playcademy 0.28.1-beta.3 → 0.28.1-beta.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/bucket.js CHANGED
@@ -44,7 +44,7 @@ var GAME_API_ROUTES_DIRECTORY = join2(GAME_SERVER_ROOT_DIRECTORY, "api");
44
44
  // ../better-auth/package.json
45
45
  var package_default = {
46
46
  name: "@playcademy/better-auth",
47
- version: "0.0.21-beta.3",
47
+ version: "0.0.21-beta.5",
48
48
  type: "module",
49
49
  exports: {
50
50
  "./server": {
package/dist/cli.js CHANGED
@@ -1207,7 +1207,7 @@ var SAMPLE_BUCKET_FILENAME = "bucket.ts";
1207
1207
  // ../better-auth/package.json
1208
1208
  var package_default = {
1209
1209
  name: "@playcademy/better-auth",
1210
- version: "0.0.21-beta.3",
1210
+ version: "0.0.21-beta.5",
1211
1211
  type: "module",
1212
1212
  exports: {
1213
1213
  "./server": {
@@ -3009,7 +3009,7 @@ import { existsSync as existsSync11, mkdirSync as mkdirSync5, readFileSync as re
3009
3009
  import { join as join13 } from "node:path";
3010
3010
 
3011
3011
  // src/version.ts
3012
- var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.3";
3012
+ var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.5";
3013
3013
 
3014
3014
  // src/lib/init/database.ts
3015
3015
  var drizzleConfigTemplate = loadTemplateString("database/drizzle-config.ts");
package/dist/constants.js CHANGED
@@ -21,7 +21,7 @@ var SAMPLE_BUCKET_FILENAME = "bucket.ts";
21
21
  // ../better-auth/package.json
22
22
  var package_default = {
23
23
  name: "@playcademy/better-auth",
24
- version: "0.0.21-beta.3",
24
+ version: "0.0.21-beta.5",
25
25
  type: "module",
26
26
  exports: {
27
27
  "./server": {
package/dist/db.js CHANGED
@@ -2335,7 +2335,7 @@ var GAME_API_ROUTES_DIRECTORY = join2(GAME_SERVER_ROOT_DIRECTORY, "api");
2335
2335
  // ../better-auth/package.json
2336
2336
  var package_default = {
2337
2337
  name: "@playcademy/better-auth",
2338
- version: "0.0.21-beta.3",
2338
+ version: "0.0.21-beta.5",
2339
2339
  type: "module",
2340
2340
  exports: {
2341
2341
  "./server": {
package/dist/index.js CHANGED
@@ -2346,7 +2346,7 @@ var SAMPLE_BUCKET_FILENAME = "bucket.ts";
2346
2346
  // ../better-auth/package.json
2347
2347
  var package_default = {
2348
2348
  name: "@playcademy/better-auth",
2349
- version: "0.0.21-beta.3",
2349
+ version: "0.0.21-beta.5",
2350
2350
  type: "module",
2351
2351
  exports: {
2352
2352
  "./server": {
@@ -2612,6 +2612,7 @@ var GAME_MEMBER_ROLES = {
2612
2612
  OWNER: "owner",
2613
2613
  COLLABORATOR: "collaborator"
2614
2614
  };
2615
+ var GAME_PERMISSIONS = ["microphone", "camera"];
2615
2616
 
2616
2617
  // ../constants/src/timeback.ts
2617
2618
  var TIMEBACK_GRADES = [-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13];
@@ -4357,7 +4358,6 @@ function buildQueueHandlerCode(queueHandlers) {
4357
4358
  ...queueHandlers.map((handler, index4) => ` '${handler.key}': queueHandler${index4},`),
4358
4359
  "}",
4359
4360
  "",
4360
- "registerQueueIngressRoute(app, __queueHandlers)",
4361
4361
  "const __queueRouter = createQueueRouter(__queueHandlers)",
4362
4362
  ""
4363
4363
  ].join("\n");
@@ -6396,7 +6396,7 @@ import { existsSync as existsSync10, mkdirSync as mkdirSync2, readFileSync as re
6396
6396
  import { join as join13 } from "node:path";
6397
6397
 
6398
6398
  // src/version.ts
6399
- var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.3";
6399
+ var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.5";
6400
6400
 
6401
6401
  // src/lib/init/database.ts
6402
6402
  var drizzleConfigTemplate = loadTemplateString("database/drizzle-config.ts");
@@ -13318,7 +13318,7 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
13318
13318
  runtimeImports.push("registerHooks", "wrapHandler");
13319
13319
  }
13320
13320
  if (queueHandlers.length > 0) {
13321
- runtimeImports.push("createQueueRouter", "registerQueueIngressRoute");
13321
+ runtimeImports.push("createQueueRouter");
13322
13322
  }
13323
13323
  const importBlocks = [`import { ${runtimeImports.join(", ")} } from '@playcademy/game-runtime'`];
13324
13324
  if (hasAuth) {
@@ -13338,7 +13338,8 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
13338
13338
  }
13339
13339
  const body = [
13340
13340
  "// PLAYCADEMY_CONFIG is injected at bundle time via esbuild define",
13341
- "const app = createBaseApp(PLAYCADEMY_CONFIG)",
13341
+ buildQueueHandlerCode(queueHandlers),
13342
+ queueHandlers.length > 0 ? "const app = createBaseApp(PLAYCADEMY_CONFIG, __queueHandlers)" : "const app = createBaseApp(PLAYCADEMY_CONFIG)",
13342
13343
  ""
13343
13344
  ];
13344
13345
  if (hasAuth) {
@@ -13354,7 +13355,6 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
13354
13355
  buildCustomRouteModuleCode(customRoutes),
13355
13356
  "registerCustomRouteModules(app, __customRoutes)",
13356
13357
  "",
13357
- buildQueueHandlerCode(queueHandlers),
13358
13358
  "registerTerminalHandlers(app)",
13359
13359
  ""
13360
13360
  );
@@ -22654,6 +22654,22 @@ async function validateDeployConfig(config) {
22654
22654
  errors.push(result);
22655
22655
  }
22656
22656
  }
22657
+ if (config.permissions !== void 0) {
22658
+ if (!Array.isArray(config.permissions)) {
22659
+ errors.push(
22660
+ `permissions must be an array of ${GAME_PERMISSIONS.map((p) => `'${p}'`).join(" | ")}`
22661
+ );
22662
+ } else {
22663
+ const invalid = config.permissions.filter(
22664
+ (permission) => !GAME_PERMISSIONS.includes(permission)
22665
+ );
22666
+ if (invalid.length > 0) {
22667
+ errors.push(
22668
+ `permissions has unknown ${invalid.length === 1 ? "value" : "values"} ${invalid.map((p) => `'${String(p)}'`).join(", ")} (allowed: ${GAME_PERMISSIONS.map((p) => `'${p}'`).join(", ")})`
22669
+ );
22670
+ }
22671
+ }
22672
+ }
22657
22673
  if (errors.length > 0) {
22658
22674
  logger.error("Configuration validation failed:");
22659
22675
  errors.forEach((error) => logger.error(`${error}`, 1));
@@ -1,7 +1,7 @@
1
1
  {
2
- "cliVersion": "0.28.1-beta.3",
3
- "sdkVersion": "0.16.1-beta.3",
4
- "runtimeBuildId": "6ec9298f9df4",
5
- "inputFingerprint": "6ec9298f9df43628b86e5ccfb039daee7cf4078d8543616aa0c436512c911964",
2
+ "cliVersion": "0.28.1-beta.5",
3
+ "sdkVersion": "0.16.1-beta.5",
4
+ "runtimeBuildId": "d0e4e78d35dc",
5
+ "inputFingerprint": "d0e4e78d35dcf41f6d3b01ad3494d9cee07d6e462082ca35a8c29b760b0024f0",
6
6
  "entry": "index.js"
7
7
  }
@@ -367,10 +367,33 @@ var init_constants2 = __esm({
367
367
  });
368
368
 
369
369
  // ../sdk/src/messaging.ts
370
- var PlaycademyMessaging, messaging;
370
+ function isFromParentWindow(event) {
371
+ return globalThis.window.parent !== globalThis.window && event.source === globalThis.window.parent;
372
+ }
373
+ var MESSAGE_DIRECTION, PlaycademyMessaging, messaging;
371
374
  var init_messaging = __esm({
372
375
  "../sdk/src/messaging.ts"() {
373
376
  "use strict";
377
+ MESSAGE_DIRECTION = {
378
+ ["PLAYCADEMY_INIT" /* INIT */]: "launcher-to-game",
379
+ ["PLAYCADEMY_TOKEN_REFRESH" /* TOKEN_REFRESH */]: "launcher-to-game",
380
+ ["PLAYCADEMY_PAUSE" /* PAUSE */]: "launcher-to-game",
381
+ ["PLAYCADEMY_RESUME" /* RESUME */]: "launcher-to-game",
382
+ ["PLAYCADEMY_FORCE_EXIT" /* FORCE_EXIT */]: "launcher-to-game",
383
+ ["PLAYCADEMY_OVERLAY" /* OVERLAY */]: "launcher-to-game",
384
+ ["PLAYCADEMY_READY" /* READY */]: "game-to-launcher",
385
+ ["PLAYCADEMY_INIT_ERROR" /* INIT_ERROR */]: "game-to-launcher",
386
+ ["PLAYCADEMY_EXIT" /* EXIT */]: "game-to-launcher",
387
+ ["PLAYCADEMY_TELEMETRY" /* TELEMETRY */]: "game-to-launcher",
388
+ ["PLAYCADEMY_KEY_EVENT" /* KEY_EVENT */]: "game-to-launcher",
389
+ ["PLAYCADEMY_DEMO_END" /* DEMO_END */]: "game-to-launcher",
390
+ ["PLAYCADEMY_TIMEBACK_HEARTBEAT_RELAY" /* TIMEBACK_HEARTBEAT_RELAY */]: "game-to-launcher",
391
+ ["PLAYCADEMY_TIMEBACK_ACTIVITY_START" /* TIMEBACK_ACTIVITY_START */]: "game-to-launcher",
392
+ ["PLAYCADEMY_TIMEBACK_ACTIVITY_END" /* TIMEBACK_ACTIVITY_END */]: "game-to-launcher",
393
+ ["PLAYCADEMY_CHECKPOINT" /* CHECKPOINT */]: "game-to-launcher",
394
+ ["PLAYCADEMY_AUTH_STATE_CHANGE" /* AUTH_STATE_CHANGE */]: "unscoped",
395
+ ["PLAYCADEMY_AUTH_CALLBACK" /* AUTH_CALLBACK */]: "unscoped"
396
+ };
374
397
  PlaycademyMessaging = class {
375
398
  /**
376
399
  * Internal storage for message listeners.
@@ -480,12 +503,17 @@ var init_messaging = __esm({
480
503
  * })
481
504
  * ```
482
505
  */
483
- listen(type, handler) {
506
+ listen(type, handler, options) {
507
+ const gateToParent = options?.fromParent ?? MESSAGE_DIRECTION[type] === "launcher-to-game";
484
508
  function postMessageListener(event) {
485
509
  const messageEvent = event;
486
- if (messageEvent.data?.type === type) {
487
- handler(messageEvent.data.payload || messageEvent.data);
510
+ if (messageEvent.data?.type !== type) {
511
+ return;
488
512
  }
513
+ if (gateToParent && !isFromParentWindow(messageEvent)) {
514
+ return;
515
+ }
516
+ handler(messageEvent.data.payload || messageEvent.data);
489
517
  }
490
518
  function customEventListener(event) {
491
519
  handler(event.detail);
@@ -599,23 +627,7 @@ var init_messaging = __esm({
599
627
  */
600
628
  getMessagingContext(eventType) {
601
629
  const isIframe = typeof globalThis.window !== "undefined" && globalThis.self !== window.top;
602
- const iframeToParentEvents = [
603
- "PLAYCADEMY_READY" /* READY */,
604
- // "I'm loaded and ready"
605
- "PLAYCADEMY_INIT_ERROR" /* INIT_ERROR */,
606
- // "SDK init failed"
607
- "PLAYCADEMY_EXIT" /* EXIT */,
608
- // "Please close me"
609
- "PLAYCADEMY_TELEMETRY" /* TELEMETRY */,
610
- // "Here's my performance data"
611
- "PLAYCADEMY_KEY_EVENT" /* KEY_EVENT */,
612
- // Key events like Escape pressed inside game
613
- "PLAYCADEMY_DEMO_END" /* DEMO_END */,
614
- // "The demo boundary has been reached"
615
- "PLAYCADEMY_TIMEBACK_HEARTBEAT_RELAY" /* TIMEBACK_HEARTBEAT_RELAY */
616
- // "Relay my latest TimeBack heartbeat"
617
- ];
618
- const shouldUsePostMessage = isIframe && iframeToParentEvents.includes(eventType);
630
+ const shouldUsePostMessage = isIframe && MESSAGE_DIRECTION[eventType] === "game-to-launcher";
619
631
  return {
620
632
  shouldUsePostMessage,
621
633
  target: shouldUsePostMessage ? window.parent : void 0,
@@ -731,11 +743,29 @@ var init_messaging = __esm({
731
743
  }
732
744
  });
733
745
 
746
+ // ../sdk/src/core/launch/handshake.ts
747
+ var init_handshake = __esm({
748
+ "../sdk/src/core/launch/handshake.ts"() {
749
+ "use strict";
750
+ init_messaging();
751
+ }
752
+ });
753
+
754
+ // ../sdk/src/core/launch/context.ts
755
+ var init_context = __esm({
756
+ "../sdk/src/core/launch/context.ts"() {
757
+ "use strict";
758
+ init_messaging();
759
+ init_handshake();
760
+ }
761
+ });
762
+
734
763
  // ../sdk/src/core/static/init.ts
735
764
  var init_init = __esm({
736
765
  "../sdk/src/core/static/init.ts"() {
737
766
  "use strict";
738
767
  init_messaging();
768
+ init_context();
739
769
  }
740
770
  });
741
771
 
@@ -1034,6 +1064,101 @@ var init_demo = __esm({
1034
1064
  }
1035
1065
  });
1036
1066
 
1067
+ // ../utils/src/error.ts
1068
+ var init_error = __esm({
1069
+ "../utils/src/error.ts"() {
1070
+ }
1071
+ });
1072
+
1073
+ // ../sdk/src/core/launch/exclusivity.ts
1074
+ var init_exclusivity = __esm({
1075
+ "../sdk/src/core/launch/exclusivity.ts"() {
1076
+ "use strict";
1077
+ }
1078
+ });
1079
+
1080
+ // ../sdk/src/core/launch/guards.ts
1081
+ var init_guards2 = __esm({
1082
+ "../sdk/src/core/launch/guards.ts"() {
1083
+ "use strict";
1084
+ init_guards();
1085
+ }
1086
+ });
1087
+
1088
+ // ../sdk/src/core/launch/resume-store.ts
1089
+ var init_resume_store = __esm({
1090
+ "../sdk/src/core/launch/resume-store.ts"() {
1091
+ "use strict";
1092
+ init_error();
1093
+ }
1094
+ });
1095
+
1096
+ // ../sdk/src/core/launch/session.ts
1097
+ var init_session = __esm({
1098
+ "../sdk/src/core/launch/session.ts"() {
1099
+ "use strict";
1100
+ init_error();
1101
+ init_messaging();
1102
+ init_errors();
1103
+ init_handshake();
1104
+ }
1105
+ });
1106
+
1107
+ // ../utils/src/uuid.ts
1108
+ function isValidUUID(value) {
1109
+ if (!value || typeof value !== "string") {
1110
+ return false;
1111
+ }
1112
+ return UUID_REGEX.test(value);
1113
+ }
1114
+ var UUID_REGEX;
1115
+ var init_uuid = __esm({
1116
+ "../utils/src/uuid.ts"() {
1117
+ UUID_REGEX = /^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$/;
1118
+ }
1119
+ });
1120
+
1121
+ // ../sdk/src/core/timeback/keepalive.ts
1122
+ var init_keepalive = __esm({
1123
+ "../sdk/src/core/timeback/keepalive.ts"() {
1124
+ "use strict";
1125
+ init_src();
1126
+ }
1127
+ });
1128
+
1129
+ // ../sdk/src/core/timeback/activity-tracker.ts
1130
+ var DEFAULT_PAUSED_HEARTBEAT_TIMEOUT_MS, DEFAULT_INACTIVITY_TIMEOUT_MS;
1131
+ var init_activity_tracker = __esm({
1132
+ "../sdk/src/core/timeback/activity-tracker.ts"() {
1133
+ "use strict";
1134
+ init_src();
1135
+ init_uuid();
1136
+ init_messaging();
1137
+ init_errors();
1138
+ init_exclusivity();
1139
+ init_keepalive();
1140
+ DEFAULT_PAUSED_HEARTBEAT_TIMEOUT_MS = 10 * 60 * 1e3;
1141
+ DEFAULT_INACTIVITY_TIMEOUT_MS = 10 * 60 * 1e3;
1142
+ }
1143
+ });
1144
+
1145
+ // ../sdk/src/namespaces/game/embed.ts
1146
+ var init_embed = __esm({
1147
+ "../sdk/src/namespaces/game/embed.ts"() {
1148
+ "use strict";
1149
+ init_src();
1150
+ init_error();
1151
+ init_assert();
1152
+ init_errors();
1153
+ init_exclusivity();
1154
+ init_guards2();
1155
+ init_resume_store();
1156
+ init_session();
1157
+ init_activity_tracker();
1158
+ init_keepalive();
1159
+ }
1160
+ });
1161
+
1037
1162
  // ../sdk/src/core/auth/utils.ts
1038
1163
  var init_utils = __esm({
1039
1164
  "../sdk/src/core/auth/utils.ts"() {
@@ -1081,6 +1206,7 @@ var init_login2 = __esm({
1081
1206
  var init_identity2 = __esm({
1082
1207
  "../sdk/src/namespaces/game/identity.ts"() {
1083
1208
  "use strict";
1209
+ init_assert();
1084
1210
  init_login2();
1085
1211
  init_errors();
1086
1212
  }
@@ -1098,6 +1224,7 @@ var init_runtime = __esm({
1098
1224
  var init_scores = __esm({
1099
1225
  "../sdk/src/namespaces/game/scores.ts"() {
1100
1226
  "use strict";
1227
+ init_assert();
1101
1228
  }
1102
1229
  });
1103
1230
 
@@ -1108,33 +1235,6 @@ var init_ttl_cache = __esm({
1108
1235
  }
1109
1236
  });
1110
1237
 
1111
- // ../utils/src/uuid.ts
1112
- function isValidUUID(value) {
1113
- if (!value || typeof value !== "string") {
1114
- return false;
1115
- }
1116
- return UUID_REGEX.test(value);
1117
- }
1118
- var UUID_REGEX;
1119
- var init_uuid = __esm({
1120
- "../utils/src/uuid.ts"() {
1121
- UUID_REGEX = /^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$/;
1122
- }
1123
- });
1124
-
1125
- // ../sdk/src/core/timeback/activity-tracker.ts
1126
- var DEFAULT_PAUSED_HEARTBEAT_TIMEOUT_MS, DEFAULT_INACTIVITY_TIMEOUT_MS;
1127
- var init_activity_tracker = __esm({
1128
- "../sdk/src/core/timeback/activity-tracker.ts"() {
1129
- "use strict";
1130
- init_src();
1131
- init_uuid();
1132
- init_messaging();
1133
- DEFAULT_PAUSED_HEARTBEAT_TIMEOUT_MS = 10 * 60 * 1e3;
1134
- DEFAULT_INACTIVITY_TIMEOUT_MS = 10 * 60 * 1e3;
1135
- }
1136
- });
1137
-
1138
1238
  // ../sdk/src/core/timeback/user.ts
1139
1239
  var init_user = __esm({
1140
1240
  "../sdk/src/core/timeback/user.ts"() {
@@ -1161,6 +1261,7 @@ var init_timeback2 = __esm({
1161
1261
  init_src();
1162
1262
  init_assert();
1163
1263
  init_guards();
1264
+ init_exclusivity();
1164
1265
  init_engine();
1165
1266
  ASSESSMENTS_ROUTE = TIMEBACK_ROUTES.ASSESSMENTS;
1166
1267
  }
@@ -1180,6 +1281,7 @@ var init_game2 = __esm({
1180
1281
  "use strict";
1181
1282
  init_backend();
1182
1283
  init_demo();
1284
+ init_embed();
1183
1285
  init_identity2();
1184
1286
  init_runtime();
1185
1287
  init_scores();
@@ -1202,6 +1304,14 @@ var init_strategies = __esm({
1202
1304
  }
1203
1305
  });
1204
1306
 
1307
+ // ../sdk/src/core/launch/checkpoint.ts
1308
+ var init_checkpoint = __esm({
1309
+ "../sdk/src/core/launch/checkpoint.ts"() {
1310
+ "use strict";
1311
+ init_messaging();
1312
+ }
1313
+ });
1314
+
1205
1315
  // ../sdk/src/core/transport/retry.ts
1206
1316
  var init_retry = __esm({
1207
1317
  "../sdk/src/core/transport/retry.ts"() {
@@ -1236,6 +1346,7 @@ var init_base = __esm({
1236
1346
  init_strategies();
1237
1347
  init_utils();
1238
1348
  init_errors();
1349
+ init_checkpoint();
1239
1350
  init_transport();
1240
1351
  init_users();
1241
1352
  init_version();
@@ -1693,15 +1804,15 @@ var init_parseUtil = __esm({
1693
1804
  message: issueData.message
1694
1805
  };
1695
1806
  }
1696
- let errorMessage = "";
1807
+ let errorMessage2 = "";
1697
1808
  const maps = errorMaps.filter((m) => !!m).slice().reverse();
1698
1809
  for (const map of maps) {
1699
- errorMessage = map(fullIssue, { data, defaultError: errorMessage }).message;
1810
+ errorMessage2 = map(fullIssue, { data, defaultError: errorMessage2 }).message;
1700
1811
  }
1701
1812
  return {
1702
1813
  ...issueData,
1703
1814
  path: fullPath,
1704
- message: errorMessage
1815
+ message: errorMessage2
1705
1816
  };
1706
1817
  };
1707
1818
  EMPTY_PATH = [];
@@ -6510,9 +6621,9 @@ var init_list = __esm({
6510
6621
  // ../edge-play/src/game/lib/metadata.ts
6511
6622
  function getRuntimeMetadata() {
6512
6623
  return {
6513
- cliVersion: true ? "0.28.1-beta.3" : "0.0.0-dev",
6514
- sdkVersion: true ? "0.16.1-beta.3" : "0.0.0-dev",
6515
- buildId: true ? "6ec9298f9df4" : "dev-source"
6624
+ cliVersion: true ? "0.28.1-beta.5" : "0.0.0-dev",
6625
+ sdkVersion: true ? "0.16.1-beta.5" : "0.0.0-dev",
6626
+ buildId: true ? "d0e4e78d35dc" : "dev-source"
6516
6627
  };
6517
6628
  }
6518
6629
  var init_metadata = __esm({
@@ -9107,28 +9218,28 @@ async function verifyGameToken(gameToken, options) {
9107
9218
  body: JSON.stringify({ token: gameToken })
9108
9219
  });
9109
9220
  if (!response.ok) {
9110
- let errorMessage = "Unknown error";
9221
+ let errorMessage2 = "Unknown error";
9111
9222
  try {
9112
9223
  const data = await response.json();
9113
9224
  const errorField = data.error || data.message;
9114
9225
  if (typeof errorField === "string") {
9115
- errorMessage = errorField;
9226
+ errorMessage2 = errorField;
9116
9227
  } else if (errorField && typeof errorField === "object") {
9117
9228
  const errorObj = errorField;
9118
9229
  if ("message" in errorObj && typeof errorObj.message === "string") {
9119
- errorMessage = errorObj.message;
9230
+ errorMessage2 = errorObj.message;
9120
9231
  if ("code" in errorObj && typeof errorObj.code === "string") {
9121
- errorMessage = `[${errorObj.code}] ${errorMessage}`;
9232
+ errorMessage2 = `[${errorObj.code}] ${errorMessage2}`;
9122
9233
  }
9123
9234
  } else {
9124
- errorMessage = JSON.stringify(errorField);
9235
+ errorMessage2 = JSON.stringify(errorField);
9125
9236
  }
9126
9237
  }
9127
9238
  } catch {
9128
- errorMessage = response.statusText || "Unknown error";
9239
+ errorMessage2 = response.statusText || "Unknown error";
9129
9240
  }
9130
9241
  throw new Error(
9131
- `[Playcademy SDK] Token verification failed: ${response.status} ${errorMessage}`
9242
+ `[Playcademy SDK] Token verification failed: ${response.status} ${errorMessage2}`
9132
9243
  );
9133
9244
  }
9134
9245
  const result = await response.json();
@@ -9446,18 +9557,15 @@ function registerEnvSetup(app, config) {
9446
9557
  });
9447
9558
  }
9448
9559
  function registerSdkInit(app, config) {
9449
- let sdkPromise = null;
9560
+ let sdkClient = null;
9450
9561
  app.use("*", async (c, next) => {
9451
- if (!sdkPromise) {
9452
- sdkPromise = PlaycademyClient.init({
9453
- apiKey: c.env.PLAYCADEMY_API_KEY,
9454
- gameId: c.env.GAME_ID,
9455
- baseUrl: c.env.PLAYCADEMY_BASE_URL,
9456
- config
9457
- });
9458
- }
9459
- const sharedClient = await sdkPromise;
9460
- const sdk = sharedClient.forRequest({
9562
+ sdkClient ??= await PlaycademyClient.init({
9563
+ apiKey: c.env.PLAYCADEMY_API_KEY,
9564
+ gameId: c.env.GAME_ID,
9565
+ baseUrl: c.env.PLAYCADEMY_BASE_URL,
9566
+ config
9567
+ });
9568
+ const sdk = sdkClient.forRequest({
9461
9569
  launchId: c.req.header("x-playcademy-launch-id"),
9462
9570
  gameOrigin: new URL(c.req.url).origin
9463
9571
  });
@@ -11076,6 +11184,11 @@ function toMessageBatch(payload, fallbackQueueName) {
11076
11184
  const payloadMessages = Array.isArray(payloadRecord?.messages) ? payloadRecord.messages : [];
11077
11185
  const queueName = typeof payloadRecord?.queue === "string" ? payloadRecord.queue : fallbackQueueName;
11078
11186
  const decisions = Array.from({ length: payloadMessages.length }, () => null);
11187
+ function decide(index, decision) {
11188
+ if (decisions[index] === null) {
11189
+ decisions[index] = decision;
11190
+ }
11191
+ }
11079
11192
  const batch = {
11080
11193
  queue: queueName,
11081
11194
  messages: payloadMessages.map((message2, index) => {
@@ -11085,18 +11198,23 @@ function toMessageBatch(payload, fallbackQueueName) {
11085
11198
  timestamp: msg.timestamp ? new Date(String(msg.timestamp)) : /* @__PURE__ */ new Date(),
11086
11199
  body: msg.body,
11087
11200
  attempts: Number(msg.attempts ?? 1),
11088
- ack: () => {
11089
- if (decisions[index] === null) {
11090
- decisions[index] = "ack";
11091
- }
11092
- },
11093
- retry: () => {
11094
- if (decisions[index] === null) {
11095
- decisions[index] = "retry";
11096
- }
11097
- }
11201
+ ack: () => decide(index, "ack"),
11202
+ // Retry options (delaySeconds) have no channel in the
11203
+ // decisions protocol yet and are ignored.
11204
+ retry: () => decide(index, "retry")
11098
11205
  };
11099
- })
11206
+ }),
11207
+ // First decision wins per message, matching the per-message methods.
11208
+ ackAll: () => {
11209
+ for (let index = 0; index < decisions.length; index += 1) {
11210
+ decide(index, "ack");
11211
+ }
11212
+ },
11213
+ retryAll: () => {
11214
+ for (let index = 0; index < decisions.length; index += 1) {
11215
+ decide(index, "retry");
11216
+ }
11217
+ }
11100
11218
  };
11101
11219
  return {
11102
11220
  batch,
@@ -11105,7 +11223,9 @@ function toMessageBatch(payload, fallbackQueueName) {
11105
11223
  }
11106
11224
  function registerQueueIngressRoute(app, queueHandlers) {
11107
11225
  app.post("/__playcademy/queue/:name", async (c) => {
11108
- const expectedSecret = c.env.QUEUE_INGRESS_SECRET;
11226
+ const env = prepareEnv(c.env);
11227
+ delete env.SELF;
11228
+ const expectedSecret = env.QUEUE_INGRESS_SECRET;
11109
11229
  if (expectedSecret) {
11110
11230
  const provided = c.req.header(QUEUE_INGRESS_AUTH_HEADER);
11111
11231
  if (provided !== expectedSecret) {
@@ -11119,7 +11239,7 @@ function registerQueueIngressRoute(app, queueHandlers) {
11119
11239
  }
11120
11240
  const payload = await c.req.json().catch(() => null);
11121
11241
  const { batch, decisions } = toMessageBatch(payload, name);
11122
- await handler.queue(batch, c.env, c.executionCtx);
11242
+ await handler.queue(batch, env, c.executionCtx);
11123
11243
  return c.json({ ok: true, decisions });
11124
11244
  });
11125
11245
  }
@@ -11211,10 +11331,13 @@ function wrapHandler(baseHandler, createHandler) {
11211
11331
  }
11212
11332
 
11213
11333
  // ../edge-play/src/game/entry.ts
11214
- function createBaseApp(config) {
11334
+ function createBaseApp(config, queueHandlers) {
11215
11335
  setupProcessGlobal();
11216
11336
  const app = new Hono2();
11217
11337
  registerBodyDisposal(app);
11338
+ if (queueHandlers) {
11339
+ registerQueueIngressRoute(app, queueHandlers);
11340
+ }
11218
11341
  registerCors(app);
11219
11342
  registerEnvSetup(app, config);
11220
11343
  registerSdkInit(app, config);
@@ -11237,7 +11360,6 @@ export {
11237
11360
  registerCustomRouteModules,
11238
11361
  registerHooks,
11239
11362
  registerMetricsRoute,
11240
- registerQueueIngressRoute,
11241
11363
  registerTerminalHandlers,
11242
11364
  wrapHandler
11243
11365
  };
@@ -1,7 +1,7 @@
1
1
  {
2
- "cliVersion": "0.28.1-beta.3",
3
- "sdkVersion": "0.16.1-beta.3",
4
- "runtimeBuildId": "6ec9298f9df4",
5
- "inputFingerprint": "6ec9298f9df43628b86e5ccfb039daee7cf4078d8543616aa0c436512c911964",
2
+ "cliVersion": "0.28.1-beta.5",
3
+ "sdkVersion": "0.16.1-beta.5",
4
+ "runtimeBuildId": "d0e4e78d35dc",
5
+ "inputFingerprint": "d0e4e78d35dcf41f6d3b01ad3494d9cee07d6e462082ca35a8c29b760b0024f0",
6
6
  "entry": "index.js"
7
7
  }
@@ -32,7 +32,8 @@ declare global {
32
32
  type QueueHandler = {
33
33
  queue(
34
34
  batch: MessageBatch<unknown>,
35
- env: PlaycademyEnv,
35
+ /** No SELF loopback: queue deliveries have no originating request. */
36
+ env: Omit<PlaycademyEnv, 'SELF'>,
36
37
  ctx: ExecutionContext,
37
38
  ): Promise<void> | void
38
39
  }
package/dist/utils.js CHANGED
@@ -383,7 +383,7 @@ var DASHBOARD_API_ROUTES_DIRECTORY = "api";
383
383
  // ../better-auth/package.json
384
384
  var package_default = {
385
385
  name: "@playcademy/better-auth",
386
- version: "0.0.21-beta.3",
386
+ version: "0.0.21-beta.5",
387
387
  type: "module",
388
388
  exports: {
389
389
  "./server": {
@@ -1672,7 +1672,6 @@ function buildQueueHandlerCode(queueHandlers) {
1672
1672
  ...queueHandlers.map((handler, index) => ` '${handler.key}': queueHandler${index},`),
1673
1673
  "}",
1674
1674
  "",
1675
- "registerQueueIngressRoute(app, __queueHandlers)",
1676
1675
  "const __queueRouter = createQueueRouter(__queueHandlers)",
1677
1676
  ""
1678
1677
  ].join("\n");
@@ -2795,7 +2794,7 @@ import { existsSync as existsSync9, mkdirSync as mkdirSync2, writeFileSync as wr
2795
2794
  import { dirname as dirname4, join as join14 } from "node:path";
2796
2795
 
2797
2796
  // src/version.ts
2798
- var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.3";
2797
+ var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.5";
2799
2798
 
2800
2799
  // src/lib/build/binary-resource.ts
2801
2800
  function writeFileTree(baseDir, files) {
@@ -5630,7 +5629,7 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
5630
5629
  runtimeImports.push("registerHooks", "wrapHandler");
5631
5630
  }
5632
5631
  if (queueHandlers.length > 0) {
5633
- runtimeImports.push("createQueueRouter", "registerQueueIngressRoute");
5632
+ runtimeImports.push("createQueueRouter");
5634
5633
  }
5635
5634
  const importBlocks = [`import { ${runtimeImports.join(", ")} } from '@playcademy/game-runtime'`];
5636
5635
  if (hasAuth) {
@@ -5650,7 +5649,8 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
5650
5649
  }
5651
5650
  const body = [
5652
5651
  "// PLAYCADEMY_CONFIG is injected at bundle time via esbuild define",
5653
- "const app = createBaseApp(PLAYCADEMY_CONFIG)",
5652
+ buildQueueHandlerCode(queueHandlers),
5653
+ queueHandlers.length > 0 ? "const app = createBaseApp(PLAYCADEMY_CONFIG, __queueHandlers)" : "const app = createBaseApp(PLAYCADEMY_CONFIG)",
5654
5654
  ""
5655
5655
  ];
5656
5656
  if (hasAuth) {
@@ -5666,7 +5666,6 @@ function generateGameEntryCode(customRoutes, customRoutesDir, queueHandlers, opt
5666
5666
  buildCustomRouteModuleCode(customRoutes),
5667
5667
  "registerCustomRouteModules(app, __customRoutes)",
5668
5668
  "",
5669
- buildQueueHandlerCode(queueHandlers),
5670
5669
  "registerTerminalHandlers(app)",
5671
5670
  ""
5672
5671
  );
package/dist/version.js CHANGED
@@ -1,5 +1,5 @@
1
1
  // src/version.ts
2
- var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.3";
2
+ var cliVersion = false ? "0.0.0-dev" : "0.28.1-beta.5";
3
3
  export {
4
4
  cliVersion
5
5
  };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "playcademy",
3
- "version": "0.28.1-beta.3",
3
+ "version": "0.28.1-beta.5",
4
4
  "type": "module",
5
5
  "exports": {
6
6
  ".": {
@@ -55,7 +55,7 @@
55
55
  },
56
56
  "dependencies": {
57
57
  "@inquirer/prompts": "^7.8.6",
58
- "@playcademy/sdk": "0.16.1-beta.3",
58
+ "@playcademy/sdk": "0.16.1-beta.5",
59
59
  "chokidar": "^4.0.3",
60
60
  "colorette": "^2.0.20",
61
61
  "commander": "^14.0.1",