ for (const memory of data.memories) {
6176
+ if (memory.name && memory.content) {
6177
+ this.memories.set(memory.name, memory.content);
6178
+ }
6179
+ }
6180
+ }
6181
+ // Load history (skip system messages as they'll be rebuilt from characterDesign + memories)
6182
+ this.history = (data.history || []).filter(m => m.role !== 'system');
6183
+ this.emit('history_loaded');
6184
+ return true;
6185
+ }
6186
+ catch (error) {
6187
+ this.logger.error('Failed to load history:', error);
6188
+ return false;
6189
+ }
6004
6190
  }
6005
6191
  }
6006
- AIContextManager._instance = null;
6007
- /**
6008
- * Default AIContextManager instance
6009
- * Can be used as a global context manager
6010
- */
6011
- const defaultContextManager = AIContextManager.getInstance();
6012
6192
 
6013
6193
  /**
6014
6194
  * Schema Library for managing JSON schemas for AI structured output generation
@@ -6367,20 +6547,20 @@ class PlayKitSDK extends EventEmitter {
6367
6547
  // Create indicator element
6368
6548
  this.devTokenIndicator = document.createElement('div');
6369
6549
  this.devTokenIndicator.textContent = 'DeveloperToken';
6370
- this.devTokenIndicator.style.cssText = `
6371
- position: fixed;
6372
- top: 10px;
6373
- left: 10px;
6374
- background-color: #dc2626;
6375
- color: white;
6376
- padding: 4px 12px;
6377
- border-radius: 4px;
6378
- font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
6379
- font-size: 12px;
6380
- font-weight: 600;
6381
- z-index: 999999;
6382
- pointer-events: none;
6383
- box-shadow: 0 2px 8px rgba(0, 0, 0, 0.15);
6550
+ this.devTokenIndicator.style.cssText = `
6551
+ position: fixed;
6552
+ top: 10px;
6553
+ left: 10px;
6554
+ background-color: #dc2626;
6555
+ color: white;
6556
+ padding: 4px 12px;
6557
+ border-radius: 4px;
6558
+ font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, "Helvetica Neue", Arial, sans-serif;
6559
+ font-size: 12px;
6560
+ font-weight: 600;
6561
+ z-index: 999999;
6562
+ pointer-events: none;
6563
+ box-shadow: 0 2px 8px rgba(0, 0, 0, 0.15);
6384
6564
  `;
6385
6565
  document.body.appendChild(this.devTokenIndicator);
6386
6566
  }
@@ -6769,9 +6949,7 @@ class TokenValidator {
6769
6949
  */
6770
6950
  async validateToken(token, gameId) {
6771
6951
  var _a, _b;
6772
- const headers = {
6773
- 'Authorization': `Bearer ${token}`,
6774
- };
6952
+ const headers = Object.assign({ 'Authorization': `Bearer ${token}` }, getSDKHeaders());
6775
6953
  if (gameId) {
6776
6954
  headers['X-Game-Id'] = gameId;
6777
6955
  }
@@ -6801,9 +6979,7 @@ class TokenValidator {
6801
6979
  */
6802
6980
  async verifyToken(token, gameId) {
6803
6981
  var _a, _b;
6804
- const headers = {
6805
- 'Authorization': `Bearer ${token}`,
6806
- };
6982
+ const headers = Object.assign({ 'Authorization': `Bearer ${token}` }, getSDKHeaders());
6807
6983
  if (gameId) {
6808
6984
  headers['X-Game-Id'] = gameId;
6809
6985
  }