pixi.js 7.1.3 → 7.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/pixi.js +72 -76
- package/dist/pixi.js.map +1 -1
- package/dist/pixi.min.js +59 -59
- package/dist/pixi.min.js.map +1 -1
- package/dist/pixi.min.mjs +60 -60
- package/dist/pixi.min.mjs.map +1 -1
- package/dist/pixi.mjs +72 -76
- package/dist/pixi.mjs.map +1 -1
- package/package.json +31 -31
package/dist/pixi.js
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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/*!
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2
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-
* pixi.js - v7.1.
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3
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-
* Compiled
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2
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+
* pixi.js - v7.1.4
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3
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* Compiled Thu, 02 Mar 2023 16:46:25 UTC
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4
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*
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5
5
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* pixi.js is licensed under the MIT License.
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* http://www.opensource.org/licenses/mit-license
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@@ -10457,7 +10457,7 @@ ${this.fragmentSrc}`;
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const renderer = this.renderer;
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renderer.emitWithCustomOptions(renderer.runners.init, options);
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if (options.hello) {
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-
console.log(`PixiJS ${"7.1.
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console.log(`PixiJS ${"7.1.4"} - ${renderer.rendererLogId} - https://pixijs.com`);
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}
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renderer.resize(this.renderer.screen.width, this.renderer.screen.height);
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}
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@@ -11890,6 +11890,7 @@ ${this.fragmentSrc}`;
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const _Renderer = class extends SystemManager {
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constructor(options) {
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super();
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this.type = RENDERER_TYPE.WEBGL;
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options = Object.assign({}, settings.RENDER_OPTIONS, options);
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this.gl = null;
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this.CONTEXT_UID = 0;
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@@ -12648,7 +12649,7 @@ ${this.fragmentSrc}`;
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}
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}
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12651
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-
const VERSION = "7.1.
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const VERSION = "7.1.4";
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class Bounds {
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constructor() {
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@@ -19068,8 +19069,7 @@ ${e}`);
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const eiy = iy + eyy;
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const eox = ox + exx;
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const eoy = oy + eyy;
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19071
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verts.push(eix, eiy);
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19072
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verts.push(eox, eoy);
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verts.push(eix, eiy, eox, eoy);
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return 2;
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}
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function round(cx, cy, sx, sy, ex, ey, verts, clockwise) {
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@@ -19090,23 +19090,17 @@ ${e}`);
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const angleInc = angleDiff / segCount;
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startAngle += angleInc;
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if (clockwise) {
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verts.push(cx, cy);
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verts.push(sx, sy);
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verts.push(cx, cy, sx, sy);
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for (let i = 1, angle = startAngle; i < segCount; i++, angle += angleInc) {
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verts.push(cx, cy);
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verts.push(cx + Math.sin(angle) * radius, cy + Math.cos(angle) * radius);
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verts.push(cx, cy, cx + Math.sin(angle) * radius, cy + Math.cos(angle) * radius);
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}
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verts.push(cx, cy);
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verts.push(ex, ey);
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verts.push(cx, cy, ex, ey);
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} else {
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verts.push(sx, sy);
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verts.push(cx, cy);
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verts.push(sx, sy, cx, cy);
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for (let i = 1, angle = startAngle; i < segCount; i++, angle += angleInc) {
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verts.push(cx + Math.sin(angle) * radius, cy + Math.cos(angle) * radius);
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verts.push(cx, cy);
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verts.push(cx + Math.sin(angle) * radius, cy + Math.cos(angle) * radius, cx, cy);
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}
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verts.push(ex, ey);
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verts.push(cx, cy);
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verts.push(ex, ey, cx, cy);
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}
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return segCount * 2;
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}
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@@ -19166,8 +19160,7 @@ ${e}`);
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indexCount += square(x0, y0, perpx, perpy, innerWeight, outerWeight, true, verts);
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}
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}
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verts.push(x0 - perpx * innerWeight, y0 - perpy * innerWeight);
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verts.push(x0 + perpx * outerWeight, y0 + perpy * outerWeight);
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verts.push(x0 - perpx * innerWeight, y0 - perpy * innerWeight, x0 + perpx * outerWeight, y0 + perpy * outerWeight);
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for (let i = 1; i < length - 1; ++i) {
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x0 = points[(i - 1) * 2];
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y0 = points[(i - 1) * 2 + 1];
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@@ -19197,16 +19190,14 @@ ${e}`);
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const cross = dy0 * dx1 - dy1 * dx0;
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const clockwise = cross < 0;
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if (Math.abs(cross) < 1e-3 * Math.abs(dot)) {
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight);
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verts.push(x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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if (dot >= 0) {
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if (style.join === LINE_JOIN.ROUND) {
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indexCount += round(x1, y1, x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, verts, false) + 4;
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} else {
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indexCount += 2;
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}
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verts.push(x1 - perp1x * outerWeight, y1 - perp1y * outerWeight);
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verts.push(x1 + perp1x * innerWeight, y1 + perp1y * innerWeight);
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verts.push(x1 - perp1x * outerWeight, y1 - perp1y * outerWeight, x1 + perp1x * innerWeight, y1 + perp1y * innerWeight);
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}
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continue;
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}
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@@ -19223,59 +19214,60 @@ ${e}`);
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const insideWeight = clockwise ? innerWeight : outerWeight;
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const smallerInsideDiagonalSq = smallerInsideSegmentSq + insideWeight * insideWeight * widthSquared;
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const insideMiterOk = pdist <= smallerInsideDiagonalSq;
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let join = style.join;
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if (join === LINE_JOIN.MITER && pdist / widthSquared > miterLimitSquared) {
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join = LINE_JOIN.BEVEL;
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}
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if (insideMiterOk) {
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-
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-
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verts.push(imx, imy);
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verts.push(imx, imy);
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verts.push(x1 + perp1x * outerWeight, y1 + perp1y * outerWeight);
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} else {
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight);
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verts.push(omx, omy);
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verts.push(x1 - perp1x * innerWeight, y1 - perp1y * innerWeight);
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verts.push(omx, omy);
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switch (join) {
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case LINE_JOIN.MITER: {
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verts.push(imx, imy, omx, omy);
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break;
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}
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}
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case LINE_JOIN.BEVEL: {
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if (clockwise) {
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verts.push(imx, imy, x1 + perpx * outerWeight, y1 + perpy * outerWeight, imx, imy, x1 + perp1x * outerWeight, y1 + perp1y * outerWeight);
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} else {
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight, omx, omy, x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, omx, omy);
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}
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indexCount += 2;
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break;
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}
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case LINE_JOIN.ROUND: {
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if (clockwise) {
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verts.push(imx, imy, x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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indexCount += round(x1, y1, x1 + perpx * outerWeight, y1 + perpy * outerWeight, x1 + perp1x * outerWeight, y1 + perp1y * outerWeight, verts, true) + 4;
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verts.push(imx, imy, x1 + perp1x * outerWeight, y1 + perp1y * outerWeight);
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} else {
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight, omx, omy);
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+
indexCount += round(x1, y1, x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, verts, false) + 4;
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verts.push(x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, omx, omy);
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}
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break;
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}
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} else {
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verts.push(imx, imy);
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verts.push(omx, omy);
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}
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} else {
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight);
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verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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19251
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+
switch (join) {
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19252
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case LINE_JOIN.MITER: {
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19253
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if (clockwise) {
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verts.push(omx, omy, omx, omy);
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19255
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+
} else {
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19256
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+
verts.push(imx, imy, imx, imy);
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19257
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+
}
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19258
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indexCount += 2;
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break;
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}
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19273
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-
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19261
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+
case LINE_JOIN.ROUND: {
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19262
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if (clockwise) {
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19263
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+
indexCount += round(x1, y1, x1 + perpx * outerWeight, y1 + perpy * outerWeight, x1 + perp1x * outerWeight, y1 + perp1y * outerWeight, verts, true) + 2;
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19264
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+
} else {
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19265
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+
indexCount += round(x1, y1, x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, verts, false) + 2;
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19266
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+
}
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19267
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+
break;
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19274
19268
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}
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19275
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-
indexCount += 2;
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19276
19269
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}
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19277
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-
verts.push(x1 - perp1x * innerWeight, y1 - perp1y * innerWeight);
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19278
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-
verts.push(x1 + perp1x * outerWeight, y1 + perp1y * outerWeight);
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+
verts.push(x1 - perp1x * innerWeight, y1 - perp1y * innerWeight, x1 + perp1x * outerWeight, y1 + perp1y * outerWeight);
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indexCount += 2;
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19280
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}
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19281
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}
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@@ -19290,8 +19282,7 @@ ${e}`);
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19290
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perpy /= dist;
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19291
19283
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perpx *= width;
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19292
19284
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perpy *= width;
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19293
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-
verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight);
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19294
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-
verts.push(x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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19285
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+
verts.push(x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 + perpx * outerWeight, y1 + perpy * outerWeight);
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if (!closedShape) {
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19296
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if (style.cap === LINE_CAP.ROUND) {
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19297
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indexCount += round(x1 - perpx * (innerWeight - outerWeight) * 0.5, y1 - perpy * (innerWeight - outerWeight) * 0.5, x1 - perpx * innerWeight, y1 - perpy * innerWeight, x1 + perpx * outerWeight, y1 + perpy * outerWeight, verts, false) + 2;
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@@ -20858,6 +20849,7 @@ ${e}`);
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20858
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let perpY = 0;
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20859
20850
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const vertices = this.buffers[0].data;
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20860
20851
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const total = points.length;
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20852
|
+
const halfWidth = this.textureScale > 0 ? this.textureScale * this._width / 2 : this._width / 2;
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20861
20853
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for (let i = 0; i < total; i++) {
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const point = points[i];
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20863
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const index = i * 4;
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@@ -20873,11 +20865,15 @@ ${e}`);
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20873
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ratio = 1;
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20874
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}
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20875
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const perpLength = Math.sqrt(perpX * perpX + perpY * perpY);
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20876
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-
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20877
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-
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20878
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-
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20879
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-
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-
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20868
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+
if (perpLength < 1e-6) {
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20869
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+
perpX = 0;
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20870
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+
perpY = 0;
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20871
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+
} else {
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20872
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+
perpX /= perpLength;
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20873
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+
perpY /= perpLength;
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20874
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+
perpX *= halfWidth;
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20875
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+
perpY *= halfWidth;
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20876
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+
}
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20881
20877
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vertices[index] = point.x + perpX;
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20882
20878
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vertices[index + 1] = point.y + perpY;
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20883
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vertices[index + 2] = point.x - perpX;
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