pixi.js 7.0.2 → 7.1.0-alpha

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/pixi.mjs CHANGED
@@ -1,6 +1,6 @@
1
1
  /*!
2
- * pixi.js - v7.0.2
3
- * Compiled Mon, 31 Oct 2022 15:20:53 UTC
2
+ * pixi.js - v7.1.0-alpha
3
+ * Compiled Thu, 10 Nov 2022 16:24:03 UTC
4
4
  *
5
5
  * pixi.js is licensed under the MIT License.
6
6
  * http://www.opensource.org/licenses/mit-license
@@ -480,6 +480,9 @@ const extensions$1 = {
480
480
  },
481
481
  handleByList(type, list) {
482
482
  return this.handle(type, (extension) => {
483
+ if (list.includes(extension.ref)) {
484
+ return;
485
+ }
483
486
  list.push(extension.ref);
484
487
  list.sort((a, b) => (b.priority ?? -1) - (a.priority ?? -1));
485
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  }, (extension) => {
@@ -5814,7 +5817,7 @@ class BaseImageResource extends Resource {
5814
5817
  return false;
5815
5818
  }
5816
5819
  } else if (typeof HTMLVideoElement !== "undefined" && source instanceof HTMLVideoElement) {
5817
- if (source.readyState <= 1) {
5820
+ if (source.readyState <= 1 && source.buffered.length === 0) {
5818
5821
  return false;
5819
5822
  }
5820
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  }
@@ -7020,7 +7023,7 @@ class RenderTexturePool {
7020
7023
  RenderTexturePool.SCREEN_KEY = -1;
7021
7024
 
7022
7025
  class Attribute {
7023
- constructor(buffer, size = 0, normalized = false, type = TYPES.FLOAT, stride, start, instance) {
7026
+ constructor(buffer, size = 0, normalized = false, type = TYPES.FLOAT, stride, start, instance, divisor = 1) {
7024
7027
  this.buffer = buffer;
7025
7028
  this.size = size;
7026
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  this.normalized = normalized;
@@ -7028,6 +7031,7 @@ class Attribute {
7028
7031
  this.stride = stride;
7029
7032
  this.start = start;
7030
7033
  this.instance = instance;
7034
+ this.divisor = divisor;
7031
7035
  }
7032
7036
  destroy() {
7033
7037
  this.buffer = null;
@@ -8535,7 +8539,7 @@ class GeometrySystem {
8535
8539
  gl.vertexAttribPointer(location, attribute.size, attribute.type || gl.FLOAT, attribute.normalized, attribute.stride, attribute.start);
8536
8540
  if (attribute.instance) {
8537
8541
  if (this.hasInstance) {
8538
- gl.vertexAttribDivisor(location, 1);
8542
+ gl.vertexAttribDivisor(location, attribute.divisor);
8539
8543
  } else {
8540
8544
  throw new Error("geometry error, GPU Instancing is not supported on this device");
8541
8545
  }
@@ -11361,7 +11365,7 @@ class StartupSystem {
11361
11365
  const renderer = this.renderer;
11362
11366
  renderer.emitWithCustomOptions(renderer.runners.init, options);
11363
11367
  if (options.hello) {
11364
- console.log(`PixiJS ${"7.0.2"} - ${renderer.rendererLogId} - https://pixijs.com`);
11368
+ console.log(`PixiJS ${"7.1.0-alpha"} - ${renderer.rendererLogId} - https://pixijs.com`);
11365
11369
  }
11366
11370
  renderer.resize(this.renderer.screen.width, this.renderer.screen.height);
11367
11371
  }
@@ -11487,7 +11491,17 @@ const _Renderer = class extends SystemManager {
11487
11491
  projectionMatrix: new Matrix()
11488
11492
  }, true);
11489
11493
  const systemConfig = {
11490
- runners: ["init", "destroy", "contextChange", "reset", "update", "postrender", "prerender", "resize"],
11494
+ runners: [
11495
+ "init",
11496
+ "destroy",
11497
+ "contextChange",
11498
+ "resolutionChange",
11499
+ "reset",
11500
+ "update",
11501
+ "postrender",
11502
+ "prerender",
11503
+ "resize"
11504
+ ],
11491
11505
  systems: _Renderer.__systems,
11492
11506
  priority: [
11493
11507
  "_view",
@@ -11582,6 +11596,10 @@ const _Renderer = class extends SystemManager {
11582
11596
  get resolution() {
11583
11597
  return this._view.resolution;
11584
11598
  }
11599
+ set resolution(value) {
11600
+ this._view.resolution = value;
11601
+ this.runners.resolutionChange.emit(value);
11602
+ }
11585
11603
  get autoDensity() {
11586
11604
  return this._view.autoDensity;
11587
11605
  }
@@ -12330,7 +12348,7 @@ ObjectRendererSystem.extension = {
12330
12348
  };
12331
12349
  extensions$1.add(ObjectRendererSystem);
12332
12350
 
12333
- const VERSION = "7.0.2";
12351
+ const VERSION = "7.1.0-alpha";
12334
12352
 
12335
12353
  var fragment$6 = "varying vec2 vTextureCoord;\n\nuniform sampler2D uSampler;\nuniform float uAlpha;\n\nvoid main(void)\n{\n gl_FragColor = texture2D(uSampler, vTextureCoord) * uAlpha;\n}\n";
12336
12354
 
@@ -14223,7 +14241,7 @@ class Sprite extends Container {
14223
14241
  if (this._roundPixels) {
14224
14242
  const resolution = settings.RESOLUTION;
14225
14243
  for (let i = 0; i < vertexData.length; ++i) {
14226
- vertexData[i] = Math.round((vertexData[i] * resolution | 0) / resolution);
14244
+ vertexData[i] = Math.round(vertexData[i] * resolution) / resolution;
14227
14245
  }
14228
14246
  }
14229
14247
  }
@@ -15386,6 +15404,9 @@ class EventSystem {
15386
15404
  this.setTargetElement(view);
15387
15405
  this.resolution = resolution;
15388
15406
  }
15407
+ resolutionChange(resolution) {
15408
+ this.resolution = resolution;
15409
+ }
15389
15410
  destroy() {
15390
15411
  this.setTargetElement(null);
15391
15412
  this.renderer = null;
@@ -16570,222 +16591,6 @@ class Resolver {
16570
16591
  }
16571
16592
  }
16572
16593
 
16573
- class AssetsClass {
16574
- constructor() {
16575
- this._detections = [];
16576
- this._initialized = false;
16577
- this.resolver = new Resolver();
16578
- this.loader = new Loader();
16579
- this.cache = Cache;
16580
- this._backgroundLoader = new BackgroundLoader(this.loader);
16581
- this._backgroundLoader.active = true;
16582
- this.reset();
16583
- }
16584
- async init(options = {}) {
16585
- if (this._initialized) {
16586
- return;
16587
- }
16588
- this._initialized = true;
16589
- if (options.basePath) {
16590
- this.resolver.basePath = options.basePath;
16591
- }
16592
- if (options.manifest) {
16593
- let manifest = options.manifest;
16594
- if (typeof manifest === "string") {
16595
- manifest = await this.load(manifest);
16596
- }
16597
- this.resolver.addManifest(manifest);
16598
- }
16599
- const resolutionPref = options.texturePreference?.resolution ?? 1;
16600
- const resolution = typeof resolutionPref === "number" ? [resolutionPref] : resolutionPref;
16601
- let formats = [];
16602
- if (options.texturePreference?.format) {
16603
- const formatPref = options.texturePreference?.format;
16604
- formats = typeof formatPref === "string" ? [formatPref] : formatPref;
16605
- for (const detection of this._detections) {
16606
- if (!await detection.test()) {
16607
- formats = await detection.remove(formats);
16608
- }
16609
- }
16610
- } else {
16611
- for (const detection of this._detections) {
16612
- if (await detection.test()) {
16613
- formats = await detection.add(formats);
16614
- }
16615
- }
16616
- }
16617
- this.resolver.prefer({
16618
- params: {
16619
- format: formats,
16620
- resolution
16621
- }
16622
- });
16623
- }
16624
- add(keysIn, assetsIn, data) {
16625
- this.resolver.add(keysIn, assetsIn, data);
16626
- }
16627
- async load(urls, onProgress) {
16628
- if (!this._initialized) {
16629
- await this.init();
16630
- }
16631
- const singleAsset = isSingleItem(urls);
16632
- const urlArray = convertToList(urls).map((url) => {
16633
- if (typeof url !== "string") {
16634
- this.resolver.add(url.src, url);
16635
- return url.src;
16636
- }
16637
- return url;
16638
- });
16639
- const resolveResults = this.resolver.resolve(urlArray);
16640
- const out = await this._mapLoadToResolve(resolveResults, onProgress);
16641
- return singleAsset ? out[urlArray[0]] : out;
16642
- }
16643
- addBundle(bundleId, assets) {
16644
- this.resolver.addBundle(bundleId, assets);
16645
- }
16646
- async loadBundle(bundleIds, onProgress) {
16647
- if (!this._initialized) {
16648
- await this.init();
16649
- }
16650
- let singleAsset = false;
16651
- if (typeof bundleIds === "string") {
16652
- singleAsset = true;
16653
- bundleIds = [bundleIds];
16654
- }
16655
- const resolveResults = this.resolver.resolveBundle(bundleIds);
16656
- const out = {};
16657
- const keys = Object.keys(resolveResults);
16658
- let count = 0;
16659
- let total = 0;
16660
- const _onProgress = () => {
16661
- onProgress?.(++count / total);
16662
- };
16663
- const promises = keys.map((bundleId) => {
16664
- const resolveResult = resolveResults[bundleId];
16665
- total += Object.keys(resolveResult).length;
16666
- return this._mapLoadToResolve(resolveResult, _onProgress).then((resolveResult2) => {
16667
- out[bundleId] = resolveResult2;
16668
- });
16669
- });
16670
- await Promise.all(promises);
16671
- return singleAsset ? out[bundleIds[0]] : out;
16672
- }
16673
- async backgroundLoad(urls) {
16674
- if (!this._initialized) {
16675
- await this.init();
16676
- }
16677
- if (typeof urls === "string") {
16678
- urls = [urls];
16679
- }
16680
- const resolveResults = this.resolver.resolve(urls);
16681
- this._backgroundLoader.add(Object.values(resolveResults));
16682
- }
16683
- async backgroundLoadBundle(bundleIds) {
16684
- if (!this._initialized) {
16685
- await this.init();
16686
- }
16687
- if (typeof bundleIds === "string") {
16688
- bundleIds = [bundleIds];
16689
- }
16690
- const resolveResults = this.resolver.resolveBundle(bundleIds);
16691
- Object.values(resolveResults).forEach((resolveResult) => {
16692
- this._backgroundLoader.add(Object.values(resolveResult));
16693
- });
16694
- }
16695
- reset() {
16696
- this.resolver.reset();
16697
- this.loader.reset();
16698
- this.cache.reset();
16699
- this._initialized = false;
16700
- }
16701
- get(keys) {
16702
- if (typeof keys === "string") {
16703
- return Cache.get(keys);
16704
- }
16705
- const assets = {};
16706
- for (let i = 0; i < keys.length; i++) {
16707
- assets[i] = Cache.get(keys[i]);
16708
- }
16709
- return assets;
16710
- }
16711
- async _mapLoadToResolve(resolveResults, onProgress) {
16712
- const resolveArray = Object.values(resolveResults);
16713
- const resolveKeys = Object.keys(resolveResults);
16714
- this._backgroundLoader.active = false;
16715
- const loadedAssets = await this.loader.load(resolveArray, onProgress);
16716
- this._backgroundLoader.active = true;
16717
- const out = {};
16718
- resolveArray.forEach((resolveResult, i) => {
16719
- const asset = loadedAssets[resolveResult.src];
16720
- const keys = [resolveResult.src];
16721
- if (resolveResult.alias) {
16722
- keys.push(...resolveResult.alias);
16723
- }
16724
- out[resolveKeys[i]] = asset;
16725
- Cache.set(keys, asset);
16726
- });
16727
- return out;
16728
- }
16729
- async unload(urls) {
16730
- if (!this._initialized) {
16731
- await this.init();
16732
- }
16733
- const urlArray = convertToList(urls).map((url) => typeof url !== "string" ? url.src : url);
16734
- const resolveResults = this.resolver.resolve(urlArray);
16735
- await this._unloadFromResolved(resolveResults);
16736
- }
16737
- async unloadBundle(bundleIds) {
16738
- if (!this._initialized) {
16739
- await this.init();
16740
- }
16741
- bundleIds = convertToList(bundleIds);
16742
- const resolveResults = this.resolver.resolveBundle(bundleIds);
16743
- const promises = Object.keys(resolveResults).map((bundleId) => this._unloadFromResolved(resolveResults[bundleId]));
16744
- await Promise.all(promises);
16745
- }
16746
- async _unloadFromResolved(resolveResult) {
16747
- const resolveArray = Object.values(resolveResult);
16748
- resolveArray.forEach((resolveResult2) => {
16749
- Cache.remove(resolveResult2.src);
16750
- });
16751
- await this.loader.unload(resolveArray);
16752
- }
16753
- get detections() {
16754
- return this._detections;
16755
- }
16756
- }
16757
- const Assets = new AssetsClass();
16758
- extensions$1.handleByList(ExtensionType.LoadParser, Assets.loader.parsers).handleByList(ExtensionType.ResolveParser, Assets.resolver.parsers).handleByList(ExtensionType.CacheParser, Assets.cache.parsers).handleByList(ExtensionType.DetectionParser, Assets.detections);
16759
-
16760
- const assetKeyMap = {
16761
- loader: ExtensionType.LoadParser,
16762
- resolver: ExtensionType.ResolveParser,
16763
- cache: ExtensionType.CacheParser,
16764
- detection: ExtensionType.DetectionParser
16765
- };
16766
- extensions$1.handle(ExtensionType.Asset, (extension) => {
16767
- const ref = extension.ref;
16768
- Object.entries(assetKeyMap).filter(([key]) => !!ref[key]).forEach(([key, type]) => extensions$1.add(Object.assign(ref[key], { extension: ref[key].extension ?? type })));
16769
- }, (extension) => {
16770
- const ref = extension.ref;
16771
- Object.keys(assetKeyMap).filter((key) => !!ref[key]).forEach((key) => extensions$1.remove(ref[key]));
16772
- });
16773
-
16774
- const cacheTextureArray = {
16775
- extension: ExtensionType.CacheParser,
16776
- test: (asset) => Array.isArray(asset) && asset.every((t) => t instanceof Texture),
16777
- getCacheableAssets: (keys, asset) => {
16778
- const out = {};
16779
- keys.forEach((key) => {
16780
- asset.forEach((item, i) => {
16781
- out[key + (i === 0 ? "" : i + 1)] = item;
16782
- });
16783
- });
16784
- return out;
16785
- }
16786
- };
16787
- extensions$1.add(cacheTextureArray);
16788
-
16789
16594
  var LoaderParserPriority = /* @__PURE__ */ ((LoaderParserPriority2) => {
16790
16595
  LoaderParserPriority2[LoaderParserPriority2["Low"] = 0] = "Low";
16791
16596
  LoaderParserPriority2[LoaderParserPriority2["Normal"] = 1] = "Normal";
@@ -17151,6 +16956,228 @@ const loadSVG = {
17151
16956
  unload: loadTextures.unload
17152
16957
  };
17153
16958
 
16959
+ class AssetsClass {
16960
+ constructor() {
16961
+ this._detections = [];
16962
+ this._initialized = false;
16963
+ this.resolver = new Resolver();
16964
+ this.loader = new Loader();
16965
+ this.cache = Cache;
16966
+ this._backgroundLoader = new BackgroundLoader(this.loader);
16967
+ this._backgroundLoader.active = true;
16968
+ this.reset();
16969
+ }
16970
+ async init(options = {}) {
16971
+ if (this._initialized) {
16972
+ return;
16973
+ }
16974
+ this._initialized = true;
16975
+ if (options.basePath) {
16976
+ this.resolver.basePath = options.basePath;
16977
+ }
16978
+ if (options.manifest) {
16979
+ let manifest = options.manifest;
16980
+ if (typeof manifest === "string") {
16981
+ manifest = await this.load(manifest);
16982
+ }
16983
+ this.resolver.addManifest(manifest);
16984
+ }
16985
+ const resolutionPref = options.texturePreference?.resolution ?? 1;
16986
+ const resolution = typeof resolutionPref === "number" ? [resolutionPref] : resolutionPref;
16987
+ let formats = [];
16988
+ if (options.texturePreference?.format) {
16989
+ const formatPref = options.texturePreference?.format;
16990
+ formats = typeof formatPref === "string" ? [formatPref] : formatPref;
16991
+ for (const detection of this._detections) {
16992
+ if (!await detection.test()) {
16993
+ formats = await detection.remove(formats);
16994
+ }
16995
+ }
16996
+ } else {
16997
+ for (const detection of this._detections) {
16998
+ if (await detection.test()) {
16999
+ formats = await detection.add(formats);
17000
+ }
17001
+ }
17002
+ }
17003
+ this.resolver.prefer({
17004
+ params: {
17005
+ format: formats,
17006
+ resolution
17007
+ }
17008
+ });
17009
+ }
17010
+ add(keysIn, assetsIn, data) {
17011
+ this.resolver.add(keysIn, assetsIn, data);
17012
+ }
17013
+ async load(urls, onProgress) {
17014
+ if (!this._initialized) {
17015
+ await this.init();
17016
+ }
17017
+ const singleAsset = isSingleItem(urls);
17018
+ const urlArray = convertToList(urls).map((url) => {
17019
+ if (typeof url !== "string") {
17020
+ this.resolver.add(url.src, url);
17021
+ return url.src;
17022
+ }
17023
+ return url;
17024
+ });
17025
+ const resolveResults = this.resolver.resolve(urlArray);
17026
+ const out = await this._mapLoadToResolve(resolveResults, onProgress);
17027
+ return singleAsset ? out[urlArray[0]] : out;
17028
+ }
17029
+ addBundle(bundleId, assets) {
17030
+ this.resolver.addBundle(bundleId, assets);
17031
+ }
17032
+ async loadBundle(bundleIds, onProgress) {
17033
+ if (!this._initialized) {
17034
+ await this.init();
17035
+ }
17036
+ let singleAsset = false;
17037
+ if (typeof bundleIds === "string") {
17038
+ singleAsset = true;
17039
+ bundleIds = [bundleIds];
17040
+ }
17041
+ const resolveResults = this.resolver.resolveBundle(bundleIds);
17042
+ const out = {};
17043
+ const keys = Object.keys(resolveResults);
17044
+ let count = 0;
17045
+ let total = 0;
17046
+ const _onProgress = () => {
17047
+ onProgress?.(++count / total);
17048
+ };
17049
+ const promises = keys.map((bundleId) => {
17050
+ const resolveResult = resolveResults[bundleId];
17051
+ total += Object.keys(resolveResult).length;
17052
+ return this._mapLoadToResolve(resolveResult, _onProgress).then((resolveResult2) => {
17053
+ out[bundleId] = resolveResult2;
17054
+ });
17055
+ });
17056
+ await Promise.all(promises);
17057
+ return singleAsset ? out[bundleIds[0]] : out;
17058
+ }
17059
+ async backgroundLoad(urls) {
17060
+ if (!this._initialized) {
17061
+ await this.init();
17062
+ }
17063
+ if (typeof urls === "string") {
17064
+ urls = [urls];
17065
+ }
17066
+ const resolveResults = this.resolver.resolve(urls);
17067
+ this._backgroundLoader.add(Object.values(resolveResults));
17068
+ }
17069
+ async backgroundLoadBundle(bundleIds) {
17070
+ if (!this._initialized) {
17071
+ await this.init();
17072
+ }
17073
+ if (typeof bundleIds === "string") {
17074
+ bundleIds = [bundleIds];
17075
+ }
17076
+ const resolveResults = this.resolver.resolveBundle(bundleIds);
17077
+ Object.values(resolveResults).forEach((resolveResult) => {
17078
+ this._backgroundLoader.add(Object.values(resolveResult));
17079
+ });
17080
+ }
17081
+ reset() {
17082
+ this.resolver.reset();
17083
+ this.loader.reset();
17084
+ this.cache.reset();
17085
+ this._initialized = false;
17086
+ }
17087
+ get(keys) {
17088
+ if (typeof keys === "string") {
17089
+ return Cache.get(keys);
17090
+ }
17091
+ const assets = {};
17092
+ for (let i = 0; i < keys.length; i++) {
17093
+ assets[i] = Cache.get(keys[i]);
17094
+ }
17095
+ return assets;
17096
+ }
17097
+ async _mapLoadToResolve(resolveResults, onProgress) {
17098
+ const resolveArray = Object.values(resolveResults);
17099
+ const resolveKeys = Object.keys(resolveResults);
17100
+ this._backgroundLoader.active = false;
17101
+ const loadedAssets = await this.loader.load(resolveArray, onProgress);
17102
+ this._backgroundLoader.active = true;
17103
+ const out = {};
17104
+ resolveArray.forEach((resolveResult, i) => {
17105
+ const asset = loadedAssets[resolveResult.src];
17106
+ const keys = [resolveResult.src];
17107
+ if (resolveResult.alias) {
17108
+ keys.push(...resolveResult.alias);
17109
+ }
17110
+ out[resolveKeys[i]] = asset;
17111
+ Cache.set(keys, asset);
17112
+ });
17113
+ return out;
17114
+ }
17115
+ async unload(urls) {
17116
+ if (!this._initialized) {
17117
+ await this.init();
17118
+ }
17119
+ const urlArray = convertToList(urls).map((url) => typeof url !== "string" ? url.src : url);
17120
+ const resolveResults = this.resolver.resolve(urlArray);
17121
+ await this._unloadFromResolved(resolveResults);
17122
+ }
17123
+ async unloadBundle(bundleIds) {
17124
+ if (!this._initialized) {
17125
+ await this.init();
17126
+ }
17127
+ bundleIds = convertToList(bundleIds);
17128
+ const resolveResults = this.resolver.resolveBundle(bundleIds);
17129
+ const promises = Object.keys(resolveResults).map((bundleId) => this._unloadFromResolved(resolveResults[bundleId]));
17130
+ await Promise.all(promises);
17131
+ }
17132
+ async _unloadFromResolved(resolveResult) {
17133
+ const resolveArray = Object.values(resolveResult);
17134
+ resolveArray.forEach((resolveResult2) => {
17135
+ Cache.remove(resolveResult2.src);
17136
+ });
17137
+ await this.loader.unload(resolveArray);
17138
+ }
17139
+ get detections() {
17140
+ return this._detections;
17141
+ }
17142
+ get preferWorker() {
17143
+ return loadTextures.config.preferWorker;
17144
+ }
17145
+ set preferWorker(value) {
17146
+ loadTextures.config.preferWorker = value;
17147
+ }
17148
+ }
17149
+ const Assets = new AssetsClass();
17150
+ extensions$1.handleByList(ExtensionType.LoadParser, Assets.loader.parsers).handleByList(ExtensionType.ResolveParser, Assets.resolver.parsers).handleByList(ExtensionType.CacheParser, Assets.cache.parsers).handleByList(ExtensionType.DetectionParser, Assets.detections);
17151
+
17152
+ const assetKeyMap = {
17153
+ loader: ExtensionType.LoadParser,
17154
+ resolver: ExtensionType.ResolveParser,
17155
+ cache: ExtensionType.CacheParser,
17156
+ detection: ExtensionType.DetectionParser
17157
+ };
17158
+ extensions$1.handle(ExtensionType.Asset, (extension) => {
17159
+ const ref = extension.ref;
17160
+ Object.entries(assetKeyMap).filter(([key]) => !!ref[key]).forEach(([key, type]) => extensions$1.add(Object.assign(ref[key], { extension: ref[key].extension ?? type })));
17161
+ }, (extension) => {
17162
+ const ref = extension.ref;
17163
+ Object.keys(assetKeyMap).filter((key) => !!ref[key]).forEach((key) => extensions$1.remove(ref[key]));
17164
+ });
17165
+
17166
+ const cacheTextureArray = {
17167
+ extension: ExtensionType.CacheParser,
17168
+ test: (asset) => Array.isArray(asset) && asset.every((t) => t instanceof Texture),
17169
+ getCacheableAssets: (keys, asset) => {
17170
+ const out = {};
17171
+ keys.forEach((key) => {
17172
+ asset.forEach((item, i) => {
17173
+ out[key + (i === 0 ? "" : i + 1)] = item;
17174
+ });
17175
+ });
17176
+ return out;
17177
+ }
17178
+ };
17179
+ extensions$1.add(cacheTextureArray);
17180
+
17154
17181
  const resolveTextureUrl = {
17155
17182
  extension: ExtensionType.ResolveParser,
17156
17183
  test: loadTextures.test,
@@ -20097,7 +20124,7 @@ const _Mesh = class extends Container {
20097
20124
  if (this._roundPixels) {
20098
20125
  const resolution = settings.RESOLUTION;
20099
20126
  for (let i = 0; i < vertexData.length; ++i) {
20100
- vertexData[i] = Math.round((vertexData[i] * resolution | 0) / resolution);
20127
+ vertexData[i] = Math.round(vertexData[i] * resolution) / resolution;
20101
20128
  }
20102
20129
  }
20103
20130
  this.vertexDirty = vertexDirtyId;
@@ -23951,5 +23978,5 @@ const filters = {
23951
23978
  NoiseFilter
23952
23979
  };
23953
23980
 
23954
- export { ALPHA_MODES, AbstractMultiResource, AccessibilityManager, AnimatedSprite, Application, ArrayResource, Assets, AssetsClass, Attribute, BLEND_MODES, BUFFER_BITS, BUFFER_TYPE, BackgroundSystem, BaseImageResource, BasePrepare, BaseRenderTexture, BaseTexture, BatchDrawCall, BatchGeometry, BatchRenderer, BatchShaderGenerator, BatchSystem, BatchTextureArray, BitmapFont, BitmapFontData, BitmapText, BlobResource, Bounds, BrowserAdapter, Buffer, BufferResource, BufferSystem, CLEAR_MODES, COLOR_MASK_BITS, Cache, CanvasResource, Circle, CompressedTextureResource, Container, ContextSystem, CountLimiter, CubeResource, DEG_TO_RAD, DRAW_MODES, DisplayObject, ENV, Ellipse, EventBoundary, EventSystem, ExtensionType, Extract, FORMATS, FORMATS_TO_COMPONENTS, FederatedDisplayObject, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FillStyle, Filter, FilterState, FilterSystem, Framebuffer, FramebufferSystem, GC_MODES, GLFramebuffer, GLProgram, GLTexture, GRAPHICS_CURVES, GenerateTextureSystem, Geometry, GeometrySystem, Graphics, GraphicsData, GraphicsGeometry, IGLUniformData, INSTALLED, INTERNAL_FORMATS, INTERNAL_FORMAT_TO_BYTES_PER_PIXEL, ImageBitmapResource, ImageResource, LINE_CAP, LINE_JOIN, LineStyle, LoaderParserPriority, MASK_TYPES, MIPMAP_MODES, MSAA_QUALITY, MaskData, MaskSystem, Matrix, Mesh, MeshBatchUvs, MeshGeometry, MeshMaterial, MultisampleSystem, NineSlicePlane, ObjectRenderer, ObjectRendererSystem, ObservablePoint, PI_2, PRECISION, ParticleContainer, ParticleRenderer, PlaneGeometry, PluginSystem, Point, Polygon, Prepare, Program, ProjectionSystem, Quad, QuadUv, RAD_TO_DEG, RENDERER_TYPE, Rectangle, RenderTexture, RenderTexturePool, RenderTextureSystem, Renderer, ResizePlugin, Resource, RopeGeometry, RoundedRectangle, Runner, SAMPLER_TYPES, SCALE_MODES, SHAPES, SVGResource, ScissorSystem, Shader, ShaderSystem, SimpleMesh, SimplePlane, SimpleRope, Sprite, SpriteMaskFilter, Spritesheet, StartupSystem, State, StateSystem, StencilSystem, SystemManager, TARGETS, TEXT_GRADIENT, TYPES, TYPES_TO_BYTES_PER_COMPONENT, TYPES_TO_BYTES_PER_PIXEL, TemporaryDisplayObject, Text, TextFormat, TextMetrics, TextStyle, Texture, TextureGCSystem, TextureMatrix, TextureSystem, TextureUvs, Ticker, TickerPlugin, TilingSprite, TilingSpriteRenderer, TimeLimiter, Transform, TransformFeedback, TransformFeedbackSystem, UPDATE_PRIORITY, UniformGroup, VERSION, VideoResource, ViewSystem, ViewableBuffer, WRAP_MODES, XMLFormat, XMLStringFormat, accessibleTarget, autoDetectFormat, autoDetectRenderer, autoDetectResource, cacheTextureArray, checkExtension, checkMaxIfStatementsInShader, convertToList, createStringVariations, createTexture, createUBOElements, defaultFilterVertex, defaultVertex$1 as defaultVertex, detectAvif, detectCompressedTextures, detectDefaults, detectWebp, extensions$1 as extensions, filters, generateProgram, generateUniformBufferSync, getFontFamilyName, getTestContext, getUBOData, graphicsUtils, groupD8, isMobile, isSingleItem, loadBitmapFont, loadDDS, loadImageBitmap, loadJson, loadKTX, loadSVG, loadTextures, loadTxt, loadWebFont, parseDDS, parseKTX, resolveCompressedTextureUrl, resolveTextureUrl, settings, spritesheetAsset, uniformParsers, index as utils };
23981
+ export { ALPHA_MODES, AbstractMultiResource, AccessibilityManager, AnimatedSprite, Application, ArrayResource, Assets, AssetsClass, Attribute, BLEND_MODES, BUFFER_BITS, BUFFER_TYPE, BackgroundSystem, BaseImageResource, BasePrepare, BaseRenderTexture, BaseTexture, BatchDrawCall, BatchGeometry, BatchRenderer, BatchShaderGenerator, BatchSystem, BatchTextureArray, BitmapFont, BitmapFontData, BitmapText, BlobResource, Bounds, BrowserAdapter, Buffer, BufferResource, BufferSystem, CLEAR_MODES, COLOR_MASK_BITS, Cache, CanvasResource, Circle, CompressedTextureResource, Container, ContextSystem, CountLimiter, CubeResource, DEG_TO_RAD, DRAW_MODES, DisplayObject, ENV, Ellipse, EventBoundary, EventSystem, ExtensionType, Extract, FORMATS, FORMATS_TO_COMPONENTS, FederatedDisplayObject, FederatedEvent, FederatedMouseEvent, FederatedPointerEvent, FederatedWheelEvent, FillStyle, Filter, FilterState, FilterSystem, Framebuffer, FramebufferSystem, GC_MODES, GLFramebuffer, GLProgram, GLTexture, GRAPHICS_CURVES, GenerateTextureSystem, Geometry, GeometrySystem, Graphics, GraphicsData, GraphicsGeometry, IGLUniformData, INSTALLED, INTERNAL_FORMATS, INTERNAL_FORMAT_TO_BYTES_PER_PIXEL, ImageBitmapResource, ImageResource, LINE_CAP, LINE_JOIN, LineStyle, LoaderParserPriority, MASK_TYPES, MIPMAP_MODES, MSAA_QUALITY, MaskData, MaskSystem, Matrix, Mesh, MeshBatchUvs, MeshGeometry, MeshMaterial, MultisampleSystem, NineSlicePlane, ObjectRenderer, ObjectRendererSystem, ObservablePoint, PI_2, PRECISION, ParticleContainer, ParticleRenderer, PlaneGeometry, PluginSystem, Point, Polygon, Prepare, Program, ProjectionSystem, Quad, QuadUv, RAD_TO_DEG, RENDERER_TYPE, Rectangle, RenderTexture, RenderTexturePool, RenderTextureSystem, Renderer, ResizePlugin, Resource, RopeGeometry, RoundedRectangle, Runner, SAMPLER_TYPES, SCALE_MODES, SHAPES, SVGResource, ScissorSystem, Shader, ShaderSystem, SimpleMesh, SimplePlane, SimpleRope, Sprite, SpriteMaskFilter, Spritesheet, StartupSystem, State, StateSystem, StencilSystem, SystemManager, TARGETS, TEXT_GRADIENT, TYPES, TYPES_TO_BYTES_PER_COMPONENT, TYPES_TO_BYTES_PER_PIXEL, TemporaryDisplayObject, Text, TextFormat, TextMetrics, TextStyle, Texture, TextureGCSystem, TextureMatrix, TextureSystem, TextureUvs, Ticker, TickerPlugin, TilingSprite, TilingSpriteRenderer, TimeLimiter, Transform, TransformFeedback, TransformFeedbackSystem, UPDATE_PRIORITY, UniformGroup, VERSION, VideoResource, ViewSystem, ViewableBuffer, WRAP_MODES, XMLFormat, XMLStringFormat, accessibleTarget, autoDetectFormat, autoDetectRenderer, autoDetectResource, cacheTextureArray, checkExtension, checkMaxIfStatementsInShader, convertToList, createStringVariations, createTexture, createUBOElements, defaultFilterVertex, defaultVertex$1 as defaultVertex, detectAvif, detectCompressedTextures, detectDefaults, detectWebp, extensions$1 as extensions, filters, generateProgram, generateUniformBufferSync, getFontFamilyName, getTestContext, getUBOData, graphicsUtils, groupD8, isMobile, isSingleItem, loadBitmapFont, loadDDS, loadImageBitmap, loadJson, loadKTX, loadSVG, loadTextures, loadTxt, loadWebFont, parseDDS, parseKTX, resolveCompressedTextureUrl, resolveTextureUrl, settings, spritesheetAsset, uniformParsers, unsafeEvalSupported, index as utils };
23955
23982
  //# sourceMappingURL=pixi.mjs.map