pixifact 0.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +44 -0
- package/dist/authoring/ActionRegistry.d.ts +10 -0
- package/dist/authoring/ActionRegistry.js +26 -0
- package/dist/authoring/ComponentPalette.d.ts +16 -0
- package/dist/authoring/ComponentPalette.js +50 -0
- package/dist/authoring/DesignToken.d.ts +16 -0
- package/dist/authoring/DesignToken.js +33 -0
- package/dist/authoring/DiffModel.d.ts +10 -0
- package/dist/authoring/DiffModel.js +104 -0
- package/dist/authoring/InspectorModel.d.ts +27 -0
- package/dist/authoring/InspectorModel.js +139 -0
- package/dist/authoring/LogicGraph.d.ts +66 -0
- package/dist/authoring/LogicGraph.js +184 -0
- package/dist/authoring/OverrideJournal.d.ts +18 -0
- package/dist/authoring/OverrideJournal.js +23 -0
- package/dist/authoring/PreferenceMemory.d.ts +21 -0
- package/dist/authoring/PreferenceMemory.js +39 -0
- package/dist/authoring/ProjectConfig.d.ts +20 -0
- package/dist/authoring/ProjectConfig.js +78 -0
- package/dist/authoring/RuntimePreview.d.ts +11 -0
- package/dist/authoring/RuntimePreview.js +25 -0
- package/dist/authoring/SceneDocument.d.ts +74 -0
- package/dist/authoring/SceneDocument.js +332 -0
- package/dist/authoring/SceneProjectState.d.ts +20 -0
- package/dist/authoring/SceneProjectState.js +8 -0
- package/dist/authoring/SceneSelection.d.ts +11 -0
- package/dist/authoring/SceneSelection.js +1 -0
- package/dist/authoring/index.d.ts +13 -0
- package/dist/authoring/index.js +13 -0
- package/dist/commands/Command.d.ts +63 -0
- package/dist/commands/Command.js +1 -0
- package/dist/commands/CommandStack.d.ts +14 -0
- package/dist/commands/CommandStack.js +45 -0
- package/dist/commands/applyCommand.d.ts +23 -0
- package/dist/commands/applyCommand.js +316 -0
- package/dist/commands/index.d.ts +4 -0
- package/dist/commands/index.js +4 -0
- package/dist/commands/utils.d.ts +17 -0
- package/dist/commands/utils.js +77 -0
- package/dist/commands/validateCommand.d.ts +12 -0
- package/dist/commands/validateCommand.js +285 -0
- package/dist/compiler/commands/index.d.ts +109 -0
- package/dist/compiler/commands/index.js +492 -0
- package/dist/compiler/compileScenes.d.ts +11 -0
- package/dist/compiler/compileScenes.js +220 -0
- package/dist/compiler/decorators.d.ts +6 -0
- package/dist/compiler/decorators.js +79 -0
- package/dist/compiler/eventRuntime.d.ts +8 -0
- package/dist/compiler/eventRuntime.js +29 -0
- package/dist/compiler/index.d.ts +14 -0
- package/dist/compiler/index.js +14 -0
- package/dist/compiler/pixiNodeSchema.d.ts +39 -0
- package/dist/compiler/pixiNodeSchema.js +267 -0
- package/dist/compiler/sceneAssetPair.d.ts +11 -0
- package/dist/compiler/sceneAssetPair.js +92 -0
- package/dist/compiler/scenePartValidation.d.ts +6 -0
- package/dist/compiler/scenePartValidation.js +24 -0
- package/dist/compiler/sceneRuntime.d.ts +13 -0
- package/dist/compiler/sceneRuntime.js +22 -0
- package/dist/compiler/sceneValidation.d.ts +48 -0
- package/dist/compiler/sceneValidation.js +383 -0
- package/dist/compiler/scriptInterfaceExtractor.d.ts +6 -0
- package/dist/compiler/scriptInterfaceExtractor.js +258 -0
- package/dist/compiler/slotRuntime.d.ts +3 -0
- package/dist/compiler/slotRuntime.js +17 -0
- package/dist/compiler/spec.d.ts +95 -0
- package/dist/compiler/spec.js +1 -0
- package/dist/compiler/templateParser.d.ts +2 -0
- package/dist/compiler/templateParser.js +302 -0
- package/dist/compiler/templateSerializer.d.ts +2 -0
- package/dist/compiler/templateSerializer.js +101 -0
- package/dist/compiler/typescriptCompiler.d.ts +2 -0
- package/dist/compiler/typescriptCompiler.js +494 -0
- package/dist/compiler-node/index.d.ts +2 -0
- package/dist/compiler-node/index.js +2 -0
- package/dist/compiler-node/vite.d.ts +8 -0
- package/dist/compiler-node/vite.js +21 -0
- package/dist/index.d.ts +6 -0
- package/dist/index.js +6 -0
- package/dist/nodes/Input.d.ts +91 -0
- package/dist/nodes/Input.js +352 -0
- package/dist/nodes/Textarea.d.ts +10 -0
- package/dist/nodes/Textarea.js +38 -0
- package/dist/nodes/components/Button.d.ts +8 -0
- package/dist/nodes/components/Button.js +45 -0
- package/dist/nodes/components/InputField.d.ts +12 -0
- package/dist/nodes/components/InputField.js +53 -0
- package/dist/nodes/components/ProgressBar.d.ts +14 -0
- package/dist/nodes/components/ProgressBar.js +66 -0
- package/dist/nodes/components/ScrollRect.d.ts +23 -0
- package/dist/nodes/components/ScrollRect.js +108 -0
- package/dist/nodes/components/Selectable.d.ts +32 -0
- package/dist/nodes/components/Selectable.js +153 -0
- package/dist/nodes/components/index.d.ts +5 -0
- package/dist/nodes/components/index.js +5 -0
- package/dist/nodes/graphics/Graphic.d.ts +14 -0
- package/dist/nodes/graphics/Graphic.js +47 -0
- package/dist/nodes/graphics/ImageGraphic.d.ts +9 -0
- package/dist/nodes/graphics/ImageGraphic.js +42 -0
- package/dist/nodes/graphics/RoundedRectGraphic.d.ts +13 -0
- package/dist/nodes/graphics/RoundedRectGraphic.js +65 -0
- package/dist/nodes/graphics/TextGraphic.d.ts +13 -0
- package/dist/nodes/graphics/TextGraphic.js +70 -0
- package/dist/nodes/graphics/index.d.ts +4 -0
- package/dist/nodes/graphics/index.js +4 -0
- package/dist/nodes/index.d.ts +3 -0
- package/dist/nodes/index.js +3 -0
- package/dist/runtime/Application.d.ts +15 -0
- package/dist/runtime/Application.js +67 -0
- package/dist/runtime/GameObject.d.ts +100 -0
- package/dist/runtime/GameObject.js +297 -0
- package/dist/runtime/GameObjectEvent.d.ts +52 -0
- package/dist/runtime/GameObjectEvent.js +38 -0
- package/dist/runtime/Transform.d.ts +32 -0
- package/dist/runtime/Transform.js +157 -0
- package/dist/runtime/component/Component.d.ts +13 -0
- package/dist/runtime/component/Component.js +13 -0
- package/dist/runtime/component/ComponentRegistry.d.ts +49 -0
- package/dist/runtime/component/ComponentRegistry.js +25 -0
- package/dist/runtime/component/Flex.d.ts +6 -0
- package/dist/runtime/component/Flex.js +15 -0
- package/dist/runtime/component/FlexGroup.d.ts +26 -0
- package/dist/runtime/component/FlexGroup.js +136 -0
- package/dist/runtime/component/GridLayout.d.ts +47 -0
- package/dist/runtime/component/GridLayout.js +129 -0
- package/dist/runtime/component/Layout.d.ts +104 -0
- package/dist/runtime/component/Layout.js +248 -0
- package/dist/runtime/component/decorators.d.ts +4 -0
- package/dist/runtime/component/decorators.js +52 -0
- package/dist/runtime/component/index.d.ts +7 -0
- package/dist/runtime/component/index.js +7 -0
- package/dist/runtime/graphics/index.d.ts +11 -0
- package/dist/runtime/graphics/index.js +29 -0
- package/dist/runtime/group/index.d.ts +39 -0
- package/dist/runtime/group/index.js +102 -0
- package/dist/runtime/image/Image.d.ts +19 -0
- package/dist/runtime/image/Image.js +60 -0
- package/dist/runtime/image/NineSliceImage.d.ts +23 -0
- package/dist/runtime/image/NineSliceImage.js +64 -0
- package/dist/runtime/image/index.d.ts +2 -0
- package/dist/runtime/image/index.js +2 -0
- package/dist/runtime/index.d.ts +9 -0
- package/dist/runtime/index.js +9 -0
- package/dist/runtime/label/Label.d.ts +11 -0
- package/dist/runtime/label/Label.js +26 -0
- package/dist/runtime/label/LabelStyle.d.ts +3 -0
- package/dist/runtime/label/LabelStyle.js +3 -0
- package/dist/runtime/label/index.d.ts +2 -0
- package/dist/runtime/label/index.js +2 -0
- package/dist/runtime/utils/index.d.ts +1 -0
- package/dist/runtime/utils/index.js +1 -0
- package/dist/runtime/utils/onlyOnceQueueMicrotask.d.ts +1 -0
- package/dist/runtime/utils/onlyOnceQueueMicrotask.js +12 -0
- package/dist/runtime/utils/setProps.d.ts +10 -0
- package/dist/runtime/utils/setProps.js +17 -0
- package/dist/scene/dsl.d.ts +25 -0
- package/dist/scene/dsl.js +112 -0
- package/dist/scene/index.d.ts +5 -0
- package/dist/scene/index.js +5 -0
- package/dist/scene/instantiate.d.ts +8 -0
- package/dist/scene/instantiate.js +208 -0
- package/dist/scene/nodesDsl.d.ts +42 -0
- package/dist/scene/nodesDsl.js +169 -0
- package/dist/scene/spec.d.ts +100 -0
- package/dist/scene/spec.js +1 -0
- package/dist/scene/templates.d.ts +21 -0
- package/dist/scene/templates.js +239 -0
- package/package.json +90 -0
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import type { FederatedPointerEvent } from "pixi.js";
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import { Graphics, Group, Label, LabelStyle } from "../runtime/index.js";
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export declare class Input extends Group {
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/**
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* 背景样式
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*/
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graphics: Graphics;
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/**
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* 使用html标签进行输入处理
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*/
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element: HTMLTextAreaElement | HTMLInputElement;
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/**
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* 输入框失去焦点时显示的内容
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*/
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valueLabel: Label;
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/**
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* HTML 输入元素对齐的 canvas。默认取文档中的第一个 canvas。
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*/
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canvas?: Element;
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private _mask;
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private _value;
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private _destroyed;
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private _isFocused;
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private _textColor;
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private _focusedBorderColor;
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private _blurredBorderColor;
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private readonly _globalTransform;
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protected _isUpdateTransform: boolean;
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set width(val: number);
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get width(): number;
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set height(val: number);
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get height(): number;
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/**
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* 更新mask,条件:1、padding改变 2、宽高改变
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*/
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protected updateMask(): void;
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protected _isUpdateElementSize: boolean;
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protected updateElementSize(): void;
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protected updateElementLineHeight(): void;
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protected updateHitArea(): void;
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/**
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* 更新2d变换,位置,缩放,斜切,旋转
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*/
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updateTransform(): void;
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private getCanvasOffset;
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private getCanvasView;
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protected _isResize: boolean;
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/**
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* 更新大小
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*/
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resize(): void;
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protected createElement(): void;
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render(): void;
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update(): void;
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private handleViewportChange;
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private handleTransformChange;
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private _stokeStyle;
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private _backgroundColor;
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set backgroundColor(val: number);
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set borderColor(val: number);
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set borderSize(val: number);
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protected _labelStyle: LabelStyle;
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set fontFamily(val: string | string[]);
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get fontFamily(): string | string[];
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set fontSize(val: number);
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get fontSize(): number;
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private _isDrawStyle;
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/**
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* 绘制背景样式
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*/
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drawStyle(): void;
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protected _padding: number[];
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protected get contentWidth(): number;
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protected get contentHeight(): number;
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set paddingLeft(val: number);
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get paddingLeft(): number;
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set paddingRight(val: number);
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get paddingRight(): number;
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set paddingTop(val: number);
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get paddingTop(): number;
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set paddingBottom(val: number);
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get paddingBottom(): number;
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get value(): string;
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set value(val: string);
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private onFocus;
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focus(event?: FederatedPointerEvent): void;
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private onInput;
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private onBlur;
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blur(): void;
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onDestroy(): void;
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}
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import { Matrix, Rectangle, Graphics as PIXIGraphics } from "pixi.js";
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import { GameObject, Graphics, Group, Label, LabelStyle } from "../runtime/index.js";
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export class Input extends Group {
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/**
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* 背景样式
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*/
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graphics;
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/**
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* 使用html标签进行输入处理
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*/
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element;
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/**
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* 输入框失去焦点时显示的内容
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*/
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valueLabel;
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/**
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* HTML 输入元素对齐的 canvas。默认取文档中的第一个 canvas。
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*/
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canvas;
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_mask;
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_value = '';
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_destroyed = false;
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_isFocused = false;
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_textColor = '#23272a';
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_focusedBorderColor = 0x0000ff;
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_blurredBorderColor = 0x828282;
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_globalTransform = new Matrix();
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_isUpdateTransform = false;
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set width(val) {
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super.width = val;
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this._isResize = true;
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}
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get width() {
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return super.width;
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}
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set height(val) {
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super.height = val;
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this._isResize = true;
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}
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get height() {
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return super.height;
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}
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/**
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* 更新mask,条件:1、padding改变 2、宽高改变
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*/
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updateMask() {
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if (!this._mask) {
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return;
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}
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this._mask.x = this.paddingLeft;
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this._mask.y = this.paddingTop;
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this._mask.width = this.contentWidth;
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this._mask.height = this.contentHeight;
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}
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_isUpdateElementSize = false;
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updateElementSize() {
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this._isUpdateElementSize = false;
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this.element.style.width = this.width + 'px';
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this.element.style.height = this.height + 'px';
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this.element.style.padding = this._padding.map((value) => value + 'px').join(' ');
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this.element.style.borderWidth = '0';
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this.element.style.fontSize = this.fontSize + 'px';
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this.updateElementLineHeight();
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this.updateMask();
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}
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updateElementLineHeight() {
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this.element.style.lineHeight = this.contentHeight + 'px';
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}
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updateHitArea() {
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this.display.hitArea = new Rectangle(0, 0, this.width, this.height);
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}
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/**
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* 更新2d变换,位置,缩放,斜切,旋转
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*/
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updateTransform() {
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const { a, b, c, d, tx, ty } = this.display.getGlobalTransform(this._globalTransform);
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const offset = this.getCanvasOffset();
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this.element.style.transform = `matrix(${a}, ${b}, ${c}, ${d}, ${tx + offset.x}, ${ty + offset.y})`;
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this.element.style.transformOrigin = `${this.anchorX * 100}% ${this.anchorY * 100}%`;
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this.element.style.opacity = String(this.display.alpha);
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this._isUpdateTransform = false;
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this.updateMask();
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}
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getCanvasOffset() {
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const view = this.getCanvasView();
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if (!view) {
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return { x: 0, y: 0 };
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}
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const rect = view.getBoundingClientRect();
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return { x: rect.left, y: rect.top };
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}
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getCanvasView() {
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return this.canvas ?? document.querySelector('canvas') ?? undefined;
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}
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_isResize = false;
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/**
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* 更新大小
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*/
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resize() {
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this._isResize = false;
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this._isUpdateElementSize = true;
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this._isUpdateTransform = true;
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this.updateHitArea();
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this.valueLabel.x = this.paddingLeft;
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this.valueLabel.y = this.paddingTop;
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this._labelStyle.lineHeight = this.contentHeight;
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this.updateMask();
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}
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createElement() {
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const element = document.createElement('input');
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element.type = 'text';
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this.element = element;
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|
+
}
|
|
114
|
+
render() {
|
|
115
|
+
const mask = new PIXIGraphics();
|
|
116
|
+
mask.rect(0, 0, 100, 50);
|
|
117
|
+
mask.fill(0x0000ff);
|
|
118
|
+
this.display.addChild(mask);
|
|
119
|
+
this._mask = mask;
|
|
120
|
+
this.createElement();
|
|
121
|
+
this.element.className = 'textarea';
|
|
122
|
+
this.element.style.boxSizing = 'border-box';
|
|
123
|
+
this.element.style.position = 'fixed';
|
|
124
|
+
this.element.style.left = '0';
|
|
125
|
+
this.element.style.top = '0';
|
|
126
|
+
this.element.style.zIndex = '10';
|
|
127
|
+
this.element.style.margin = '0';
|
|
128
|
+
this.element.style.borderStyle = 'solid';
|
|
129
|
+
this.element.style.borderRadius = '0';
|
|
130
|
+
this.element.style.display = 'none';
|
|
131
|
+
this.element.style.color = 'transparent';
|
|
132
|
+
this.element.style.background = 'transparent';
|
|
133
|
+
this.element.style.caretColor = this._textColor;
|
|
134
|
+
this.element.style.outline = 'none';
|
|
135
|
+
this.element.style.padding = '0 6px';
|
|
136
|
+
this.element.style.fontFamily = Array.isArray(this._labelStyle.fontFamily)
|
|
137
|
+
? this._labelStyle.fontFamily.join(',')
|
|
138
|
+
: this._labelStyle.fontFamily;
|
|
139
|
+
this.element.style.fontSize = this._labelStyle.fontSize + 'px';
|
|
140
|
+
this.element.onfocus = this.onFocus.bind(this);
|
|
141
|
+
this.element.onblur = this.onBlur.bind(this);
|
|
142
|
+
this.element.oninput = this.onInput.bind(this);
|
|
143
|
+
this.fontFamily = this._labelStyle.fontFamily;
|
|
144
|
+
this.fontSize = this._labelStyle.fontSize;
|
|
145
|
+
window.document.body.append(this.element);
|
|
146
|
+
this.graphics = GameObject.instantiate(Graphics, this);
|
|
147
|
+
this.valueLabel = GameObject.instantiate(Label, this, {
|
|
148
|
+
style: this._labelStyle,
|
|
149
|
+
x: this.paddingLeft
|
|
150
|
+
});
|
|
151
|
+
this.valueLabel.display.mask = mask;
|
|
152
|
+
this.value = this._value;
|
|
153
|
+
this.display.eventMode = 'static';
|
|
154
|
+
this.display.interactiveChildren = false;
|
|
155
|
+
this.display.cursor = 'text';
|
|
156
|
+
this.display.on('pointerdown', this.focus, this);
|
|
157
|
+
this.display.once('destroyed', this.onDestroy, this);
|
|
158
|
+
this.emitter.on(GameObject.Event.TRANSFORM_CHANGE, this.handleTransformChange, this);
|
|
159
|
+
window.addEventListener('resize', this.handleViewportChange);
|
|
160
|
+
window.addEventListener('scroll', this.handleViewportChange, true);
|
|
161
|
+
this._isResize = true;
|
|
162
|
+
this._isDrawStyle = true;
|
|
163
|
+
this._isUpdateElementSize = true;
|
|
164
|
+
this._isUpdateTransform = true;
|
|
165
|
+
}
|
|
166
|
+
update() {
|
|
167
|
+
if (this._isResize) {
|
|
168
|
+
this.resize();
|
|
169
|
+
}
|
|
170
|
+
if (this._isDrawStyle) {
|
|
171
|
+
this.drawStyle();
|
|
172
|
+
}
|
|
173
|
+
if (this._isUpdateElementSize) {
|
|
174
|
+
this.updateElementSize();
|
|
175
|
+
}
|
|
176
|
+
if (this._isUpdateTransform || this.element.style.display !== 'none') {
|
|
177
|
+
this.updateTransform();
|
|
178
|
+
}
|
|
179
|
+
}
|
|
180
|
+
handleViewportChange = () => {
|
|
181
|
+
this._isUpdateTransform = true;
|
|
182
|
+
};
|
|
183
|
+
handleTransformChange = () => {
|
|
184
|
+
this._isUpdateTransform = true;
|
|
185
|
+
};
|
|
186
|
+
_stokeStyle = { width: 1, color: this._blurredBorderColor };
|
|
187
|
+
_backgroundColor = 0xffffff;
|
|
188
|
+
set backgroundColor(val) {
|
|
189
|
+
this._backgroundColor = val;
|
|
190
|
+
this._isDrawStyle = true;
|
|
191
|
+
}
|
|
192
|
+
set borderColor(val) {
|
|
193
|
+
this._stokeStyle.color = val;
|
|
194
|
+
this._isDrawStyle = true;
|
|
195
|
+
}
|
|
196
|
+
set borderSize(val) {
|
|
197
|
+
this._stokeStyle.width = val;
|
|
198
|
+
this._isDrawStyle = true;
|
|
199
|
+
}
|
|
200
|
+
_labelStyle = new LabelStyle({
|
|
201
|
+
fontSize: 16,
|
|
202
|
+
lineHeight: 16
|
|
203
|
+
});
|
|
204
|
+
set fontFamily(val) {
|
|
205
|
+
this._labelStyle.fontFamily = val;
|
|
206
|
+
if (this.element) {
|
|
207
|
+
this.element.style.fontFamily = Array.isArray(val) ? val.join(',') : val;
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
get fontFamily() {
|
|
211
|
+
return this._labelStyle.fontFamily;
|
|
212
|
+
}
|
|
213
|
+
set fontSize(val) {
|
|
214
|
+
this._labelStyle.fontSize = val;
|
|
215
|
+
if (this.element) {
|
|
216
|
+
this.element.style.fontSize = val + 'px';
|
|
217
|
+
}
|
|
218
|
+
this._isUpdateElementSize = true;
|
|
219
|
+
this._isUpdateTransform = true;
|
|
220
|
+
}
|
|
221
|
+
get fontSize() {
|
|
222
|
+
return this._labelStyle.fontSize;
|
|
223
|
+
}
|
|
224
|
+
_isDrawStyle = true;
|
|
225
|
+
/**
|
|
226
|
+
* 绘制背景样式
|
|
227
|
+
*/
|
|
228
|
+
drawStyle() {
|
|
229
|
+
this._isDrawStyle = false;
|
|
230
|
+
this.graphics.clear();
|
|
231
|
+
this.graphics.rect(0, 0, this.width, this.height);
|
|
232
|
+
this.graphics.fill(this._backgroundColor);
|
|
233
|
+
this.graphics.stroke(this._stokeStyle);
|
|
234
|
+
}
|
|
235
|
+
_padding = [0, 6, 0, 6];
|
|
236
|
+
get contentWidth() {
|
|
237
|
+
return Math.max(0, this.width - this.paddingLeft - this.paddingRight);
|
|
238
|
+
}
|
|
239
|
+
get contentHeight() {
|
|
240
|
+
return Math.max(0, this.height - this.paddingTop - this.paddingBottom);
|
|
241
|
+
}
|
|
242
|
+
set paddingLeft(val) {
|
|
243
|
+
this._padding[3] = val;
|
|
244
|
+
this._isResize = true;
|
|
245
|
+
this._isUpdateElementSize = true;
|
|
246
|
+
}
|
|
247
|
+
get paddingLeft() {
|
|
248
|
+
return this._padding[3];
|
|
249
|
+
}
|
|
250
|
+
set paddingRight(val) {
|
|
251
|
+
this._padding[1] = val;
|
|
252
|
+
this._isResize = true;
|
|
253
|
+
this._isUpdateElementSize = true;
|
|
254
|
+
}
|
|
255
|
+
get paddingRight() {
|
|
256
|
+
return this._padding[1];
|
|
257
|
+
}
|
|
258
|
+
set paddingTop(val) {
|
|
259
|
+
this._padding[0] = val;
|
|
260
|
+
this._isResize = true;
|
|
261
|
+
this._isUpdateElementSize = true;
|
|
262
|
+
}
|
|
263
|
+
get paddingTop() {
|
|
264
|
+
return this._padding[0];
|
|
265
|
+
}
|
|
266
|
+
set paddingBottom(val) {
|
|
267
|
+
this._padding[2] = val;
|
|
268
|
+
this._isResize = true;
|
|
269
|
+
this._isUpdateElementSize = true;
|
|
270
|
+
}
|
|
271
|
+
get paddingBottom() {
|
|
272
|
+
return this._padding[2];
|
|
273
|
+
}
|
|
274
|
+
get value() {
|
|
275
|
+
return this._value;
|
|
276
|
+
}
|
|
277
|
+
set value(val) {
|
|
278
|
+
this._value = val;
|
|
279
|
+
if (this.element && this.element.value !== val) {
|
|
280
|
+
this.element.value = val;
|
|
281
|
+
}
|
|
282
|
+
if (this.valueLabel) {
|
|
283
|
+
this.valueLabel.value = val;
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
onFocus() {
|
|
287
|
+
this._isFocused = true;
|
|
288
|
+
this.valueLabel.display.visible = false;
|
|
289
|
+
this.element.style.color = this._textColor;
|
|
290
|
+
this.borderColor = this._focusedBorderColor;
|
|
291
|
+
this.borderSize = 2;
|
|
292
|
+
this.emitter.emit('focus');
|
|
293
|
+
}
|
|
294
|
+
focus(event) {
|
|
295
|
+
if (event?.pointerType !== 'touch') {
|
|
296
|
+
event?.preventDefault();
|
|
297
|
+
}
|
|
298
|
+
event?.stopPropagation();
|
|
299
|
+
if (this._isResize) {
|
|
300
|
+
this.resize();
|
|
301
|
+
}
|
|
302
|
+
if (this._isDrawStyle) {
|
|
303
|
+
this.drawStyle();
|
|
304
|
+
}
|
|
305
|
+
if (this._isUpdateElementSize) {
|
|
306
|
+
this.updateElementSize();
|
|
307
|
+
}
|
|
308
|
+
this.updateTransform();
|
|
309
|
+
this.element.style.display = 'block';
|
|
310
|
+
if (!this._destroyed && this.element.isConnected) {
|
|
311
|
+
this.element.focus();
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
onInput() {
|
|
315
|
+
this._value = this.element.value;
|
|
316
|
+
}
|
|
317
|
+
onBlur() {
|
|
318
|
+
if (!this._isFocused && this.element.style.display === 'none') {
|
|
319
|
+
return;
|
|
320
|
+
}
|
|
321
|
+
this._isFocused = false;
|
|
322
|
+
this.value = this.element.value;
|
|
323
|
+
this.borderColor = this._blurredBorderColor;
|
|
324
|
+
this.borderSize = 1;
|
|
325
|
+
this.element.style.color = 'transparent';
|
|
326
|
+
this.element.style.display = 'none';
|
|
327
|
+
this.valueLabel.display.visible = true;
|
|
328
|
+
this.emitter.emit('blur');
|
|
329
|
+
}
|
|
330
|
+
blur() {
|
|
331
|
+
this.element.blur();
|
|
332
|
+
if (this._isFocused || this.element.style.display !== 'none') {
|
|
333
|
+
this.onBlur();
|
|
334
|
+
}
|
|
335
|
+
}
|
|
336
|
+
onDestroy() {
|
|
337
|
+
if (this._destroyed) {
|
|
338
|
+
return;
|
|
339
|
+
}
|
|
340
|
+
this._destroyed = true;
|
|
341
|
+
this.display.off('pointerdown', this.focus, this);
|
|
342
|
+
this.emitter.off(GameObject.Event.TRANSFORM_CHANGE, this.handleTransformChange, this);
|
|
343
|
+
window.removeEventListener('resize', this.handleViewportChange);
|
|
344
|
+
window.removeEventListener('scroll', this.handleViewportChange, true);
|
|
345
|
+
if (this.element) {
|
|
346
|
+
this.element.onfocus = null;
|
|
347
|
+
this.element.onblur = null;
|
|
348
|
+
this.element.oninput = null;
|
|
349
|
+
this.element.remove();
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { Input } from "./Input.js";
|
|
2
|
+
export declare class Textarea extends Input {
|
|
3
|
+
set lineHeight(val: number);
|
|
4
|
+
get lineHeight(): number;
|
|
5
|
+
protected updateElementLineHeight(): void;
|
|
6
|
+
protected _padding: number[];
|
|
7
|
+
protected createElement(): void;
|
|
8
|
+
render(): void;
|
|
9
|
+
resize(): void;
|
|
10
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Input } from "./Input.js";
|
|
2
|
+
export class Textarea extends Input {
|
|
3
|
+
set lineHeight(val) {
|
|
4
|
+
this._labelStyle.lineHeight = val;
|
|
5
|
+
if (this.element) {
|
|
6
|
+
this.element.style.lineHeight = val + 'px';
|
|
7
|
+
}
|
|
8
|
+
this._isUpdateElementSize = true;
|
|
9
|
+
}
|
|
10
|
+
get lineHeight() {
|
|
11
|
+
return this._labelStyle.lineHeight;
|
|
12
|
+
}
|
|
13
|
+
updateElementLineHeight() {
|
|
14
|
+
this.element.style.lineHeight = this._labelStyle.lineHeight + 'px';
|
|
15
|
+
}
|
|
16
|
+
_padding = [6, 6, 6, 6];
|
|
17
|
+
createElement() {
|
|
18
|
+
this.element = document.createElement('textarea');
|
|
19
|
+
this.element.style.resize = 'none';
|
|
20
|
+
this.element.style.overflow = 'hidden';
|
|
21
|
+
}
|
|
22
|
+
render() {
|
|
23
|
+
super.render();
|
|
24
|
+
this.lineHeight = this._labelStyle.lineHeight;
|
|
25
|
+
this._labelStyle.wordWrap = true;
|
|
26
|
+
this._labelStyle.breakWords = true;
|
|
27
|
+
}
|
|
28
|
+
resize() {
|
|
29
|
+
this._isResize = false;
|
|
30
|
+
this._isUpdateElementSize = true;
|
|
31
|
+
this._isUpdateTransform = true;
|
|
32
|
+
this.updateHitArea();
|
|
33
|
+
this.valueLabel.x = this.paddingLeft;
|
|
34
|
+
this.valueLabel.y = this.paddingTop;
|
|
35
|
+
this._labelStyle.wordWrapWidth = this.contentWidth;
|
|
36
|
+
this.updateMask();
|
|
37
|
+
}
|
|
38
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import type { FederatedPointerEvent } from "pixi.js";
|
|
2
|
+
import { Selectable } from "./Selectable.js";
|
|
3
|
+
export declare class Button extends Selectable {
|
|
4
|
+
onClick?: string | ((event: FederatedPointerEvent) => void);
|
|
5
|
+
awake(): void;
|
|
6
|
+
private handlePointerTap;
|
|
7
|
+
onDestroy(): void;
|
|
8
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
|
2
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
3
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
4
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
5
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
6
|
+
};
|
|
7
|
+
import { ComponentMeta, Prop } from "../../runtime/index.js";
|
|
8
|
+
import { Selectable } from "./Selectable.js";
|
|
9
|
+
let Button = class Button extends Selectable {
|
|
10
|
+
onClick;
|
|
11
|
+
awake() {
|
|
12
|
+
super.awake();
|
|
13
|
+
this.gameObject.display.on('pointertap', this.handlePointerTap, this);
|
|
14
|
+
}
|
|
15
|
+
handlePointerTap(event) {
|
|
16
|
+
if (!this.interactable) {
|
|
17
|
+
return;
|
|
18
|
+
}
|
|
19
|
+
if (typeof this.onClick === 'function') {
|
|
20
|
+
this.onClick(event);
|
|
21
|
+
}
|
|
22
|
+
this.gameObject.emitter.emit('tap', event);
|
|
23
|
+
}
|
|
24
|
+
onDestroy() {
|
|
25
|
+
this.gameObject.display.off('pointertap', this.handlePointerTap, this);
|
|
26
|
+
super.onDestroy();
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
__decorate([
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30
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Prop({
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type: 'event',
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description: 'Action invoked when the button receives a pointer tap.',
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})
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34
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+
], Button.prototype, "onClick", void 0);
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Button = __decorate([
|
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36
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+
ComponentMeta({
|
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37
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+
type: 'ui.Button',
|
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38
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+
displayName: 'Button',
|
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+
category: 'UI/Interaction',
|
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40
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+
icon: 'mouse-pointer',
|
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41
|
+
description: 'Handles pointer interaction and invokes an action when clicked.',
|
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disallowMultiple: true,
|
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+
})
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44
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+
], Button);
|
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45
|
+
export { Button };
|
|
@@ -0,0 +1,12 @@
|
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1
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+
import { Component } from "../../runtime/index.js";
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2
|
+
import type { Group } from "../../runtime/index.js";
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3
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+
import type { TextGraphic } from "../graphics/index.js";
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4
|
+
export declare class InputField extends Component<Group> {
|
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+
value: string;
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6
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+
placeholder: string;
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7
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+
multiline: boolean;
|
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8
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+
textGraphic?: TextGraphic;
|
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9
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+
awake(): void;
|
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10
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+
setValue(value: string): void;
|
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11
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+
applyText(): void;
|
|
12
|
+
}
|
|
@@ -0,0 +1,53 @@
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1
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+
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
|
2
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
3
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
4
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
5
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
6
|
+
};
|
|
7
|
+
import { Component, ComponentMeta, Prop } from "../../runtime/index.js";
|
|
8
|
+
let InputField = class InputField extends Component {
|
|
9
|
+
value = '';
|
|
10
|
+
placeholder = '';
|
|
11
|
+
multiline = false;
|
|
12
|
+
textGraphic;
|
|
13
|
+
awake() {
|
|
14
|
+
this.applyText();
|
|
15
|
+
}
|
|
16
|
+
setValue(value) {
|
|
17
|
+
this.value = value;
|
|
18
|
+
this.applyText();
|
|
19
|
+
}
|
|
20
|
+
applyText() {
|
|
21
|
+
if (!this.textGraphic) {
|
|
22
|
+
return;
|
|
23
|
+
}
|
|
24
|
+
this.textGraphic.text = this.value || this.placeholder;
|
|
25
|
+
this.textGraphic.setDirty();
|
|
26
|
+
}
|
|
27
|
+
};
|
|
28
|
+
__decorate([
|
|
29
|
+
Prop({ type: 'string', default: '' })
|
|
30
|
+
], InputField.prototype, "value", void 0);
|
|
31
|
+
__decorate([
|
|
32
|
+
Prop({ type: 'string', default: '' })
|
|
33
|
+
], InputField.prototype, "placeholder", void 0);
|
|
34
|
+
__decorate([
|
|
35
|
+
Prop({ type: 'boolean', default: false })
|
|
36
|
+
], InputField.prototype, "multiline", void 0);
|
|
37
|
+
__decorate([
|
|
38
|
+
Prop({
|
|
39
|
+
type: 'componentRef',
|
|
40
|
+
component: 'ui.TextGraphic',
|
|
41
|
+
description: 'Text graphic used to display the current value or placeholder.',
|
|
42
|
+
})
|
|
43
|
+
], InputField.prototype, "textGraphic", void 0);
|
|
44
|
+
InputField = __decorate([
|
|
45
|
+
ComponentMeta({
|
|
46
|
+
type: 'ui.InputField',
|
|
47
|
+
displayName: 'Input Field',
|
|
48
|
+
category: 'UI/Input',
|
|
49
|
+
description: 'Stores editable text state and can drive text graphic placeholders.',
|
|
50
|
+
disallowMultiple: true,
|
|
51
|
+
})
|
|
52
|
+
], InputField);
|
|
53
|
+
export { InputField };
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { Component } from "../../runtime/index.js";
|
|
2
|
+
import type { Group } from "../../runtime/index.js";
|
|
3
|
+
import type { RoundedRectGraphic } from "../graphics/index.js";
|
|
4
|
+
export declare class ProgressBar extends Component<Group> {
|
|
5
|
+
value: number;
|
|
6
|
+
min: number;
|
|
7
|
+
max: number;
|
|
8
|
+
fillNode?: Group;
|
|
9
|
+
fillGraphic?: RoundedRectGraphic;
|
|
10
|
+
awake(): void;
|
|
11
|
+
setValue(value: number): void;
|
|
12
|
+
applyValue: () => void;
|
|
13
|
+
onDestroy(): void;
|
|
14
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
|
|
2
|
+
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
|
|
3
|
+
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
|
|
4
|
+
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
|
|
5
|
+
return c > 3 && r && Object.defineProperty(target, key, r), r;
|
|
6
|
+
};
|
|
7
|
+
import { Component, ComponentMeta, GameObject, Prop } from "../../runtime/index.js";
|
|
8
|
+
let ProgressBar = class ProgressBar extends Component {
|
|
9
|
+
value = 0;
|
|
10
|
+
min = 0;
|
|
11
|
+
max = 1;
|
|
12
|
+
fillNode;
|
|
13
|
+
fillGraphic;
|
|
14
|
+
awake() {
|
|
15
|
+
this.gameObject.emitter.on(GameObject.Event.RESIZE, this.applyValue, this);
|
|
16
|
+
this.applyValue();
|
|
17
|
+
}
|
|
18
|
+
setValue(value) {
|
|
19
|
+
this.value = value;
|
|
20
|
+
this.applyValue();
|
|
21
|
+
}
|
|
22
|
+
applyValue = () => {
|
|
23
|
+
const range = this.max - this.min;
|
|
24
|
+
const normalized = range === 0 ? 0 : Math.min(1, Math.max(0, (this.value - this.min) / range));
|
|
25
|
+
if (this.fillNode) {
|
|
26
|
+
this.fillNode.width = this.gameObject.width * normalized;
|
|
27
|
+
this.fillNode.height = this.gameObject.height;
|
|
28
|
+
}
|
|
29
|
+
this.fillGraphic?.setDirty();
|
|
30
|
+
};
|
|
31
|
+
onDestroy() {
|
|
32
|
+
this.gameObject.emitter.off(GameObject.Event.RESIZE, this.applyValue, this);
|
|
33
|
+
}
|
|
34
|
+
};
|
|
35
|
+
__decorate([
|
|
36
|
+
Prop({ type: 'number', default: 0, min: 0, max: 1 })
|
|
37
|
+
], ProgressBar.prototype, "value", void 0);
|
|
38
|
+
__decorate([
|
|
39
|
+
Prop({ type: 'number', default: 0 })
|
|
40
|
+
], ProgressBar.prototype, "min", void 0);
|
|
41
|
+
__decorate([
|
|
42
|
+
Prop({ type: 'number', default: 1 })
|
|
43
|
+
], ProgressBar.prototype, "max", void 0);
|
|
44
|
+
__decorate([
|
|
45
|
+
Prop({
|
|
46
|
+
type: 'nodeRef',
|
|
47
|
+
description: 'Node resized horizontally to represent the current value.',
|
|
48
|
+
})
|
|
49
|
+
], ProgressBar.prototype, "fillNode", void 0);
|
|
50
|
+
__decorate([
|
|
51
|
+
Prop({
|
|
52
|
+
type: 'componentRef',
|
|
53
|
+
component: 'ui.Graphic',
|
|
54
|
+
description: 'Optional fill graphic redrawn when value changes.',
|
|
55
|
+
})
|
|
56
|
+
], ProgressBar.prototype, "fillGraphic", void 0);
|
|
57
|
+
ProgressBar = __decorate([
|
|
58
|
+
ComponentMeta({
|
|
59
|
+
type: 'ui.ProgressBar',
|
|
60
|
+
displayName: 'Progress Bar',
|
|
61
|
+
category: 'UI/Display',
|
|
62
|
+
description: 'Controls a fill node or graphic based on a normalized value.',
|
|
63
|
+
disallowMultiple: true,
|
|
64
|
+
})
|
|
65
|
+
], ProgressBar);
|
|
66
|
+
export { ProgressBar };
|