pixi.js 7.2.2 → 7.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/pixi.js +71 -36
- package/dist/pixi.js.map +1 -1
- package/dist/pixi.min.js +34 -34
- package/dist/pixi.min.js.map +1 -1
- package/dist/pixi.min.mjs +16 -16
- package/dist/pixi.min.mjs.map +1 -1
- package/dist/pixi.mjs +71 -36
- package/dist/pixi.mjs.map +1 -1
- package/package.json +31 -31
package/dist/pixi.js
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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/*!
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2
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-
* pixi.js - v7.2.
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3
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-
* Compiled
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2
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* pixi.js - v7.2.3
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3
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* Compiled Fri, 24 Mar 2023 19:53:04 UTC
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*
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* pixi.js is licensed under the MIT License.
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* http://www.opensource.org/licenses/mit-license
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@@ -3477,16 +3477,14 @@ Deprecated since v${version}`);
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return this.toHex() + "00".substring(0, 2 - alphaString.length) + alphaString;
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}
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setAlpha(alpha) {
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-
this._components[3] = alpha;
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this._components[3] = this._clamp(alpha);
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return this;
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}
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round(
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round(steps) {
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const [r, g, b] = this._components;
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this._components.
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-
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Math.min(255, b / step * step)
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]);
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this._components[0] = Math.round(r * steps) / steps;
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this._components[1] = Math.round(g * steps) / steps;
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this._components[2] = Math.round(b * steps) / steps;
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this.refreshInt();
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this._value = null;
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return this;
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@@ -3510,10 +3508,12 @@ Deprecated since v${version}`);
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(int & 255) / 255,
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1
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];
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-
} else if ((Array.isArray(value) || value instanceof Float32Array) && value.length >= 3 && value.length <= 4
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} else if ((Array.isArray(value) || value instanceof Float32Array) && value.length >= 3 && value.length <= 4) {
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value = this._clamp(value);
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const [r, g, b, a = 1] = value;
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components = [r, g, b, a];
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} else if ((value instanceof Uint8Array || value instanceof Uint8ClampedArray) && value.length >= 3 && value.length <= 4) {
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value = this._clamp(value, 0, 255);
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const [r, g, b, a = 255] = value;
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components = [r / 255, g / 255, b / 255, a / 255];
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} else if (typeof value === "string" || typeof value === "object") {
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@@ -3537,10 +3537,19 @@ Deprecated since v${version}`);
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}
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}
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refreshInt() {
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-
this.
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this._clamp(this._components);
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const [r, g, b] = this._components;
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this._int = (r * 255 << 16) + (g * 255 << 8) + (b * 255 | 0);
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}
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_clamp(value, min = 0, max = 1) {
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if (typeof value === "number") {
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return Math.min(Math.max(value, min), max);
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}
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value.forEach((v, i) => {
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value[i] = Math.min(Math.max(v, min), max);
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});
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return value;
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}
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};
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let Color = _Color;
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Color.shared = new _Color();
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@@ -10391,7 +10400,7 @@ ${this.fragmentSrc}`;
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const { renderer } = this;
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renderer.runners.init.emit(renderer.options);
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if (options.hello) {
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console.log(`PixiJS ${"7.2.
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console.log(`PixiJS ${"7.2.3"} - ${renderer.rendererLogId} - https://pixijs.com`);
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}
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renderer.resize(renderer.screen.width, renderer.screen.height);
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}
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@@ -12577,7 +12586,7 @@ ${this.fragmentSrc}`;
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}
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}
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const VERSION = "7.2.
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const VERSION = "7.2.3";
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class Bounds {
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constructor() {
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@@ -15169,7 +15178,7 @@ ${this.fragmentSrc}`;
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this.eventPool = /* @__PURE__ */ new Map();
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this._allInteractiveElements = [];
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this._hitElements = [];
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-
this.
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this._isPointerMoveEvent = false;
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this.rootTarget = rootTarget;
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this.hitPruneFn = this.hitPruneFn.bind(this);
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this.hitTestFn = this.hitTestFn.bind(this);
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@@ -15221,7 +15230,9 @@ ${this.fragmentSrc}`;
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}
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hitTest(x, y) {
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EventsTicker.pauseUpdate = true;
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const
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const useMove = this._isPointerMoveEvent && this.enableGlobalMoveEvents;
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const fn = useMove ? "hitTestMoveRecursive" : "hitTestRecursive";
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const invertedPath = this[fn](this.rootTarget, this.rootTarget.eventMode, tempHitLocation.set(x, y), this.hitTestFn, this.hitPruneFn);
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return invertedPath && invertedPath[0];
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}
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propagate(e, type) {
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@@ -15273,10 +15284,9 @@ ${this.fragmentSrc}`;
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propagationPath.reverse();
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return propagationPath;
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}
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-
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if (
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hitTestMoveRecursive(currentTarget, eventMode, location, testFn, pruneFn, ignore = false) {
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if (this._interactivePrune(currentTarget))
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return null;
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}
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if (currentTarget.eventMode === "dynamic" || eventMode === "dynamic") {
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EventsTicker.pauseUpdate = false;
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}
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@@ -15284,34 +15294,58 @@ ${this.fragmentSrc}`;
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const children = currentTarget.children;
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for (let i = children.length - 1; i >= 0; i--) {
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const child = children[i];
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-
const nestedHit = this.
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const nestedHit = this.hitTestMoveRecursive(child, this._isInteractive(eventMode) ? eventMode : child.eventMode, location, testFn, pruneFn, pruneFn(currentTarget, location));
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if (nestedHit) {
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if (nestedHit.length > 0 && !nestedHit[nestedHit.length - 1].parent) {
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continue;
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}
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const isInteractive = currentTarget.isInteractive();
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if (nestedHit.length > 0 || isInteractive) {
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-
if (
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if (isInteractive)
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this._allInteractiveElements.push(currentTarget);
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}
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nestedHit.push(currentTarget);
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}
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if (this.
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if (this._hitElements.length === 0)
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this._hitElements = nestedHit;
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}
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if (!this._collectInteractiveElements)
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return nestedHit;
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}
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}
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}
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const isInteractiveMode = this._isInteractive(eventMode);
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const isInteractiveTarget = currentTarget.isInteractive();
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-
if (
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-
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15313
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if (isInteractiveTarget && isInteractiveTarget)
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this._allInteractiveElements.push(currentTarget);
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if (ignore || this._hitElements.length > 0)
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return null;
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if (isInteractiveMode && (!pruneFn(currentTarget, location) && testFn(currentTarget, location))) {
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15320
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return isInteractiveTarget ? [currentTarget] : [];
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}
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return null;
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}
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hitTestRecursive(currentTarget, eventMode, location, testFn, pruneFn) {
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if (this._interactivePrune(currentTarget) || pruneFn(currentTarget, location)) {
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return null;
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}
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if (currentTarget.eventMode === "dynamic" || eventMode === "dynamic") {
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EventsTicker.pauseUpdate = false;
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}
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if (currentTarget.interactiveChildren && currentTarget.children) {
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const children = currentTarget.children;
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for (let i = children.length - 1; i >= 0; i--) {
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const child = children[i];
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const nestedHit = this.hitTestRecursive(child, this._isInteractive(eventMode) ? eventMode : child.eventMode, location, testFn, pruneFn);
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if (nestedHit) {
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if (nestedHit.length > 0 && !nestedHit[nestedHit.length - 1].parent) {
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continue;
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}
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const isInteractive = currentTarget.isInteractive();
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if (nestedHit.length > 0 || isInteractive)
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nestedHit.push(currentTarget);
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return nestedHit;
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15344
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}
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15345
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+
}
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15314
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}
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15347
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+
const isInteractiveMode = this._isInteractive(eventMode);
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15348
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+
const isInteractiveTarget = currentTarget.isInteractive();
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15315
15349
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if (isInteractiveMode && testFn(currentTarget, location)) {
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15316
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return isInteractiveTarget ? [currentTarget] : [];
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15317
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}
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@@ -15320,7 +15354,7 @@ ${this.fragmentSrc}`;
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15320
15354
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_isInteractive(int) {
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15321
15355
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return int === "static" || int === "dynamic";
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15322
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}
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15323
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-
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15357
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+
_interactivePrune(displayObject) {
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15324
15358
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if (!displayObject || displayObject.isMask || !displayObject.visible || !displayObject.renderable) {
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15325
15359
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return true;
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15326
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}
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@@ -15333,8 +15367,9 @@ ${this.fragmentSrc}`;
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15333
15367
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if (displayObject.isMask) {
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15334
15368
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return true;
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15335
15369
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}
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15336
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-
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15337
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-
|
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15370
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+
return false;
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15371
|
+
}
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15372
|
+
hitPruneFn(displayObject, location) {
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15338
15373
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if (displayObject.hitArea) {
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15339
15374
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displayObject.worldTransform.applyInverse(location, tempLocalMapping);
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15340
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if (!displayObject.hitArea.contains(tempLocalMapping.x, tempLocalMapping.y)) {
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@@ -15395,9 +15430,9 @@ ${this.fragmentSrc}`;
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15395
15430
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}
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15396
15431
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this._allInteractiveElements.length = 0;
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15397
15432
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this._hitElements.length = 0;
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15398
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-
this.
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15433
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+
this._isPointerMoveEvent = true;
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15399
15434
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const e = this.createPointerEvent(from);
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15400
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-
this.
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15435
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+
this._isPointerMoveEvent = false;
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15401
15436
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const isMouse = e.pointerType === "mouse" || e.pointerType === "pen";
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15402
15437
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const trackingData = this.trackingData(from.pointerId);
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15403
15438
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const outTarget = this.findMountedTarget(trackingData.overTargets);
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@@ -20439,7 +20474,7 @@ ${e}`);
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20439
20474
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const uniforms = shader.uniforms;
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20440
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const drawCalls = geometry.drawCalls;
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20441
20476
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uniforms.translationMatrix = this.transform.worldTransform;
|
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20442
|
-
Color.shared.setValue(this._tintColor).
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|
20477
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+
Color.shared.setValue(this._tintColor).premultiply(worldAlpha).toArray(uniforms.tint);
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20443
20478
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renderer.shader.bind(shader);
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20444
20479
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renderer.geometry.bind(geometry, shader);
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20445
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renderer.state.set(this.state);
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